Scratch 2.0 Beginner's Guide
¥90.46
The book uses stepbystep instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project. The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with others. Motivated students can pick up this book and teach themselves how to program because the book takes a simple, strategic, and structured approach to learning Scratch. Parents can grasp the fundamentals so that they can guide their children through introductory Scratch programming exercises. It’s perfect for homeschool families. Teachers of all disciplines from computer science to English can quickly get up to speed with Scratch and adapt the projects for use in the classroom.
Learning Pentesting for Android
¥54.49
This is an easytofollow guide, full of handson and realworld examples of applications. Each of the vulnerabilities discussed in the book is accompanied with the practical approach to the vulnerability, and the underlying security issue. This book is intended for all those who are looking to get started in Android security or Android application penetration testing. You don’t need to be an Android developer to learn from this book, but it is highly recommended that developers have some experience in order to learn how to create secure applications for Android.
Twilio Cookbook Second Edition
¥90.46
This book is a practical, handson guide that provides the reader with a number of clear, stepbystep bitesize recipes. If you are a developer and want to learn about integrating Twilio's API into your websites for telephone solutions, then this book is for you. Basic knowledge of PHP and MySQL is expected.
Webmin Administrator's Cookbook
¥80.65
Written in a cookbook format with practical recipes this book helps you to perform various administrative tasks using Webmin and enables you to perform common jobs more efficiently. This book is perfect for System administrators who want to learn more advanced concepts of Webmin and how it can help to set up a server for development, testing or deployment.
Creating eLearning Games with Unity
¥71.93
This book is an easytofollow guide that incrementally develops the game framework and missions, stepbystep, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book. This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity *ing and the Finite State Machine (FSM), but no prior experience in game development is required.
Photographic Rendering with V-Ray for SketchUp
¥90.46
This book is filled with examples explaining the theoretical concepts behind them. Filled with ample screenshots, diagrams, and final rendered images, this book will help readers develop an understanding of photographic rendering with VRay. If you are a SketchUp user who would love to turn your favourite modelling application into a ‘virtual photography studio’, then this book has been designed and written for you. Existing VRay users will also find plenty to enjoy and benefit from in this book. Some basic experience with SketchUp and familiarity with photography will be helpful, but is not mandatory.
IBM Worklight Mobile Application Development Essentials
¥54.49
This book will guide you through the process of building an application and customizing it with the help of lucid instructions on development, configuration, and administration with a practical, stepbystep approach. If you are a developer who wants to create mobile applications quickly, this is the book for you. Some basic knowledge about of web technologies and client side languages such as JavaScript, CSS and HTML will serve you well.
Instant Redis Optimization How-to
¥45.77
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. This book is written in a concise, focused style with numerous practical and hands-on recipes and examples. If you want to leverage Redis to create blazing fast applications, then this book is for you.This book is for developers who are already proficient in programming and traditional databases and want to start learning about Redis for its simplicity and fast performance. A basic understanding of Linux and proficiency in a programming language are required to get the most out of this book.
Linux Shell Scripting Cookbook, Second Edition
¥80.65
This book is written in a Cookbook style and it offers learning through recipes with examples and illustrations. Each recipe contains step-by-step instructions about everything necessary to execute a particular task. The book is designed so that you can read it from start to end for beginners, or just open up any chapter and start following the recipes as a reference for advanced users.If you are a beginner or an intermediate user who wants to master the skill of quickly writing *s to perform various tasks without reading the entire manual, this book is for you. You can start writing *s and one-liners by simply looking at the similar recipe and its de*ions without any working knowledge of shell *ing or Linux. Intermediate/advanced users as well as system administrators/ developers and programmers can use this book as a reference when they face problems while coding.
C Programming for Arduino
¥90.46
Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
Instant New iPad Features in iOS 6 How-to
¥35.96
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. A how-To book with practical recipes accompanied with rich screenshots for easy comprehension. "The New iPad: Using New Features in iOS 6 How-To" is for anyone somewhat familiar with an iPad but wanting to get an overview of its new features. A basic understanding of touch devices is good but not necessary. The recipes walk you through everything you need to know to accomplish each task. Good for the novice and the expert, there's something in here for everyone.
Creating concrete5 Themes
¥54.49
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Nagios Core Administration Cookbook
¥90.46
This book is written in Cookbook style, beginning with recipes based on basic structure which gradually progresses towards using Nagios Core as a monitoring framework. This book is for System Administrators who are looking for recipes to help them deal with advanced network monitoring issues with Nagios Core.
Torque 3D Game Development Cookbook
¥90.46
Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D’s built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed.
Instant PhoneGap,Social App,Development
¥45.77
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. This book is concise and follows a clear, step-by-step tutorial approach. You’ll need to have a desire to learn about mobile application development. Since Phonegap uses HTML, CSS, and Java* heavily, it is important to have a good understanding of these topics. You should also have a good understanding of your desired platform and corresponding SDK and IDE (that is, if you want to develop for Android, you should be familiar with Eclipse. For iOS, you need to be familiar with Xcode.)
Instant Android Fragmentation Management How-to
¥41.41
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. Written in the easy to understand Packt How-to format, this book offers the solution to the big issues in Android application development. If you want the best possible reviews for your apps, regardless of device or Android operating system, then this book is for you.
Unity Game Development Scripting
¥80.65
If you are new to Unity *ing and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.
OpenCV Android Application Programming
¥63.21
A step-by-step tutorial to help you master computer vision and mobile app development.This book is for Java developers who are new to computer vision and who would like to learn about how it is used in relation to application development. It is assumed that you have previous experience in Java, but not necessarily Android. A basic understanding of image data (for example pixels and color channels) would be helpful too. You are expected to have a mobile device running Android 2.2 (Froyo) or greater and it must have a camera
Learning C# by Developing Games with Unity 3D
¥90.46
This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and *s only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.
Image Processing with ImageJ
¥54.49
The book will help readers discover the various facilities of ImageJ through a tutorial-based approach.This book is targeted at scientists, engineers, technicians, and managers, and anyone who wishes to master ImageJ for image viewing, processing, and analysis. If you are a developer, you will be able to code your own routines after you have finished reading this book. No prior knowledge of ImageJ is expected.
Augmented Reality with Kinect
¥63.21
This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own applications.This book is meant for readers who are familiar with C/C++ programming and want to write simple programs with Kinect. The standard template library can also be used as it is simple enough to understand.

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