Mastering Xamarin.Forms - Second Edition
¥54.49
Create high-quality multi-platform native apps with Xamarin.Forms About This Book ? Packed with real-world scenarios and solutions to help you build professional-grade mobile apps with Xamarin.Forms ? Build an effective mobile app architecture with the Xamarin.Forms toolkit ? Find out how, when, and why you should use architectural patterns and get best practices with Xamarin.Forms Who This Book Is For This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level with higher quality, maintainability, testability, and flexibility, then this book is for you. What You Will Learn ? Implement the Model-View-View-Model (MVVM) pattern and data-binding in Xamarin.Forms mobile apps ? Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service ? Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps ? Work with online and offline data in Xamarin.Forms mobile apps ? Test business logic in Xamarin.Forms mobile apps ? Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps ? Explore how to improve mobile app quality using Visual Studio AppCenter In Detail Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, you'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. You'll start by introducing a core separation between the app's user interface and its business logic by applying the MVVM pattern and data-binding. Then you focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation and geo-location, and on how to loosely use these services in the app with inversion of control and dependency injection. Next you connect the app to a live web-based API and set up offline synchronization. Then, you delve into testing the app logic through unit tests. Finally, you set up Visual Studio App Center for monitoring usage and bugs to gain a proactive edge on app quality. Style and approach This easy-to-follow, code-rich guide will walk you through building a real-world Xamarin.Forms mobile app from start to finish. Each chapter builds on the app by applying new advanced capabilities, design patterns, and best practices. Packed with real-world scenarios, this step-by-step guide will help you quickly build professional-grade apps with Xamarin.Forms.
C# 7 and .NET Core 2.0 Blueprints
¥90.46
Leverage the features of C# 7 and .NET core 2.0 to build real-world .NET core applications About This Book ? See how to incorporate Entity Framework Core to build ASP .NET core MVC application ? Get hands-on SignalR and NuGet packages ? Work with Reactive Extensions (Rx.Net) using the elasticsearch tool ? Get hands-on with .NET Core MVC, Middleware, Controllers, Views, Layouts, Routing, and authentication ? Implement Azure Service Fabric and Microservices and AWS, S3,Serverless computing ? Work on .NET Core cross-platform functionality ? Run a .NET Core MVC application with Docker compose ? Easy-to-follow real-world projects that get you up and running with the new features of C# 7 and .NET Core 2.0 ? The practical applications will assist you with concepts such as Entity Framework Core, serverless computing, microservices, and more in .NET Core 2.0 ? Explore the workings of Rx.Net and build cross-platform mobile applications using Xamarin Who This Book Is For This book is for .NET developers who would like to master and implement C# 7 and .NET Core 2.0 with practical projects. Basic knowledge of .NET Core and C# is assumed. What You Will Learn ? How to incorporate Entity Framework Core to build ASP .NET Core MVC applications ? Get hands-on experience with SignalR, and NuGet packages ? Working with MongoDB in your ASP.NET Core MVC application ? Get hands-on experience with .NET Core MVC, Middleware, Controllers, Views, Layouts, Routing, and OAuth ? Implementing Azure Functions and learn what Serverless computing means ? See how .NET Core enables cross-platform applications that run on Windows, macOS and Linux ? Running a .NET Core MVC application with Docker Compose In Detail NET Core is a general purpose, modular, cross-platform, and open source implementation of .NET. With the latest release of .NET Core, many more APIs are expected to show up, which will make APIs consistent across .Net Framework, .NET Core, and Xamarin. This step-by-step guide will teach you the essential .NET Core and C# concepts with the help of real-world projects. The book starts with a brief introduction to the latest features of C# 7 and .NET Core 2.0 before moving on to explain how C# 7 can be implemented using the object-oriented paradigm. You'll learn to work with relational data using Entity Framework and see how to use ASP.NET Core practically. This book will show you how .NET Core allows the creations of cross-platform applications. You'll also learn about SignalR to add real-time functionality to your application. Then you will see how to use MongoDB and how to implement MongoDB into your applications. You'll learn about serverless computing and OAuth concepts, along with running ASP.NET Core applications with Docker Compose. This project-based guide uses practical applications to demonstrate these concepts. By the end of the book, you'll be profcient in developing applications using .NET Core 2.0 Style and approach This comprehensive guide uses 11 real-world practical projects to implement .NET Core and C# concepts step by step.
Mastering Internet of Things
¥81.74
Augment your IoT skills with the help of engaging and enlightening tutorials designed for Raspberry Pi 3 About This Book ? Design and implement state-of-the-art solutions for the Internet of Things ? Build complex projects using motions detectors, controllers, sensors, and Raspberry Pi 3 ? A hands-on guide that provides interoperable solutions for sensors, actuators, and controllers Who This Book Is For If you're a developer or electronic engineer and are curious about the Internet of Things, this is the book for you. With only a rudimentary understanding of electronics and Raspberry Pi 3, and some programming experience using managed code, such as C# or Java, you will be taught to develop state-of-the-art solutions for the Internet of Things. What You Will Learn ? Create your own project, run and debug it ? Master different communication patterns using the MQTT, HTTP, CoAP, LWM2M and XMPP protocols ? Build trust-based as hoc networks for open, secure and interoperable communication ? Explore the IoT Service Platform ? Manage the entire product life cycle of devices ? Understand and set up the security and privacy features required for your system ? Master interoperability, and how it is solved in the realms of HTTP,CoAP, LWM2M and XMPP In Detail The Internet of Things (IoT) is the fastest growing technology market. Industries are embracing IoT technologies to improve operational expenses, product life, and people's well-being. Mastering Internet of Things starts by presenting IoT fundamentals and the smart city. You will learn the important technologies and protocols that are used for the Internet of Things, their features, corresponding security implications, and practical examples on how to use them. This book focuses on creating applications and services for the Internet of Things. Further, you will learn to create applications and services for the Internet of Things. You will be discover various interesting projects and understand how to publish sensor data, control devices, and react to asynchronous events using the XMPP protocol. The book also introduces chat, to interact with your devices. You will learn how to automate your tasks by using Internet of Things Service Platforms as the base for an application. You will understand the subject of privacy, requirements they should be familiar with, and how to avoid violating any of the important new regulations being introduced. At the end of the book, you will have mastered creating open, interoperable and secure networks of things, protecting the privacy and integrity of your users and their information. Style and approach This mastering-level guide will immerse you in the advanced functionalities of IoT, along with extending them, and finishes up with security and privacy techniques.
Rust High Performance
¥81.74
Find bottlenecks, identify the proper algorithm to use, optimize performance, and create really efficient Rust applications About This Book ? Understand common performance pitfalls and improve the performance of your applications. ? Get to grips with parallel programming and multithreading with Rust. ? Learn metaprogramming in Rust. Who This Book Is For This book is for Rust developers keen to improve the speed of their code or simply to take their skills to the next level. What You Will Learn ? Master tips and tricks to make your code faster. ? Learn how to identify bottlenecks in your Rust applications ? Discover how to profile your Rust software. ? Understand the type system to create compile-time optimizations. ? Master the borrow checker . ? Learn metaprogramming in Rust to avoid boilerplate code. ? Discover multithreading and work stealing in Rust. ? Understand asynchronous programming in Rust. In Detail At times, it is difficult to get the best performance out of Rust. This book teaches you to optimize the speed of your Rust code to the level of languages such as C/C++. You'll understand and fix common pitfalls, learn how to improve your productivity by using metaprogramming, and speed up your code by concurrently executing parts of it safely and easily. You will master the features of the language which will make you stand out and use them to really improve the efficiency of your algorithms The book begins with a gentle introduction to help you identify bottlenecks when programming in Rust. We highlight common performance pitfalls, along with strategies to detect and resolve these issues early. We move on to mastering Rust's type system, which will enable us to create impressive optimizations in both performance and safety at compile time. You will then learn how to effectively manage memory in Rust, mastering the borrow checker. We move on to measuring performance and you will see how this affects the way you write code. Moving ahead, you will perform metaprogramming in Rust to boost the performance of your code and your productivity. You will finally learn parallel programming in Rust, which enables efficient and faster execution by using multithreading and asynchronous programming. Style and approach You'll embark on a learning journey that will teach about you deep-core concepts in the Rust language. Learning those concepts—such as understanding the borrow checker—will make you competent to write more efficient Rust code. To learn those core concepts, you'll perform practical work and see for yourself how specific patterns improve the performance of your code.
TensorFlow Deep Learning Projects
¥73.02
Leverage the power of Tensorflow to design deep learning systems for a variety of real-world scenarios About This Book ? Build efficient deep learning pipelines using the popular Tensorflow framework ? Train neural networks such as ConvNets, generative models, and LSTMs ? Includes projects related to Computer Vision, stock prediction, chatbots and more Who This Book Is For This book is for data scientists, machine learning developers as well as deep learning practitioners, who want to build interesting deep learning projects that leverage the power of Tensorflow. Some understanding of machine learning and deep learning, and familiarity with the TensorFlow framework is all you need to get started with this book. What You Will Learn ? Set up the TensorFlow environment for deep learning ? Construct your own ConvNets for effective image processing ? Use LSTMs for image caption generation ? Forecast stock prediction accurately with an LSTM architecture ? Learn what semantic matching is by detecting duplicate Quora questions ? Set up an AWS instance with TensorFlow to train GANs ? Train and set up a chatbot to understand and interpret human input ? Build an AI capable of playing a video game by itself –and win it! In Detail TensorFlow is one of the most popular frameworks used for machine learning and, more recently, deep learning. It provides a fast and efficient framework for training different kinds of deep learning models, with very high accuracy. This book is your guide to master deep learning with TensorFlow with the help of 10 real-world projects. TensorFlow Deep Learning Projects starts with setting up the right TensorFlow environment for deep learning. Learn to train different types of deep learning models using TensorFlow, including Convolutional Neural Networks, Recurrent Neural Networks, LSTMs, and Generative Adversarial Networks. While doing so, you will build end-to-end deep learning solutions to tackle different real-world problems in image processing, recommendation systems, stock prediction, and building chatbots, to name a few. You will also develop systems that perform machine translation, and use reinforcement learning techniques to play games. By the end of this book, you will have mastered all the concepts of deep learning and their implementation with TensorFlow, and will be able to build and train your own deep learning models with TensorFlow confidently. Style and approach This book contains 10 unique, end-to-end projects covering all aspects of deep learning and their implementations with TensorFlow. Each project will equip you with a unique skillset in training efficient deep learning models, and empower you to implement your own projects more confidently
Cloud Security Automation
¥81.74
Secure public and private cloud workloads with this comprehensive learning guide. About This Book ? Take your cloud security functions to the next level by automation ? Learn to automate your security functions on AWS and OpenStack ? Practical approach towards securing your workloads efficiently Who This Book Is For This book is targeted at DevOps Engineers, Security professionals, or any stakeholders responsible for securing cloud workloads. Prior experience with AWS or OpenStack will be an advantage. What You Will Learn ? Define security for public and private cloud services ? Address the security concerns of your cloud ? Understand Identity and Access Management ? Get acquainted with cloud storage and network security ? Improve and optimize public and private cloud security ? Automate cloud security ? Understand the security compliance requirements of your cloud In Detail Security issues are still a major concern for all IT organizations. For many enterprises, the move to cloud computing has raised concerns for security, but when applications are architected with focus on security, cloud platforms can be made just as secure as on-premises platforms. Cloud instances can be kept secure by employing security automation that helps make your data meet your organization's security policy. This book starts with the basics of why cloud security is important and how automation can be the most effective way of controlling cloud security. You will then delve deeper into the AWS cloud environment and its security services by dealing with security functions such as Identity and Access Management and will also learn how these services can be automated. Moving forward, you will come across aspects such as cloud storage and data security, automating cloud deployments, and so on. Then, you'll work with OpenStack security modules and learn how private cloud security functions can be automated for better time- and cost-effectiveness. Toward the end of the book, you will gain an understanding of the security compliance requirements for your Cloud. By the end of this book, you will have hands-on experience of automating your cloud security and governance. Style and approach This book follows a step-by-step, practical approach to help automate and secure your cloud account structure in an Amazon Web Services (AWS) and OpenStack environment.
Data Analysis with R - Second Edition
¥73.02
Learn, by example, the fundamentals of data analysis as well as several intermediate to advanced methods and techniques ranging from classification and regression to Bayesian methods and MCMC, which can be put to immediate use. About This Book ? Analyze your data using R – the most powerful statistical programming language ? Learn how to implement applied statistics using practical use-cases ? Use popular R packages to work with unstructured and structured data Who This Book Is For Budding data scientists and data analysts who are new to the concept of data analysis, or who want to build efficient analytical models in R will find this book to be useful. No prior exposure to data analysis is needed, although a fundamental understanding of the R programming language is required to get the best out of this book. What You Will Learn ? Gain a thorough understanding of statistical reasoning and sampling theory ? Employ hypothesis testing to draw inferences from your data ? Learn Bayesian methods for estimating parameters ? Train regression, classification, and time series models ? Handle missing data gracefully using multiple imputation ? Identify and manage problematic data points ? Learn how to scale your analyses to larger data with Rcpp, data.table, dplyr, and parallelization ? Put best practices into effect to make your job easier and facilitate reproducibility In Detail Frequently the tool of choice for academics, R has spread deep into the private sector and can be found in the production pipelines at some of the most advanced and successful enterprises. The power and domain-specificity of R allows the user to express complex analytics easily, quickly, and succinctly. Starting with the basics of R and statistical reasoning, this book dives into advanced predictive analytics, showing how to apply those techniques to real-world data though with real-world examples. Packed with engaging problems and exercises, this book begins with a review of R and its syntax with packages like Rcpp, ggplot2, and dplyr. From there, get to grips with the fundamentals of applied statistics and build on this knowledge to perform sophisticated and powerful analytics. Solve the difficulties relating to performing data analysis in practice and find solutions to working with messy data, large data, communicating results, and facilitating reproducibility. This book is engineered to be an invaluable resource through many stages of anyone’s career as a data analyst. Style and approach An easy-to-follow step by step guide which will help you get to grips with real world application of Data Analysis with R
Odoo 11 Development Essentials - Third Edition
¥81.74
Fast track your development skills to build resourceful, open-source business applications with Odoo 11 About This Book ? Discover the latest technical capabilities in Odoo 11 while you build your own app ? Program business logic and manipulate data to implement specific business rules in your applications ? Implement automated tests to add modules and techniques and debug module business logic Who This Book Is For Odoo 11 Development Essentials caters to developers who are familiar with Python and MVC design and now want to build effective business applications using Odoo. What You Will Learn ? Install Odoo from source ? Manage Odoo server instances ? Create a new Odoo application from scratch covering the most frequently used elements ? Develop new models and use inheritance to extend/modify existing models ? Use ORM methods, both in the Odoo server and from external clients ? Create Kanban views using QWeb effectively ? Develop custom web and website CMS pages ? Use external API to integrate Odoo with external applications In Detail Odoo continues to gain worldwide momentum as the best platform for open source ERP installations. Now, with Odoo 11, you have access to an improved GUI, performance optimization, integrated in-app purchase features, and a fast-growing community to help transform and modernize your business. With this practical guide, you will cover all the new features that Odoo 11 has to offer to build and customize business applications, focusing on the publicly available community edition. We begin with setting up a development environment, and as you make your way through the chapters, you will learn to build feature-rich business applications. With the aim of jump-starting your Odoo proficiency level, from no specific knowledge to application development readiness, you will develop your first Odoo application. We then move on to topics such as models and views, and understand how to use server APIs to add business logic, helping to lay a solid foundation for advanced topics. The book concludes with Odoo interactions and how to use the Odoo API from other programs, all of which will enable you to efficiently integrate applications with other external systems. Style and Approach This fast-paced tutorial explains topics with the help of practical examples to help you understand each chapter efficiently.
Practical Cyber Intelligence
¥81.74
Your one stop solution to implement a Cyber Defense Intelligence program in to your organisation. About This Book ? Intelligence processes and procedures for response mechanisms ? Master F3EAD to drive processes based on intelligence ? Threat modeling and intelligent frameworks ? Case studies and how to go about building intelligent teams Who This Book Is For This book targets incident managers, malware analysts, reverse engineers, digital forensics specialists, and intelligence analysts; experience in, or knowledge of, security operations, incident responses or investigations is desirable so you can make the most of the subjects presented. What You Will Learn ? Learn about the Observe-Orient-Decide-Act (OODA) loop and it's applicability to security ? Understand tactical view of Active defense concepts and their application in today's threat landscape ? Get acquainted with an operational view of the F3EAD process to drive decision making within an organization ? Create a Framework and Capability Maturity Model that integrates inputs and outputs from key functions in an information security organization ? Understand the idea of communicating with the Potential for Exploitability based on cyber intelligence In Detail Cyber intelligence is the missing link between your cyber defense operation teams, threat intelligence, and IT operations to provide your organization with a full spectrum of defensive capabilities. This book kicks off with the need for cyber intelligence and why it is required in terms of a defensive framework. Moving forward, the book provides a practical explanation of the F3EAD protocol with the help of examples. Furthermore, we learn how to go about threat models and intelligence products/frameworks and apply them to real-life scenarios. Based on the discussion with the prospective author I would also love to explore the induction of a tool to enhance the marketing feature and functionality of the book. By the end of this book, you will be able to boot up an intelligence program in your organization based on the operation and tactical/strategic spheres of Cyber defense intelligence. Style and approach A step-by-step practical guide that will help you master defensive frameworks to secure your system, and the F3EAD protocol to help you boot up an intelligence program in your organization.
Learning Penetration Testing with Python
¥90.46
Utilize Python *ing to execute effective and efficient penetration tests About This Book Understand how and where Python *s meet the need for penetration testing Familiarise yourself with the process of highlighting a specific methodology to exploit an environment to fetch critical data Develop your Python and penetration testing skills with real-world examples Who This Book Is For If you are a security professional or researcher, with knowledge of different operating systems and a conceptual idea of penetration testing, and you would like to grow your knowledge in Python, then this book is ideal for you. What You Will Learn Familiarise yourself with the generation of Metasploit resource files Use the Metasploit Remote Procedure Call (MSFRPC) to automate exploit generation and execution Use Python’s Scrapy, network, socket, office, Nmap libraries, and custom modules Parse Microsoft Office spreadsheets and eXtensible Markup Language (XML) data files Write buffer overflows and reverse Metasploit modules to expand capabilities Exploit Remote File Inclusion (RFI) to gain administrative access to systems with Python and other *ing languages Crack an organization’s Internet perimeter Chain exploits to gain deeper access to an organization’s resources Interact with web services with Python In Detail Python is a powerful new-age *ing platform that allows you to build exploits, evaluate services, automate, and link solutions with ease. Python is a multi-paradigm programming language well suited to both object-oriented application development as well as functional design patterns. Because of the power and flexibility offered by it, Python has become one of the most popular languages used for penetration testing. This book highlights how you can evaluate an organization methodically and realistically. Specific tradecraft and techniques are covered that show you exactly when and where industry tools can and should be used and when Python fits a need that proprietary and open source solutions do not. Initial methodology, and Python fundamentals are established and then built on. Specific examples are created with vulnerable system images, which are available to the community to test *s, techniques, and exploits. This book walks you through real-world penetration testing challenges and how Python can help. From start to finish, the book takes you through how to create Python *s that meet relative needs that can be adapted to particular situations. As chapters progress, the * examples explain new concepts to enhance your foundational knowledge, culminating with you being able to build multi-threaded security tools, link security tools together, automate reports, create custom exploits, and expand Metasploit modules. Style and approach This book is a practical guide that will help you become better penetration testers and/or Python security tool developers. Each chapter builds on concepts and tradecraft using detailed examples in test environments that you can simulate.
KnockoutJS by Example
¥80.65
Develop rich, interactive, and real-world web applications using knockout.js About This Book Master the full range of features provided by knockout.js such as declarative binding, automatic refresh, dependency tracking, and templating using this project based guide Tackle real-world problems such as page navigation, forms, composite UI components, maps integration, server interaction for CRUD operations, and application security Discover the power of knockout.js as you build applications with complexity ranging from beginner to advanced Extend and customize knockout.js to harness its full potential Integrate with third party libraries and APIs to build fully featured applications Who This Book Is For This book is intended for designers and developers who want to learn how to use Knockout to develop rich, interactive, and modular web applications. The book assumes no prior knowledge of the Knockout library but basic familiarity with HTML, CSS, and JavaScript would be helpful. What You Will Learn Explore the basic concept behind the Model-View-View Model (MVVM) design pattern and how it is implemented by Knockout Develop a modular application skeleton based on the module pattern that can be used as a template for your projects Create single page, rich, interactive, modular, real-world applications using Knockout Use knockout.js with other libraries and APIs such as JQuery, Bootstrap, and Google Maps API to give your users a richer experience Create a real-world dynamic web form to capture user information and learn how Knockout makes it easier to capture, validate, and submit form data Develop and use dynamic UI components such as grids, tabs, dialogs, and wizards Extend knockout.js to add custom extenders, binding handlers, and observables Communicate with the backend server using JSON over restful web services Secure your single page application using token-based authentication In Detail Knockout is an open source JavaScript library that lets you develop rich, interactive, and modular web applications. It reduces the complexities of JavaScript and HTML development by following the Model-View-View Model (MVVM) design pattern. It allows you to efficiently develop highly scalable, testable, and maintainable web applications that are rich and interactive. Knockout is a pure JavaScript library and supports all major browsers. This book starts with introducing the key features and concepts of knockout.js. It helps you create an application skeleton and a hello world application. You will develop a To-Do list application that aims to show the basic features of knockout.js in action such as data binding and observables, following which you will develop a dynamic online customer registration form that captures and validates customer information. This book will further walk your way to develop a customer banking portal, which demonstrates the use of knockout.js with components such as navigation bars, tabs, carousel, master details view, panels, forms, wizards, and modal dialogs. You will also discover to use token-based authentication and authorization to secure the customer banking portal and move on to creating an editable products grid with CRUD operations. Finally, you will explore using the Google maps api with knockout.js. By working along with the examples, this book will not only leave you with the basic understanding of knockout.js fundamentals but you will also have a web application ready instantly. Style and approach The book takes an iterative approach in explaining and building the sample applications. The applications are built in small portions with each portion delivering a set of features. It is an easy-to-follow yet comprehensive hands-on guide, which is full of real-world applications.
Arduino by Example
¥71.93
Design and build fantastic projects and devices using the Arduino platform About This Book Explore the different sensors that can be used to improve the functionality of the Arduino projects Program networking modules in conjunction with Arduino to make smarter and more communicable devices A practical guide that shows you how to utilize Arduino to create practical, useful projects Who This Book Is For This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book. What You Will Learn Understand and utilize the capabilities of the Arduino Integrate sensors to gather environmental data and display this information in meaningful ways Add modules such as Bluetooth and Wi-fithat allow the Arduino to communicate and send data between devices Create simple servers to allow communication to occur Build automated projects including robots while learning complex algorithms to mimic biological locomotion Implement error handling to make programs easier to debug and look more professional Integrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achieve Practice and learn basic programming etiquette In Detail Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software. With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering. Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications. The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices. Style and approach This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.
Mastering ArcGIS Server Development with JavaScript
¥80.65
Transform maps and raw data into full-fledged web mapping applications using the power of the ArcGIS JavaScript API and JavaScript libraries About This Book Create and share modern map applications for desktops, tablets, and mobile browsers Present and edit geographic and related data through maps, charts, graphs, and more Learn the tools, tips, and tricks made available through the API and related libraries with examples of real-world applications Who This Book Is For This book is intended for intermediate developers who want to design web mapping applications. You should have some experience with geographic information systems, especially with ArcGIS products such as ArcGIS Server. It also helps to have some experience with HTML, CSS, and JavaScript. What You Will Learn Create single-page mapping applications, lining up data from different sources Search for and display geographic and tabular information based on locations and attributes Customize maps and widgets to deliver the best user experience Present location data intuitively using charts and graphs Integrate mapping applications with your favorite JavaScript frameworks Test the working of your web map application and take advantage of cloud services such as ArcGIS Online Create modern-looking web maps through styling tips and tricks In Detail ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries. Style and approach An in-depth guide that explores web application development using ArcGIS Server and the ArcGIS JavaScript API. Topics are explained in the context of developing two applications for fictional clients. Details of application development, including possible pitfalls and best practices, are included in this book.
Microsoft Dynamics AX Implementation Guide
¥99.18
Your all-in-one guide to exploring and implementing Microsoft Dynamics AX About This Book From project kick-off to go live and upgrade, learn what to expect in each phase of the project This book guides you through the entire journey of a Dynamics AX implementation project, helping you to avoid the common pitfalls and adapt industry knowledge and best practices for your own project This one-stop guide is packed with key tools and techniques to aid your Dynamics AX implementation Who This Book Is For This book is for IT project managers, solution architects, and consultants who are planning to implement or are in the process of implementing or upgrading Dynamics AX. To use this book, you must have a working Dynamics AX system in place and must be familiar with the basics of Dynamics AX. What You Will Learn Prepare for a great start with effective project management and planning from the beginning Gather details early using effective requirement-gathering tools and techniques Gain tools and techniques for effective infrastructure planning and hardware sizing Get to grips with integration and data migration through planning and strategy Familiarize yourself with the reporting and BI tools Master functional and technical design to customize existing features and designs in your own projects Manage your configuration and you’re your configuration from one environment to another Learn industry’s best practices and recommendations on customization development and performance tuning In Detail Microsoft Dynamics AX is Enterprise Resource Planning (ERP) software that supports multi-site operations across various countries, providing international processing within the company. It is an ERP solution with a lot of features and functionality, and it provides support across the fields of financial, distribution, supply chain, project, customer relationship, HR, and field service management. This book is all about simplifying the overall implementation process of Dynamics AX. The purpose of this book is to help IT managers and solution architects implement Dynamics AX to increase the success rate of Dynamics AX projects. This all-in-one guide will take you through an entire journey of a Dynamics AX implementation, ensuring you avoid commonly-made mistakes during implementation. You’ll begin with the installation of Dynamics AX and the basic requirements. Then, you’ll move onto data migration, reporting, functional and technical design, configuration, and performance tuning. By the end of the book, you will know how to plan and execute Dynamics AX right, on your first attempt, using insider industry knowledge and best practices. Style and approach This is a progressive, easy-to-follow book that summarizes numerous aspects you need to know to make your Dynamics AX implementations successful using code examples to get you hands-on.
Extending Unity with Editor Scripting
¥80.65
Put Unity to use for your video games by creating your own custom tools with editor *ing About This Book Acquire a good understanding of extending Unity’s editor capabilities for a platformer game by using Gizmos, custom inspectors, editor windows, *able objects, and more Learn to configure and get control over your asset import pipeline using asset preprocessors A step-by-step, comprehensible guide to creating and customizing a build pipeline that fits the necessities of your video game development team Who This Book Is For This book is for anyone who has a basic knowledge of Unity programming using C# and wants to learn how to extend and create custom tools using Unity editor *ing to improve the development workflow and make video game development easier. What You Will Learn Use Gizmos to create visual aids for debugging Extend the editor capabilities using custom inspectors, property and decorator drawers, editor windows, and handles Save your video game data in a persistent way using *able objects Improve the look and feel of your custom tools using GUIStyles and GUISkins Configure and control the asset import pipeline Improve the build creation pipeline Distribute the custom tools in your team or publish them in the Asset Store In Detail One of Unity's most powerful features is the extensible editor it has. With editor *ing, it is possible to extend or create functionalities to make video game development easier. For a Unity developer, this is an important topic to know and understand because adapting Unity editor *ing to video games saves a great deal of time and resources. This book is designed to cover all the basic concepts of Unity editor *ing using a functional platformer video game that requires workflow improvement. You will commence with the basics of editor *ing, exploring its implementation with the help of an example project, a level editor, before moving on to the usage of visual cues for debugging with Gizmos in the scene view. Next, you will learn how to create custom inspectors and editor windows and implement custom GUI. Furthermore, you will discover how to change the look and feel of the editor using editor GUIStyles and editor GUISkins. You will then explore the usage of editor *ing in order to improve the development pipeline of a video game in Unity by designing ad hoc editor tools, customizing the way the editor imports assets, and getting control over the build creation process. Step by step, you will use and learn all the key concepts while creating and developing a pipeline for a simple platform video game. As a bonus, the final chapter will help you to understand how to share content in the Asset Store that shows the creation of custom tools as a possible new business. By the end of the book, you will easily be able to extend all the concepts to other projects. Style and approach This book uses a step-by-step approach that will help you finish with a level editor tool, a custom configuration for the asset import pipeline, and a build pipeline totally adjusted to the video game.
RESTful Java Web Services - Second Edition
¥80.65
Design scalable and robust RESTful web services with JAX-RS and Jersey extension APIs About This Book Get to grips with the portable Java APIs used for JSON processing Design solutions to produce, consume, and visualize RESTful web services using WADL, RAML, and Swagger A step-by-step guide packed with many real-life use-cases to help you build efficient and secure RESTful web APIs in Java Who This Book Is For If you are a web developer with a basic understanding of the REST concepts but are new to the idea of designing and developing RESTful web services, this is the book for you. As all the code samples for the book are written in Java, proficiency in Java is a must. What You Will Learn Introduce yourself to the RESTful software architectural style and the REST API design principles Make use of the JSR 353 APIs and Jackson API for JSON processing Build portable RESTful web APIs, making use of the JAX-RS 2.0 API Simplify API development using the Jersey extension APIs Secure your RESTful web services with various authentication and authorization mechanisms Get to grips with the various metadata solutions to describe, produce, and consume RESTful web services Understand the design and coding guidelines to build well-performing RESTful APIs See how the role of RESTful web services changes with emerging technologies and trends In Detail REST (REpresentational State Transfer) is a simple yet powerful software architecture style to create scalable web services and allow them to be simple, lightweight, and fast. The REST API uses HTTP and JSON, so that it can be used with many programming languages such as Ruby, Java, Python, and Scala. Its use in Java seems to be the most popular though, because of the API's reusability. This book is a guide to developing RESTful web services in Java using the popular RESTful framework APIs available today. You will begin with gaining an in-depth knowledge of the RESTful software architectural style and its relevance in modern applications. Further, you will understand the APIs to parse, generate, transform, and query JSON effectively. Then, you will see how to build a simple RESTful service using the popular JAX-RS 2.0 API along with some real-world examples. This book will introduce you to the Jersey framework API, which is used to simplify your web services. You will also see how to secure your services with various authentication mechanisms. You will get to grips with various solutions to describe, produce, consume, and visualize RESTful web services. Finally, you will see how to design your web services to equip them for the future technological advances, be it Cloud or mobile computing. By the end of this book, you will be able to efficiently build robust, scalable, and secure RESTful web services, making use of the JAX-RS and Jersey framework extensions. Style and approach This book is written as a step-by-step guide to designing and developing robust RESTful web services. Each topic is explained in a simple and easy-to-understand manner with lots of real-life use-cases and their solutions.
Raspberry Pi LED Blueprints
¥54.49
Design, build, and test LED-based projects using the Raspberry Pi About This Book Implement real LED-based projects for Raspberry Pi Learn to interface various LED modules such as LEDs, 7-segment, 4-digits 7 segment, and dot matrix to Raspberry Pi Get hands-on experience by exploring real-time LEDs with this project-based book Who This Book Is For This book is for those who want to learn how to build Raspberry Pi projects utilising LEDs, 7 segment, 4-digits 7 segment, and dot matrix modules. You also will learn to implement those modules in real applications, including interfacing with wireless modules and the Android mobile app. However, you don't need to have any previous experience with the Raspberry Pi or Android platforms. What You Will Learn Control LEDs, 7 segments, and 4-digits 7 segment from a Raspberry Pi Expand Raspberry Pi’s GPIO Build a countdown timer Build a digital clock display Display numbers and characters on dot matrix displays Build a traffic light controller Build a remote home light control with a Bluetooth low energy module and Android Build mobile Internet-controlled lamps with a wireless module and Android In Detail Blinking LED is a popular application when getting started in embedded development. By customizing and utilising LED-based modules into the Raspberry Pi board, exciting projects can be obtained. A countdown timer, a digital clock, a traffic light controller, and a remote light controller are a list of LED-based inspired project samples for Raspberry Pi. An LED is a simple actuator device that displays lighting and can be controlled easily from a Raspberry Pi. This book will provide you with the ability to control LEDs from Raspberry Pi, starting from describing an idea through designing and implementing several projects based on LEDs, such as, 7-segments, 4-digits 7 segment, and dot matrix displays. Beginning with step-by-step instructions on installation and configuration, this book can either be read from cover to cover or treated as an essential reference companion to your Raspberry Pi. Samples for the project application are provided such as a countdown timer, a digital clock, a traffic light controller, a remote light controller, and an LED-based Internet of Things, so you get more practice in the art of Raspberry Pi development. Raspberry Pi LED Blueprints is an essential reference guide full of practical solutions to help you build LED-based applications. Style and approach This book follows a step-by-step approach to LED-based development for Raspberry Pi, explained in a conversational and easy-to-follow style. Each topic is explained sequentially in the process of building an application, and detailed explanations of the basic and advanced features are included.
WordPress 4.0 Site Blueprints - Second Edition
¥80.65
Create a variety of exciting sites for e-commerce, networking, video streaming, and more, using WordPress About This Book Build ten different types of website using WordPress Transfer your static site to WordPress and create sites to make money, build communities, and share your ideas The projects in the book will teach you how to use free themes and plugins without any prior coding experience Who This Book Is For WordPress Site Blueprints is suitable for new or experienced WordPress users. You don’t need to be a PHP developer or have ever created a WordPress theme or plugin. Instead the book will help you use themes and plugins (all free) to create a wide range of sites. Familiarity with the WordPress interface will help you but you don’t need to be able to write code. What You Will Learn Migrate your old static site into WordPress Create a network of sites for other people to work with each other Build a great store using the free WooCommerce plugin Create a video streaming site linked to YouTube Create a review site for products, services, or anything you’d like Create a jobs board so people can post jobs and apply for them Create websites that focus on networking such as a social media site, a communications center for your team, and a membership site to build a community Create a beautiful gallery site to showcase your photography In Detail WordPress is the world’s most popular Content Management System (CMS) and you can use it to create any kind of site you or your clients need. Using free plugins and themes for WordPress, you can create a store, a social media site, a review site, a video site, a network of sites or a community site, and more. Wordpress makes your job of creating your own website simple and hassle-free! If you’ve started using WordPress to create a blog or simple website, you’ll have had a taste of the opportunities offered by this massively popular CMS. This book will take you through the process of creating ten popular kinds of site using WordPress with free plugins and themes, each chapter covering various functionality of the web. After having learned how to migrate from your static site to Wordpress in the first chapter, you will then explore the world of social networking websites followed focusing on e-commerce. Without writing too much code, you’ll be able to create a store, a video streaming site, a team communications site, a jobs board, and more. This book is a one-stop solution to resolve all your worries about creating a website that will give the best experience to your users. Style and approach A project-based step-by-step guide to creating ten different types of popular website using WordPress. This book takes you through clear and logical steps, with screenshots and tips along the way to help you follow the guide and learn how to get more from WordPress.
Unreal Engine Physics Essentials
¥71.93
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4 About This Book Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint Who This Book Is For This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game-world. No matter what your knowledge base of Unreal Engine 4 is, this book contains valuable information on blueprint *ing, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games. What You Will Learn Get to know basic to intermediate topics in mathematics and physics Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4 Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4’s physics and collision events Use constraints to create advanced physics-based assets for your game-world Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4 Develop physical materials to recreate real-world friction for substances such as glass and ice Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4 Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming In Detail Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore. This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4. Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world. Next, dive into Unreal Engine 4’s collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics. Style and approach An easy-to-follow reference text filled with working examples of physics within Unreal Engine 4. Each topic is broken down to easily explain how to implement physics and physical objects in your game-world using the tools provided by Epic Games Unreal Engine 4.
Python Game Programming By Example
¥71.93
A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python’s clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player’s real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.
Building a Recommendation System with R
¥54.49
Learn the art of building robust and powerful recommendation engines using R About This Book Learn to exploit various data mining techniques Understand some of the most popular recommendation techniques This is a step-by-step guide full of real-world examples to help you build and optimize recommendation engines Who This Book Is For If you are a competent developer with some knowledge of machine learning and R, and want to further enhance your skills to build recommendation systems, then this book is for you. What You Will Learn Get to grips with the most important branches of recommendation Understand various data processing and data mining techniques Evaluate and optimize the recommendation algorithms Prepare and structure the data before building models Discover different recommender systems along with their implementation in R Explore various evaluation techniques used in recommender systems Get to know about recommenderlab, an R package, and understand how to optimize it to build efficient recommendation systems In Detail A recommendation system performs extensive data analysis in order to generate suggestions to its users about what might interest them. R has recently become one of the most popular programming languages for the data analysis. Its structure allows you to interactively explore the data and its modules contain the most cutting-edge techniques thanks to its wide international community. This distinctive feature of the R language makes it a preferred choice for developers who are looking to build recommendation systems. The book will help you understand how to build recommender systems using R. It starts off by explaining the basics of data mining and machine learning. Next, you will be familiarized with how to build and optimize recommender models using R. Following that, you will be given an overview of the most popular recommendation techniques. Finally, you will learn to implement all the concepts you have learned throughout the book to build a recommender system. Style and approach This is a step-by-step guide that will take you through a series of core tasks. Every task is explained in detail with the help of practical examples.

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