Implementing VMware vCenter Server
¥90.46
This book is a practical, hands-on guide that will help you learn everything you need to know to administer your environment with VMware vCenter Server. Throughout the book, there are best practices and useful tips and tricks which can be used for day-to-day tasks.If you are an administrator or a technician starting with VMware, with little or no knowledge of virtualization products, this book is ideal for you. Even if you are an IT professional looking to expand your existing environment, you will be able to use this book to help you improve the management of these environments. IT managers will find it helpful in terms of improving cost efficiency, ensuring required levels of service and utilising its excellent reporting abilities.
Learning Windows 8 Game Development
¥90.46
A standard practical tutorial running people through Windows 8 RT with a specific focus on game development is the approach chosen here. This type of approach will more likely appeal to an audience that is in need of a structured guide that they can emulate and learn from, unlike the usual reference text available in the market.Learning Windows 8 Game Development is for any developer looking to branch out and make some games. It’s assumed that you will have an understanding of C++ and programming. If you want to program a game, this book is for you, as it will provide a great overview of Direct3D and Windows 8 game development and will kick-start your journey into 3D development.
SketchBook Pro Digital Painting Essentials
¥54.49
This book is an example-based guide that will help you create professional grade paintings using Sketchbook Pro. As you progress from one chapter to another, you will learn how to virtually draw visually stunning paintings that are digitally drawn but look exactly like orthodox artwork.If you have had prior experience in developing digital artwork and are looking to add to your knowledge, Sketchbook Pro Digital Painting Essentials is a guide that will help you seamlessly translate what you do with traditional media to digital media.
Learning DHTMLX Suite UI
¥54.49
A fast-paced, example-based guide to learning DHTMLX."Learning DHTMLX Suite UI" is for web designers who have a basic knowledge of JavaScript and who are looking for powerful tools that will give them an extra edge in their own application development. This book is also useful for experienced developers who wish to get started with DHTMLX without going through the trouble of learning its quirks through trial and error. Readers are expected to have some knowledge of JavaScript, HTML, Document Object Model, and the ability to install a local web server.
Data Visualization with D3.js Cookbook
¥80.65
Packed with practical recipes, this is a step-by-step guide to learning data visualization with D3 with the help of detailed illustrations and code samples.If you are a developer familiar with HTML, CSS, and JavaScript, and you wish to get the most out of D3, then this book is for you. This book can also serve as a desktop quick-reference guide for experienced data visualization developers.
Game Development with Three.js
¥54.49
A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.
Securing Hadoop
¥54.49
This book is a step-by-step tutorial filled with practical examples which will focus mainly on the key security tools and implementation techniques of Hadoop security.This book is great for Hadoop practitioners (solution architects, Hadoop administrators, developers, and Hadoop project managers) who are looking to get a good grounding in what Kerberos is all about and who wish to learn how to implement end-to-end Hadoop security within an enterprise setup. It’s assumed that you will have some basic understanding of Hadoop as well as be familiar with some basic security concepts.
CryENGINE Game Programming with C++, C#, and Lua
¥80.65
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.
Unity Game Development Scripting
¥80.65
If you are new to Unity *ing and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.
AngularJS Web Application Development Cookbook
¥90.46
This is not your grandmother's JavaScript cookbook. If you have a foundational understanding of the framework and want to expand your AngularJS skillset with strategies and methodologies for building performant and scaleable production applications, this is the book for you. This book assumes you have an understanding of the basics of AngularJS, and experience with JavaScript.
Mastering Lumion 3D
¥80.65
This book is designed for all levels of Lumion users; from beginner to advanced, you will find useful insights and professional techniques to improve and develop your skills in order to fully control and master Lumion.
Mobile Game Design
¥90.46
A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games
WildFly Configuration, Deployment, and Administration - Second Edition
¥90.46
This book is aimed at Java developers, system administrators, application testers using WildFly, and anyone who performs a DevOps role. Whether you are completely new to WildFly or just require an understanding of WildFly's new features, this book is for you.
Application Development with Qt Creator - Second Edition
¥80.65
This book is great for developers who are new to Qt and Qt Creator and who are interested in harnessing the power of Qt for cross-platform development. If you have basic experience programming in C++, you have what it takes to create engaging cross-platform applications using Qt and Qt Creator!
PrestaShop Module Development
¥90.46
If you are a developer who is new to PrestaShop and wants to get a good foundation in development on the PrestaShop framework, this book is for you. It's assumed that you will have some experience with PHP5, jQuery, and HTML/CSS (no need to be an expert on it).
Natural Language Processing with Java and LingPipe Cookbook
¥80.65
This book is for experienced Java developers with NLP needs, whether academics, industrialists, or hobbyists. A basic knowledge of NLP terminology will be beneficial.
WordPress 3 For Business Bloggers
¥80.65
This is a practical, hands-on book based around a fictitious case study blog, which you will build on a development server using WordPress. The case study grows chapter by chapter, from installing your local development server, right up to the finished blog. This book is for anybody running or starting a business blog using WordPress, whether you plan to use your blog for PR and marketing, or want to profit directly from blogging.
PHP and MongoDB Web Development Beginner’s Guide
¥80.65
The book follows a "Code first, explain later" approach, using practical examples in PHP to demonstrate unique features of MongoDB. This book is packed with step-by-step instructions and practical examples, along with challenges to test and improve your knowledge. This book assumes that you are experienced in web application development using PHP, HTML, and CSS. Having working knowledge of using a relational database system such as MySQL will help you grasp some of the concepts quicker, but it is not strictly mandatory. No prior knowledge of MongoDB is required.
Biztalk server 2010 patterns
¥99.18
This book is broken into two distinct parts. The first is a general introduction to BizTalk Server 2010 as well as the patterns commonly used in solutions built on the platform. It also includes explanations and motivations for these core patterns and practices. The second part is a hands-on real world example presented in a step-by-step manner that takes the reader through a multiphase solution and builds this simple project into a robust and complex middleware integration solution. This book is targeted at the professional developer or architect tasked with creating solutions that leverage BizTalk Server 2010. It assumes experience with Visual Studio and at least a minimal exposure to any version of BizTalk Server from 2004 to the present. Development managers with a technical background will also find this book useful in guiding their implementation teams. Cursory knowledge of XML, although useful, is not required; the text does include an XML primer in the appendix. Advanced BizTalk developers will learn many tips and techniques to improve the solutions they develop on the BizTalk 2010 platform.
haXe 2 Beginner's Guide
¥80.65
This book is part of the Packt Beginner's Guide series. Written in an engaging style, it offers step-by-step examples with screenshots at key steps and clear explanation of what is happening in each task. This book is written for both Beginners and Developers who want to learn this multi-platform programming language to build web applications from scratch.
OpenGL 4.0 Shading Language Cookbook
¥90.46
This hands-on guide cuts short the preamble and gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using GLSL 4.0. If you are an OpenGL programmer looking to use the modern features of GLSL 4.0 to create real-time, three-dimensional graphics, then this book is for you. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.

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