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F# for Machine Learning Essentials
F# for Machine Learning Essentials
Sudipta Mukherjee
¥71.93
Get up and running with machine learning with F# in a fun and functional wayAbout This BookDesign algorithms in F# to tackle complex computing problemsBe a proficient F# data scientist using this simple-to-follow guideSolve real-world, data-related problems with robust statistical models, built for a range of datasetsWho This Book Is ForIf you are a C# or an F# developer who now wants to explore the area of machine learning, then this book is for you. Familiarity with theoretical concepts and notation of mathematics and statistics would be an added advantage.What You Will LearnUse F# to find patterns through raw dataBuild a set of classification systems using Accord.NET, Weka, and F#Run machine learning jobs on the Cloud with MBracePerform mathematical operations on matrices and vectors using Math.NETUse a recommender system for your own problem domainIdentify tourist spots across the globe using inputs from the user with decision tree algorithmsIn DetailThe F# functional programming language enables developers to write simple code to solve complex problems. With F#, developers create consistent and predictable programs that are easier to test and reuse, simpler to parallelize, and are less prone to bugs.If you want to learn how to use F# to build machine learning systems, then this is the book you want.Starting with an introduction to the several categories on machine learning, you will quickly learn to implement time-tested, supervised learning algorithms. You will gradually move on to solving problems on predicting housing pricing using Regression Analysis. You will then learn to use Accord.NET to implement SVM techniques and clustering. You will also learn to build a recommender system for your e-commerce site from scratch. Finally, you will dive into advanced topics such as implementing neural network algorithms while performing sentiment analysis on your data.Style and approachThis book is a fast-paced tutorial guide that uses hands-on examples to explain real-world applications of machine learning. Using practical examples, the book will explore several machine learning techniques and also describe how you can use F# to build machine learning systems.
ASP.NET jQuery Cookbook - Second Edition
ASP.NET jQuery Cookbook - Second Edition
Sonal Aneel Allana
¥99.18
Over 60 recipes for writing client * in ASP.NET 4.6 applications using jQueryAbout This BookThis is a step-by-step guide to solve common problems in ASP.NET applicationsEasy-to-follow recipes to write client *s effortlessly and quicklyA hands-on approach that will show you how to interface jQuery with ASP.NET websites and MVCWho This Book Is ForThis book is for ASP.NET developers who want to use jQuery to write client *s for cross-browser compatibility. The book assumes no prior knowledge of ASP.NET or jQuery, and every recipe is self-contained and explained in an easy-to-follow manner. Familiarity with Visual Studio and MS SQL Server is preferred, but not compulsory.What You Will LearnDownload and include jQuery in ASP.NET websites and MVCUse jQuery selectors with ASP.NET server controlsGet to know about event handling and DOM traversalDeploy jQuery for visual effects and animationsDevelop AJAX-enabled ASP.NET applicationsCreate your own pluginsSolve common problems using less code and cut down your development timeIn DetailjQuery is a lightweight JavaScript library that has changed the landscape of client *ing in web applications. Developed by John Resig in 2006, it has taken the web by storm because of its cross-browser compatibility and the ability to get more done with less code. It has gained popularity with ASP.NET developers and is now distributed with Visual Studio and the NuGet package manager.ASP.NET jQuery Cookbook explores the wide range of utilities that the jQuery library provides. It teaches you the nitty-gritty of plugging in these features in ASP.NET web applications. It covers every aspect of interfacing the library, right from downloading and including jQuery on web pages to selecting controls, handling events, and creating animations. This book also walks you through DOM traversal and manipulation in ASP.NET and then through visual effects and graphics in ASP.NET sites. It explores advanced features such as posting AJAX requests and writing plugins. It will provide you with all the information you need to use this library confidently with ASP.NET.Style and approachThis book takes a hands-on, pragmatic approach to solving common problems in ASP.NET applications using jQuery. Every recipe has detailed steps with screen captures and code snippets. The necessary theoretical concepts are introduced as and when needed.
Game Programming Using Qt: Beginner's Guide
Game Programming Using Qt: Beginner's Guide
Witold Wysota
¥99.18
A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsetsAbout This BookLearn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in QtUnderstand technologies such as QML, Qt Quick, OpenGL, and Qt Creator, and learn the best practices to use them to design gamesLearn Qt with the help of many sample games introduced step-by-step in each chapterWho This Book Is ForIf you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. Any previous knowledge of Qt is not required, however knowledge of C++ is mandatory.What You Will LearnInstall Qt on your systemUnderstand the basic concepts of every Qt game and applicationDevelop 2D object-oriented graphics using Qt Graphics ViewBuild multiplayer games or add a chat function to your games with Qt's Network moduleScript your game with Qt ScriptProgram resolution-independent and fluid UI using QML and Qt QuickControl your game flow as per the sensors of a mobile deviceSee how to test and debug your game easily with Qt Creator and Qt TestIn DetailQt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it's a powerful tool that perfectly fits game developers’ needs. Using Qt and Qt Quick, it is easy to build fun games or shiny user interfaces. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file.The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you’ll learn to enrich your games by implementing network connectivity and employing *ing. We then delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UI for the games. Towards the final chapters, you’ll learn to exploit mobile device features such as accelerators and sensors to build engaging user experiences. If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have.Style and approachThis is an easy-to-follow, example-based, comprehensive introduction to all the major features in Qt. The content of each chapter is explained and organized around one or multiple simple game examples to learn Qt in a fun way.
Unity 5.x Shaders and Effects Cookbook
Unity 5.x Shaders and Effects Cookbook
Alan Zucconi
¥90.46
Master the art of Shader programming to bring life to your Unity projectsAbout This BookThis book will help you master the technique of physically based shading in Unity 5 to add realism to your game quickly through precise recipesFrom an eminent author, this book offers you the fine technicalities of professional post-processing effects for stunning resultsThis book will help you master Shader programming through easy-to-follow examples to create stunning visual effects that can be used in 3D games and high quality graphics.Who This Book Is ForUnity Effects and Shader Cookbook is written for developers who want to create their first Shaders in Unity 5 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required.What You Will LearnUnderstand physically based rendering to fit the aesthetic of your gameEnter the world of post-processing effects to make your game look visually stunningAdd life to your materials, complementing Shader programming with interactive *sDesign efficient Shaders for mobile platforms without sacrificing their realismUse state-of-the-art techniques such as volumetric explosions and fur shadingBuild your knowledge by understanding how Shader models have evolved and how you can create your ownDiscover what goes into the structure of Shaders and why lighting works the way it doesMaster the math and algorithms behind the most used lighting modelsIn DetailSince their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into a highly polished, refined product with Unity’s post-processing effects.Unity Shaders and Effects Cookbook is the first of its kind to bring you the secrets of creating Shaders for Unity3D—guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math.We’ll start with essential lighting and finishing up by creating stunning screen Effects just like those in high quality 3D and mobile games. You’ll discover techniques including normal mapping, image-based lighting, and how to animate your models inside a Shader. We’ll explore the secrets behind some of the most powerful techniques, such as physically based rendering! With Unity Shaders and Effects Cookbook, what seems like a dark art today will be second nature by tomorrow.Style and approachThe recipes in this book contain step-by-step instructions, complemented by screenshots and code, and real-world examples.
jQuery Design Patterns
jQuery Design Patterns
Thodoris Greasidis
¥71.93
Learn the best practices on writing efficient jQuery applications to maximize performance in large-scale deploymentsAbout This BookLearn about the observer pattern and the deferred observer pattern, two of the most popular design patterns that handle custom eventsAdvance your jQuery skills by learning about patterns such as divide and conquer, facade, and builder and factory to handle complex resultsThis step-by-step guide to applying micro-patterns and optimizing jQuery applications will help you get the best performance in a production environmentWho This Book Is ForThis book is for existing jQuery Developers or new developers who want to get an understanding of the “correct way” to build jQuery applications, using best practices and industry standard patterns.What You Will LearnRespond to user actionsAchieve greater flexibility and code decouplingHave a central point for emitting and receiving application level eventsStructure the application into small independent modulesAbstract complex APIsIsolate the procedure of generating complex parts of the applicationEfficiently orchestrate asynchronous procedures using jQuery Deferred and PromisesUtilize the most widely-used client-side templating libraries for more complex use casesIn DetailjQuery is a feature-rich JavaScript library that makes HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a variety of browsers. With a combination of versatility and extensibility, jQuery has changed the way that millions of people write JavaScript.jQuery solves the problems of DOM manipulation, event detection, AJAX calls, element selection and document queries, element attribute and data management, as well as object management utilities. This book addresses these problems and shows you how to make the best of jQuery through the various design patterns available.The book starts off with a refresher to jQuery and will then take you through the different design patterns such as facade, observer, publisher/subscriber, and so on. We will also go into client-side templating techniques and libraries, as well as some plugin development patterns. Finally, we will look into some best practices that you can use to make the best of jQuery.Style and approachThe example-oriented guide covers the best and most widely used patterns to help you improve your development with jQuery.
Spring Essentials
Spring Essentials
Shameer Kunjumohamed
¥80.65
Build mission-critical enterprise applications using Spring Framework and Aspect Oriented ProgrammingAbout This BookStep into more advanced features of aspect-oriented programming and API components to build enterprise grade systemsBuild lightning-fast web applications and REST APIs using Spring MVC and its asynchronous processing capabilities with the view technologies of your choiceExplore simplified but powerful data access techniques including JPA (Java Persistence Architecture) repositories and NoSQL data accessWho This Book Is ForIf you are a Java developer who is looking to master Enterprise Java Development using Spring Framework, then this book is ideal for you. Prior understanding of core Java programming and a high-level understanding of Spring Framework is recommended. Having sound knowledge of servlet-based web development in Java and basic Database concepts would be an advantage but not a requirement.What You Will LearnSet up and build standalone and web-based projects using Spring Framework with Maven or GradleGet familiar with JSP Form processing using Spring and Form Tag LibraryDevelop RESTful API applications for XML and JSON data transfers with non-blocking asynchronous capabilitiesExplore Spring’s comprehensive transaction support for declarative Transaction Management and its integration with Spring’s data access abstractionsInvestigate Spring Data access mechanisms with Spring Data Repositories, a simple and consistent data-access abstractionConstruct real-time applications using WebSocket with a SockJS fallback optionUnderstand how to secure your Spring Web and standalone applications using Spring Security declaratively and consistentlyGet to grips with the end-to-end development of an API-based modern SPA using EmberJS at the front end and SpringMVC at the back endIn DetailSpring is an open source Java application development framework to build and deploy systems and applications that run on the JVM. It is the industry standard and the most popular framework among Java developers with over two-thirds of developers using it.Spring Essentials makes learning Spring so much quicker and easier with the help of illustrations and practical examples. Starting from the core concepts of features such as inversion of Control Container and BeanFactory, we move on to a detailed look at aspect-oriented programming. We cover the breadth and depth of Spring MVC, the WebSocket technology, Spring Data, and Spring Security with various authentication and authorization mechanisms.Packed with real-world examples, you’ll get an insight into utilizing the power of Spring Expression Language in your applications for higher maintainability. You’ll also develop full-duplex real-time communication channels using WebSocket and integrate Spring with web technologies such as JSF, Struts 2, and Tapestry. At the tail end, you will build a modern SPA using EmberJS at the front end and a Spring MVC-based API at the back end.By the end of the book, you will be able to develop your own dull-fledged applications with Spring.Style and approachThis book is a practical guide based on logical modules of the whole Spring Framework family, with a start-small approach, increasing in complexity as it progresses. Every chapter is an amalgamation of theory and practical examples, with further discussion on additional features and approaches.
Learning Unreal Engine Game Development
Learning Unreal Engine Game Development
Joanna Lee
¥80.65
A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4About This BookLearn about game development and the building blocks that go into creating a gameA simple tutorial for beginners to get acquainted with the Unreal Engine architectureLearn about the features and functionalities of Unreal Engine 4 and how to use them to create your own gamesWho This Book Is ForIf you are new to game development and want to learn how games are created using Unreal Engine 4, this book is the right choice for you. You do not need prior game development experience, but it is expected that you have played games before. Knowledge of C++ would prove to be useful.What You Will LearnLearn what a game engine is, the history of Unreal Engine, and how game studios create gamesExplore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game levelUnderstand the basic structures of objects in a game, such as the differences between BSP and static meshesMake objects interactive using level blueprintsLearn more about computer graphics rendering; how materials and light are rendered in your gameGet acquainted with the Material Editor to create materials and use different types of lights in the game levelsUtilize the various editors, tools, and features such as UI, the particle system, audio, terrain manipulation, and cinematics in Unreal Engine 4 to create game levelsIn DetailUnreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a gameUnreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.Style and approach This book explains in detail what goes into the development of a game, provides hands-on examples that you can follow to create the different components of a game, and provides sufficient background/theory to equip you with a solid foundation for creating your own games.
Learning Linux Binary Analysis
Learning Linux Binary Analysis
Ryan "elfmaster" O'Neill
¥80.65
Uncover the secrets of Linux binary analysis with this handy guideAbout This BookGrasp the intricacies of the ELF binary format of UNIX and LinuxDesign tools for reverse engineering and binary forensic analysisInsights into UNIX and Linux memory infections, ELF viruses, and binary protection schemesWho This Book Is ForIf you are a software engineer or reverse engineer and want to learn more about Linux binary analysis, this book will provide you with all you need to implement solutions for binary analysis in areas of security, forensics, and antivirus. This book is great for both security enthusiasts and system level engineers. Some experience with the C programming language and the Linux command line is assumed.What You Will LearnExplore the internal workings of the ELF binary formatDiscover techniques for UNIX Virus infection and analysisWork with binary hardening and software anti-tamper methodsPatch executables and process memoryBypass anti-debugging measures used in malwarePerform advanced forensic analysis of binariesDesign ELF-related tools in the C languageLearn to operate on memory with ptraceIn DetailLearning Linux Binary Analysis is packed with knowledge and code that will teach you the inner workings of the ELF format, and the methods used by hackers and security analysts for virus analysis, binary patching, software protection and more.This book will start by taking you through UNIX/Linux object utilities, and will move on to teaching you all about the ELF specimen. You will learn about process tracing, and will explore the different types of Linux and UNIX viruses, and how you can make use of ELF Virus Technology to deal with them.The latter half of the book discusses the usage of Kprobe instrumentation for kernel hacking, code patching, and debugging. You will discover how to detect and disinfect kernel-mode rootkits, and move on to analyze static code. Finally, you will be walked through complex userspace memory infection analysis.This book will lead you into territory that is uncharted even by some experts; right into the world of the computer hacker.Style and approachThe material in this book provides detailed insight into the arcane arts of hacking, coding, reverse engineering Linux executables, and dissecting process memory. In the computer security industry these skills are priceless, and scarce. The tutorials are filled with knowledge gained through first hand experience, and are complemented with frequent examples including source code.
ARM? Cortex? M4 Cookbook
ARM? Cortex? M4 Cookbook
Dr. Mark Fisher
¥99.18
Over 50 hands-on recipes that will help you develop amazing real-time applications using GPIO, RS232, ADC, DAC, timers, audio codecs, graphics LCD, and a touch screen About This Book This book focuses on programming embedded systems using a practical approach Examples show how to use bitmapped graphics and manipulate digital audio to produce amazing games and other multimedia applications The recipes in this book are written using ARM’s MDK Microcontroller Development Kit which is the most comprehensive and accessible development solution Who This Book Is For This book is aimed at those with an interest in designing and programming embedded systems. These could include electrical engineers or computer programmers who want to get started with microcontroller applications using the ARM Cortex-M4 architecture in a short time frame. The book’s recipes can also be used to support students learning embedded programming for the first time. Basic knowledge of programming using a high level language is essential but those familiar with other high level languages such as Python or Java should not have too much difficulty picking up the basics of embedded C programming. What You Will Learn Use ARM’s uVision MDK to configure the microcontroller run time environment (RTE), create projects and compile download and run simple programs on an evaluation board. Use and extend device family packs to configure I/O peripherals. Develop multimedia applications using the touchscreen and audio codec beep generator. Configure the codec to stream digital audio and design digital filters to create amazing audio effects. Write multi-threaded programs using ARM’s real time operating system (RTOS). Write critical sections of code in assembly language and integrate these with functions written in C. Fix problems using ARM’s debugging tool to set breakpoints and examine variables. Port uVision projects to other open source development environments. In Detail Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor’s sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts. C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM’s free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates. Style and approach The ARM Cortex-M4 Cookbook is a practical guide full of hands-on recipes. It follows a step-by-step approach that allows you to find, utilize and learn ARM concepts quickly.
Swift 2 By Example
Swift 2 By Example
Giordano Scalzo
¥80.65
Create robust and extensible iOS apps using the advanced features of Swift 2 About This Book Get up to speed with the new features of Swift 2 by following the exhaustive examples in this book Specialize in developing real iOS apps, and 2D and 3D videogames using Swift and Cocoapods Learn how to build server API apps to feed your iOS client apps Who This Book Is For This book is ideal for those who want to learn to develop app in Swift, starting the right way. Whether you are an expert Objective-C programmer or are new to this platform, you’ll quickly grasp the code of real world apps, and discover how to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory. What You Will Learn Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Use a clean and effective architecture to decrease complexity and speed up development Take advantage of the most useful parts of the iOS SDK Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client’s apps In Detail Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible. Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance. Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem. We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. Style and approach These easy-to-follow tutorials show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server ecommerce app right from scratch.
Salesforce Process Builder Quick Start Guide
Salesforce Process Builder Quick Start Guide
Rakesh Gupta
¥52.31
Click your way to automating business processes with Salesforce Visual Workflow Key Features *Create and maintain complex business processes using Process builder *Discover how to debug and deploy Flow and Process Builder *Use new or existing Flows to work with Salesforce Lightning Experience Book Description Salesforce Management System is an information system used in CRM to automate business processes, such as sales and marketing. Process Builder is a visual tool created to automate business processes in Salesforce. It enables users with no coding expertise to build complex Salesforce workflows. The book starts with an introduction to Process Builder, focussing on the building blocks of creating Processes. Then you will learn about different applications of Process Builder for developing streamlined solutions. You will learn how to easily automate business processes and tackle complex business scenarios using Processes. The book explains the workings of the Process Builder so that you can create reusable processes. It also explains how you can migrate existing Workflow Rules to Process Builder. By the end of the book, you will have a clear understanding of how to use Flows and Process Builder to optimize code usage. What you will learn *Develop an application using point and click with the help of Process Builder *Bypass Processes for specific users *Understand the concepts of reusable processes *Handle complex business processes using Process Builder and keep them clean *Work with formulae in Process Builder to minimize the code required *Create a process with no criteria so as to minimize the amount of rework *Overcome Salesforce's known limitation in terms of referencing picklist values Who this book is for This book is for people who want to use Process Builder to automate their business requirements by clicking, not coding. A basic understanding of Salesforce is required, but not extensive programming knowledge.
Hands-On Penetration Testing on Windows
Hands-On Penetration Testing on Windows
Phil Bramwell
¥78.47
Master the art of identifying vulnerabilities within the Windows OS and develop the desired solutions for it using Kali Linux. Key Features *Identify the vulnerabilities in your system using Kali Linux 2018.02 *Discover the art of exploiting Windows kernel drivers *Get to know several bypassing techniques to gain control of your Windows environment Book Description Windows has always been the go-to platform for users around the globe to perform administration and ad hoc tasks, in settings that range from small offices to global enterprises, and this massive footprint makes securing Windows a unique challenge. This book will enable you to distinguish yourself to your clients. In this book, you'll learn advanced techniques to attack Windows environments from the indispensable toolkit that is Kali Linux. We'll work through core network hacking concepts and advanced Windows exploitation techniques, such as stack and heap overflows, precision heap spraying, and kernel exploitation, using coding principles that allow you to leverage powerful Python scripts and shellcode. We'll wrap up with post-exploitation strategies that enable you to go deeper and keep your access. Finally, we'll introduce kernel hacking fundamentals and fuzzing testing, so you can discover vulnerabilities and write custom exploits. By the end of this book, you'll be well-versed in identifying vulnerabilities within the Windows OS and developing the desired solutions for them. What you will learn *Get to know advanced pen testing techniques with Kali Linux *Gain an understanding of Kali Linux tools and methods from behind the scenes *See how to use Kali Linux at an advanced level *Understand the exploitation of Windows kernel drivers *Understand advanced Windows concepts and protections, and how to bypass them using Kali Linux *Discover Windows exploitation techniques, such as stack and heap overflows and kernel exploitation, through coding principles Who this book is for This book is for penetration testers, ethical hackers, and individuals breaking into the pentesting role after demonstrating an advanced skill in boot camps. Prior experience with Windows exploitation, Kali Linux, and some Windows debugging tools is necessary
C# Data Structures and Algorithms
C# Data Structures and Algorithms
Marcin Jamro
¥90.46
A complete guide on using data structures and algorithms to write sophisticated C# code About This Book ? Master array, set and map with trees and graphs, among other fundamental data structures ? Delve into effective design and implementation techniques to meet your software requirements ? Explore illustrations to present data structures and algorithms, as well as their analysis in a clear, visual manner. Who This Book Is For This book is for developers who would like to learn the Data Structures and Algorithms in C#. Basic C# programming knowledge would be an added advantage. What You Will Learn ? How to use arrays and lists to get better results in complex scenarios ? Implement algorithms like the Tower of Hanoi on stacks of C# objects ? Build enhanced applications by using hashtables, dictionaries and sets ? Make a positive impact on efficiency of applications with tree traversal ? Effectively find the shortest path in the graph In Detail Data structures allow organizing data efficiently. They are critical to various problems and their suitable implementation can provide a complete solution that acts like reusable code. In this book, you will learn how to use various data structures while developing in the C# language as well as how to implement some of the most common algorithms used with such data structures. At the beginning, you will get to know arrays, lists, dictionaries, and sets together with real-world examples of your application. Then, you will learn how to create and use stacks and queues. In the following part of the book, the more complex data structures will be introduced, namely trees and graphs, together with some algorithms for searching the shortest path in a graph. We will also discuss how to organize the code in a manageable, consistent, and extendable way. By the end of the book,you will learn how to build components that are easy to understand, debug, and use in different applications. Style and approach Readers will be taken through all the indispensable data structures and algorithms so they can begin their coding journey in C#. At each step, the book will show how to implement these via examples while also discussing the attributes of each algorithm so readers are capable to make an informed choice.
JavaScript and JSON Essentials
JavaScript and JSON Essentials
Bruno Joseph D'mello,Sai Srinivas Sriparasa
¥54.49
Use JSON for building web applications with technologies like HTML, JavaScript, Angular, Node.js, Hapi.js, Kafka, socket.io, MongoDB, Gulp.js, and handlebar.js, and others formats like GEOJSON, JSON-LD, MessagePack, and BSON. About This Book ? Use JSON with trending technologies like Angular, Hapi.js, MongoDB, Kafka, and Socket.io ? Debug, validate, and format JSON using developer toolkits, JSONLint, and JSON Editor Online ? Explore other JSON formats like GeoJSON, JSON-LD, BSON, and MessagePack Who This Book Is For If you’re a web developer with a basic understanding of JavaScript and want to write JSON data, integrate it with RESTful APIs to create faster and scalable applications, this book is for you. What You Will Learn ? Use JSON to store metadata for dependency managers, package managers, configuration managers, and metadata stores ? Handle asynchronous behavior in applications using callbacks, promises, generators, and async-await functions ? Use JSON for Angular 5, Node.js, Gulp.js, and Hapi.js ? Implement JSON as BSON in MongoDB ? Make use of JSON in developing automation scripts ? Implement JSON for realtime using socket.io and distributed systems using Kafka In Detail JSON is an established and standard format used to exchange data. This book shows how JSON plays different roles in full web development through examples. By the end of this book, you'll have a new perspective on providing solutions for your applications and handling their complexities. After establishing a strong basic foundation with JSON, you'll learn to build frontend apps by creating a carousel. Next, you'll learn to implement JSON with Angular 5, Node.js, template embedding, and composer.json in PHP. This book will also help you implement Hapi.js (known for its JSON-configurable architecture) for server-side scripting. You'll learn to implement JSON for real-time apps using Kafka, as well as how to implement JSON for a task runner, and for MongoDB BSON storage. The book ends with some case studies on JSON formats to help you sharpen your creativity by exploring futuristic JSON implementations. By the end of the book, you'll be up and running with all the essential features of JSON and JavaScript and able to build fast, scalable, and efficient web applications. Style and approach JavaScript and JSON Essentials, Second Edition, takes you on a fast-paced, hands-on journey through building lightweight, scalable and faster web applications with JSON.
Windows Server 2016 Administration Cookbook
Windows Server 2016 Administration Cookbook
Jordan Krause
¥54.49
This book contains more than 65 recipes that will equip you with what you need to know to work with Windows 2016 Server. This book will help you learn how to administrate your Windows Server for optimal performance. About This Book ? A focussed guide to help you with the core functionalities of Windows Server 2016 ? Explore tasks that will help you build a datacenter from scratch using Windows Server 2016 ? Step-by-step instructions for common Windows Server administration duties Who This Book Is For This book is for system administrators or IT professionals who want the skills to manage and maintain the core infrastructure of a Windows Server 2016 environment.? Prior experience in Windows Server 2012 R2 environments will be helpful. What You Will Learn ? Become skilled in the navigation of Windows Server 2016, and explore the technologies and options that it provides ? Build the infrastructure required for a successful Windows Server network ? Move away from those open-source web server platforms and start migrating your websites to Server 2016's Internet Information Services today ? Provide a centralized point for users to access applications and data by confguring Remote Desktop Services ? Compose optimal Group Policies In Detail Windows Server 2016 is an operating system designed to run on servers. It supports enterprise-level data storage, communications, management, and applications. This book contains specially selected, detailed help on core, essential administrative tasks of Windows Server 2016. This book starts by helping you to navigate the interface of Windows Server 2016, and quickly shifts gears to implementing roles that are necessarily in any Microsoft-centric datacenter. This book will also help you leverage the web services platform built into Windows Server 2016, available to anyone who runs this latest and greatest Server operating system. Further, you will also learn to compose optimal Group Policies and monitor system performance and IP address management. This book will be a handy quick-reference guide for any Windows Server administrator, providing easy to read, step-by-step instructions for many common administrative tasks that will be part of any Server Administrator’s job description as they administer their Windows Server 2016 powered servers. The material in the book has been selected from the content of Packt's Windows Server 2016 Cookbook by Jordan Krause to provide a specific focus on key Windows Server administration tasks. Style and approach This book contains recipes that have been specially selected to help with the core, essential administrative tasks of Windows Server 2016.
Matplotlib for Python Developers
Matplotlib for Python Developers
Aldrin Yim,Claire Chung,Allen Yu
¥73.02
Leverage the power of Matplotlib to visualize and understand your data more effectively About This Book ? Perform effective data visualization with Matplotlib and get actionable insights from your data ? Design attractive graphs, charts, and 2D plots, and deploy them to the web ? Get the most out of Matplotlib in this practical guide with updated code and examples Who This Book Is For This book is essentially for anyone who wants to create intuitive data visualizations using the Matplotlib library. If you’re a data scientist or analyst and wish to create attractive visualizations using Python, you’ll find this book useful. Some knowledge of Python programming is all you need to get started. What You Will Learn ? Create 2D and 3D static plots such as bar charts, heat maps, and scatter plots ? Get acquainted with GTK+3, Qt5, and wxWidgets to understand the UI backend of Matplotlib ? Develop advanced static plots with third-party packages such as Pandas, GeoPandas, and Seaborn ? Create interactive plots with real-time updates ? Develop web-based, Matplotlib-powered graph visualizations with third-party packages such as Django ? Write data visualization code that is readily expandable on the cloud platform In Detail Python is a general-purpose programming language increasingly being used for data analysis and visualization. Matplotlib is a popular data visualization package in Python used to design effective plots and graphs. This is a practical, hands-on resource to help you visualize data with Python using the Matplotlib library. Matplotlib for Python Developers, Second Edition shows you how to create attractive graphs, charts, and plots using Matplotlib. You will also get a quick introduction to third-party packages, Seaborn, Pandas, Basemap, and Geopandas, and learn how to use them with Matplotlib. After that, you’ll embed and customize your plots in third-party tools such as GTK+3, Qt 5, and wxWidgets. You’ll also be able to tweak the look and feel of your visualization with the help of practical examples provided in this book. Further on, you’ll explore Matplotlib 2.1.x on the web, from a cloud-based platform using third-party packages such as Django. Finally, you will integrate interactive, real-time visualization techniques into your current workflow with the help of practical real-world examples. By the end of this book, you’ll be thoroughly comfortable with using the popular Python data visualization library Matplotlib 2.1.x and leveraging its power to build attractive, insightful, and powerful visualizations. Style and approach Step by step approach to learning the best of Matplotlib 2.1.x
Reinforcement Learning with TensorFlow
Reinforcement Learning with TensorFlow
Sayon Dutta
¥90.46
Leverage the power of the Reinforcement Learning techniques to develop self-learning systems using Tensorflow About This Book ? Learn reinforcement learning concepts and their implementation using TensorFlow ? Discover different problem-solving methods for Reinforcement Learning ? Apply reinforcement learning for autonomous driving cars, robobrokers, and more Who This Book Is For If you want to get started with reinforcement learning using TensorFlow in the most practical way, this book will be a useful resource. The book assumes prior knowledge of machine learning and neural network programming concepts, as well as some understanding of the TensorFlow framework. No previous experience with Reinforcement Learning is required. What You Will Learn ? Implement state-of-the-art Reinforcement Learning algorithms from the basics ? Discover various techniques of Reinforcement Learning such as MDP, Q Learning and more ? Learn the applications of Reinforcement Learning in advertisement, image processing, and NLP ? Teach a Reinforcement Learning model to play a game using TensorFlow and the OpenAI gym ? Understand how Reinforcement Learning Applications are used in robotics In Detail Reinforcement Learning (RL), allows you to develop smart, quick and self-learning systems in your business surroundings. It is an effective method to train your learning agents and solve a variety of problems in Artificial Intelligence—from games, self-driving cars and robots to enterprise applications that range from datacenter energy saving (cooling data centers) to smart warehousing solutions. The book covers the major advancements and successes achieved in deep reinforcement learning by synergizing deep neural network architectures with reinforcement learning. The book also introduces readers to the concept of Reinforcement Learning, its advantages and why it’s gaining so much popularity. The book also discusses on MDPs, Monte Carlo tree searches, dynamic programming such as policy and value iteration, temporal difference learning such as Q-learning and SARSA. You will use TensorFlow and OpenAI Gym to build simple neural network models that learn from their own actions. You will also see how reinforcement learning algorithms play a role in games, image processing and NLP. By the end of this book, you will have a firm understanding of what reinforcement learning is and how to put your knowledge to practical use by leveraging the power of TensorFlow and OpenAI Gym. Style and approach An Easy-to-follow, step-by-step guide to help you get to grips with real-world applications of Reinforcement Learning with TensorFlow.
C++ Data Structures and Algorithms
C++ Data Structures and Algorithms
Wisnu Anggoro
¥81.74
Learn how to build efficient, secure and robust code in C++ by using data structures and algorithms - the building blocks of C++ About This Book ? Use data structures such as arrays, stacks, trees, lists, and graphs with real-world examples ? Learn the functional and reactive implementations of the traditional data structures ? Explore illustrations to present data structures and algorithms, as well as their analysis, in a clear, visual manner Who This Book Is For This book is for developers who would like to learn the Data Structures and Algorithms in C++. Basic C++ programming knowledge is expected. What You Will Learn ? Know how to use arrays and lists to get better results in complex scenarios ? Build enhanced applications by using hashtables, dictionaries, and sets ? Implement searching algorithms such as linear search, binary search, jump search, exponential search, and more ? Have a positive impact on the efficiency of applications with tree traversal ? Explore the design used in sorting algorithms like Heap sort, Quick sort, Merge sort and Radix sort ? Implement various common algorithms in string data types ? Find out how to design an algorithm for a specific task using the common algorithm paradigms In Detail C++ is a general-purpose programming language which has evolved over the years and is used to develop software for many different sectors. This book will be your companion as it takes you through implementing classic data structures and algorithms to help you get up and running as a confident C++ programmer. We begin with an introduction to C++ data structures and algorithms while also covering essential language constructs. Next, we will see how to store data using linked lists, arrays, stacks, and queues. Then, we will learn how to implement different sorting algorithms, such as quick sort and heap sort. Along with these, we will dive into searching algorithms such as linear search, binary search and more. Our next mission will be to attain high performance by implementing algorithms to string datatypes and implementing hash structures in algorithm design. We'll also analyze Brute Force algorithms, Greedy algorithms, and more. By the end of the book, you'll know how to build components that are easy to understand, debug, and use in different applications. Style and approach Readers will be taken through an indispensable list of data structures and algorithms so they can confidently begin coding in C++.
Hands-On Automated Machine Learning
Hands-On Automated Machine Learning
Sibanjan Das,Umit Mert Cakmak
¥73.02
Automate data and model pipelines for faster machine learning applications About This Book ? Build automated modules for different machine learning components ? Understand each component of a machine learning pipeline in depth ? Learn to use different open source AutoML and feature engineering platforms Who This Book Is For If you’re a budding data scientist, data analyst, or Machine Learning enthusiast and are new to the concept of automated machine learning, this book is ideal for you. You’ll also find this book useful if you’re an ML engineer or data professional interested in developing quick machine learning pipelines for your projects. Prior exposure to Python programming will help you get the best out of this book. What You Will Learn ? Understand the fundamentals of Automated Machine Learning systems ? Explore auto-sklearn and MLBox for AutoML tasks ? Automate your preprocessing methods along with feature transformation ? Enhance feature selection and generation using the Python stack ? Assemble individual components of ML into a complete AutoML framework ? Demystify hyperparameter tuning to optimize your ML models ? Dive into Machine Learning concepts such as neural networks and autoencoders ? Understand the information costs and trade-offs associated with AutoML In Detail AutoML is designed to automate parts of Machine Learning. Readily available AutoML tools are making data science practitioners’ work easy and are received well in the advanced analytics community. Automated Machine Learning covers the necessary foundation needed to create automated machine learning modules and helps you get up to speed with them in the most practical way possible. In this book, you’ll learn how to automate different tasks in the machine learning pipeline such as data preprocessing, feature selection, model training, model optimization, and much more. In addition to this, it demonstrates how you can use the available automation libraries, such as auto-sklearn and MLBox, and create and extend your own custom AutoML components for Machine Learning. By the end of this book, you will have a clearer understanding of the different aspects of automated Machine Learning, and you’ll be able to incorporate automation tasks using practical datasets. You can leverage your learning from this book to implement Machine Learning in your projects and get a step closer to winning various machine learning competitions. Style and approach Step by step approach to understand how to automate your machine learning tasks
Python for Offensive PenTest
Python for Offensive PenTest
Hussam Khrais
¥54.49
Your one-stop guide to using Python, creating your own hacking tools, and making the most out of resources available for this programming language About This Book ? Comprehensive information on building a web application penetration testing framework using Python ? Master web application penetration testing using the multi-paradigm programming language Python ? Detect vulnerabilities in a system or application by writing your own Python scripts Who This Book Is For This book is for ethical hackers; penetration testers; students preparing for OSCP, OSCE, GPEN, GXPN, and CEH; information security professionals; cybersecurity consultants; system and network security administrators; and programmers who are keen on learning all about penetration testing. What You Will Learn ? Code your own reverse shell (TCP and HTTP) ? Create your own anonymous shell by interacting with Twitter, Google Forms, and SourceForge ? Replicate Metasploit features and build an advanced shell ? Hack passwords using multiple techniques (API hooking, keyloggers, and clipboard hijacking) ? Exfiltrate data from your target ? Add encryption (AES, RSA, and XOR) to your shell to learn how cryptography is being abused by malware ? Discover privilege escalation on Windows with practical examples ? Countermeasures against most attacks In Detail Python is an easy-to-learn and cross-platform programming language that has unlimited third-party libraries. Plenty of open source hacking tools are written in Python, which can be easily integrated within your script. This book is packed with step-by-step instructions and working examples to make you a skilled penetration tester. It is divided into clear bite-sized chunks, so you can learn at your own pace and focus on the areas of most interest to you. This book will teach you how to code a reverse shell and build an anonymous shell. You will also learn how to hack passwords and perform a privilege escalation on Windows with practical examples. You will set up your own virtual hacking environment in VirtualBox, which will help you run multiple operating systems for your testing environment. By the end of this book, you will have learned how to code your own scripts and mastered ethical hacking from scratch. Style and approach This book follows a practical approach that takes a gradual learning curve, building up your knowledge about ethical hacking, right from scratch. The focus is less on theory and more on practical examples through a step-by-step approach.
Game Programming using Qt 5 Beginner's Guide
Game Programming using Qt 5 Beginner's Guide
Pavel Strakhov,Witold Wysota,Lorenz Haas
¥90.46
A complete guide to designing and building fun games with Qt and Qt Quick using associated toolsets About This Book ? A step by step guide to learn Qt by building simple yet entertaining games ? Get acquainted with a small yet powerful addition—Qt Gamepad Module, that enables Qt applications to support the use of gamepad hardware ? Understand technologies such as QML, OpenGL, and Qt Creator to design intuitive games Who This Book Is For If you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. No previous knowledge of Qt is required; however knowledge of C++ is mandatory. What You Will Learn ? Install the latest version of Qt on your system ? Understand the basic concepts of every Qt game and application ? Develop 2D object-oriented graphics using Qt Graphics View ? Build multiplayer games or add a chat function to your games with Qt Network module ? Script your game with Qt QML ? Explore the Qt Gamepad module in order to integrate gamepad support in C++ and QML applications ? Program resolution-independent and fluid UIs using QML and Qt Quick ? Control your game flow in line with mobile device sensors ? Test and debug your game easily with Qt Creator and Qt Test In Detail Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games. The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts. Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization. Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL and Vulcan, and how it can be used in Qt applications to implement hardware-accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick: how it can be used in games to add game logic, add game physics, and build astonishing UIs for your games. By the end of this book, you will have developed the skillset to develop interesting games with Qt. Style and approach Learn Qt with the help of numerous sample games, introduced step-by-step in each chapter