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万本电子书0元读

Learning Cypher
Learning Cypher
Onofrio Panzarino
¥50.13
An easytofollow guide full of tips and examples of realworld applications. In each chapter, a thorough example will show you the concepts in action, followed by a detailed explanation. This book is intended for those who want to learn how to create, query, and maintain a graph database, or who want to migrate to a graph database from SQL. It would be helpful to have some familiarity with Java and/or SQL, but no prior experience is required.
Node Cookbook Second Edition
Node Cookbook Second Edition
David Mark Clements
¥90.46
In Node Cookbook Second Edition, each chapter focuses on a different aspect of working with Node. Following a Cookbook structure, the recipes are written in an easytounderstand language. Readers will find it easier to grasp even the complex recipes which are backed by lots of illustrations, tips, and hints. If you have some knowledge of JavaScript and want to build fast, efficient, scalable clientserver solutions, then Node Cookbook Second Edition is for you. Knowledge of Node will be an advantage but is not required. Experienced users of Node will be able to improve their skills.
Python for Finance
Python for Finance
Yuxing Yan
¥80.65
A handson guide with easytofollow examples to help you learn about option theory, quantitative finance, financial modeling, and time series using Python. Python for Finance is perfect for graduate students, practitioners, and application developers who wish to learn how to utilize Python to handle their financial needs. Basic knowledge of Python will be helpful but knowledge of programming is necessary.
RabbitMQ Essentials
RabbitMQ Essentials
David Dossot
¥50.13
This book is a quick and concise introduction to RabbitMQ. Follow the unique case study of Clever Coney Media as they progressively discover how to fully utilize RabbitMQ, containing clever examples and detailed explanations. Whether you are someone who develops enterprise messaging products professionally or a hobbyist who is already familiar with open source Message Queuing software and you are looking for a new challenge, then this is the book for you. Although you should be familiar with Java, Ruby, and Python to get the most out of the examples, RabbitMQ Essentials will give you the push you need to get started that no other RabbitMQ tutorial can provide you with.
Prezi Hotshot
Prezi Hotshot
Hedwyg van Groenendaal
¥80.65
This book takes a handson, tutorialstyle approach that walks you through ten individual projects, each focusing on producing a specific Prezi. If you have some basic experience of Prezi and want to gain advanced knowledge by building different kinds of Prezi projects, then this book is for you.
Less Web Development Essentials
Less Web Development Essentials
Bass Jobsen
¥54.49
Written in a practical and concise manner, this book is a crashcourse in teaching you the fundamental concepts of Less with reallife examples and problems. If you use CSS(3) in your web development tasks and would love to learn how to create maintainable and reusable code with Less, this book is ideal for you. Although you need to have some experience in web development, even beginners will find that this book is useful.
Learning Veeam? Backup & Replication for VMware vSphere
Learning Veeam? Backup & Replication for VMware vSphere
Christian Mohn
¥59.94
This is an easytofollow guide that will help you learn everything you need to know to administer backup, replication, and recovery in your VMware vSphere environment, with Veeam Backup and Replication. This book is aimed at VMware vSphere administrators looking to protect their infrastructure by utilizing the world’s leading modern data protection solution, specifically designed for virtual environments. A good understanding of VMware vSphere architecture is recommended, but prior knowledge of Veeam Backup and Replication is not required.
Rake Task Management Essentials
Rake Task Management Essentials
Andrey Koleshko
¥41.41
A stepbystep and interactive approach explaining the Rake essentials along with code examples and advanced features. If you are a developer who is acquainted with the Ruby language and want to speed up writing the code concerned with files, then this book is for you. To start reading this book, basic Ruby knowledge is required; however, a huge amount of experience with the language is not necessary.
WordPress Plugin Development Cookbook - Second Edition
WordPress Plugin Development Cookbook - Second Edition
Yannick Lefebvre
¥71.93
Learn to create plugins for WordPress 4.x to deliver custom projects or share with the community through detailed step-by-step recipes and code examples About This Book ? Learn how to change and extend WordPress to perform virtually any task ? Explore the plugin API through approachable examples and detailed explanations ? Mold WordPress to your project’s needs or transform it to benefit the entire community Who This Book Is For If you are a WordPress user, developer, or a site integrator with basic knowledge of PHP and an interest to create new plugins to address your personal needs, client needs, or share with the community, then this book is for you. What You Will Learn ? Discover how to register user callbacks with WordPress, forming the basis of plugin creation ? Explore the creation of administration pages and adding new content management sections through custom post types and custom database tables ? Improve your plugins by customizing the post and page editors, categories and user profiles, and creating visitor-facing forms ? Make your pages dynamic using Java*, AJAX and adding new widgets to the platform ? Learn how to add support for plugin translation and distribute your work to the WordPress community In Detail WordPress is a popular, powerful, and open Content Management System. Learning how to extend its capabilities allows you to unleash its full potential, whether you're an administrator trying to find the right extension, a developer with a great idea to enhance the platform for the community, or a website developer working to fulfill a client's needs. This book shows readers how to navigate WordPress' vast set of API functions to create high-quality plugins with easy-to-configure administration interfaces. With new recipes and materials updated for the latest versions of WordPress 4.x, this second edition teaches you how to create plugins of varying complexity ranging from a few lines of code to complex extensions that provide intricate new capabilities. You'll start by using the basic mechanisms provided in WordPress to create plugins and execute custom user code. You will then see how to design administration panels, enhance the post editor with custom fields, store custom data, and modify site behavior based on the value of custom fields. You'll safely incorporate dynamic elements on web pages using *ing languages, and build new widgets that users will be able to add to WordPress sidebars and widget areas. By the end of this book, you will be able to create WordPress plugins to perform any task you can imagine. Style and approach This cookbook will take you through the creation of your first simple plugin to adding entirely new sections and widgets in the administration interface, so you can learn how to change and extend WordPress to perform virtually any task. Each topic is illustrated through realistic examples showing how to solve common problems, followed by detailed explanations of all concepts used
Apache Spark 2.x for Java Developers
Apache Spark 2.x for Java Developers
Sourav Gulati; Sumit Kumar
¥90.46
Unleash the data processing and analytics capability of Apache Spark with the language of choice: Java About This Book ? Perform big data processing with Spark—without having to learn Scala! ? Use the Spark Java API to implement efficient enterprise-grade applications for data processing and analytics ? Go beyond mainstream data processing by adding querying capability, Machine Learning, and graph processing using Spark Who This Book Is For If you are a Java developer interested in learning to use the popular Apache Spark framework, this book is the resource you need to get started. Apache Spark developers who are looking to build enterprise-grade applications in Java will also find this book very useful. What You Will Learn ? Process data using different file formats such as XML, JSON, CSV, and plain and delimited text, using the Spark core Library. ? Perform analytics on data from various data sources such as Kafka, and Flume using Spark Streaming Library ? Learn SQL schema creation and the analysis of structured data using various SQL functions including Windowing functions in the Spark SQL Library ? Explore Spark Mlib APIs while implementing Machine Learning techniques to solve real-world problems ? Get to know Spark GraphX so you understand various graph-based analytics that can be performed with Spark In Detail Apache Spark is the buzzword in the big data industry right now, especially with the increasing need for real-time streaming and data processing. While Spark is built on Scala, the Spark Java API exposes all the Spark features available in the Scala version for Java developers. This book will show you how you can implement various functionalities of the Apache Spark framework in Java, without stepping out of your comfort zone. The book starts with an introduction to the Apache Spark 2.x ecosystem, followed by explaining how to install and configure Spark, and refreshes the Java concepts that will be useful to you when consuming Apache Spark's APIs. You will explore RDD and its associated common Action and Transformation Java APIs, set up a production-like clustered environment, and work with Spark SQL. Moving on, you will perform near-real-time processing with Spark streaming, Machine Learning analytics with Spark MLlib, and graph processing with GraphX, all using various Java packages. By the end of the book, you will have a solid foundation in implementing components in the Spark framework in Java to build fast, real-time applications. Style and approach This practical guide teaches readers the fundamentals of the Apache Spark framework and how to implement components using the Java language. It is a unique blend of theory and practical examples, and is written in a way that will gradually build your knowledge of Apache Spark.
Building Microservices with Go
Building Microservices with Go
Nic Jackson
¥80.65
Your one-stop guide to the common patterns and practices, showing you how to apply these using the Go programming language About This Book ? This short, concise, and practical guide is packed with real-world examples of building microservices with Go ? It is easy to read and will benefit smaller teams who want to extend the functionality of their existing systems ? Using this practical approach will save your money in terms of maintaining a monolithic architecture and demonstrate capabilities in ease of use Who This Book Is For You should have a working knowledge of programming in Go, including writing and compiling basic applications. However, no knowledge of RESTful architecture, microservices, or web services is expected. If you are looking to apply techniques to your own projects, taking your first steps into microservice architecture, this book is for you. What You Will Learn ? Plan a microservice architecture and design a microservice ? Write a microservice with a RESTful API and a database ? Understand the common idioms and common patterns in microservices architecture ? Leverage tools and automation that helps microservices become horizontally scalable ? Get a grounding in containerization with Docker and Docker-Compose, which will greatly accelerate your development lifecycle ? Manage and secure Microservices at scale with monitoring, logging, service discovery, and automation ? Test microservices and integrate API tests in Go In Detail Microservice architecture is sweeping the world as the de facto pattern to build web-based applications. Golang is a language particularly well suited to building them. Its strong community, encouragement of idiomatic style, and statically-linked binary artifacts make integrating it with other technologies and managing microservices at scale consistent and intuitive. This book will teach you the common patterns and practices, showing you how to apply these using the Go programming language. It will teach you the fundamental concepts of architectural design and RESTful communication, and show you patterns that provide manageable code that is supportable in development and at scale in production. We will provide you with examples on how to put these concepts and patterns into practice with Go. Whether you are planning a new application or working in an existing monolith, this book will explain and illustrate with practical examples how teams of all sizes can start solving problems with microservices. It will help you understand Docker and Docker-Compose and how it can be used to isolate microservice dependencies and build environments. We finish off by showing you various techniques to monitor, test, and secure your microservices. By the end, you will know the benefits of system resilience of a microservice and the advantages of Go stack. Style and approach The step-by-step tutorial focuses on building microservices. Each chapter expands upon the previous one, teaching you the main skills and techniques required to be a successful microservice practitioner.
Cross-platform Desktop Application Development: Electron, Node, NW.js, and React
Cross-platform Desktop Application Development: Electron, Node, NW.js, and React
Dmitry Sheiko
¥80.65
Build powerful cross-platform desktop applications with web technologies such as Node, NW.JS, Electron, and React About This Book ? Build different cross-platform HTML5 desktop applications right from planning, designing, and deployment to enhancement, testing, and delivery ? Forget the pain of cross-platform compatibility and build efficient apps that can be easily deployed on different platforms. ? Build simple to advanced HTML5 desktop apps, by integrating them with other popular frameworks and libraries such as Electron, Node.JS, Nw.js, React, Redux, and TypeScript Who This Book Is For This book has been written for developers interested in creating desktop applications with HTML5. The first part requires essential web-master skills (HTML, CSS, and JavaScript). The second demands minimal experience with React. And finally for the third it would be helpful to have a basic knowledge of React, Redux, and TypeScript. What You Will Learn ? Plan, design, and develop different cross-platform desktop apps ? Application architecture with React and local state ? Application architecture with React and Redux store ? Code design with TypeScript interfaces and specialized types ? CSS and component libraries such as Photonkit, Material UI, and React MDL ? HTML5 APIs such as desktop notifications, WebSockets, WebRTC, and others ? Desktop environment integration APIs of NW.js and Electron ? Package and distribute for NW.JS and Electron In Detail Building and maintaining cross-platform desktop applications with native languages isn’t a trivial task. Since it’s hard to simulate on a foreign platform, packaging and distribution can be quite platform-specific and testing cross-platform apps is pretty complicated.In such scenarios, web technologies such as HTML5 and JavaScript can be your lifesaver. HTML5 desktop applications can be distributed across different platforms (Window, MacOS, and Linux) without any modifications to the code. The book starts with a walk-through on building a simple file explorer from scratch powered by NW.JS. So you will practice the most exciting features of bleeding edge CSS and JavaScript. In addition you will learn to use the desktop environment integration API, source code protection, packaging, and auto-updating with NW.JS. As the second application you will build a chat-system example implemented with Electron and React. While developing the chat app, you will get Photonkit. Next, you will create a screen capturer with NW.JS, React, and Redux. Finally, you will examine an RSS-reader built with TypeScript, React, Redux, and Electron. Generic UI components will be reused from the React MDL library. By the end of the book, you will have built four desktop apps. You will have covered everything from planning, designing, and development to the enhancement, testing, and delivery of these apps. Style and approach Filled with real world examples, this book teaches you to build cross-platform desktop apps right from scratch using a step-by-step approach.
Building Serverless Web Applications
Building Serverless Web Applications
Diego Zanon
¥80.65
Build scalable, efficient, and highly available web apps using AWS About This Book ? Get an in-depth understanding of the serverless model ? Build a complete serverless web application end to end ? Learn how to use the Serverless Framework to improve your productivity Who This Book Is For If you’re looking to learn more about scalable and cost-efficient architectures, this book is for you. Basic knowledge of Node.js skills or familiarity with cloud services is required. For other topics, we cover the basics. What You Will Learn ? Get a grasp of the pros and cons of going serverless and its use cases ? Discover how you can use the building blocks of AWS to your advantage ? Set up the environment and create a basic app with the Serverless Framework ? Host static files on S3 and CloudFront with HTTPS support ? Build a sample application with a frontend using React as an SPA ? Develop the Node.js backend to handle requests and connect to a SimpleDB database ? Secure your applications with authentication and authorization ? Implement the publish-subscribe pattern to handle notifications in a serverless application ? Create tests, define the workflow for deployment, and monitor your app In Detail This book will equip you with the knowledge needed to build your own serverless apps by showing you how to set up different services while making your application scalable, highly available, and efficient. We begin by giving you an idea of what it means to go serverless, exploring the pros and cons of the serverless model and its use cases. Next, you will be introduced to the AWS services that will be used throughout the book, how to estimate costs, and how to set up and use the Serverless Framework. From here, you will start to build an entire serverless project of an online store, beginning with a React SPA frontend hosted on AWS followed by a serverless backend with API Gateway and Lambda functions. You will also learn to access data from a SimpleDB database, secure the application with authentication and authorization, and implement serverless notifications for browsers using AWS IoT. This book will describe how to monitor the performance, efficiency, and errors of your apps and conclude by teaching you how to test and deploy your applications. Style and approach This book takes a step-by-step approach on how to use the Serverless Framework and AWS services to build Serverless Applications. It will give you a hands-on feeling, allowing you to practice while reading. It provides a brief introduction of concepts while keeping the focus on the practical skills required to develop applications.
Node Cookbook - Third Edition
Node Cookbook - Third Edition
David Mark Clements; Matthias Buus; Matteo Collina;Peter Elger
¥90.46
Over 60 high-quality recipes covering debugging, security, performance, microservices, web frameworks, databases, deployment and more; rewritten for Node 4, 6, and 8. About This Book ? Security between Node.js and browser applications explained and applied in depth ? Cutting edge techniques and tools for measuring and improving performance ? Contemporary techniques to create developer-ergonomic, readily-scalable production systems Who This Book Is For If you have good knowledge of JavaScript and want to build fast, efficient, scalable client-server solutions, then this book is for you. Some experience with Node.js is assumed to get the most out of this book. If working from a beginner level Node Cookbook 2nd Edition is recommended as a primer for Node Cookbook 3rd Edition. What You Will Learn ? Rapidly become proficient at debugging Node.js programs ? Write and publish your own Node.js modules ? Become deeply acquainted with Node.js core API’s ? Use web frameworks such as Express, Hapi and Koa for accelerated web application development ? Apply Node.js streams for low-footprint infinite-capacity data processing ? Fast-track performance knowledge and optimization abilities ? Compare and contrast various persistence strategies, including database integrations with MongoDB, MySQL/MariaDB, Postgres, Redis, and LevelDB ? Grasp and apply critically essential security concepts ? Understand how to use Node with best-of-breed deployment technologies: Docker, Kubernetes and AWS In Detail The principles of asynchronous event-driven programming are perfect for today's web, where efficient real-time applications and scalability are at the forefront. Server-side JavaScript has been here since the 90s but Node got it right. This edition is a complete rewrite of the original, and is targeted against Node 4, 6, and 8. It shows you how to build fast, efficient, and scalable client-server solutions using the latest versions of Node. Beginning with adopting debugging tips and tricks of the trade and learning how to write your own modules, then covering the fundamentals of streams in Node.js, you will go on to discover I/O control, implementation of various web protocols, you’ll work up to integrating with cross-section of databases such as MongoDB, MySQL/MariaDB, Postgres, Redis, and LevelDB and building web application with Express, Hapi and Koa. You will then learn about security essentials in Node.js and the advanced optimization tools and techniques By the end of the book you should have acquired a level of proficiency that allows you to confidently build a full production-ready and scalable Node.js system. Style and approach This recipe-based practical guide presents each topic with step-by-step instructions on how you can create fast and efficient server side applications using the latest features and capabilities in Node 8 whilst also supporting usage with Node 4 and 6.
ARM? Cortex? M4 Cookbook
ARM? Cortex? M4 Cookbook
Dr. Mark Fisher
¥99.18
Over 50 hands-on recipes that will help you develop amazing real-time applications using GPIO, RS232, ADC, DAC, timers, audio codecs, graphics LCD, and a touch screen About This Book This book focuses on programming embedded systems using a practical approach Examples show how to use bitmapped graphics and manipulate digital audio to produce amazing games and other multimedia applications The recipes in this book are written using ARM’s MDK Microcontroller Development Kit which is the most comprehensive and accessible development solution Who This Book Is For This book is aimed at those with an interest in designing and programming embedded systems. These could include electrical engineers or computer programmers who want to get started with microcontroller applications using the ARM Cortex-M4 architecture in a short time frame. The book’s recipes can also be used to support students learning embedded programming for the first time. Basic knowledge of programming using a high level language is essential but those familiar with other high level languages such as Python or Java should not have too much difficulty picking up the basics of embedded C programming. What You Will Learn Use ARM’s uVision MDK to configure the microcontroller run time environment (RTE), create projects and compile download and run simple programs on an evaluation board. Use and extend device family packs to configure I/O peripherals. Develop multimedia applications using the touchscreen and audio codec beep generator. Configure the codec to stream digital audio and design digital filters to create amazing audio effects. Write multi-threaded programs using ARM’s real time operating system (RTOS). Write critical sections of code in assembly language and integrate these with functions written in C. Fix problems using ARM’s debugging tool to set breakpoints and examine variables. Port uVision projects to other open source development environments. In Detail Embedded microcontrollers are at the core of many everyday electronic devices. Electronic automotive systems rely on these devices for engine management, anti-lock brakes, in car entertainment, automatic transmission, active suspension, satellite navigation, etc. The so-called internet of things drives the market for such technology, so much so that embedded cores now represent 90% of all processor’s sold. The ARM Cortex-M4 is one of the most powerful microcontrollers on the market and includes a floating point unit (FPU) which enables it to address applications. The ARM Cortex-M4 Microcontroller Cookbook provides a practical introduction to programming an embedded microcontroller architecture. This book attempts to address this through a series of recipes that develop embedded applications targeting the ARM-Cortex M4 device family. The recipes in this book have all been tested using the Keil MCBSTM32F400 board. This board includes a small graphic LCD touchscreen (320x240 pixels) that can be used to create a variety of 2D gaming applications. These motivate a younger audience and are used throughout the book to illustrate particular hardware peripherals and software concepts. C language is used predominantly throughout but one chapter is devoted to recipes involving assembly language. Programs are mostly written using ARM’s free microcontroller development kit (MDK) but for those looking for open source development environments the book also shows how to configure the ARM-GNU toolchain. Some of the recipes described in the book are the basis for laboratories and assignments undertaken by undergraduates. Style and approach The ARM Cortex-M4 Cookbook is a practical guide full of hands-on recipes. It follows a step-by-step approach that allows you to find, utilize and learn ARM concepts quickly.
Swift 2 By Example
Swift 2 By Example
Giordano Scalzo
¥80.65
Create robust and extensible iOS apps using the advanced features of Swift 2 About This Book Get up to speed with the new features of Swift 2 by following the exhaustive examples in this book Specialize in developing real iOS apps, and 2D and 3D videogames using Swift and Cocoapods Learn how to build server API apps to feed your iOS client apps Who This Book Is For This book is ideal for those who want to learn to develop app in Swift, starting the right way. Whether you are an expert Objective-C programmer or are new to this platform, you’ll quickly grasp the code of real world apps, and discover how to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory. What You Will Learn Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Use a clean and effective architecture to decrease complexity and speed up development Take advantage of the most useful parts of the iOS SDK Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client’s apps In Detail Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible. Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance. Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem. We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. Style and approach These easy-to-follow tutorials show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server ecommerce app right from scratch.
Raspberry Pi Computer Architecture Essentials
Raspberry Pi Computer Architecture Essentials
Andrew K. Dennis
¥71.93
Explore Raspberry Pi's architecture through innovative and fun projects About This Book Explore Raspberry Pi 2’s hardware through the Assembly, C/C++, and Python programming languages Experiment with connecting electronics up to your Raspberry Pi 2 and interacting with them through software Learn about the Raspberry Pi 2 architecture and Raspbian operating system through innovative projects Who This Book Is For Raspberry Pi Computer Architecture Essentials is for those who are new and those who are familiar with the Raspberry Pi. Each topic builds upon earlier ones to provide you with a guide to Raspberry Pi’s architecture. From the novice to the expert, there is something for everyone. A basic knowledge of programming and Linux would be helpful but is not required. What You Will Learn Set up your Raspberry Pi 2 and learn about its hardware Write basic programs in Assembly Language to learn about the ARM architecture Use C and C++ to interact with electronic components Find out about the Python language and how to use it to build web applications Interact with third-party microcontrollers Experiment with graphics and audio programming Expand Raspberry Pi 2’s storage mechanism by using external devices Discover Raspberry Pi 2’s GPIO pins and how to interact with them In Detail With the release of the Raspberry Pi 2, a new series of the popular compact computer is available for you to build cheap, exciting projects and learn about programming. In this book, we explore Raspberry Pi 2’s hardware through a number of projects in a variety of programming languages. We will start by exploring the various hardware components in detail, which will provide a base for the programming projects and guide you through setting up the tools for Assembler, C/C++, and Python. We will then learn how to write multi-threaded applications and Raspberry Pi 2’s multi-core processor. Moving on, you’ll get hands on by expanding the storage options of the Raspberry Pi beyond the SD card and interacting with the graphics hardware. Furthermore, you will be introduced to the basics of sound programming while expanding upon your knowledge of Python to build a web server. Finally, you will learn to interact with the third-party microcontrollers. From writing your first Assembly Language application to programming graphics, this title guides you through the essentials. Style and approach This book takes a step-by-step approach to exploring Raspberry Pi’s architecture through projects that build upon each other. Each project provides you with new information on how to interact with an aspect of the Raspberry Pi and Raspbian operating system, providing a well-rounded guide.
Extending SaltStack
Extending SaltStack
Joseph Hall
¥80.65
Extend the power of your infrastructure and applications with Salt modules About This Book Get the most up-to-date practical resource on writing new Salt modules and extending Salt Learn through use cases and encounter both commonly-used modules as well as advanced ones Effectively troubleshoot problems and hiccups encountered while building and putting modules to work Who This Book Is For This book is for both new and existing Salt developers who are looking to build and write new Salt modules. Some prior Python development experience is expected. What You Will Learn Understand the working of Salt's Loader system Write several of the most common types of Salt modules Interact between different kinds of modules and build new ones Submit open source modules upstream to the Salt project Make Salt interact with third-party services and applications In Detail Salt already ships with a very powerful set of tools, but that doesn't mean that they all suit your needs perfectly. By adding your own modules and enhancing existing ones, you can bring the functionality that you need to increase your productivity. Extending SaltStack follows a tutorial-based approach to explain different types of modules, from fundamentals to complete and full-functioning modules. Starting with the Loader system that drives Salt, this book will guide you through the most common types of modules. First you will learn how to write execution modules. Then you will extend the configuration using the grain, pillar, and SDB modules. Next up will be state modules and then the renderers that can be used with them. This will be followed with returner and output modules, which increase your options to manage return data. After that, there will be modules for external file servers, clouds, beacons, and finally external authentication and wheel modules to manage the master. With this guide in hand, you will be prepared to create, troubleshoot, and manage the most common types of Salt modules and take your infrastructure to new heights! Style and approach This book follows a step-by-step tutorial-based approach explaining the different types of modules, from fundamentals to complete and full-functioning modules.
Web Developer's Reference Guide
Web Developer's Reference Guide
Joshua Johanan
¥80.65
A one-stop guide to the essentials of web development including popular frameworks such as jQuery, Bootstrap, AngularJS, and Node.js About This Book Understand the essential elements of HTML, CSS, and JavaScript, including how and when to use them Walk through three of the best and most popular web development frameworks – jQuery, Bootstrap, and AngularJS References for any function you will need in your day-to-day web development Who This Book Is For This book is perfect for beginners but more advanced web developers will also benefit. Laid out so you can refer to as much or as little as you need to, with this book you can exhaustively explore essential concepts for modern web developers. What You Will Learn Explore detailed explanations of all the major HTML elements and attributes, illustrated with examples Take a deep dive into CSS properties and functions and master their usage Find clear, concise de*ions of JavaScript syntax and expressions Recognize various JavaScript design patterns and learn the basics of JavaScript object-orientated programming Implement the latest ECMAScript 6 for client-side *ing in your web applications Discover new ways to develop your website's front end quickly and easily using Bootstrap Write JavaScript extensibly using jQuery-JavaScript's feature-rich library Delve into the key Node.js modules used in JavaScript server-side programming Access AngularJS 's important modules, controllers, directives, and services quickly In Detail This comprehensive reference guide takes you through each topic in web development and highlights the most popular and important elements of each area. Starting with HTML, you will learn key elements and attributes and how they relate to each other. Next, you will explore CSS pseudo-classes and pseudo-elements, followed by CSS properties and functions. This will introduce you to many powerful and new selectors. You will then move on to JavaScript. This section will not just introduce functions, but will provide you with an entire reference for the language and paradigms. You will discover more about three of the most popular frameworks today—Bootstrap, which builds on CSS, jQuery which builds on JavaScript, and AngularJS, which also builds on JavaScript. Finally, you will take a walk-through Node.js, which is a server-side framework that allows you to write programs in JavaScript. Style and approach This book is an easy-to-follow, comprehensive reference guide. Each topic, function, or element is listed methodically along with parameters, return values, and de*ions. Examples are also included to help you put the concepts to use quickly in the real world.
Unity 5.x By Example
Unity 5.x By Example
Alan Thorn
¥90.46
An example-based practical guide to get you up and running with Unity 5.x About This Book The most updated resource on Unity 5.x with comprehensive discussion on all the new features of Unity 5.x Understand the core concepts surrounding Unity5 game development with this power-packed hands-on guide Brush up your existing game development skills and create games that have a brilliant gameplay using the excellent examples from this book Who This Book Is For The ideal target audience for this book would be game developers. They need not have previous experience with Unity since this book will cover all the basics about game development with unity. This would also be a very good resource for Unity developers who want to brush up their basic Unity skills and also get up and running with creating interesting games with Unity 5.x. What You Will Learn Understand core Unity concepts, such as game objects, components, and scenes Learn level design techniques for building immersive and interesting worlds Learn to make functional games with C# *ing Use the toolset creatively to build games of different themes and styles Learn to handle player controls and input functionality Dive into the process of working with terrains and world-creation tools Import custom content into Unity from third-party tools, such as Maya and Blender Get to grips with making both 2D and 3D games In Detail Unity is an exciting and popular engine in the game industry. Throughout this book, you’ll learn how to use Unity by making four fun game projects, from shooters and platformers to exploration and adventure games. Unity 5 By Example is an easy-to-follow guide for quickly learning how to use Unity in practical context, step by step, by making real-world game projects. Even if you have no previous experience of Unity, this book will help you understand the toolset in depth. You'll learn how to create a time-critical collection game, a twin-stick space shooter, a platformer, and an action-fest game with intelligent enemies. In clear and accessible prose, this book will present you with step-by-step tutorials for making four interesting games in Unity 5 and explain all the fundamental concepts along the way. Starting from the ground up and moving toward an intermediate level, this book will help you establish a strong foundation in making games with Unity 5. Style and approach This book would be a very unique resource for any game developer who wants to get up and running with Unity. The unique example based approach will take you through the most basic games towards the more complex ones and will gradually build your skill level.
Learning Responsive Data Visualization
Learning Responsive Data Visualization
Christoph K?rner
¥80.65
Master the art of building responsive visualizations on the Web About This Book Learn the techniques for building data visualizations that work well for all screen sizes Implement responsive techniques with popular libraries to get to grips with building responsive visualizations that work in the real world Incorporate responsive workflow in your data visualization process to build visualizations that take a mobile-first approach. Who This Book Is For Web developers and data science professionals who want to make their visualizations work for smaller screen sizes. Some basic knowledge of JavaScript and Data visualization is expected. What You Will Learn Get familiar with responsive design for data visualizations Understand the main concepts of D3.js to create interactive visualizations Unleash the power of Bootstrap to create stunning and responsive visualizations for all screen resolutions Implement Touch and Mouse interactions for mobile-first applications Design Transitions and Animations that impress in portrait and landscape Build a Responsive World Map using GeoJSON and D3.js In Detail Using D3.js and Responsive Design principles, you will not just be able to implement visualizations that look and feel awesome across all devices and screen resolutions, but you will also boost your productivity and reduce development time by making use of Bootstrap—the most popular framework for developing responsive web applications. This book teaches the basics of scalable vector graphics (SVG), D3.js, and Bootstrap while focusing on Responsive Design as well as mobile-first visualizations; the reader will start by discovering Bootstrap and how it can be used for creating responsive applications, and then implement a basic bar chart in D3.js. You will learn about loading, parsing, and filtering data in JavaScript and then dive into creating a responsive visualization by using Media Queries, responsive interactions for Mobile and Desktop devices, and transitions to bring the visualization to life. In the following chapters, we build a fully responsive interactive map to display geographic data using GeoJSON and set up integration testing with Protractor to test the application across real devices using a mobile API gateway such as AWS Device Farm. You will finish the journey by discovering the caveats of mobile-first applications and learn how to master cross-browser complications. Style and approach As the world shifts to mobile devices for consuming data on the Web, developers are faced with the unique challenge of making data visualizations work for their smaller screens. The growth of responsive web design enabled developers to adopt page layouts and media for smaller screens, but there is still little information available on how to adapt data visualizations for the smaller screens. This book fills this important gap and shows how responsive web design principles can be extended to create visualizations that work well regardless of the screen size, thereby allowing developers to build user-friendly visualizations that work well on all devices. In addition to covering some of the popular techniques and design patterns for building responsive visualizations, the book also shows readers how to implement these techniques with the help of some popular tools and libraries.