万本电子书0元读

万本电子书0元读

OpenStack: Building a Cloud Environment
OpenStack: Building a Cloud Environment
Alok Shrivastwa,Sunil Sarat,Kevin Jackson
¥161.31
Learn how you can put the features of OpenStack to work in the real world in this comprehensive path About This Book Harness the abilities of experienced OpenStack administrators and architects, and run your own private cloud successfully Learn how to install, configure, and manage all of the OpenStack core projects including topics on Object Storage, Block Storage, and Neutron Networking services such as LBaaS and FWaaS Get better equipped to troubleshoot and solve common problems in performance, availability, and automation that confront production-ready OpenStack environments Who This Book Is For This course is for those who are new to OpenStack who want to learn the cloud networking fundamentals and get started with OpenStack networking. Basic understanding of Linux Operating System, Virtualization, and Networking, and Storage principles will come in handy. What You Will Learn Get an introduction to OpenStack and its components Store and retrieve data and images using storage components, such as Cinder, Swift, and Glance Install and configure Swift, the OpenStack Object Storage service, including configuring Container Replication between datacenters Gain hands on experience and familiarity with Horizon, the OpenStack Dashboard user interface Learn how to automate OpenStack installations using Ansible and Foreman Follow practical advice and examples for running OpenStack in production Fix common issues with images served through Glance and master the art of troubleshooting Neutron networking In Detail OpenStack is a collection of software projects that work together to provide a cloud fabric. Learning OpenStack Cloud Computing course is an exquisite guide that you will need to build cloud environments proficiently. This course will help you gain a clearer understanding of OpenStack’s components and their interaction with each other to build a cloud environment. The first module, Learning OpenStack, starts with a brief look into the need for authentication and authorization, the different aspects of dashboards, cloud computing fabric controllers, along with 'Networking as a Service' and 'Software defined Networking'. Then, you will focus on installing, configuring, and troubleshooting different architectures such as Keystone, Horizon, Nova, Neutron, Cinder, Swift, and Glance. After getting familiar with the fundamentals and application of OpenStack, let's move deeper into the realm of OpenStack. In the second module, OpenStack Cloud Computing Cookbook, preview how to build and operate OpenStack cloud computing, storage, networking, and automation. Dive into Neutron, the OpenStack Networking service, and get your hands dirty with configuring ML2, networks, routers, and distributed virtual routers. Further, you'll learn practical examples of Block Storage, LBaaS, and FBaaS. The final module, Troubleshooting OpenStack, will help you quickly diagnose, troubleshoot, and correct problems in your OpenStack. We will diagnose and remediate issues in Keystone, Glance, Neutron networking, Nova, Cinder block storage, Swift object storage, and issues caused by Heat orchestration. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning OpenStack by Alok Shrivastwa, Sunil Sarat OpenStack Cloud Computing Cookbook - Third Edition by Kevin Jackson , Cody Bunch, Egle Sigler Troubleshooting OpenStack by Tony Campbell Style and approach This course aims to create a smooth learning path that will teach you how to get started with setting up private and public clouds using a free and open source cloud computing platform—OpenStack. Through this comprehensive course, you'll learn OpenStack Cloud computing from scratch to finish and more!"
Javascript: Object Oriented Programming
Javascript: Object Oriented Programming
Ved Antani,Gastón C. Hillar,Stoyan Stefanov
¥143.87
Build sophisticated web applications by mastering the art of Object-Oriented Java* About This Book Learn popular Object-Oriented programming (OOP) principles and design patterns to build robust apps Implement Object-Oriented concepts in a wide range of frontend architectures Capture objects from real-world elements and create object-oriented code that represents them Learn the latest ES6 features and how to test and debug issues with JavaScript code using various modern mechanisms Who This Book Is For JavaScript developers looking to enhance their web developments skills by learning object-oriented programming. What You Will Learn Get acquainted with the basics of JavaScript language constructs along with object-oriented programming and its application. Learn to build scalable server application in JavaScript using Node.js Generate instances in three programming languages: Python, JavaScript, and C# Work with a combination of access modifiers, prefixes, properties, fields, attributes, and local variables to encapsulate and hide data Master DOM manipulation, cross-browser strategies, and ES6 Identify and apply the most common design patterns such as Singleton, Factory, Observer, Model-View-Controller, and Mediator Patterns Design applications using a modular architecture based on SOLID principles In Detail JavaScript is the behavior, the third pillar in today's paradigm that looks at web pages as something that consists of : content (HTML), presentation (CSS), and behavior (JavaScript). Using JavaScript, you can create interactive web pages along with desktop widgets, browser, and application extensions, and other pieces of software. Object-oriented programming, which is popularly known as OOP, is basically based on the concept of objects rather than actions. The first module will help you master JavaScript and build futuristic web applications. You will start by getting acquainted with the language constructs and how to organize code easily. You develop concrete understanding of variable scoping, loops, and best practices on using types and data structures, as well as the coding style and recommended code organization patterns in JavaScript. The book will also teach you how to use arrays and objects as data structures. By the end of the book, you will understand how reactive JavaScript is going to be the new paradigm. The second module is an easy-to-follow course, which includes hands-on examples of solutions to common problems with object-oriented code. It will help to identify objects from real-life scenarios, to protect and hide data with the data encapsulation features of Python, JavaScript, and C#. You will discover the advantage of duck typing in both Python and JavaScript, while you work with interfaces and generics in C#. With a fair understanding of interfaces, multiple inheritance, and composition, you will move on to refactor existing code and to organize your source for easy maintenance and extension. The third module takes you through all the in-depth and exciting futures hidden behind the facade. You should read through this course if you want to be able to take your JavaScript skills to a new level of sophistication. Style and approach This course is a comprehensive guide where each chapter consists of best practices, constructive advice, and few easy-to-follow examples that will build up your skills as you advance through the book. Get object oriented with this course, which takes you on a journey to get acquainted with few useful hands-on tools, features, and ways to enhance your productivity using OOP techniques. It will also act as a reference guide with useful examples on resolving problems with object-oriented code in Python, JavaScript, and C#.
Go: Building Web Applications
Go: Building Web Applications
Nathan Kozyra,Mat Ryer,
¥152.59
Build real-world, production-ready solutions by harnessing the powerful features of Go About This Book An easy-to-follow guide that provides everything a developer needs to know to build end-to-end web applications in Go Write interesting and clever, but simple code, and learn skills and techniques that are directly transferable to your own projects A practical approach to utilize application scaffolding to design highly scalable programs that are deeply rooted in go routines and channels Who This Book Is For This book is intended for developers who are new to Go, but have previous experience of building web applications and APIs. What You Will Learn Build a fully featured REST API to enable client-side single page apps Utilize TLS to build reliable and secure sites Learn to apply the nuances of the Go language to implement a wide range of start-up quality projects Create websites and data services capable of massive scale using Go's net/http package, exploring RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities ranging from authentication and authorization to a fully functioning thesaurus Explore the core syntaxes and language features that enable concurrency in Go Understand when and where to use concurrency to keep data consistent and applications non-blocking, responsive, and reliable Utilize advanced concurrency patterns and best practices to stay low-level without compromising the simplicity of Go itself In Detail Go is an open source programming language that makes it easy to build simple, reliable, and efficient software. It is a statically typed language with syntax loosely derived from that of C, adding garbage collection, type safety, some dynamic-typing capabilities, additional built-in types such as variable-length arrays and key-value maps, and a large standard library. This course starts with a walkthrough of the topics most critical to anyone building a new web application. Whether it’s keeping your application secure, connecting to your database, enabling token-based authentication, or utilizing logic-less templates, this course has you covered. Scale, performance, and high availability lie at the heart of the projects, and the lessons learned throughout this course will arm you with everything you need to build world-class solutions. It will also take you through the history of concurrency, how Go utilizes it, how Go differs from other languages, and the features and structures of Go's concurrency core. It will make you feel comfortable designing a safe, data-consistent, and high-performance concurrent application in Go. This course is an invaluable resource to help you understand Go's powerful features to build simple, reliable, secure, and efficient web applications. Style and approach This course is a step-by-step guide, which starts off with the basics of go programming to build web applications and will gradually move on to cover intermediate and advanced topics. You will be going through this smooth transition by building interesting projects along with the authors, discussing significant options, and decisions at each stage, while keeping the programs lean, uncluttered, and as simple as possible.
Python: Journey from Novice to Expert
Python: Journey from Novice to Expert
Fabrizio Romano,Dusty Phillips,Rick van Hattem
¥179.84
Learn core concepts of Python and unleash its power to * highest quality Python programs About This Book Develop a strong set of programming skills with Pyhton that you will be able to express in any situation, on every platform, thanks to Python's portability Stop writing *s and start architecting programs by applying object-oriented programming techniques in Python Learn the trickier aspects of Python and put it in a structured context for deeper understanding of the language Who This Book Is For This course is meant for programmers who wants to learn Python programming from a basic to an expert level. The course is mostly self-contained and introduces Python programming to a new reader and can help him become an expert in this trade. What You Will Learn Get Python up and running on Windows, Mac, and Linux in no time Grasp the fundamental concepts of coding, along with the basics of data structures and control flow Understand when to use the functional or the object-oriented programming approach Extend class functionality using inheritance Exploit object-oriented programming in key Python technologies, such as Kivy and Django Understand how and when to use the functional programming paradigm Use the multiprocessing library, not just locally but also across multiple machines In Detail Python is a dynamic and powerful programming language, having its application in a wide range of domains. It has an easy-to-use, simple syntax, and a powerful library, which includes hundreds of modules to provide routines for a wide range of applications, thus making it a popular language among programing enthusiasts.This course will take you on a journey from basic programming practices to high-end tools and techniques giving you an edge over your peers. It follows an interesting learning path, divided into three modules. As you complete each one, you’ll have gained key skills and get ready for the material in the next module.The first module will begin with exploring all the essentials of Python programming in an easy-to-understand way. This will lay a good foundation for those who are interested in digging deeper. It has a practical and example-oriented approach through which both the introductory and the advanced topics are explained. Starting with the fundamentals of programming and Python, it ends by exploring topics, like GUIs, web apps, and data science.In the second module you will learn about object oriented programming techniques in Python. Starting with a detailed analysis of object-oriented technique and design, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. This module fully explains classes, data encapsulation, inheritance, polymorphism, abstraction, and exceptions with an emphasis on when you can use each principle to develop well-designed software.With a good foundation of Python you will move onto the third module which is a comprehensive tutorial covering advanced features of the Python language. Start by creating a project-specific environment using venv. This will introduce you to various Pythonic syntax and common pitfalls before moving onto functional features and advanced concepts, thereby gaining an expert level knowledge in programming and teaching how to * highest quality Python programs. Style and approach This course follows a theory-cum-practical approach having all the ingredients that will help you jump into the field of Python programming as a novice and grow-up as an expert. The aim is to create a smooth learning path that will teach you how to get started with Python and carry out expert-level programming techniques at the end of course.
Android High Performance Programming
Android High Performance Programming
Enrique López Mañas,Diego Grancini,
¥90.46
Build fast and efficient Android apps that run as reliably as clockwork in a multi-device world About This Book . Wide coverage of various topics that help in developing optimal applications . Explore the concepts of Advanced Native Coding in depth . A must-have for professional-standard Android developers for whom performance failures and the sloppy use of resources are simply unacceptable Who This Book Is For This book is aimed at developers with an advanced knowledge of Android and who want to test their skills and learn new techniques to increase the performance of their applications. We assume they are comfortable working with the entire Android SDK, and have been doing it for a few years. They need to be familiar with frameworks such as NDK to use native code, which is crucial for app performance What You Will Learn . Create Android applications that squeeze the most from the limited resource capacity of devices . Swap code that isn’t performing . Efficient memory management by identifying problems such as leaks . Reap the benefits of multithreaded and asynchronous programming . Maximize the security and encryption mechanisms natively provided by Android . Perform efficient network operations and techniques to retrieve data from servers . Master the NDK to write native code that can perform faster operations In Detail Performant applications are one of the key drivers of success in the mobile world. Users may abandon an app if it runs slowly. Learning how to build applications that balance speed and performance with functionality and UX can be a challenge; however, it's now more important than ever to get that balance right. Android High Performance will start you thinking about how to wring the most from any hardware your app is installed on, so you can increase your reach and engagement. The book begins by providing an introduction to state–of-the-art Android techniques and the importance of performance in an Android application. Then, we will explain the Android SDK tools regularly used to debug and profile Android applications. We will also learn about some advanced topics such as building layouts, multithreading, networking, and security. Battery life is one of the biggest bottlenecks in applications; and this book will show typical examples of code that exhausts battery life, how to prevent this, and how to measure battery consumption from an application in every kind of situation to ensure your apps don’t drain more than they should. This book explains techniques for building optimized and efficient systems that do not drain the battery, cause memory leaks, or slow down with time. Style and approach The book follows a tutorial-based approach to take the reader from the basic fundamentals of debugging to advanced performance-improvement concepts.
Unreal Engine: Game Development from A to Z
Unreal Engine: Game Development from A to Z
Joanna Lee,John P. Doran,Nitish Misra
¥179.84
Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games Construct a top-notch game by using the assets offered by Unreal Engine, thereby reducing the time to download, create assets on your own. Understand when and why to use different features and functionalities of Unreal Engine 4 to create your own games Learn to use Unreal 4 by making a first person puzzle game, Blockmania, for Android. Who This Book Is For This path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended. What You Will Learn Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level Get clued up about working with Slate, Unreal’s UI solution through the UMG Editor Put together your own content and materials to build cutscenes and learn how to light scenes effectively Get tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes Explore the ways to package your game for Android Devices and porting it to the Google Playstore Know inside out about creating materials, and applying them to assets for better performance Understand the differences between BSP and static meshes to make objects interactive In Detail Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms. The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content. After getting familiar with Unreal Engine’s core concepts, it’s time that you dive into the field of game development. In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters. By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published. The final step is to create your very own game that will keep mobile users hooked. This is what you'll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you've created your application, you will learn how to port and publish your game to the Google Play Store. With this course, you will be inspired to come up with your own great ideas for your future game development projects. Style and approach A practical collection of bestselling Packt titles, this Learning Path aims to help you skill up with Unreal Engine by curating some of our best titles into an essential, sequential collection.
Swift: Developing iOS Applications
Swift: Developing iOS Applications
Andrew J Wagner,Giordano Scalzo,Jon Hoffman
¥161.31
Unleash the power of Swift and discover the skills required to build incredible robust iOS applications About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on course Unveil the complex underpinnings of Swift to turn your app ideas into reality Specialize in developing real iOS apps, and 2D and 3D video games using Swift and Cocoapods Dive deep into protocol extensions, learn new error handling model and use featured Swift design patterns to write more efficient code Who This Book Is For This course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time. What You Will Learn From a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks, so you are not intimidated by them Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client’s apps Dive into the core components of Swift 2 including operators, collections, control flow, and functions Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions Develop a practical understanding of sub*s, optionals, and closures Master Objective-C interoperability with mix and match Access network resources using Swift Implement various standard design patterns in the Swift language In Detail The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We’ll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you’ll gain key skills and be ready for the material in the next module. The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you’ll have a basic understanding of Swift 2 and its functionalities. The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. You’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it. Style and approach This course includes all the resources that will help you jump into the app development .This course covers all the important aspects Swift application development and is divided into individual modules so that you develop your skill after the completion of a module and get ready for the next. Through this comprehensive course, you'll learn how to use Swift programming with hands-on examples from scratch to finish!
Mastering JBoss Enterprise Application Platform 7
Mastering JBoss Enterprise Application Platform 7
Francesco Marchioni,Luigi Fugaro,
¥99.18
Create modular scalable enterprise-grade applications with JBoss Enterprise Application Platform 7 About This Book Leverage the power of JBoss EAP 7 along with Java EE 7 to create professional enterprise grade applications. Get you applications cloud ready and make them highly scalable using this advanced guide. Become a pro Java Developer and move ahead of the crowd with this advanced practical guide. Who This Book Is For The ideal target audience for this book is Java System Administrators who already have some experience with JBoss EAP and who now want explore in depth creating Enterprise grade apps with the latest JBoss EAP version. What You Will Learn Configure services using the Command Line Interface Deliver fault tolerant server configurations Harden the application server with advanced techniques Expand the application server's horizon with tools such as like Docker/OpenShift Create enterprise ready configurations using clustering techniques. Deliver advanced security solutions and learn how to troubleshoot common network/performance issues In Detail The JBoss Enterprise Application Platform (EAP) has been one of the most popular tools for Java developers to create modular, cloud-ready, and modern applications. It has achieved a reputation for architectural excellence and technical savvy, making it a solid and efficient environment for delivering your applications. The book will first introduce application server configuration and the management instruments that can be used to control the application server. Next, the focus will shift to enterprise solutions such as clustering, load balancing, and data caching; this will be the core of the book. We will also discuss services provided by the application server, such as database connectivity and logging. We focus on real-world example configurations and how to avoid common mistakes. Finally, we will implement the knowledge gained so far in terms of Docker containers and cloud availability using RedHat's OpenShift. Style and approach If you are a Java developer who wants to level-up to modern day Java web development with the latest Java EE 7 and JBoss EAP 7, this book is the ideal solution for you. It addresses (in a clear and simple way) proof-of-concept scenarios such as clustering and cloud and container configurations, and explains how to solve common issues.
Mobile Forensics – Advanced Investigative Strategies
Mobile Forensics – Advanced Investigative Strategies
Oleg Afonin,Vladimir Katalov
¥90.46
Master powerful strategies to acquire and analyze evidence from real-life scenarios About This Book A straightforward guide to address the roadblocks face when doing mobile forensics Simplify mobile forensics using the right mix of methods, techniques, and tools Get valuable advice to put you in the mindset of a forensic professional, regardless of your career level or experience Who This Book Is For This book is for forensic analysts and law enforcement and IT security officers who have to deal with digital evidence as part of their daily job. Some basic familiarity with digital forensics is assumed, but no experience with mobile forensics is required. What You Will Learn Understand the challenges of mobile forensics Grasp how to properly deal with digital evidence Explore the types of evidence available on iOS, Android, Windows, and BlackBerry mobile devices Know what forensic outcome to expect under given circumstances Deduce when and how to apply physical, logical, over-the-air, or low-level (advanced) acquisition methods Get in-depth knowledge of the different acquisition methods for all major mobile platforms Discover important mobile acquisition tools and techniques for all of the major platforms In Detail Investigating digital media is impossible without forensic tools. Dealing with complex forensic problems requires the use of dedicated tools, and even more importantly, the right strategies. In this book, you’ll learn strategies and methods to deal with information stored on smartphones and tablets and see how to put the right tools to work. We begin by helping you understand the concept of mobile devices as a source of valuable evidence. Throughout this book, you will explore strategies and "plays" and decide when to use each technique. We cover important techniques such as seizing techniques to shield the device, and acquisition techniques including physical acquisition (via a USB connection), logical acquisition via data backups, over-the-air acquisition. We also explore cloud analysis, evidence discovery and data analysis, tools for mobile forensics, and tools to help you discover and analyze evidence. By the end of the book, you will have a better understanding of the tools and methods used to deal with the challenges of acquiring, preserving, and extracting evidence stored on smartphones, tablets, and the cloud. Style and approach This book takes a unique strategy-based approach, executing them on real-world scenarios. You will be introduced to thinking in terms of "game plans," which are essential to succeeding in analyzing evidence and conducting investigations.
3D Game Design with Unreal Engine 4 and Blender
3D Game Design with Unreal Engine 4 and Blender
Justin Plowman
¥90.46
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments About This Book The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4 Practical step-by-step approach with plenty of illustrative examples to get you started immediately Who This Book Is For This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential What You Will Learn Create a fully functioning game level of your own design using Blender and Unreal Engine 4 Customize your level with detailed 3D assets created with Blender Import assets into Unreal Engine 4 to create an amazing finished product Build a detailed dynamic environment with goals and an ending Explore Blender’s incredible animation tools to animate elements of your game Create great environments using sound effects, particle effects, and class blueprints In Detail Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment. Style and approach This will have a clear, step-by-step approach to creating game assets in Blender and then importing them to UE4 to create stunning game environments. All asset creation techniques are explained in detail along with tips on how to use them to create your own game environments. The book offers end-to-end coverage of how to design a game level from scratch.
Getting Started with Microsoft System Center Operations Manager
Getting Started with Microsoft System Center Operations Manager
Kevin Greene
¥107.90
A beginner's guide to help you design, deploy and administer your System Center Operations Manager 2016 and 2012 R2 environments About This Book Discover how to monitor complex IT environments with System Center Operations Manager using tips, tricks and best practice recommendations from industry experts. Learn how to create eye-catching dashboards and reports to help deliver a tangible return on investment back to your organization. Optimize, troubleshoot and perform disaster recovery in Operations Manager using step by step examples based on real-world scenarios. Who This Book Is For The target audience for this book is the IT Pro or System Administrator who wants to deploy and use System Center Operations Manager but has no previous knowledge of the product. As a ‘Getting Started’ book, our primary objective is to equip you with the knowledge you need to feel comfortable when working with common monitoring scenarios in OpsMgr. With this in mind, deep-diving into less-common OpsMgr features such as Audit Collection Services (ACS), Agentless Exception Monitoring (AEM) and Application Performance Monitoring (APM) has been intentionally omitted. What You Will Learn Install a new System Center 2016 Operations Manager Management Group Design and provision custom views to relevant support teams. Understand how to deploy agents Work with management packs Monitor network devices Model your IT services with distributed applications Create dashboards and custom visualizations Tune, optimize, maintain and troubleshoot System Center Operations Manager In Detail Most modern IT environments comprise a heterogeneous mixture of servers, network devices, virtual hypervisors, storage solutions, cross-platform operating systems and applications. All this complexity brings a requirement to deliver a centralized monitoring and reporting solution that can help IT administrators quickly identify where the problems are and how best to resolve them. Using System Center Operations Manager (OpsMgr), administrators get a full monitoring overview of the IT services they have responsibility for across the organization - along with some useful management capabilities to help them remediate any issues they've been alerted to. This book begins with an introduction to OpsMgr and its core concepts and then walks you through designing and deploying the various roles. After a chapter on exploring the consoles, you will learn how to deploy agents, work with management packs, configure network monitoring and model your IT services using distributed applications. There’s a chapter dedicated to alert tuning and another that demonstrates how to visualize your IT using dashboards. The final chapters in the book discuss how to create alert sub*ions, manage reports, backup and recover OpsMgr, perform maintenance and troubleshoot common problems. Style and approach A beginner’s guide that focuses on providing the practical skills required to effectively deploy and administer OpsMgr with walkthrough examples and tips on all the key concepts.
Learning ArcGIS Runtime SDK for .NET
Learning ArcGIS Runtime SDK for .NET
Ron Vincent
¥80.65
Learn how to build native, cross-platform mapping apps with this comprehensive and practical guide, using the MVVM pattern About This Book Enhance the user experience with the power of ArcGIS runtime SDK for .NET. This clear, well segregated book has all the information you need on ArcGIS Runtime SDK. Just name it—this book has it! This highly practical book empowers you to build your own custom application! Get to know the inner details of ArcGIS Runtime SDK from our experts, in this book written by Ron Vincent, with 24 years' experience in the GIS industry and many in GIS training. Who This Book Is For This book caters to long-term users of Esri’s technologies that are new to mobile development or are transitioning from older Esri technologies such as ArcGIS Engine. It is also for users who are unfamiliar with Esri or GIS and are in need of a mapping solution for either their desktop or a mobile platform, or both. The book requires knowledge of .NET. What You Will Learn Understand and implement the MVVM pattern using MVVM Light Create and add layers from offline and online resources such as ArcGIS Online or ArcGIS for Server Create a 2D or 3D map and decide what kind of symbology to use Symbolize the layers based on the geometry Search and find objects in the layers Geocode an address and create a route using an address Edit layer objects from online content and offline content Test the application using test-driven development and then build and release the application for the intended audience In Detail ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms. Style and approach This comprehensive book takes a completely practical approach, where every chapter explains the important concepts and demonstrates a practical application of them in a hands-on manner.
Magento Extensions Development
Magento Extensions Development
Jérémie Bouchet
¥71.93
Design, build, and maintain a powerful, secure, and complete extension for Magento 2, the world’s favorite e-commerce platform About This Book Deploy a complete real-world extension step by step Construct your extension with the best and most up-to-date development methods Learn about team working and code sharing Who This Book Is For If you want to write a specific customization or a large new and full-featured extension on Magento 2, this book is intended for you. You must be an intermediate to professional-level developer in PHP to appreciate this book. What You Will Learn Build a fully-functional complex extension to add new functionality to Magento Register your code with GIT and work with your team Write new layouts and templates Set up a fully configurable grid and forms in the backend Create code unit tests and run them through TDD Propose localized contents Develop optimized extensions for a high-load environment Publish extensions on the Magento Connect Marketplace In Detail Magento has been revealed as the best and the most popular open source e-commerce platform in the world, with about 250k+ online stores. Magento 2 is the most recent version of this awesome toolset: every new and modern development techniques are used to offer a real modular approach and powerful architecture. The book will support you in the writing of innovative and complex extensions. Starting from the beginning, we will cover how to set up a development environment that allows you to be really efficient in your functionality writing, including GIT registering and many other development tools. We then move on to provide a large overview of the best practices to scale your module in a high-load environment. After these foundations, you will see how to use test driven-development (TDD) and unit tests to handle your code. We then build a complex extension together, step by step, and internationally-ready. Next, you will find out how to protect the users’ data. Finally, we will take a look a publishing the extension on the new Magento Connect marketplace and how to protect your intellectual property. After you read this book, you will know everything you need to know to become an invaluable extension editor, whether it is for your customers’ needs or for your own requirements. Style and approach This book takes a step-by-step approach to developing the extension and learning the new concepts of developments. Each topic is explained sequentially in the process of creating the extension, and punctuated by detailed explanations of the features of the code.
Delphi Cookbook - Second Edition
Delphi Cookbook - Second Edition
Daniele Teti
¥90.46
Over 60 hands-on recipes to help you master the power of Delphi for cross-platform and mobile development on multiple platforms About This Book Get to grips with Delphi to build and deploy various cross-platform applications Design, develop, and deploy real-world applications by implementing a single source codebase This swift guide will increase your productivity to develop applications with Delphi Who This Book Is For If you are an intermediate developer with a basic knowledge of Delphi and you want to develop cross-platform applications, then this book is for you. Familiarity with the fundamentals of RAD (Rapid Application Development) Studio is expected. What You Will Learn Develop visually stunning applications using FireMonkey Deploy LiveBinding effectively with the right OOP approach Create server-side programs to serve RESTful web services and provide data to your mobile apps Use well-defined GUI design patterns to build mobile applications that provide a great user experience Build mobile apps that read data from a remote server efficiently Call the platform native API on Android and iOS even for an unpublished API Manage software customization for your customer by making better use of an extended RTTI Implement the most popular design pattern without wasting too much time on debugging and bug fixing In Detail Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for Microsoft Windows, Apple Mac OS X, Google Android, and Apple iOS. It helps you to concentrate on the real business and save yourself the pain of wandering amid GUI widget details, or having to tackle inter-platform incompatibilities. It also has a wide range of drag-and-drop controls, helping you code your business logic into your business model, and it compiles natively for desktop and mobile platforms. This book will teach you how to design and develop applications, deploy them on the cloud platform, and distribute them within an organization via Google Play and other similar platforms. You will begin with the basics of Delphi and get acquainted with JSON format strings, XSLT transformations, unicode encodings and various types of streams. We then move on to more advanced topics such as developing higher-order functions and using enumerators and RTTI. You will get an understanding of how Delphi RTL functions and how to use FireMonkey in a VCL application. We will then cover topics such as multithreading, using the parallel programming library and putting Delphi on a server. We will also take a look at the new feature of WebBroker Apache modules and then ride the mobile revolution with FireMonkey. By the end of the book, you will be able to develop and deploy cross-platform applications using Delphi. Style and approach Delphi Cookbook is an easy-to-follow guide, rich with hands-on examples of real-world programming tasks in Delphi.
Modern JavaScript Applications
Modern JavaScript Applications
Narayan Prusty
¥90.46
An example-driven guide that explores the world of modern web development with JavaScript About This Book Explore the new features of ECMAScript 6 and how they can be incorporated to build cutting edge web applications Learn about modern web architectures and build real-world apps on top of them Make use of modern JavaScript tools, techniques and frameworks to enhance your web development skills Who This Book Is For This book is for existing JavaScript developers who want to explore some of the modern JavaScript features, techniques, and architectures to develop cutting edge web applications. What You Will Learn Learn to create single page websites Gain expertise in responsive and dynamic website design Enable Real-time communications between client-client and client-server/server-client Create APIs for large-scale applications Write complete applications using functional reactive programming In Detail Over the years, JavaScript has taken significant strides in the world of modern web development to enhance the development of a wide range of applications with different architectures. This book explores the advanced and new features that have arrived in JavaScript and how they can be applied to develop high-quality applications with different architectures. The book begins by covering a single page application that builds on the innovative MVC approach using AngularJS. As we move forward, the book shows you how to develop an enterprise-level application with the microservices architecture, using Node to build web services. We then focus on network programming concepts and you’ll build a real-time web application with websockets. When you’ve gained a solid grip on the different architectures, we’ll move on to the area where JavaScript shines, that is, UI development. You’ll learn to build responsive, declarative UIs with React and Bootstrap. As we near the end of this book, you’ll see how the performance of web applications can be enhanced using Functional Reactive Programming (FRP). Along the way, the book also explores how the power of JavaScript can be increased multi-fold. After reading this book, you will have a solid knowledge of the latest JavaScript techniques, tools, and architecture to build modern web apps. Style and approach Covering all the new features in ECMAScript 6, this book takes a project-based approach to introduce you to all the latest techniques, tools, and architectures of JavaScript web development. Each project that the book builds will show you a different angle of the power of JavaScript in modern web development.
Modular Programming with PHP 7
Modular Programming with PHP 7
Branko Ajzele
¥90.46
Utilize the power of modular programming to improve code readability, maintainability, and testability About This Book This book demonstrates code reusability and distributed development to get high speed, maintainable, and fast applications It illustrates the development of a complete modular application developed using PHP7 in detail This book provides a high-level overview of the Symfony framework, a set of tools and a development methodology that are needed to build a modular web shop application Who This Book Is For This step-by-step guide is divided into two sections. The first section explores all the fundamentals of modular design technique with respect to PHP 7. The latter section demonstrates the practical development of individual modules of a web shop application. What You Will Learn Discover the new features of PHP 7 that are relevant to modular application development Write manageable code based on the GoF design patterns and SOLID principles Define the application requirements of a working modular application Explore the ins and outs of the Symfony framework Build a set of modules based on the Symfony framework that comprise a simple web shop app Use core modules to set the structure and dependencies for other modules to use Set up entities that are relevant to the module functionality and see how to manage these entities In Detail Modular design techniques help you build readable, manageable, reusable, and more efficient codes. PHP 7, which is a popular open source *ing language, is used to build modular functions for your software. With this book, you will gain a deep insight into the modular programming paradigm and how to achieve modularity in your PHP code. We start with a brief introduction to the new features of PHP 7, some of which open a door to new concepts used in modular development. With design patterns being at the heart of all modular PHP code, you will learn about the GoF design patterns and how to apply them. You will see how to write code that is easy to maintain and extend over time with the help of the SOLID design principles. Throughout the rest of the book, you will build different working modules of a modern web shop application using the Symfony framework, which will give you a deep understanding of modular application development using PHP 7. Style and approach This book is for intermediate-level PHP developers with little to no knowledge of modular programming who want to understand design patterns and principles in order to better utilize the existing frameworks for modular application development.
Learning IoT with Particle Photon and Electron
Learning IoT with Particle Photon and Electron
Rashid Khan,Kajari Ghoshdastidar,Ajith Vasudevan
¥54.49
Develop applications on one of the most popular platforms for IoT using Particle Photon and Electron with this fast-paced guide About This Book Get an introduction to IoT architecture, command-line build tools and applications of IoT devices and sensors Design and develop connected IoT applications using Particle Photon and Electron in a step-by-step manner, gaining an entry point into the field of IoT Get tips on troubleshooting IoT applications Who This Book Is For This book is for developers, IoT enthusiasts and hobbyists who want to enhance their knowledge of IoT machine-to-machine architecture using Particle Photon and Electron, and implement cloud-based IoT projects. What You Will Learn Setup the Particle Photon and Electron on the cloud using the command-line tools Build and deploy applications on the Photon and Electron using the Web-based IDE Setup a local cloud server to interact with Particle Photon and Electron Connect various components and sensors to Particle Photon and Electron Tinker with the existing firmware and deploy a custom firmware on the Photon and Electron Setup communication between two or more Particle Photon and Electron Debug and troubleshoot Particle Photon and Electron projects Use webhooks to communicate with various third-party server applications In Detail IoT is basically the network of physical devices, vehicles, buildings and other items—embedded with electronics, software, sensors, actuators, and network connectivity that enable these objects to collect and exchange data.. The number of connected devices is growing rapidly and will continue to do so over years to come. By 2020, there will be more than 20 billion connected devices and the ability to program such devices will be in high demand. Particle provides prototyping boards for IoT that are easy to program and deploy. Most importantly, the boards provided by Particle can be connected to the Internet very easily as they include Wi-Fi or a GSM module. Starting with the basics of programming Particle Photon and Electron, this book will take you through setting up your local servers and running custom firmware, to using the Photon and Electron to program autonomous cars. This book also covers in brief a basic architecture and design of IoT applications. It gives you an overview of the IoT stack. You will also get information on how to debug and troubleshoot Particle Photon and Electron and set up your own debugging framework for any IoT board. Finally, you’ll tinker with the firmware of the Photon and Electron by modifying the existing firmware and deploying them to your boards. By the end of this book, you should have a fairly good understanding of the IoT ecosystem and you should be able to build standalone projects using your own local server or the Particle Cloud Server. Style and approach This project-based guide contains easy-to-follow steps to program Particle Photon and Electron. You will learn to build connected applications with the help of projects of increasing complexity, and with each project, a new concept in IoT is taught.
Learning DevOps: Continuously Deliver Better Software
Learning DevOps: Continuously Deliver Better Software
Joakim Verona,Michael Duffy,Paul Swartout
¥152.59
Learn to use some of the most exciting and powerful tools to deliver world-class quality software with continuous delivery and DevOps About This Book Get to know the background of DevOps so you understand the collaboration between different aspects of an IT organization and a software developer Deploy top-quality software and ensure software maintenance and release management with this practical guide This course covers some of the most exciting technology available to DevOps engineers, and demonstrates multiple techniques for using them Real-world and realistic examples are provided to help you as you go about the implementation and adoption of continuous delivery and DevOps Who This Book Is For This course is for developers who want to understand how the infrastructure that builds today's enterprises works, and how to painlessly and regularly ship quality software. What You Will Learn Set up and familiarize yourself with all the tools you need to be efficient with DevOps Design an application that is suitable for continuous deployment systems with DevOps in mind Test the code using automated regression testing with Jenkins Selenium Managing the lifecycle of hosts, from creation to ongoing management using Puppet Razor Find out how to manage, use, and work with Code in the Git version management system See what traps, pitfalls, and hurdles to look out for as you implement continuous delivery and DevOps In Detail Harness the power of DevOps to boost your skill set and make your IT organization perform better. If you’re keen to employ DevOps techniques to better your software development, this course contains all you need to overcome the day-to-day complications of managing complex infrastructures the DevOps way. Start with your first module – Practical DevOps - that encompasses the entire flow from code from testing to production. Get a solid ground-level knowledge of how to monitor code for any anomalies, perform code testing, and make sure the code is running smoothly through a series of real-world exercise, and develop practical skills by creating a sample enterprise Java application. In the second module, run through a series of tailored mini-tutorials designed to give you a complete understanding of every DevOps automation technique. Create real change in the way you deliver your projects by utilizing some of the most commendable software available today. Go from your first steps of managing code in Git to configuration management in Puppet, monitoring using Sensu, and more. In the final module, get to grips with the continuous delivery techniques that will help you reduce the time and effort that goes into the delivery and support of software. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Practical DevOps by Joakim Verona DevOps Automation Cookbook by Michael Duffy Continuous Delivery and DevOps : A Quickstart Guide - Second Edition by Paul Swartout Style and approach This course is an easy to follow project based guide for all those with a keen interest in deploying world-class software using some of the most effective and remarkable technologies available.
Haskell High Performance Programming
Haskell High Performance Programming
Samuli Thomasson
¥90.46
Boost the performance of your Haskell applications using optimization, concurrency, and parallel programming About This Book Explore the benefits of lazy evaluation, compiler features, and tools and libraries designed for high performance Write fast programs at extremely high levels of abstraction Work through practical examples that will help you address the challenges of writing efficient code Who This Book Is For To get the most out of this book, you need to have a working knowledge of reading and writing basic Haskell. No knowledge of performance, optimization, or concurrency is required. What You Will Learn Program idiomatic Haskell that's also surprisingly efficient Improve performance of your code with data parallelism, inlining, and strictness annotations Profile your programs to identify space leaks and missed opportunities for optimization Find out how to choose the most efficient data and control structures Optimize the Glasgow Haskell Compiler and runtime system for specific programs See how to smoothly drop to lower abstractions wherever necessary Execute programming for the GPU with Accelerate Implement programming to easily scale to the cloud with Cloud Haskell In Detail Haskell, with its power to optimize the code and its high performance, is a natural candidate for high performance programming. It is especially well suited to stacking abstractions high with a relatively low performance cost. This book addresses the challenges of writing efficient code with lazy evaluation and techniques often used to optimize the performance of Haskell programs. We open with an in-depth look at the evaluation of Haskell expressions and discuss optimization and benchmarking. You will learn to use parallelism and we'll explore the concept of streaming. We’ll demonstrate the benefits of running multithreaded and concurrent applications. Next we’ll guide you through various profiling tools that will help you identify performance issues in your program. We’ll end our journey by looking at GPGPU, Cloud and Functional Reactive Programming in Haskell. At the very end there is a catalogue of robust library recommendations with code samples. By the end of the book, you will be able to boost the performance of any app and prepare it to stand up to real-world punishment. Style and approach This easy-to-follow guide teaches new practices and techniques to optimize your code, and then moves towards more advanced ways to effectively write efficient Haskell code. Small and simple practical examples will help you test the concepts yourself, and you will be able to easily adapt them for any application.
Xamarin Blueprints
Xamarin Blueprints
Michael Williams
¥99.18
Leverage the power of Xamarin to create stunning cross-platform and native apps About This Book Helps you get a clear practical understanding of creating professional-grade apps with Xamarin Covers Xamarin.Forms, Xamarin Android, and Xamarin iOS If you want to transform yourself from an amateur mobile developer into a professional app developer across multiple platforms, then this is the ideal book for you Who This Book Is For If you are a mobile developer looking to create interesting and fully featured apps for different platforms, then this book is the ideal solution for you. A basic knowledge of Xamarin and C# programming is assumed What You Will Learn Discover eight different ways to create your own Xamarin applications Improve app performance by using SQLite for data-intensive applications Set up a simple web service to feed JSON data into mobile applications Store files locally with Xamarin.Forms using dependency services Use Xamarin extension libraries to create effective applications with less coding In Detail Do you want to create powerful, efficient, and independent apps from scratch that will leverage the Xamarin framework and code with C#Well, look no further; you’ve come to the right place! This is a learn-as-you-build practical guide to building eight full-fledged applications using Xamarin.Forms, Xamarin Android, and Xamarin iOS. Each chapter includes a project, takes you through the process of building applications (such as a gallery Application, a text-to-speech service app, a GPS locator app, and a stock market app), and will show you how to deploy the application’s source code to a Google Cloud Source Repository. Other practical projects include a chat and a media-editing app, as well as other examples fit to adorn any developer’s utility belt. In the course of building applications, this book will teach you how to design and prototype professional-grade applications implementing performance and security considerations. Style and approach A project-based approach that will solve all your needs when it comes to creating native Android, iOS, and cross-platform apps efficiently and effectively.
Splunk Essentials - Second Edition
Splunk Essentials - Second Edition
Betsy Page Sigman,Erickson Delgado
¥71.93
A fast-paced and practical guide to demystifying big data and transforming it into operational intelligence About This Book Want to get started with Splunk to analyze and visualize machine dataOpen this book and step into the world of Splunk. Leverage the exceptional analysis and visualization capabilities to make informed decisions for your business This easy-to-follow, practical book can be used by anyone, even if you have never managed any data before Who This Book Is For This book will be perfect for you if you are a Software engineer or developer or System administrators or Business analyst who seek to correlate machine data with business metrics and provide intuitive real-time and statistical visualizations. Some knowledge or experience of previous versions of Splunk will be helpful but not essential. What You Will Learn Install and configure Splunk Gather data from different sources, isolate them by indexes, classify them into source types, and tag them with the essential fields Be comfortable with the Search Processing Language and get to know the best practices in writing search queries Create stunning and powerful dashboards Be proactive by implementing alerts and scheduled reports Use the Splunk SDK and integrate Splunk data into other applications Implement the best practices in using Splunk. In Detail Splunk is a search, analysis, and reporting platform for machine data, which has a high adoption on the market. More and more organizations want to adopt Splunk to use their data to make informed decisions. This book is for anyone who wants to manage data with Splunk. You’ll start with very basics of Splunk— installing Splunk—and then move on to searching machine data with Splunk. You will gather data from different sources, isolate them by indexes, classify them into source types, and tag them with the essential fields. After this, you will learn to create various reports, XML forms, and alerts. You will then continue using the Pivot Model to transform the data models into visualization. You will also explore visualization with D3 in Splunk. Finally you’ll be provided with some real-world best practices in using Splunk. Style and approach This fast-paced, example-rich guide will help you analyze and visualize machine data with Splunk through simple, practical instructions.