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万本电子书0元读

Building Bluetooth Low Energy Systems
Building Bluetooth Low Energy Systems
Muhammad Usama bin Aftab
¥63.21
Bluetooth Low Energy (BLE) is a Wireless Personal Area network technology aimed at novel applications for smart devices. High-tech BLE profiles and services are being increasingly used by application developers and hardware enthusiasts to allow devices to interact with the surrounding world. This book will focus on a technical introduction to BLE and how it is reshaping small-distance communication. We will start with IoT, where many technologies such as BLE, Zigbee, and IEEE 802.15.4 Mesh will be introduced. The book will present BLE from an engineering perspective, from which the protocol stack, architecture, and layers are discussed. You will learn to implement customized projects for Peripheral/Central communication, BLE Beacons, indoor navigation using triangulation, and the Internet gateway for Bluetooth Low Energy Personal Network, all using various code samples and APIs on Android, iOS, and the Web. Finally, the book will conclude with a glimpse into future technologies destined to be prominent in years to come. What you will learn ?Bluetooth Low Energy in theory. ?Bluetooth Low Energy Hardware and Software Development Kits. ?Implement Bluetooth low energy communication (central and peripheral) using Android. ?Master BLE Beacons with examples implemented over Eddystone and iBeacons.
Java 9 Concurrency Cookbook - Second Edition
Java 9 Concurrency Cookbook - Second Edition
Javier Fernández González
¥90.46
Writing concurrent and parallel programming applications is an integral skill for any Java programmer. Java 9 comes with a host of fantastic features, including significant performance improvements and new APIs. This book will take you through all the new APIs, showing you how to build parallel and multi-threaded applications. The book covers all the elements of the Java Concurrency API, with essential recipes that will help you take advantage of the exciting new capabilities. You will learn how to use parallel and reactive streams to process massive data sets. Next, you will move on to create streams and use all their intermediate and terminal operations to process big collections of data in a parallel and functional way. Further, you ll discover a whole range of recipes for almost everything, such as thread management, synchronization, executors, parallel and reactive streams, and many more. At the end of the book, you will learn how to obtain information about the status of some of the most useful components of the Java Concurrency API and how to test concurrent applications using different tools. What you will learn ?Find out to manage the basic components of the Java Concurrency API ?Use synchronization mechanisms to avoid data race conditions and other problems of concurrent applications ?Separate the thread management from the rest of the application with the Executor framework ?Solve problems using a parallelized version of the divide and conquer paradigm with the Fork / Join framework ?Process massive data sets in an optimized way using streams and reactive streams ?See which data structures we can use in concurrent applications and how to use them ?Practice efficient techniques to test concurrent applications ?Get to know tips and tricks to design concurrent applications
Swift Functional Programming - Second Edition
Swift Functional Programming - Second Edition
Dr. Fatih Nayebi
¥80.65
Bring the power of functional programming to Swift to develop clean, smart, scalable and reliable applications. About This Book ?Written for the latest version of Swift, this is a comprehensive guide that introduces iOS, Web and macOS developers to the all-new world of functional programming that has so far been alien to them ?Get familiar with using functional programming alongside existing OOP techniques so you can get the best of both worlds and develop clean, robust, and scalable code ?Develop a case study on example backend API with Swift and Vapor Framework and an iOS application with Functional Programming, Protocol-Oriented Programming, Functional Reactive Programming, and Object-Oriented Programming techniques Who This Book Is For Meant for a reader who knows object-oriented programming, has some experience with Objective-C/Swift programming languages and wants to further enhance his skills with functional programming techniques with Swift 3.x. What You Will Learn ?Understand what functional programming is and why it matters ?Understand custom operators, function composition, currying, recursion, and memoization ?Explore algebraic data types, pattern matching, generics, associated type protocols, and type erasure ?Get acquainted with higher-kinded types and higher-order functions using practical examples ?Get familiar with functional and non-functional ways to deal with optionals ?Make use of functional data structures such as semigroup, monoid, binary search tree, linked list, stack, and lazy list ?Understand the importance of immutability, copy constructors, and lenses
Deep Learning with Keras
Deep Learning with Keras
Antonio Gulli
¥90.46
This book starts by introducing you to supervised learning algorithms such as simple linear regression, the classical multilayer perceptron and more sophisticated deep convolutional networks. You will also explore image processing with recognition of hand written digit images, classification of images into different categories, and advanced objects recognition with related image annotations. An example of identification of salient points for face detection is also provided. Next you will be introduced to Recurrent Networks, which are optimized for processing sequence data such as text, audio or time series. Following that, you will learn about unsupervised learning algorithms such as Autoencoders and the very popular Generative Adversarial Networks (GAN). You will also explore non-traditional uses of neural networks as Style Transfer. Finally, you will look at Reinforcement Learning and its application to AI game playing, another popular direction of research and application of neural networks. What you will learn ?Optimize step-by-step functions on a large neural network using the Backpropagation Algorithm ?Fine-tune a neural network to improve the quality of results ?Use deep learning for image and audio processing ?Use Recursive Neural Tensor Networks (RNTNs) to outperform standard word embedding in special cases ?Identify problems
Spatial Analytics with ArcGIS
Spatial Analytics with ArcGIS
Eric Pimpler
¥90.46
Spatial statistics has the potential to provide insight that is not otherwise available through traditional GIS tools. This book is designed to introduce you to the use of spatial statistics so you can solve complex geographic analysis. The book begins by introducing you to the many spatial statistics tools available in ArcGIS. You will learn how to analyze patterns, map clusters, and model spatial relationships with these tools. Further on, you will explore how to extend the spatial statistics tools currently available in ArcGIS, and use the R programming language to create custom tools in ArcGIS through the ArcGIS Bridge using real-world examples. At the end of the book, you will be presented with two exciting case studies where you will be able to practically apply all your learning to analyze and gain insights into real estate data. What you will learn ?Get to know how to measure geographic distributions ?Perform clustering analysis including hot spot and outlier analysis ?Conduct data conversion tasks using the Utilities toolset ?Understand how to use the tools provided by the Mapping Clusters toolset in the Spatial Statistics Toolbox ?Get to grips with the basics of R for performing spatial statistical programming ?Create custom ArcGIS tools with R and ArcGIS Bridge ?Understand the application of Spatial Statistics tools
Ember.js Cookbook
Ember.js Cookbook
Erik Hanchett
¥90.46
Arm yourself with over 65 hands-on recipes to master the skills of building scalable web applications with Ember.jsAbout This BookThis book is your one-stop solution to the key features of Ember.js. Become skilled in the art of building web-apps in a fraction of the code you'd write in other frameworks.Build JavaScript apps that don't break the web! Our 100 recipes will make this a cakewalk for you!This books makes learning Ember.js easy by breaking down each topic into simple-to-understand recipesWho This Book Is ForAnyone who wants to explore Ember.js and wishes to get hands on making sophisticated web apps with less coding will find this book handy. Prior experience in Coding and familiarity with JavaScript is recommended. If you’ve heard of Ember.js or are just curious on how a single-page application framework works, then this book is for you.What You Will LearnSkip the boilerplate code with Ember CLI generatorsCreate a component with actions and eventsSet up a model with Ember Data using fixture dataCreate several different types of test cases and run themManage and set up user authentication using Ember Simple AuthAdd animated transitions to your app with Liquid FireSet up a service and initializer with dependency injectionCreate a working chat applicationSet up an Ember Service and initializer with dependency injectionCreate a working chat applicationIn DetailEmber.js is an open source JavaScript framework that will make you more productive. It uses common idioms and practices, making it simple to create amazing single-page applications. It also lets you create code in a modular way using the latest JavaScript features. Not only that, it has a great set of APIs to get any task done. The Ember.js community is welcoming newcomers and is ready to help you when needed.This book provides in-depth explanations on how to use the Ember.js framework to take you from beginner to expert. You’ll start with some basic topics and by the end of the book, you’ll know everything you need to know to build a fully operational Ember application.We’ll begin by explaining key points on how to use the Ember.js framework and the associated tools. You’ll learn how to effectively use Ember CLI and how to create and deploy your application. We’ll take a close look at the Ember object model and templates by examining bindings and observers. We’ll then move onto Ember components, models, and Ember Data. We’ll show you examples on how to connect to RESTful databases. Next we’ll get to grips with testing with integration and acceptance tests using QUnit. We will conclude by covering authentication, services, and Ember add-ons. We’ll explore advanced topics such as services and initializers, and how to use them together to build real-time applications.Style and approachEach recipe in this book will make it that much easier to understand Ember.js. Recipe after recipe, you will learn the concepts of Ember.js by following the simple step-by-step processes
Learning Network Forensics
Learning Network Forensics
Samir Datt
¥90.46
Identify and safeguard your network against both internal and external threats, hackers, and malware attacksAbout This BookLay your hands on physical and virtual evidence to understand the sort of crime committed by capturing and analyzing network trafficConnect the dots by understanding web proxies, firewalls, and routers to close in on your suspectA hands-on guide to help you solve your case with malware forensic methods and network behaviorsWho This Book Is ForIf you are a network administrator, system administrator, information security, or forensics professional and wish to learn network forensic to track the intrusions through network-based evidence, then this book is for you. Basic knowledge of Linux and networking concepts is expected.What You Will LearnUnderstand Internetworking, sources of network-based evidence and other basic technical fundamentals, including the tools that will be used throughout the bookAcquire evidence using traffic acquisition software and know how to manage and handle the evidencePerform packet analysis by capturing and collecting data, along with content analysisLocate wireless devices, as well as capturing and analyzing wireless traffic data packetsImplement protocol analysis and content matching; acquire evidence from NIDS/NIPSAct upon the data and evidence gathered by being able to connect the dots and draw links between various eventsApply logging and interfaces, along with analyzing web proxies and understanding encrypted web trafficUse IOCs (Indicators of Compromise) and build real-world forensic solutions, dealing with malwareIn DetailWe live in a highly networked world. Every digital device—phone, tablet, or computer is connected to each other, in one way or another. In this new age of connected networks, there is network crime. Network forensics is the brave new frontier of digital investigation and information security professionals to extend their abilities to catch miscreants on the network.The book starts with an introduction to the world of network forensics and investigations. You will begin by getting an understanding of how to gather both physical and virtual evidence, intercepting and analyzing network data, wireless data packets, investigating intrusions, and so on. You will further explore the technology, tools, and investigating methods using malware forensics, network tunneling, and behaviors. By the end of the book, you will gain a complete understanding of how to successfully close a case.Style and approachAn easy-to-follow book filled with real-world case studies and applications. Each topic is explained along with all the practical tools and software needed, allowing the reader to use a completely hands-on approach.
Mastering Concurrency Programming with Java 8
Mastering Concurrency Programming with Java 8
Javier Fernández González
¥99.18
Master the principles and techniques of multithreaded programming with the Java 8 Concurrency APIAbout This BookImplement concurrent applications using the Java 8 Concurrency API and its new componentsImprove the performance of your applications or process more data at the same time, taking advantage of all of your resources.Construct real-world examples related to machine learning, data mining, image processing, and client/server environmentsWho This Book Is ForIf you are a competent Java developer with a good understanding of concurrency but have no knowledge of how to effectively implement concurrent programs or use streams to make processes more efficient, then this book is for you.What You Will LearnDesign concurrent applications by converting a sequential algorithm into a concurrent oneDiscover how to avoid all the possible problems you can get in concurrent algorithmsUse the Executor framework to manage concurrent tasks without creating threadsExtend and modify Executors to adapt their behavior to your needsSolve problems using the divide and conquer technique and the Fork/Join frameworkProcess massive data sets with parallel streams and Map/Reduce implementationControl data-race conditions using concurrent data structures and synchronization mechanismsTest and monitor concurrent applicationsIn DetailConcurrency programming allows several large tasks to be divided into smaller sub-tasks, which are further processed as individual tasks that run in parallel. All the sub-tasks are combined together once the required results are achieved; they are then merged to get the final output. The whole process is very complex. This process goes from the design of concurrent algorithms to the testing phase where concurrent applications need extra attention. Java includes a comprehensive API with a lot of ready-to-use components to implement powerful concurrency applications in an easy way, but with a high flexibility to adapt these components to your needs.The book starts with a full de*ion of design principles of concurrent applications and how to parallelize a sequential algorithm. We'll show you how to use all the components of the Java Concurrency API from basics to the most advanced techniques to implement them in powerful concurrency applications in Java.You will be using real-world examples of complex algorithms related to machine learning, data mining, natural language processing, image processing in client / server environments. Next, you will learn how to use the most important components of the Java 8 Concurrency API: the Executor framework to execute multiple tasks in your applications, the phaser class to implement concurrent tasks divided into phases, and the Fork/Join framework to implement concurrent tasks that can be split into smaller problems (using the divide and conquer technique). Toward the end, we will cover the new inclusions in Java 8 API, the Map and Reduce model, and the Map and Collect model. The book will also teach you about the data structures and synchronization utilities to avoid data-race conditions and other critical problems. Finally, the book ends with a detailed de*ion of the tools and techniques that you can use to test a Java concurrent application.Style and approach A complete guide implementing real-world examples with algorithms related to machine learning, data mining, and natural language processing in client/server environments. All the examples are explained in a step-by-step approach.
Regression Analysis with Python
Regression Analysis with Python
Luca Massaron
¥80.65
Learn the art of regression analysis with PythonAbout This BookBecome competent at implementing regression analysis in PythonSolve some of the complex data science problems related to predicting outcomesGet to grips with various types of regression for effective data analysisWho This Book Is ForThe book targets Python developers, with a basic understanding of data science, statistics, and math, who want to learn how to do regression analysis on a dataset. It is beneficial if you have some knowledge of statistics and data science.What You Will LearnFormat a dataset for regression and evaluate its performanceApply multiple linear regression to real-world problemsLearn to classify training pointsCreate an observation matrix, using different techniques of data analysis and cleaningApply several techniques to decrease (and eventually fix) any overfitting problemLearn to scale linear models to a big dataset and deal with incremental dataIn DetailRegression is the process of learning relationships between inputs and continuous outputs from example data, which enables predictions for novel inputs. There are many kinds of regression algorithms, and the aim of this book is to explain which is the right one to use for each set of problems and how to prepare real-world data for it. With this book you will learn to define a simple regression problem and evaluate its performance. The book will help you understand how to properly parse a dataset, clean it, and create an output matrix optimally built for regression. You will begin with a simple regression algorithm to solve some data science problems and then progress to more complex algorithms. The book will enable you to use regression models to predict outcomes and take critical business decisions. Through the book, you will gain knowledge to use Python for building fast better linear models and to apply the results in Python or in any computer language you prefer.Style and approach This is a practical tutorial-based book. You will be given an example problem and then supplied with the relevant code and how to walk through it. The details are provided in a step by step manner, followed by a thorough explanation of the math underlying the solution. This approach will help you leverage your own data using the same techniques.
Building Apple Watch Projects
Building Apple Watch Projects
Stuart Grimshaw
¥80.65
Discover exciting and fun projects by building brilliant applications for the Apple WatchAbout This BookExplore the opportunities opened up to developers by Apple’s latest device: the Apple WatchBe a crackerjack at developing software across a broad range of watch app categoriesFrom an eminent author, master all stages of development, from the first stage through to a completed projectWho This Book Is ForIf you have some basic knowledge of programming in Swift and are looking for the best way to get started with Apple Watch development, this book is just the right one for you!What You Will LearnUnderstand the concept of the Apple Watch as an autonomous device as well as it being paired with the iPhoneGet your app up and runningDesign exciting, inspiring, and attractive layouts for your appsMake your user interface more engaging using images and animationEnable your Watch and iPhone apps to transport and share dataLeverage the feature-rich set of WatchKit technologies provided by AppleConnect your apps to the InternetSubmit your app to the App StoreIn DetailWith Apple’s eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time.This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users.By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2.Style and approachThis is a step-by-step guide to developing apps for the Apple Watch with the help of screenshots and fully coded working examples.
Babylon.js Essentials
Babylon.js Essentials
Julien Moreau-Mathis
¥54.49
Understand, train, and be ready to develop 3D Web applications/video games using the Babylon.js framework, even for beginners About This Book Understand the basics of 3D (along with the theory) before practicing Each mini-project provides previous features, alongside the new feature you are learning, to supply the examples Learn from the best of the best, a developer at Microsoft, France Who This Book Is For Babylon.JS Essentials is intended for developers who want to enter the world of 3D development for the Web, or developers who want to add the Babylon.js framework to their skill set. The notion of Oriented Object Programming would be helpful to understand the architecture of the Babylon.js framework. Also, a familiarity with Web development would be useful, to understand the principles used. What You Will Learn Understand what the TypeScript language is and its benefits (compared to JavaScript) in large projects such as 3D engines Learn the basics of 3D using Babylon.js without too much theory but with an emphasis on practice, for a better understanding of the architecture Know the usage of Material—a fundamental principle of 3D engines in Babylon.js—and then customize the appearance of 3D objects Integrate collisions and physics in gameplay. Understand the notion of impostor for physics simulation Manage, create, and spatialize audio tracks in 3D scenes Go further with the Babylon.js framework to create actions on events Create rendering effects provided by the Babylon.js framework, such as post-processes In Detail Are you familiar with HTML5Do you want to build exciting games and Web applicationsThen explore the exciting world of game and Web development with one of the best frameworks out there: Babylon.JS. Starting from the beginning, the book introduces the required basics for 3D development and the knowledge you need to use the Babylon.js framework. It focuses on the simplicity provided by Babylon.js and uses a combination of theory and practice. All the chapters are provided with example files ready to run; each example file provides the previously learned features of the framework. Finally, developers will be ready to easily understand new features added to the framework in the future. Style and approach The book is a comprehensive guide packed with ready-to-run examples with a mix of theory and practice.
Unreal Engine 4 AI Programming Essentials
Unreal Engine 4 AI Programming Essentials
Peter L. Newton
¥63.21
Create responsive and intelligent game AI using Blueprints in Unreal Engine 4 About This Book Understand and apply your Game AI better through various projects such as adding randomness and probability, and introducing movement Configure and debug Game AI logic using multiple methodologies Bridge the gap between your knowledge and Game AI in Unreal Engine 4 Who This Book Is For This book is for programmers and artists who want to expand their knowledge of Game AI in relation to Unreal Engine 4. You are recommended to have some experience of exploring Unreal Engine 4 prior to this book because we jump straight into Game AI. What You Will Learn Understand the fundamental components of Game AI within Unreal Engine 4 Skillfully introduce Game AI within Unreal Engine 4 Configure, customize, and assign Navigation and AI components to your pawn Create, debug, and analyze Game AI behavior Design responsive Game AI using the Behavior Tree methodology Create smart objects designed to interact with AI Utilize advanced AI features within your project to maximize the user experience In Detail Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. It is one of the three big game engines used, alongside Unity and CryEngine. Developers have the opportunity to build cross-platform mobile and desktop games from scratch. With Blueprints in Unreal Engine 4, you’re able to fully leverage the visual aid that Behavior Trees are built on. Rarely has there been an opportunity to prototype powerful Game AI and have immediate control over constructing, *ing, and viewing the response in a live gaming environment. This book will show you how to apply artificial intelligence (AI) techniques to your Unreal Script using C++ as your *ing language through multiple projects. With the knowledge gained through this book, you’ll be able to leverage the benefits of Unreal Engine 4. We’ll start with an introduction to AI, and you’ll learn how it is applied to gaming. Then you’ll jump right in and create a simple AI bot and apply basic behaviors to allow it to move randomly. Furthermore, you will get to know the difference between an AI Controller and a Player Controller. As you progress, you’ll find out how to implement randomness and probability traits. Using Navmesh, we will impart navigation components such as Character Movement, MoveTo Nodes, Settings, and World Objects, and implement behavior trees. You will see different techniques to sense the environment and create your own sensory system, and will implement Steering Behaviors, Path Following, Avoidance, and Projectiles. At the end of the book, we will troubleshoot any issues that might crop up while building the entire game. Style and approach This easy-to-follow project-based guide throws you directly into the excitement of Game AI in an approachable and comprehensive manner.
Learning Google Apps Script
Learning Google Apps Script
Ramalingam Ganapathy
¥71.93
Customize and automate Google Applications using Apps Script About This Book Gain insight into customizing and automating Google applications with JavaScript Create add-ons for Google Sheets, Docs, or Forms; automate your workflow; integrate with external APIs; and more. A step-by-step guide to building real-world solutions Who This Book Is For Newbies to google apps * but having practical experience in Java*. What You Will Learn Learn about the Google Apps * platform and work with *s to develop Google apps Create custom menus and dialogs Parse and send emails Generate Google calendar events Build Translator and RSS reader applications Develop interactive web pages Design interactive web-forms Form a workflow application In Detail Google Apps Script is a cloud-based *ing language based on JavaScript to customize and automate Google applications. Apps Script makes it easy to create and publish add-ons in an online store for Google Sheets, Docs, and Forms. It serves as one single platform to build, code, and ultimately share your App on the Web store. This book begins by covering the basics of the Google application platform and goes on to empower you to automate most of the Google applications. You will learn the concepts of creating a menu, sending mails, building interactive web pages, and implementing all these techniques to develop an interactive Web page as a form to submit sheets You will be guided through all these tasks with plenty of screenshots and code snippets that will ensure your success in customizing and automating various Google applications This guide is an invaluable tutorial for beginners who intend to develop the skills to automate and customize Google applications Style and approach An easy-to-follow yet comprehensive guide, filled with many code examples and screenshots illustrating various Google Apps *s.
Getting Started with RethinkDB
Getting Started with RethinkDB
Gianluca Tiepolo
¥63.21
Absorb the knowledge required to utilize, manage, and deploy RethinkDB using Node.js About This Book Make the most of this open source, scalable database—RethinkDB —to ease the construction of web applications Run powerful queries using ReQL, which is the most convenient language to manipulate JSON documents with Develop fully-fledged real-time web apps using Node.js and RethinkDB Who This Book Is For Getting Started with RethinkDB is ideal for developers who are new to RethinkDB and need a practical understanding to start working with it. No previous knowledge of database programming is required, although a basic knowledge of JavaScript or Node.js would be helpful. What You Will Learn Download and install the database on your system Configure RethinkDB’s settings and start using the web interface Import data into RethinkDB Run queries using the ReQL language Create shards, replicas, and RethinkDB clusters Use an index to improve database performance Get to know all the RethinkDB deployment techniques In Detail RethinkDB is a high-performance document-oriented database with a unique set of features. This increasingly popular NoSQL database is used to develop real-time web applications and, together with Node.js, it can be used to easily deploy them to the cloud with very little difficulty. Getting Started with RethinkDB is designed to get you working with RethinkDB as quickly as possible. Starting with the installation and configuration process, you will learn how to start importing data into the database and run simple queries using the intuitive ReQL query language. After successfully running a few simple queries, you will be introduced to other topics such as clustering and sharding. You will get to know how to set up a cluster of RethinkDB nodes and spread database load across multiple machines. We will then move on to advanced queries and optimization techniques. You will discover how to work with RethinkDB from a Node.js environment and find out all about deployment techniques. Finally, we’ll finish by working on a fully-fledged example that uses the Node.js framework and advanced features such as Changefeeds to develop a real-time web application. Style and approach This is a step-by-step book that provides a practical approach to RethinkDB programming, and is explained in a conversational, easy-to-follow style.
Mastering RabbitMQ
Mastering RabbitMQ
Emrah Ayanoglu
¥99.18
Master the art of developing message-based applications with RabbitMQAbout This BookLearn how to administer, manage, and extend your own message broker, RabbitMQDevelop clients to make a message bridge between your software systems using RabbitMQDiscover how to achieve proficiency with RabbitMQ with the well-defined de*ions of the topicsWho This Book Is ForIf you are an intermediate-level RabbitMQ developer, who wants to achieve professional-level expertise in the subject, this book is for you. You’ll also need to have a decent understanding of message queuing.What You Will LearnAdminister RabbitMQ using different toolsUnderstand the roots and details of messaging, message brokers, and AMQP protocolScale the RabbitMQ server using the clusters and high availability techniquesExtend RabbitMQ by developing the Erlang OTP-based applications that use the RabbitMQ APIManage the RabbitMQ server using its powerful toolsMonitor the RabbitMQ Server using different open source tools such as Nagios, Munin, and ZabbixEnsure your RabbitMQ’s security using SSL, SASL, and access controlDevelop RabbitMQ clients using Java, Python, and C# with an industry exampleIn DetailRabbitMQ is one of the most powerful Open Source message broker software, which is widely used in tech companies such as Mozilla, VMware, Google, AT&T, and so on. RabbitMQ gives you lots of fantastic and easy-to-manage functionalities to control and manage the messaging facility with lots of community support. As scalability is one of our major modern problems, messaging with RabbitMQ is the main part of the solution to this problem.This book explains and demonstrates the RabbitMQ server in a detailed way. It provides you with lots of real-world examples and advanced solutions to tackle the scalability issues.You’ll begin your journey with the installation and configuration of the RabbitMQ server, while also being given specific details pertaining to the subject. Next, you’ll study the major problems that our server faces, including scalability and high availability, and try to get the solutions for both of these issues by using the RabbitMQ mechanisms. Following on from this, you’ll get to design and develop your own plugins using the Erlang language and RabbitMQ’s internal API. This knowledge will help you to start with the management and monitoring of the messages, tools, and applications. You’ll also gain an understanding of the security and integrity of the messaging facilities that RabbitMQ provides. In the last few chapters, you will build and keep track of your clients (senders and receivers) using Java, Python, and C#.Style and approach An easy-to-follow guide, full of hands-on examples based around managing, monitoring, extending, and securing RabbitMQ and its internal tools. You will learn how to develop your own clients using Java, Python, and C#.
Learning Elixir
Learning Elixir
Kenny Ballou
¥63.21
Unveil many hidden gems of programming functionally by taking the foundational steps with ElixirAbout This BookExplore the functional paradigms of programming with Elixir through use of helpful examplesConcise step-by-step instructions to teach you difficult technical conceptsBridge the gap between functional programming and ElixirWho This Book Is ForThis book targets developers new to Elixir, as well as Erlang, in order to make them feel comfortable in functional programming with Elixir, thus enabling them to develop more scalable and fault-tolerant applications.Although no knowledge of Elixir is assumed, some programming experience with mainstream Object-Oriented programming languages such a Ruby, Python, Java, C# would be beneficial.What You Will LearnExplore Elixir to create resilient, scalable applicationsCreate fault-tolerant applicationsBecome better acquainted with Elixir code and see how it is structured to build and develop functional programsLearn the basics of functional programmingGain an understanding of effective OTP principlesDesign program-distributed applications and systemsWrite and create branching statements in ElixirLearn to do more with less using Elixir's metaprogrammingBe familiar with the facilities Elixir provides for metaprogramming, macros, and extending the Elixir languageIn DetailElixir, based on Erlang’s virtual machine and ecosystem, makes it easier to achieve scalability, concurrency, fault tolerance, and high availability goals that are pursued by developers using any programming language or programming paradigm. Elixir is a modern programming language that utilizes the benefits offered by Erlang VM without really incorporating the complex syntaxes of Erlang.Learning to program using Elixir will teach many things that are very beneficial to programming as a craft, even if at the end of the day, the programmer isn't using Elixir. This book will teach you concepts and principles important to any complex, scalable, and resilient application. Mostly, applications are historically difficult to reason about, but using the concepts in this book, they will become easy and enjoyable. It will teach you the functional programing ropes, to enable them to create better and more scalable applications, and you will explore how Elixir can help you achieve new programming heights. You will also glean a firm understanding of basics of OTP and the available generic, provided functionality for creating resilient complex systems. Furthermore, you will learn the basics of metaprogramming: modifying and extending Elixir to suite your needs.Style and approach An exploration of functional programming and Elixir with easy to follow examples using Elixir and the functional style. All the topics, concepts, and principles covered are clearly and concisely explained with either code examples or in depth discussions, or both!
R Data Science Essentials
R Data Science Essentials
Raja B. Koushik
¥63.21
Learn the essence of data science and visualization using R in no time at allAbout This BookBecome a pro at making stunning visualizations and dashboards quickly and without hassleFor better decision making in business, apply the R programming language with the help of useful statistical techniques.From seasoned authors comes a book that offers you a plethora of fast-paced techniques to detect and analyze data patternsWho This Book Is ForIf you are an aspiring data scientist or analyst who has a basic understanding of data science and has basic hands-on experience in R or any other analytics tool, then R Data Science Essentials is the book for you.What You Will LearnPerform data preprocessing and basic operations on dataImplement visual and non-visual implementation data exploration techniquesMine patterns from data using affinity and sequential analysisUse different clustering algorithms and visualize themImplement logistic and linear regression and find out how to evaluate and improve the performance of an algorithmExtract patterns through visualization and build a forecasting algorithmBuild a recommendation engine using different collaborative filtering algorithmsMake a stunning visualization and dashboard using ggplot and R shinyIn DetailWith organizations increasingly embedding data science across their enterprise and with management becoming more data-driven it is an urgent requirement for analysts and managers to understand the key concept of data science. The data science concepts discussed in this book will help you make key decisions and solve the complex problems you will inevitably face in this new world.R Data Science Essentials will introduce you to various important concepts in the field of data science using R. We start by reading data from multiple sources, then move on to processing the data, extracting hidden patterns, building predictive and forecasting models, building a recommendation engine, and communicating to the user through stunning visualizations and dashboards.By the end of this book, you will have an understanding of some very important techniques in data science, be able to implement them using R, understand and interpret the outcomes, and know how they helps businesses make a decision.Style and approachThis easy-to-follow guide contains hands-on examples of the concepts of data science using R.
Getting Started with Ionic
Getting Started with Ionic
Rahat Khanna
¥54.49
Get up and running with developing effective Hybrid Mobile Apps with IonicAbout This BookDevelop engaging mobile experiences with a native-looking UI in Ionic and AngularJSBuild mobile applications with a native UI and interactions with device APIs using popular web technologies such as HTML, CSS, and JavaScriptCreate an e-commerce mobile app using tutorials and code samplesWho This Book Is ForThis book is ideal for any web developer who wants to enter into the world of mobile app development but has no clue where to start. Ionic is an ideal starting point and provides a smooth learning curve to help you build hybrid apps using web technologies and to develop native apps for iOS and Android, you do not need to know multiple languages. This book will also be useful for Hybrid App developers who have not found the perfect framework to ensure users get a rich experience from your apps.What You Will LearnGet to know about Hybrid Apps and AngularJSSet up a development environment to build Hybrid AppsNavigate around the components and routing in IonicUse different Ionic directives for a mobile-specific experienceIntegrate an Ionic App with backend web servicesWork with plugins to include native functionality in your hybrid appsTest your apps on real devicesBuild an e-commerce app for iOS and Android from scratchIn DetailHybrid Apps are a promising choice in mobile app development to achieve cost effectiveness and rapid development. However, they were not preferred over native apps until few years back due to a poor performance and bad user experience, but everything has changed with the release of Ionic. It has evolved as the most popular choice for Hybrid Mobile App development as it tends to match the native experience and provides robust components/tools to build apps.Getting Started with Ionic equips any web developer with the basic knowledge needed to use modern web technologies to build amazing hybrid mobile apps using Ionic.This fast-paced, practical book explains all the important concepts of AngularJS and Cordova Framework required to develop apps, then gives you a brief introduction to hybrid mobile applications. It will guide you through setting up the environment to develop mobile apps, and through the multiple options and features available in Ionic so you can use them in your mobile apps. Features such as the Side Menu, Tabs, Touch Interactions, and native features such as Bar Code, Camera, and Geolocations are all covered.. Finally, we’ll show you how to use Cordova plugins and publish your apps.Style and approachGetting started with Ionic is a compact, easy-to-follow guide to developing hybrid mobile apps using Ionic with real world examples of building an e-commerce app.
Ionic Framework By Example
Ionic Framework By Example
Sani Yusuf
¥54.49
Build amazing cross-platform mobile apps with Ionic, the HTML5 framework that makes modern mobile application development simpleAbout This BookLearn how to use one of the most exciting mobile development frameworks around to build even better appsFollow the featured sample projects to experience Ionic’s impressive capabilitiesExtend your developer skillset to build, test, and launch mobile apps with confidenceWho This Book Is ForThis book is for anyone who wants to see Ionic in action - and find out how it could transform the way they build mobile apps. If you’re a JavaScript web developer, you’ll be building great projects in no time.What You Will LearnLearn Ionic by creating three complete mobile applicationsGet to know the Ionic CLIAdd basic and advanced features to the Ionic frameworkConnect an Ionic app with a Firebase back endIntegrate PhoneGap plugins with NG-CordovaTest your apps to improve and optimize performanceIn DetailChange doesn’t have to be challenging. Sometimes it can be simple – sometimes it just makes sense. With Ionic, mobile development has never been so simple, so elegant and obvious. By helping developers to harness AngularJS and HTML5 for mobile development, it’s the perfect framework for anyone obsessed with performance, and anyone that understands just how important a great user experience really is.This book shows you how to get started with Ionic framework immediately. But it doesn’t just give you instructions and then expect you to follow them. Instead it demonstrates what Ionic is capable of through three practical projects you can follow and build yourself.From a basic to-do list app, a London tourist app, to a complete social media app, all three projects have been designed to help you learn Ionic at its very best. From setting up your project to developing on both the server side and front end, and best practices for testing and debugging your projects, you’ll quickly become a better mobile developer, delivering high performance mobile apps that look awesome.Ionic Framework by Example is for people who don’t want to learn now, build later – it’s for people who want to learn and build at the same time – so they can meet today’s mobile development challenges head on and deliver better products than anyone else.Style and approachThis book isn’t just an instruction manual. It doesn’t just tell you what to do – it shows you. Featuring three sample projects, it’s been created so you can get started with Ionic immediately.
Getting Started with SpriteKit
Getting Started with SpriteKit
Jorge Jordán
¥71.93
Develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development frameworkAbout This BookLearn the key concepts of game development in iOSTake advantage of SpriteKit to create your own games and improve your appsFollow the step-by-step chapters to create a complete product ready to submit to the App StoreWho This Book Is ForGetting Started with SpriteKit is for beginner-level iOS developers who want to add an extra edge to their apps and create amazing games using SpriteKit. It doesn’t matter whether you have experience in iOS development or not as this book will show you the swift tricks you can use to create games.What You Will LearnCreate and configure a SpriteKit project from scratchLoad and manage the basic elements of games such as sprites, labels, and geometrical primitivesHandle touch events, detect collisions, and play sound audio filesCreate complex elements, animate sprites, and run the parallax effectComplete your games with key components such as a main menu, transitions between scenes, a tutorial, and the ability to load and save dataIncrease the efficiency of your device using the accelerometer or by adding shaders, lights, and shadowsGain complementary techniques such as creating or finding audio resources, applying SpriteKit to apps, or using third-party toolsIn DetailSpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps.This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch.Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player’s device.Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection.Style and approachWritten in an informal way with plenty of illustrative screenshots, this easy-to-follow and practical guide will help you get the most from SpriteKit. The main part of the book provides step-by-step instructions to develop of a complete product, while the last chapters give you some complementary techniques than can be used in mobile 2D game development.
Procedural Content Generation for C++ Game Development
Procedural Content Generation for C++ Game Development
Dale Green
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.