Go Systems Programming
¥90.46
Learning the new system’s programming language for all Unix-type systems About This Book ? Learn how to write system's level code in Golang, similar to Unix/Linux systems code ? Ramp up in Go quickly ? Deep dive into Goroutines and Go concurrency to be able to take advantage of Go server-level constructs Who This Book Is For Intermediate Linux and general Unix programmers. Network programmers from beginners to advanced practitioners. C and C++ programmers interested in different approaches to concurrency and Linux systems programming. What You Will Learn ? Explore the Go language from the standpoint of a developer conversant with Unix, Linux, and so on ? Understand Goroutines, the lightweight threads used for systems and concurrent applications ? Learn how to translate Unix and Linux systems code in C to Golang code ? How to write fast and lightweight server code ? Dive into concurrency with Go ? Write low-level networking code In Detail Go is the new systems programming language for Linux and Unix systems. It is also the language in which some of the most prominent cloud-level systems have been written, such as Docker. Where C programmers used to rule, Go programmers are in demand to write highly optimized systems programming code. Created by some of the original designers of C and Unix, Go expands the systems programmers toolkit and adds a mature, clear programming language. Traditional system applications become easier to write since pointers are not relevant and garbage collection has taken away the most problematic area for low-level systems code: memory management. This book opens up the world of high-performance Unix system applications to the beginning Go programmer. It does not get stuck on single systems or even system types, but tries to expand the original teachings from Unix system level programming to all types of servers, the cloud, and the web. Style and approach This is the first book to introduce Linux and Unix systems programming in Go, a field for which Go has actually been developed in the first place.
Python Digital Forensics Cookbook
¥80.65
Over 60 recipes to help you learn digital forensics and leverage Python *s to amplify your examinations About This Book ? Develop code that extracts vital information from everyday forensic acquisitions. ? Increase the quality and efficiency of your forensic analysis. ? Leverage the latest resources and capabilities available to the forensic community. Who This Book Is For If you are a digital forensics examiner, cyber security specialist, or analyst at heart, understand the basics of Python, and want to take it to the next level, this is the book for you. Along the way, you will be introduced to a number of libraries suitable for parsing forensic artifacts. Readers will be able to use and build upon the *s we develop to elevate their analysis. What You Will Learn ? Understand how Python can enhance digital forensics and investigations ? Learn to access the contents of, and process, forensic evidence containers ? Explore malware through automated static analysis ? Extract and review message contents from a variety of email formats ? Add depth and context to discovered IP addresses and domains through various Application Program Interfaces (APIs) ? Delve into mobile forensics and recover deleted messages from SQLite databases ? Index large logs into a platform to better query and visualize datasets In Detail Technology plays an increasingly large role in our daily lives and shows no sign of stopping. Now, more than ever, it is paramount that an investigator develops programming expertise to deal with increasingly large datasets. By leveraging the Python recipes explored throughout this book, we make the complex simple, quickly extracting relevant information from large datasets. You will explore, develop, and deploy Python code and libraries to provide meaningful results that can be immediately applied to your investigations. Throughout the Python Digital Forensics Cookbook, recipes include topics such as working with forensic evidence containers, parsing mobile and desktop operating system artifacts, extracting embedded metadata from documents and executables, and identifying indicators of compromise. You will also learn to integrate *s with Application Program Interfaces (APIs) such as VirusTotal and PassiveTotal, and tools such as Axiom, Cellebrite, and EnCase. By the end of the book, you will have a sound understanding of Python and how you can use it to process artifacts in your investigations. Style and approach Our succinct recipes take a no-frills approach to solving common challenges faced in investigations. The code in this book covers a wide range of artifacts and data sources. These examples will help improve the accuracy and efficiency of your analysis—no matter the situation.
JUNOS Automation Cookbook
¥80.65
Administer, configure, and monitor Junos in your organization About This Book ? Get well acquainted with security and routing policies to identify the use of firewall filters. ? Learn to provide end-user authentication and protect each layer in an enterprise network. ? A recipe-based guide that will help you configure and monitor Junos OS and basic device operations. Who This Book Is For This book targets network engineers, developers, support personals, and administrators who are working on devices running Junos OS and are looking at automating their organisation's operations. Some understanding about Junos would be necessary What You Will Learn ? Start using NETCONF RPC standard and understand its usefulness in programming JUNOS ? Write SLAX *s to respond to events in the JUNOS environment ? Automate JUNOS with PyEZ ? Deal with events in the JUNOS environment, and writing response handlers to deal with them ? Make the most of automation technologies to help with maintenance and monitoring of JUNOS ? Use the Ansible framework to extend the automation functionality of Junos In Detail The JUNOS Automation Cookbook is a companion guide for the complex field of automating tasks on JUNOS devices. With a foundation in industry-standrd XML, JUNOS provides an ideal environment for programmatic interation, allowing you to build upon the capabilities provided by Juniper, with your own original code. You will begin by learning about, and setting up, the industry-standard NETCONF remote procedure call mechanisms on your device. After initial setup, you'll walk through SLAX - Juniper's foundation *ing language - for manipulating XML representations of JUNOS concepts and elements. You'll learn how to write your own SLAX *s to customise the operating environment, and also how to write proactive event handlers that deal with situations as they happen. You'll then delve into PyEZ - Juniper's bridging framework to make automation accessible to Python code - allowing you to build automation applications in the popular *ing language. You'll witness some examples of how to write applications that can monitor configuration changes, implement BGP security policies and implement ad-hoc routing protocols, for those really tricky situations. You'll also leaarn how asynchronous I/O frameworks like Node.js can be used to implement automation applications that present an acceptable web interface. Along with way, you'll explore how to make use of the latest RESTful APIs that JUNOS provides, how to visualize aspects of your JUNOS network, and how to integrate your automation capabilities with enterprise-wide orchestration systems like Ansible. By the end of the book, you'll be able to tackle JUNOS automation challenges with confidence and understanding, and without hassle. Style and Approach A guide that will cover all the automation tools along with steps on leveraging these tools
Mastering Assembly Programming
¥80.65
Incorporate the assembly language routines in your high level language applications About This Book ? Understand the Assembly programming concepts and the benefits of examining the AL codes generated from high level languages ? Learn to incorporate the assembly language routines in your high level language applications ? Understand how a CPU works when programming in high level languages Who This Book Is For This book is for developers who would like to learn about Assembly language. Prior programming knowledge of C and C++ is assumed. What You Will Learn ? Obtain deeper understanding of the underlying platform ? Understand binary arithmetic and logic operations ? Create elegant and efficient code in Assembly language ? Understand how to link Assembly code to outer world ? Obtain in-depth understanding of relevant internal mechanisms of Intel CPU ? Write stable, efficient and elegant patches for running processes In Detail The Assembly language is the lowest level human readable programming language on any platform. Knowing the way things are on the Assembly level will help developers design their code in a much more elegant and efficient way. It may be produced by compiling source code from a high-level programming language (such as C/C++) but can also be written from scratch. Assembly code can be converted to machine code using an assembler. The first section of the book starts with setting up the development environment on Windows and Linux, mentioning most common toolchains. The reader is led through the basic structure of CPU and memory, and is presented the most important Assembly instructions through examples for both Windows and Linux, 32 and 64 bits. Then the reader would understand how high level languages are translated into Assembly and then compiled into object code. Finally we will cover patching existing code, either legacy code without sources or a running code in same or remote process. Style and approach This book takes a step-by-step, detailed approach to Comprehensively learning Assembly Programming.
Mastering the C++17 STL
¥80.65
This book breaks down the C++ STL, teaching you how to extract its gems and apply them to your programming. About This Book ? Boost your productivity as a C++ developer with the latest features of C++17 ? Develop high-quality, fast, and portable applications with the varied features of the STL ? Migrate from older versions (C++11, C++14) to C++17 Who This Book Is For This book is for developers who would like to master the C++ STL and make full use of its components. Prior C++ knowledge is assumed. What You Will Learn ? Make your own iterator types, allocators, and thread pools. ? Master every standard container and every standard algorithm. ? Improve your code by replacing new/delete with smart pointers. ? Understand the difference between monomorphic algorithms, polymorphic algorithms, and generic algorithms. ? Learn the meaning and applications of vocabulary type, product type and sum type. In Detail Modern C++ has come a long way since 2011. The latest update, C++17, has just been ratified and several implementations are on the way. This book is your guide to the C++ standard library, including the very latest C++17 features. The book starts by exploring the C++ Standard Template Library in depth. You will learn the key differences between classical polymorphism and generic programming, the foundation of the STL. You will also learn how to use the various algorithms and containers in the STL to suit your programming needs. The next module delves into the tools of modern C++. Here you will learn about algebraic types such as std::optional, vocabulary types such as std::function, smart pointers, and synchronization primitives such as std::atomic and std::mutex. In the final module, you will learn about C++'s support for regular expressions and file I/O. By the end of the book you will be proficient in using the C++17 standard library to implement real programs, and you'll have gained a solid understanding of the library's own internals. Style and approach This book takes a concise but comprehensive approach to explaining and applying the C++ STL, one feature at a time.
Mastering SaltStack
¥90.46
This book is ideal for professionals who have been managing groups of servers, and want to learn how to expand their toolset. This book will also explain some of the more advanced features of Salt, and explore how to use them to bring additional power to the fundamentals that the professionals have already been using.
Clojure Data Structures and Algorithms Cookbook
¥90.46
This book is for intermediate Clojure developers who can read and write in this language quite comfortably. Besides, it is assumed that you have some knowledge of how to set up Clojure projects, include dependencies, how to run REPLs, and so on through Leiningen and Figwheel. No prior awareness of any of the algorithms covered in this book is needed, and, when appropriate, pointers are given to the explanation material about any theory related to them.
Learning Puppet for Windows Server
¥80.65
This book is for Windows administrators seeking to automate the management tasks of Windows servers and clients. Prior experience in Windows administration and a basic knowledge of Linux and Puppet will help you create wonders.
Responsive Web Design with HTML5 and CSS3 - Second Edition
¥71.93
Are you writing two websites: one for mobile and one for larger displaysOr perhaps you've already implemented your first RWD but are struggling to bring it all togetherIf so, this book gives you everything you need to take your websites to the next level. Some HTML and CSS knowledge will help; everything else you need is included in the book.
Xamarin Mobile Application Development for Android - Second Edition
¥80.65
If you are a C# developer who wants to develop Android apps and enhance your existing skill set, then this book is ideal for you. Good working knowledge of C#, .NET, and object-oriented software development is assumed.
PhoneGap By Example
¥80.65
If you are a web developer with some experience in the development of single page applications and want to enter the world of mobile applications, then this technology and book are ideal for you. No previous experience in the C++ or Java languages is required.
Getting Started with PowerShell
¥71.93
This book is intended for Windows administrators or DevOps users who need to use PowerShell to automate tasks. Whether you know nothing about PowerShell or know just enough to get by, this guide will give you what you need to take your *ing to the next level.
Blender Cycles: Materials and Textures Cookbook - Third Edition
¥90.46
This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.
CentOS High Availability
¥54.49
This book is targeted at system engineers and system administrators who want to upgrade their knowledge and skills in high availability and want to learn practically how to achieve high availability with CentOS Linux. You are expected to have good CentOS Linux knowledge and basic networking experience.
Laravel 5 Essentials
¥54.49
This book is intended for PHP web developers who have an interest in Laravel and who know the basics of the framework in theory, but don't really know how to use it in practice. No experience of using frameworks is required, but it is assumed you are at least familiar with building dynamic websites in PHP already.
WebSocket Essentials – Building Apps with HTML5 WebSockets
¥54.49
This book is for web developers who want to learn and implement WebSocket to create interesting apps for modern browsers, leveraging the capabilities of HTML5 with WebSockets.
SFML Blueprints
¥71.93
This book is for developers who have knowledge of the basics of the SFML library and its capabilities in 2D game development. Minimal experience with C++ is required.
PrimeFaces Cookbook - Second Edition
¥80.65
This book is for everybody who would like to learn modern Java web development based on PrimeFaces and is looking for a quick introduction to this matter. Prerequisites for this book are basic JSF, jQuery, and CSS skills.
Getting Started with Unity 5
¥54.49
If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.
Administering ArcGIS for Server
¥90.46
This book is a practical, stepbystep tutorial providing a complete reference guide to the setup, installation, and administration of ArcGIS Server technology. If you are a GIS user, analyst, DBA, or programmer with a basic knowledge of ESRI GIS, then this book is for you.
NGUI for Unity
¥63.21
An easytofollow, stepbystep tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game. If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# *ing is expected. Additional knowledge of Unity 3D Editor, GameObject and creating/adding *s to GameObject would be beneficial; however, no prior knowledge of NGUI is required.

购物车
个人中心

