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JavaScript Mobile Application Development
¥80.65
If you are a native mobile developer, with some familiarity with the common web technologies of JavaScript, CSS, and HTML, or if you are a web developer, then this learning guide will add great value and impact to your work. Learning how to develop mobile applications using Apache Cordova is of particular importance if you are looking to develop applications on a variety of different platforms efficiently.
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CMS Made Simple 1.6: Beginner's Guide
¥80.65
This is a practical, hands-on book based around a case study website, which you will build in this easy-to-understand workshop by using CMS Made Simple. The case study grows chapter by chapter, from CMS installation to the finished website. It provides clear instructions and detailed screenshots, so you can see exactly what to do at each step of the build. When you have completed the case study, you will have the knowledge and confidence to build a website with rich functionality and individual design that is optimized for search engines and can be handed over to the customer. This book is perfect for newcomers as well as webmasters who are looking for an introduction to building powerful and professional websites with a content management system. Basic knowledge of HTML and CSS is the only requirement. The workshop covers all aspects of web publishing and is aimed for web designers, web developers, editors, and web managers.
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Learning OpenCV 3 Computer Vision with Python - Second Edition
¥80.65
Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.
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MySQL 5.1 Plugin Development
¥80.65
This book is written in a hands-on style that actively involves you while you read through its chapters. In every chapter you, along with the author, will be implementing one or more fully working example plugins. The process is accompanied with a detailed step-by-step explanation of the code, at the same time providing you with resources to create your own plugins. If you are a MySQL application developer or a programmer who wants to interface with MySQL server, this book is for you. Basic knowledge of C/C++, SQL, and MySQL in particular is assumed in the book, but no deep familiarity with any of the topics is required.
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Mastering Manga Studio 5
¥80.65
Mastering Manga Studio 5 will follow an explanatory, work through manual approach. The main features of Manga will be presented in each section along with exciting tips, vital techniques and impressive workflows.This book is for those who already have some Manga Studio and graphics program experience. It is not a beginner's guide, but if you are a novice Manga Studio 5 user it will help you to master the time-saving features of the software.
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Clojure for Data Science
¥80.65
Statistics, big data, and machine learning for Clojure programmers About This Book Write code using Clojure to harness the power of your data Discover the libraries and frameworks that will help you succeed A practical guide to understanding how the Clojure programming language can be used to derive insights from data Who This Book Is For This book is aimed at developers who are already productive in Clojure but who are overwhelmed by the breadth and depth of understanding required to be effective in the field of data science. Whether you’re tasked with delivering a specific analytics project or simply suspect that you could be deriving more value from your data, this book will inspire you with the opportunities–and inform you of the risks–that exist in data of all shapes and sizes. What You Will Learn Perform hypothesis testing and understand feature selection and statistical significance to interpret your results with confidence Implement the core machine learning techniques of regression, classification, clustering and recommendation Understand the importance of the value of simple statistics and distributions in exploratory data analysis Scale algorithms to web-sized datasets efficiently using distributed programming models on Hadoop and Spark Apply suitable analytic approaches for text, graph, and time series data Interpret the terminology that you will encounter in technical papers Import libraries from other JVM languages such as Java and Scala Communicate your findings clearly and convincingly to nontechnical colleagues In Detail The term “data science” has been widely used to define this new profession that is expected to interpret vast datasets and translate them to improved decision-making and performance. Clojure is a powerful language that combines the interactivity of a *ing language with the speed of a compiled language. Together with its rich ecosystem of native libraries and an extremely simple and consistent functional approach to data manipulation, which maps closely to mathematical formula, it is an ideal, practical, and flexible language to meet a data scientist’s diverse needs. Taking you on a journey from simple summary statistics to sophisticated machine learning algorithms, this book shows how the Clojure programming language can be used to derive insights from data. Data scientists often forge a novel path, and you’ll see how to make use of Clojure’s Java interoperability capabilities to access libraries such as Mahout and Mllib for which Clojure wrappers don’t yet exist. Even seasoned Clojure developers will develop a deeper appreciation for their language’s flexibility! You’ll learn how to apply statistical thinking to your own data and use Clojure to explore, analyze, and visualize it in a technically and statistically robust way. You can also use Incanter for local data processing and ClojureScript to present interactive visualisations and understand how distributed platforms such as Hadoop sand Spark’s MapReduce and GraphX’s BSP solve the challenges of data analysis at scale, and how to explain algorithms using those programming models. Above all, by following the explanations in this book, you’ll learn not just how to be effective using the current state-of-the-art methods in data science, but why such methods work so that you can continue to be productive as the field evolves into the future. Style and approach This is a practical guide to data science that teaches theory by example through the libraries and frameworks accessible from the Clojure programming language.
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Matplotlib Plotting Cookbook
¥80.65
This book follows a cookbook style approach that puts orthogonal and nonredundant recipes in your hands. Rather than rehashing the user manual, the explanations expose the underlying logic behind Matplotlib. If you are an engineer or scientist who wants to create great visualizations with Python, rather than yet another specialized language, this is the book for you. While there are several very competent plotting packages, Matplotlib is “just” a Python module. Thus, if you know some Python already, you will feel at home from the first steps on. In case you are an application writer, you won't be left out since the integration of Matplolib is covered.
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Learning Nagios 4
¥80.65
This book will introduce Nagios to readers who are interested in monitoring their systems. All the concepts in the book are explained in a simplified manner, presented in an easytounderstand language with lots of tips, tricks, and illustrations. This book is great for system administrators interested in using Nagios to monitor their systems. It will also help professionals who have already worked with earlier versions of Nagios to understand the new features of Nagios 4 and provides usable solutions to reallife problems related to Nagios administration. To effectively use this book, system administration knowledge is required. If you want to create your own plugins, knowledge of *ing languages like Perl, shell and Python is expected.
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Source SDK Development Essentials
¥80.65
This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using stepbystep explanations. If you’re a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is required.
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Raspberry Pi Blueprints
¥80.65
If you have already undertaken some simple projects with the Raspberry Pi and are looking to enter the exciting work of hardware interaction, then this book is ideal for you.
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Mastering Cocos2d Game Development
¥80.65
If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
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Chef Infrastructure Automation Cookbook - Second Edition
¥80.65
This book is for system engineers and administrators who have a fundamental understanding of information management systems and infrastructure. It helps if you've already played around with Chef; however, this book covers all the important topics you will need to know. If you don't want to dig through a whole book before you can get started, this book is for you, as it features a set of independent recipes you can try out immediately.
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NumPy: Beginner's Guide - Third Edition
¥80.65
This book is for the scientists, engineers, programmers, or analysts looking for a high-quality, open source mathematical library. Knowledge of Python is assumed. Also, some affinity, or at least interest, in mathematics and statistics is required. However, I have provided brief explanations and pointers to learning resources.
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Python Web Penetration Testing Cookbook
¥80.65
This book is for testers looking for quick access to powerful, modern tools and customizable *s to kick-start the creation of their own Python web penetration testing toolbox.
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Android Game Programming by Example
¥80.65
The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed.
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Arduino Wearable Projects
¥80.65
This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino will help.
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Learning Construct 2
¥80.65
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
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VMware vRealize Operations Performance and Capacity Management
¥80.65
If you are an IT professional who is interested in performance management and capacity management in a virtual data center, then this book is ideal for you. The book is an intermediate-level book.
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Unity Game Development Blueprints
¥80.65
If you want to build enticing projects with Unity, this book is for you. Readers who are familiar with the basics of how to create simple projects in Unity will have an easier time.
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Learning HBase
¥80.65
If you are an administrator or developer who wants to enter the world of Big Data and BigTables and would like to learn about HBase, this is the book for you.
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Learning Anime Studio
¥80.65
Written in an easy to follow manner with practical exercises, this book takes you through every aspect of Anime Studio, guiding you to create your own original cartoon. Learning Anime Studio is for newcomers to Anime Studio or animation in general. Hobbyists and newcomers with ambitions of being an animator will get the most out of this book. However, intermediate and long time users will be able to use various chapters as a reference to some of Anime Studio’s tools and features. The book also serves as a guide for the new enhancements introduced in Anime Studio Pro 10.