Mastering Social Media Mining with Python
¥80.65
Acquire and analyze data from all corners of the social web with Python About This Book Make sense of highly unstructured social media data with the help of the insightful use cases provided in this guide Use this easy-to-follow, step-by-step guide to apply analytics to complicated and messy social data This is your one-stop solution to fetching, storing, analyzing, and visualizing social media data Who This Book Is For This book is for intermediate Python developers who want to engage with the use of public APIs to collect data from social media platforms and perform statistical analysis in order to produce useful insights from data. The book assumes a basic understanding of the Python Standard Library and provides practical examples to guide you toward the creation of your data analysis project based on social data. What You Will Learn Interact with a social media platform via their public API with Python Store social data in a convenient format for data analysis Slice and dice social data using Python tools for data science Apply text analytics techniques to understand what people are talking about on social media Apply advanced statistical and analytical techniques to produce useful insights from data Build beautiful visualizations with web technologies to explore data and present data products In Detail Your social media is filled with a wealth of hidden data – unlock it with the power of Python. Transform your understanding of your clients and customers when you use Python to solve the problems of understanding consumer behavior and turning raw data into actionable customer insights. This book will help you acquire and analyze data from leading social media sites. It will show you how to employ scientific Python tools to mine popular social websites such as Facebook, Twitter, Quora, and more. Explore the Python libraries used for social media mining, and get the tips, tricks, and insider insight you need to make the most of them. Discover how to develop data mining tools that use a social media API, and how to create your own data analysis projects using Python for clear insight from your social data. Style and approach This practical, hands-on guide will help you learn everything you need to perform data mining for social media. Throughout the book, we take an example-oriented approach to use Python for data analysis and provide useful tips and tricks that you can use in day-to-day tasks.
R for Data Science Cookbook
¥80.65
Over 100 hands-on recipes to effectively solve real-world data problems using the most popular R packages and techniques About This Book Gain insight into how data scientists collect, process, analyze, and visualize data using some of the most popular R packages Understand how to apply useful data analysis techniques in R for real-world applications An easy-to-follow guide to make the life of data scientist easier with the problems faced while performing data analysis Who This Book Is For This book is for those who are already familiar with the basic operation of R, but want to learn how to efficiently and effectively analyze real-world data problems using practical R packages. What You Will Learn Get to know the functional characteristics of R language Extract, transform, and load data from heterogeneous sources Understand how easily R can confront probability and statistics problems Get simple R instructions to quickly organize and manipulate large datasets Create professional data visualizations and interactive reports Predict user purchase behavior by adopting a classification approach Implement data mining techniques to discover items that are frequently purchased together Group similar text documents by using various clustering methods In Detail This cookbook offers a range of data analysis samples in simple and straightforward R code, providing step-by-step resources and time-saving methods to help you solve data problems efficiently. The first section deals with how to create R functions to avoid the unnecessary duplication of code. You will learn how to prepare, process, and perform sophisticated ETL for heterogeneous data sources with R packages. An example of data manipulation is provided, illustrating how to use the “dplyr” and “data.table” packages to efficiently process larger data structures. We also focus on “ggplot2” and show you how to create advanced figures for data exploration. In addition, you will learn how to build an interactive report using the “ggvis” package. Later chapters offer insight into time series analysis on financial data, while there is detailed information on the hot topic of machine learning, including data classification, regression, clustering, association rule mining, and dimension reduction. By the end of this book, you will understand how to resolve issues and will be able to comfortably offer solutions to problems encountered while performing data analysis. Style and approach This easy-to-follow guide is full of hands-on examples of data analysis with R. Each topic is fully explained beginning with the core concept, followed by step-by-step practical examples, and concluding with detailed explanations of each concept used.
Maya Programming with Python Cookbook
¥80.65
Master complex workflows and conquer the world with Python and Maya About This Book Improve your modelling skills and reduce your *ing problems using Python in Maya Learn to communicate with web applications using Python for easier team development A quick and practical answer to every problem you can have whilst *ing in Maya with Python Who This Book Is For This book is for Python developers who have just started *ing with Maya. What You Will Learn Find out how to use Python *ing to automate tedious tasks Create functional user interfaces to make *s easy to share with others Add new functionality to Maya via the power of *ing Import and export arbitrary data into and out of Maya Improve your workflow, and that of your team Create custom create custom controls to make rigs that are easy to work with Implement a system to render 3D assets for isometric games Use * jobs to trigger actions automatically in response to user interaction Open a command port to allow other applications to communicate with Maya In Detail Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome *ing problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build. Style and approach This book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
Mastering Sass
¥80.65
Create interactive and responsive cross-browser apps with SASS and Compass About This Book Create data-intensive, highly scalable apps using Sass and COMPASS Master the concepts of Sass and COMPASS and unleash your potential to develop enterprise-grade apps This book is an experts’ guide on leveraging Sass and COMPASS features Who This Book Is For This book is aimed at those who know CSS3 and HTML5 quite well and who've built a few small-to-medium-sized websites from scratch using Sass and Compass. What You Will Learn Master Sass and Compass features Familiarize yourself with CSS and HTML concepts that are vital for a good Sass workflow. Build real-world websites focusing on layouts and content aspects Work on a grid system using Compass and Susy Automate your workflow with Gulp Write functions and mixins to leverage the control flow In Detail CSS and Sass add elegance and excellence to the basic language, and consist of a CSS-compatible syntax that allows you to use variables, nested rules, mixins, inline imports, and much more. This book will start with an overview of the features in Sass and Compass, most of which you'll already be familiar; however, this will ensure you know what’s expected as the book goes deeper into Sass and Compass. Next you will learn CSS and HTML concepts that are vital to a good Sass workflow. After all, Sass exists to simplify writing CSS, but it won’t teach you how to make clean, scalable, reusable CSS. For that, you need to understand some basic concepts of OOCSS, SMACCS, and Atomic Design. Once you’ve brushed up on the important concepts, it’s time to write some Sass. Mainly you’ll write a few functions and mixins that really leverage control flow using @if / @else loops and you’ll learn how to figure out when and why things are going wrong before they bring you to a stop. Moving further, you’ll learn how to use @debug, @warn and @error to properly handle errors. You’ll also learn about Gulp and how to use it to automate your workflow and reduce your repetitive tasks. And finally you’ll learn about sourcemaps. With sourcemaps, you’ll be able to write, debug, and view your Sass and Compass all from within the browser. It’ll even LiveReload too! As a bonus, you’ll take a look at that funky Flexbox, currently all the rage! You’ll learn how powerful and flexible it really is, and how you can use it with Compass. Best of all, it falls back very gracefully indeed! In fact, you’ll be able to apply it to any existing project without having to change a line of the original CSS. Style and approach This book will provide readers with practical, actionable expertise to enhance their knowledge
Learning Unreal Engine Game Development
¥80.65
A step-by-step guide that paves the way for developing fantastic games with Unreal Engine 4About This BookLearn about game development and the building blocks that go into creating a gameA simple tutorial for beginners to get acquainted with the Unreal Engine architectureLearn about the features and functionalities of Unreal Engine 4 and how to use them to create your own gamesWho This Book Is ForIf you are new to game development and want to learn how games are created using Unreal Engine 4, this book is the right choice for you. You do not need prior game development experience, but it is expected that you have played games before. Knowledge of C++ would prove to be useful.What You Will LearnLearn what a game engine is, the history of Unreal Engine, and how game studios create gamesExplore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game levelUnderstand the basic structures of objects in a game, such as the differences between BSP and static meshesMake objects interactive using level blueprintsLearn more about computer graphics rendering; how materials and light are rendered in your gameGet acquainted with the Material Editor to create materials and use different types of lights in the game levelsUtilize the various editors, tools, and features such as UI, the particle system, audio, terrain manipulation, and cinematics in Unreal Engine 4 to create game levelsIn DetailUnreal Engine 4 is a powerful game development engine that provides rich functionalities to create 2D and 3D games across multiple platforms. Many people know what a game is and they play games every day, but how many of them know how to create a gameUnreal Engine technology powers hundreds of games, and thousands of individuals have built careers and companies around skills developed using this engine.Learning Unreal Engine 4 Game Development starts with small, simple game ideas and playable projects that you can actually finish. The book first teaches you the basics of using Unreal Engine to create a simple game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. The complexity will increase over the chapters and the examples chosen will help you learn a wide variety of game development techniques. This book aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this book, you'll have learnt about the entire Unreal suite and know how to successfully create fun, simple games.Style and approach This book explains in detail what goes into the development of a game, provides hands-on examples that you can follow to create the different components of a game, and provides sufficient background/theory to equip you with a solid foundation for creating your own games.
Learning Linux Binary Analysis
¥80.65
Uncover the secrets of Linux binary analysis with this handy guideAbout This BookGrasp the intricacies of the ELF binary format of UNIX and LinuxDesign tools for reverse engineering and binary forensic analysisInsights into UNIX and Linux memory infections, ELF viruses, and binary protection schemesWho This Book Is ForIf you are a software engineer or reverse engineer and want to learn more about Linux binary analysis, this book will provide you with all you need to implement solutions for binary analysis in areas of security, forensics, and antivirus. This book is great for both security enthusiasts and system level engineers. Some experience with the C programming language and the Linux command line is assumed.What You Will LearnExplore the internal workings of the ELF binary formatDiscover techniques for UNIX Virus infection and analysisWork with binary hardening and software anti-tamper methodsPatch executables and process memoryBypass anti-debugging measures used in malwarePerform advanced forensic analysis of binariesDesign ELF-related tools in the C languageLearn to operate on memory with ptraceIn DetailLearning Linux Binary Analysis is packed with knowledge and code that will teach you the inner workings of the ELF format, and the methods used by hackers and security analysts for virus analysis, binary patching, software protection and more.This book will start by taking you through UNIX/Linux object utilities, and will move on to teaching you all about the ELF specimen. You will learn about process tracing, and will explore the different types of Linux and UNIX viruses, and how you can make use of ELF Virus Technology to deal with them.The latter half of the book discusses the usage of Kprobe instrumentation for kernel hacking, code patching, and debugging. You will discover how to detect and disinfect kernel-mode rootkits, and move on to analyze static code. Finally, you will be walked through complex userspace memory infection analysis.This book will lead you into territory that is uncharted even by some experts; right into the world of the computer hacker.Style and approachThe material in this book provides detailed insight into the arcane arts of hacking, coding, reverse engineering Linux executables, and dissecting process memory. In the computer security industry these skills are priceless, and scarce. The tutorials are filled with knowledge gained through first hand experience, and are complemented with frequent examples including source code.
Swift 2 By Example
¥80.65
Create robust and extensible iOS apps using the advanced features of Swift 2 About This Book Get up to speed with the new features of Swift 2 by following the exhaustive examples in this book Specialize in developing real iOS apps, and 2D and 3D videogames using Swift and Cocoapods Learn how to build server API apps to feed your iOS client apps Who This Book Is For This book is ideal for those who want to learn to develop app in Swift, starting the right way. Whether you are an expert Objective-C programmer or are new to this platform, you’ll quickly grasp the code of real world apps, and discover how to use Swift effectively. Prior experience in development for Apple devices would be helpful, but is not mandatory. What You Will Learn Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Use a clean and effective architecture to decrease complexity and speed up development Take advantage of the most useful parts of the iOS SDK Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client’s apps In Detail Swift is no longer the unripe language it was when launched by Apple at WWDC14, now it’s a powerful and ready-for-production programming language that has empowered most new released apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and really flexible. Swift 2 is more powerful than ever; it introduces new ways to solve old problems, more robust error handling, and a new programming paradigm that favours composition over inheritance. Swift 2 by Example is a fast-paced, practical guide to help you learn how to develop iOS apps using Swift. Through the development of seven different iOS apps and one server app, you’ll find out how to use either the right feature of the language or the right tool to solve a given problem. We begin by introducing you to the latest features of Swift 2, further kick-starting your app development journey by building a guessing game app, followed by a memory game. It doesn’t end there, with a few more apps in store for you: a to-do list, a beautiful weather app, two games: Flappy Swift and Cube Runner, and finally an ecommerce app to top everything off. By the end of the book, you’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. Style and approach These easy-to-follow tutorials show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server ecommerce app right from scratch.
Extending SaltStack
¥80.65
Extend the power of your infrastructure and applications with Salt modules About This Book Get the most up-to-date practical resource on writing new Salt modules and extending Salt Learn through use cases and encounter both commonly-used modules as well as advanced ones Effectively troubleshoot problems and hiccups encountered while building and putting modules to work Who This Book Is For This book is for both new and existing Salt developers who are looking to build and write new Salt modules. Some prior Python development experience is expected. What You Will Learn Understand the working of Salt's Loader system Write several of the most common types of Salt modules Interact between different kinds of modules and build new ones Submit open source modules upstream to the Salt project Make Salt interact with third-party services and applications In Detail Salt already ships with a very powerful set of tools, but that doesn't mean that they all suit your needs perfectly. By adding your own modules and enhancing existing ones, you can bring the functionality that you need to increase your productivity. Extending SaltStack follows a tutorial-based approach to explain different types of modules, from fundamentals to complete and full-functioning modules. Starting with the Loader system that drives Salt, this book will guide you through the most common types of modules. First you will learn how to write execution modules. Then you will extend the configuration using the grain, pillar, and SDB modules. Next up will be state modules and then the renderers that can be used with them. This will be followed with returner and output modules, which increase your options to manage return data. After that, there will be modules for external file servers, clouds, beacons, and finally external authentication and wheel modules to manage the master. With this guide in hand, you will be prepared to create, troubleshoot, and manage the most common types of Salt modules and take your infrastructure to new heights! Style and approach This book follows a step-by-step tutorial-based approach explaining the different types of modules, from fundamentals to complete and full-functioning modules.
Web Developer's Reference Guide
¥80.65
A one-stop guide to the essentials of web development including popular frameworks such as jQuery, Bootstrap, AngularJS, and Node.js About This Book Understand the essential elements of HTML, CSS, and JavaScript, including how and when to use them Walk through three of the best and most popular web development frameworks – jQuery, Bootstrap, and AngularJS References for any function you will need in your day-to-day web development Who This Book Is For This book is perfect for beginners but more advanced web developers will also benefit. Laid out so you can refer to as much or as little as you need to, with this book you can exhaustively explore essential concepts for modern web developers. What You Will Learn Explore detailed explanations of all the major HTML elements and attributes, illustrated with examples Take a deep dive into CSS properties and functions and master their usage Find clear, concise de*ions of JavaScript syntax and expressions Recognize various JavaScript design patterns and learn the basics of JavaScript object-orientated programming Implement the latest ECMAScript 6 for client-side *ing in your web applications Discover new ways to develop your website's front end quickly and easily using Bootstrap Write JavaScript extensibly using jQuery-JavaScript's feature-rich library Delve into the key Node.js modules used in JavaScript server-side programming Access AngularJS 's important modules, controllers, directives, and services quickly In Detail This comprehensive reference guide takes you through each topic in web development and highlights the most popular and important elements of each area. Starting with HTML, you will learn key elements and attributes and how they relate to each other. Next, you will explore CSS pseudo-classes and pseudo-elements, followed by CSS properties and functions. This will introduce you to many powerful and new selectors. You will then move on to JavaScript. This section will not just introduce functions, but will provide you with an entire reference for the language and paradigms. You will discover more about three of the most popular frameworks today—Bootstrap, which builds on CSS, jQuery which builds on JavaScript, and AngularJS, which also builds on JavaScript. Finally, you will take a walk-through Node.js, which is a server-side framework that allows you to write programs in JavaScript. Style and approach This book is an easy-to-follow, comprehensive reference guide. Each topic, function, or element is listed methodically along with parameters, return values, and de*ions. Examples are also included to help you put the concepts to use quickly in the real world.
Learning Responsive Data Visualization
¥80.65
Master the art of building responsive visualizations on the Web About This Book Learn the techniques for building data visualizations that work well for all screen sizes Implement responsive techniques with popular libraries to get to grips with building responsive visualizations that work in the real world Incorporate responsive workflow in your data visualization process to build visualizations that take a mobile-first approach. Who This Book Is For Web developers and data science professionals who want to make their visualizations work for smaller screen sizes. Some basic knowledge of JavaScript and Data visualization is expected. What You Will Learn Get familiar with responsive design for data visualizations Understand the main concepts of D3.js to create interactive visualizations Unleash the power of Bootstrap to create stunning and responsive visualizations for all screen resolutions Implement Touch and Mouse interactions for mobile-first applications Design Transitions and Animations that impress in portrait and landscape Build a Responsive World Map using GeoJSON and D3.js In Detail Using D3.js and Responsive Design principles, you will not just be able to implement visualizations that look and feel awesome across all devices and screen resolutions, but you will also boost your productivity and reduce development time by making use of Bootstrap—the most popular framework for developing responsive web applications. This book teaches the basics of scalable vector graphics (SVG), D3.js, and Bootstrap while focusing on Responsive Design as well as mobile-first visualizations; the reader will start by discovering Bootstrap and how it can be used for creating responsive applications, and then implement a basic bar chart in D3.js. You will learn about loading, parsing, and filtering data in JavaScript and then dive into creating a responsive visualization by using Media Queries, responsive interactions for Mobile and Desktop devices, and transitions to bring the visualization to life. In the following chapters, we build a fully responsive interactive map to display geographic data using GeoJSON and set up integration testing with Protractor to test the application across real devices using a mobile API gateway such as AWS Device Farm. You will finish the journey by discovering the caveats of mobile-first applications and learn how to master cross-browser complications. Style and approach As the world shifts to mobile devices for consuming data on the Web, developers are faced with the unique challenge of making data visualizations work for their smaller screens. The growth of responsive web design enabled developers to adopt page layouts and media for smaller screens, but there is still little information available on how to adapt data visualizations for the smaller screens. This book fills this important gap and shows how responsive web design principles can be extended to create visualizations that work well regardless of the screen size, thereby allowing developers to build user-friendly visualizations that work well on all devices. In addition to covering some of the popular techniques and design patterns for building responsive visualizations, the book also shows readers how to implement these techniques with the help of some popular tools and libraries.
Learning Proxmox VE
¥80.65
Unleash the power of Proxmox VE by setting up a dedicated virtual environment to serve both containers and virtual machines About This Book Create virtual machines and containers from the comfort of your workstation using Proxmox VE's web-based management interface Maximize performance, security, and the quality of virtual services by tailoring container and virtual machine configurations based on established best practices Put theory to practice by deploying virtual servers that promise portability, modularity, flexibility, security, and quality of service at any scale Who This Book Is For This book is intended for server and system administrators and engineers who are eager to take advantage of the potential of virtual machines and containers to manage servers more efficiently and make the best use of resources, from energy consumption to hardware utilization and physical real estate What You Will Learn Install and configure Proxmox VE Create new virtual machines and containers Import container templates and virtual appliances Optimize virtual machine performance for common use cases Apply the latest security patches to a Proxmox VE host Contrast PVE virtual machines and containers to recognize their respective use cases Secure virtual machines and containers Assess the benefits of virtualization on budgets, server real estate, maintenance, and management time In Detail Proxmox VE 4.1 provides an open source, enterprise virtualization platform on which to host virtual servers as either virtual machines or containers. This book will support your practice of the requisite skills to successfully create, tailor, and deploy virtual machines and containers with Proxmox VE 4.1. Following a survey of PVE's features and characteristics,this book will contrast containers with virtual machines and establish cases for both. It walks through the installation of Proxmox VE, explores the creation of containers and virtual machines, and suggests best practices for virtual disk creation, network configuration, and Proxmox VE host and guest security. Throughout the book, you will navigate the Proxmox VE 4.1 web interface and explore options for command-line management. Style and approach This book is a practical exploration of the different processes and procedures, which are essential in beginning your journey to fluent creation and optimization of effective containers and virtual machines.
Scientific Computing with Scala
¥80.65
Learn to solve scientific computing problems using Scala and its numerical computing, data processing, concurrency, and plotting libraries About This Book Parallelize your numerical computing code using convenient and safe techniques. Accomplish common high-performance, scientific computing goals in Scala. Learn about data visualization and how to create high-quality scientific plots in Scala Who This Book Is For Scientists and engineers who would like to use Scala for their scientific and numerical computing needs. A basic familiarity with undergraduate level mathematics and statistics is expected but not strictly required. A basic knowledge of Scala is required as well as the ability to write simple Scala programs. However, complicated programming concepts are not used in the book. Anyone who wants to explore using Scala for writing scientific or engineering software will benefit from the book. What You Will Learn Write and read a variety of popular file formats used to store scientific data Use Breeze for linear algebra, optimization, and digital signal processing Gain insight into Saddle for data analysis Use ScalaLab for interactive computing Quickly and conveniently write safe parallel applications using Scala's parallel collections Implement and deploy concurrent programs using the Akka framework Use the Wisp plotting library to produce scientific plots Visualize multivariate data using various visualization techniques In Detail Scala is a statically typed, Java Virtual Machine (JVM)-based language with strong support for functional programming. There exist libraries for Scala that cover a range of common scientific computing tasks – from linear algebra and numerical algorithms to convenient and safe parallelization to powerful plotting facilities. Learning to use these to perform common scientific tasks will allow you to write programs that are both fast and easy to write and maintain. We will start by discussing the advantages of using Scala over other scientific computing platforms. You will discover Scala packages that provide the functionality you have come to expect when writing scientific software. We will explore using Scala's Breeze library for linear algebra, optimization, and signal processing. We will then proceed to the Saddle library for data analysis. If you have experience in R or with Python's popular pandas library you will learn how to translate those skills to Saddle. If you are new to data analysis, you will learn basic concepts of Saddle as well. Well will explore the numerical computing environment called ScalaLab. It comes bundled with a lot of scientific software readily available. We will use it for interactive computing, data analysis, and visualization. In the following chapters, we will explore using Scala's powerful parallel collections for safe and convenient parallel programming. Topics such as the Akka concurrency framework will be covered. Finally, you will learn about multivariate data visualization and how to produce professional-looking plots in Scala easily. After reading the book, you should have more than enough information on how to start using Scala as your scientific computing platform Style and approach Examples are provided on how to use Scala to do basic numerical and scientific computing tasks. All the concepts are illustrated with more involved examples in each chapter. The goal of the book is to allow you to translate existing experience in scientific computing to Scala.
Mastering Android Studio 3
¥80.65
Unleash the power of Android Studio 3 to develop mobile applications faster and efficiently. About This Book ? Use Android Studio not just as an IDE but as a complete testing and build solution ? Produce customized APKs with Gradle to suit various versions of an app, such as test versions and free versions of an otherwise paid app. ? Explore all aspects of UI development and testing using working XML and Java examples. ? Learn seamless migration from Eclipse and other development platforms to Android Studio. Who This Book Is For This book targets developers, with experience of developing for Android, who are new to Android Studio or wish to migrate from another IDE such as Eclipse. This book will show you how to get the utmost from this powerful tool. What You Will Learn ? Create styles, themes, and material designs ? Set up, configure, and run virtual devices using the AVD manager ? Improve the design of your application using support libraries ? Learn about GitHub libraries ? Use emulators to design layouts for a wide variety of devices, including wearables. ? Improve application performance in terms of memory, speed, and power usage In Detail Android Studio is an Integrated Development Environment (IDE) designed for developing Android apps. As with most development processes, Android keeps resources and logic nicely separated, and so this book covers the management of imagery and other resources, and the development and testing tools provided by the IDE. After introducing the software, the book moves straight into UI development using the sophisticated, WYSIWYG layout editor and XML code to design and test complex interfaces for a wide variety of screen configurations. With activity design covered, the book continues to guide the reader through application logic development, exploring the latest APIs provided by the SDK. Each topic will be demonstrated by working code samples that can be run on a device or emulator. One of Android Studio's greatest features is the large number of third-party plugins available for it, and throughout the book we will be exploring the most useful of these, along with samples and libraries that can be found on GitHub. The final module of the book deals with the final stages of development: building and distribution. The book concludes by taking the reader through the registration and publication processes required by Google. By the time you have finished the book, you will be able to build faster, smoother, and error-free Android applications, in less time and with fewer complications than you ever thought possible. Style and approach This is a step-by-step guide with examples demonstrating how Android Studio can be used as a complete solution for developing, testing, and deploying apps from start to finish.
Perl 6 Deep Dive
¥80.65
Learn Perl 6 effortlessly to solve everyday problems About This Book ? Filled with practical examples, this comprehensive guide explores all aspects of Perl 6. ? Leverage the power of Perl 6 concurrency to develop responsive and high-performant software. ? Delves into various programming paradigms (such as Object Oriented, functional, and reactive) that can be adopted by Perl 6 developers to write effective code. Who This Book Is For This book is for developers who would like to learn the Perl programming language. A basic knowledge of programming is assumed. What You Will Learn ? Learn the background from which Perl 6 appeared and how it developed. ? How to use Rakudo to run your programs. ? Various Perl 6 built-in types and details about their behavior ? Understand how scalar variables, hash variables, and arrays work ? Create meta operators and hyper operators ? How classes work and how to build software based on the Object Oriented Paradigm ? How Perl 6 provides support for concurrency, functional programming, and reactive programming. In Detail Perl is a family of high-level, general-purpose, interpreted, dynamic programming languages consisting of Perl 5 and Perl 6. Perl 6 helps developers write concise and declarative code that is easy to maintain. This book is an end-to-end guide that will help non-Perl developers get to grips with the language and use it to solve real-world problems. Beginning with a brief introduction to Perl 6, the first module in the book will teach you how to write and execute basic programs. The second module delves into language constructs, where you will learn about the built-in data types, variables, operators, modules, subroutines, and so on available in Perl 6. Here the book also delves deeply into data manipulation (for example, strings and text files) and you will learn how to create safe and correct Perl 6 modules. You will learn to create software in Perl by following the Object Oriented Paradigm. The final module explains in detail the incredible concurrency support provided by Perl 6. Here you will also learn about regexes, functional programming, and reactive programming in Perl 6. By the end of the book, with the help of a number of examples that you can follow and immediately run, modify, and use in practice, you will be fully conversant with the benefits of Perl 6. Style and approach This book will take you through essential Perl 6 concepts so you can implement them immediately
Puppet 5 Essentials - Third Edition
¥80.65
A Guide to managing servers and automation About This Book ? Breeze through Puppet's key features and performance improvements to bring real advantages to your IT infrastructure ? Discover Puppet best practices to help you avoid common mistakes and pitfalls ? Examples to help you get to grips with Puppet and succeed with everyday IT automation Who This Book Is For This book targets experienced IT professionals and new Puppet uses, who will learn all they need to know to go from installation to advanced automation. Get a rapid introduction to the essential topics and learn how to build best practices for advanced automation with Puppet. What You Will Learn ? Understand declarative configuration management ? Make use of GIT-based deployment workflows ? Extend Factor with secure elements ? Create modular and reusable Puppet code ? Extend your code base with publicly available Puppet modules ? Separate logic from data by using Hiera ? Understand and develop Puppet Roles and Profiles In Detail Puppet is a configuration management tool that allows you to automate all your IT configurations, giving you control over what you do to each Puppet Agent in a network, and when and how you do it. In this age of digital delivery and ubiquitous Internet presence, it's becoming increasingly important to implement scaleable and portable solutions, not only in terms of software, but also the system that runs it. This book gets you started quickly with Puppet and its tools in the right way. It highlights improvements in Puppet and provides solutions for upgrading. It starts with a quick introduction to Puppet in order to quickly get your IT automation platform in place. Then you learn about the Puppet Agent and its installation and configuration along with Puppet Server and its scaling options. The book adopts an innovative structure and approach, and Puppet is explained with flexible use cases that empower you to manage complex infrastructures easily. Finally, the book will take readers through Puppet and its companion tools such as Facter, Hiera, and R10k and how to make use of tool chains. Style and approach This book aims to impart all the knowledge required to tap into not only the basics of Puppet, but also its core. The basic ideas and principles of Puppet-based designs are explored and explained. Sophisticated tools are presented to enable you to use Puppet efficiently and productively.
Building Data Streaming Applications with Apache Kafka
¥80.65
Design and administer fast, reliable enterprise messaging systems with Apache Kafka About This Book ? Build efficient real-time streaming applications in Apache Kafka to process data streams of data ? Master the core Kafka APIs to set up Apache Kafka clusters and start writing message producers and consumers ? A comprehensive guide to help you get a solid grasp of the Apache Kafka concepts in Apache Kafka with pracitcalpractical examples Who This Book Is For If you want to learn how to use Apache Kafka and the different tools in the Kafka ecosystem in the easiest possible manner, this book is for you. Some programming experience with Java is required to get the most out of this book What You Will Learn ? Learn the basics of Apache Kafka from scratch ? Use the basic building blocks of a streaming application ? Design effective streaming applications with Kafka using Spark, Storm &, and Heron ? Understand the importance of a low -latency , high- throughput, and fault-tolerant messaging system ? Make effective capacity planning while deploying your Kafka Application ? Understand and implement the best security practices In Detail Apache Kafka is a popular distributed streaming platform that acts as a messaging queue or an enterprise messaging system. It lets you publish and subscribe to a stream of records, and process them in a fault-tolerant way as they occur. This book is a comprehensive guide to designing and architecting enterprise-grade streaming applications using Apache Kafka and other big data tools. It includes best practices for building such applications, and tackles some common challenges such as how to use Kafka efficiently and handle high data volumes with ease. This book first takes you through understanding the type messaging system and then provides a thorough introduction to Apache Kafka and its internal details. The second part of the book takes you through designing streaming application using various frameworks and tools such as Apache Spark, Apache Storm, and more. Once you grasp the basics, we will take you through more advanced concepts in Apache Kafka such as capacity planning and security. By the end of this book, you will have all the information you need to be comfortable with using Apache Kafka, and to design efficient streaming data applications with it. Style and approach A step-by –step, comprehensive guide filled with practical and real- world examples
Building Hybrid Clouds with Azure Stack
¥80.65
Bring the power of Microsoft Azure Hybrid Cloud technology to your datacenter. About This Book ? Build and deploy software-defined infrastructures and deliver Azure-based IaaS and Paas services in your datacenter ? Use Azure Stack to leverage your current infrastructure with Microsoft Hybrid Cloud and get the best of both worlds ? Unlock greater levels of performance and flexibility and save your organization money, time, and resources Who This Book Is For The book is for administrators and architects who are planning to implement or administer a hybrid cloud infrastructure using Microsoft Cloud Technology. This book is ideal for those who are looking forward to implement and run a hybrid cloud infrastructure with PaaS, SaaS and IaaS services. What You Will Learn ? Gain a clear understanding of Azure Stack design ? Set up storage, network and compute services in Azure Stack ? Implement and run a hybrid cloud infrastructure with PaaS, SaaS, and IaaS services ? Get an overview of the automation options in Azure Stack ? Integrate Azure public services such as multi-factor authentication and Azure AD with Azure Stack ? Learn about the services available in the future In Detail Azure Stack is all about creating fewer gaps between on-premise and public cloud application deployment. Azure Stack is the next logical evolution of Microsoft Cloud Services to create a true Hybrid Cloud-ready application. This book provides an introduction to Microsoft Azure Stack and the Cloud First Approach. Starting with an introduction to Microsoft Azure Stack Architecture, the book will help you plan and deploy your Microsoft Azure Stack. Next, you will learn about the Network and Storage option in Microsoft Azure Stack and you'll create your own private cloud solution. Finally, you will understand how to integrate Public Cloud Services with Microsoft Azure Stack and extend it using the 3rd Party Resource Provider. After reading the book, you will have a good understanding of an end-to-end process for designing, implementing, offering, and supporting cloud solutions for enterprises or service providers. Style and approach This book is a practical guide to help you unlock a hybrid cloud stack using Azure Stack. Using a straight forward and easy to implement approach, this book guides you through the basic planning for a hybrid cloud stack, describes the infrastructure technologies Azure Stack is based on, and explains how to deploy and administer an Azure Stack-based infrastructure.
Matplotlib 2.x By Example
¥80.65
Unlock deeper insights into visualization in form of 2D and 3D graphs using Matplotlib 2.x About This Book ? Create and customize live graphs, by adding style, color, font to make appealing graphs. ? A complete guide with insightful use cases and examples to perform data visualizations with Matplotlib's extensive toolkits. ? Create timestamp data visualizations on 2D and 3D graphs in form of plots, histogram, bar charts, scatterplots and more. Who This Book Is For This book is for anyone interested in data visualization, to get insights from big data with Python and Matplotlib 2.x. With this book you will be able to extend your knowledge and learn how to use python code in order to visualize your data with Matplotlib. Basic knowledge of Python is expected. What You Will Learn ? Familiarize with the latest features in Matplotlib 2.x ? Create data visualizations on 2D and 3D charts in the form of bar charts, bubble charts, heat maps, histograms, scatter plots, stacked area charts, swarm plots and many more. ? Make clear and appealing figures for scientific publications. ? Create interactive charts and animation. ? Extend the functionalities of Matplotlib with third-party packages, such as Basemap, GeoPandas, Mplot3d, Pandas, Scikit-learn, and Seaborn. ? Design intuitive infographics for effective storytelling. In Detail Big data analytics are driving innovations in scientific research, digital marketing, policy-making and much more. Matplotlib offers simple but powerful plotting interface, versatile plot types and robust customization. Matplotlib 2.x By Example illustrates the methods and applications of various plot types through real world examples. It begins by giving readers the basic know-how on how to create and customize plots by Matplotlib. It further covers how to plot different types of economic data in the form of 2D and 3D graphs, which give insights from a deluge of data from public repositories, such as Quandl Finance. You will learn to visualize geographical data on maps and implement interactive charts. By the end of this book, you will become well versed with Matplotlib in your day-to-day work to perform advanced data visualization. This book will guide you to prepare high quality figures for manu*s and presentations. You will learn to create intuitive info-graphics and reshaping your message crisply understandable. Style and approach Step by step comprehensive guide filled with real world examples.
NativeScript for Angular Mobile Development
¥80.65
Learn NativeScript to build native mobile applications with Angular, TypeScript, JavaScript About This Book ? Power packed hands-on guide to help you become pro-efficient with NativeScript ? Harness the power of your web development skills with JavaScript and Angular to build cross-platform mobile apps ? Create highly maintainable and feature-rich apps with TypeScript and NativeScript APIs Who This Book Is For This book assumes you have a general understanding of TypeScript, have heard of NativeScript and know what it's about, and are familiar with Angular (2.0). You don't need to be an expert in any of these technologies, but having some sense of them before reading is recommended this book, which is ideal for intermediate to advanced users. What You Will Learn ? Bootstrap a NativeScript for Angular app ? Best practices for project organization ? Style your app with CSS/SASS ? Use Angular together with NativeScript to create cross-platform mobile apps ? Take advantage of powerful Angular features, such as Dependency Injection, Components, Directives, Pipes, and NgModules right within your NativeScript apps ?Gain insight into great project organization and best practices ?Use Objective C/Swift and Java APIs directly from TypeScript ?Use rich framework features and third-party plugins ?Style your app with CSS/SASS ?Integrate @ngrx/store + @ngrx/effects to help with state management ?Test your app with Karma and Appium In Detail NativeScript is an open source framework that is built by Progress in order to build truly native mobile apps with TypeScript, JavaScript or just Angular which is an open source framework built by Google that offers declarative templates, dependency injection, and fully featured modules to build rich applications. Angular’s versatile view handling architecture allows your views to be rendered as highly performant UI components native to iOS and Android mobile platforms. This decoupling of the view rendering layer in Angular combined with the power of native APIs with NativeScript have together created the powerful and exciting technology stack of NativeScript for Angular. This book focuses on the key concepts that you will need to know to build a NativeScript for Angular mobile app for iOS and Android. We’ll build a fun multitrack recording studio app, touching on powerful key concepts from both technologies that you may need to know when you start building an app of your own. The structure of the book takes the reader from a void to a deployed app on both the App Store and Google Play, serving as a reference guide and valuable tips/tricks handbook. By the end of this book, you’ll know majority of key concepts needed to build a successful NativeScript for Angular app. Style and approach This step-by-step advanced tutorial focuses on the key concepts you need to know to build a NativeScript for Angular mobile app for iOS and Android.
Microsoft HoloLens By Example
¥80.65
Get to grips with HoloLens development as you create mixed reality apps from scratch About This Book ? Create awesome Augmented Reality (AR) apps for the Microsoft HoloLens platform ? Unleash the power of Unity SDK for HoloLens to create next generation AR apps ? Explore the exciting world of gesture control, visual mapping, voice command for apps, and many more cutting edge possibilities with HoloLens Who This Book Is For This book is for developers who have some experience with programming in any of the major languages such as C#, C++, and so on. You do need any knowledge of Augmented Reality development. What You Will Learn ? Extend the computing experience beyond the flat glass screen by placing and embedding virtual objects holograms) into the physical world ? Interact with the holograms using gaze, gestures, and voice ? Enhance the experience with spatial sound ? Allow multiple users to naturally collaborate with each other ? Integrate voice commands into your own HoloLens projects ? Experiment with techniques to better understand the real world ? Implement a user interface in Mixed Reality ? Blend the virtual and physical world by making the holograms interact and react to the physical environment In Detail Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? Do you want to learn the intricacies of working with the HoloLens SDK and create your own apps? If so, this is the book for you. This book introduces and demystifies the HoloLens platform and introduces new ways you can interact with computers (Mixed Reality). It will teach you the important concepts, get you excited about the possibilities, and give you the tools to continue exploring and experimenting. You will go through the journey of creating four independent examples throughout the book, two using DirectX and two using Unity. You will learn to implement spatial mapping and gesture control, incorporate spatial sound, and work with different types of input and gaze. You will also learn to use the Unity 5 SDK for HoloLens and create apps with it. Collectively, the apps explore the major concepts of HoloLens, but each app is independent, giving you the flexibility to choose where to start (and end). Style and approach This book takes an example-based approach where you’ll build AR apps with increasing difficulty. You will learn more about HoloLens platform as well as AR app development in general.
OAuth 2.0 Cookbook
¥80.65
Efficiently integrate OAuth 2.0 to protect your mobile, desktop, Cloud applications and APIs using Spring Security technologies. About This Book ? Interact with public OAuth 2.0 protected APIs such as Facebook, LinkedIn and Google. ? Use Spring Security and Spring Security OAuth2 to implement your own OAuth 2.0 provider ? Learn how to implement OAuth 2.0 native mobile clients for Android applications Who This Book Is For This book targets software engineers and security experts who are looking to develop their skills in API security and OAuth 2.0. Prior programming knowledge and a basic understanding of developing web applications are necessary. As this book's recipes mostly use Spring Security and Spring Security OAuth2, some prior experience with Spring Framework will be helpful. What You Will Learn ? Use Redis and relational databases to store issued access tokens and refresh tokens ? Access resources protected by the OAuth2 Provider using Spring Security ? Implement a web application that dynamically registers itself to the Authorization Server ? Improve the safety of your mobile client using dynamic client registration ? Protect your Android client with Proof Key for Code Exchange ? Protect the Authorization Server from invalid redirection In Detail OAuth 2.0 is a standard protocol for authorization and focuses on client development simplicity while providing specific authorization flows for web applications, desktop applications, mobile phones, and so on. This book also provides useful recipes for solving real-life problems using Spring Security and creating Android applications. The book starts by presenting you how to interact with some public OAuth 2.0 protected APIs such as Facebook, LinkedIn and Google. You will also be able to implement your own OAuth 2.0 provider with Spring Security OAuth2. Next, the book will cover practical scenarios regarding some important OAuth 2.0 profiles such as Dynamic Client Registration, Token Introspection and how to revoke issued access tokens. You will then be introduced to the usage of JWT, OpenID Connect, and how to safely implement native mobile OAuth 2.0 Clients. By the end of this book, you will be able to ensure that both the server and client are protected against common vulnerabilities. Style and approach With the help of real-world examples, this book provides step by step recipes for troubleshooting and extending your API security. The book also helps you with accessing and securing data on mobile, desktop, and cloud apps with OAuth 2.0.

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