万本电子书0元读

万本电子书0元读

Identity with Windows Server 2016: Microsoft 70-742 MCSA Exam Guide
Identity with Windows Server 2016: Microsoft 70-742 MCSA Exam Guide
Vladimir Stefanovic
¥73.02
Equip yourself with the most complete and comprehensive preparation experience for Identity with Windows Server 2016: Microsoft 70-742 exam. Key Features * Helps you demonstrate real-world mastery of Windows Server 2016 identity features and functionality and prepare for 70-742 * Acquire skills to reduce IT costs and deliver more business value * Enhance your existing skills through practice questions and mock tests Book Description MCSA: Windows Server 2016 certification is one of the most sought-after certifications for IT professionals, which includes working with Windows Server and performing administrative tasks around it. This book is aimed at the 70-742 certification and is part of Packt's three-book series on MCSA Windows Server 2016 certification, which covers Exam 70-740, Exam 70-741, and Exam 70-742. This exam guide covers the exam objectives for the 70-742 Identity with Windows Server 2016 exam. It starts with installing and configuring Active Directory Domain Services (AD DS), managing and maintaining AD DS objects and advanced configurations, configuring Group Policy, Active Directory Certificate Services, and Active Directory Federation Services and Rights Management. At the end of each chapter, convenient test questions will help you in preparing for the certification in a practical manner. By the end of this book, you will be able to develop the knowledge and skills needed to complete MCSA Exam 70-742: Identity with Windows Server 2016 with confidence. What you will learn * Install, configure, and maintain Active Directory Domain Services (AD DS) * Manage Active Directory Domain Services objects * Configure and manage Active Directory Certificate Services * Configure and manage Group Policy * Design, implement, and configure Active Directory Federation Services * Implement and configure Active Directory Rights Management Services Who this book is for This book primarily targets system administrators who are looking to gain knowledge about identity and access technologies with Windows Server 2016 and aiming to pass the 70-742 certification. This will also help infrastructure administrators who are looking to gain advanced knowledge and understanding of identity and access technologies with Windows Server 2016. Familiarity with the concepts such as Active Directory, DNS is assumed.
Rust Programming Cookbook
Rust Programming Cookbook
Claus Matzinger
¥71.93
Practical solutions to overcome challenges in creating console and web applications and working with systems-level and embedded code, network programming, deep neural networks, and much more. Key Features * Work through recipes featuring advanced concepts such as concurrency, unsafe code, and macros to migrate your codebase to the Rust programming language * Learn how to run machine learning models with Rust * Explore error handling, macros, and modularization to write maintainable code Book Description Rust 2018, Rust's first major milestone since version 1.0, brings more advancement in the Rust language. The Rust Programming Cookbook is a practical guide to help you overcome challenges when writing Rust code. This Rust book covers recipes for configuring Rust for different environments and architectural designs, and provides solutions to practical problems. It will also take you through Rust's core concepts, enabling you to create efficient, high-performance applications that use features such as zero-cost abstractions and improved memory management. As you progress, you'll delve into more advanced topics, including channels and actors, for building scalable, production-grade applications, and even get to grips with error handling, macros, and modularization to write maintainable code. You will then learn how to overcome common roadblocks when using Rust for systems programming, IoT, web development, and network programming. Finally, you'll discover what Rust 2018 has to offer for embedded programmers. By the end of the book, you'll have learned how to build fast and safe applications and services using Rust. What you will learn * Understand how Rust provides unique solutions to solve system programming language problems * Grasp the core concepts of Rust to develop fast and safe applications * Explore the possibility of integrating Rust units into existing applications for improved efficiency * Discover how to achieve better parallelism and security with Rust * Write Python extensions in Rust * Compile external assembly files and use the Foreign Function Interface (FFI) * Build web applications and services using Rust for high performance Who this book is for The Rust cookbook is for software developers looking to enhance their knowledge of Rust and leverage its features using modern programming practices. Familiarity with Rust language is expected to get the most out of this book.
Learning DevOps
Learning DevOps
Mikael Krief
¥63.21
Simplify your DevOps roles with DevOps tools and techniques Key Features * Learn to utilize business resources effectively to increase productivity and collaboration * Leverage the ultimate open source DevOps tools to achieve continuous integration and continuous delivery (CI/CD) * Ensure faster time-to-market by reducing overall lead time and deployment downtime Book Description The implementation of DevOps processes requires the efficient use of various tools, and the choice of these tools is crucial for the sustainability of projects and collaboration between development (Dev) and operations (Ops). This book presents the different patterns and tools that you can use to provision and configure an infrastructure in the cloud. You'll begin by understanding DevOps culture, the application of DevOps in cloud infrastructure, provisioning with Terraform, configuration with Ansible, and image building with Packer. You'll then be taken through source code versioning with Git and the construction of a DevOps CI/CD pipeline using Jenkins, GitLab CI, and Azure Pipelines. This DevOps handbook will also guide you in containerizing and deploying your applications with Docker and Kubernetes. You'll learn how to reduce deployment downtime with blue-green deployment and the feature flags technique, and study DevOps practices for open source projects. Finally, you'll grasp some best practices for reducing the overall application lead time to ensure faster time to market. By the end of this book, you'll have built a solid foundation in DevOps, and developed the skills necessary to enhance a traditional software delivery process using modern software delivery tools and techniques What you will learn * Become well versed with DevOps culture and its practices * Use Terraform and Packer for cloud infrastructure provisioning * Implement Ansible for infrastructure configuration * Use basic Git commands and understand the Git flow process * Build a DevOps pipeline with Jenkins, Azure Pipelines, and GitLab CI * Containerize your applications with Docker and Kubernetes * Check application quality with SonarQube and Postman * Protect DevOps processes and applications using DevSecOps tools Who this book is for If you are a developer or a system administrator interested in understanding continuous integration, continuous delivery, and containerization with DevOps tools and techniques, this book is for you.
Extreme C
Extreme C
Kamran Amini
¥90.46
Push the limits of what C - and you - can do, with this high-intensity guide to the most advanced capabilities of C Key Features * Make the most of C’s low-level control, flexibility, and high performance * A comprehensive guide to C’s most powerful and challenging features * A thought-provoking guide packed with hands-on exercises and examples Book Description There’s a lot more to C than knowing the language syntax. The industry looks for developers with a rigorous, scientific understanding of the principles and practices. Extreme C will teach you to use C’s advanced low-level power to write effective, efficient systems. This intensive, practical guide will help you become an expert C programmer. Building on your existing C knowledge, you will master preprocessor directives, macros, conditional compilation, pointers, and much more. You will gain new insight into algorithm design, functions, and structures. You will discover how C helps you squeeze maximum performance out of critical, resource-constrained applications. C still plays a critical role in 21st-century programming, remaining the core language for precision engineering, aviations, space research, and more. This book shows how C works with Unix, how to implement OO principles in C, and fully covers multi-processing. In Extreme C, Amini encourages you to think, question, apply, and experiment for yourself. The book is essential for anybody who wants to take their C to the next level. What you will learn * Build advanced C knowledge on strong foundations, rooted in first principles * Understand memory structures and compilation pipeline and how they work, and how to make most out of them * Apply object-oriented design principles to your procedural C code * Write low-level code that’s close to the hardware and squeezes maximum performance out of a computer system * Master concurrency, multithreading, multi-processing, and integration with other languages * Unit Testing and debugging, build systems, and inter-process communication for C programming Who this book is for Extreme C is for C programmers who want to dig deep into the language and its capabilities. It will help you make the most of the low-level control C gives you.
PyTorch 1.x Reinforcement Learning Cookbook
PyTorch 1.x Reinforcement Learning Cookbook
Yuxi (Hayden) Liu
¥71.93
Implement reinforcement learning techniques and algorithms with the help of real-world examples and recipes Key Features * Use PyTorch 1.x to design and build self-learning artificial intelligence (AI) models * Implement RL algorithms to solve control and optimization challenges faced by data scientists today * Apply modern RL libraries to simulate a controlled environment for your projects Book Description Reinforcement learning (RL) is a branch of machine learning that has gained popularity in recent times. It allows you to train AI models that learn from their own actions and optimize their behavior. PyTorch has also emerged as the preferred tool for training RL models because of its efficiency and ease of use. With this book, you'll explore the important RL concepts and the implementation of algorithms in PyTorch 1.x. The recipes in the book, along with real-world examples, will help you master various RL techniques, such as dynamic programming, Monte Carlo simulations, temporal difference, and Q-learning. You'll also gain insights into industry-specific applications of these techniques. Later chapters will guide you through solving problems such as the multi-armed bandit problem and the cartpole problem using the multi-armed bandit algorithm and function approximation. You'll also learn how to use Deep Q-Networks to complete Atari games, along with how to effectively implement policy gradients. Finally, you'll discover how RL techniques are applied to Blackjack, Gridworld environments, internet advertising, and the Flappy Bird game. By the end of this book, you'll have developed the skills you need to implement popular RL algorithms and use RL techniques to solve real-world problems. What you will learn * Use Q-learning and the state–action–reward–state–action (SARSA) algorithm to solve various Gridworld problems * Develop a multi-armed bandit algorithm to optimize display advertising * Scale up learning and control processes using Deep Q-Networks * Simulate Markov Decision Processes, OpenAI Gym environments, and other common control problems * Select and build RL models, evaluate their performance, and optimize and deploy them * Use policy gradient methods to solve continuous RL problems Who this book is for Machine learning engineers, data scientists and AI researchers looking for quick solutions to different reinforcement learning problems will find this book useful. Although prior knowledge of machine learning concepts is required, experience with PyTorch will be useful but not necessary.
The Java Workshop
The Java Workshop
David Cuartielles
¥71.93
Cut through the noise and get real results with a step-by-step approach to learning Java programming Key Features * Ideal for the Java beginner who is getting started for the first time * A step-by-step Java tutorial with exercises and activities that help build key skills * Structured to let you progress at your own pace, on your own terms * Use your physical copy to redeem free access to the online interactive edition Book Description You already know you want to learn Java, and a smarter way to learn Java 12 is to learn by doing. The Java Workshop focuses on building up your practical skills so that you can develop high-performance Java applications that work flawlessly within the JVM across web, mobile and desktop. You'll learn from real examples that lead to real results. Throughout The Java Workshop, you'll take an engaging step-by-step approach to understanding Java. You won't have to sit through any unnecessary theory. If you're short on time you can jump into a single exercise each day or spend an entire weekend learning about Reactive programming and Unit testing. It's your choice. Learning on your terms, you'll build up and reinforce key skills in a way that feels rewarding. Every physical copy of The Java Workshop unlocks access to the interactive edition. With videos detailing all exercises and activities, you'll always have a guided solution. You can also benchmark yourself against assessments, track progress, and receive free content updates. You'll even earn a secure credential that you can share and verify online upon completion. It's a premium learning experience that's included with your printed copy. To redeem, follow the instructions located at the start of your Java book. Fast-paced and direct, The Java Workshop is the ideal companion for Java beginners. You'll build and iterate on your code like a software developer, learning along the way. This process means that you'll find that your new skills stick, embedded as best practice. A solid foundation for the years ahead. What you will learn * Get to grips with fundamental concepts and conventions of Java 12 * Write clean and well-commented code that's easy to maintain * Debug and compile logical errors and handle exceptions in your programs * Understand how to work with Java APIs and Java streams * Learn how to use third-party libraries and software development kits (SDKs) * Discover how you can work with information stored in databases * Understand how you can keep data secure with cryptography and encryption * Learn how to keep your development process bug-free with unit testing in Java Who this book is for Our goal at Packt is to help you be successful, in whatever it is you choose to do. The Java Workshop is an ideal Java tutorial for the Java beginner who is just getting started. Pick up a Workshop today, and let Packt help you develop skills that stick with you for life.
Python Reinforcement Learning
Python Reinforcement Learning
Sudharsan Ravichandiran
¥88.28
Apply modern reinforcement learning and deep reinforcement learning methods using Python and its powerful libraries Key Features * Your entry point into the world of artificial intelligence using the power of Python * An example-rich guide to master various RL and DRL algorithms * Explore the power of modern Python libraries to gain confidence in building self-trained applications Book Description Reinforcement Learning (RL) is the trending and most promising branch of artificial intelligence. This Learning Path will help you master not only the basic reinforcement learning algorithms but also the advanced deep reinforcement learning algorithms. The Learning Path starts with an introduction to RL followed by OpenAI Gym, and TensorFlow. You will then explore various RL algorithms, such as Markov Decision Process, Monte Carlo methods, and dynamic programming, including value and policy iteration. You'll also work on various datasets including image, text, and video. This example-rich guide will introduce you to deep RL algorithms, such as Dueling DQN, DRQN, A3C, PPO, and TRPO. You will gain experience in several domains, including gaming, image processing, and physical simulations. You'll explore TensorFlow and OpenAI Gym to implement algorithms that also predict stock prices, generate natural language, and even build other neural networks. You will also learn about imagination-augmented agents, learning from human preference, DQfD, HER, and many of the recent advancements in RL. By the end of the Learning Path, you will have all the knowledge and experience needed to implement RL and deep RL in your projects, and you enter the world of artificial intelligence to solve various real-life problems. This Learning Path includes content from the following Packt products: * Hands-On Reinforcement Learning with Python by Sudharsan Ravichandiran * Python Reinforcement Learning Projects by Sean Saito, Yang Wenzhuo, and Rajalingappaa Shanmugamani What you will learn * Train an agent to walk using OpenAI Gym and TensorFlow * Solve multi-armed-bandit problems using various algorithms * Build intelligent agents using the DRQN algorithm to play the Doom game * Teach your agent to play Connect4 using AlphaGo Zero * Defeat Atari arcade games using the value iteration method * Discover how to deal with discrete and continuous action spaces in various environments Who this book is for If you’re an ML/DL enthusiast interested in AI and want to explore RL and deep RL from scratch, this Learning Path is for you. Prior knowledge of linear algebra is expected.
Hands-On GPU Computing with Python
Hands-On GPU Computing with Python
Avimanyu Bandyopadhyay
¥70.84
Explore GPU-enabled programmable environment for machine learning, scientific applications, and gaming using PuCUDA, PyOpenGL, and Anaconda Accelerate Key Features * Understand effective synchronization strategies for faster processing using GPUs * Write parallel processing scripts with PyCuda and PyOpenCL * Learn to use the CUDA libraries like CuDNN for deep learning on GPUs Book Description GPUs are proving to be excellent general purpose-parallel computing solutions for high performance tasks such as deep learning and scientific computing. This book will be your guide to getting started with GPU computing. It will start with introducing GPU computing and explain the architecture and programming models for GPUs. You will learn, by example, how to perform GPU programming with Python, and you’ll look at using integrations such as PyCUDA, PyOpenCL, CuPy and Numba with Anaconda for various tasks such as machine learning and data mining. Going further, you will get to grips with GPU work flows, management, and deployment using modern containerization solutions. Toward the end of the book, you will get familiar with the principles of distributed computing for training machine learning models and enhancing efficiency and performance. By the end of this book, you will be able to set up a GPU ecosystem for running complex applications and data models that demand great processing capabilities, and be able to efficiently manage memory to compute your application effectively and quickly. What you will learn * Utilize Python libraries and frameworks for GPU acceleration * Set up a GPU-enabled programmable machine learning environment on your system with Anaconda * Deploy your machine learning system on cloud containers with illustrated examples * Explore PyCUDA and PyOpenCL and compare them with platforms such as CUDA, OpenCL and ROCm. * Perform data mining tasks with machine learning models on GPUs * Extend your knowledge of GPU computing in scientific applications Who this book is for Data Scientist, Machine Learning enthusiasts and professionals who wants to get started with GPU computation and perform the complex tasks with low-latency. Intermediate knowledge of Python programming is assumed.
Learning C# by Developing Games with Unity 2019
Learning C# by Developing Games with Unity 2019
Harrison Ferrone
¥73.02
Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features * Beginner's guide to getting started with software development concepts from a macro level * Leverage the power of the latest C# in solving the complex programming problems * Learn to script and customize your 3D games and implement animation techniques to make them engaging Book Description Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What you will learn * Understand programming fundamentals with practice examples in C# * Explore the interface and features of Unity 2019 * Learn C# programming syntax from scratch * Create a game design document and prototype level * Explore intermediate programming topics and best practices * Implement game mechanics, interactions, and UI elements with C# Who this book is for The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.
VMware vSphere 6.7 Data Center Design Cookbook
VMware vSphere 6.7 Data Center Design Cookbook
Mike Brown
¥108.99
Design a virtualized data center with VMware vSphere 6.7 Key Features * Get the first book on the market that helps you design a virtualized data center with VMware vSphere 6.7 * Learn how to create professional vSphere design documentation to ensure a successful implementation * A practical guide that will help you apply infrastructure design principles to vSphere design Book Description VMware is the industry leader in data center virtualization. The vSphere 6.x suite of products provides a robust and resilient platform to virtualize server and application workloads. This book uses proven infrastructure design principles and applies them to VMware vSphere 6.7 virtual data center design through short and focused recipes on each design aspect. The second edition of this book focused on vSphere 6.0. vSphere features released since then necessitate an updated design guide, which includes recipes for upgrading to 6.7, vCenter HA; operational improvements; cutting-edge, high-performance storage access such as RDMA and Pmem; security features such as encrypted vMotion and VM-level encryption; Proactive HA; HA Orchestrated Restart; Predictive DRS; and more. By the end of the book, you will be able to achieve enhanced compute, storage, network, and management capabilities for your virtual data center. What you will learn * Identify key factors related to a vSphere design * Mitigate security risks and meet compliance requirements in a vSphere design * Create a vSphere conceptual design by identifying technical and business requirements * Design for performance, availability, recoverability, manageability, and security * Map the logical resource design into the physical vSphere design * Create professional vSphere design documentation Who this book is for If you are an administrator or consultant interested in designing virtualized data center environments using VMware vSphere 6.x (or previous versions of vSphere and the supporting components), this book is for you.
Building Computer Vision Projects with OpenCV 4 and C++
Building Computer Vision Projects with OpenCV 4 and C++
David Millán Escrivá
¥90.46
Delve into practical computer vision and image processing projects and get up to speed with advanced object detection techniques and machine learning algorithms Key Features * Discover best practices for engineering and maintaining OpenCV projects * Explore important deep learning tools for image classification * Understand basic image matrix formats and filters Book Description OpenCV is one of the best open source libraries available and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation. This Learning Path is your guide to understanding OpenCV concepts and algorithms through real-world examples and activities. Through various projects, you'll also discover how to use complex computer vision and machine learning algorithms and face detection to extract the maximum amount of information from images and videos. In later chapters, you'll learn to enhance your videos and images with optical flow analysis and background subtraction. Sections in the Learning Path will help you get to grips with text segmentation and recognition, in addition to guiding you through the basics of the new and improved deep learning modules. By the end of this Learning Path, you will have mastered commonly used computer vision techniques to build OpenCV projects from scratch. This Learning Path includes content from the following Packt books: * Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán Escrivá * Learn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. Mendon?a, and Prateek Joshi What you will learn * Stay up-to-date with algorithmic design approaches for complex computer vision tasks * Work with OpenCV's most up-to-date API through various projects * Understand 3D scene reconstruction and Structure from Motion (SfM) * Study camera calibration and overlay augmented reality (AR) using the ArUco module * Create CMake scripts to compile your C++ application * Explore segmentation and feature extraction techniques * Remove backgrounds from static scenes to identify moving objects for surveillance * Work with new OpenCV functions to detect and recognize text with Tesseract Who this book is for If you are a software developer with a basic understanding of computer vision and image processing and want to develop interesting computer vision applications with OpenCV, this Learning Path is for you. Prior knowledge of C++ and familiarity with mathematical concepts will help you better understand the concepts in this Learning Path.
Hands-On High Performance Programming with Qt 5
Hands-On High Performance Programming with Qt 5
Marek Krajewski
¥81.74
Build efficient and fast Qt applications, target performance problems, and discover solutions to refine your code Key Features * Build efficient and concurrent applications in Qt to create cross-platform applications * Identify performance bottlenecks and apply the correct algorithm to improve application performance * Delve into parallel programming and memory management to optimize your code Book Description Achieving efficient code through performance tuning is one of the key challenges faced by many programmers. This book looks at Qt programming from a performance perspective. You'll explore the performance problems encountered when using the Qt framework and means and ways to resolve them and optimize performance. The book highlights performance improvements and new features released in Qt 5.9, Qt 5.11, and 5.12 (LTE). You'll master general computer performance best practices and tools, which can help you identify the reasons behind low performance, and the most common performance pitfalls experienced when using the Qt framework. In the following chapters, you’ll explore multithreading and asynchronous programming with C++ and Qt and learn the importance and efficient use of data structures. You'll also get the opportunity to work through techniques such as memory management and design guidelines, which are essential to improve application performance. Comprehensive sections that cover all these concepts will prepare you for gaining hands-on experience of some of Qt's most exciting application fields - the mobile and embedded development domains. By the end of this book, you'll be ready to build Qt applications that are more efficient, concurrent, and performance-oriented in nature What you will learn * Understand classic performance best practices * Get to grips with modern hardware architecture and its performance impact * Implement tools and procedures used in performance optimization * Grasp Qt-specific work techniques for graphical user interface (GUI) and platform programming * Make Transmission Control Protocol (TCP) and Hypertext Transfer Protocol (HTTP) performant and use the relevant Qt classes * Discover the improvements Qt 5.9 (and the upcoming versions) holds in store * Explore Qt's graphic engine architecture, strengths, and weaknesses Who this book is for This book is designed for Qt developers who wish to build highly performance applications for desktop and embedded devices. Programming Experience with C++ is required.
Hyperledger Cookbook
Hyperledger Cookbook
Xun (Brian) Wu
¥62.12
Explore the entire Hyperledger blockchain family, including frameworks such as Fabric, Sawtooth, Indy, Burrow, and Iroha; and tools such as Composer, Explorer, and Caliper. Key Features * Plan, design, and create a full-fledged private decentralized application using Hyperledger services * Master the ins and outs of the Hyperledger network using real-world examples * Packed with problem-solution-based recipes to tackle pain areas in the blockchain development cycle Book Description Hyperledger is an open-source project and creates private blockchain applications for a range of domains. This book will be your desk reference as you explore common and not-so-common challenges faced while building blockchain networks using Hyperledger services. We'll work through all Hyperledger platform modules to understand their services and features and build end-to-end blockchain applications using various frameworks and tools supported by Hyperledger. This book's independent, recipe-based approach (packed with real-world examples) will familiarize you with the blockchain development cycle. From modeling a business network to integrating with various tools, you will cover it all. We'll cover common and not-so-common challenges faced in the blockchain life cycle. Later, we'll delve into how we can interact with the Hyperledger Fabric blockchain, covering all the principles you need to master, such as chaincode, smart contracts, and much more. We'll also address the scalability and security issues currently faced in blockchain development. By the end of this book, you will be able to implement each recipe to plan, design, and create a full-fledged, private, decentralized application to meet organizational needs. What you will learn * Create the most popular permissioned blockchain network with Fabric and Composer * Build permissioned and permission-less blockchains using Sawtooth * Utilize built-in Iroha asset/account management with role-based permissions * Implement and run Ethereum smart contracts with Burrow * Get to grips with security and scalability in Hyperledger * Explore and view blockchain data using Hyperledger Explorer * Produce reports containing performance indicators and benchmarks using Caliper Who this book is for This book is for blockchain developers who want to understand how they can apply Hyperledger services in their day-to-day projects. This book uses a recipe-based approach to help you use Hyperledger to build powerful, decentralized autonomous applications. We assume the reader has a basic knowledge of the Blockchain technology and cryptography concepts
Unreal Engine 4 Virtual Reality Projects
Unreal Engine 4 Virtual Reality Projects
Kevin Mack
¥70.84
Learn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more. Key Features * Deploy your virtual reality applications on the latest Oculus Go and Samsung Gear * Build real-world applications such as 3D UIs, mini games, and 360° media player applications using Unreal Engine 4 * Master multiplayer networking and build rich multi-user VR experiences Book Description Unreal Engine 4 (UE4) is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it's a perfect tool for designers, artists, and engineers to realize their visions in VR. This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you'll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You'll then move on to create user interfaces in 3D space, use the editor's VR mode to build environments directly in VR, and profile/optimize worlds you've built. Finally, you'll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine. Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR. What you will learn * Understand design principles and concepts for building VR applications * Set up your development environment with Unreal Blueprints and C++ * Create a player character with several locomotion schemes * Evaluate and solve performance problems in VR to maintain high frame rates * Display mono and stereo videos in VR * Extend Unreal Engine's capabilities using various plugins Who this book is for This book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.
Building VMware Software-Defined Data Centers
Building VMware Software-Defined Data Centers
Valentin Hamburger
¥107.90
Make the most of software-defined data centers with revolutionary VMware technologies About This Book Learn how you can automate your data center operations and deploy and manage applications and services across your public, private, and hybrid infrastructure in minutes Drive great business results with cost-effective solutions without compromising on ease, security, and controls Transform your business processes and operations in a way that delivers any application, anywhere, with complete peace of mind Who This Book Is For If you are an IT professional or VMware administrator who virtualizes data centers and IT infrastructures, this book is for you. Developers and DevOps engineers who deploy applications and services would also find this book useful. Data center architects and those at the CXO level who make decisions will appreciate the value in the content. What You Will Learn Understand and optimize end-to-end processes in your data center Translate IT processes and business needs into a technical design Apply and create vRO workflow automation functionalities to services Deploy NSX in a virtual environment Technically accomplish DevOps offerings Set up and use vROPs to master the SDDC resource demands Troubleshoot all the components of SDDC In Detail VMware offers the industry-leading software-defined data center (SDDC) architecture that combines compute, storage, networking, and management offerings into a single unified platform. This book uses the most up-to-date, cutting-edge VMware products to help you deliver a complete unified hybrid cloud experience within your infrastructure. It will help you build a unified hybrid cloud based on SDDC architecture and practices to deliver a fully virtualized infrastructure with cost-effective IT outcomes. In the process, you will use some of the most advanced VMware products such as VSphere, VCloud, and NSX. You will learn how to use vSphere virtualization in a software-defined approach, which will help you to achieve a fully-virtualized infrastructure and to extend this infrastructure for compute, network, and storage-related data center services. You will also learn how to use EVO:RAIL. Next, you will see how to provision applications and IT services on private clouds or IaaS with seamless accessibility and mobility across the hybrid environment. This book will ensure you develop an SDDC approach for your datacenter that fulfills your organization's needs and tremendously boosts your agility and flexibility. It will also teach you how to draft, design, and deploy toolsets and software to automate your datacenter and speed up IT delivery to meet your lines of businesses demands. At the end, you will build unified hybrid clouds that dramatically boost your IT outcomes. Style and approach With the ever-changing nature of businesses and enterprises, having the capability to navigate through the complexities is of utmost importance. This book takes an approach that combines industry expertise with revolutionary VMware products to deliver a complete SDDC experience through practical examples and techniques, with proven cost-effective benefits.
Learning Vue.js 2
Learning Vue.js 2
Olga Filipova
¥80.65
Learn how to build amazing and complex reactive web applications easily with Vue.js About This Book Learn how to propagate DOM changes across the website without writing extensive jQuery callbacks code. Learn how to achieve reactivity and easily compose views with Vue.js and understand what it does behind the scenes. Explore the core features of Vue.js with small examples, learn how to build dynamic content into preexisting web applications, and build Vue.js applications from scratch. Who This Book Is For This book is perfect for novice web developer seeking to learn new technologies or frameworks and also for webdev gurus eager to enrich their experience. Whatever your level of expertise, this book is a great introduction to the wonderful world of reactive web apps. What You Will Learn Build a fully functioning reactive web application in Vue.js from scratch. The importance of the MVVM architecture and how Vue.js compares with other frameworks such as Angular.js and React.js. How to bring reactivity to an existing static application using Vue.js. How to use plugins to enrich your applications. How to develop customized plugins to meet your needs. How to use Vuex to manage global application’s state. In Detail Vue.js is one of the latest new frameworks to have piqued the interest of web developers due to its reactivity, reusable components, and ease of use. This book shows developers how to leverage its features to build high-performing, reactive web interfaces with Vue.js. From the initial structuring to full deployment, this book provides step-by-step guidance to developing an interactive web interface from scratch with Vue.js. You will start by building a simple application in Vue.js which will let you observe its features in action. Delving into more complex concepts, you will learn about reactive data binding, reusable components, plugins, filters, and state management with Vuex. This book will also teach you how to bring reactivity to an existing static application using Vue.js. By the time you finish this book you will have built, tested, and deployed a complete reactive application in Vue.js from scratch. Style and approach This book is a thorough, step-by-step guide showing readers how to build complete web apps with Vue.js. While teaching its intricacies, this book shows how to implement the MVVM architecture in the real world and build high-performing web interfaces.
Mastering Oculus Rift Development
Mastering Oculus Rift Development
Jack Donovan
¥90.46
Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
Robert Laganiere
¥90.46
Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.
TensorFlow Machine Learning Cookbook
TensorFlow Machine Learning Cookbook
Nick McClure
¥99.18
Explore machine learning concepts using the latest numerical computing library — TensorFlow — with the help of this comprehensive cookbook About This Book Your quick guide to implementing TensorFlow in your day-to-day machine learning activities Learn advanced techniques that bring more accuracy and speed to machine learning Upgrade your knowledge to the second generation of machine learning with this guide on TensorFlow Who This Book Is For This book is ideal for data scientists who are familiar with C++ or Python and perform machine learning activities on a day-to-day basis. Intermediate and advanced machine learning implementers who need a quick guide they can easily navigate will find it useful. What You Will Learn Become familiar with the basics of the TensorFlow machine learning library Get to know Linear Regression techniques with TensorFlow Learn SVMs with hands-on recipes Implement neural networks and improve predictions Apply NLP and sentiment analysis to your data Master CNN and RNN through practical recipes Take TensorFlow into production In Detail TensorFlow is an open source software library for Machine Intelligence. The independent recipes in this book will teach you how to use TensorFlow for complex data computations and will let you dig deeper and gain more insights into your data than ever before. You’ll work through recipes on training models, model evaluation, sentiment analysis, regression analysis, clustering analysis, artificial neural networks, and deep learning – each using Google’s machine learning library TensorFlow. This guide starts with the fundamentals of the TensorFlow library which includes variables, matrices, and various data sources. Moving ahead, you will get hands-on experience with Linear Regression techniques with TensorFlow. The next chapters cover important high-level concepts such as neural networks, CNN, RNN, and NLP. Once you are familiar and comfortable with the TensorFlow ecosystem, the last chapter will show you how to take it to production. Style and approach This book takes a recipe-based approach where every topic is explicated with the help of a real-world example.
OpenVPN Cookbook - Second Edition
OpenVPN Cookbook - Second Edition
Jan Just Keijser
¥90.46
Discover over 90 practical and exciting recipes that leverage the power of OpenVPN 2.4 to help you obtain a reliable and secure VPN About This Book Master the skills of configuring, managing, and securing your VPN using the latest OpenVPN Gain expertise in establishing IPv6 connections and understand PolarSSL using the latest version of OpenVPN This book contains enticing recipes about OpenVPN functionalities that cater to mission critical applications Who This Book Is For This book is for system administrators who have a basic knowledge of OpenVPN and are eagerly waiting to build, secure, and manage VPNs using the latest version. This book assumes some prior knowledge of TCP/IP networking and OpenVPN and you must have network administration skills to get the most out of this book. What You Will Learn Determine the best type of OpenVPN setup for your networking needs Get to grips with the encryption, authentication, and certifications features of OpenSSL. Integrate an OpenVPN server into the local IT infrastructure with the *ing features of OpenVPN Ease the integration of Windows clients into the VPN using Windows-specific client-side configuration Understand the authentication plugins for PAM and LDAP Get to know the difference between TUN-style and TAP-style networks and when to use what Troubleshoot your VPN setup Establish a connection via IPv6 along with demonstrations In Detail OpenVPN provides an extensible VPN framework that has been designed to ease site-specific customization, such as providing the capability to distribute a customized installation package to clients, and supporting alternative authentication methods via OpenVPN’s plugin module interface. This book provides you with many different recipes to help you set up, monitor, and troubleshoot an OpenVPN network. You will learn to configure a scalable, load-balanced VPN server farm that can handle thousands of dynamic connections from incoming VPN clients. You will also get to grips with the encryption, authentication, security, extensibility, and certifications features of OpenSSL. You will also get an understanding of IPv6 support and will get a demonstration of how to establish a connection via IPv64. This book will explore all the advanced features of OpenVPN and even some undocumented options, covering all the common network setups such as point-to-point networks and multi-client TUN-style and TAP-style networks. Finally, you will learn to manage, secure, and troubleshoot your virtual private networks using OpenVPN 2.4. Style and approach This practical, recipe-based book covers the core functionalities of OpenVPN ending with troubleshooting, performance tuning and making the readers inquisitive about the advanced features.
Learning Functional Data Structures and Algorithms
Learning Functional Data Structures and Algorithms
Atul S. Khot
¥80.65
Learn functional data structures and algorithms for your applications and bring their benefits to your work now About This Book Moving from object-oriented programming to functional programmingThis book will help you get started with functional programming. Easy-to-understand explanations of practical topics will help you get started with functional data structures. Illustrative diagrams to explain the algorithms in detail. Get hands-on practice of Scala to get the most out of functional programming. Who This Book Is For This book is for those who have some experience in functional programming languages. The data structures in this book are primarily written in Scala, however implementing the algorithms in other functional languages should be straight forward. What You Will Learn Learn to think in the functional paradigm Understand common data structures and the associated algorithms, as well as the context in which they are commonly used Take a look at the runtime and space complexities with the O notation See how ADTs are implemented in a functional setting Explore the basic theme of immutability and persistent data structures Find out how the internal algorithms are redesigned to exploit structural sharing, so that the persistent data structures perform well, avoiding needless copying. Get to know functional features like lazy evaluation and recursion used to implement efficient algorithms Gain Scala best practices and idioms In Detail Functional data structures have the power to improve the codebase of an application and improve efficiency. With the advent of functional programming and with powerful functional languages such as Scala, Clojure and Elixir becoming part of important enterprise applications, functional data structures have gained an important place in the developer toolkit. Immutability is a cornerstone of functional programming. Immutable and persistent data structures are thread safe by definition and hence very appealing for writing robust concurrent programs. How do we express traditional algorithms in functional settingWon’t we end up copying too muchDo we trade performance for versioned data structuresThis book attempts to answer these questions by looking at functional implementations of traditional algorithms. It begins with a refresher and consolidation of what functional programming is all about. Next, you’ll get to know about Lists, the work horse data type for most functional languages. We show what structural sharing means and how it helps to make immutable data structures efficient and practical. Scala is the primary implementation languages for most of the examples. At times, we also present Clojure snippets to illustrate the underlying fundamental theme. While writing code, we use ADTs (abstract data types). Stacks, Queues, Trees and Graphs are all familiar ADTs. You will see how these ADTs are implemented in a functional setting. We look at implementation techniques like amortization and lazy evaluation to ensure efficiency. By the end of the book, you will be able to write efficient functional data structures and algorithms for your applications. Style and approach Step-by-step topics will help you get started with functional programming. Learn by doing with hands-on code snippets that give you practical experience of the subject.