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MQTT Essentials - A Lightweight IoT Protocol
MQTT Essentials - A Lightweight IoT Protocol
Gastón C. Hillar
¥71.93
This step-by-step guide will help you gain a deep understanding of the lightweight MQTT protocol. We’ll begin with the specific vocabulary of MQTT and its working modes, followed by installing a Mosquitto MQTT broker. Then, you will use best practices to secure the MQTT Mosquitto broker to ensure that only authorized clients are able to publish and receive messages. Once you have secured the broker with the appropriate configuration, you will develop a solution that controls a drone with Python. Further on, you will use Python on a Raspberry Pi 3 board to process commands and Python on Intel Boards (Joule, Edison and Galileo). You will then connect to the MQTT broker, subscribe to topics, send messages, and receive messages in Python. You will also develop a solution that interacts with sensors in Java by working with MQTT messages. Moving forward, you will work with an asynchronous API with callbacks to make the sensors interact with MQTT messages. Following the same process, you will develop an iOS app with Swift 3, build a website that uses WebSockets to connect to the MQTT broker, and control home automation devices with HTML5, JavaScript code, Node.js and MQTT messages What you will learn ?Understand how MQTTv3.1 and v3.1.1 works in detail ?Install and secure a Mosquitto MQTT broker by following best practices ?Design and develop IoT solutions combined with mobile and web apps that use MQTT messages to communicate ?Explore the features included in MQTT for IoT and Machine-to-Machine communications ?Publish and receive MQTT messages with Python, Java, Swift, JavaScript, and Node.js ?Implement the security best practices while setting up the MQTT Mosquitto broker
Kali Linux Intrusion and Exploitation Cookbook
Kali Linux Intrusion and Exploitation Cookbook
Ishan Girdhar,Dhruv Shah
¥80.65
Over 70 recipes for system administrators or DevOps to master Kali Linux 2 and perform effective security assessments About This Book ?Set up a penetration testing lab to conduct a preliminary assessment of attack surfaces and run exploits ?Improve your testing efficiency with the use of automated vulnerability scanners ?Work through step-by-step recipes to detect a wide array of vulnerabilities, exploit them to analyze their consequences, and identify security anomalies Who This Book Is For This book is intended for those who want to know more about information security. In particular, it's ideal for system administrators and system architects who want to ensure that the infrastructure and systems they are creating and managing are secure. This book helps both beginners and intermediates by allowing them to use it as a reference book and to gain in-depth knowledge. What You Will Learn ?Understand the importance of security assessments over merely setting up and managing systems/processes ?Familiarize yourself with tools such as OPENVAS to locate system and network vulnerabilities ?Discover multiple solutions to escalate privileges on a compromised machine ?Identify security anomalies in order to make your infrastructure secure and further strengthen it ?Acquire the skills to prevent infrastructure and application vulnerabilities ?Exploit vulnerabilities that require a complex setup with the help of Metasploit In Detail With the increasing threats of breaches and attacks on critical infrastructure, system administrators and architects can use Kali Linux 2.0 to
AWS Administration Cookbook
AWS Administration Cookbook
Lucas Chan
¥80.65
Amazon Web Services (AWS) is a bundled remote computing service that provides cloud computing infrastructure over the Internet with storage, bandwidth, and customized support for application programming interfaces (API). Implementing these services to efficiently administer your cloud environments is a core task. This book will help you build and administer your cloud environment with AWS. We'll begin with the AWS fundamentals, and you'll build the foundation for the recipes you'll work on throughout the book. Next, you will find out how to manage multiple accounts and set up consolidated billing. You will then learn to set up reliable and fast hosting for static websites, share data between running instances, and back up your data for compliance. Moving on, you will find out how to use the compute service to enable consistent and fast instance provisioning, and will see how to provision storage volumes and autoscale an application server. Next, you'll discover how to effectively use the networking and database service of AWS. You will also learn about the different management tools of AWS along with securing your AWS cloud. Finally, you will learn to estimate the costs for your cloud. By the end of the book, you will be able to easily administer your AWS cloud. What you will learn ?Discover the best practices to achieve an automated repeatable infrastructure in AWS ?Bring down your IT costs by managing AWS successfully and deliver high availability, fault tolerance, and scalability ?Make any website faster with static and dynamic caching ?Create monitoring and alerting dashboards using CloudWatch ?Migrate a database to AWS ?Set up consolidated billing to achieve simple and effective cost management with accounts ?Host a domain and find out how you can automate health checks About the Author Lucas Chan has been working in tech since 1995 in a variety of development, systems admin, and DevOps roles. He is currently a senior consultant and engineer at Versent and technical director at Stax. He's been running production workloads on AWS for over 10 years. He's also a member of the APAC AWS warriors program and holds all five of the available AWS certifications. Rowan Udell has been working in development and operations for 15 years. He has held a variety of positions, such as SRE, frontend developer, backend developer, consultant, technical lead, and team leader. His travels have seen him work in start-ups and enterprises in the finance, education, and web industries in Australia and Canada. He currently works as a senior consultant with Versent, an AWS Advanced Partner in Sydney. He specializes in serverless applications and architectures on AWS, and contributes actively in the Serverless Framework community.
Mastering Machine Learning with R - Second Edition
Mastering Machine Learning with R - Second Edition
Cory Lesmeister
¥90.46
This book will teach you advanced techniques in machine learning with the latest code in R 3.3.2. You will delve into statistical learning theory and supervised learning; design efficient algorithms; learn about creating Recommendation Engines; use multi-class classification and deep learning; and more. You will explore, in depth, topics such as data mining, classification, clustering, regression, predictive modeling, anomaly detection, boosted trees with XGBOOST, and more. More than just knowing the outcome, you'll understand how these concepts work and what they do. With a slow learning curve on topics such as neural networks, you will explore deep learning, and more. By the end of this book, you will be able to perform machine learning with R in the cloud using AWS in various scenarios with different datasets. What you will learn ?Gain deep insights into the application of machine learning tools in the industry ?Manipulate data in R efficiently to prepare it for analysis ?Master the skill of recognizing techniques for effective visualization of data ?Understand why and how to create test and training data sets for analysis ?Master fundamental learning methods such as linear and logistic regression ?Comprehend advanced learning methods such as support vector
Effective Amazon Machine Learning
Effective Amazon Machine Learning
Alexis Perrier
¥90.46
Predictive analytics is a complex domain requiring coding skills, an understanding of the mathematical concepts underpinning machine learning algorithms, and the ability to create compelling data visualizations. Following AWS simplifying Machine learning, this book will help you bring predictive analytics projects to fruition in three easy steps: data preparation, model tuning, and model selection. This book will introduce you to the Amazon Machine Learning platform and will implement core data science concepts such as classification, regression, regularization, overfitting, model selection, and evaluation. Furthermore, you will learn to leverage the Amazon Web Service (AWS) ecosystem for extended access to data sources, implement realtime predictions, and run Amazon Machine Learning projects via the command line and the Python SDK. Towards the end of the book, you will also learn how to apply these services to other problems, such as text mining, and to more complex datasets. What you will learn ?Learn how to use the Amazon Machine Learning service from scratch for predictive analytics ?Gain hands-on experience of key Data Science concepts ?Solve classic regression and classification problems ?Run projects programmatically via the command line and the Python SDK
Learning Apache Cassandra - Second Edition
Learning Apache Cassandra - Second Edition
Sandeep Yarabarla
¥80.65
Cassandra is a distributed database that stands out thanks to its robust feature set and intuitive interface, while providing high availability and scalability of a distributed data store. This book will introduce you to the rich feature set offered by Cassandra, and empower you to create and manage a highly scalable, performant and fault-tolerant database layer. The book starts by explaining the new features implemented in Cassandra 3.x and get you set up with Cassandra. Then you'll walk through data modeling in Cassandra and the rich feature set available to design a flexible schema. Next you'll learn to create tables with composite partition keys, collections and user-defined types and get to know different methods to avoid denormalization of data. You will then proceed to create user-defined functions and aggregates in Cassandra. Then, you will set up a multi node cluster and see how the dynamics of Cassandra change with it. Finally, you will implement some application-level optimizations using a Java client. By the end of this book, you'll be fully equipped to build powerful, scalable Cassandra database layers for your applications. What you will learn ?Install Cassandra ?Create keyspaces and tables with multiple clustering columns to organize related data ?Use secondary indexes and materialized views to avoid denormalization of data
Enterprise Application Architecture with .NET Core
Enterprise Application Architecture with .NET Core
Ganesan Senthilvel
¥90.46
If you want to design and develop enterprise applications using .NET Core as the development framework and learn about industry-wide best practices and guidelines, then this book is for you. The book starts with a brief introduction to enterprise architecture, which will help you to understand what enterprise architecture is and what the key components are. It will then teach you about the types of patterns and the principles of software development, and explain the various aspects of distributed computing to keep your applications effective and scalable. These chapters act as a catalyst to start the practical implementation, and design and develop applications using different architectural approaches, such as layered architecture, service oriented architecture, microservices and cloud-specific solutions. Gradually, you will learn about the different approaches and models of the Security framework and explore various authentication models and authorization techniques, such as social media-based authentication and safe storage using app secrets. By the end of the book, you will get to know the concepts and usage of the emerging fields, such as DevOps, BigData, architectural practices, and Artificial Intelligence.
Getting Started with Gulp – Second Edition
Getting Started with Gulp – Second Edition
Travis Maynard
¥54.49
"Key Features ?Gain a solid understanding of Gulp and write your own custom tasks from scratch ?Discover ways to add additional functionality to improve your tasks ?Get up-and-running with new features added to the latest version of Gulp Book De*ion This book is a hands-on guide to get you up to speed with gulp. You will quickly learn how to install, configure, and run your own build system. It will instill you with the ability to automate several common development tasks to vastly improve your development workflow. This book first demonstrates various Gulp use cases before running through the steps of configuring, running, and customizing Gulp, providing you with core concepts of gulp, node.js, and npm. Diving a bit deeper into the gulp ecosystem, we will discuss when and why to use a node module instead of a gulp plugin. We will also go over a few issues that we can run into while using gulp and learn about ways to work around them to improve your gulp experience. By the end of this book, you will be able to create your very own gulp build from scratch, create and maintain tasks and project builds, and automate your workflow with plugins and custom tasks. What you will learn ?How to use a command-line interface. ?Learn about Gulp, Node.js, and npm and how they work together. ?Create a Gulpfile from scratch and implement it into a project. ?Write basic tasks that will concatenate, minify, compress, and pre-process your files. ?Write advanced tasks that will run a local server, sync file changes to your browser, and allow you to write client-side JavaScript using ES2015. "
Game Development Patterns and Best Practices
Game Development Patterns and Best Practices
John P. Doran
¥80.65
Utilize proven solutions to solve common problems in game development About This Book ?Untangle your game development workflow, make cleaner code, and create structurally solid games ?Implement key programming patterns that will enable you to make efficient AI and remove duplication ?Optimize your game using memory management techniques Who This Book Is For If you are a game developer who wants to solve commonly-encountered issues or have some way to communicate to other developers in a standardized format, then this book is for you. Knowledge of basic game programming principles and C++ programming is assumed. What You Will Learn ?Learn what design patterns are and why you would want to use them ?Reduce the maintenance burden with well-tested, cleaner code ?Employ the singleton pattern effectively to reduce your compiler workload ?Use the factory pattern to help you create different objects with the same creation logic and reduce coding time ?Improve game performance with Object Pools ?Allow game play to interact with physics or graphics in an abstract way ?Refractor your code to remove common code smells In Detail You've learned how to program, and you've probably created some simple games at some point, but now you want to build larger projects and find out how to resolve your problems. So instead of a coder, you might now want to think like a game developer or software engineer. To organize your code well, you need certain tools to do so, and that's what this book is all about. You will learn techniques to
Building Blockchain Projects
Building Blockchain Projects
Narayan Prusty
¥80.65
Key Features ?Create powerful, end-to-end applications for Blockchain using Ethereum ?Write your first program using the Solidity programming language ?Change the way you think and design your applications by using the all new database-Blockchain Book De*ion Blockchain is a decentralized ledger that maintains a continuously growing list of data records that are secured from tampering and revision. Every user is allowed to connect to the network, send new transactions to it, verify transactions, and create new blocks, making it permission-less. This book will teach you what Blockchain is, how it maintains data integrity, and how to create real-world Blockchain projects using Ethereum. With interesting real-world projects, you will learn how to write smart contracts which run exactly as programmed without any chance of fraud, censorship, or third-party interference, and build end-to-end applications for Blockchain. You will learn about concepts such as cryptography in cryptocurrencies, ether security, mining , smart contracts, solidity, and more. You will also learn about web sockets, various API services for Ethereum, and much more. The blockchain is the main technical innovation of bitcoin, where it serves as the public ledger for bitcoin transactions. What you will learn ?Walk through the basics of the Blockchain technology ?Implement Blockchain's technology and its features, and see what can be achieved using them ?Build DApps using Solidity and Web3.js ?Understand the geth command and cryptography ?Create Ethereum wallets ?Explore consortium blockchain
ServiceNow IT Operations Management
ServiceNow IT Operations Management
Ajaykumar Guggilla
¥80.65
Align your business requirements with IT by implementing ServiceNow IT Operations with ease. About This Book ?Written to the latest specification, it will cover basic to advanced concepts and architecture. ?Take a service-centric approach to operations management and consolidate all your resource data into a single system IT record. ?Beat the key challenge of managing multiple business operations (even running globally) over a complex IT infrastructure and see immediate results. Who This Book Is For The book is aimed at System administrators, IT operations and IT managers who plan to implement ServiceNow IT Operations Management for their organization. They have no knowledge of ServiceNow ITOM. What You Will Learn ?Step by step guide in setting up each features with in ServiceNow ITOM ?Install and configure the required application or plugin ?Integrate with other provider services as deemed appropriate ?Explore Orchestration capabilities and how to analyze the data ?Learn about the ServiceNow graphical interface ?Integrate with other applications within ServiceNow ?Aims to cover the fundamentals concepts to advanced concepts ?Best practices and advanced features In Detail ServiceNow ITOM enables infrastructure and processes to be managed in a highly automated manner. It contains various segments that ensure its applications and enterprise infrastructures are optimized for high performance and helps in creating a lean and agile organization through service-level visibility and automation. This book will be a
Software Architecture with Python
Software Architecture with Python
Anand Balachandran Pillai
¥90.46
"Key Features ?Identify design issues and make the necessary adjustments to achieve improved performance ?Understand practical architectural quality attributes from the perspective of a practicing engineer and architect using Python ?Gain knowledge of architectural principles and how they can be used to provide accountability and rationale for architectural decisions Book De*ion This book starts off by explaining how Python fits into an application architecture. As you move along, you will understand the architecturally significant demands and how to determine them. Later, you'll get a complete understanding of the different architectural quality requirements that help an architect to build a product that satisfies business needs, such as maintainability/reusability, testability, scalability, performance, usability, and security. You will use various techniques such as incorporating DevOps, Continuous Integration, and more to make your application robust. You will understand when and when not to use object orientation in your applications. You will be able to think of the future and design applications that can scale proportionally to the growing business. The focus is on building the business logic based on the business process documentation and which frameworks are to be used when. We also cover some important patterns that are to be taken into account while solving design problems as well as those in relatively new domains such as the Cloud. This book will help you understand the ins and outs of Python so that you can make those critical design decisions that not just live up to but also surpass the expectations of your clients. What you will learn ?Build programs with the right architectural attributes ?Use Enterprise Architectural Patterns to solve scalable problems on the Web ?Understand design patterns from a Python perspective ?Optimize the performance testing tools in Python ?Deploy code in remote environments or on the Cloud using Python ?Secure architecture applications in Python About the Author Anand Balachandran Pillai is an Engineering and Technology professional with over 18 years of experience in the software industry in Product Engineering, Software Design & Architecture and Research. He has a Bachelor's degree in Mechanical Engineering from the Indian Institute of Technology, Madras. He has worked at companies such as Yahoo!, McAfee, and Infosys in the roles of Lead Engineer and Architect in product development teams, to build new products. His interests lie in Software Performance Engineering, High Scalability Architectures, Security and Open source communities. He often works with startups in lead technical or consulting role. He is the founder of the Bangalore Python Users Group and a Fellow of the Python Software Foundation (PSF). Anand is currently working as Senior Architect of Yegii Inc. "
Cracking the IT Architect Interview
Cracking the IT Architect Interview
Sameer Paradkar
¥90.46
The ultimate guide to successful interviews for Enterprise, Business, Domain, Solution, and Technical Architect roles as well as IT Advisory Consultant and Software Designer roles About This Book Learn about Enterprise Architects IT strategy and NFR – this book provides you with methodologies, best practices, and frameworks to ace your interview A holistic view of key architectural skills and competencies with 500+ questions that cover 12 domains 100+ diagrams depicting scenarios, models, and methodologies designed to help you prepare for your interview Who This Book Is For This book is for aspiring enterprise, business, domain, solution, and technical architects. It is also ideal for IT advisory consultants and IT designers who wish to interview for such a role. Interviewers will be able leverage this book to make sure they hire candidates with the right competencies to meet the role requirements. What You Will Learn Learn about IT strategies, NFR, methodologies, best practices, and frameworks to ace your interview Get a holistic view of key concepts, design principles, and patterns related to evangelizing web and Java enterprise applications Discover interview preparation guidelines through case studies Use this as a reference guide for adopting best practices, standards, and design guidelines Get a better understanding with 60+ diagrams depicting various scenarios, models, and methodologies Benefit from coverage of all architecture domains including EA (Business, Data, Infrastructure, and Application), SA, integration, NFRs, security, and SOA, with extended coverage from IT strategies to the NFR domain In Detail An architect attends multiple interviews for jobs or projects during the course of his or her career. This book is an interview resource created for designers, consultants, technical, solution, domain, enterprise, and chief architects to help them perform well in interview discussions and launch a successful career. The book begins by providing de*ions of architecture skills and competencies that cover the 12 key domains, including 350+ questions relating to these domains. The goal of this book is to cover all the core architectural domains. From an architect’s perspective, it is impossible to revise or learn about all these key areas without a good reference guide – this book is the solution. It shares experiences, learning, insights, and proven methodologies that will benefit practitioners, SMEs, and aspirants in the long run. This book will help you tackle the NFR domain, which is a key aspect pertaining to architecting applications. It typically takes years to understand the core concepts, fundamentals, patterns, and principles related to architecture and designs. This book is a goldmine for the typical questions asked during an interview and will help prepare you for success! Style and approach This book will help you prepare for interviews for architectural profiles by providing likely questions, explanations, and expected answers. It is an insight-rich guide that will help you develop strategic, tactical, and operational thinking for your interview.
The Monster Trilogy
The Monster Trilogy
Brian Aldiss
¥68.28
Dracula Unbound, Frankenstein Unbound and Moreau’s Other Island all together in one eBook. All of Aliss’ Monster Trilogy in one place. Moreau’s Other Island Welcome to Dr Moreau’s other island. Place of untold horros. Home of the Beast Men… Available for the first time in eBook. He stands very tall, long prosthetic limbs glistening in the harsh sun, withered body swaying, carbine and whip clasped in artificial hands. Man-beasts cower on the sand as he brandishes his gun in the air. He is Dr Moreau, ruler of the fabulous, grotesque island, where humans are as brutes and brutes as humans, where the future of the entire human race is being reprogrammed. The place of untold horrors. The place of the New Man. Frankenstein Unbound When Joe Bodenland is suddenly transported back in time to the year 1816, his first reaction is of eager curiosity rather than distress… This is Aldiss’ response to Mary Shelley’s Frankenstein, available for the first time in eBook. When Joe Bodenland is suddenly transported back in time to the year 1816, his first reaction is of eager curiosity rather than distress. Certainly the Switzerland in which he finds himself, with its charming country inns, breathtaking landscapes and gentle, unmechanised pace of life, is infinitely preferable to the America of 2020 where the games of politicians threaten total annihilation. But after meeting the brooding young Victor Frankenstein, Joe realises that this world is more complex than the one he left behind. Is Frankenstein real, or are both Joe and he living out fictional lives? Dracula Unbound A dramatic reworking of the vampire myth in a way that only Brian Aldiss can… Available for the first time in eBook. When Bram Stoker was writing his famous novel, Dracula, at the end of the 19th century he received a visitor named Joe Bodenland. While the real Count Dracula came from the distant past, Joe arrived from Stoker’s future – on a desperate mission to save humanity from the undead.
Frankenstein Unbound (The Monster Trilogy)
Frankenstein Unbound (The Monster Trilogy)
Brian Aldiss
¥34.14
When Joe Bodenland is suddenly transported back in time to the year 1816, his first reaction is of eager curiosity rather than distress… This is Aldiss’ response to Mary Shelley’s Frankenstein, available for the first time in eBook. When Joe Bodenland is suddenly transported back in time to the year 1816, his first reaction is of eager curiosity rather than distress. Certainly the Switzerland in which he finds himself, with its charming country inns, breathtaking landscapes and gentle, unmechanised pace of life, is infinitely preferable to the America of 2020 where the games of politicians threaten total annihilation. But after meeting the brooding young Victor Frankenstein, Joe realises that this world is more complex than the one he left behind. Is Frankenstein real, or are both Joe and he living out fictional lives? BRIAN SAYS: Developed as a tribute to Mary Shelley’s work, following the writing of Billion Year Spree, with its proposal, since widely adopted, that Frankenstein is the first seminal work to which the label “SF” can be logically attached. Frankenstein makes a female monster to accompany the male; Bodenland, lost from our time, hunts down first Frankenstein and then the monsters, becoming monstrous himself in the process.
Windows Server 2016 Hyper-V Cookbook - Second Edition
Windows Server 2016 Hyper-V Cookbook - Second Edition
Patrick Lownds
¥107.90
Save time and resources by getting to know the best practices and intelligence from industry experts About This Book This book helps you gain a fresh perspective through a recipe-based approach on the new Microsoft Server 2016 Hyper-V Over 80 recipes to help you master the administrative tasks of Hyper-V and get to grips with advanced solutions and techniques for virtualization These hands-on advanced recipes will help you deploy, maintain, and upgrade Hyper-V virtual machines Who This Book Is For This book is for Hyper-V administrators who are looking to take advantage of all exciting new features that Microsoft Server 2016 Hyper-V has to offer. What You Will Learn Install and manage Hyper-V in Full, Server Core, and Nano Server Get to know how to migrate and upgrade physical and virtual machines Configure disks, network, memory, security, and auditing settings for virtual machines Take a deep dive into high availability and disaster recovery Save time and money by getting to grips with PowerShell automation Understand the new features around network and nested virtualization, distributed storage QoS, Hyper-V Replica, and much more Gain a full view of your virtual machines and host servers through monitoring, reporting, and troubleshooting tips In Detail Hyper-V is a Windows-based, very cost-effective virtualization solution with easy-to-use and well-known administrative consoles. With this book on your side you will master the worlds of Hyper-V deployment, migration, and management by learning tips, tricks, and best practices, especially when it comes to advanced-level tasks. You will learn how to quickly deploy and automate multiple VMs, and support Hyper-V clusters through different installation methods. You will learn the concepts efficiently with the help of up-to-date real-world examples and improve the scalability and efficiency of large-scale VM deployments with Nano Server. By the end of this book, you will be an ace Windows Server 2016 Hyper-V with the skills needed to administer and manage it effectively and survive in the brave new world of mobile-first, cloud-first. Further, take advantage of bonus appendix explaining Hyper-V and backup architecture and the difference between versions. Style and approach This advanced-level book provides step-by-step recipes on real-world examples so you can get practical, hands-on experience of the subjects.
Augmented Reality Game Development
Augmented Reality Game Development
Micheal Lanham
¥80.65
Create your own augmented reality games from scratch with Unity 5 About This Book Create your own augmented reality game from scratch and join the virtual reality gaming revolution Use the latest Unity 5 VR SDK to create pro-level AR games like Pokémon Go Innovate and explore the latest and most promising trend of AR gaming in the mobile gaming industry Who This Book Is For This book is for those who have a basic knowledge of game development techniques, but no previous knowledge of Unity is required. Some basic programming knowledge would be desirable, but the book is an introduction to the topic. The book is also suitable for experienced developers new to GIS or GPS development. What You Will Learn Build a location-based augmented reality game called Foodie Go Animate a player’s avatar on a map Use the mobile device’s camera as a game background Implement database persistence with SQLLite4Unity3D to carry inventory items across game sessions Create basic UI elements for the game, inventory, menu, and settings Perform location and content searches against the Google Places API Enhance the game’s mood by adding visual shader effects Extend the game by adding multiplayer networking and other enhancements In Detail The heyday of location-based augmented reality games is upon us. They have been around for a few years, but the release of Pokémon Go was a gamechanger that catalyzed the market and led to a massive surge in demand. Now is the time for novice and experienced developers alike to turn their good ideas into augmented reality (AR) mobile games and meet this demand! If you are keen to develop virtual reality games with the latest Unity 5 toolkit, then this is the book for you. The genre of location-based AR games introduces a new platform and technical challenges, but this book will help simplify those challenges and show how to maximize your game audience. This book will take you on a journey through building a location-based AR game that addresses the core technical concepts: GIS fundamentals, mobile device GPS, mapping, map textures in Unity, mobile device camera, camera textures in Unity, accessing location-based services, and other useful Unity tips. The technical material also discusses what is necessary for further development to create a multiplayer version of the game. At the end, you will be presented with troubleshooting techniques in case you get into trouble and need a little help. Style and approach This book shows you how to create every step of the game and gives practical examples.
Working with Odoo 10 - Second Edition
Working with Odoo 10 - Second Edition
Greg Moss
¥90.46
Configure, manage, and customize Odoo to build professional-level business applications About This Book Build an Odoo module and integrate it with other platforms through this practical guide This book is the perfect companion to help you customize your Odoo installations for your enterprise requirements Use project management along with analytics for better reporting Who This Book Is For This book is for those who have not used Odoo before, allowing you to learn advanced-level features with Odoo such as creating your own custom modules. You do not need any knowledge of Odoo. What You Will Learn Configure a functioning customer relationship management system Set up a purchasing and receiving system Implement manufacturing operations and processes using real-world examples Discover the capabilities of Odoo's financial accounting and reporting features Integrate powerful human resource applications Utilize Odoo's project management application to organize tasks Customize Odoo without writing a line a code In Detail Odoo is a comprehensive set of open-source enterprise management applications. Now with Odoo 10, you have access to a powerful website builder, integrated e-commerce features, and a fast-growing community to help transform and modernize your business. You will start with how to set up Odoo online and on your own server. You’ll then configure the basic company settings required to quickly getting your first Odoo system up and running. Later you’ll explore Customer Relationship Management in Odoo and and their importance in today's modern business environment. Next we will deep dive into purchasing application with Odoo and learn some of the primary functionalities of ERP systems for manufacturing operations. You will then use analytic accounting to provide better reporting. Finally you will walk through the recent Odoo 10 features with respect to the community and enterprise edition giving you complete understanding of what Odoo can do for you no matter the reason! Style and approach This fast-paced, step-by-step guide will show you everything you need to know about the Odoo module ecosystem through practical and real-world examples.
Implementing DevOps on AWS
Implementing DevOps on AWS
Veselin Kantsev
¥80.65
Bring the best out of DevOps and build, deploy, and maintain applications on AWS About This Book Work through practical examples and gain DevOps best practices to successfully deploy applications on AWS Successfully provision and operate distributed application systems and your AWS infrastructure using DevOps Perform Continuous Integration and deployment and fine-tune the way you deliver on AWS Who This Book Is For This book is for system administrators and developers who manage AWS infrastructure and environments and are planning to implement DevOps in their organizations. Those aiming for the AWS Certified DevOps Engineer certification will also find this book useful. Prior experience of operating and managing AWS environments is expected. What You Will Learn See the difference between Object Oriented Programming and Protocol Oriented Programming See the difference between reference and value types and when to use each Find out how we can leverage the tuple to reduce the complexity of our code Discover what protocols are and how to use them See how to implement protocol extensions to create a very flexible code base Learn how to implement several design patterns in a Protocol-Oriented approach Learn how to solve real-world design issues with protocol-oriented programming In Detail Knowing how to adopt DevOps in your organization is becoming an increasingly important skill for developers, whether you work for a start-up, an SMB, or an enterprise. This book will help you to drastically reduce the amount of time spent on development and increase the reliability of your software deployments on AWS using popular DevOps methods of automation. To start, you will get familiar with the concept of IaC and will learn to design, deploy, and maintain AWS infrastructure. Further on, you’ll see how to design and deploy a Continuous Integration platform on AWS using either open source or AWS provided tools/services. Following on from the delivery part of the process, you will learn how to deploy a newly created, tested, and verified artefact to the AWS infrastructure without manual intervention. You will then find out what to consider in order to make the implementation of Configuration Management easier and more effective. Toward the end, you will get to know the tricks and tips to optimize and secure your AWS environment. By the end of the book, you will have mastered the art of applying AWS to DevOps in your organization Style and approach This book is packed full of real-world examples demonstrating use cases that help you deploy DevOps best practices on AWS.
Mastering Unity 5.x
Mastering Unity 5.x
Alan Thorn
¥90.46
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C# *ing to unlock the complete potential of Unity 5 Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use Navigation Meshes, Occlusion Culling, and the Profiler tools Work confidently with GameObjects, Rotations, and Transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to take the leap from being an everyday Unity developer to being a pro game developerThen look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You’ll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we’ll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and * NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more. By the end of this book, you’ll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.
Mastering SFML Game Development
Mastering SFML Game Development
Raimondas Pupius
¥80.65
Create complex and visually stunning games using all the advanced features available in SFML development About This Book Build custom tools, designed to work with your specific game. Use raw modern OpenGL and go beyond SFML. Revamp your code for better structural design, faster rendering, and flashier graphics. Use advanced lighting techniques to add that extra touch of sophistication. Implement a very fast and efficient particle system by using a cache-friendly design. Who This Book Is For This book is ideal for game developers who have some basic knowledge of SFML and also are familiar with C++ coding in general. No knowledge of OpenGL or even more advanced rendering techniques is required. You will be guided through every bit of code step by step. What You Will Learn Dive deep into creating complex and visually stunning games using SFML, as well as advanced OpenGL rendering and shading techniques Build an advanced, dynamic lighting and shadowing system to add an extra graphical kick to your games and make them feel a lot more dynamic Craft your own custom tools for editing game media, such as maps, and speed up the process of content creation Optimize your code to make it blazing fast and robust for the users, even with visually demanding scenes Get a complete grip on the best practices and industry grade game development design patterns used for AAA projects In Detail SFML is a cross-platform software development library written in C++ with bindings available for many programming languages. It provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. This book will help you become an expert of SFML by using all of its features to its full potential. It begins by going over some of the foundational code necessary in order to make our RPG project run. By the end of chapter 3, we will have successfully picked up and deployed a fast and efficient particle system that makes the game look much more ‘alive’. Throughout the next couple of chapters, you will be successfully editing the game maps with ease, all thanks to the custom tools we’re going to be building. From this point on, it’s all about making the game look good. After being introduced to the use of shaders and raw OpenGL, you will be guided through implementing dynamic scene lighting, the use of normal and specular maps, and dynamic soft shadows. However, no project is complete without being optimized first. The very last chapter will wrap up our project by making it lightning fast and efficient. Style and approach This book uses a step by step approach by breaking the problems down into smaller, much more manageable obstacles, and guiding the reader through them with verified, flexible, and autonomous solutions.