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万本电子书0元读

Getting Started with ResearchKit
Getting Started with ResearchKit
Edward Cessna
¥80.65
Enter the era of medical research using mobile devices with the help of this guide on ResearchKit!About This BookCreate a simple clinical research app using most aspects of ResearchKitBuild a simple survey with various data types with the results printed on the screen.A step-by-step guide introducing Apple's ResearchKit and techniques to incorporate it into various apps.Who This Book Is ForThis book is aimed at medical researchers with basic iOS coding knowledge and iOS developers looking to create clinical research apps.What You Will LearnLearn to create customized consent formGet introduced to two backend services: a simple backend server using Sinatra and Sage BridgeBuild a custom task (a conditional survey example) and a navigable taskGet an Overview of ResearchKit's open source repository and App CoreInteraction with the hardware of the device including the gyro and the motion sensorsLearn the basics of this revolutionary technologyGet introduced to the barebones app and learn to write your first codeIn DetailResearchKit is an open source software development framework from Apple that lets you easily create mobile applications for clinical research studies. ResearchKit provides you the ability to orchestrate the administration of tasks and recording of the results. ResearchKit provides tasks in order to perform informed consent, active tasks, and surveys.Starting with the basics of the ResearchKit framework, this books walks you through the steps of creating iOS applications that could serve as the basis of a clinical research mobile app.This book will introduce readers to ResearchKit and how to turn your iPhone into into a clinical research tool. The book will start off by installing and building the research framework in line with the researcher's needs; during this, the reader will learn to embed ResearchKit in the application and create a small task.After this, the book will go a little deeper into creating modules for surveys, consents, and so on. The book will also cover the various aspects of privacy and security with regard to participant data, and how to build dashboards for visualizing medical data and results in line with the researcher's requirements: data backends, JSON serialization and deserialization, and so on.Readers will be able to fully utilize ResearchKit for medical research, will be able to get more and more patients to participate in their surveys, and will gain insights from the surveys using the dashboards created.Style and approachA hands-on guide with ample screenshots for you to follow and learn about ResearchKit. Each topic is explained sequentially and placed in context so that you can get a better understanding of every step in the process of creating clinical research apps.
Cocos2d Cross-Platform Game Development Cookbook - Second Edition
Cocos2d Cross-Platform Game Development Cookbook - Second Edition
Siddharth Shekar
¥90.46
Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipesAbout This BookLearn to efficiently use Cocos2d to develop cross-platform games, and have them work on iOS as well as AndroidGet acquainted with industry-wide professional tools such as Glyph Designer, Texture Packer, and Physics Editor, as well as using the Swift/ Sprite builder implementation of Cocos2dUse the easy-to-follow recipes to develop as well as deploy games to the Playstore and the App StoreWho This Book Is ForThis book is for intermediate game developers and especially the ones who are generally curious to find out what’s new in Cocos2d v 3.3.What You Will LearnBuild custom sprites with custom animations for the gameBuild interactivity into your game by adding gestures and touch interactionsUnderstand AI enemy programming and path finding to make games more excitingAdd physics to your game to make it more lively and interactiveGet familiar with the Swift and Sprite builder implementations along with Objective-C programmingPerform hassle-free deployment of games built in iOS onto AndroidAdd effects and particle systems to make the game more colorfulIn DetailCocos2d is the world’s leading game development framework for developing iOS games. With the introduction of Swift and Spritebuilder, it has become easier than ever to develop the games of your dreams without much effort. With Cocos2d, you can also deploy the game on Android, thereby maximizing profit and reducing development and porting costs.The book starts off with a detailed look at how to implement sprites and animations into your game to make it livelier. You will then learn to add scenes to the game such as the gameplay scene and options scene and create menus and buttons in these scenes, as well as creating transitions between them. From there on, you will get an understanding of how to program user interactions such as tapping, holding, and swiping. You’ll then add accelerometer inputs and physics to the scene, and make objects respond back to the inputs. A game is practically incomplete without audio being added, so this will be covered next.The next section will include ways to add Artificial Intelligence to enemies in the game, allowing them to patrol, chase, and shoot in a projectile manner. You will then learn to use NSUserDefault to save and load game progress, and create and access files using JSON, Plist, and XML files for custom storage and retrieval of data. Then you will learn to add dynamic lighting to your game and will use industry-wide tools such as Texture Packer, Glyph Designer, Physics Editor, Particle Designer, and Sprite Illuminator to create more visually appealing and performance-optimized games.Towards the end of the book, we dive into Apple’s latest programming language—Swift, highlighting the major differences between Objective C and Swift. The book culminates with taking your existing game developed for iOS and porting it to Android, showing you how to install the Android Xcode plugin as well.Style and approachThe book is written in an extremely lucid and step-by-step manner; it can be understood easily by anyone. The topics included are broken down into individual chapters so you can refer to the specific chapter to get answers on the subject you are interested in.
Test-Driven iOS Development with Swift
Test-Driven iOS Development with Swift
Dr. Dominik Hauser
¥71.93
Create fully-featured and highly functional iOS apps by writing tests firstAbout This BookLearn test-driven principles to help you build apps with fewer bugs and better designsBecome more efficient while working with Swift to move on to your next project faster!Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflowWho This Book Is ForIf debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you.What You Will LearnImplement TDD in swift application developmentGet to know the fundamentals, life cycle, and benefits of TDDExplore the tools and frameworks to effectively use TDDDevelop models and controllers driven by testsConstruct the network layer using stubsUse functional tests to ensure the app works as plannedAutomate and streamline the building, analysing, testing, and archiving of your iOS appsIn DetailTest-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app.Test-driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you’ll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment.Style and approachThis is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.
Learning Cython Programming - Second Edition
Learning Cython Programming - Second Edition
Philip Herron
¥63.21
Learn the fundamentals of Cython to extend the legacy of your applicationsAbout This BookLearn how to extend C applications with pure Python codeGet more from Python – you’ll not only learn Cython, you’ll also unlock a greater understanding of how to harness PythonPacked with tips and tricks that make Cython look easy, dive into this accessible programming guide and find out what happens when you bring C and Python together!Who This Book Is ForThis book is for developers who are familiar with the basics of C and Python programming and wish to learn Cython programming to extend their applications.What You Will LearnReuse Python logging in CMake an IRC bot out of your C applicationExtend an application so you have a web server for rest callsPractice Cython against your C++ codeDiscover tricks to work with Python ConfigParser in CCreate Python bindings for native librariesFind out about threading and concurrency related to GILExpand Terminal Multiplexer Tmux with CythonIn DetailCython is a hybrid programming language used to write C extensions for Python language. Combining the practicality of Python and speed and ease of the C language it’s an exciting language worth learning if you want to build fast applications with ease.This new edition of Learning Cython Programming shows you how to get started, taking you through the fundamentals so you can begin to experience its unique powers.You’ll find out how to get set up, before exploring the relationship between Python and Cython. You’ll also look at debugging Cython, before moving on to C++ constructs, Caveat on C++ usage, Python threading and GIL in Cython. Finally, you’ll learn object initialization and compile time, and gain a deeper insight into Python 3, which will help you not only become a confident Cython developer, but a much more fluent Python developer too.Style and approachThis practical and a fast-paced guide gives you all the information you need to start programming using Cython.
Mastering Puppet - Second Edition
Mastering Puppet - Second Edition
Thomas Uphill
¥90.46
Master Puppet for configuration management of your systems in an enterprise deploymentAbout This BookThis book is an advanced guide to using and deploying Puppet 4 in your organization with a special focus on issues faced in larger enterprise deploymentsFrom an experienced author, learn to deal with scaling, performance, and multiple developers with the help of real-world examplesThis is the most up-to-date guide on Puppet, and covers the advanced concepts of Puppet 4Who This Book Is ForThis book is for those who have intermediate knowledge of Puppet and are looking to deploy it in their environment. Some idea how to write simple modules for configuration management with Puppet is a prerequisite for this book.What You Will LearnScale out your Puppet infrastructure using proxying techniquesAutomate your code promotion workflow using Git and r10kSolve real-world problems using public modules from the Puppet ForgeUse Hiera to separate the data of your configuration from the code of your configurationWrite your own custom facts in RubyExtend Puppet with your own custom facts, modules, and typesUse exported resources to orchestrate change between machinesDebug a puppetserver using Java techniquesIn DetailPuppet is a configuration management system and a language. It was written for and by system administrators to manage large numbers of systems efficiently and prevent configuration drifts.Mastering Puppet deals with the issues faced when scaling out Puppet to handle large numbers of nodes. It will show you how to fit Puppet into your enterprise and allow many developers to work on your Puppet code simultaneously. In addition, you will learn to write custom facts and roll your own modules to solve problems. Next, popular options for performing reporting and orchestration tasks will be introduced in this book. Moving over to troubleshooting techniques, which will be very useful. The concepts presented are useful to any size organization.By the end of the book, you will know how to deal with problems of scale and exceptions in your code, automate workflows, and support multiple developers working simultaneously.Style and approachThis book is a step-wise guide packed with examples to help you configure complex systems in Puppet.
Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials
Satheesh PV
¥80.65
Master the basics of Unreal Engine 4 to build stunning video gamesAbout This BookGet to grips with the user interface of Unreal Engine 4 and find out more about its various robust featuresCreate dream video games with the help of the different tools Unreal Engine 4 offersCreate video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideWho This Book Is ForIf you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy.What You Will LearnDownload both the binary and source version of Unreal Engine 4 and get familiar with the UIGet to know more about the Material Editor and how it worksAdd a post process to the scene and alter it to get a unique look for your sceneAcquaint yourself with the unique and exclusive feature of Unreal Engine 4—BlueprintsFind out more about Static and Dynamic lighting and the difference between various lightsUse Matinee to create cut scenesCreate a health bar for the player with the use of Unreal Motion Graphics (UMG)Get familiar with Cascade Particle EditorIn DetailUnreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today.This book will introduce you to the very popular Unreal 4 engine with hands-on instructions to build stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal engine, then you’ll get an understanding of how the World Browser can help to improve performance of our game. Next, we’ll create a level of detailed models and materials to further improve performance. After that, you’ll see how to import textures, create different materials, and see what materials can do in terms of post-processing. Finally, you will get acquainted with the Paper2D tool and the blueprints system to further increase our project's performance with Engine’s scalability tools.Style and approachThis step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed de*ions of all the tools offered by Unreal Engine.
Real-Time Big Data Analytics
Real-Time Big Data Analytics
Sumit Gupta
¥80.65
Design, process, and analyze large sets of complex data in real timeAbout This BookGet acquainted with transformations and database-level interactions, and ensure the reliability of messages processed using StormImplement strategies to solve the challenges of real-time data processingLoad datasets, build queries, and make recommendations using Spark SQLWho This Book Is ForIf you are a Big Data architect, developer, or a programmer who wants to develop applications/frameworks to implement real-time analytics using open source technologies, then this book is for you.What You Will LearnExplore big data technologies and frameworksWork through practical challenges and use cases of real-time analytics versus batch analyticsDevelop real-word use cases for processing and analyzing data in real-time using the programming paradigm of Apache StormHandle and process real-time transactional dataOptimize and tune Apache Storm for varied workloads and production deploymentsProcess and stream data with Amazon Kinesis and Elastic MapReducePerform interactive and exploratory data analytics using Spark SQLDevelop common enterprise architectures/applications for real-time and batch analyticsIn DetailEnterprise has been striving hard to deal with the challenges of data arriving in real time or near real time.Although there are technologies such as Storm and Spark (and many more) that solve the challenges of real-time data, using the appropriate technology/framework for the right business use case is the key to success. This book provides you with the skills required to quickly design, implement and deploy your real-time analytics using real-world examples of big data use cases.From the beginning of the book, we will cover the basics of varied real-time data processing frameworks and technologies. We will discuss and explain the differences between batch and real-time processing in detail, and will also explore the techniques and programming concepts using Apache Storm.Moving on, we’ll familiarize you with “Amazon Kinesis” for real-time data processing on cloud. We will further develop your understanding of real-time analytics through a comprehensive review of Apache Spark along with the high-level architecture and the building blocks of a Spark program.You will learn how to transform your data, get an output from transformations, and persist your results using Spark RDDs, using an interface called Spark SQL to work with Spark.At the end of this book, we will introduce Spark Streaming, the streaming library of Spark, and will walk you through the emerging Lambda Architecture (LA), which provides a hybrid platform for big data processing by combining real-time and precomputed batch data to provide a near real-time view of incoming data.Style and approachThis step-by-step is an easy-to-follow, detailed tutorial, filled with practical examples of basic and advanced features.Each topic is explained sequentially and supported by real-world examples and executable code snippets.
Nagios Core Administration Cookbook - Second Edition
Nagios Core Administration Cookbook - Second Edition
Tom Ryder
¥90.46
Over 90 hands-on recipes that will employ Nagios Core as the anchor of monitoring on your networkAbout This BookMaster the advanced configuration techniques of Nagios Core to model your network better by improving hosts, services, and contactsFilter and improve the notifications that Nagios Core sends in response to failed checks, which can greatly assist you when diagnosing problemsPull Nagios Core's data into a database to write clever custom reports of your own deviseWho This Book Is ForIf you are a network or system administrator and are looking for instructions and examples on working with Nagios Core, then this book is for you. Some basic shell command-line experience is required, and some knowledge of *ing would be helpful when we discuss how plugins work.What You Will LearnManage the configuration of Nagios Core with advanced techniques to achieve fine detail in your checksFind, install, and even write your own check pluginsFilter notifications to send them to the right people or programs at the right timeWork around difficult network accessibility issues and delegate checks to other machinesTweak a Nagios Core server to achieve both high performance and redundancy in case of disasterProcess the results of checks performed by other machines to monitor backups and similar processesExtend Nagios Core to allow advanced *ing, reporting, and network visualization behaviorIn DetailNagios Core is an open source monitoring framework suitable for any network that ensures both internal and customer-facing services are running correctly and manages notification and reporting behavior to diagnose and fix outages promptly. It allows very fine configuration of exactly when, where, what, and how to check network services to meet both the uptime goals of your network and systems team and the needs of your users.This book shows system and network administrators how to use Nagios Core to its fullest as a monitoring framework for checks on any kind of network services, from the smallest home network to much larger production multi-site services. You will discover that Nagios Core is capable of doing much more than pinging a host or to see whether websites respond.The recipes in this book will demonstrate how to leverage Nagios Core's advanced configuration, *ing hooks, reports, data retrieval, and extensibility to integrate it with your existing systems, and to make it the rock-solid center of your network monitoring world.Style and approachEach chapter contains a set of step-by-step recipes to perform an example of a commonly performed task related to network administration. The book begins by focusing closely on the properties and configuration of Nagios Core itself, and gradually moves on to other pieces of software that can support, manage, and extend the system.
Moodle 3 Administration - Third Edition
Moodle 3 Administration - Third Edition
Alex Büchner
¥90.46
An administrator’s guide to configuring, securing, customizing, and extending MoodleAbout This BookLearn how to plan, install, optimize, customize, and configure MoodleGuarantee a cutting-edge learning experience in a secure and customizable environment while optimizing your day-to-day workloadA one-stop guide with a problem-solution approach and a wide range of real-world examplesWho This Book Is ForIf you are a technician, systems administrator, or part of academic staff, this is the book for you. This book is ideal for anyone who has to administer a Moodle system. Whether you are dealing with a small-scale local Moodle system or a large-scale multi-site Virtual Learning Environment, this book will assist you with any administrative task. Some basic Moodle knowledge is helpful, but not essential.What You Will LearnInstall and update Moodle on multiple platforms manually and via CLI and GITManage courses and categories, users and cohorts, as well as rolesGet Moodle hooked up to repositories, portfolios, and open badgesConfigure Moodle for mobile usage, accessibility, localization, communication, and collaborationGuarantee backups, security and privacy, and achieve maximum performance via the Moodle Universal Cache and the new cron systemConfigure the Moodle events system to generate comprehensive reports, statistics, and learning analyticsNetwork Moodle with Mahara and extend it with third-party add-ons and via LTICustomize Moodle web services to enable mobile learning and integration with other IT systemsIn DetailMoodle is the de facto standard for open source learning platforms. However, setting up and managing a learning environment can be a complex task since it covers a wide range of technical, organizational, and pedagogical topics. This ranges from basic user and course management, to configuring plugins and design elements, all the way to system settings, performance optimization, events frameworks, and so on.This book concentrates on basic tasks such as how to set up and configure Moodle and how to perform day-to-day administration activities, and progresses on to more advanced topics that show you how to customize and extend Moodle, manage courses, cohorts, and users, and how to work with roles and capabilities. You’ll learn to configure Moodle plugins and ensure your VLE conforms to pedagogical and technical requirements in your organization. You’ll then learn how to integrate the VLE via web services and network it with other sites, including Mahara, and extend your system via plugins and LTI. By the end of this book, you will be able to set up an efficient, fully fledged, and secure Moodle system.Style and approachThe book takes a problem-solution approach to fall in line with your day-to-day operations. This is a one-stop reference for any task you will ever come across when administering a Moodle site of any shape and size.
Scala Design Patterns
Scala Design Patterns
Ivan Nikolov
¥99.18
Write efficient, clean, and reusable code with ScalaAbout This BookUnleash the power of Scala and apply it in the real worldIncrease your efficiency by leveraging the power of Creational, Structural, Behavioural, and Functional design patternsBuild object oriented and functional applications quickly and effectivelyWho This Book Is ForIf you want to increase your understanding of Scala and apply it to real-life application development, then this book is for you. We’ve also designed the book to be used as a quick reference guide while creating applications. Previous Scala programming knowledge is expected.What You Will LearnImmerse yourself in industry-standard design patterns—structural, creational, and behavioral—to create extraordinary applicationsFeel the power of traits and their application in ScalaImplement abstract and self types and build clean design patternsBuild complex entity relationships using structural design patternsCreate applications faster by applying functional design patternsIn DetailScala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer’s lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned.You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.Style and approachThe design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. This book can also be used as a practical guide, showing you how to leverage design patterns effectively.
3D Printing Designs: Octopus Pencil Holder
3D Printing Designs: Octopus Pencil Holder
Joe Larson
¥35.96
Learn to design and 3D print organic and functional designs using BlenderAbout This BookLearn how to make complex shapes by editing basic onesMake printable objects from multiple shapes and partsLearn how to design from scratch, without a reference to physical objectsWho This Book Is ForYou should have basic knowledge of Blender and 3D printing and be interested in printing your first object.What You Will LearnGet to know the guiding principles required to create 3D printer-friendly modelsUnderstand material characteristics, printing specifications, tolerances, and design tipsMaster the art of modifying basic shapes with Blender's powerful editing tools: extrude, loop cuts, and other transformationsLearn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printingIn DetailThis book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.Style and approachThis is a starter project designed to introduce you to your first real-world 3D printing designs, where you'll learn how to handle the fundamental principles of 3D printing design and have your hands on your reward in no time.
Kali Linux Web Penetration Testing Cookbook
Kali Linux Web Penetration Testing Cookbook
Gilberto Nájera-Gutiérrez
¥90.46
Over 80 recipes on how to identify, exploit, and test web application security with Kali Linux 2About This BookFamiliarize yourself with the most common web vulnerabilities a web application faces, and understand how attackers take advantage of themSet up a penetration testing lab to conduct a preliminary assessment of attack surfaces and run exploitsLearn how to prevent vulnerabilities in web applications before an attacker can make the most of itWho This Book Is ForThis book is for IT professionals, web developers, security enthusiasts, and security professionals who want an accessible reference on how to find, exploit, and prevent security vulnerabilities in web applications. You should know the basics of operating a Linux environment and have some exposure to security technologies and tools.What You Will LearnSet up a penetration testing laboratory in a secure wayFind out what information is useful to gather when performing penetration tests and where to look for itUse crawlers and spiders to investigate an entire website in minutesDiscover security vulnerabilities in web applications in the web browser and using command-line toolsImprove your testing efficiency with the use of automated vulnerability scannersExploit vulnerabilities that require a complex setup, run custom-made exploits, and prepare for extraordinary scenariosSet up Man in the Middle attacks and use them to identify and exploit security flaws within the communication between users and the web serverCreate a malicious site that will find and exploit vulnerabilities in the user's web browserRepair the most common web vulnerabilities and understand how to prevent them becoming a threat to a site's securityIn DetailWeb applications are a huge point of attack for malicious hackers and a critical area for security professionals and penetration testers to lock down and secure. Kali Linux is a Linux-based penetration testing platform and operating system that provides a huge array of testing tools, many of which can be used specifically to execute web penetration testing.This book will teach you, in the form step-by-step recipes, how to detect a wide array of vulnerabilities, exploit them to analyze their consequences, and ultimately buffer attackable surfaces so applications are more secure, for you and your users.Starting from the setup of a testing laboratory, this book will give you the skills you need to cover every stage of a penetration test: from gathering information about the system and the application to identifying vulnerabilities through manual testing and the use of vulnerability scanners to both basic and advanced exploitation techniques that may lead to a full system compromise. Finally, we will put this into the context of OWASP and the top 10 web application vulnerabilities you are most likely to encounter, equipping you with the ability to combat them effectively. By the end of the book, you will have the required skills to identify, exploit, and prevent web application vulnerabilities.Style and approachTaking a recipe-based approach to web security, this book has been designed to cover each stage of a penetration test, with de*ions on how tools work and why certain programming or configuration practices can become security vulnerabilities that may put a whole system, or network, at risk. Each topic is presented as a sequence of tasks and contains a proper explanation of why each task is performed and what it accomplishes.
OpenGL Game Development By Example
OpenGL Game Development By Example
Robert Madsen
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Mobile Application Penetration Testing
Mobile Application Penetration Testing
Vijay Kumar Velu
¥90.46
Explore real-world threat scenarios, attacks on mobile applications, and ways to counter them About This Book Gain insights into the current threat landscape of mobile applications in particular Explore the different options that are available on mobile platforms and prevent circumventions made by attackers This is a step-by-step guide to setting up your own mobile penetration testing environment Who This Book Is For If you are a mobile application evangelist, mobile application developer, information security practitioner, penetration tester on infrastructure web applications, an application security professional, or someone who wants to learn mobile application security as a career, then this book is for you. This book will provide you with all the skills you need to get started with Android and iOS pen-testing. What You Will Learn Gain an in-depth understanding of Android and iOS architecture and the latest changes Discover how to work with different tool suites to assess any application Develop different strategies and techniques to connect to a mobile device Create a foundation for mobile application security principles Grasp techniques to attack different components of an Android device and the different functionalities of an iOS device Get to know secure development strategies for both iOS and Android applications Gain an understanding of threat modeling mobile applications Get an in-depth understanding of both Android and iOS implementation vulnerabilities and how to provide counter-measures while developing a mobile app In Detail Mobile security has come a long way over the last few years. It has transitioned from "should it be done?" to "it must be done!"Alongside the growing number of devises and applications, there is also a growth in the volume of Personally identifiable information (PII), Financial Data, and much more. This data needs to be secured. This is why Pen-testing is so important to modern application developers. You need to know how to secure user data, and find vulnerabilities and loopholes in your application that might lead to security breaches. This book gives you the necessary skills to security test your mobile applications as a beginner, developer, or security practitioner. You'll start by discovering the internal components of an Android and an iOS application. Moving ahead, you'll understand the inter-process working of these applications. Then you'll set up a test environment for this application using various tools to identify the loopholes and vulnerabilities in the structure of the applications. Finally, after collecting all information about these security loop holes, we'll start securing our applications from these threats. Style and approach This is an easy-to-follow guide full of hands-on examples of real-world attack simulations. Each topic is explained in context with respect to testing, and for the more inquisitive, there are more details on the concepts and techniques used for different platforms.
Cisco UCS Cookbook
Cisco UCS Cookbook
Victor Wu
¥90.46
Over 40 practical recipes to get your hands dirty with the powerful Cisco UCS and overcome various challenges About This Book Master the skills of minimizing cost, enabling your business to work faster by reducing cycle times for reporting and improving overall revenue Work through hands-on recipes for efficient deployment approaches, see computing techniques, and explore new operational models with UCS Render a better work-flow management, ensure effective monitoring, and learn new deployment paradigms for the operational infrastructure with the help of this book Who This Book Is For This book is for competent system/network or storage administrators who are working with Cisco UCS, but now want to learn new ways to compute UCS. What You Will Learn Familiarize yourself with information on the latest information on memory management practices, virtualization architectures, and the specific technical advantages of UCS Get a concrete understanding of integrating processes and techniques to ensure effective convergence of LAN/SAN Get to know the best practices of Cisco UCS, EMC Storage, and VMware vSphere Master migrating data from other band servers or Blade to Cisco UCS Comprehend how to replicate and back up UCS to remote sites UCS Assimilate innovative techniques to deploy UCS to leverage its full potential Gather information on installing and configuring automatic and manual Pinning Discover ways to integrate a system in Cisco UCS In Detail Cisco Unified Computing System (UCS) is a data center server platform that is used for computing, deploying, and storing resources in data center environments. This cookbook aims to teach you about various tasks you can implement to improve your existing method of configuring and deploying UCS. You will start by learning how to upgrade your firmware on Brocade and Cisco Fibre Channel Switch and will move on to enhance your knowledge of LAN connectivity. We will then discuss how to configure Windows 2008 and 2012 local boot in Cisco UCS. Next, you will learn how to install the operating system on Cisco UCS and use Cisco UCS Power Calculator to calculate the UCS consumption. Finally, we’ll take a look at backup solutions. By the end of the book, you will know several ways to build and compute in data center environment using Cisco UCS. Style and approach This guide explains every task in a conversational and easy-to-follow style. You can open this book up to the task you want to learn and will be able to perform that task by the end of the recipe.
Mapbox Cookbook
Mapbox Cookbook
Bill Kastanakis
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Learning Swift - Second Edition
Learning Swift - Second Edition
Andrew J Wagner
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Learning C# by Developing Games with Unity 5.x - Second Edition
Learning C# by Developing Games with Unity 5.x - Second Edition
Greg Lukosek
¥80.65
Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of *ing in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# *ing to develop GameObjects and master the basics of the new UI system in Unity Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C# Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# *. We will then deal with topics such as unity *ing for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity. Style and approach This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity *ing.
R Machine Learning By Example
R Machine Learning By Example
Raghav Bali
¥90.46
Understand the fundamentals of machine learning with R and build your own dynamic algorithms to tackle complicated real-world problems successfully About This Book Get to grips with the concepts of machine learning through exciting real-world examples Visualize and solve complex problems by using power-packed R constructs and its robust packages for machine learning Learn to build your own machine learning system with this example-based practical guide Who This Book Is For If you are interested in mining useful information from data using state-of-the-art techniques to make data-driven decisions, this is a go-to guide for you. No prior experience with data science is required, although basic knowledge of R is highly desirable. Prior knowledge in machine learning would be helpful but is not necessary. What You Will Learn Utilize the power of R to handle data extraction, manipulation, and exploration techniques Use R to visualize data spread across multiple dimensions and extract useful features Explore the underlying mathematical and logical concepts that drive machine learning algorithms Dive deep into the world of analytics to predict situations correctly Implement R machine learning algorithms from scratch and be amazed to see the algorithms in action Write reusable code and build complete machine learning systems from the ground up Solve interesting real-world problems using machine learning and R as the journey unfolds Harness the power of robust and optimized R packages to work on projects that solve real-world problems in machine learning and data science In Detail Data science and machine learning are some of the top buzzwords in the technical world today. From retail stores to Fortune 500 companies, everyone is working hard to making machine learning give them data-driven insights to grow their business. With powerful data manipulation features, machine learning packages, and an active developer community, R empowers users to build sophisticated machine learning systems to solve real-world data problems. This book takes you on a data-driven journey that starts with the very basics of R and machine learning and gradually builds upon the concepts to work on projects that tackle real-world problems. You’ll begin by getting an understanding of the core concepts and definitions required to appreciate machine learning algorithms and concepts. Building upon the basics, you will then work on three different projects to apply the concepts of machine learning, following current trends and cover major algorithms as well as popular R packages in detail. These projects have been neatly divided into six different chapters covering the worlds of e-commerce, finance, and social-media, which are at the very core of this data-driven revolution. Each of the projects will help you to understand, explore, visualize, and derive insights depending upon the domain and algorithms. Through this book, you will learn to apply the concepts of machine learning to deal with data-related problems and solve them using the powerful yet simple language, R. Style and approach The book is an enticing journey that starts from the very basics to gradually pick up pace as the story unfolds. Each concept is first defined in the larger context of things succinctly, followed by a detailed explanation of their application. Each topic is explained with the help of a project that solves a real real-world problem involving hands-on work thus giving you a deep insight into the world of machine learning.
Learning iOS Penetration Testing
Learning iOS Penetration Testing
Swaroop Yermalkar
¥71.93
Secure your iOS applications and uncover hidden vulnerabilities by conducting penetration testsAbout This BookAchieve your goal to secure iOS devices and applications with the help of this fast paced manualFind vulnerabilities in your iOS applications and fix them with the help of this example-driven guideAcquire the key skills that will easily help you to perform iOS exploitation and forensics with greater confidence and a stronger understandingWho This Book Is ForThis book is for IT security professionals who want to conduct security testing of applications. This book will give you exposure to diverse tools to perform penetration testing. This book will also appeal to iOS developers who would like to secure their applications, as well as security professionals. It is easy to follow for anyone without experience of iOS pentesting.What You Will LearnUnderstand the basics of iOS app development, deployment, security architecture, application signing, application sandboxing, and OWASP TOP 10 for mobileSet up your lab for iOS app pentesting and identify sensitive information stored locallyPerform traffic analysis of iOS devices and catch sensitive data being leaked by side channelsModify an application’s behavior using runtime analysisAnalyze an application’s binary for security protectionAcquire the knowledge required for exploiting iOS devicesLearn the basics of iOS forensicsIn DetailiOS has become one of the most popular mobile operating systems with more than 1.4 million apps available in the iOS App Store. Some security weaknesses in any of these applications or on the system could mean that an attacker can get access to the device and retrieve sensitive information. This book will show you how to conduct a wide range of penetration tests on iOS devices to uncover vulnerabilities and strengthen the system from attacks.Learning iOS Penetration Testing discusses the common vulnerabilities and security-related shortcomings in an iOS application and operating system, and will teach you to conduct static and dynamic analysis of iOS applications.This practical guide will help you uncover vulnerabilities in iOS phones and applications. We begin with basics of iOS security and dig deep to learn about traffic analysis, code analysis, and various other techniques. Later, we discuss the various utilities, and the process of reversing and auditing.Style and approachThis fast-paced and practical guide takes a step-by-step approach to penetration testing with the goal of helping you secure your iOS devices and apps quickly.
MongoDB Cookbook - Second Edition
MongoDB Cookbook - Second Edition
Cyrus Dasadia
¥80.65
Harness the latest features of MongoDB 3 with this collection of 80 recipes – from managing cloud platforms to app development, this book is a vital resourceAbout This BookGet to grips with the latest features of MongoDB 3Interact with the MongoDB server and perform a wide range of query operations from the shellFrom administration to automation, this cookbook keeps you up to date with the world’s leading NoSQL databaseWho This Book Is ForThis book is engineered for anyone who is interested in managing data in an easy and efficient way using MongoDB. You do not need any prior knowledge of MongoDB, but it would be helpful if you have some programming experience in either Java or Python.What You Will LearnInstall, configure, and administer MongoDB sharded clusters and replica setsBegin writing applications using MongoDB in Java and Python languagesInitialize the server in three different modes with various configurationsPerform cloud deployment and introduce PaaS for MongoDiscover frameworks and products built to improve developer productivity using MongoTake an in-depth look at the Mongo programming driver APIs in Java and PythonSet up enterprise class monitoring and backups of MongoDBIn DetailMongoDB is a high-performance and feature-rich NoSQL database that forms the backbone of the systems that power many different organizations – it’s easy to see why it’s the most popular NoSQL database on the market. Packed with many features that have become essential for many different types of software professionals and incredibly easy to use, this cookbook contains many solutions to the everyday challenges of MongoDB, as well as guidance on effective techniques to extend your skills and capabilities.This book starts with how to initialize the server in three different modes with various configurations. You will then be introduced to programming language drivers in both Java and Python. A new feature in MongoDB 3 is that you can connect to a single node using Python, set to make MongoDB even more popular with anyone working with Python. You will then learn a range of further topics including advanced query operations, monitoring and backup using MMS, as well as some very useful administration recipes including SCRAM-SHA-1 Authentication. Beyond that, you will also find recipes on cloud deployment, including guidance on how to work with Docker containers alongside MongoDB, integrating the database with Hadoop, and tips for improving developer productivity.Created as both an accessible tutorial and an easy to use resource, on hand whenever you need to solve a problem, MongoDB Cookbook will help you handle everything from administration to automation with MongoDB more effectively than ever before.Style and approachEvery recipe is explained in a very simple set-by-step manner yet is extremely comprehensive.