万本电子书0元读

万本电子书0元读

3D Printing Designs: Fun and Functional Projects
3D Printing Designs: Fun and Functional Projects
Joe Larson
¥54.49
Get to grips with 3D printing and learn to model designs using Blender About This Book From the author who brought you the first practical look at 3D printing with 3D Printing Blueprints Get a comprehensive coverage of the prototyping techniques you need to know to start printing your own 3D designs Rekindle your mathematical genius to design personalized objects for complex puzzles Who This Book Is For If you’re new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry would be helpful, but is not necessary. What You Will Learn Get to know about the different types of 3D printers and their limitations See how Y, H, and T shapes illustrate different ideas of successful 3D design for home 3D printers Set up and configure Blender to model a file for 3D printing Understand material characteristics, printing specifications, tolerances, and design tips Work through the techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printing Break down complex geometries into multiple simple shapes and model them in layers using Blender Design, manipulate, and export 3D models for 3D printing with Blender Master the art of creating meshes, scaling, subdivision, and adding detail with the Boolean modifier as well as sculpting a custom shape Cut a model into small pieces and understand how to design complex interlocking joints that form a part of a jigsaw puzzle In Detail 3D printing has revolutionized the way that global industries conceptualize and design products for mass consumption. Considered as the next “trillion-dollar” business, every industry is in the race to equip its personnel with techniques to prototype and simplify complex manufacturing process. This book will take you through some simple to complex and effective principles of designing 3D printed objects using Blender. There is a comprehensive coverage of projects such as a 3D print-ready octopus pencil holder, which will teach you how to add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. Furthermore, you’ll learn to use various techniques to derive measurements for an object, model these objects using Blender, organize the parts into layers, and later combine them to create the desired object with the help of a 3D printable SD card holder ring design project. The final project will help you master the techniques of designing simple to complex puzzles models for 3D printing. Through the course of the book, we'll explore various robust sculpting methods supported by Blender to create objects. You’ll move, rotate, and scale the object, and manipulate the view. You’ll edit objects with actions such as bends or curves, similar to drawing or building up a clay structure of different shapes and sizes. By the end of the book, you will have gained thorough practical hands-on experience to be able to create a real-world 3D printable object of your choice. Style and approach This is a hands-on guide to the world of 3D printing. With the help of simple to complex projects, you'll learn various techniques to design 3D printable objects using Blender.
Building a 3D Game with LibGDX
Building a 3D Game with LibGDX
Sebastián Di Giuseppe,Andreas Krühlmann,Elmar van Rijnswou
¥54.49
Learn how to build an exciting 3D game with LibGDX from scratch About This Book Implement an exhaustive list of features that LibGDX unleashes to build your 3D game. Write, test, and debug your application on your desktop and deploy them on multiple platforms. Gain a clear understanding of the physics behind LibGDX and libraries like OpenGL and WebGL that make up LibGDX. Who This Book Is For If you are a game developer or enthusiasts who want to build 3D games with LibGDX, then this book is for you. A basic knowledge of LibGDX and Java programming is appreciated. What You Will Learn Learn the potential of LibGDX in game development Understand the LibGDX architecture and explore platform limitation and variations Explore the various approaches for game development using LibGDX Learn about the common mistakes and possible solutions of development Discover the 3D workflow with Blender and how it works with LibGDX Implement 3D models along with textures and animations into your games Familiarize yourself with Scene2D and its potential to boost your game’s design In Detail LibGDX is a hugely popular open source, cross-platform, Java-based game development framework built for the demands of cross-platform game development. This book will teach readers how the LibGDX framework uses its 3D rendering API with the OpenGL wrapper, in combination with Bullet Physics, 3D Particles, and Shaders to develop and deploy a game application to different platforms You will start off with the basic Intellij environment, workflow and set up a LibGDX project with necessary APIs for 3D development. You will then go through LibGDX’s 3D rendering API main features and talk about the camera used for 3D. Our next step is to put everything together to build a basic 3D game with Shapes, including basic gameplay mechanics and basic UI. Next you will go through modeling, rigging, and animation in Blender. We will then talk about refining mechanics, new input implementations, implementing enemy 3D models, mechanics, and gameplay balancing. The later part of this title will help you to manage secondary resources like audio, music and add 3D particles in the game to make the game more realistic. You will finally test and deploy the app on a multitude of different platforms, ready to start developing your own titles how you want! Style and approach A step by step guide on building a 3D game with LibGDX and implementing an exhaustive list of features that you would wish to incorporate into your 3D game
PhoneGap Essentials
PhoneGap Essentials
Ivan Turkovic
¥54.49
Use PhoneGap to build cross-platform mobile applications quickly and efficiently About This Book Build native mobile phone applications with HTML5, JavaScript, and CSS Incorporate smartphone capabilities such as GPS, camera, accelerometer, and more into your apps for any mobile platform Use Cordova view to embed PhoneGap into native applications to either transit smoothly to PhoneGap or incorporate PhoneGap functionalities Who This Book Is For If you are a mobile application developer in iOS or Android, or a web application developer who wants to learn how to make cross-platform mobile applications using PhoneGap, this book is perfect for you. To make the most of this book, it will be helpful if you have prior knowledge of HTML5, CSS, and JavaScript. What You Will Learn Get to grips with the fundamentals of PhoneGap to get started Set up a development environment for Linux, Mac OS, and Windows Use Cordova CLI, workflows, and Plugman Plugin manager to create mobile applications efficiently Understand the development workflow to create native cross-platform mobile applications Embed plugin support to transition to PhoneGap or use it to enhance existing applications Improve your mobile development knowledge using object-oriented programming (OOP), reusable components, and AJAX closures Be empowered to build your own mobile apps quickly with ease Discover tips and tricks to make app development fun and easy In Detail PhoneGap is an open source framework that allows you to quickly build cross-platform mobile apps using HTML5, JavaScript, and CSS. PhoneGap Build is a cloud service that allows you to quickly develop and compile mobile applications without SDKs, compilers, and hardware. PhoneGap allows you to use its existing plugins or create new ones, as per your requirements, to enhance your mobile applications. Starting by installing PhoneGap, you’ll develop an app that uses various device capabilities through different plugins and learn how to build an app in the cloud with PhoneGap’s Build service. You’ll discover how to use PhoneGap to create an application view, along with how to use a camera, geolocation, and other device capabilities to create engaging apps. Next, you’ll augment applications with PhoneGap's plugins using minimalistic code. You’ll explore the app preparation process to deploy your app to the app store. By the end of the book, you’ll have also learned how to apply hybrid mobile UIs that will work across different platforms and different screen sizes for better user experience. Style and approach This is an example-based, fast-paced guide that covers the fundamentals of creating cross-platform mobile applications with PhoneGap.
Python for Google App Engine
Python for Google App Engine
Massimiliano Pippi
¥54.49
If you are a Python developer, whether you have experience in web applications development or not, and want to rapidly deploy a scalable backend service or a modern web application on Google App Engine, then this book is for you.
Microsoft Azure Security
Microsoft Azure Security
Roberto Freato
¥54.49
This book is intended for Azure administrators who want to understand the application of security principles in distributed environments and how to use Azure to its full capability to reduce the risks of security breaches. Only basic knowledge of the security processes and services of Microsoft Azure is required.
Raspberry Pi Home Automation with Arduino - Second Edition
Raspberry Pi Home Automation with Arduino - Second Edition
Andrew K. Dennis
¥54.49
If you are new to the Raspberry Pi, the Arduino, or home automation and wish to develop some amazing projects using these tools, then this book is for you. Any experience in using the Raspberry Pi would be an added advantage.
Getting Started with Spiceworks
Getting Started with Spiceworks
Darren Schoen
¥54.49
This book will have a getting started approach, thus making it easy for the readers to understand and learn Spiceworks.This book is for any IT pro who wants to make their day easier. With this book, you can go from installing Spiceworks to having a good working knowledge of it in a single afternoon, no Spiceworks experience required! This book assumes no prior experience with Spiceworks. Knowledge of Linux System administration is expected.
Citrix XenApp Performance Essentials
Citrix XenApp Performance Essentials
Luca Dentella
¥54.49
A practical hands-on tutorial including multiple examples on application management using Citrix XenApp 6.5.Citrix XenApp Performance Essentials is intended for IT architects and system administrators who work with Citrix XenApp and who need an agile, practical guide to tune and optimize the performance.
Neo4j High Performance
Neo4j High Performance
Sonal Raj
¥54.49
If you are a professional or enthusiast who has a basic understanding of graphs or has basic knowledge of Neo4j operations, this is the book for you. Although it is targeted at an advanced user base, this book can be used by beginners as it touches upon the basics. So, if you are passionate about taming complex data with the help of graphs and building high performance applications, you will be able to get valuable insights from this book.
Learning WebRTC
Learning WebRTC
Dan Ristic
¥54.49
If you are a web developer who wants to create well designed WebRTC applications for your users, this is the book for you. Even if you are early in your web development career, this book aims to provide a complete understanding of the WebRTC API. It is assumed that you have previous exposure to web development using HTML5 and JavaScript technologies.
OpenStack Essentials
OpenStack Essentials
Dan Radez
¥54.49
If you need to get started with OpenStack or want to learn more, then this book is your perfect companion. If you're comfortable with the Linux command line, you'll gain confidence in using OpenStack.
Spring Integration Essentials
Spring Integration Essentials
Chandan Pandey
¥54.49
This book is intended for developers who are either already involved with enterprise integration or planning to venture into the domain. Basic knowledge of Java and Spring is expected. For newer users, this book can be used to understand an integration scenario, what the challenges are, and how Spring Integration can be used to solve it. Prior experience of Spring Integration is not expected as this book will walk you through all the code examples.
Drupal Search Engine Optimization
Drupal Search Engine Optimization
Ric?Shreves
¥54.49
The book will take a hands-on approach to the process involved in configuring a site for SEO. As SEO is an on-going process – it doesn’t stop once the site is built – the book will provide reusable tips and techniques in order to understand what they have to do after the site is live,This book targets site builders, webmasters and site owners. Advanced technical skills are not required, though the user should be familiar with administering a Drupal website.
Oracle Database XE 11gR2 Jump Start Guide
Oracle Database XE 11gR2 Jump Start Guide
Asif Momen
¥54.49
This book discusses concepts and tasks through real-world examples. The author uses simple language, screenshots, and a step-by-step approach to get you started with Oracle Database administration. If you are a student or beginner who is learning to administer Oracle Database, then this book is for you. This book is designed to cover the problems that novice DBAs particularly struggle with, so no prior knowledge of Oracle database administration is expected.
WordPress for Education
WordPress for Education
Adam D. Scott
¥54.49
WordPress for Education is full of screenshots, practical examples, step-by-step instructions, and best practices for using WordPress in an educational setting. WordPress for Education is written for educators and education personnel interested in implementing WordPress in a classroom setting. You are not required to have previous experience of WordPress or any other content management system.
Modifying Minecraft with the Bukkit API
Modifying Minecraft with the Bukkit API
Cody M. Sommer
¥54.49
Modifying Minecraft with the Bukkit API is a unique guide that will walk you through the entire process of developing mods for your Minecraft server.Modifying Minecraft with the Bukkit API is great for anyone who is interested in customizing their Minecraft server. Whether you are new to programming, Java, Bukkit, or even Minecraft itself, this book has you covered. All you need is a valid Minecraft account. If you are interested in software development then this book will help you get started. If you are simply interested in playing Minecraft with your friends then this book will help you make that experience even more enjoyable.
Hadoop Essentials
Hadoop Essentials
Shiva Achari
¥54.49
If you are a system or application developer interested in learning how to solve practical problems using the Hadoop framework, then this book is ideal for you. This book is also meant for Hadoop professionals who want to find solutions to the different challenges they come across in their Hadoop projects.
Unity 5 for Android Essentials
Unity 5 for Android Essentials
Valera Cogut
¥54.49
This book is perfect for game developers who want to learn how to develop, optimize, and publish games for Android devices in a quick and easy manner using Unity 5. This book assumes a basic knowledge of game design concepts and/or some experience with other game technologies such as Unreal Engine 4, CryEngine, or GameMaker.
Microsoft System Center PowerShell Essentials
Microsoft System Center PowerShell Essentials
Guruprasad HP
¥54.49
If you are a Microsoft System Center administrator who manages System Center environments and utilizes the console for management, then this book is ideal for you. This book is also for System Center users who now want to learn to manage systems using PowerShell.
Learning VirtualDub
Learning VirtualDub
Georgios Diamantopoulos
¥54.49
This book is easy to read and fun. The examples and tutorials are short, focused and interesting. You can dip in and get what you want fast. This book is written by VirtualDub enthusiasts for new and intermediate users. It's ideal if you are just starting with video processing and want a powerful and free tool, or if you've already started with VirtualDub and want to take it further.
Oracle Solaris 11: First Look
Oracle Solaris 11: First Look
Philip P. Brown
¥54.49
This book is written in simple, easy-to-understand format with lots of screenshots and step-by-step explanations. If you are a Solaris administrator looking for a step-by-step guide to understand the new features and functionality of Oracle Solaris 11, then this is the guide for you. Working knowledge of Solaris is required.