万本电子书0元读

万本电子书0元读

Learning Unreal? Engine iOS Game Development
Learning Unreal? Engine iOS Game Development
Muhammad A.Moniem
¥80.65
If you are a game developer, designer, artist, or a beginner in the gaming industry, and want to make iOS games efficiently at a low cost, this book is ideal for you.
WooCommerce Cookbook
WooCommerce Cookbook
Patrick Rauland
¥80.65
If you have ever built or managed a WordPress site and want to add e-commerce functionality into your site, WooCommerce and this book are perfect for you. Learning how to use WooCommerce through this series of recipes will give you a solid platform to add any future e-commerce needs.
Kivy – Interactive Applications and Games in Python - Second Edition
Kivy – Interactive Applications and Games in Python - Second Edition
Roberto Ulloa
¥80.65
If you are a Python developer who wants to create exciting and dynamic UI/UX applications that are compatible with multiple platforms, then this is the book for you. No prior experience with Kivy is required, although you should be familiar with Python and have a fair understanding of software engineering concepts such as inheritance, classes, and instances.
Learning Unity iOS Game Development
Learning Unity iOS Game Development
Kyle Langley
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
WordPress 3.5 Complete: Third Edition
WordPress 3.5 Complete: Third Edition
Karol Król
¥80.65
WordPress 3.5 Complete: Third Edition is a comprehensive and step-by-step tutorial packed with screenshots and examples to make it easy and quick to pick it up.This WordPress book is a guide to WordPress for online publishers and web developers. If you are new to blogging and want to create your own blog or website from scratch, then "WordPress 3.5 Complete: Third Edition" is for you. No prior knowledge of HTML/CSS or PHP is required.
Processing 2: Creative Coding Hotshot
Processing 2: Creative Coding Hotshot
Nikolaus Gradwohl
¥80.65
Using a project-based approach, you will be able to learn the coolest aspects of working with Processing. Each project contains step-by-step explanations, diagrams, screenshots, and downloadable material to make learning Processing even easier.This book targets Processing developers ,visual artists, creative professionals, and students who want to move to the next level of learning Processing for gaining inspiration, work, or just for fun. The book assumes a basic understanding of programming. However, this book is also recommended to non-artistic readers, looking to expand their graphics and develop their creativity.
Laravel Application Development Cookbook
Laravel Application Development Cookbook
Terry Matula
¥80.65
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks.A short and precise guide to get you started with EaselJS , helping you to create some cool applications and games.EaselJS greatly simplifies application development in HTML5 Canvas using a syntax and an architecture very similar to the ActionScript 3.0 language. As a result, Flash / Flex developers will immediately feel at home but it’s very easy to learn even if you've never opened Flash in your life. The book targets Web designers, animators, Digital content producers, and Flash and Flex developers.
Building Mapping Applications with QGIS
Building Mapping Applications with QGIS
Erik Westra
¥80.65
If you are an experienced Python developer who wants to create your own geospatial applications with minimum fuss, this is the book for you. While some familiarity with mapping applications would be an advantage, no prior knowledge of geospatial concepts is required. Even if you've never used QGIS before, this book will quickly get you up to speed.
Drupal 7 Social Networking
Drupal 7 Social Networking
Michael Peacock
¥80.65
This book is packed with clear instructions and careful explanations for creating a powerful social networking site using Drupal 7. With each chapter, you add new features and content until your social network is ready to be released to the Internet where it can grow. By the end of this book, you will have a powerful social network which you can either choose to model on the case-study, or create to your own unique design. This book is aimed at anyone looking to create their own social networking website, including: Businesses – building a social network around a product or service can improve your company profile and increase customer loyalty, while an internal social network gives you employees a place to keep resources, discuss ideas, raise concerns, and keep up to date on company policies. Hobbyists – create a community around your hobbies and interests; create a local or distributed user group. Organizations and charities – raise your profile, promote your events, services, and fundraisers, and get help from the community in organizing them. Families – for large families based across the country or across the globe, keep up to date with everyone, and let everyone know what you are up to. You don't need any experience of Drupal or PHP to use this book. If you are a Drupal user you will find this book a great way to rapidly tailor an existing installation into a socially orientated website.
Yii 1.1 Application Development Cookbook
Yii 1.1 Application Development Cookbook
Alexander Makarov
¥80.65
This book is a collection of Yii recipes with chapters generally independent of each other. It is full of practically useful solutions and concepts explained with code and the required pictorial illustrations. If you are a developer with a good knowledge of PHP5, are familiar with the basics of Yii, and have tried to develop applications using Yii, then this book is for you. Knowledge of the object oriented approach and MVC pattern will be a great advantage as Yii uses these extensively.
Moodle-1.9-multimedia
Moodle-1.9-multimedia
Joao Pedro Soares Fernandes
¥80.65
The book is written in a tutorial style where you work through examples that describe how you can create multimedia applications using Moodle and integrate your existing multimedia resources into your Moodle course. It also tells you how to use multimedia effectively giving ideas and best practices. The book is primarily aimed at teachers and trainers who run professional courses and have experience in the use of Moodle. At the same time, it is not necessary to have an advanced technical background to create multimedia elements, as the tasks will be simple and as little time consuming as possible, relevant to everyday use.
MooTools 1.3 Cookbook
MooTools 1.3 Cookbook
Jay Larry G. Johnston
¥80.65
This is a cookbook full of recipes with the essential code explained clearly and comprehensively. The recipes are organized so well that you will have no problems in using this cookbook as a reference too. Users of all skill levels will find this book useful. Advanced users will expand their knowledge of MooTools interaction, intermediate users will delve into new concepts of usage. Novice users will find they are carefully taken through each facet of knowledge necessary to rapidly become intermediate users.
Pentaho Data Integration 4 Cookbook
Pentaho Data Integration 4 Cookbook
Adrian Sergio Pulvirenti
¥80.65
This book has step-by-step instructions to solve data manipulation problems using PDI in the form of recipes. It has plenty of well-organized tips, screenshots, tables, and examples to aid quick and easy understanding. If you are a software developer or anyone involved or interested in developing ETL solutions, or in general, doing any kind of data manipulation, this book is for you. It does not cover PDI basics, SQL basics, or database concepts. You are expected to have a basic understanding of the PDI tool, SQL language, and databases.
Elgg 1.8 Social Networking
Elgg 1.8 Social Networking
Cash Costello
¥80.65
This book provides more than just a step-by-step guide to installing and using Elgg. It includes practical advice gained through experience on what it takes to deploy and maintain an Elgg-based site. If you are a software developer or are familiar with PHP, it provides both a tutorial-based introduction and a quick reference guide so that you can quickly extend and customize Elgg. If you want to create a social networking site using Elgg and do not have a background in software development, this book provides all the information and advice that you need written just for you. If you are a developer, it also contains valuable tutorials and reference material so that you can begin writing code right away.
XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition
XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition
Kurt Jaegers
¥80.65
This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept de*ion and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of Visual Basic would be needed to kickstart your game development.
PHP Ajax Cookbook
PHP Ajax Cookbook
Milan Sedliak
¥80.65
This book contains a collection of recipes with step-by-step directions to build SEO-friendly websites using standard Ajax tools. Each recipe contains behind-the-scene explanations to PHP Ajax questions. This book is an ideal resource for people who like to add Ajax features to websites and who prefer standards and best practices for building SEO-friendly websites. As the book covers advanced topics, readers need to be aware of basic PHP, JavaScript and XML features.
Microsoft Dynamics CRM 2011 New Features: The real-world tutorial
Microsoft Dynamics CRM 2011 New Features: The real-world tutorial
Jim Wang
¥80.65
This book is packed with practical steps and screenshots to make learning fun and addictive. You will learn to build a complete Airline Compensation Management system using Dynamics CRM 2011. If you want a focused book that gets you up-to-speed with the new features of Microsft Dynamics CRM 2011 then this is the perfect book for you.
Learning LEGO MINDSTORMS EV3
Learning LEGO MINDSTORMS EV3
Gary Garber
¥80.65
This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary knowledge of general programming concepts and will need to have gone through the basic introductory material provided by the official LEGO EV3 tutorials.
Mastering pandas for Finance
Mastering pandas for Finance
Michael Heydt
¥80.65
If you are interested in quantitative finance, financial modeling, and trading, or simply want to learn how Python and pandas can be applied to finance, then this book is ideal for you. Some knowledge of Python and pandas is assumed. Interest in financial concepts is helpful, but no prior knowledge is expected.
FuelPHP Application Development Blueprints
FuelPHP Application Development Blueprints
Sébastien Drouyer
¥80.65
This book is for intermediary to seasoned web developers who want to learn how to use the FuelPHP framework and build complex projects using it. You should be familiar with PHP, HTML, CSS, and JavaScript, but no prior knowledge about MVC frameworks is required.
Kivy Blueprints
Kivy Blueprints
Mark Vasilkov
¥80.65
This book is intended for programmers who are comfortable with the Python language and who want to build desktop and mobile applications with rich GUI in Python with minimal hassle. Knowledge of Kivy is not strictly required—every aspect of the framework is described when it's first used.