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Tkinter GUI Application Development Blueprints
Tkinter GUI Application Development Blueprints
Bhaskar Chaudhary
¥80.65
Master GUI programming in Tkinter as you design, implement, and deliver ten real-world applications from start to finish About This Book Conceptualize and build state-of-art GUI applications with Tkinter Tackle the complexity of just about any size GUI application with a structured and scalable approach A project-based, practical guide to get hands-on into Tkinter GUI development Who This Book Is For Software developers, scientists, researchers, engineers, students, or programming hobbyists with basic familiarity in Python will find this book interesting and informative. People familiar with basic programming constructs in other programming language can also catch up with some brief reading on Python. No GUI programming experience is expected. What You Will Learn Get to know the basic concepts of GUI programming, such as Tkinter top-level widgets, geometry management, event handling, using callbacks, custom styling, and dialogs Create apps that can be scaled in size or complexity without breaking down the core Write your own GUI framework for maximum code reuse Build apps using both procedural and OOP styles, understanding the strengths and limitations of both styles Learn to structure and build large GUI applications based on Model-View-Controller (MVC) architecture Build multithreaded and database-driven apps Create apps that leverage resources from the network Learn basics of 2D and 3D animation in GUI applications Develop apps that can persist application data with object serialization and tools such as configparser In Detail Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, media player, drawing application, chat application, screen saver, port scanner, and many more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database driven programs and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice. Style and approach An easy-to-follow guide, full of hands-on examples of real-world GUI programs. The first chapter is a must read as it explains most of the things you need to get started with writing GUI programs with Tkinter. Each subsequent chapter is a stand-alone project that discusses some aspects of GUI programming in detail. These chapters can be read sequentially or randomly depending upon the readers experience with Python.
Learning Unity iOS Game Development
Learning Unity iOS Game Development
Kyle Langley
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
GlassFish Administration
GlassFish Administration
Xuekun Kou
¥80.65
This book provides an in-depth tutorial on administering the GlassFish application server. Every chapter starts with a clear discussion of the involved concepts, followed by step-by-step instructions on how to perform the administrative task. Clear illustrations and complete working code examples are used to help you visualize the relevant topics. If you are a Java EE application developer and architect who builds and deploys Java EE, Ruby on Rails, and other supported applications for the GlassFish Application Server, then this book is for you. This book is also very valuable if you are an administrator responsible for maintaining the GlassFish Server runtime. Basic knowledge of Java EE 5 is assumed but you need not have any previous knowledge of GlassFish. Those who already know the basics of GlassFish will still find this book useful as they will gain knowledge of administration tasks.
Blender 3D 2.49 Incredible Machines
Blender 3D 2.49 Incredible Machines
Allan Brito
¥80.65
This book presents practical tutorials and focuses on fun projects. It contains a lot of serious training material, but is presented in a fun and entertaining way. This book targets game designers/developers, artists, and product designers who want to create realistic images, 3D models, and videos of machines. You are expected to have experience with basic Blender operation, as the book is not a 'getting started' tutorial.
Linux Email
Linux Email
Alistair McDonald
¥80.65
The book takes a practical, step-by-step approach to working with email servers. It starts by establishing the basics and setting up a mail server. Then you move to advanced sections like webmail access, security, backup, and more. You will find many examples and clear explanations that will facilitate learning. This book is aimed at technically confident users and new and part-time system administrators in small businesses, who want to set up a Linux-based email server without spending a lot of time becoming expert in the individual applications. Basic knowledge of Linux is expected.
jQuery UI 1.7: The User Interface Library for jQuery
jQuery UI 1.7: The User Interface Library for jQuery
Dan Wellman
¥80.65
An example-based approach leads you step-by-step through the implementation and customization of each library component and its associated resources in turn. To emphasize the way that jQuery UI takes the difficulty out of user interface design and implementation, each chapter ends with a 'fun with' section that puts together what you've learned throughout the chapter to make a usable and fun page. In these sections you'll often get to experiment with the latest associated technologies like AJAX and JSON. This book is for front-end designers and developers who need to quickly learn how to use the jQuery UI User Interface Library. To get the most out of this book you should have a good working knowledge of HTML, CSS, and JavaScript, and will need to be comfortable using jQuery, the underlying foundation of jQuery UI.
Moodle-1.9-multimedia
Moodle-1.9-multimedia
Joao Pedro Soares Fernandes
¥80.65
The book is written in a tutorial style where you work through examples that describe how you can create multimedia applications using Moodle and integrate your existing multimedia resources into your Moodle course. It also tells you how to use multimedia effectively giving ideas and best practices. The book is primarily aimed at teachers and trainers who run professional courses and have experience in the use of Moodle. At the same time, it is not necessary to have an advanced technical background to create multimedia elements, as the tasks will be simple and as little time consuming as possible, relevant to everyday use.
Magento 2 Developer's Guide
Magento 2 Developer's Guide
Branko Ajzele
¥80.65
Harness the power of Magento 2 – The most recent version of the world’s favourite e-Commerce platform for your online store About This Book Set up, configure, and power up your Magento environment from development to production Master the use of Web API to communicate with the Magento system and create custom services Create custom modules from scratch to extend the core functionality of the Magento system Who This Book Is For This book is intended primarily for intermediate to professional-level PHP developers who are interested in Magento development. For backend developers, several topics are covered that will enable you to modify and extend your Magento 2 store. Frontend developers will also find some coverage on how to customize the look of the site in the frontend. What You Will Learn Set up the development and production environment of Magento 2 Understand the new major concepts and conventions used in Magento 2 Build a miniature yet fully-functional module from scratch to manage your e-commerce platform efficiently Write models and collections to manage and search your entity data Dive into backend development such as creating events, observers, cron jobs, logging, profiling, and messaging features Get to the core of frontend development such as blocks, templates, layouts, and the themes of Magento 2 Use token, session, and Oauth token-based authentication via various flavors of API calls, as well as creating your own APIs Get to grips with testing Magento modules and custom themes, which forms an integral part of development In Detail Magento is one of the most exciting, flexible, and customizable e-commerce systems. It offers you an extensive suite of powerful tools for creating and managing an online store. After years of development, Magento 2 introduces itself with a strong emphasis on modularity, Web API's, automated testing and overall new technology stack platform. The long-awaited Magento 2 release introduces a whole new e-commerce platform to develop online stores. The all new Magento 2 architecture, Web APIs, and a host of other features are equally challenging to master as much as they are exciting to use. This book will ease the learning curve by offering step-by-step guidance on how to extend the core functionality of your Magento 2 store. This book is your one-stop guide to build and customize a quality e-commerce website from the latest version of one of the largest, fastest growing, and most popular e-commerce platforms—Magento 2. We start off with an introduction to the fundamental concepts of Magento to give you a foundation to work from. We then move on to configure the development and basic production environment for Magento. After this, you’ll get to grips with the major concepts and conventions that are new to the Magento 2 platform. We then delve deeper to get to the core of automated deployments, persisting data, writing data fixture *s and applying various backend and frontend modifications. As we near the end of the book, you will learn to make API calls and write automated tests. Finally, you will be guided through building a full-blown helpdesk module from scratch. By the end of this book, you will have learned a wide range of techniques to extend and customize your Magento 2 store to fit the requirements of your business. Style and approach This book is a mix of theoretical and step-by-step approaches, explained in a conversational and easy-to-follow style. Topics are explained sequentially, giving detailed explanations of the basic and advanced features to get you working on Magento 2.
Mastering MeteorJS Application Development
Mastering MeteorJS Application Development
Jebin B V
¥80.65
MeteorJS makes full-stack JavaScript Application Development simple – Learn how to build better modern web apps with MeteorJS, and become an expert in the innovative JavaScript framework About This Book Get your dream project up and running by building exceptional MeteorJS applications in a matter of days Learn how to integrate other JavaScript frameworks into your MeteorJS project and become an expert in full-stack development Go beyond coding and learn how to make modern design decisions – from mobile design to SEO – that drive great user experiences Who This Book Is For If you’ve already had some experience with MeteorJS but want to learn how to build even better modern web application, this book has been created for you. It provides you with a comprehensive look at one of those most important frameworks being used for the modern web today.What You Will Learn Get to grips with the basics and learn how to build a complete real-time application with MeteorJS Find out how Meteor makes full-stack development simple – become a better developer, fast. Use some of the most effective testing tools in modern web development to troubleshoot, debug and optimize your app Find out how to write custom packages for applications – so you can build your project exactly how you want Integrate React and Angular into your project Design and develop high quality animations that will give your UI the edge Build MeteorJS to serve as REST-based application and reactive system Learn how to host a MeteorJS application and then scale it for data Find out how MeteorJS can help you build for mobile Learn how to make sure you implement an effective SEO strategy in your MeteorJS application In Detail The web is dead – applications now rule our online experiences. But how are you going to build themWell, if you’ve been paying attention, you might already have tried your hand with MeteorJS, the JavaScript framework that helps you build complete full-stack web applications that are responsive and fast with ease. Mastering MeteorJS Application Development shows you how to do even more with MeteorJS – if you’re ready to try a comprehensive course through one of the most exciting frameworks in web development today, this is the book you need. Designed to take you through the entire process of building an advanced multipage application with Meteor, you’ll be able to bring your web development ideas with surprising ease. You’ll not only learn how Meteor makes web development easier, but also how you can make using Meteor easier, by automating and simplifying tasks so you can be confident you have full control of everything in your workflow – especially everything that could go wrong. From automated testing to integrating other useful frameworks such as Angular and D3, each chapter covers a crucial element in the Meteor development process. Discover how to integrate animations using Meteor’s Blaze, to give your UI designs the edge, and explore reactive programming to effectively harness RESTful systems in your projects. You will also learn how to deploy and scale your application, two crucial aspects of modern development and vital in a changing digital environment with users expecting a product and experience that delivers. With further insights on developing for mobile – and how Meteor can help you tackle the challenges of the trend – and details on incorporating SEO strategies into your application, this book isn’t just a code tutorial – it’s about creating a product that users love. Style and approach This book is a practical guide that teaches you different ways to create custom packages, efficient client and server code, and more using Meteor. This book is packed with perfect examples and explanations to help you understand the concepts. With the perfect mix of theory and practical experience, it will equip you to become a professional MeteorJS developer.
Puppet 4 Essentials - Second Edition
Puppet 4 Essentials - Second Edition
Felix Frank
¥80.65
Acquire skills to manage your IT infrastructure effectively with Puppet About This BookBreeze through Puppet 4’s key features and performance improvements to bring real advantage to your IT infrastructureDiscover Puppet best practices to help you avoid common mistakes and pitfallsBlitz through easy-to-follow examples to get to grips with Puppet and succeed with everyday IT automationWho This Book Is ForIf you're an experienced IT professional and a new Puppet user, this book will provide you with all you need to know to go from installation to advanced automation in no time at all. Get a rapid introduction to the essential topics and then tackle Puppet for advanced automation.What You Will LearnWrite and employ individual Puppet manifestsUnderstand how Puppet implements system abstractionDeploy the Puppet master and agentsLeverage and extend Facter to summarize your systems Create modular and reusable Puppet code Extend your code base with publicly available Puppet modules Use the modern features of Puppet 4 Separate logic from data using Hiera In Detail Puppet is a configuration management tool that allows you to automate all your IT configurations, giving you control over what you do to each Puppet Agent in a network, and when and how you do it. In this age of digital delivery and ubiquitous Internet presence, it's becoming increasingly important to implement scalable and portable solutions, not only in terms of software, but also the systems that run it. The free Ruby-based tool Puppet has established itself as the most successful solution to manage any IT infrastructure. Ranging from local development environments through complex data center setups to scalable cloud implementations, Puppet allows you to handle them all with a unified approach. Puppet 4 Essentials, Second Edition gets you started rapidly and intuitively as you’ll put Puppet’s tools to work right away. It will also highlight the changes associated with performance improvements as well as the new language features in Puppet 4. We’ll start with a quick introduction to Puppet to get you managing your IT systems quickly. You will then learn about the Puppet Agent that comes with an all-in-one (AIO) package and can run on multiple systems. Next, we’ll show you the Puppet Server for high-performance communication and passenger packages. As you progress through the book, the innovative structure and approach of Puppet will be explained with powerful use cases. The difficulties that are inherent to a complex and powerful tool will no longer be a problem for you as you discover Puppet's fascinating intricacies. By the end of the book, you will not only know how to use Puppet, but also its companion tools Facter and Hiera, and will be able to leverage the flexibility and expressive power implemented by their tool chain. Style and approach This quick learning guide for Puppet follows a practical approach, starting with some basic commands that you can use from the shell right away. It comprises a series of examples that will get you familiar with the most important aspects of Puppet in a flash.
Mastering OAuth 2.0
Mastering OAuth 2.0
Charles Bihis
¥80.65
Create powerful applications to interact with popular service providers such as Facebook, Google, Twitter, and more by leveraging the OAuth 2.0 Authorization Framework About This Book Learn how to use the OAuth 2.0 protocol to interact with the world's most popular service providers, such as Facebook, Google, Instagram, Slack, Box, and more Master the finer details of this complex protocol to maximize the potential of your application while maintaining the utmost of security Step through the construction of a real-world working application that logs you in with your Facebook account to create a compelling infographic about the most important person in the world—you! Who This Book Is Fo If you are an application developer, software architect, security engineer, or even a casual programmer looking to leverage the power of OAuth, Mastering OAuth 2.0 is for you. Covering basic topics such as registering your application and choosing an appropriate workflow, to advanced topics such as security considerations and extensions to the specification, this book has something for everyone. A basic knowledge of programming and OAuth is recommended. What You Will Learn Discover the power and prevalence of OAuth 2.0 and use it to improve your application's capabilities Step through the process of creating a real-world application that interacts with Facebook using OAuth 2.0 Examine the various workflows described by the specification, looking at what they are and when to use them Learn about the many security considerations involved with creating an application that interacts with other service providers Develop your debugging skills with dedicated pages for tooling and troubleshooting Build your own rich, powerful applications by leveraging world-class technologies from companies around the world In Detail OAuth 2.0 is a powerful authentication and authorization framework that has been adopted as a standard in the technical community. Proper use of this protocol will enable your application to interact with the world's most popular service providers, allowing you to leverage their world-class technologies in your own application. Want to log your user in to your application with their Facebook accountWant to display an interactive Google Map in your applicationHow about posting an update to your user's LinkedIn feedThis is all achievable through the power of OAuth. With a focus on practicality and security, this book takes a detailed and hands-on approach to explaining the protocol, highlighting important pieces of information along the way. At the beginning, you will learn what OAuth is, how it works at a high level, and the steps involved in creating an application. After obtaining an overview of OAuth, you will move on to the second part of the book where you will learn the need for and importance of registering your application and types of supported workflows. You will discover more about the access token, how you can use it with your application, and how to refresh it after expiration. By the end of the book, you will know how to make your application architecture robust. You will explore the security considerations and effective methods to debug your applications using appropriate tools. You will also have a look at special considerations to integrate with OAuth service providers via native mobile applications. In addition, you will also come across support resources for OAuth and credentials grant. Style and approach With a focus on practicality and security, Mastering OAuth 2.0 takes a top-down approach at exploring the protocol. Discussed first at a high level, examining the importance and overall structure of the protocol, the book then dives into each subject, adding more depth as we proceed. This all culminates in an example application that will be built, step by step, using the valuable and practical knowledge you have gained.
Mastering iOS Game Development
Mastering iOS Game Development
Miguel DeQuadros
¥80.65
Master the advanced concepts of game development for iOS to build impressive games About This Book Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions Learn how to multi-task and improve performance optimization in your game playing experience The author, Miguel, has 11 years of iOS game development using xcode and has released over 10 games to the Apple AppStoreMaster player movement using touch controls as well as discuss motion controls Who This Book Is For This book is for those who have created an iOS game already and want to hone their skills. A reasonable level of knowledge and an understanding of the core elements and applications would be helpful. What You Will Learn Blast off and start developing fun games Optimize the assets for the best performance in the game app Master player movement using touch controls as well as discuss motion controls Perform bug Squashing by testing and debugging Design interesting various characters and enemies for your game Test your game on both, the simulator on the computer and on real devices Tweak and fine tune the code and graphics before the release of your app Uncover some awesome new gameplay by adding in multiplayer elements, to get more people playing together In Detail iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! In the beginning, we’ll tell you everything you need to plan and design your game. You’ll then start developing your game through step-by-step instructions using the various built-in technologies of Xcode. From there on, we discuss how to deploy your game to the iOS App Store, as well as monetizing it to make more revenue. You will also learn advanced techniques to improve your game playing experience, including better multi-tasking, improved performance optimization, battery management, and more. To end the book off, we’ll show you how to update your game with different features, then port the update to the App Store. Style and approach This book provides an easy-to-understand and fun approach to game development, with step-by-step instructions and detailed explanation of each block of code. The topics covered range from easy to advanced, so buckle up for a fast-paced ride!
Java 9 Programming By Example
Java 9 Programming By Example
Peter Verhas
¥80.65
This book gets you started with essential software development easily and quickly, guiding you through Java's different facets. By adopting this approach, you can bridge the gap between learning and doing immediately. You will learn the new features of Java 9 quickly and experience a simple and powerful approach to software development. You will be able to use the Java runtime tools, understand the Java environment, and create Java programs. We then cover more simple examples to build your foundation before diving to some complex data structure problems that will solidify your Java 9 skills. With a special focus on modularity and HTTP 2.0, this book will guide you to get employed as a top notch Java developer. By the end of the book, you will have a firm foundation to continue your journey towards becoming a professional Java developer. What you will learn ?Compile, package and run a trivial program using a build management tool ?Get to know the principles of test-driven development and dependency management ?Separate the wiring of multiple modules from the application logic into an application using dependency injection ?Benchmark Java execution using Java 9 microbenchmarking ?See the workings of the Spring framework
Mastering OpenCV 3 - Second Edition
Mastering OpenCV 3 - Second Edition
Daniel Lélis Baggio
¥80.65
Practical Computer Vision Projects About This Book ?Updated for OpenCV 3, this book covers new features that will help you unlock the full potential of OpenCV 3 ?Written by a team of 7 experts, each chapter explores a new aspect of OpenCV to help you make amazing computer-vision aware applications ?Project-based approach with each chapter being a complete tutorial, showing you how to apply OpenCV to solve complete problems Who This Book Is For This book is for those who have a basic knowledge of OpenCV and are competent C++ programmers. You need to have an understanding of some of the more theoretical/mathematical concepts, as we move quite quickly throughout the book. What You Will Learn ?Execute basic image processing operations and cartoonify an image ?Build an OpenCV project natively with Raspberry Pi and cross-compile it for Raspberry Pi.text ?Extend the natural feature tracking algorithm to support the tracking of multiple image targets on a video ?Use OpenCV 3's new 3D visualization framework to illustrate the 3D scene geometry ?Create an application for Automatic Number Plate Recognition (ANPR) using a support vector machine and Artificial Neural Networks ?Train and predict pattern-recognition algorithms to decide whether an image is a number plate ?Use POSIT for the six degrees of freedom head pose ?Train a face recognition database using deep learning and recognize faces from that database In Detail As we become more capable of handling data in every kind, we are becoming more reliant on visual input and what
Learning Ionic - Second Edition
Learning Ionic - Second Edition
Arvind Ravulavaru
¥80.65
"Create real-time hybrid applications with the leader of HTML5 frameworks: Ionic Framework About This Book ?Step into the world of amazingly interactive and real-time app development using Ionic 2 ?Leverage the powerful Angular 2 along with Ionic to develop cutting edge apps ?Detailed code examples and explanations will help you get up and running with Ionic quickly and easily Who This Book Is For This book is for JavaScript developers with basic skills. No previous knowledge of Ionic is required for this book. What You Will Learn ?Understanding the world of the mobile hybrid architecture ?Scaffolding and working with Ionic templates ?Transforming a single page app to a multi-page app using Navigation Controller ?Integrating Ionic components, decorators, and services and rapidly developing complex applications ?Theming Ionic apps as well as customizing components using SCSS ?Working with Ionic Native to interface with device features, such as camera, notifications, and battery ?Building a production grade app using Ionic and Uber API to let users book a ride ?Migrating an Ionic 1 app to Ionic 2 or Ionic 3 ?Performing unit testing, end-to-end testing, and device testing on your apps ?Deploying Ionic apps to store and manage their subsequent releases In Detail Ionic makes it incredibly easy to build beautiful and interactive mobile apps using HTML5, SCSS, and Angular. Ionic also makes app development easier, faster, and more fun. This hands-on guide will help you understand the Ionic framework and how you can leverage it to create amazing real-time applications. We begin by covering the essential features of Angular 2, and then dive straight into how Ionic fits in today's world of hybrid app development and give you a better understanding of the mobile hybrid architecture along the way. Further on, you will learn how to work with Ionic decorators, services, and components, which will allow you to build complex apps using the Ionic framework. We will take a look at theming Ionic apps using the built-in SCSS setup. After that, we will explore Ionic Native, and you will learn how to integrate device-specific features, such as notifications, with the Ionic app. To complete our learning, we will be building a Rider app, using Ionic and Uber API, to book a ride. Next, you will learn how to unit test, end-to-end test, monkey test, and execute device testing on AWS Device farm. Then, we will take a look at migrating the existing Ionic 1 apps to Ionic 2 and deploy them to the App Store. The final chapter on Ionic 3 wraps up this book by explaining the new features of Ionic 3 at the time of writing this book. By the end of this book, you will be able to develop, deploy, and manage hybrid mobile applications built with Cordova, Ionic, and Angular. All the examples in this book are valid for both Ionic 2 and Ionic 3. Style and approach A step-by-step, practical approach to learning Ionic using the example of designing an online course app. Each topic is explained sequentially in the process of creating a course. This includes explanations of both basic and advanced features of Ionic. "
Vue.js 2 Cookbook
Vue.js 2 Cookbook
Andrea Passaglia
¥80.65
"Key Features ?Understand and use Vue's reactivity system, data binding, and computed properties ?Create fluid transitions in your application with Vue's built-in transition system ?Use Vuex and Webpack to build medium-to-large scale SPAs and enhance your development workflow Book De*ion Vue.js is an open source JavaScript library for building modern, interactive web applications. With a rapidly growing community and a strong ecosystem, Vue.js makes developing complex single page applications a breeze. Its component-based approach, intuitive API, blazing fast core, and compact size make Vue.js a great solution to craft your next front-end application. From basic to advanced recipes, this book arms you with practical solutions to common tasks when building an application using Vue. We start off by exploring the fundamentals of Vue.js: its reactivity system, data-binding syntax, and component-based architecture through practical examples. After that, we delve into integrating Webpack and Babel to enhance your development workflow using single file components. Finally, we take an in-depth look at Vuex for state management and Vue Router to route in your single page applications, and integrate a variety of technologies ranging from Node.js to Electron, and Socket.io to Firebase and HorizonDB. This book will provide you with the best practices as determined by the Vue.js community. What you will learn ?Understand the fundamentals of Vue.js through numerous practical examples ?Piece together complex web interfaces using theVue.js component system ?Use Webpack and Babel to enhance your development workflow ?Manage your "
Learning PySpark
Learning PySpark
Tomasz Drabas
¥80.65
Build data-intensive applications locally and deploy at scale using the combined powers of Python and Spark 2.0 About This Book Learn why and how you can efficiently use Python to process data and build machine learning models in Apache Spark 2.0 Develop and deploy efficient, scalable real-time Spark solutions Take your understanding of using Spark with Python to the next level with this jump start guide Who This Book Is For If you are a Python developer who wants to learn about the Apache Spark 2.0 ecosystem, this book is for you. A firm understanding of Python is expected to get the best out of the book. Familiarity with Spark would be useful, but is not mandatory. What You Will Learn Learn about Apache Spark and the Spark 2.0 architecture Build and interact with Spark DataFrames using Spark SQL Learn how to solve graph and deep learning problems using GraphFrames and TensorFrames respectively Read, transform, and understand data and use it to train machine learning models Build machine learning models with MLlib and ML Learn how to submit your applications programmatically using spark-submit Deploy locally built applications to a cluster In Detail Apache Spark is an open source framework for efficient cluster computing with a strong interface for data parallelism and fault tolerance. This book will show you how to leverage the power of Python and put it to use in the Spark ecosystem. You will start by getting a firm understanding of the Spark 2.0 architecture and how to set up a Python environment for Spark. You will get familiar with the modules available in PySpark. You will learn how to abstract data with RDDs and DataFrames and understand the streaming capabilities of PySpark. Also, you will get a thorough overview of machine learning capabilities of PySpark using ML and MLlib, graph processing using GraphFrames, and polyglot persistence using Blaze. Finally, you will learn how to deploy your applications to the cloud using the spark-submit command. By the end of this book, you will have established a firm understanding of the Spark Python API and how it can be used to build data-intensive applications. Style and approach This book takes a very comprehensive, step-by-step approach so you understand how the Spark ecosystem can be used with Python to develop efficient, scalable solutions. Every chapter is standalone and written in a very easy-to-understand manner, with a focus on both the hows and the whys of each concept.
Data Visualization with D3 4.x Cookbook - Second Edition
Data Visualization with D3 4.x Cookbook - Second Edition
Nick Zhu
¥80.65
Discover over 65 recipes to help you create breathtaking data visualizations using the latest features of D3 About This Book Learn about D3 4.0 from the inside out and master its new features Utilize D3 packages to generate graphs, manipulate data, and create beautiful presentations Solve real-world visualization problems with the help of practical recipes Who This Book Is For If you are a developer familiar with HTML, CSS, and JavaScript, and you wish to get the most out of D3, then this book is for you. This book can serve as a desktop quick-reference guide for experienced data visualization developers. You’ll also find this book useful if you’re a D3 user who wants to take advantage of the new features introduced in D3 4.0. You should have previous experience with D3. What You Will Learn Get a solid understanding of the D3 fundamentals and idioms Use D3 to load, manipulate, and map data to any kind of visual representation on the web Create data-driven dynamic visualizations that update as the data does Leverage the various modules provided by D3 to create sophisticated, dynamic, and interactive charts and graphics Create data-driven transitions and animations within your visualizations Understand and leverage more advanced concepts such as force, touch, and Geo data visualizations In Detail This book gives you all the guidance you need to start creating modern data visualizations with D3 4.x that take advantage of the latest capabilities of JavaScript. The book starts with the basic D3 structure and building blocks and quickly moves on to writing idiomatic D3-style JavaScript code. You will learn how to work with selection to target certain visual elements on the page, then you will see techniques to represent data both in programming constructs and its visual metaphor. You will learn how map values in your data domain to the visual domain using scales, and use the various shape functions supported by D3 to create SVG shapes in visualizations. Moving on, you’ll see how to use and customize various D3 axes and master transition to add bells and whistles to otherwise dry visualizations. You’ll also learn to work with charts, hierarchy, graphs, and build interactive visualizations. Next you’ll work with Force, which is one of the most awe-inspiring techniques you can add to your visualizations, and you’ll implement a fully functional Choropleth map (a special purpose colored map) in D3. Finally, you’ll learn to unit test data visualization code and test-driven development in a visualization project so you know how to produce high-quality D3 code. Style and approach This step-by-step guide to mastering data visualizations with D3 will help you create amazing data visualizations with professional efficiency and precision. It is a solution-based guide in which you learn through practical recipes, illustrations, and code samples.
Big Data Visualization
Big Data Visualization
James D. Miller
¥80.65
Learn effective tools and techniques to separate big data into manageable and logical components for efficient data visualization About This Book This unique guide teaches you how to visualize your cluttered, huge amounts of big data with ease It is rich with ample options and solid use cases for big data visualization, and is a must-have book for your shelf Improve your decision-making by visualizing your big data the right way Who This Book Is For This book is for data analysts or those with a basic knowledge of big data analysis who want to learn big data visualization in order to make their analysis more useful. You need sufficient knowledge of big data platform tools such as Hadoop and also some experience with programming languages such as R. This book will be great for those who are familiar with conventional data visualizations and now want to widen their horizon by exploring big data visualizations. What You Will Learn Understand how basic analytics is affected by big data Deep dive into effective and efficient ways of visualizing big data Get to know various approaches (using various technologies) to address the challenges of visualizing big data Comprehend the concepts and models used to visualize big data Know how to visualize big data in real time and for different use cases Understand how to integrate popular dashboard visualization tools such as Splunk and Tableau Get to know the value and process of integrating visual big data with BI tools such as Tableau Make sense of the visualization options for big data, based upon the best suited visualization techniques for big data In Detail When it comes to big data, regular data visualization tools with basic features become insufficient. This book covers the concepts and models used to visualize big data, with a focus on efficient visualizations. This book works around big data visualizations and the challenges around visualizing big data and address characteristic challenges of visualizing like speed in accessing, understanding/adding context to, improving the quality of the data, displaying results, outliers, and so on. We focus on the most popular libraries to execute the tasks of big data visualization and explore "big data oriented" tools such as Hadoop and Tableau. We will show you how data changes with different variables and for different use cases with step-through topics such as: importing data to something like Hadoop, basic analytics. The choice of visualizations depends on the most suited techniques for big data, and we will show you the various options for big data visualizations based upon industry-proven techniques. You will then learn how to integrate popular visualization tools with graphing databases to see how huge amounts of certain data. Finally, you will find out how to display the integration of visual big data with BI using Cognos BI. Style and approach With the help of insightful real-world use cases, we’ll tackle data in the world of big data. The scalability and hugeness of the data makes big data visualizations different from normal data visualizations, and this book addresses all the difficulties encountered by professionals while visualizing their big data.
ServiceNow Cookbook
ServiceNow Cookbook
Ashish Rudra Srivastava
¥80.65
Over 50 practical and immediately applicable recipes to help you manage services in your enterprise environment efficiently About This Book Solve problems and challenges encountered while implementing or using ServiceNow in your organization Helps you build core administration, management, and maintenance skills to automate and orchestrate your IT environment Comes with recipes to improve the way you design and create automated workflows Who This Book Is For This book targets IT professionals and administrators who have some experience of working with ServiceNow already and are looking to solve regular or unique problems that surface when using ServiceNow. It’s advisable to have a basic level of administration experience with ServiceNow. Familiarity with JavaScript is assumed. What You Will Learn Grasp the basics, such as entering and navigation, required to implement ServiceNow Perform core configuration and management tasks Use the ServiceNow plugins to manage development Build and publish custom applications for service management Design data-driven apps to connect with outside worlds by getting into Client and server *ing Configure alerts and notifications and understand e-mail troubleshooting and watermarking Build and configure reports to set up your dashboard as per the requirement Create and configure workflow activities In Detail ServiceNow is the ideal platform for you to create enterprise-level applications, giving borh requesters and fulfillers better visibility and access to a process. With this title we’ll guide you through the world of ServiceNow, letting you take on the best the platform offers you with the least amount of hassle. Starting with the core configuration and management tasks, this book will help you build data-driven apps and it will also explore development best practices. You will learn to set up email notifications for users and work with the database view for reporting. Next, the book will guide you through creating various tasks from the workflow and show you how to make the most of the workflow utilities available in ServiceNow. Finally, the book will drive you through the auditing and diagnosing aspects of ServiceNow. By the end of this book, you will acquire immediately applicable skills to rectify everyday problems encountered on the ServiceNow platform. Style and approach This book follows a recipe-based problem-solution approach to address and dispel challenges faced when implementing and using ServiceNow on a regular basis. It will act as a quick solution when trying to solve specific problems without having to read an exhaustive tutorial.
Alfresco One 5.x Developer’s Guide - Second Edition
Alfresco One 5.x Developer’s Guide - Second Edition
Benjamin Chevallereau
¥80.65
Discover what it means to be an expert developer by exploring the latest features available to you in Alfresco One 5.x About This Book Create reliable and secure enterprise apps with the latest Alfresco One 5.x platform Explore all the latest Alfresco One 5.x APIs such as the CMIS API, Alfresco One API, and the integrated RESTful API to get more out of your enterprise apps Unleash the power of the latest JavaScript engine and the JavaScript API for Alfresco to customize your existing apps for the Alfresco 5 platform Who This Book Is For If you’re an enterprise app developer who wants to create custom applications with Alfresco, then this book is for you. Previous knowledge with Alfresco would be helpful but is not necessary. What You Will Learn Create and manage a custom content model Configure the Alfresco Share user interface Build a new AngularJS 2.0 application Create business process definitions using Activiti Designer Discover the most common extensions provided by Alfresco Configure Alfresco to authenticate against LDAP, including & chaining" LDAP with Alfresco authentication Get familiar with the latest features of Alfresco Mobile SDK, Smart Search, and the new Angular framework In Detail Do you want to create more reliable and secure solutions for enterprise appsAlfresco One 5.x is your gateway to developing the best industry-standard enterprise apps and this book will help you to become a pro with Alfresco One 5.x development. This book will help you create a complete fully featured app for your organization and while you create that perfect app, you will explore and implement the new and intriguing features of Alfresco. The book starts with an introduction to the Alfresco platform and you’ll see how to configure and customize it. You will learn how to work with the content in a content management system and how you can extend it to your own use case. Next, you will find out how to work with Alfresco Share, an all-purpose user interface for general document management, and customize it. Moving on, you write web *s that create, read, and delete data in the back-end repository. Further on from that, you’ll work with a set of tools that Alfresco provides; to generate a basic AnglularJS application supporting use cases, to name a few authentication, document list, document view. Finally, you’ll learn how to develop your own Alfresco Mobile app and understand how Smart Folders and Search manager work. By the end of the book, you’ll know how to configure Alfresco to authenticate against LDAP, be able to set up Single Sign-On (SSO), and work with Alfresco’s security services. Style and approach This book takes a step-by-step practical tutorial-style approach helping you create a complete enterprise app using Alfresco.