PhoneGap Essentials
¥54.49
Use PhoneGap to build cross-platform mobile applications quickly and efficiently About This Book Build native mobile phone applications with HTML5, JavaScript, and CSS Incorporate smartphone capabilities such as GPS, camera, accelerometer, and more into your apps for any mobile platform Use Cordova view to embed PhoneGap into native applications to either transit smoothly to PhoneGap or incorporate PhoneGap functionalities Who This Book Is For If you are a mobile application developer in iOS or Android, or a web application developer who wants to learn how to make cross-platform mobile applications using PhoneGap, this book is perfect for you. To make the most of this book, it will be helpful if you have prior knowledge of HTML5, CSS, and JavaScript. What You Will Learn Get to grips with the fundamentals of PhoneGap to get started Set up a development environment for Linux, Mac OS, and Windows Use Cordova CLI, workflows, and Plugman Plugin manager to create mobile applications efficiently Understand the development workflow to create native cross-platform mobile applications Embed plugin support to transition to PhoneGap or use it to enhance existing applications Improve your mobile development knowledge using object-oriented programming (OOP), reusable components, and AJAX closures Be empowered to build your own mobile apps quickly with ease Discover tips and tricks to make app development fun and easy In Detail PhoneGap is an open source framework that allows you to quickly build cross-platform mobile apps using HTML5, JavaScript, and CSS. PhoneGap Build is a cloud service that allows you to quickly develop and compile mobile applications without SDKs, compilers, and hardware. PhoneGap allows you to use its existing plugins or create new ones, as per your requirements, to enhance your mobile applications. Starting by installing PhoneGap, you’ll develop an app that uses various device capabilities through different plugins and learn how to build an app in the cloud with PhoneGap’s Build service. You’ll discover how to use PhoneGap to create an application view, along with how to use a camera, geolocation, and other device capabilities to create engaging apps. Next, you’ll augment applications with PhoneGap's plugins using minimalistic code. You’ll explore the app preparation process to deploy your app to the app store. By the end of the book, you’ll have also learned how to apply hybrid mobile UIs that will work across different platforms and different screen sizes for better user experience. Style and approach This is an example-based, fast-paced guide that covers the fundamentals of creating cross-platform mobile applications with PhoneGap.
Redis Essentials
¥71.93
Harness the power of Redis to integrate and manage your projects efficiently About This Book Learn how to use Redis's data types efficiently to manage large data sets Scale Redis to multiple servers with Twemproxy, Redis Sentinel, and Redis Cluster A fast-paced guide, full of real-world examples to help you get the best out of the features offered by Redis Who This Book Is For If you are a competent developer with experience of working with data structure servers and want to boost your project's performance by learning about features of Redis, then this book is for you. What You Will Learn Build analytics applications using Bitmaps and Hyperloglogs Enhance scalability with Twemproxy, Redis Sentinel, and Redis Cluster Build a Time Series implementation in Node.js and Redis Create your own Redis commands by extending Redis with Lua Get to know security techniques to protect your data (SSL encryption, firewall rules, basic authorization) Persist data to disk and learn the trade-offs of AOF and RDB Understand how to use Node.js, PHP, Python, and Ruby clients for Redis Avoid common pitfalls when designing your next solution In Detail Redis is the most popular in-memory key-value data store. It’s very lightweight and its data types give it an edge over the other competitors. If you need an in-memory database or a high-performance cache system that is simple to use and highly scalable, Redis is what you need. Redis Essentials is a fast-paced guide that teaches the fundamentals on data types, explains how to manage data through commands, and shares experiences from big players in the industry. We start off by explaining the basics of Redis followed by the various data types such as Strings, hashes, lists, and more. Next, Common pitfalls for various scenarios are described, followed by solutions to ensure you do not fall into common traps. After this, major differences between client implementations in PHP, Python, and Ruby are presented. Next, you will learn how to extend Redis with Lua, get to know security techniques such as basic authorization, firewall rules, and SSL encryption, and discover how to use Twemproxy, Redis Sentinel, and Redis Cluster to scale infrastructures horizontally. At the end of this book, you will be able to utilize all the essential features of Redis to optimize your project's performance. Style and approach A practical guide that offers the foundation upon which you can begin to understand the capabilities of Redis using a step-by-step approach. This book is full of real-world problems and in-depth knowledge of the concepts and features of Redis, with plenty of examples.
Apache Spark Graph Processing
¥63.21
Build, process and analyze large-scale graph data effectively with Spark About This Book Find solutions for every stage of data processing from loading and transforming graph data to Improve the scalability of your graphs with a variety of real-world applications with complete Scala code. A concise guide to processing large-scale networks with Apache Spark. Who This Book Is For This book is for data scientists and big data developers who want to learn the processing and analyzing graph datasets at scale. Basic programming experience with Scala is assumed. Basic knowledge of Spark is assumed. What You Will Learn Write, build and deploy Spark applications with the Scala Build Tool. Build and analyze large-scale network datasets Analyze and transform graphs using RDD and graph-specific operations Implement new custom graph operations tailored to specific needs. Develop iterative and efficient graph algorithms using message aggregation and Pregel abstraction Extract subgraphs and use it to discover common clusters Analyze graph data and solve various data science problems using real-world datasets. In Detail Apache Spark is the next standard of open-source cluster-computing engine for processing big data. Many practical computing problems concern large graphs, like the Web graph and various social networks. The scale of these graphs - in some cases billions of vertices, trillions of edges - poses challenges to their efficient processing. Apache Spark GraphX API combines the advantages of both data-parallel and graph-parallel systems by efficiently expressing graph computation within the Spark data-parallel framework. This book will teach the user to do graphical programming in Apache Spark, apart from an explanation of the entire process of graphical data analysis. You will journey through the creation of graphs, its uses, its exploration and analysis and finally will also cover the conversion of graph elements into graph structures. This book begins with an introduction of the Spark system, its libraries and the Scala Build Tool. Using a hands-on approach, this book will quickly teach you how to install and leverage Spark interactively on the command line and in a standalone Scala program. Then, it presents all the methods for building Spark graphs using illustrative network datasets. Next, it will walk you through the process of exploring, visualizing and analyzing different network characteristics. This book will also teach you how to transform raw datasets into a usable form. In addition, you will learn powerful operations that can be used to transform graph elements and graph structures. Furthermore, this book also teaches how to create custom graph operations that are tailored for specific needs with efficiency in mind. The later chapters of this book cover more advanced topics such as clustering graphs, implementing graph-parallel iterative algorithms and learning methods from graph data. Style and approach A step-by-step guide that will walk you through the key ideas and techniques for processing big graph data at scale, with practical examples that will ensure an overall understanding of the concepts of Spark.
Creating Data Stories with Tableau Public
¥63.21
Illustrate your data in a more interactive and interesting way using Tableau Public About This Book Learn the basics of creating visualizations with Tableau using this concise reference book Understand how to join and aggregate your data sources using Tableau It is a step by step guide that uses examples to help you understand the key concepts and feature of Tableau Public Who This Book Is For This book is targeted at investigative journalists and bloggers with an interest in making rich and interactive data visualizations. Intermediate Tableau Public users and organizations can also use this book as a reference guide and teaching aid. Members of the media team, such as data specialists, web developers, editors, producers, and managers can also benefit from an understanding of the structure and challenges of writing an interactive and interesting data visualization using Tableau Public. What You Will Learn Connect to various data sources and understand what data is appropriate for Tableau Public Understand chart types and when to use specific chart types with different types of data Join and aggregate data for use in Tableau Public data stories Discover features of Tableau Public, from basic to advanced Involve calculations in Tableau Public Build geographic maps to bring context to data Create dashboards from one or more separate data visualizations Create filters and actions to allow greater interactivity to Tableau Public visualizations and dashboards Publish and embed Tableau visualizations and dashboards in articles In Detail Tableau Public is a very useful tool in anyone's data reporting toolbox that allows authors to add an interactive data element to any article. It allows investigative journalists and bloggers to tell a “data story”, allowing others to explore your data visualization. The relative ease of Tableau Public visualization creation allows data stories to be developed rapidly. It allows readers to explore data associations in multiple-sourced public data, and uses state-of-the-art dashboard and chart graphics to immerse the users in an interactive experience. This book offers investigative journalists, bloggers, and other data story tellers a rich discussion of visualization creation topics, features, and functions. This book allows data story tellers to quickly gain confidence in understanding and expanding their visualization-creation knowledge, and allows them to quickly create interesting, interactive data visualizations to bring a richness and vibrancy to complex articles. The book takes you from basic concepts in visualization creation, like connecting to data sources, cleansing data, chart types, common functions, map creation, and publishing to the Web, to more advanced functions. It is a great overview and reference guide for beginner to intermediate Tableau Public data story tellers, and covers creation of Tableau Public visualizations of varying complexities. Style and approach This book is a crisp, systematic, and tutorial-styled guide to building interactive Tableau visualizations.
Building a Game with Unity and Blender
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
DynamoDB Cookbook
¥63.21
Over 90 hands-on recipes to design Internet scalable web and mobile applications with Amazon DynamoDB About This Book Construct top-notch mobile and web applications with the Internet scalable NoSQL database and host it on cloud Integrate your applications with other AWS services like AWS EMR, AWS S3, AWS Redshift, and AWS CloudSearch etc. in order to achieve a one-stop application stack Step-by-step implementation guide that provides real-world use with hands-on recipes Who This Book Is For This book is intended for those who have a basic understanding of AWS services and want to take their knowledge to the next level by getting their hands dirty with coding recipes in DynamoDB. What You Will Learn Design DynamoDB tables to achieve high read and write throughput Discover best practices like caching, exponential back-offs and auto-retries, storing large items in AWS S3, storing compressed data etc. Effectively use DynamoDB Local in order to make your development smooth and cost effective Implement cost effective best practices to reduce the burden of DynamoDB charges Create and maintain secondary indexes to support improved data access Integrate various other AWS services like AWS EMR, AWS CloudSearch, AWS Pipeline etc. with DynamoDB In Detail AWS DynamoDB is an excellent example of a production-ready NoSQL database. In recent years, DynamoDB has been able to attract many customers because of its features like high-availability, reliability and infinite scalability. DynamoDB can be easily integrated with massive data crunching tools like Hadoop /EMR, which is an essential part of this data-driven world and hence it is widely accepted. The cost and time-efficient design makes DynamoDB stand out amongst its peers. The design of DynamoDB is so neat and clean that it has inspired many NoSQL databases to simply follow it. This book will get your hands on some engineering best practices DynamoDB engineers use, which can be used in your day-to-day life to build robust and scalable applications. You will start by operating with DynamoDB tables and learn to manipulate items and manage indexes. You will also discover how to easily integrate applications with other AWS services like EMR, S3, CloudSearch, RedShift etc. A couple of chapters talk in detail about how to use DynamoDB as a backend database and hosting it on AWS ElasticBean. This book will also focus on security measures of DynamoDB as well by providing techniques on data encryption, masking etc. By the end of the book you’ll be adroit in designing web and mobile applications using DynamoDB and host it on cloud. Style and approach An easy-to-follow guide, full of real-world examples, which takes you through the world of DynamoDB following a step-by-step, problem-solution based approach.
Raspberry Pi Android Projects
¥63.21
Create exciting projects by connecting the Raspberry Pi to your Android phone About This Book Manage most of the fundamental functions of Raspberry Pi from your Android phone Use the projects created in this book to develop even more exciting projects in the future A project-based learning experience to help you discover amazing ways to combine the power of Android and Raspberry Pi Who This Book Is For The target audience for this book includes Raspberry Pi enthusiasts, hobbyists, and anyone who wants to create engaging projects with Android OS. Some knowledge of Android programming would be helpful. What You Will Learn Install the tools required on your Pi and Android to manage and administer the Pi from Android Share your files between different Android devices using the Pi as a server Set up the Pi to live-stream the camera in surveillance mode and customize Android to receive this content Turn your Pi into a media center and control it from your Android See your Android display on a large screen using Raspberry Pi Connect your car's dashboard to your Android device using Raspberry Pi In Detail Raspberry Pi is the credit card-sized, general purpose computer which has revolutionized portable technology. Android is an operating system that widely used in mobile phones today both on the high and low ends of the mobile phone market. However, there is little information about how to connect the two in spite of how popular both of them are. Raspberry Pi Android Projects starts with simple projects that help you access the command prompt and the desktop environment of Raspberry Pi from the comfort of your Android phone or tablet. Then, you will be introduced to more complex projects that combine the strengths of the Pi and Android in amazing ways. These projects will teach you how to manage services on the Pi from Android, share files between Android devices using the Pi as a server, administer and view the Pi’s camera from Android in surveillance mode, and connect your car to the Pi and make data more accessible using Android. The introductory projects covered will be useful each time you need to access or administer your Pi for other purposes, and the more advanced projects will continue to be valuable even after you become an expert on Pi. By the end of this book, you will be able to create engaging and useful projects that will help you combine the powers of both Android and Raspberry Pi. Style and approach A quick and easy-to-follow guide that will show how you can add up the power of Pi and Android by combining them.
Learning Dart - Second Edition
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Unity Character Animation with Mecanim
¥90.46
A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book Create and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit *s compatible with Mecanim Animation Controllers Who This Book Is For If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required. What You Will Learn Learn how to prepare a rigged character model to receive animation within Unity Acquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export for use in Unity Script character interaction for a First Person character model Create dynamic animation sequences from scratch using keyframe techniques, in a variety of 3D software packages Learn Project Management in Unity Understand how to set up a complex facial rig for speech Set up Animation Controllers with masked states and blend trees to create seamless and additive animation transitions Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for the player and AI driven animation for enemy characters In Detail Game animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender. This book explores the new set of animation tools introduced with Mecanim in Unity. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow. We will begin with a demonstration of the process of getting a rigged character into Unity and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI * incorporating the Mecanim elements detailed in the previous chapters. Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity. Style and approach A comprehensive guide, featuring step- by- step practical tutorials using sample assets, showing you how to build fully controllable characters and non-player characters/enemies.
Implementing Samba 4
¥90.46
This book is an implementation tutorial covering stepbystep procedures, examples, and sample code, and has a practical approach to set up a Samba 4 Server as an Active Directory Domain Controller and also set up different Samba 4 server roles. This book is ideal for system administrators who are new to the Samba 4 software, and who are looking to get a good grounding in how to use Samba 4 to implement Active Directory Services. It's assumed that you will have some experience with general system administration, Active Directory, and GNU/Linux systems. Readers are expected to have some test machines (virtual machines), which will be used to execute the examples within this book.
Learning Primefaces' Extensions Development
¥71.93
This book provides a step by step approach that explains the most important extension components and their features. All the major features are explained by using the JobHub application with supporting screenshots. If you are an intermediate to advanced level user (or developer) who already has a basic working knowledge of PrimeFaces, then this book is for you. The only thing you need to know is Java Server Faces(JSF).
Matplotlib Plotting Cookbook
¥80.65
This book follows a cookbook style approach that puts orthogonal and nonredundant recipes in your hands. Rather than rehashing the user manual, the explanations expose the underlying logic behind Matplotlib. If you are an engineer or scientist who wants to create great visualizations with Python, rather than yet another specialized language, this is the book for you. While there are several very competent plotting packages, Matplotlib is “just” a Python module. Thus, if you know some Python already, you will feel at home from the first steps on. In case you are an application writer, you won't be left out since the integration of Matplolib is covered.
Alfresco CMIS
¥59.94
The book will show readers how to use Alfresco’’s implementation of CMIS through a tutorialbased approach. It also has plenty of examples to help illustrate the concepts that you will learn. If you are a developer who wants to learn how to build applications that talk to content management servers in a standard way using CMIS, this book is ideal for you. It will be helpful if you have a bit of programming experience, although it is not necessary.
Learning Nagios 4
¥80.65
This book will introduce Nagios to readers who are interested in monitoring their systems. All the concepts in the book are explained in a simplified manner, presented in an easytounderstand language with lots of tips, tricks, and illustrations. This book is great for system administrators interested in using Nagios to monitor their systems. It will also help professionals who have already worked with earlier versions of Nagios to understand the new features of Nagios 4 and provides usable solutions to reallife problems related to Nagios administration. To effectively use this book, system administration knowledge is required. If you want to create your own plugins, knowledge of *ing languages like Perl, shell and Python is expected.
MariaDB Cookbook
¥90.46
A practical cookbook, filled with advanced recipes , and plenty of code and commands used for illustration,which will make your learning curve easy and quick. This book is for anyone who wants to learn more about databases in general or MariaDB in particular. Some familiarity with SQL databases is assumed, but the recipes are approachable to almost anyone with basic database skills.
Reporting with Microsoft SQL Server 2012
¥63.21
This is a stepbystep tutorial that deals with Microsoft Server 2012 reporting tools:SSRS and Power View. If you are a BI developer, consultant, or architect who wishes to learn how to use SSRS and Power View, and want to understand the best use for each tool, then this book will get you up and running quickly. No prior experience is required with either tool!
Source SDK Development Essentials
¥80.65
This book is written by a gamer, for a gamer to guide just about anything with Source SDK giving a firm grasp of all the tools it has to offer using stepbystep explanations. If you’re a keen gamer who wants a bit more out of your favorite game and create your own modifications (mods) and levels with the Source engine, this book is great for you. No programming and Source SDK experience is required.
Oracle ADF Enterprise Application Development – Made Simple, Second Edition
¥99.18
This book is written in an easytounderstand style, following an enterprise development process through all the phases of development and deployment. Concepts are illustrated with realworld examples and the methods used are explained stepbystep. This book is for Oracle developers looking to start using Oracle’s latest development tool and J2EE developers looking for a more productive way to build modern web applications. This book will guide you through the creation of a successful enterprise application with Oracle ADF 12c, and therefore it assumes you have basic knowledge of Java, JDeveloper, and databases.
Getting Started with Citrix Provisioning Services 7.0
¥71.93
This practical guide helps you to administer Citrix Provisioning Services. Each chapter is structured in way to help you easily understand the various features, with accompanying practical examples that help beginners to quickly understand the product. This book is a useful guide for an admin/engineer who is new to the Citrix virtualization solution and provisioning service, and who is looking to get a good grounding in Citrix PVS. It’s assumed that you will have some understanding of the basics of virtualization already, but that's all you need to know!
Administering ArcGIS for Server
¥90.46
This book is a practical, stepbystep tutorial providing a complete reference guide to the setup, installation, and administration of ArcGIS Server technology. If you are a GIS user, analyst, DBA, or programmer with a basic knowledge of ESRI GIS, then this book is for you.
QlikView Server and Publisher
¥63.21
This is a comprehensive guide with a stepbystep approach that enables you to host and manage servers using QlikView Server and QlikView Publisher. If you are a server administrator wanting to learn about how to deploy QlikView Server for server management,analysis and testing, and QlikView Publisher for publishing of business content then this is the perfect book for you. No prior experience with QlikView is expected.

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