万本电子书0元读

万本电子书0元读

OpenLayers 2.10 Beginner's Guide
OpenLayers 2.10 Beginner's Guide
Erik Hazzard
¥80.65
This is a beginner's guide with the essential screenshots and clearly explained code, which also serves as a reference. This book is for anyone who has any interest in using maps on their website, from hobbyists to professional web developers. OpenLayers provides a powerful, but easy-to-use, pure JavaScript and HTML (no third-party plug-ins involved) toolkit to quickly make cross-browser web maps. A basic understanding of JavaScript will be helpful, but there is no prior knowledge required to use this book. If you've never worked with maps before, this book will introduce you to some common mapping topics and gently guide you through the OpenLayers library. If you're an experienced application developer, this book will also serve as a reference to the core components of OpenLayers.
IBM Lotus Quickr 8.5 for Domino Administration
IBM Lotus Quickr 8.5 for Domino Administration
Keith Brooks
¥80.65
This is a step-by-step manual, with explanation from installation and upgrading, to the development and management of Quickr, to what-to-do-next when you finally have everything set up. It discusses problems that you might face while upgrading to the latest version. The authors show you how to get the most out of the most important features including installing, configuring, maintaining, and troubleshooting a clustered environment with Lotus Quickr. This is a step-by-step manual for System Administrators and Business Analysts who need to facilitate the effective and efficient performance of diverse teams in an interconnected world. It can also be read by Management to gain a high-level understanding of the new features and capabilities offered by the product. You don't require any knowledge of IBM Lotus Quickr 8.5. This book will teach you everything you need to know.
Compiere 3
Compiere 3
Andries L Pretorius
¥80.65
This book is a concise guide that focuses solely on implementing Compiere. It uses a business scenario case study throughout to illustrate the sort of decisions and considerations required at critical stages in a real-life Compiere implementation. If you are considering or want to easily implement Compiere in your organization, this book is for you. This book will also be beneficial to system users and administrators who wish to implement an ERP system. No previous knowledge of Compiere is required.
Moodle 1.9 Theme Design: Beginner's Guide
Moodle 1.9 Theme Design: Beginner's Guide
Paul James Gadsdon
¥80.65
This is a Beginner's Guide, with plenty of worked examples, step-by-step visual guides, and explanations. If you are a Moodle administrator, ICT technical personnel, designer or a teacher and wish to enhance your Moodle site to make it visually attractive, then this book is for you. You should be familiar with the basics of Moodle operation, and some familiarity with web design techniques, such as HTML and CSS, will be helpful.
Asterisk 1.4 : The Professional’s Guide
Asterisk 1.4 : The Professional’s Guide
Colman Carpenter
¥80.65
Employing a comprehensive handbook-style approach, this easy-to-follow book shows the reader various means of implementing the power of Asterisk in a commercial environment. In next to no time, the reader will gain a deeper understanding of many of the issues faced by Asterisk consultants and the solutions they believe work best. Primarily aimed at Asterisk Professionals, this book provides real-world insight for Asterisk Network Administrators and System Implementers in the commercial environment. This book is not for newcomers to Asterisk. Readers are expected to be experienced with installing and administering Asterisk systems.
Building Enterprise Ready Telephony Systems with sipXecs 4.0
Building Enterprise Ready Telephony Systems with sipXecs 4.0
Michael W. Picher
¥80.65
This book was written to be a step by step approach to building a communications system for any organization. Care was taken to clearly illustrate with diagrams and screen shots all of the steps and concepts along the way. This book is written for network engineers who have been asked to deploy and maintain communications systems for their organizations.
Ruby on Rails Web Mashup Projects
Ruby on Rails Web Mashup Projects
Chang Sau Sheong
¥80.65
This book is project-based. The format of each project is similar, with a statement of the project, discussion of the main protocols involved, an overview of the API, and then complete code for building the project. You will be led methodically through concrete steps to build the mashup, with asides to explain the theory behind the code. This book is for Ruby on Rails developers who want to expand the features of their site by consuming remote external data and services. Basic knowledge of Ruby on Rails programming is required but you need not have any experience of any of the APIs used.
Nmap 6: Network exploration and security auditing Cookbook
Nmap 6: Network exploration and security auditing Cookbook
Paulino Calderon Pale
¥80.65
The book is a collection of easy to follow, practical recipes with explanations of the code, and links to further information. This book is for any security consultant, administrator or enthusiast looking to learn how to use and master Nmap and the Nmap Scripting Engine.
ActionScript Graphing Cookbook
ActionScript Graphing Cookbook
Peter Backx
¥80.65
Step-by-step instructions guide you from your very first graphical program to highly complex 3D presentations. Although a few recipes explain charts in Flex, this book is firmly focussed on using ActionScript code and data to draw graphs. The "ActionScript Graphing Cookbook" is aimed at any ActionScript developer who wants to add data visualization to their skill set. The reader should be familiar with ActionScript basics, but no deep knowledge of any graphical functions is required.
Mahara ePortfolios: Beginner’s Guide
Mahara ePortfolios: Beginner’s Guide
Derrin Kent
¥80.65
This book will provide you with step-by-step instructions to get started with Mahara and create an impressive electronic portfolio. The book is packed with many useful examples and screenshots for easy and quick learning. Pick up this book if you want to get started with Mahara. This book is for you if: You are an employee, student or other type of learner wanting to maintain online documentation of your projects and share it with a particular assessor/CPD Manager/teacher/trainer for feedback. You are a teacher or mentor wanting to set up an e-portfolio for your students or employees in order to encourage and advance personalized and reflective learning. You are a professional wanting to share your journals and project documents with your team by sharing your existing knowledge and creating new knowledge in communities of professional practice. You are a human resources professional who wants a software application which will enable your team to generate, capture and transfer tacit knowledge. No previous experience of Mahara is required
The PEAR Installer Manifesto
The PEAR Installer Manifesto
Gregory Beaver
¥80.65
This book is a comprehensive and well structured tutorial on using PEAR Installer, but it is also much more than that. As the creator of the latest versions of the PEAR Installer (1.4.0+) , the author is passionate about the benefits of a well managed development and deployment process. The book shows how the PEAR Installer works in detail, and then takes you through a comprehensive tour of how you can apply it all stages of the development lifecycle, with practical examples and advice throughout. It will build your technical skills and understanding, and also widen your perspective on managing an effective development process. The book is not just for PHP developers who want to understand how the PEAR Installer works, and what it can do for them, but more generally for PHP developers seeking a better way to deploy their applications and manage updates. It does assume that you have a good working knowledge of PHP development, and are dealing with projects of a sufficient scale and complexity to warrant an investment in a structure process.
Unity 4.x Game Development by Example
Unity 4.x Game Development by Example
Ryan Henson Creighton
¥80.65
This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine.If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.
Google Maps API Cookbook
Google Maps API Cookbook
Alper Dincer
¥80.65
Google Maps API Cookbook follows a fast-paced, high-level, structured cookbook approach, with minimal theory and an abundance of practical, real-world examples explained in a thorough yet concise manner to help you learn quickly and efficiently.Google Maps API Cookbook is for developers who wish to learn how to do anything from adding a simple embedded map to a website to developing complex GIS applications with the Google Maps JavaScript API. It is targeted at JavaScript developers who know how to get by but who are also seeking the immediacy of recipe-based advice.
Mobile Security: How to secure, privatize and recover your devices
Mobile Security: How to secure, privatize and recover your devices
Tim Speed
¥80.65
Learn how to keep yourself safe online with easy- to- follow examples and real- life scenarios. Written by developers at IBM, this guide should be the only resource you need to keep your personal information private.Mobile security is one of the most talked about areas in I.T. today with data being stolen from smartphones and tablets around the world. Make sure you, and your family, are protected when they go online.
Easy Web Development with Wavemaker
Easy Web Development with Wavemaker
Edward Callahan
¥80.65
A step-by-step guide.Web application developers who wish to use Wavemaker.This would be a handy guide for all users including newbies, hence no prior knowledge of Wavemaker is required.
RubyMotion iOS Develoment Essentials
RubyMotion iOS Develoment Essentials
Abhishek Nalwaya
¥80.65
This is a step-by-step book that builds on your knowledge by adding to an example app over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work practically instead of just telling you the theory. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing.Whether you are a novice to iOS development or looking for a simpler alternative to Objective-C; with RubyMotion iOS Development Essentials, you will become a pro at writing great iOS apps
CryENGINE Game Programming with C++, C#, and Lua
CryENGINE Game Programming with C++, C#, and Lua
Filip Lundgren
¥80.65
This book provides you with step-by-step exercises covering the various systems of CryENGINE and comprehensively explains their workings in a way that can be easily understood by readers of any skill level to help you develop your very own CryENGINE games.This book is intended for developers looking to harness the power of CryENGINE, providing a good grounding in how to use the engine to its full potential. The book assumes basic knowledge of the engine and its editor in non-programming areas.
haXe 2 Beginner's Guide
haXe 2 Beginner's Guide
Benjamin Dasnois
¥80.65
This book is part of the Packt Beginner's Guide series. Written in an engaging style, it offers step-by-step examples with screenshots at key steps and clear explanation of what is happening in each task. This book is written for both Beginners and Developers who want to learn this multi-platform programming language to build web applications from scratch.
Celtx: Open Source Screenwriting Beginner's Guide
Celtx: Open Source Screenwriting Beginner's Guide
Ralph Roberts
¥80.65
This is a beginner's guide – a hand-holding fun ride with step-by-step instructions and illustrative screenshots.If you want to write a professional * or screenplay using the open source tool Celtx, this book is for you. You need not have any previous knowledge of Celtx or any other writing software.
Panda3D 1.6 Game Engine Beginner's Guide
Panda3D 1.6 Game Engine Beginner's Guide
David Brian Mathews
¥80.65
This book is a step-by-step, tutorial-driven guide to game or application development using Panda3D that follows the process used in professional development. You will learn through first-hand experience how a Panda3D developer goes from literally nothing to a finished product. Along the way there are illustrations to explain difficult topics and to display the results of progress, as well as a complete archive of thoroughly explained code for every tutorial. Every single code file the reader saves is mirrored in the example code, finished and explained. In addition, every art and audio asset required by the tutorials is provided, so the user need not provide any assets of their own. If you are an independent developer interested in creating your own video games or other 3D applications using Panda3D for personal or commercial distribution at minimal expense, this book is definitely for you. A basic understanding of general programming, such as familiarity with the concept of a variable, is necessary. Some familiarity with object-oriented programming and the Python language is expected, but not essential. This book does not cover the creation of three dimensional models or similar art assets, nor does it cover the creation of two dimensional art assets or audio assets.
Blender 2.5 Materials and Textures Cookbook
Blender 2.5 Materials and Textures Cookbook
Colin Litster
¥80.65
Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 features. As you read through each chapter you will learn approaches to create materials and textures. These materials and textures will help you to create a flawless simulation of real-world objects. You need not read the chapters in any particular order to learn to use the Blender 3D suite for materials simulation appropriately. Every recipe in this book will enable you to create a usable material or texture effect as well as teaching you techniques that save your time. If you are a Graphics Designer looking to master the features for materials and textures to create realistic looking models in Blender, then this book is for you. It can be read by both beginners and experienced Blender users; however, prior understanding of object creation and manipulation in Blender would be an advantage. This is a must-read for Blender users who want to learn the concepts and at the same time experiment with the different Blender Material and texture functions.