Mastering F#
¥80.65
A comprehensive and in-depth guide to writing functional programs using F# About This Book Learn how to manage, run, and automate your servers using Puppet Explore how to use F# to develop large-scale applications quickly and simply, and become more productive in today’s age of cloud computing and multi-core programming This easy-to-follow guide is packed with real-world examples that will jump-start you with F# development on the .NET platform Who This Book Is For If you are a C# developer with a basic knowledge of F# and want to explore the functional programming paradigm further to master your F# skills, then this book is for you. What You Will Learn Understand the basics of F# and organize F# source code with Visual Studio Work with F# data structures and create functional data structures in F# interoperate with C# Build and use asynchronous programming patterns with F# Create and use type providers that help perform data analysis from within Visual Studio Develop applications with pure F# code in WPF or ASP.NET MVC Find out how to perform distributed programming with ServiceBus or ZeroMQ Visualize data with charts, and work with Excel and R language Type providers In Detail F# is a multi-paradigm programming language that encompasses object-oriented, imperative, and functional programming language properties. Now adopted in a wide range of application areas and is supported both by industry-leading companies who provide professional tools and by an active open community, F# is rapidly gaining popularity as it emerges in digital music advertising, creating music-focused ads for Spotify, Pandora, Shazam, and anywhere on the web. This book will guide you through the basics and will then help you master F#. The book starts by explaining how to use F# with Visual Studio, file ordering, and the differences between F# and C# in terms of usage. It moves on to explain the functional core of F# such as data types, type declarations, immutability, strong type interference, pattern matching, records, F# data structures, sequence expressions, and lazy evaluation. Next, the book takes you through imperative and asynchronous programming, F# type providers, applications, and testing in F#. Finally, we look into using F# with distributed programming and using F# as a suitable language for data science. In short, this book will help you learn F# for real-world applications and increase your productivity with functional programming. Style and approach This easy-to-follow guide with syntaxes will help you master the concepts of F#. Packed with in-depth examples of real-world uses, this book covers each topic in detail with a reference to C#, so you will understand the difference between the languages.
Cracking the IT Architect Interview
¥90.46
The ultimate guide to successful interviews for Enterprise, Business, Domain, Solution, and Technical Architect roles as well as IT Advisory Consultant and Software Designer roles About This Book Learn about Enterprise Architects IT strategy and NFR – this book provides you with methodologies, best practices, and frameworks to ace your interview A holistic view of key architectural skills and competencies with 500+ questions that cover 12 domains 100+ diagrams depicting scenarios, models, and methodologies designed to help you prepare for your interview Who This Book Is For This book is for aspiring enterprise, business, domain, solution, and technical architects. It is also ideal for IT advisory consultants and IT designers who wish to interview for such a role. Interviewers will be able leverage this book to make sure they hire candidates with the right competencies to meet the role requirements. What You Will Learn Learn about IT strategies, NFR, methodologies, best practices, and frameworks to ace your interview Get a holistic view of key concepts, design principles, and patterns related to evangelizing web and Java enterprise applications Discover interview preparation guidelines through case studies Use this as a reference guide for adopting best practices, standards, and design guidelines Get a better understanding with 60+ diagrams depicting various scenarios, models, and methodologies Benefit from coverage of all architecture domains including EA (Business, Data, Infrastructure, and Application), SA, integration, NFRs, security, and SOA, with extended coverage from IT strategies to the NFR domain In Detail An architect attends multiple interviews for jobs or projects during the course of his or her career. This book is an interview resource created for designers, consultants, technical, solution, domain, enterprise, and chief architects to help them perform well in interview discussions and launch a successful career. The book begins by providing de*ions of architecture skills and competencies that cover the 12 key domains, including 350+ questions relating to these domains. The goal of this book is to cover all the core architectural domains. From an architect’s perspective, it is impossible to revise or learn about all these key areas without a good reference guide – this book is the solution. It shares experiences, learning, insights, and proven methodologies that will benefit practitioners, SMEs, and aspirants in the long run. This book will help you tackle the NFR domain, which is a key aspect pertaining to architecting applications. It typically takes years to understand the core concepts, fundamentals, patterns, and principles related to architecture and designs. This book is a goldmine for the typical questions asked during an interview and will help prepare you for success! Style and approach This book will help you prepare for interviews for architectural profiles by providing likely questions, explanations, and expected answers. It is an insight-rich guide that will help you develop strategic, tactical, and operational thinking for your interview.
Mastering Oculus Rift Development
¥90.46
Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
¥90.46
Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.
TensorFlow Machine Learning Cookbook
¥99.18
Explore machine learning concepts using the latest numerical computing library — TensorFlow — with the help of this comprehensive cookbook About This Book Your quick guide to implementing TensorFlow in your day-to-day machine learning activities Learn advanced techniques that bring more accuracy and speed to machine learning Upgrade your knowledge to the second generation of machine learning with this guide on TensorFlow Who This Book Is For This book is ideal for data scientists who are familiar with C++ or Python and perform machine learning activities on a day-to-day basis. Intermediate and advanced machine learning implementers who need a quick guide they can easily navigate will find it useful. What You Will Learn Become familiar with the basics of the TensorFlow machine learning library Get to know Linear Regression techniques with TensorFlow Learn SVMs with hands-on recipes Implement neural networks and improve predictions Apply NLP and sentiment analysis to your data Master CNN and RNN through practical recipes Take TensorFlow into production In Detail TensorFlow is an open source software library for Machine Intelligence. The independent recipes in this book will teach you how to use TensorFlow for complex data computations and will let you dig deeper and gain more insights into your data than ever before. You’ll work through recipes on training models, model evaluation, sentiment analysis, regression analysis, clustering analysis, artificial neural networks, and deep learning – each using Google’s machine learning library TensorFlow. This guide starts with the fundamentals of the TensorFlow library which includes variables, matrices, and various data sources. Moving ahead, you will get hands-on experience with Linear Regression techniques with TensorFlow. The next chapters cover important high-level concepts such as neural networks, CNN, RNN, and NLP. Once you are familiar and comfortable with the TensorFlow ecosystem, the last chapter will show you how to take it to production. Style and approach This book takes a recipe-based approach where every topic is explicated with the help of a real-world example.
OpenVPN Cookbook - Second Edition
¥90.46
Discover over 90 practical and exciting recipes that leverage the power of OpenVPN 2.4 to help you obtain a reliable and secure VPN About This Book Master the skills of configuring, managing, and securing your VPN using the latest OpenVPN Gain expertise in establishing IPv6 connections and understand PolarSSL using the latest version of OpenVPN This book contains enticing recipes about OpenVPN functionalities that cater to mission critical applications Who This Book Is For This book is for system administrators who have a basic knowledge of OpenVPN and are eagerly waiting to build, secure, and manage VPNs using the latest version. This book assumes some prior knowledge of TCP/IP networking and OpenVPN and you must have network administration skills to get the most out of this book. What You Will Learn Determine the best type of OpenVPN setup for your networking needs Get to grips with the encryption, authentication, and certifications features of OpenSSL. Integrate an OpenVPN server into the local IT infrastructure with the *ing features of OpenVPN Ease the integration of Windows clients into the VPN using Windows-specific client-side configuration Understand the authentication plugins for PAM and LDAP Get to know the difference between TUN-style and TAP-style networks and when to use what Troubleshoot your VPN setup Establish a connection via IPv6 along with demonstrations In Detail OpenVPN provides an extensible VPN framework that has been designed to ease site-specific customization, such as providing the capability to distribute a customized installation package to clients, and supporting alternative authentication methods via OpenVPN’s plugin module interface. This book provides you with many different recipes to help you set up, monitor, and troubleshoot an OpenVPN network. You will learn to configure a scalable, load-balanced VPN server farm that can handle thousands of dynamic connections from incoming VPN clients. You will also get to grips with the encryption, authentication, security, extensibility, and certifications features of OpenSSL. You will also get an understanding of IPv6 support and will get a demonstration of how to establish a connection via IPv64. This book will explore all the advanced features of OpenVPN and even some undocumented options, covering all the common network setups such as point-to-point networks and multi-client TUN-style and TAP-style networks. Finally, you will learn to manage, secure, and troubleshoot your virtual private networks using OpenVPN 2.4. Style and approach This practical, recipe-based book covers the core functionalities of OpenVPN ending with troubleshooting, performance tuning and making the readers inquisitive about the advanced features.
Mastering Windows Presentation Foundation
¥99.18
Master the art of building modern desktop applications on Windows About This Book Learn how to use the MVVM software architectural pattern and see the benefits of using it with Windows Presentation Fountain (WPF) Explore various ways to enhance efficiency through performance tuning and UI automation Obtain a deep understanding of data validation and understand various methods that suit different situations Who This Book Is For This book is for working developers with a moderate level of knowledge about Windows Presentation Foundation. It will also be of special interest to ambitious individuals who want to know more about application architecture. It is also suitable for those who just want to learn how to build visually stunning user interfaces. What You Will Learn Use MVVM to improve workflow Create visually stunning user interfaces Perform data binds proficiently Implement advanced data validation Locate and resolve errors quickly Master practical animations Improve your applications’ performance In Detail Windows Presentation Foundation is rich in possibilities when it comes to delivering an excellent user experience. This book will show you how to build professional-grade applications that look great and work smoothly. We start by providing you with a foundation of knowledge to improve your workflow – this includes teaching you how to build the base layer of the application, which will support all that comes after it. We’ll also cover the useful details of data binding. Next, we cover the user interface and show you how to get the most out of the built-in and custom WPF controls. The final section of the book demonstrates ways to polish your applications, from adding practical animations and data validation to improving application performance. The book ends with a tutorial on how to deploy your applications and outlines potential ways to apply your new-found knowledge so you can put it to use right away. The book also covers 2D and 3D graphics, UI automation, and performance tuning. Style and approach Filled with intriguing and practical examples, this book delineates concepts that will help you take your WPF skills to the next level.
Learning Functional Data Structures and Algorithms
¥80.65
Learn functional data structures and algorithms for your applications and bring their benefits to your work now About This Book Moving from object-oriented programming to functional programmingThis book will help you get started with functional programming. Easy-to-understand explanations of practical topics will help you get started with functional data structures. Illustrative diagrams to explain the algorithms in detail. Get hands-on practice of Scala to get the most out of functional programming. Who This Book Is For This book is for those who have some experience in functional programming languages. The data structures in this book are primarily written in Scala, however implementing the algorithms in other functional languages should be straight forward. What You Will Learn Learn to think in the functional paradigm Understand common data structures and the associated algorithms, as well as the context in which they are commonly used Take a look at the runtime and space complexities with the O notation See how ADTs are implemented in a functional setting Explore the basic theme of immutability and persistent data structures Find out how the internal algorithms are redesigned to exploit structural sharing, so that the persistent data structures perform well, avoiding needless copying. Get to know functional features like lazy evaluation and recursion used to implement efficient algorithms Gain Scala best practices and idioms In Detail Functional data structures have the power to improve the codebase of an application and improve efficiency. With the advent of functional programming and with powerful functional languages such as Scala, Clojure and Elixir becoming part of important enterprise applications, functional data structures have gained an important place in the developer toolkit. Immutability is a cornerstone of functional programming. Immutable and persistent data structures are thread safe by definition and hence very appealing for writing robust concurrent programs. How do we express traditional algorithms in functional settingWon’t we end up copying too muchDo we trade performance for versioned data structuresThis book attempts to answer these questions by looking at functional implementations of traditional algorithms. It begins with a refresher and consolidation of what functional programming is all about. Next, you’ll get to know about Lists, the work horse data type for most functional languages. We show what structural sharing means and how it helps to make immutable data structures efficient and practical. Scala is the primary implementation languages for most of the examples. At times, we also present Clojure snippets to illustrate the underlying fundamental theme. While writing code, we use ADTs (abstract data types). Stacks, Queues, Trees and Graphs are all familiar ADTs. You will see how these ADTs are implemented in a functional setting. We look at implementation techniques like amortization and lazy evaluation to ensure efficiency. By the end of the book, you will be able to write efficient functional data structures and algorithms for your applications. Style and approach Step-by-step topics will help you get started with functional programming. Learn by doing with hands-on code snippets that give you practical experience of the subject.
Getting Started with Angular - Second Edition
¥63.21
Fast-track your web development skills to build high performance SPA with Angular 2 and beyond About This Book Up to date with the latest API changes introduced by Angular 2 and 4 Get familiar with the improvements to directives, change detection, dependency injection, router, and more Understand Angular's new component-based architecture Start using TypeScript to supercharge your Angular applications Who This Book Is For Do you want to jump in at the deep end of AngularOr perhaps you’re interested assessing the changes to AngularJS before moving overIf so, then "Getting Started with Angular" is the book for you. To get the most out of the book, you’ll need to be familiar with AngularJS 1.x, and have a good understanding of JavaScript. What You Will Learn Understand the changes made from AngularJS with side-by-side code samples to help demystify the Angular learning curve Start working with Angular’s new method of implementing directives Use TypeScript to write modern, powerful Angular applications Dig in to the change detection method, and other architectural changes to make sure you know what’s going on under the hood of Angular Get to work with the new router in Angular Use the new features of Angular, including pipes, and the updated features such as forms, services, and dependency injection Learn about the server-side rendering in Angular to keep your new applications SEO-friendly Enhance your applications using Ahead-of-Time compilation and Web Workers In Detail I'm delighted to see this new update and hope it helps you build amazing things with Angular. - Mi?ko Hevery, Creator of AngularJS and Angular Angular is the modern framework you need to build performant and robust web applications. This book is the quickest way to upgrade your AngularJS knowledge to the brave new world of Angular, and get grips with the framework. It starts with an overview putting the changes of the framework in context with version 1. After that, you will be taken on a TypeScript crash-course so you can take advantage of Angular in its native, statically-typed environment. You'll explore the new change detection mechanism in detail, how directives and components have changed, how you create applications with Angular, and much more. Next, you'll understand how to efficienly develop forms, use the router, implement communication with HTTP services, and transform data with custom pipes. Finally, we will take a look at the Angular's Ahead-of-Time compiler, angular-cli and other such tools that help us build professional applications. By the end of the book, you’ll be ready to start building quick and efficient Angular applications compatible with v2 and v4, that take advantage of all the new features on offer. This book is up to date for the 2.4 release and is compatible with the 4.0 release as well. Style and approach Starting with a comparison between Angular versions, this book is filled with side-by-side code examples to help highlight the changes. Each chapter then looks at major changes to the framework and is filled with small examples and sample code to get you started.
Swift 3 Object-Oriented Programming - Second Edition
¥71.93
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers’ de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You’ll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you’ll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You’ll discover the power of contract programming and parametric polymorphism. You’ll combine generic code with inheritance and multiple inheritance. Later, you’ll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz
Developing with Docker
¥80.65
Change the way your organization deploys software at scale with this face paced guide to the world of Docker About This Book Cut through the noise and in simple terms learn to package your applications and test, ship, and scale your containers Find and build images and successfully run your programs within containers Build, deploy, and test your Docker containers and put them to work in production Who This Book Is For This book is for IT professionals, system administrators, and DevOps professionals or anyone looking to quickly develop and deploy software to production at scale. If you are interested in Docker, DevOps, or containers in general, don’t look any further. What You Will Learn Understand Docker’s architecture Build, ship, and run distributed applications Deploy, automate, and manage the execution of applications within Docker Scale and virtualize images and containers Utilize the networking features that Docker offers Use repositories to store and retrieve images In Detail This fast-paced practical guide will get you up and running with Docker. Using Docker, you will be able to build, ship, and run many distributed applications in real time. You will start with quickly installing Docker and start working with images and containers. We will present different types of containers and their applications, and show you how to find and build images. You will learn how you can contribute to the image repository by publishing different images. This will familiarize you with the image building process and you will be able to successfully run your programs within containers. By finishing this book, you will be well equipped in deploying your applications using Docker and will have a clear understanding of concepts, techniques, and practical methods to get it running in production systems. Style and approach This book takes a fast-paced practical approach that quickly gets you up and running with Docker so that you spend less time learning and more time deploying Docker containers effectively. This book contains a mix of concepts, practical examples, techniques, and the most up-to-date content to run things effectively in production. We’ll show you the easiest way to speed up your development and deployment with Docker.
Learning Vulkan
¥99.18
Discover how to build impressive 3D graphics with the next-generation graphics API—Vulkan About This Book Get started with the Vulkan API and its programming techniques using the easy-to-follow examples to create stunning 3D graphics Understand memory management in Vulkan and implement image and buffer resources Get hands-on with the drawing process and synchronization, and render a 3D graphics scene with the Vulkan graphics pipeline Who This Book Is For This book is ideal for graphic programmers who want to get up and running with Vulkan. It’s also great for programmers who have experience with OpenGL and other graphic APIs who want to take advantage of next generation APIs. A good knowledge of C/C++ is expected. What You Will Learn Learn fundamentals of Vulkan programing model to harness the power of modern GPU devices. Implement device, command buffer and queues to get connected with the physical hardware. Explore various validation layers and learn how to use it for debugging Vulkan application. Get a grip on memory management to control host and device memory operations. Understand and implement buffer and image resource types in Vulkan. Define drawing operations in the Render pass and implement graphics pipeline. Manage GLSL shader using SPIR-V and update the shader resources with de*or sets and push constants. Learn the drawing process, manage resources with synchronization objects and render 3D scene output on screen with Swapchain. Bring realism to your rendered 3D scene with textures, and implement linear and optimal textures In Detail Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements. We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you’ll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan’s layer and extension features. You’ll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We’ll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information. You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking. By the end, you’ll know everything you need to know to get your hands dirty with the coolest Graphics API on the block. Style and approach This book takes a practical approach to guide you through the Vulkan API, and you will get to build an application throughout the course of the book. Since you are expected to be familiar with C/C++, there is not much hand-holding throughout the course of the book.
OpenStack Administration with Ansible 2 - Second Edition
¥71.93
Orchestrate and automate your OpenStack cloud operator tasks with Ansible 2.0 About This Book Automate real-world OpenStack cloud operator administrative tasks Construct a collection of the latest automation code to save time on managing your OpenStack cloud Manage containers on your cloud and check the health of your cloud using Nagios Who This Book Is For This book is aimed at OpenStack-based cloud operators and infrastructure and sys administrators who have some knowledge of OpenStack and are seeking to automate taxing and manual tasks. This book is also for people new to automating cloud operations in general and the DevOps practice in particular. What You Will Learn Efficiently execute OpenStack administrative tasks Familiarize yourself with how Ansible 2 works and assess the defined best practices Create Ansible 2 playbooks and roles Automate tasks to customize your OpenStack cloud Review OpenStack automation considerations when automating administrative tasks Examine and automate advanced OpenStack tasks and designated use cases Get a high-level overview of OpenStack and current production-ready projects Explore OpenStack CLI tools and learn how to use them In Detail Most organizations are seeking methods to improve business agility because they have realized just having a cloud is not enough. Being able to improve application deployments, reduce infrastructure downtime, and eliminate daily manual tasks can only be accomplished through some sort of automation. We start with a brief overview of OpenStack and Ansible 2 and highlight some best practices. Each chapter will provide an introduction to handling various Cloud Operator administration tasks such as managing containers within your cloud; setting up/utilizing open source packages for monitoring; creating multiple users/tenants; taking instance snapshots; and customizing your cloud to run multiple active regions. Each chapter will also supply a step-by-step tutorial on how to automate these tasks with Ansible 2. Packed with real-world OpenStack administrative tasks, this book will walk you through working examples and explain how these tasks can be automated using one of the most popular open source automation tools on the market today. Style and approach This book is a concise, fast-paced guide filled with real-world scenarios that will execute OpenStack administrative tasks efficiently. It serves as a quick reference guide for not just OpenStack functions, but also for creating future Ansible code.
iOS 10 Programming for Beginners
¥90.46
Begin your iOS mobile application development journey with this accessible, practical guide About This Book Use Swift 3 and latest iOS 10 features to build awesome apps for iPhone and iPad Explore and use a wide range of Apple development tools to become a confident iOS developer From prototype to App Store—find out how to build an app from start to finish! Who This Book Is For This book is for beginners who want to be able to create iOS applications. If you have some programming experience, this book is a great way to get a full understanding of how to create an iOS application from scratch and submit it to the App Store. You do not need any knowledge of Swift or any prior programming experience. What You Will Learn Get to grips with Swift 3 and Xcode, the building blocks of Apple development Get to know the fundamentals of Swift, including variables, constants, and control flow Discover the distinctive design principles that define the iOS user experience See how to prototype your app with Swift’s Playgrounds feature Build a responsive UI that looks great on a range of devices Find out how to use CoreLocation to add location services to your app Add push notifications to your app Make your app able to be used on both iPhone and iPad In Detail You want to build iOS applications for iPhone and iPad—but where do you startForget sifting through tutorials and blog posts, this is a direct route into iOS development, taking you through the basics and showing you how to put the principles into practice. With every update, iOS has become more and more developer-friendly, so take advantage of it and begin building applications that might just take the App Store by storm! Whether you’re an experienced programmer or a complete novice, this book guides you through every facet of iOS development. From Xcode and Swift—the building blocks of modern Apple development—and Playgrounds for beginners, one of the most popular features of the iOS development experience, you’ll quickly gain a solid foundation to begin venturing deeper into your development journey. For the experienced programmer, jump right in and learn the latest iOS 10 features. You’ll also learn the core elements of iOS design, from tables to tab bars, as well as more advanced topics such as gestures and animations that can give your app the edge. Find out how to manage databases, as well as integrating standard elements such as photos, GPS into your app. With further guidance on beta testing with TestFlight, you’ll quickly learn everything you need to get your project on the App Store! Style and approach Created for anyone that wants to build their first iOS application, this book offers practical, actionable guidance through iOS development. Combining engaging visuals with accessible, step-by-step instructiona and explanation, this book will not only develop the your understanding, but also show you how to put your knowledge to work.
Functional C#
¥90.46
Uncover the secrets of functional programming using C# and change the way you approach your applications forever About This Book This book focuses on the functional paradigm of C#, which will give you a whole new angle on coding with C# It illustrates the advantages that functional programming brings to the table and the associated coding benefits This practical guide covers all the aspects of functional programming and provides solutions that can be applied in business scenarios Who This Book Is For This book is suitable for C# developers with basic prior knowledge of C# and with no functional programming experience at all. What You Will Learn Develop an application using the functional approach Implement unit testing to functionally program code Create efficient code using functional programming Work through a LINQ query so you can work with data Compose asynchronous programs to create a responsive application Use recursion in function programming in order to simplify code Optimize the program code using Laziness and Caching Techniques In Detail Functional programming makes your application faster, improves performance, and increases your productivity. C# code is written at a higher level of abstraction, so that code will be closer to business requirements, abstracting away many low-level implementation details. This book bridges the language gap for C# developers by showing you how to create and consume functional constructs in C#. We also bridge the domain gap by showing how functional constructs can be applied in business scenarios. We’ll take you through lambda expressions and extension methods, and help you develop a deep understanding of the concepts and practices of LINQ and recursion in C#. By the end of the book, you will be able to write code using the best approach and will be able to perform unit testing in functional programming, changing how you write your applications and revolutionizing your projects. Style and approach This book takes a pragmatic approach and shows you techniques to write better functional constructs in C#. We’ll also show you how these concepts can be applied in business scenarios.
Swift: Developing iOS Applications
¥161.31
Unleash the power of Swift and discover the skills required to build incredible robust iOS applications About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on course Unveil the complex underpinnings of Swift to turn your app ideas into reality Specialize in developing real iOS apps, and 2D and 3D video games using Swift and Cocoapods Dive deep into protocol extensions, learn new error handling model and use featured Swift design patterns to write more efficient code Who This Book Is For This course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time. What You Will Learn From a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks, so you are not intimidated by them Create a server in Swift to deliver JSON data to an iOS app Take advantage of Cocoapods to use third-party libraries Build games with SpriteKit and SceneKit Develop an app running on the cloud to act as an API server for your client’s apps Dive into the core components of Swift 2 including operators, collections, control flow, and functions Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions Develop a practical understanding of sub*s, optionals, and closures Master Objective-C interoperability with mix and match Access network resources using Swift Implement various standard design patterns in the Swift language In Detail The Swift––Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We’ll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you’ll gain key skills and be ready for the material in the next module. The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you’ll have a basic understanding of Swift 2 and its functionalities. The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. You’ll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps. The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it. Style and approach This course includes all the resources that will help you jump into the app development .This course covers all the important aspects Swift application development and is divided into individual modules so that you develop your skill after the completion of a module and get ready for the next. Through this comprehensive course, you'll learn how to use Swift programming with hands-on examples from scratch to finish!
Android High Performance Programming
¥90.46
Build fast and efficient Android apps that run as reliably as clockwork in a multi-device world About This Book . Wide coverage of various topics that help in developing optimal applications . Explore the concepts of Advanced Native Coding in depth . A must-have for professional-standard Android developers for whom performance failures and the sloppy use of resources are simply unacceptable Who This Book Is For This book is aimed at developers with an advanced knowledge of Android and who want to test their skills and learn new techniques to increase the performance of their applications. We assume they are comfortable working with the entire Android SDK, and have been doing it for a few years. They need to be familiar with frameworks such as NDK to use native code, which is crucial for app performance What You Will Learn . Create Android applications that squeeze the most from the limited resource capacity of devices . Swap code that isn’t performing . Efficient memory management by identifying problems such as leaks . Reap the benefits of multithreaded and asynchronous programming . Maximize the security and encryption mechanisms natively provided by Android . Perform efficient network operations and techniques to retrieve data from servers . Master the NDK to write native code that can perform faster operations In Detail Performant applications are one of the key drivers of success in the mobile world. Users may abandon an app if it runs slowly. Learning how to build applications that balance speed and performance with functionality and UX can be a challenge; however, it's now more important than ever to get that balance right. Android High Performance will start you thinking about how to wring the most from any hardware your app is installed on, so you can increase your reach and engagement. The book begins by providing an introduction to state–of-the-art Android techniques and the importance of performance in an Android application. Then, we will explain the Android SDK tools regularly used to debug and profile Android applications. We will also learn about some advanced topics such as building layouts, multithreading, networking, and security. Battery life is one of the biggest bottlenecks in applications; and this book will show typical examples of code that exhausts battery life, how to prevent this, and how to measure battery consumption from an application in every kind of situation to ensure your apps don’t drain more than they should. This book explains techniques for building optimized and efficient systems that do not drain the battery, cause memory leaks, or slow down with time. Style and approach The book follows a tutorial-based approach to take the reader from the basic fundamentals of debugging to advanced performance-improvement concepts.
Unreal Engine: Game Development from A to Z
¥179.84
Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games Construct a top-notch game by using the assets offered by Unreal Engine, thereby reducing the time to download, create assets on your own. Understand when and why to use different features and functionalities of Unreal Engine 4 to create your own games Learn to use Unreal 4 by making a first person puzzle game, Blockmania, for Android. Who This Book Is For This path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended. What You Will Learn Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level Get clued up about working with Slate, Unreal’s UI solution through the UMG Editor Put together your own content and materials to build cutscenes and learn how to light scenes effectively Get tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes Explore the ways to package your game for Android Devices and porting it to the Google Playstore Know inside out about creating materials, and applying them to assets for better performance Understand the differences between BSP and static meshes to make objects interactive In Detail Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms. The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content. After getting familiar with Unreal Engine’s core concepts, it’s time that you dive into the field of game development. In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters. By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published. The final step is to create your very own game that will keep mobile users hooked. This is what you'll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you've created your application, you will learn how to port and publish your game to the Google Play Store. With this course, you will be inspired to come up with your own great ideas for your future game development projects. Style and approach A practical collection of bestselling Packt titles, this Learning Path aims to help you skill up with Unreal Engine by curating some of our best titles into an essential, sequential collection.
Scientific Computing with Python 3
¥90.46
An example-rich, comprehensive guide for all of your Python computational needs About This Book Your ultimate resource for getting up and running with Python numerical computations Explore numerical computing and mathematical libraries using Python 3.x code with SciPy and NumPy modules A hands-on guide to implementing mathematics with Python, with complete coverage of all the key concepts Who This Book Is For This book is for anyone who wants to perform numerical and mathematical computations in Python. It is especially useful for developers, students, and anyone who wants to use Python for computation. Readers are expected to possess basic a knowledge of scientific computing and mathematics, but no prior experience with Python is needed. What You Will Learn The principal syntactical elements of Python The most important and basic types in Python The essential building blocks of computational mathematics, linear algebra, and related Python objects Plot in Python using matplotlib to create high quality figures and graphics to draw and visualize your results Define and use functions and learn to treat them as objects How and when to correctly apply object-oriented programming for scientific computing in Python Handle exceptions, which are an important part of writing reliable and usable code Two aspects of testing for scientific programming: Manual and Automatic In Detail Python can be used for more than just general-purpose programming. It is a free, open source language and environment that has tremendous potential for use within the domain of scientific computing. This book presents Python in tight connection with mathematical applications and demonstrates how to use various concepts in Python for computing purposes, including examples with the latest version of Python 3. Python is an effective tool to use when coupling scientific computing and mathematics and this book will teach you how to use it for linear algebra, arrays, plotting, iterating, functions, polynomials, and much more. Style and approach This book takes a concept-based approach to the language rather than a systematic introduction. It is a complete Python tutorial and introduces computing principles, using practical examples to and showing you how to correctly implement them in Python. You’ll learn to focus on high-level design as well as the intricate details of Python syntax. Rather than providing canned problems to be solved, the exercises have been designed to inspire you to think about your own code and give you real-world insight.
TypeScript: Modern JavaScript Development
¥179.84
Leverage the features of TypeScript to boost your development skills and create captivating applications About This Book Learn how to develop modular, scalable, maintainable, and adaptable web applications by taking advantage of TypeScript Explore techniques to use TypeScript alongside other leading tools such as Angular 2, React, and Node.js Focusing on design patterns in TypeScript, this step-by-step guide demonstrates all the important design patterns in practice Who This Book Is For This Learning Path is for intermediate-level JavaScript developers who want to use TypeScript to build beautiful web applications and fun projects. No prior knowledge of TypeScript is required, but a basic understanding of jQuery is expected. This Learning Path is also for experienced TypeScript developers who want to take their skills to the next level, and also for web developers who wish to make the most of TypeScript. What You Will Learn Understand the key TypeScript language features and runtime Install and configure the necessary tools in order to start developing an application Create object-oriented code that adheres to the SOLID principles Develop robust applications with testing (Mocha, Chai, and SinonJS) Apply GoF patterns in an application with a testing approach Identify the challenges when developing an application Migrate JavaScript codebases to TypeScript to improve your workflow Utilize System.JS and Webpack to load *s and their dependencies Develop high performance server-side applications to run within Node.js In Detail TypeScript is an open source and cross-platform typed superset of JavaScript that compiles to plain JavaScript that runs in any browser or any host. TypeScript adds optional static types, classes, and modules to JavaScript, to enable great tooling and better structuring of large JavaScript applications. Through this three-module learning path, you’ll learn the ins-and-outs of TypeScript for building more robust software. The first module gets you started with TypeScript and helps you understand the basics of TypeScript and automation tools. Get a detailed de*ion of function, generics, callbacks, and promises, and discover the object-oriented features and memory management functionality of TypeScript. The next module starts by explaining the current challenges when designing and developing an application and how you can solve these challenges by applying the correct design pattern and best practices. You will be introduced to low-level programming concepts to help you write TypeScript code, as well as working with software architecture, best practices, and design aspects. The final module will help you build a complete single page app with Angular 2, create a neat mobile app using NativeScript, and even build a Pac Man game with TypeScript. As if the fun wasn't enough, you'll also find out how to migrate your legacy codebase from JavaScript to TypeScript. By the end of this Learning Path, you will be able to take your skills up a notch and develop full-fledged web applications using the latest features of the TypeScript. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning TypeScript by Remo H. Jansen TypeScript Design Patterns by Vilic Vane TypeScript Blueprints by Ivo Gabe de Wolff Style and approach This is a step-by-step, practical guide covering the fundamentals of TypeScript with practical examples. The end-to-end projects included in this book will give you ready-to-implement solutions for your business scenario, showcasing the depth and robustness of TypeScript.
Apache Spark for Data Science Cookbook
¥80.65
Over insightful 90 recipes to get lightning-fast analytics with Apache Spark About This Book Use Apache Spark for data processing with these hands-on recipes Implement end-to-end, large-scale data analysis better than ever before Work with powerful libraries such as MLLib, SciPy, NumPy, and Pandas to gain insights from your data Who This Book Is For This book is for novice and intermediate level data science professionals and data analysts who want to solve data science problems with a distributed computing framework. Basic experience with data science implementation tasks is expected. Data science professionals looking to skill up and gain an edge in the field will find this book helpful. What You Will Learn Explore the topics of data mining, text mining, Natural Language Processing, information retrieval, and machine learning. Solve real-world analytical problems with large data sets. Address data science challenges with analytical tools on a distributed system like Spark (apt for iterative algorithms), which offers in-memory processing and more flexibility for data analysis at scale. Get hands-on experience with algorithms like Classification, regression, and recommendation on real datasets using Spark MLLib package. Learn about numerical and scientific computing using NumPy and SciPy on Spark. Use Predictive Model Markup Language (PMML) in Spark for statistical data mining models. In Detail Spark has emerged as the most promising big data analytics engine for data science professionals. The true power and value of Apache Spark lies in its ability to execute data science tasks with speed and accuracy. Spark’s selling point is that it combines ETL, batch analytics, real-time stream analysis, machine learning, graph processing, and visualizations. It lets you tackle the complexities that come with raw unstructured data sets with ease. This guide will get you comfortable and confident performing data science tasks with Spark. You will learn about implementations including distributed deep learning, numerical computing, and scalable machine learning. You will be shown effective solutions to problematic concepts in data science using Spark’s data science libraries such as MLLib, Pandas, NumPy, SciPy, and more. These simple and efficient recipes will show you how to implement algorithms and optimize your work. Style and approach This book contains a comprehensive range of recipes designed to help you learn the fundamentals and tackle the difficulties of data science. This book outlines practical steps to produce powerful insights into Big Data through a recipe-based approach.

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