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万本电子书0元读

Testing and Securing Android Studio Applications
Testing and Securing Android Studio Applications
Belén Cruz Zapata
¥63.21
If you are a developer with some Android knowledge, but you do not know how to test your applications using Android Studio, this book will guide you. It is recommended that you are familiar with Android Studio IDE.
Kali Linux CTF Blueprints
Kali Linux CTF Blueprints
Cameron Buchanan
¥65.39
Taking a highly practical approach and a playful tone, Kali Linux CTF Blueprints provides step-by-step guides to setting up vulnerabilities, in-depth guidance to exploiting them, and a variety of advice and ideas to build and customize your own challenges. If you are a penetration testing team leader or individual who wishes to challenge yourself or your friends in the creation of penetration testing assault courses, this is the book for you. The book assumes a basic level of penetration skills and familiarity with the Kali Linux operating system.
Unity UI Cookbook
Unity UI Cookbook
Francesco Sapio
¥90.46
Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive About This Book Design and develop interactive and professional user interfaces (UIs) for games in Unity Discover how to implement and deal with various in-game UI elements that will impress your players This practical recipe guide will help you to efficiently create powerful and remarkable UIs using C# code Who This Book Is For If you are a game developer with some experience in Unity and C# and want to create the best interactive experience fast and intuitively, then this book is for you. If you are an intermediate game developer or an expert, these recipes will help you bring out the power of the new UI Unity system. What You Will Learn Implement different kinds of counters and healthbars Deal with timers and find out how to format them Animate and vivify UI elements Handle runtime customizations Add complex Head-up displays (HUDs) Design and implement 3D UIs Integrate minimaps in the UI In Detail With the increasing interest in game development, it's essential to design and implement a UI that reflects the game settings and shows the right information to the player. The Unity system is used to create complex and aesthetically pleasing user interfaces in order to give a professional look and feel to a game. Although the new Unity UI system is powerful and quite easy to use, by integrating it with C# *s, it's possible to realize the potential of this system and bring an impressive UI to games.This guide is an invaluable collection of recipes if you are planning to use Unity to develop a game. Starting with the basic concepts of the UI components, we’ll take you all the way through to creating complex interfaces by including animations and dynamics elements. Based on real-world problems, these recipes will start by showing you how to make common UI elements such as counters and healthbars. You will then get a walkthrough of how to manage time using timers, and will learn how to format them. You will move on to decorating and animating the UI elements to vivify them and give them a professional touch. Furthermore, you will be guided into the 3D UI world and into HUD *ing. Finally, you will discover how to implement complex minimaps in the interface.Style and approach Interactive, easy-to-follow recipes will help you create and implement UIs that make gaming an exhilarating experience.
Apache Cassandra Essentials
Apache Cassandra Essentials
Nitin Padalia
¥63.21
Create your own massively scalable Cassandra database with highly responsive database queries About This Book Create a Cassandra cluster and tweak its configuration to get the best performance based on your environment Analyze the key concepts and architecture of Cassandra, which are essential to create highly responsive Cassandra databases A fast-paced and step-by-step guide on handling huge amount of data and getting the best out of your database applications Who This Book Is For If you are a developer who is working with Cassandra and you want to deep dive into the core concepts and understand Cassandra’s non-relational nature, then this book is for you. A basic understanding of Cassandra is expected. What You Will Learn Install and set up your Cassandra Cluster using various installation types Use Cassandra Query Language (CQL) to design Cassandra database and tables with various configuration options Design your Cassandra database to be evenly loaded with the lowest read/write latencies Employ the available Cassandra tools to monitor and maintain a Cassandra cluster Debug CQL queries to discover why they are performing relatively slowly Choose the best-suited compaction strategy for your database based on your usage pattern Tune Cassandra based on your deployment operation system environment In Detail Apache Cassandra Essentials takes you step-by-step from from the basics of installation to advanced installation options and database design techniques. It gives you all the information you need to effectively design a well distributed and high performance database. You’ll get to know about the steps that are performed by a Cassandra node when you execute a read/write query, which is essential to properly maintain of a Cassandra cluster and to debug any issues. Next, you’ll discover how to integrate a Cassandra driver in your applications and perform read/write operations. Finally, you’ll learn about the various tools provided by Cassandra for serviceability aspects such as logging, metrics, backup, and recovery. Style and approach This step-by-step guide is packed with examples that explain the core concepts as well as advanced concepts, techniques, and usages of Apache Cassandra.
Unity 5.x Cookbook
Unity 5.x Cookbook
Matt Smith
¥99.18
Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio Mixer Who This Book Is For From beginners to advanced users, from artists to coders, this book is for you and everyone in your team! Programmers can explore multimedia features, and multimedia developers can try their hand at *ing. Basic knowledge and understanding of the Unity platform, game design principles, and programming knowledge in C# is essential.What You Will LearnImmerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via DuckingCreate better materials with Unity’s new, physically-based, Standard ShaderMeasure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effectsImprove ambiance through the use of lights and effects such as reflection and light probesCreate stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory systemSave and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboardsDiscover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame ratesControl 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path following In Detail Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry’s de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and *ing to create your own games with Unity 5. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to Unity professionals. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.Style and approach Each chapter first introduces the topic area and explains how the techniques covered can enhance your games. Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and useful additional refinements or alternative approaches. Every required resource and C# * (fully commented) is available to download, enabling you to follow each recipe yourself.
Python Data Visualization Cookbook - Second Edition
Python Data Visualization Cookbook - Second Edition
Igor Milovanovi?
¥80.65
Over 70 recipes to get you started with popular Python libraries based on the principal concepts of data visualization About This Book Learn how to set up an optimal Python environment for data visualization Understand how to import, clean and organize your data Determine different approaches to data visualization and how to choose the most appropriate for your needs Who This Book Is For If you already know about Python programming and want to understand data, data formats, data visualization, and how to use Python to visualize data then this book is for you. What You Will Learn Introduce yourself to the essential tooling to set up your working environment Explore your data using the capabilities of standard Python Data Library and Panda Library Draw your first chart and customize it Use the most popular data visualization Python libraries Make 3D visualizations mainly using mplot3d Create charts with images and maps Understand the most appropriate charts to describe your data Know the matplotlib hidden gems Use plot.ly to share your visualization online In Detail Python Data Visualization Cookbook will progress the reader from the point of installing and setting up a Python environment for data manipulation and visualization all the way to 3D animations using Python libraries. Readers will benefit from over 60 precise and reproducible recipes that will guide the reader towards a better understanding of data concepts and the building blocks for subsequent and sometimes more advanced concepts. Python Data Visualization Cookbook starts by showing how to set up matplotlib and the related libraries that are required for most parts of the book, before moving on to discuss some of the lesser-used diagrams and charts such as Gantt Charts or Sankey diagrams. Initially it uses simple plots and charts to more advanced ones, to make it easy to understand for readers. As the readers will go through the book, they will get to know about the 3D diagrams and animations. Maps are irreplaceable for displaying geo-spatial data, so this book will also show how to build them. In the last chapter, it includes explanation on how to incorporate matplotlib into different environments, such as a writing system, LaTeX, or how to create Gantt charts using Python. Style and approach A step-by-step recipe based approach to data visualization. The topics are explained sequentially as cookbook recipes consisting of a code snippet and the resulting visualization.
Xamarin Mobile Development for Android Cookbook
Xamarin Mobile Development for Android Cookbook
Matthew Leibowitz
¥90.46
Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app’s user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it’s not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
Mastering C# Concurrency
Mastering C# Concurrency
Eugene Agafonov
¥90.46
Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C#About This BookLearn to combine your asynchronous operations with Task Parallel LibraryMaster C#’s asynchronous infrastructure and use asynchronous APIs effectively to achieve optimal responsiveness of the applicationAn easy-to-follow, example-based guide that helps you to build scalable applications using concurrency in C# Who This Book Is For If you are a C# developer who wants to develop modern applications in C# and wants to overcome problems by using asynchronous APIs and standard patterns, then this book is ideal for you. Reasonable development knowledge, an understanding of core elements and applications related to the .Net platform, and also the fundamentals of concurrency is assumed.What You Will LearnApply general multithreading concepts to your application’s designLeverage lock-free concurrency and learn about its pros and cons to achieve efficient synchronization between user threadsCombine your asynchronous operations with Task Parallel LibraryMake your code easier with C#’s asynchrony supportUse common concurrent collections and programming patternsWrite scalable and robust server-side asynchronous codeCreate fast and responsible client applicationsAvoid common problems and troubleshoot your multi-threaded and asynchronous applications In Detail Starting with the traditional approach to concurrency, you will learn how to write multithreaded concurrent programs and compose ways that won't require locking. You will explore the concepts of parallelism granularity, and fine-grained and coarse-grained parallel tasks by choosing a concurrent program structure and parallelizing the workload optimally. You will also learn how to use task parallel library, cancellations, timeouts, and how to handle errors. You will know how to choose the appropriate data structure for a specific parallel algorithm to achieve scalability and performance. Further, you'll learn about server scalability, asynchronous I/O, and thread pools, and write responsive traditional Windows and Windows Store applications. By the end of the book, you will be able to diagnose and resolve typical problems that could happen in multithreaded applications.Style and approach An easy-to-follow, example-based guide that will walk you through the core principles of concurrency and multithreading using C#.
Nginx HTTP Server - Third Edition
Nginx HTTP Server - Third Edition
Clement Nedelcu
¥80.65
Harness the power of Nginx to make the most of your infrastructure and serve pages faster than ever About This Book ?Discover possible interactions between Nginx and Apache to get the best of both worlds ?Learn to exploit the features offered by NGinx for your web applications ?Get the newest techniques available, designed with the latest version in mind Who This Book Is For By covering both the early setup stages and advanced topics, this book suits web administrators who interested in solutions to optimize their infrastructure, whether you are looking into replacing your existing web server software or integrating a new tool to cooperate with applications that are already up and running. If you, your visitors, and your operating system have been disappointed by Apache, this book is exactly what you need. What You Will Learn ?Get to know the basics of the Nginx configuration: syntax, structure, and semantics ?Understand the advanced load balancing functionality of Nginx and the newest innovative IO mechanisms ?Create virtual host configurations effortlessly ?Discover all the first-party modules: how to enable, configure, and use them ?Establish advanced rewrite rules with the Nginx Rewrite module ?Set up Nginx to work with PHP, Python, and more via FastCGI ?Configure Nginx to work as frontend for your existing HTTP server ?Manipulate configuration files with ease and adapt them to various situations ?Discover the common pitfalls and find out how to avoid them In Detail Nginx is a lightweight HTTP server designed for high-traffic websites, with network scalability as the primary objective. With the advent of high speed Internet access, short loading times and fast transfer rates have become a necessity. This free, open source solution will either come as a full replacement of other software such as Apache, or stand in front of your existing infrastructure to improve its overall speed. This book is a detailed guide to setting up Nginx in different ways that correspond to actual production situations: as a standalone server, as a reverse proxy, interacting with applications via FastCGI, and more. In addition, this complete directive reference will be your best friend at all stages of the configuration and maintenance processes. This book is the perfect companion for both Nginx beginners and experienced administrators. For beginners, it will take you through the complete process of setting up this lightweight HTTP server on your system and configuring its various modules so it does exactly what you need quickly and securely. For more experienced administrators, this book provides different approaches that can help you make the most of your current infrastructure. Nginx can be employed in many situations, whether you are looking to construct an entirely new web-serving architecture or simply want to integrate an efficient tool to optimize your site loading speeds. Style and approach This tutorial-style book includes detailed instructions on each of the processes it describes, as well as step-by-step tutorials, commented configuration sections, and in-depth module de*ions, so you can make the most of the performance potential offered by Nginx.
Mastering iOS Game Development
Mastering iOS Game Development
Miguel DeQuadros
¥80.65
Master the advanced concepts of game development for iOS to build impressive games About This Book Create a complete game with advanced techniques through the course of the book using in-depth, hands-on instructions Learn how to multi-task and improve performance optimization in your game playing experience The author, Miguel, has 11 years of iOS game development using xcode and has released over 10 games to the Apple AppStoreMaster player movement using touch controls as well as discuss motion controls Who This Book Is For This book is for those who have created an iOS game already and want to hone their skills. A reasonable level of knowledge and an understanding of the core elements and applications would be helpful. What You Will Learn Blast off and start developing fun games Optimize the assets for the best performance in the game app Master player movement using touch controls as well as discuss motion controls Perform bug Squashing by testing and debugging Design interesting various characters and enemies for your game Test your game on both, the simulator on the computer and on real devices Tweak and fine tune the code and graphics before the release of your app Uncover some awesome new gameplay by adding in multiplayer elements, to get more people playing together In Detail iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! In the beginning, we’ll tell you everything you need to plan and design your game. You’ll then start developing your game through step-by-step instructions using the various built-in technologies of Xcode. From there on, we discuss how to deploy your game to the iOS App Store, as well as monetizing it to make more revenue. You will also learn advanced techniques to improve your game playing experience, including better multi-tasking, improved performance optimization, battery management, and more. To end the book off, we’ll show you how to update your game with different features, then port the update to the App Store. Style and approach This book provides an easy-to-understand and fun approach to game development, with step-by-step instructions and detailed explanation of each block of code. The topics covered range from easy to advanced, so buckle up for a fast-paced ride!
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Boost.Asio C++ Network Programming - Second Edition
Boost.Asio C++ Network Programming - Second Edition
Wisnu Anggoro
¥54.49
Learn effective C++ network programming with Boost.Asio and become a proficient C++ network programmer About This Book Learn efficient C++ network programming with minimum coding using Boost.Asio Your one-stop destination to everything related to the Boost.Asio library Explore the fundamentals of networking to choose designs with more examples, and learn the basics of Boost.Asio Who This Book Is For This book is for C++ Network programmers with basic knowledge of network programming, but no knowledge of how to use Boost.Asio for network programming. What You Will Learn Prepare the tools to simplify network programming in C++ using Boost.Asio Explore the networking concepts of IP addressing, TCP/IP ports and protocols, and LAN topologies Get acquainted with the usage of the Boost libraries Get to know more about the content of Boost.Asio network programming and Asynchronous programming Establish communication between client and server by creating client-server application Understand the various functions inside Boost.Asio C++ libraries to delve into network programming Discover how to debug and run the code successfully In Detail Boost.Asio is a C++ library used for network programming operations. Organizations use Boost because of its productivity. Use of these high-quality libraries speed up initial development, result in fewer bugs, reduce reinvention-of-the-wheel, and cut long-term maintenance costs. Using Boost libraries gives an organization a head start in adopting new technologies. This book will teach you C++ Network programming using synchronous and asynchronous operations in Boost.Asio with minimum code, along with the fundamentals of Boost, server-client applications, debugging, and more. You will begin by preparing and setting up the required tools to simplify your network programming in C++ with Boost.Asio. Then you will learn about the basic concepts in networking such as IP addressing, TCP/IP protocols, and LAN with its topologies. This will be followed by an overview of the Boost libraries and their usage. Next you will get to know more about Boost.Asio and its concepts related to network programming. We will then go on to create a client-server application, helping you to understand the networking concepts. Moving on, you will discover how to use all the functions inside the Boost.Asio C++ libraries. Lastly, you will understand how to debug the code if there are errors found and will run the code successfully. Style and approach An example-oriented book to show you the basics of networking and help you create a network application simply using Boost.Asio, with more examples for you to get up and running with Boost.Asio quickly.
Microsoft Dynamics NAV 2015 Professional Reporting
Microsoft Dynamics NAV 2015 Professional Reporting
Steven Renders
¥107.90
Discover tips and trick for Dynamics NAV report building About This Book Create and customize reports in Dynamics NAV 2015 using RDLC, Word, Power BI, and Reporting Services Work with different elements in the toolbox such as tablix, which can be used as a List, Table, or Matrix and understand the differences between them and when to use which This book is a pragmatic guide with clear instructions and real-world examples to teach you about the reporting capabilities of Dynamics NAV 2015 Who This Book Is For If you are a consultant, developer, customer, user, or just interested in the reporting capabilities of Dynamics NAV, then this book is for you. Basic knowledge of Dynamics NAV will be helpful. What You Will Learn Understand why reports are designed in a specific way and then apply this knowledge to your advantage Develop document reports using different techniques Apply filtering and sorting, and create groups Use RDLC to visualize information Visualize information, KPIs, and trends using expressions, Gauges, Charts, Data bars, Indicators, and Spark lines Create and optimize your dataset for RDLC and for Word layouts Use Power BI with Dynamics NAV to bring your data to life Build Reporting Services reports on top of Dynamics NAV In Detail Microsoft Dynamics NAV is a multi-lingual, multi-currency business management solution that organizations use to manage their accounts, supply chain, sales, payroll, and HR. It is an ERP tool for organizations that is fast to implement, easy to configure, and simple to use. It is widely used because simplicity is a part of its development, product design, usability, and implementation. This book will help you to master, analyze, and deliver the most challenging reporting requirements in Dynamics NAV 2015. The book starts by explaining report development and it's different phases such as data model, layout, and testing you go through. It introduces you to RDLC and the different controls in the toolbox, such as the Tablix, in its many forms. You will learn to use expressions to make your layout dynamic and to overcome typical problems. Moving on, the book will teach you to visualize data and be able to understand and read a report as it is intended. You will also learn to use Microsoft Word to create a layout for a report. With Power BI and Power Pivot, Power View, and Power Map, you will learn how easy and powerful it is to bring your data to life, so you can spot trends and perform in depth analysis of your business. Reporting Services is also explained as another way that you can apply the knowledge you have about RDLC to build RDL layouts outside of Dynamics NAV. By the end, you will create different types of charts so you can visualize key performance indicators inside the Dynamics NAV application. Style and approach This book is an essential guide in to understanding what is involved in creating reports in Dynamics NAV and its reporting capabilities.
Java Hibernate Cookbook
Java Hibernate Cookbook
Yogesh Prajapati
¥80.65
Over 50 recipes to help you build dynamic and powerful real-time Java Hibernate applications About This Book Learn to associate JDBC and Hibernate with object persistence Manage association mappings, implement basic annotations and learn caching Get to grips with Hibernate fundamentals from installation to developing a business application with this step-by-step guide Who This Book Is For This is book for Java developers who now want to learn Hibernate. Good knowledge and understanding of Java is preferred to allow efficient programming of the core elements and applications; it would be helpful if readers are familiar with the basics of SQL. What You Will Learn Set up and install Hibernate on your system and explore different ways in which Hibernate can be configured Learn the basic concepts and fundamentals of Java Hibernate Define mappings without a use of XML file using Annotations Persist collection elements such as list, map, set and array Explore the various mapping options and learn to work with Hibernate associations Understand advanced Hibernate concepts such as caching and inheritance Develop an engaging and robust real-world hibernate application based on a common business scenario Integrate Hibernate with other frameworks to develop robust enterprise applications In Detail Hibernate is a database independent technology, so the same code will work for all databases. It helps a Java developer write a query by mapping Java bean to database tables and help create tuned queries that boost performance. Even with limited SQL knowledge one can easily perform database operations. This makes the development faster and more accurate than JDBC. Hibernate supports useful features like connection pooling, caching, and inheritance etc. This book will provide a useful hands-on guide to Hibernate to accomplish the development of a real-time Hibernate application. We will start with the basics of Hibernate, which include setting up Hibernate – the pre-requisites and multiple ways of configuring Hibernate using Java. We will then dive deep into the fundamentals of Hibernate such as SessionFactory, session, criteria, working with objects and criteria. This will help a developer have a better understanding of how Hibernate works and what needs to be done to run a Hibernate application. Moving on, we will learn how to work with annotations, associations and collections. In the final chapters, we will see explore querying, advanced Hibernate concepts and integration with other frameworks. Style and approach This book is a practical guide filled with carefully organized step-by-step instructions. All recipes are arranged in an easy-to understand and clear manner allowing you to apply the solutions to other situations.
OpenCV with Python By Example
OpenCV with Python By Example
Prateek Joshi
¥90.46
Build real-world computer vision applications and develop cool demos using OpenCV for Python About This Book Learn how to apply complex visual effects to images using geometric transformations and image filters Extract features from an image and use them to develop advanced applications Build algorithms to help you understand the image content and perform visual searches Who This Book Is For This book is intended for Python developers who are new to OpenCV and want to develop computer vision applications with OpenCV-Python. This book is also useful for generic software developers who want to deploy computer vision applications on the cloud. It would be helpful to have some familiarity with basic mathematical concepts such as vectors, matrices, and so on. What You Will Learn Apply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like image Detect and track various body parts such as the face, nose, eyes, ears, and mouth Stitch multiple images of a scene together to create a panoramic image Make an object disappear from an image Identify different shapes, segment an image, and track an object in a live video Recognize an object in an image and build a visual search engine Reconstruct a 3D map from images Build an augmented reality application In Detail Computer vision is found everywhere in modern technology. OpenCV for Python enables us to run computer vision algorithms in real time. With the advent of powerful machines, we are getting more processing power to work with. Using this technology, we can seamlessly integrate our computer vision applications into the cloud. Web developers can develop complex applications without having to reinvent the wheel. This book will walk you through all the building blocks needed to build amazing computer vision applications with ease. We start off with applying geometric transformations to images. We then discuss affine and projective transformations and see how we can use them to apply cool geometric effects to photos. We will then cover techniques used for object recognition, 3D reconstruction, stereo imaging, and other computer vision applications. This book will also provide clear examples written in Python to build OpenCV applications. The book starts off with simple beginner’s level tasks such as basic processing and handling images, image mapping, and detecting images. It also covers popular OpenCV libraries with the help of examples. The book is a practical tutorial that covers various examples at different levels, teaching you about the different functions of OpenCV and their actual implementation. Style and approach This is a conversational-style book filled with hands-on examples that are really easy to understand. Each topic is explained very clearly and is followed by a programmatic implementation so that the concept is solidified. Each topic contributes to something bigger in the following chapters, which helps you understand how to piece things together to build something big and complex.
Troubleshooting Ubuntu Server
Troubleshooting Ubuntu Server
Skanda Bhargav
¥80.65
Make life at the office easier for server administrators by helping them build resilient Ubuntu server systems About This Book Tackle the issues you come across in keeping your Ubuntu server up and running Build server machines and troubleshoot cloud computing related issues using Open Stack Discover tips and best practices to be followed for minimum maintenance of Ubuntu Server 3 Who This Book Is For This book is for a vast audience of Linux system administrators who primarily work on Debian-based systems and spend long hours trying fix issues with the enterprise server. Ubuntu is already one of the most popular OSes and this book targets the most common issues that most administrators have to deal with. With the right tools and definite solutions, you will be able to keep your Ubuntu servers in the pink of health. What You Will Learn Deploy packages and their dependencies with repositories Set up your own DNS and network for Ubuntu Server Authenticate and validate users and their access to various systems and services Maintain, monitor, and optimize your server resources and avoid tremendous load Get to know about processes, assigning and changing priorities, and running processes in background Optimize your shell with tools and provide users with an improved shell experience Set up separate environments for various services and run them safely in isolation Understand, build, and deploy OpenStack on your Ubuntu Server In Detail Ubuntu is becoming one of the favorite Linux flavors for many enterprises and is being adopted to a large extent. It supports a wide variety of common network systems and the use of standard Internet services including file serving, e-mail, Web, DNS, and database management. A large scale use and implementation of Ubuntu on servers has given rise to a vast army of Linux administrators who battle it out day in and day out to make sure the systems are in the right frame of operation and pre-empt any untoward incidents that may result in catastrophes for the businesses using it. Despite all these efforts, glitches and bugs occur that affect Ubuntu server's network, memory, application, and hardware and also generate cloud computing related issues using OpenStack. This book will help you end to end. Right from setting up your new Ubuntu Server to learning the best practices to host OpenStack without any hassles. You will be able to control the priority of jobs, restrict or allow access users to certain services, deploy packages, tackle issues related to server effectively, and reduce downtime. Also, you will learn to set up OpenStack, and manage and monitor its services while tuning the machine with best practices. You will also get to know about Virtualization to make services serve users better. Chapter by chapter, you will learn to add new features and functionalities and make your Ubuntu server a full-fledged, production-ready system. Style and approach This book contains topic-by-topic discussion in an easy-to-understand language with loads of examples to help you take care of Ubuntu Server. Plenty of screenshots will guide you through a step-by-step approach.
Mastering Python Scientific Computing
Mastering Python Scientific Computing
Hemant Kumar Mehta
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
Learning Predictive Analytics with R
Learning Predictive Analytics with R
Eric Mayor
¥90.46
Get to grips with key data visualization and predictive analytic skills using R About This Book Acquire predictive analytic skills using various tools of R Make predictions about future events by discovering valuable information from data using R Comprehensible guidelines that focus on predictive model design with real-world data Who This Book Is For If you are a statistician, chief information officer, data scientist, ML engineer, ML practitioner, quantitative analyst, and student of machine learning, this is the book for you. You should have basic knowledge of the use of R. Readers without previous experience of programming in R will also be able to use the tools in the book. What You Will Learn Customize R by installing and loading new packages Explore the structure of data using clustering algorithms Turn unstructured text into ordered data, and acquire knowledge from the data Classify your observations using Na?ve Bayes, k-NN, and decision trees Reduce the dimensionality of your data using principal component analysis Discover association rules using Apriori Understand how statistical distributions can help retrieve information from data using correlations, linear regression, and multilevel regression Use PMML to deploy the models generated in R In Detail R is statistical software that is used for data analysis. There are two main types of learning from data: unsupervised learning, where the structure of data is extracted automatically; and supervised learning, where a labeled part of the data is used to learn the relationship or scores in a target attribute. As important information is often hidden in a lot of data, R helps to extract that information with its many standard and cutting-edge statistical functions. This book is packed with easy-to-follow guidelines that explain the workings of the many key data mining tools of R, which are used to discover knowledge from your data. You will learn how to perform key predictive analytics tasks using R, such as train and test predictive models for classification and regression tasks, score new data sets and so on. All chapters will guide you in acquiring the skills in a practical way. Most chapters also include a theoretical introduction that will sharpen your understanding of the subject matter and invite you to go further. The book familiarizes you with the most common data mining tools of R, such as k-means, hierarchical regression, linear regression, association rules, principal component analysis, multilevel modeling, k-NN, Na?ve Bayes, decision trees, and text mining. It also provides a de*ion of visualization techniques using the basic visualization tools of R as well as lattice for visualizing patterns in data organized in groups. This book is invaluable for anyone fascinated by the data mining opportunities offered by GNU R and its packages. Style and approach This is a practical book, which analyzes compelling data about life, health, and death with the help of tutorials. It offers you a useful way of interpreting the data that’s specific to this book, but that can also be applied to any other data.
VMware vRealize Orchestrator Essentials
VMware vRealize Orchestrator Essentials
Daniel Langenhan
¥80.65
Get hands-on experience with vRealize Orchestrator and automate your VMware environment About This Book Gain an in-depth understanding of vRO in the VMware infrastructure Create your own advanced vRO *s using JavaScript A step-by-step tutorial to manage and create workflows with vRO Who This Book Is For This book is for VMware vSphere administrators who have minimal experience with automation tools and want to learn how to effectively automate their environment with VMware vRealize Orchestrator. A basic understanding of the VMware vSphere terms and concepts would be helpful. What You Will Learn Familiarize yourself with the Orchestrator architecture and Explore how plugins can expand Orchestrator's capabilitiesExplore how plug-ins can expand Orchestrator’s capabilities Deploy and configure the vRealize Orchestrator appliance Schedule and run workflows using the vSphere Web Client Create your own workflows with minimal work Use workflow presentations to improve your automation projects Integrate JavaScript to enhance your workflows Debug your workflows for errors and fix them Learn how to create, import, and export packages, to enable easy exchange solutions with others In Detail The automation of virtual environments has become the focus of many endeavors. VMware vRealize Orchestrator is a tool that enables you to automate not only your VMware environments, but also the surrounding hardware and software infrastructure. Orchestrator is also a central tool in the VMware cloud initiative and is extensively used by products such as vRealize Automation. In this book, you will learn how Orchestrator is able to help you automate your complete VMware infrastructure as well as its surrounding hardware and software. After deploying and configuring the vRealize Orchestrator appliance, you will learn how to run the existing workflows that are a part of the Orchestrator library. You will also see how the vSphere Web Client integration of Orchestrator reduces the time you spend on your daily admin tasks. The main aspect here is to learn how to create new workflows from existing ones. You will also look at how you can create completely new workflows. This includes learning about JavaScript and using presentation features to improve the layout and user friendliness of your workflows. Toward the end, you will learn to check for errors in your workflows and debug them. By the time you're done with the book, you'll be proficient in managing your workflows. Style and approach This book follows a sequential approach with ample screenshots in the examples that convey a deeper understanding of all Orchestrator-related tasks.
QGIS Blueprints
QGIS Blueprints
Ben Mearns
¥90.46
Develop analytical location-based web applications with QGIS About This Book Tame geographic information workflows with QGIS blueprints for smart web applications Create geographic web applications using QGIS and free/open source software Blueprints provide real-world applications covering many use cases Who This Book Is For This book encompasses relatively experienced GIS developers who have a strong grounding in the fundamentals of GIS development. They will have used QGIS before, but are looking to understand how to develop more complex, layered map applications that expose various data sets, utilize different visualizations, and are consumable (usable) by end users What You Will Learn Review geographic information principles and the application of these principles in the QGIS free/open source ecosystem Perform advanced analysis with site selection, hydrologic, and topological networks Build performant web applications by tile caching and generating static assets Provide collaborative editing capabilities for your team or community Develop custom and dynamic analysis and visualization capabilities Select the best components from desktop and web, for your use case Integrate it with social media and crowdsourcing In Detail QGIS, the world’s most popular free/open source desktop geographic information system software, enables a wide variety of use cases involving location – previously only available through expensive specialized commercial software. However, designing and executing a multi-tiered project from scratch on this complex ecosystem remains a significant challenge. This book starts with a primer on QGIS and closely related data, software, and systems. We’ll guide you through six use-case blueprints for geographic web applications. Each blueprint boils down a complex workflow into steps you can follow to reduce time lost to trial and error. By the end of this book readers should be able to build complex layered applications that visualize multiple data sets, employing different types of visualization, and give end users the ability to interact with and manipulate this data for the purpose of analysis. Style and approach This is a comprehensive guide to the application of QGIS and free/open source software in creating web applications from analysis. Step-by-step blueprints guide the reader through analytical and web development topics and designs.
Blender 3D By Example
Blender 3D By Example
Romain Caudron
¥80.65
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
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