万本电子书0元读

万本电子书0元读

Java EE 7 First Look
Java EE 7 First Look
NDJOBO Armel Fabrice
¥71.93
An easy-to-follow guide to reveal the new features of Java EE 7 and how to efficiently utilize them.Given the main objectives pursued, this book targets three groups of people with a knowledge of the Java language. They are:Beginners in the Java EE platform who would like to have an idea about the main specifications of Java EE 7.Developers who have experimented with previous versions of Java EE and who would like to explore the new features of Java EE 7.Building architects who want to learn how to put together the various Java EE 7 specifications for building robust and secure enterprise applications
Microsoft SCCM High Availability and Performance Tuning
Microsoft SCCM High Availability and Performance Tuning
Marius Sandbu
¥71.93
This book is a step-by-step tutorial that guides you through the key steps in implementing best solutions for high availability and performance tuning. It is split into two distinct approaches: client and site side HA and optimization.Microsoft SCCM High Availability and Performance Tuning is for IT professionals and consultants working with Configuration Manager who wish to learn the skills to deploy a redundant and scalable solution.
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Microsoft .NET Framework 4.5 Quickstart Cookbook
Microsoft .NET Framework 4.5 Quickstart Cookbook
Jose Luis Latorre Millas
¥71.93
Microsoft .NET Framework 4.5 First Look Cookbook
Getting Started with Python and Raspberry Pi
Getting Started with Python and Raspberry Pi
Dan Nixon
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Learning IPython for Interactive Computing and Data Visualization - Second Editi
Learning IPython for Interactive Computing and Data Visualization - Second Editi
Cyrille Rossant
¥71.93
Get started with Python for data analysis and numerical computing in the Jupyter notebookAbout This BookLearn the basics of Python in the Jupyter NotebookAnalyze and visualize data with pandas, NumPy, matplotlib, and seabornPerform highly-efficient numerical computations with Numba, Cython, and ipyparallel Who This Book Is For This book targets students, teachers, researchers, engineers, analysts, journalists, hobbyists, and all data enthusiasts who are interested in analyzing and visualizing real-world datasets. If you are new to programming and data analysis, this book is exactly for you. If you're already familiar with another language or analysis software, you will also appreciate this introduction to the Python data analysis platform. Finally, there are more technical topics for advanced readers. No prior experience is required; this book contains everything you need to know.What You Will LearnInstall Anaconda and code in Python in the Jupyter NotebookLoad and explore datasets interactivelyPerform complex data manipulations effectively with pandasCreate engaging data visualizations with matplotlib and seabornSimulate mathematical models with NumPyVisualize and process images interactively in the Jupyter Notebook with scikit-imageAccelerate your code with Numba, Cython, and IPython.parallelExtend the Notebook interface with HTML, JavaScript, and D3 In Detail Python is a user-friendly and powerful programming language. IPython offers a convenient interface to the language and its analysis libraries, while the Jupyter Notebook is a rich environment well-adapted to data science and visualization. Together, these open source tools are widely used by beginners and experts around the world, and in a huge variety of fields and endeavors. This book is a beginner-friendly guide to the Python data analysis platform. After an introduction to the Python language, IPython, and the Jupyter Notebook, you will learn how to analyze and visualize data on real-world examples, how to create graphical user interfaces for image processing in the Notebook, and how to perform fast numerical computations for scientific simulations with NumPy, Numba, Cython, and ipyparallel. By the end of this book, you will be able to perform in-depth analyses of all sorts of data.Style and approach This is a hands-on beginner-friendly guide to analyze and visualize data on real-world examples with Python and the Jupyter Notebook.
Scratch 2.0 Game Development Hotshot
Scratch 2.0 Game Development Hotshot
Sergio van Pul
¥71.93
An easytouse book, containing 10 engaging projects that will help you learn how to build video games with the easy to use Scratch 2.0 environment. If you are a new, or current Scratch user and would like to improve your understanding of the new Scratch 2.0 interface, and learn how to make video games, this book is ideal for you. Each project is explained indepth from start to finish, so everyone can follow along, even if you don’t have much previous experience with the software. If you want to become a video game designer, this book is an easy to use and friendly guide about the world of interactive media. It will teach, challenge, and inspire you to create great interactive projects.
Performance Testing with JMeter - Second Edition
Performance Testing with JMeter - Second Edition
Bayo Erinle
¥71.93
This book is great for developers, quality assurance engineers, testers, and test managers new to Apache JMeter, or those who are looking to get a good grounding in how to effectively use and become proficient with JMeter. No prior testing experience is required.
Microsoft AJAX Library Essentials: Client-side ASP.NET AJAX 1.0 Explained
Microsoft AJAX Library Essentials: Client-side ASP.NET AJAX 1.0 Explained
Bogdan Brinzarea
¥71.93
This book is a practical tutorial to get you confident and comfortable working with the Microsoft AJAX suite. Packed with step-by-step examples and detailed explanations of how the examples work, this book is the ideal first step into the exciting world of AJAX in ASP.NET This book has been written for ASP.NET developers entering the world of the ASP.NET AJAX Framework, and for existing ASP.NET AJAX developers looking for a more detailed tutorial on the client-side of the framework: the Microsoft AJAX Library.
Building Websites with e107
Building Websites with e107
Tad Boomer
¥71.93
This book is hands-on. As you work through the small business/e-commerce enabled example web site, you will learn how to install, upgrade, configure, and use the various basic features of the e107 Content Management System. The book contains a number of screen shots to reinforce that each step that you perform is correct. This book is primarily for entrepreneurs, small office/home office, small businesses and non-profit agencies who would like to have interactive, business and/or e-commerce web sites at a low cost without sacrificing power or usability. No knowledge of PHP programming, Apache, or MySQL is required.
Configuring IPCop Firewalls: Closing Borders with Open Source
Configuring IPCop Firewalls: Closing Borders with Open Source
Barrie Dempster
¥71.93
Anyone interested in securing their networks with IPCop ” from those new to networking and firewalls, to networking and IT Professionals with previous experience of IPCop. No knowledge of Linux or IPCop is required.
Drupal 7 First Look
Drupal 7 First Look
Mark Noble
¥71.93
This hands-on guide takes a look at the main functional areas of Drupal that have significant new features. It explains these new features and how to use them, drawing attention to significant differences from how things used to behave, and giving the reader an idea of the kind of consequences these changes will bring to them. Drupal 7 First Look is written for site administrators, themers, and developers who have some experience with Drupal 6 (or even Drupal 5) and want to upgrade their sites, themes, or modules to Drupal 7 or just learn more about Drupal 7. No programming experience is required, but several code examples are covered for readers that want more in-depth information about building themes and modules.
Moodle 2.0 First Look
Moodle 2.0 First Look
Mary Cooch
¥71.93
The book looks at the main functional areas of Moodle that have significant new features, explains the new features and how to use them. It draws attention to significant differences from how things used to behave, and gives the reader an idea of the kind of consequences these changes will bring to them. If you are an existing Moodle user, tutor, or administrator, then this book is for you. You are expected to be familiar with the operation of Moodle.
OpenStreetMap
OpenStreetMap
Jonathan Bennett
¥71.93
This book introduces the OSM project, its aims and objectives, and its history, then guides you through the process of gathering, editing, and using OpenStreetMap data using a series of real-world examples. This book is the perfect aid for geographic-information professionals interested in using OpenStreetMap in their work and web designers and developers who want to include mapping in their sites, and want a distinctive style. It is for you if you have a need to use maps and geographic data for work or leisure, and want accurate, up-to-date maps showing the information you're interested in, without details you don't need. If you want to use maps for navigation and want more or less detail than traditional printed maps give this book is perfect for you.
Building job sites with Joomla!
Building job sites with Joomla!
Santonu Kumar Dhar
¥71.93
This will be a step-by-step tutorial - a workbook with practical approach. The book starts by looking at the important features that make a professional job site: adding and managing jobs, jobseekers and employers, providing online recruitment services, selling credits and managing credit system, SEO to drive huge traffic to your job site, and so on. This book includes a lot of screenshots which not only illustrate tasks but also create a visual impact. This book contains overall necessary information that is important for the understanding of job site development. If you are looking for building and managing a job site using Joomla! extensions then this book is for you. Prior knowledge of using extensions is not expected but Joomla! basics will be required.
IT Inventory and Resource Management with OCS Inventory NG 1.02
IT Inventory and Resource Management with OCS Inventory NG 1.02
Barzan "Tony" Antal
¥71.93
This book closely follows the style of a practical, hands-on "how to" guide on working with OCS Inventory NG. The step-by-step approach, coupled with the use of visual aids, clear instructions, and real-world examples, makes it a fast-paced book. Upon the completion of this book, you will have the necessary skill set, know-how, and confidence to implement OCS Inventory NG to meet the demanding asset management needs of any organization. Then you can carry on using the book as reference material. This book targets an audience of system administrators and IT professionals who are required to implement, configure, customize, and work with IT Inventory and Asset Management solutions. The book does not presume any prior knowledge of inventory management, just a solid grasp of the server/client model and familiarity with the chosen operating system along with the necessary web server and database server terminologies. Anyone with an interest in inventorying IT assets and solving real-world resource management dilemmas will enjoy this book.
TYPO3 4.2 E-Commerce
TYPO3 4.2 E-Commerce
Edgars Karlsons
¥71.93
This is a fast-paced tutorial focusing on creating an online store. It walks in detail through development of a sample website, illustrating each step with screenshots and explanation. The cumbersome and time-consuming task of developing and customizing a TYPO3 e-commerce site will be a smooth sail with this book. If you want to create a captivating online shop using TYPO3 and optimize your profit, this book is for you. Some knowledge of TYPO3, PHP, and TypoScript is required.
Wordpress and Flash 10x Cookbook
Wordpress and Flash 10x Cookbook
Peter Spannagle
¥71.93
This book consists of a series of easy-to-follow recipes. Each recipe stands on its own, so you can open the book to any recipe and complete it without going through the previous recipes. You can work through the book from start to end or just choose the recipes most applicable to your needs and situation. The book presents recipes of varying difficulty levels so that there is something for everyone from a beginner to an advanced WordPress user. Detailed screenshots, code examples, and links to additional resources supplement the concise instructions. If you are a Wordpress user interested in creating multimedia-rich websites and blogs using Flash then this book is perfect for you. This book caters for site administrators and web developers, who have experience using Flash aand Wordpress.
CodeIgniter 1.7
CodeIgniter 1.7
David Upton
¥71.93
This book takes a step-by-step approach, presenting the main features of CodeIgniter in a systematic way and explaining them clearly. It is packed with examples, ideas, and screenshots to help you master this great framework. The code examples are very practical so you can even use them in your own projects. By following this book, you can use CodeIgniter in the best possible way and maximize your learning. This book is for developers who are new to CodeIgniter. Basic skills in PHP and MySQL are required, but only rudimentary object-oriented knowledge is needed. If you're looking for a better way to develop PHP applications, or want to find out more about the CodeIgniter framework as a viable option for one of your own projects, this book will help you.
jQuery 1.3 with PHP
jQuery 1.3 with PHP
Kae Verens
¥71.93
This book takes a practical approach to integrating PHP and jQuery, showing examples of every point discussed. All examples are written such that you should be able to copy out the code into your own projects and see immediate results, no matter what your experience with JavaScript. You will find projects developed within a chapter, building them up step-by-step, describing the process and thought that goes into it. Minimal requirements are needed on the server-side, so the examples should work with any setup. This book is for PHP application developers who want to improve their user interfaces through jQuery's capabilities and responsiveness. Whether you are familiar with jQuery or have only dabbled a little with JavaScript, this book will provide you with numerous practical examples of how to improve your application.
Drupal 6 Content Administration
Drupal 6 Content Administration
J. Ayen Green
¥71.93
This is a fun, informative, hands-on learning guide that uses an actual case study. In an interactive and informal manner, this guide presents purposeful examples that continue to build on each other. Clear, concise instructions and practical examples mean you can learn quickly how to take care of the content in your Drupal site. This book is designed for those who run the site day-to-day but didn't set it up, and aren't necessarily that well versed in Drupal or web technologies. You could be a content editor, proofreader, graphic artist, feature editor, or anyone else concerned with managing content on a Drupal installation.