Four Unpublished Novels: High-Opp, Angel’s Fall, A Game of Authors, A Thorn in t
¥81.67
Frank Herbert will forever be known as the “author of Dune,” the science fiction masterpiece that made his career and made his name. But he was an exceptionally diverse author who wrote in numerous genres. Even at the beginning of his writing career, Frank Herbert wrote whatever inspired him, irrespective of genre, market, or audience tastes. After the success of his first novel The Dragon in the Sea (1955), Herbert wrote numerous novels and short stories that failed to find a market. He persevered until finally, seven years later, he wrote the most unpublishable novel of all, Dune—which, once it finally found a home with an obscure publisher, finally made Frank Herbert a household name synonymous with science fiction. This volume collects four of those complete, never-before-published novels written before Dune: High-Opp, a dystopian science fiction novel; Angels’ Fall, a jungle survival adventure; A Game of Authors, a Cold War thriller; and A Thorn in the Bush, a mainstream novel based on some of Herbert’s experiences in Mexico.
Witches Protection Program
¥40.79
Wes Rockville, a disgraced law-enforcement agent, gets one last chance to prove himself and save his career when he’s reassigned to a 232-year-old secret government organization. The Witches Protection Program. His first assignment: uncover a billion-dollar cosmetics company’s diabolical plan to use witchcraft for global domination, while protecting its heiress Morgan Pendragon from her aunt’s evil deeds. Reluctantly paired with veteran witch protector, Alastair Verne, Wes must learn to believe in witches…and believe in himself. Filled with adventure and suspense, Michael Okon creates a rousing, tongue-in-cheek alternate reality where witches cast spells and wreak havoc in modern-day New York City.
Shadow Warriors: Retaliation: Book 3 in the Shadow Warriors Series
¥40.79
Cal, Letty, Tony, Opi, and Sasha were thrust together when they were kidnapped by the Molethian civilization and forced to become a fighter crew to battle against The Horde, the most vicious, predatory enemy in all the Milky Way galaxy. At first, only Letty could get along with the rest of them, and they basically hated each other. However, due largely to Letty’s efforts, they became not only the top fighting crew in the Shadow Warriors, but also a close family that love and support each other. Due to Opi’s amazing strategic thinking, Letty’s organizational skills, Sasha’s unparalleled ability as a weapons officer, Tony’s crack talent as a navigator, and Cal’s icy nerve as a battle leader, they have found a way to defeat two major Horde invasions. Opi, already becoming the chief strategist for an entire wing of the Molethian space forces, decides that an entirely new way of fighting Horde forces must be put in place. Her audacious plan is to search a central volume of the Milky Way through which the Horde always travels, discover the military bases they have no doubt established, and destroy them all. She is convinced that a huge base has been built by The Horde on the opposite side of the galaxy, very near The Horde’s own small galactic home, the Dwarf Spheroidal Sagittarius Galaxy. In the meantime, a third Horde invasion of about 40,000 ships nears Molethan’s home planet. Using Opi’s old strategies, Molethian forces manage to destroy it, but the new, highly capable Horde fighters make this victory far more difficult. In addition, Tony is reported missing and presumed lost. Grieving over Tony, whom she loved, Opi refuses to succumb to her grief, immediately commissioning the search for the other Horde home bases in the Milky Way. A search party finds the monstrous Horde base almost 70,000 lightyears across the galaxy. Molethan appeals to the other Alliance systems, and a major attack on the base is started, with Cal the attack leader. Things seem to be going well when suddenly, in the midst of the battle, a new enemy strikes, heavily damaging not only Shadow Warriors fighters but also many of the Alliance carriers. The fate of the battle hangs on a razor’s edge. Can the Alliance, led by Cal, Opi, and the rest of their team, manage to win over two opponents, or are they destined to be destroyed by the combined forces of two enemies?
Gamearth: Book 1
¥40.79
Gamearth: It was supposed to be just another Sunday night fantasy role-playing game for David, Tyrone, Scott, and Melanie. But after years of playing, the game had become so real that all their creations—humans, sorcerers, dragons, ogres, panther-folk, Cyclops—now had existences of their own. And when the four outside players decide to end their game, the characters inside the world of Gamearth—warriors, scholars, and the few remaining wielders of magic—band together to keep their land from vanishing. Now they must embark on a desperate quest for their own magic—magic that can twist the Rules enough to save them all from the evil that the players created to destroy their entire world.
Griffin’s Feather
¥40.79
Marcus Barber is a two-thousand-year old immortal, a former Roman Centurion who now works as a bounty hunter for supernatural creatures from the ancient world. When he’s not pounding the pavement as a private investigator for mortal clients, Marcus chases down missing mythological creatures for the Ancients. Now, in the heat of San Antonio, Marcus must search for Nemesis's missing Griffin while trying to rescue a melting Ice Pixie from an eccentric collector. His adventures put him on the trail of a cult that has kidnapped a Daughter of Frejya. All in a day’s work. While roaming the sprawling metroplex, Marcus is tasked with obtaining Chaac's lightning axe from the grasp of Tawhaki. Working under a tight deadline from the Ancients (who treat him as a pawn in their games), Marcus enlists a friend's help, but he has to hide the strange events and creatures. On top of the Ancients’ demands, Marcus is also hired by an assistant district attorney who wants him to track down a missing mistress…a woman with whom Marcus has his own turbulent past. By leveraging his stubbornness and his specialized skills, Marcus has to accomplish everything within 24 hours … or else the Ancients will have his immortal soul.
Herland
¥8.01
Herland
Les Archives de Sherlock Holmes
¥7.93
Les Archives de Sherlock Holmes
Romola
¥8.01
Romola
Martin Hewitt, Investigator
¥8.01
Martin Hewitt, Investigator
The Red Triangle
¥8.01
The Red Triangle
Fire-Tongue
¥8.01
Fire-Tongue
The Czar's Spy
¥8.01
The Czar's Spy
Hushed Up!
¥8.01
Hushed Up!
Tha?s
¥8.01
Tha?s
The Ghost
¥8.01
The Ghost
Les Amours de Village
¥8.01
Les Amours de Village
La Baronne trépassée
¥8.01
La Baronne trépassée
Les Exploits de Rocambole - Tome I - Une fille d'Espagne
¥8.01
Les Exploits de Rocambole - Tome I - Une fille d'Espagne
Six personnages en quête d'auteur
¥8.01
Six personnages en quête d'auteur
Les Frères Corses
¥8.01
Les Frères Corses
A Changed Man and Other Tales
¥8.01
A Changed Man and Other Tales

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