Hands-On Agile Software Development with JIRA
¥52.31
Plan, track, and release great software Key Features * Learn to create reports and dashboard for effective project management * Implement your development strategy in JIRA. * Practices to help you manage the issues in the development team Book Description As teams scale in size, project management can get very complicated. One of the best tools to deal with this kind of problem is JIRA. This book will start by organizing your project requirements and the principles of Agile development to get you started. You will then be introduced to set up a JIRA account and the JIRA ecosystem to help you implement a dashboard for your team's work and issues. You will learn how to manage any issues and bugs that might emerge in the development stage. Going ahead, the book will help you build reports and use them to plan the releases based on the study of the reports. Towards the end, you will come across working with the gathered data and create a dashboard that helps you track the project's development. What you will learn * Create your first project (and manage existing projects) in JIRA * Manage your board view and backlogs in JIRA * Run a Scrum Sprint project in JIRA * Create reports (including topic-based reports) * Forecast using versions * Search for issues with JIRA Query Language (JQL) * Execute bulk changes to issues * Create custom filters, dashboards, and widgets * Create epics, stories, bugs, and tasks Who this book is for This book is for administrators who wants to apply the Agile approach to managing the issues, bugs, and releases in their software development projects using JIRA.
Unity 2018 Augmented Reality Projects
¥78.47
Learn the fundamentals of Java EE 8 APIs to build effective web services Key Features *Design modern and stylish web services with Java EE APIs *Secure your web services with JSON Web Tokens *Explore the advanced concepts of RESTful web services and the JAX-RS API Book Description Java Enterprise Edition is one of the leading application programming platforms for enterprise Java development. With Java EE 8 finally released and the first application servers now available, it is time to take a closer look at how to develop modern and lightweight web services with the latest API additions and improvements. Building RESTful Web Services with Java EE 8 is a comprehensive guide that will show you how to develop state-of-the-art RESTful web services with the latest Java EE 8 APIs. You will begin with an overview of Java EE 8 and the latest API additions and improvements. You will then delve into the details of implementing synchronous RESTful web services and clients with JAX-RS. Next up, you will learn about the specifics of data binding and content marshalling using the JSON-B 1.0 and JSON-P 1.1 APIs. This book also guides you in leveraging the power of asynchronous APIs on the server and client side, and you will learn to use server-sent events (SSEs) for push communication. The final section covers advanced web service topics such as validation, JWT security, and diagnosability. By the end of this book, you will have implemented several working web services and have a thorough understanding of the Java EE 8 APIs required for lightweight web service development. What you will learn *Dive into the latest Java EE 8 APIs relevant for developing web services *Use the new JSON-B APIs for easy data binding *Understand how JSON-P API can be used for flexible processing *Implement synchronous and asynchronous JAX-RS clients *Use server-sent events to implement server-side code *Secure Java EE 8 web services with JSON Web Tokens Who this book is for If you're a Java developer who wants to learn how to implement web services using the latest Java EE 8 APIs, this book is for you. Though no prior knowledge of Java EE 8 is required, experience with a previous Java EE version will be beneficial.
Professional Scala
¥69.75
Build smart applications by implementing real-world artificial intelligence projects Key Features *Explore a variety of AI projects with Python *Get well-versed with different types of neural networks and popular deep learning algorithms *Leverage popular Python deep learning libraries for your AI projects Book Description Artificial Intelligence (AI) is the newest technology that’s being employed among varied businesses, industries, and sectors. Python Artificial Intelligence Projects for Beginners demonstrates AI projects in Python, covering modern techniques that make up the world of Artificial Intelligence. This book begins with helping you to build your first prediction model using the popular Python library, scikit-learn. You will understand how to build a classifier using an effective machine learning technique, random forest, and decision trees. With exciting projects on predicting bird species, analyzing student performance data, song genre identification, and spam detection, you will learn the fundamentals and various algorithms and techniques that foster the development of these smart applications. In the concluding chapters, you will also understand deep learning and neural network mechanisms through these projects with the help of the Keras library. By the end of this book, you will be confident in building your own AI projects with Python and be ready to take on more advanced projects as you progress What you will learn *Build a prediction model using decision trees and random forest *Use neural networks, decision trees, and random forests for classification *Detect YouTube comment spam with a bag-of-words and random forests *Identify handwritten mathematical symbols with convolutional neural networks *Revise the bird species identifier to use images *Learn to detect positive and negative sentiment in user reviews Who this book is for Python Artificial Intelligence Projects for Beginners is for Python developers who want to take their first step into the world of Artificial Intelligence using easy-to-follow projects. Basic working knowledge of Python programming is expected so that you’re able to play around with code
Python Artificial Intelligence Projects for Beginners
¥43.59
Real-world examples of cross-browser, mobile, and data-driven testing with all the latest features of Selenium WebDriver 3 Key Features *Unlock the full potential of Selenium to test your web applications *Use Selenium Grid for faster, parallel running, and cross-browser testing *Test iOS and Android Apps with Appium Book Description Selenium WebDriver is an open source automation tool implemented through a browser-specific driver, which sends commands to a browser and retrieves results. The latest version of Selenium 3 brings with it a lot of new features that change the way you use and setup Selenium WebDriver. This book covers all those features along with the source code, including a demo website that allows you to work with an HMTL5 application and other examples throughout the book. Selenium WebDriver 3 Practical Guide will walk you through the various APIs of Selenium WebDriver, which are used in automation tests, followed by a discussion of the various WebDriver implementations available. You will learn to strategize and handle rich web UI using advanced WebDriver API along with real-time challenges faced in WebDriver and solutions to handle them. You will discover different types and domains of testing such as cross-browser testing, load testing, and mobile testing with Selenium. Finally, you will also be introduced to data-driven testing using TestNG to create your own automation framework. By the end of this book, you will be able to select any web application and automate it the way you want. What you will learn *Understand what Selenium 3 is and how is has been improved than its predecessor *Use different mobile and desktop browser platforms with Selenium 3 *Perform advanced actions, such as drag-and-drop and action builders on web page *Learn to use Java 8 API and Selenium 3 together *Explore remote WebDriver and discover how to use it *Perform cross browser and distributed testing with Selenium Grid *Use Actions API for performing various keyboard and mouse actions Who this book is for Selenium WebDriver 3 Practical Guide is for software quality assurance/testing professionals, software project managers, or software developers interested in using Selenium for testing their applications. Prior programming experience in Java is necessary.
Voice User Interface Projects
¥69.75
Build optimized applications in Kotlin by learning how to make use of the standard library features the smart way Key Features *Get the most out of the Kotlin library to develop high-quality portable applications *Explore the powerful support for data processing and I/O operations *Discover ways to enhance your Android application development Book Description Given the verbosity of Java, developers have turned to Kotlin for effective software development. The Kotlin standard library provides vital tools that make day-to-day Kotlin programming easier. This library features the core attributes of the language, such as algorithmic problems, design patterns, data processing, and working with files and data streams. The recipes in this book offer coding solutions that can be readily executed. The book covers various topics related to data processing, I/O operations, and collections transformation. We'll walk through effective design patterns in Kotlin and you'll understand how coroutines add new features to JavaScript. As you make your way through the chapters, you'll learn how to implement clean, reusable functions and scalable interfaces containing default implementations. In the concluding chapters, we'll provide recipes on functional programming concepts, such as lambdas, monads, functors, and Kotlin scoping functions. By the end of the book, you'll be able to address a range of problems that Kotlin developers face by implementing easy-to-follow solutions. What you will learn *Work with ranges, progressions, and sequences in use cases *Add new functionalities to current classes with Kotlin extensions *Understand elements such as lambdas, closures, and monads *Build a REST API consumer with Retrofit and a coroutine adapter *Discover useful tips and solutions for making your Android projects *Explore the benefits of standard library features Who this book is for This book is for software developers who are familiar with Kotlin’s basics and want to discover more advanced features and concepts, especially those provided by the Kotlin standard library. It’s also ideal for experienced software developers who are familiar with the functional programming paradigm and other programming languages who want to switch to Kotlin. It will also help Java developers switch to Kotlin and integrate it into existing Java Virtual Machine (JVM) projects.
Introduction to Programming
¥73.02
Get a solid understanding of Java fundamentals to master programming through a series of practical steps About This Book ? Enjoy your first step into the world of programming ? Understand what a language is and use its features to build applications ? Learn about a wide variety of programming applications Who This Book Is For Introduction to Programming is for anybody who wants to learn programming. All you’ll need is a computer, internet connection, and a cup of coffee. What You Will Learn ? Understand what Java is ? Install Java and learn how to run it ? Write and execute a Java program ? Write and execute the test for your program ? Install components and confgure your development environment ? Learn and use Java language fundamentals ? Learn object-oriented design principles ? Master the frequently used Java constructs In Detail Have you ever thought about making your computer do what you want it to do? Do you want to learn to program, but just don't know where to start? Instead of guiding you in the right direction, have other learning resources got you confused with over-explanations? Don't worry. Look no further. Introduction to Programming is here to help. Written by an industry expert who understands the challenges faced by those from a non-programming background, this book takes a gentle, hand-holding approach to introducing you to the world of programming. Beginning with an introduction to what programming is, you'll go on to learn about languages, their syntax, and development environments. With plenty of examples for you to code alongside reading, the book's practical approach will help you to grasp everything it has to offer. More importantly, you'll understand several aspects of application development. As a result, you'll have your very own application running by the end of the book. To help you comprehensively understand Java programming, there are exercises at the end of each chapter to keep things interesting and encourage you to add your own personal touch to the code and, ultimately, your application. Style and approach This step-by-step guide will familiarize you with programming using some practical examples.
Hands-On Data Visualization with Bokeh
¥54.49
Learn how to create interactive and visually aesthetic plots using the Bokeh package in Python About This Book ? A step by step approach to creating interactive plots with Bokeh ? Go from nstallation all the way to deploying your very own Bokeh application ? Work with a real time datasets to practice and create your very own plots and applications Who This Book Is For This book is well suited for data scientists and data analysts who want to perform interactive data visualization on their web browsers using Bokeh. Some exposure to Python programming will be helpful, but prior experience with Bokeh is not required. What You Will Learn ? Installing Bokeh and understanding its key concepts ? Creating plots using glyphs, the fundamental building blocks of Bokeh ? Creating plots using different data structures like NumPy and Pandas ? Using layouts and widgets to visually enhance your plots and add a layer of interactivity ? Building and hosting applications on the Bokeh server ? Creating advanced plots using spatial data In Detail Adding a layer of interactivity to your plots and converting these plots into applications hold immense value in the field of data science. The standard approach to adding interactivity would be to use paid software such as Tableau, but the Bokeh package in Python offers users a way to create both interactive and visually aesthetic plots for free. This book gets you up to speed with Bokeh - a popular Python library for interactive data visualization. The book starts out by helping you understand how Bokeh works internally and how you can set up and install the package in your local machine. You then use a real world data set which uses stock data from Kaggle to create interactive and visually stunning plots. You will also learn how to leverage Bokeh using some advanced concepts such as plotting with spatial and geo data. Finally you will use all the concepts that you have learned in the previous chapters to create your very own Bokeh application from scratch. By the end of the book you will be able to create your very own Bokeh application. You will have gone through a step by step process that starts with understanding what Bokeh actually is and ends with building your very own Bokeh application filled with interactive and visually aesthetic plots. Style and approach This books take you through a step by step process that starts with understanding what Bokeh actually is and ends with building your very own Bokeh application filled with interactive and visually aesthetic plots that will amaze your users.
Learning ServiceNow
¥90.46
IT service management automation at your fingertips About This Book ? Learn to leverage ServiceNow’s capabilities for improved IT automation by following step-by-step, practical instructions ? Build core administration, development, and maintenance skills with IT service management in ServiceNow ? Improve your workflow efficiency by designing and creating responsive and automated workflows, business logic, and front-end automation Who This Book Is For This book is for IT professionals and administrators who are planning to or are already trying to implement ServiceNow in their organization for Enterprise IT service management tasks. Some familiarity with web technologies (JavaScript) would be helpful. Prior ServiceNow experience is not necessary. What You Will Learn ? Read and write clear, effective code for the ServiceNow platform ? Identify and avoid common pitfalls and missteps that could seriously impact future progress and upgradeability ? Use debugging tools to troubleshoot when things go wrong ? Discover tips and tricks from top ServiceNow developers, architects, and administrators. Find out what the pros wish they knew when they were starting out In Detail This book is an updated version of Learning ServiceNow, that will cover the new and updated features of the ServiceNow platform. It will show you how to put important ServiceNow features to work in the real world, while introducing key concepts via examples of managing and automating IT services. It'll help you build a solid foundation of knowledge, and will demonstrate how to effectively implement and configure modules within ServiceNow. We'll show you how to configure and administer your instance, and then move on to building strong user interfaces and creating powerful workflows. We also cover other key elements of ServiceNow, such as notifications, security, reporting, and custom development. You will learn how to improve and automate your business' workflow and processes. By the end of this book, you will be able to successfully configure and manage ServiceNow like a pro. Style and approach This book is a step-by-step practical tutorial to help you quickly deploy and configure ServiceNow in your organization. It guides you through the process of building applications and understanding the underlying systems, to help you become a more effective ServiceNow/ITSM administrator and/or developer.
Practical Web Penetration Testing
¥73.02
Learn how to execute web application penetration testing end-to-end About This Book ? Build an end-to-end threat model landscape for web application security ? Learn both web application vulnerabilities and web intrusion testing ? Associate network vulnerabilities with a web application infrastructure Who This Book Is For Practical Web Penetration Testing is for you if you are a security professional, penetration tester, or stakeholder who wants to execute penetration testing using the latest and most popular tools. Basic knowledge of ethical hacking would be an added advantage. What You Will Learn ? Learn how to use Burp Suite effectively ? Use Nmap, Metasploit, and more tools for network infrastructure tests ? Practice using all web application hacking tools for intrusion tests using Kali Linux ? Learn how to analyze a web application using application threat modeling ? Know how to conduct web intrusion tests ? Understand how to execute network infrastructure tests ? Master automation of penetration testing functions for maximum efficiency using Python In Detail Companies all over the world want to hire professionals dedicated to application security. Practical Web Penetration Testing focuses on this very trend, teaching you how to conduct application security testing using real-life scenarios. To start with, you’ll set up an environment to perform web application penetration testing. You will then explore different penetration testing concepts such as threat modeling, intrusion test, infrastructure security threat, and more, in combination with advanced concepts such as Python scripting for automation. Once you are done learning the basics, you will discover end-to-end implementation of tools such as Metasploit, Burp Suite, and Kali Linux. Many companies deliver projects into production by using either Agile or Waterfall methodology. This book shows you how to assist any company with their SDLC approach and helps you on your journey to becoming an application security specialist. By the end of this book, you will have hands-on knowledge of using different tools for penetration testing. Style and approach In this book, you will learn and understand the workflow of application security testing. Starting from analysis using threat modeling until the testing phase and before the web project goes into production, you will be able conduct effective penetrating testing using web intrusion tests , network infrastructure tests, and code review.
Unity 2018 Shaders and Effects Cookbook
¥90.46
Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 About This Book ? Learn the secrets of creating AAA quality shaders without writing long algorithms ? Master shader programming through easy-to-follow examples ? Create stunning visual effects that can be used in 3D games Who This Book Is For Unity Shaders and Effects Cookbook is for developers who want to create their first shaders in Unity 2018 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required to get the most from this book. What You Will Learn ? Understand physically based rendering to fit the aesthetic of your game ? Write shaders from scratch in ShaderLab and HLSL/Cg ? Combine shader programming with interactive scripts to add life to your materials ? Design efficient shaders for mobile platforms without sacrificing their realism ? Use state-of-the-art techniques, such as volumetric explosions and fur shading ? Master the math and algorithms behind the most used lighting models ? Understand how shader models have evolved and how you can create your own In Detail Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave. Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creating shaders using Unity. It will show you everything you need to know about vectors, how lighting is constructed with them, and how textures are used to create complex effects without the heavy math. This book starts by teaching you how to use shaders without writing code with the post-processing stack. Then, you’ll learn how to write shaders from scratch, build up essential lighting, and finish by creating stunning screen effects just like those in high-quality 3D and mobile games. You'll discover techniques, such as normal mapping, image-based lighting, and animating your models inside a shader. We'll explore how to use physically based rendering to treat light the way it behaves in the real world. At the end, we’ll even look at Unity 2018’s new Shader Graph system. With this book, what seems like a dark art today will be second nature by tomorrow. Style and approach The recipes in this book contain step-by-step instructions, complemented with screenshots, code, and real-world examples.
Enterprise Agility
¥63.21
Enterprise Agility is practical framework for enhancing Agility and equipping your company with the tools to survive. About This Book ? Prepare your company to navigate the rapidly-moving business world ? Enhance Agility in every component of your organization ? Build a framework that meets the unique requirements of your enterprise Who This Book Is For Enterprise Agility is a tool for anyone with the motivation to influence outcomes in an enterprise, who aspires to improve Agility. Readers from the following backgrounds will benefit: chief executive officer, chief information officer, people/human resource director, information technology director, head of change program, head of transformation, and Agile coach/consultant. What You Will Learn ? Drive agility-oriented change across the enterprise ? Understand why agility matters (more than ever) to modern enterprises ? Adopt and influence an Agile mindset in your teams and in your organization ? Understand the concept of a CAS and how to model enterprise and leadership behaviors on CAS characteristics to enhance enterprise agility ? Understand and convey the differences between Agile and true enterprise agility ? Create an enterprise-specific action plan to enhance agility ? Become a champion for enterprise agility ? Recognize the advantages and challenges of distributed teams, and how Agile ways of working can remedy the rough spots ? Enable and motivate your IT partners to adopt Agile ways of working In Detail The biggest challenge enterprises face today is dealing with fast-paced change in all spheres of business. Enterprise Agility shows how an enterprise can address this challenge head on and thrive in the dynamic environment. Avoiding the mechanistic construction of existing enterprises that focus on predictability and certainty, Enterprise Agility delivers practical advice for responding and adapting to the scale and accelerating pace of disruptive change in the business environment. Agility is a fundamental shift in thinking about how enterprises work to effectively deal with disruptive changes in the business environment. The core belief underlying agility is that enterprises are open and living systems. These living systems, also known as complex adaptive systems (CAS), are ideally suited to deal with change very effectively. Agility is to enterprises what health is to humans. There are some foundational principles that can be broadly applied, but the definition of healthy is very specific to each individual. Enterprise Agility takes a similar approach with regard to agility: it suggests foundational practices to improve the overall health of the body—culture, mindset, and leadership—and the health of its various organs: people, process, governance, structure, technology, and customers. The book also suggests a practical framework to create a plan to enhance agility. Style and approach Enterprise Agility is a step-by-step guide to facing change and uncertainty head-on. The books provides practical ways to apply Agile methodologies and boost Agility throughout a business.
Architecting Angular Applications with Redux, RxJS, and NgRx
¥81.74
Manage state in Angular to write high performing web apps by combining the power of Flux, RxJS, and NgRx About This Book ? Learn what makes an excellent Angular application architecture ? Use Redux to write performant, consistent Angular applications ? Incorporate Reactive Programming principles and RxJS to make it easier to develop, test, and debug your Angular applications Who This Book Is For If you have been developing Angular applications and want to dive deeper into the Angular architecture with Redux, RxJS, and NgRx to write robust web apps, then this book is for you. What You Will Learn ? Understand the one-way data flow and Flux pattern ? Work with functional programming and asynchronous data streams ? Figure out how RxJS can help us address the flaws in promises ? Set up different versions of cascading calls ? Explore advanced operators ? Get familiar with the Redux pattern and its principles ? Test and debug different features of your application ? Build your own lightweight app using Flux, Redux, and NgRx In Detail Managing the state of large-scale web applications is a highly challenging task with the need to align different components, backends, and web workers harmoniously. When it comes to Angular, you can use NgRx, which combines the simplicity of Redux with the reactive programming power of RxJS to build your application architecture, making your code elegant and easy to reason about, debug, and test. In this book, we start by looking at the different ways of architecting Angular applications and some of the patterns that are involved in it. This will be followed by a discussion on one-way data flow, the Flux pattern, and the origin of Redux. The book introduces you to declarative programming or, more precisely, functional programming and talks about its advantages. We then move on to the reactive programming paradigm. Reactive programming is a concept heavily used in Angular and is at the core of NgRx. Later, we look at RxJS, as a library and master it. We thoroughly describe how Redux works and how to implement it from scratch. The two last chapters of the book cover everything NgRx has to offer in terms of core functionality and supporting libraries, including how to build a micro implementation of NgRx. This book will empower you to not only use Redux and NgRx to the fullest, but also feel confident in building your own version, should you need it. Style and approach This book covers everything there is to know to get well-acquainted with Angular without bogging you down. Everything is neatly laid out under clear headings for quick consultation, giving you the information required to understand a concept immediately.
Hands-On Microservices with C#
¥81.74
Build enterprise-grade microservice ecosystems with intensive case studies using C# About This Book ? Learn to build message-based microservices ? Packed with case studies to explain the intricacies of large-scale microservices ? Build scalable, modular, and robust architectures with C# Who This Book Is For C# developers, software architects, and professionals who want to master the art of designing the microservice architecture that is scalable based on environment. Developers should have a basic understanding of.NET application development using C# and Visual Studio What You Will Learn ? Explore different open source tools within the context of designing microservices ? Learn to provide insulation to exception-prone function calls ? Build common messages used between microservices for communication ? Learn to create a microservice using our base class and interface ? Design a quantitative financial machine microservice ? Learn to design a microservice that is capable of using Blockchain technology In Detail C# is a powerful language when it comes to building applications and software architecture using rich libraries and tools such as .NET. This book will harness the strength of C# in developing microservices architectures and applications. This book shows developers how to develop an enterprise-grade, event-driven, asynchronous, message-based microservice framework using C#, .NET, and various open source tools. We will discuss how to send and receive messages, how to design many types of microservice that are truly usable in a corporate environment. We will also dissect each case and explain the code, best practices, pros and cons, and more. Through our journey, we will use many open source tools, and create file monitors, a machine learning microservice, a quantitative financial microservice that can handle bonds and credit default swaps, a deployment microservice to show you how to better manage your deployments, and memory, health status, and other microservices. By the end of this book, you will have a complete microservice ecosystem you can place into production or customize in no time. Style and approach A step-by-step guide that enables readers to create a complete microservice ecosystem they can place into production or customize in no time.
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
¥54.49
Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity About This Book ? Learn how to apply core machine learning concepts to your games with Unity ? Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games ? Learn How to build multiple asynchronous agents and run them in a training scenario Who This Book Is For This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity. The reader will be required to have a working knowledge of C# and a basic understanding of Python. What You Will Learn ? Develop Reinforcement and Deep Reinforcement Learning for games. ? Understand complex and advanced concepts of reinforcement learning and neural networks ? Explore various training strategies for cooperative and competitive agent development ? Adapt the basic script components of Academy, Agent, and Brain to be used with Q Learning. ? Enhance the Q Learning model with improved training strategies such as Greedy-Epsilon exploration ? Implement a simple NN with Keras and use it as an external brain in Unity ? Understand how to add LTSM blocks to an existing DQN ? Build multiple asynchronous agents and run them in a training scenario In Detail Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem. Style and approach This book focuses on the foundations of ML, RL and DL for building agents in a game or simulation
Developing Middleware in Java EE 8
¥81.74
Use Java features such as JAX-RS, EJBs, and JPAs to build powerful middleware for newer architectures such as the cloud About This Book ? Explore EJBs to build middleware solutions for enterprise and distributed applications ? Understand middleware designs such as event-based and message-driven web services ? Learn to design and maintain large-scale systems and vendor disputes Who This Book Is For Enterprise architects, designers, developers, and programmers who are interested in learning how to build robust middleware solutions for enterprise software will find this book useful. Prior knowledge of Java EE is essential What You Will Learn ? Implement the latest Java EE 8 APIs and manage dependencies with CDI 2.0 ? Perform CRUD operations and access databases with JPA 2.1 ? Use bean validation API 2.0 to validate data ? Develop business logic with EJB 3.2 ? Incorporate the REST architecture and RESTful API design patterns ? Perform serialization and deserialization on JSON documents using JSON-B ? Utilize JMS for messaging and queuing models and securing applications ? Test applications using JUnit and Mockito and deploy them using Docker In Detail Middleware is the infrastructure in software based applications that enables businesses to solve problems, operate more efficiently, and make money. As the use of middleware extends beyond a single application, the importance of having it written by experts increases substantially. This book will help you become an expert in developing middleware for a variety of applications. The book starts off by exploring the latest Java EE 8 APIs with newer features and managing dependencies with CDI 2.0. You will learn to implement object-to-relational mapping using JPA 2.1 and validate data using bean validation. You will also work with different types of EJB to develop business logic, and with design RESTful APIs by utilizing different HTTP methods and activating JAX-RS features in enterprise applications. You will learn to secure your middleware with Java Security 1.0 and implement various authentication techniques, such as OAuth authentication. In the concluding chapters, you will use various test technologies, such as JUnit and Mockito, to test applications, and Docker to deploy your enterprise applications. By the end of the book, you will be proficient in developing robust, effective, and distributed middleware for your business. Style and approach Learn how to design and implement professional enterprise middleware solutions using the latest techniques and features provided by the Java EE 8 platform.
Building Applications with Spring 5 and Kotlin
¥81.74
Learn to build a full-fledged application in Spring and Kotlin taking a reactive, microservice-based approach for scalability and robustness in the cloud About This Book ? Build a full-fledged application in Spring and Kotlin ? Architect your application to take a microservice-based approach in the cloud ? Integrate your application with a variety of Spring components Who This Book Is For Developers comfortable using Spring who have basic knowledge of Kotlin and want to take their development skills to the next level and build enterprise-grade applications will benefit from this book. What You Will Learn ? Explore Spring 5 concepts with Kotlin ? Learn both dependency injections and complex configurations ? Utilize Spring Data, Spring Cloud, and Spring Security in your applications ? Create efficient reactive systems with Project Reactor ? Write unit tests for your Spring/Kotlin applications ? Deploy applications on cloud platforms like AWS In Detail Kotlin is being used widely by developers because of its light weight, built-in null safety, and functional and reactive programming aspects. Kotlin shares the same pragmatic, innovative and opinionated mindset as Spring, so they work well together. Spring when combined with Kotlin helps you to reach a new level of productivity. This combination has helped developers to create Functional Applications using both the tools together. This book will teach you how to take advantage of these developments and build robust, scalable and reactive applications with ease. In this book, you will begin with an introduction to Spring and its setup with Kotlin. You will then dive into assessing the design considerations of your application. Then you will learn to use Spring (with Spring Boot) along with Kotlin to build a robust backend in a microservice architecture with a REST based collaboration, and leverage Project Reactor in your application. You’ll then learn how to integrate Spring Data and Spring Cloud to manage configurations for database interaction and cloud deployment. You’ll also learn to use Spring Security to beef up security of your application before testing it with the JUnit framework and then deploying it on a cloud platform like AWS. Style and approach Everything you learn will be demonstrated on real-world Spring project. In each chapter we will cover some of Spring features and apply it on our project. We will guide you from the project initialization till the project deployment.
C++ Reactive Programming
¥81.74
Learn how to implement the reactive programming paradigm with C++ and build asynchronous and concurrent applications About This Book ? Efficiently exploit concurrency and parallelism in your programs ? Use the Functional Reactive programming model to structure programs ? Understand reactive GUI programming to make your own applications using Qt Who This Book Is For If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming. What You Will Learn ? Understand language-level concurrency in C++ ? Explore advanced C++ programming for the FRP ? Uncover the RxCpp library and its programming model ? Mix the FP and OOP constructs in C++ 17 to write well-structured programs ? Master reactive microservices in C++ ? Create custom operators for RxCpp ? Learn advanced stream processing and error handling In Detail Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17). Style and approach The book includes real-world problems that you will solve with the reactive programming model. It highlights the way event processing has evolved in the programming world.
Managing Mission - Critical Domains and DNS
¥81.74
This book will give you an all encompassing view of the domain name ecosystem combined with a comprehensive set of operations strategies. About This Book ? Manage infrastructure, risk, and management of DNS name servers. Get hands-on with factors like types of name servers, DNS queries and and so on. ? Practical guide for system administrators to manage mission-critical servers ? Based on real-world experience - Written by an industry veteran who has made every possible mistake within this field. Who This Book Is For Ideal for sysadmins, webmasters, IT consultants, and developers-anyone responsible for maintaining your organization's core DNS What You Will Learn ? Anatomy of a domain - how a domain is the sum of both its DNS zone and its registration data, and why that matters. ? The domain name ecosystem - the role of registries, registrars and oversight bodies and their effect on your names. ? How DNS queries work - queries and responses are examined including debugging techniques to zero in on problems. ? Nameserver considerations - alternative nameserver daemons, numbering considerations, and deployment architectures. ? DNS use cases - the right way for basic operations such as domain transfers, large scale migrations, GeoDNS, Anycast DNS. ? Securing your domains - All aspects of security from registrar vendor selection, to DNSSEC and DDOS mitigation strategies. In Detail Managing your organization's naming architecture and mitigating risks within complex naming environments is very important. This book will go beyond looking at “how to run a name server” or “how to DNSSEC sign a domain”, Managing Mission Critical Domains & DNS looks across the entire spectrum of naming; from external factors that exert influence on your domains to all the internal factors to consider when operating your DNS. The readers are taken on a comprehensive guided tour through the world of naming: from understanding the role of registrars and how they interact with registries, to what exactly is it that ICANN does anyway? Once the prerequisite knowledge of the domain name ecosystem is acquired, the readers are taken through all aspects of DNS operations. Whether your organization operates its own nameservers or utilizes an outsourced vendor, or both, we examine the complex web of interlocking factors that must be taken into account but are too frequently overlooked. By the end of this book, our readers will have an end to end to understanding of all the aspects covered in DNS name servers. Style and approach The book is divided into two parts, the first part looks at the wider domain name ecosystem: registries, registrars and oversight policies. The second and larger part goes into operations. Every aspect of naming is considered from the viewpoint of how this affects ones domains, what are the ramifications of different operating methods as portfolios scale.
Python GUI Programming with Tkinter
¥81.74
Find out how to create visually stunning and feature-rich applications by empowering Python's built-in Tkinter GUI toolkit About This Book ? Explore Tkinter's powerful features to easily design and customize your GUI application ? Learn the basics of 2D and 3D animation in GUI applications. ? Learn to integrate stunning Data Visualizations using Tkinter Canvas and Matplotlib. Who This Book Is For This book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of Python is a prerequisite. What You Will Learn ? Implement the tools provided by Tkinter to design beautiful GUIs ? Discover cross-platform development through minor customizations in your existing application ? Visualize graphs in real time as data comes in using Tkinter's animation capabilities ? Use PostgreSQL authentication to ensure data security for your application ? Write unit tests to avoid regressions when updating code In Detail Tkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library, widely used to build Python GUIs due to its simplicity and availability. This book teaches you to design and build graphical user interfaces that are functional, appealing, and user-friendly using the powerful combination of Python and Tkinter. After being introduced to Tkinter, you will be guided step-by-step through the application development process. Over the course of the book, your application will evolve from a simple data-entry form to a complex data management and visualization tool while maintaining a clean and robust design. In addition to building the GUI, you'll learn how to connect to external databases and network resources, test your code to avoid errors, and maximize performance using asynchronous programming. You'll make the most of Tkinter's cross-platform availability by learning how to maintain compatibility, mimic platform-native look and feel, and build executables for deployment across popular computing platforms. By the end of this book, you will have the skills and confidence to design and build powerful high-end GUI applications to solve real-world problems. Style and approach This is a comprehensive guide that explores the essential Tkinter features and modules and implements them in building real-world cross-platform GUI applications
Unity Virtual Reality Projects
¥90.46
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR About This Book ? A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D ? Build experiences with interactable objects, physics, UI, animations, C# scripting, and other Unity features ? Explore the world of VR by building experiences such as diorama, first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling Who This Book Is For If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage. What You Will Learn ? Create 3D scenes with Unity and other 3D tools while learning about world space and scale ? Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream ? Interact with virtual objects using eye gaze, hand controllers, and user input events ? Move around your VR scenes using locomotion and teleportation ? Implement an audio fireball game using physics and particle systems ? Implement an art gallery tour with teleportation and data info ? Design and build a VR storytelling animation with a soundtrack and timelines ? Create social VR experiences with Unity networking In Detail Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reality experiences using Unity. Style and approach A practical step-by-step guide to building impressive VR experiences with Unity 2018.
Hands-On Internet of Things with Blynk
¥63.21
Connect things to create amazing IoT applications in minutes About This Book ? Use Blynk cloud and Blynk server to connect devices ? Build IoT applications on Android and iOS platforms ? A practical guide that will show how to connect devices using Blynk and Raspberry Pi 3 Who This Book Is For This book is targeted at any stakeholder working in the IoT sector who wants to understand how Blynk works and build exciting IoT projects. Prior understanding of Raspberry Pi, C/C++, and electronics is a must. What You Will Learn ? Build devices using Raspberry Pi and various sensors and actuators ? Use Blynk cloud to connect and control devices through the Blynk app ? Connect devices to Blynk cloud and server through Ethernet and Wi-Fi ? Make applications using Blynk apps (App Builder) on Android and iOS platforms ? Run Blynk personal server on the Windows, MAC, and Raspberry Pi platforms In Detail Blynk, known as the most user-friendly IoT platform, provides a way to build mobile applications in minutes. With the Blynk drag-n-drop mobile app builder, anyone can build amazing IoT applications with minimal resources and effort, on hardware ranging from prototyping platforms such as Arduino and Raspberry Pi 3 to industrial-grade ESP8266, Intel, Sierra Wireless, Particle, Texas Instruments, and a few others. This book uses Raspberry Pi as the main hardware platform and C/C++ to write sketches to build projects. The first part of this book shows how to set up a development environment with various hardware combinations and required software. Then you will build your first IoT application with Blynk using various hardware combinations and connectivity types such as Ethernet and Wi-Fi. Then you'll use and configure various widgets (control, display, notification, interface, time input, and some advanced widgets) with Blynk App Builder to build applications. Towards the end, you will learn how to connect with and use built-in sensors on Android and iOS mobile devices. Finally you will learn how to build a robot that can be controlled with a Blynk app through the Blynk cloud and personal server. By the end of this book, you will have hands-on experience building IoT applications using Blynk. Style and approach A step-by-step guide that will help you build simple yet exciting project in no time.

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