Kali Linux 2 – Assuring Security by Penetration Testing - Third Edition
¥80.65
Achieve the gold standard in penetration testing with Kali using this masterpiece, now in its third edition! About This Book Get a rock-solid insight into penetration testing techniques and test your corporate network against threats like never before Formulate your pentesting strategies by relying on the most up-to-date and feature-rich Kali version in town—Kali Linux 2 (aka Sana). Experience this journey with new cutting-edge wireless penetration tools and a variety of new features to make your pentesting experience smoother Who This Book Is For If you are an IT security professional or a student with basic knowledge of Unix/Linux operating systems, including an awareness of information security factors, and you want to use Kali Linux for penetration testing, this book is for you. What You Will Learn Find out to download and install your own copy of Kali Linux Properly scope and conduct the initial stages of a penetration test Conduct reconnaissance and enumeration of target networks Exploit and gain a foothold on a target system or network Obtain and crack passwords Use the Kali Linux NetHunter install to conduct wireless penetration testing Create proper penetration testing reports In Detail Kali Linux is a comprehensive penetration testing platform with advanced tools to identify, detect, and exploit the vulnerabilities uncovered in the target network environment. With Kali Linux, you can apply appropriate testing methodology with defined business objectives and a scheduled test plan, resulting in a successful penetration testing project engagement. Kali Linux – Assuring Security by Penetration Testing is a fully focused, structured book providing guidance on developing practical penetration testing skills by demonstrating cutting-edge hacker tools and techniques with a coherent, step-by-step approach. This book offers you all of the essential lab preparation and testing procedures that reflect real-world attack scenarios from a business perspective, in today's digital age. Style and approach This practical guide will showcase penetration testing through cutting-edge tools and techniques using a coherent, step-by-step approach.
Android: Game Programming
¥179.84
Extend your game development skills by harnessing the power of Android SDK About This Book Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects Understand the internals of a game engine by building one and seeing the reasoning behind each of the components Who This Book Is For If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start. What You Will Learn Set up an efficient, professional game development environment in Android Studio Explore object-oriented programming (OOP) and design scalable, reliable, and well-written Java games or apps on almost any Android device Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds Implement basic and advanced collision detection mechanics Process multitouch screen input effectively and efficiently Implement a flexible and advanced game engine that uses OpenGL ES 2 to ensure fast, smooth frame rates Use animations and particle systems to provide a rich experience Create beautiful, responsive, and reusable UIs by taking advantage of the Android SDK Integrate Google Play Services to provide achievements and leaderboards to the players In Detail Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers. Since Android uses one of the most popular programming languages, Java, as the primary language to build apps of all types, you will start this course by first obtaining a solid grasp of the Java language and its foundation APIs. This will improve your chances of succeeding as an Android app developer. We will show you how to get your Android development environment set up and you will soon have your first working game. The course covers all the aspects of game development through various engrossing and insightful game projects. You will learn all about frame-by-frame animations and resource animations using a space shooter game, create beautiful and responsive menus and dialogs, and explore the different options to play sound effects and music in Android. You will also learn the basics of creating a particle system and will see how to use the Leonids library. By the end of the course, you will be able to configure and use Google Play Services on the developer console and port your game to the big screen. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning Java by Building Android Games by John Horton Android Game Programming by Example by John Horton Mastering Android Game Development by Raul Portales Style and approach This course is a step-by-step guide where you will learn to build Android games from scratch. It takes a practical approach where each project is a game. It starts off with simple arcade games, and then gradually the complexity of the games keep on increasing as you uncover the new and advanced tools that Android offers.
Learning DevOps: Continuously Deliver Better Software
¥152.59
Learn to use some of the most exciting and powerful tools to deliver world-class quality software with continuous delivery and DevOps About This Book Get to know the background of DevOps so you understand the collaboration between different aspects of an IT organization and a software developer Deploy top-quality software and ensure software maintenance and release management with this practical guide This course covers some of the most exciting technology available to DevOps engineers, and demonstrates multiple techniques for using them Real-world and realistic examples are provided to help you as you go about the implementation and adoption of continuous delivery and DevOps Who This Book Is For This course is for developers who want to understand how the infrastructure that builds today's enterprises works, and how to painlessly and regularly ship quality software. What You Will Learn Set up and familiarize yourself with all the tools you need to be efficient with DevOps Design an application that is suitable for continuous deployment systems with DevOps in mind Test the code using automated regression testing with Jenkins Selenium Managing the lifecycle of hosts, from creation to ongoing management using Puppet Razor Find out how to manage, use, and work with Code in the Git version management system See what traps, pitfalls, and hurdles to look out for as you implement continuous delivery and DevOps In Detail Harness the power of DevOps to boost your skill set and make your IT organization perform better. If you’re keen to employ DevOps techniques to better your software development, this course contains all you need to overcome the day-to-day complications of managing complex infrastructures the DevOps way. Start with your first module – Practical DevOps - that encompasses the entire flow from code from testing to production. Get a solid ground-level knowledge of how to monitor code for any anomalies, perform code testing, and make sure the code is running smoothly through a series of real-world exercise, and develop practical skills by creating a sample enterprise Java application. In the second module, run through a series of tailored mini-tutorials designed to give you a complete understanding of every DevOps automation technique. Create real change in the way you deliver your projects by utilizing some of the most commendable software available today. Go from your first steps of managing code in Git to configuration management in Puppet, monitoring using Sensu, and more. In the final module, get to grips with the continuous delivery techniques that will help you reduce the time and effort that goes into the delivery and support of software. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Practical DevOps by Joakim Verona DevOps Automation Cookbook by Michael Duffy Continuous Delivery and DevOps : A Quickstart Guide - Second Edition by Paul Swartout Style and approach This course is an easy to follow project based guide for all those with a keen interest in deploying world-class software using some of the most effective and remarkable technologies available.
Buildbox 2.x Game Development
¥80.65
Build rich, high production value mobile games and distribute them across different platforms with Buildbox About This Book Create captivating 2D & 2.5D (isometric) video games for all platforms Leverage Buildbox to monetize and prepare your games for distribution This step-by-step tutorial will get you generating complex and media rich games with no coding experience Who This Book Is For This book caters to those who have an interest or desire to create their own mobile games either as a hobbyist or who are looking to enhance their skills as a professional games developer. No coding experience is required. What You Will Learn Create the illusion of a 3D background in your game using parallax Add advanced controls and obstacles to our first world Develop assets (graphic and audio) for the Buildbox engine Design games based on the capabilities and limitations of Buildbox and their target platforms Compile and distribute video games on various channels such as Steam, iOS store, Android stores, and the Mac App Store Optimize your games to get the absolute best quality within platform restrictions Conquer common issues experienced with Buildbox development In Detail Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface. Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter. Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards. Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create. Style and approach This book follows a tutorial-based approach that teaches through examples, while also providing the necessary principles to enable you to abstract these principles into any game you want to make.
Spark for Data Science
¥90.46
Analyze your data and delve deep into the world of machine learning with the latest Spark version, 2.0 About This Book Perform data analysis and build predictive models on huge datasets that leverage Apache Spark Learn to integrate data science algorithms and techniques with the fast and scalable computing features of Spark to address big data challenges Work through practical examples on real-world problems with sample code snippets Who This Book Is For This book is for anyone who wants to leverage Apache Spark for data science and machine learning. If you are a technologist who wants to expand your knowledge to perform data science operations in Spark, or a data scientist who wants to understand how algorithms are implemented in Spark, or a newbie with minimal development experience who wants to learn about Big Data Analytics, this book is for you! What You Will Learn Consolidate, clean, and transform your data acquired from various data sources Perform statistical analysis of data to find hidden insights Explore graphical techniques to see what your data looks like Use machine learning techniques to build predictive models Build scalable data products and solutions Start programming using the RDD, DataFrame and Dataset APIs Become an expert by improving your data analytical skills In Detail This is the era of Big Data. The words ‘Big Data’ implies big innovation and enables a competitive advantage for businesses. Apache Spark was designed to perform Big Data analytics at scale, and so Spark is equipped with the necessary algorithms and supports multiple programming languages. Whether you are a technologist, a data scientist, or a beginner to Big Data analytics, this book will provide you with all the skills necessary to perform statistical data analysis, data visualization, predictive modeling, and build scalable data products or solutions using Python, Scala, and R. With ample case studies and real-world examples, Spark for Data Science will help you ensure the successful execution of your data science projects. Style and approach This book takes a step-by-step approach to statistical analysis and machine learning, and is explained in a conversational and easy-to-follow style. Each topic is explained sequentially with a focus on the fundamentals as well as the advanced concepts of algorithms and techniques. Real-world examples with sample code snippets are also included.
Hadoop Blueprints
¥80.65
Use Hadoop to solve business problems by learning from a rich set of real-life case studies About This Book Solve real-world business problems using Hadoop and other Big Data technologies Build efficient data lakes in Hadoop, and develop systems for various business cases like improving marketing campaigns, fraud detection, and more Power packed with six case studies to get you going with Hadoop for Business Intelligence Who This Book Is For If you are interested in building efficient business solutions using Hadoop, this is the book for you This book assumes that you have basic knowledge of Hadoop, Java, and any *ing language. What You Will Learn Learn about the evolution of Hadoop as the big data platform Understand the basics of Hadoop architecture Build a 360 degree view of your customer using Sqoop and Hive Build and run classification models on Hadoop using BigML Use Spark and Hadoop to build a fraud detection system Develop a churn detection system using Java and MapReduce Build an IoT-based data collection and visualization system Get to grips with building a Hadoop-based Data Lake for large enterprises Learn about the coexistence of NoSQL and In-Memory databases in the Hadoop ecosystem In Detail If you have a basic understanding of Hadoop and want to put your knowledge to use to build fantastic Big Data solutions for business, then this book is for you. Build six real-life, end-to-end solutions using the tools in the Hadoop ecosystem, and take your knowledge of Hadoop to the next level. Start off by understanding various business problems which can be solved using Hadoop. You will also get acquainted with the common architectural patterns which are used to build Hadoop-based solutions. Build a 360-degree view of the customer by working with different types of data, and build an efficient fraud detection system for a financial institution. You will also develop a system in Hadoop to improve the effectiveness of marketing campaigns. Build a churn detection system for a telecom company, develop an Internet of Things (IoT) system to monitor the environment in a factory, and build a data lake – all making use of the concepts and techniques mentioned in this book. The book covers other technologies and frameworks like Apache Spark, Hive, Sqoop, and more, and how they can be used in conjunction with Hadoop. You will be able to try out the solutions explained in the book and use the knowledge gained to extend them further in your own problem space. Style and approach This is an example-driven book where each chapter covers a single business problem and describes its solution by explaining the structure of a dataset and tools required to process it. Every project is demonstrated with a step-by-step approach, and explained in a very easy-to-understand manner.
Practical XMPP
¥80.65
Unleash the power of XMPP in order to build exciting, real-time, federated applications based on open standards in a secure and highly scalable fashion About This Book Learn about the fundamentals of XMPP and be able to work with the core functionality both server-side and in the browser Build a simple 1-to-1 chat (the “Hello World” of XMPP), explore multi-user chat, publish subscribe systems, and work with a decentralized social network Author Lloyd Watkins is a member of the XMPP standards committee Who This Book Is For If you want to learn about the fundamentals of XMPP, be able to work with the core functionality both server-side and in the browser then this book is for you.No knowledge of XMPP is required, or of TCP/IP networking. It's important that you already know how to build applications of some form, and are looking get a better understanding of how to implement XMPP for one or more of its many uses. You should be interested in the decentralized web, know HTML, and likely know JavaScript and NodeJS. You will probably know JSON, and hopefully XML (this is the native output of XMPP). What You Will Learn Install and configure an XMPP server and use it to connect from a traditional desktop client and send a message Build a simple server-side application that will respond to messages from our logged in desktop client Install and run XMPP-FTW, connect to the server from the browser, and handle incoming/outgoing messages Connect to a multi-user chat room, send/receive stanzas, add a room password, join a protected room, set the room’s subject, and change a user's affiliation Get to grips with the publish-subscribe extension of XMPP and use it to build a pusher system that can make any website real-time Build a simple XMPP component and create an extension for XMPP-FTW that allows you to use your own custom format Build an XMPP version of the classic game “Pong” In Detail XMPP (eXtensible Messaging and Presence Protocol) is a messaging protocol that enables communication between two or more devices via the Internet. With this book, developers will learn about the fundamentals of XMPP, be able to work with the core functionality both server-side and in the browser, as well as starting to explore several of the protocol extensions. You will not only have a solid grasp of XMPP and how it works, but will also be able to use the protocol to build real-world applications that utilize the power of XMPP. By the end of this book, you will know more about networking applications in general, and have a good understanding of how to extend XMPP, as well as using it in sample applications. Style and approach Through a number of hands-on projects, this book shows you how to build usable applications that highlights a feature of XMPP.
Mastering QGIS - Second Edition
¥99.18
Go beyond the basics and unleash the full power of QGIS with practical, step-by-step examples About This Book This book is your one-stop solution to all of your GIS needs using the open source QGIS Master QGIS by learning about database integration, geoprocessing tools, Python *s, advanced cartography, and custom plugins This example-rich, practical guide will help you create sophisticated analyses and maps Who This Book Is For If you are a GIS professional, a consultant, a student, or perhaps a fast learner who wants to go beyond the basics of QGIS, then this book is for you. It will prepare you to realize the full potential of QGIS. What You Will Learn Create and manage a spatial database Get to know advanced techniques to style GIS data Prepare both vector and raster data for processing Add heat maps, live layer effects, and labels to your maps Master LAStools and GRASS integration with the Processing Toolbox Edit and repair topological data errors Automate workflows with batch processing and the QGIS Graphical Modeler Integrate Python *ing into your data processing workflows Develop your own QGIS plugin In Detail QGIS is an open source solution to GIS. It is widely used by GIS professionals all over the world. It is the leading alternative to the proprietary GIS software. Although QGIS is described as intuitive, it is also by default complex. Knowing which tools to use and how to apply them is essential to producing valuable deliverables on time. Starting with a refresher on the QGIS basics, this book will take you all the way through to creating your first custom QGIS plugin. From the refresher, we will recap how to create, populate, and manage a spatial database. You’ll also walk through styling GIS data, from creating custom symbols and color ramps to using blending modes. In the next section, you will discover how to prepare vector, heat maps, and create live layer effects, labeling, and raster data for processing. You’ll also discover advanced data creation and editing techniques. The last third of the book covers the more technical aspects of QGIS such as using LAStools and GRASS GIS’s integration with the Processing Toolbox, how to automate workflows with batch processing, and how to create graphical models. Finally, you will see how to create and run Python data processing *s and write your own QGIS plugin with pyqgis. By the end of the book, you will understand how to work with all the aspects of QGIS, and will be ready to use it for any type of GIS work. Style and approach This step-by-step comprehensive guide will let you dig your teeth into working with spatial databases, creating your own QGIS plugins, and creating your own custom graphical models.
Internet of Things with Arduino Cookbook
¥63.21
Over 60 recipes will help you build smart IoT solutions and surprise yourself with captivating IoT projects you thought only existed in Bond movies About This Book This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world Take your existing skills and capabilities to the next level by building challenging IoT applications with ease. Be the tech disruptor you always wanted to be with key recipes that help you solve Arduino IoT related problems smarter and faster. Put IoT to work through recipes on building Arduino-based devices that take control of your home, health, and life! Who This Book Is For This book is primarily for tech enthusiasts and early IoT adopters who would like to make the most of IoT and address the challenges encountered while developing IoT-based applications with Arduino. This book is also good for developers with basic electronics knowledge who need help to successfully build Arduino projects. What You Will Learn Monitor several Arduino boards simultaneously Tweet sensor data directly from your Arduino board Post updates on your Facebook wall directly from your Arduino board Create an automated access control with a fingerprint sensor Control your entire home from a single dashboard Make a GPS tracker that you can track in Google Maps Build a live camera that streams directly from your robot In Detail Arduino is a powerful and very versatile platform used by millions of people around the world to create DIY electronics projects. It can be connected to a wide variety of sensors and other components, making it the ideal platform to build amazing Internet of Things (IoT) projects on—the next wave in the era of computing. This book takes a recipe-based approach, giving you precise examples on how to build IoT projects of all types using the Arduino platform. You will come across projects from several fields, including the popular robotics and home automation domains. Along with being introduced to several forms of interactions within IoT, including projects that directly interact with well-known web services such as Twitter, Facebook, and Dropbox we will also focus on Machine-to-Machine (M2M) interactions, where Arduino projects interact without any human intervention. You will learn to build a few quick and easy-to-make fun projects that will really expand your horizons in the world of IoT and Arduino. Each chapter ends with a troubleshooting recipe that will help you overcome any problems faced while building these projects. By the end of this book, you will not only know how to build these projects, but also have the skills necessary to build your own IoT projects in the future. Style and approach This book takes a recipe-based approach, giving you precise examples on how to build IoT projects using the Arduino platform. You will learn to build fun and easy projects through a task-oriented approach.
Arduino: Building LED and Espionage Projects
¥125.34
Find out how to transform your Arduino device into an awesome secret agent gadget with this course, taking in everything from robotics to remote control cameras About This Book ?This course won’t just teach you. It will help you apply your knowledge so you can get creative – quickly! ?Find out how to make a computer interact with the real-world – you’ll be learning the basics of IoT without realizing it. ?Robots. A sound controlled Christmas tree. This course proves anything is possible with an Arduino! Who This Book Is For Seeking inspirationThis course will help you get creative with your Arduino quickly. What You Will Learn ?Find out how to explore the full potential of your tiny Arduino ?Find out how to bridge the gap between the real world and software, as you gather and visualize data from the environment ?Create simple servers to allow communication to occur ?Transform your Arduino into a GPS tracker ?Use the Arduino to monitor top secret data ?Build a complete spy robot! In Detail An Arduino might be a tiny computer but it can be used as the foundation for a huge range of projects. In this course, we’ll show you how just some of the projects that are possible with an Arduino. From robotics to secret agent gadgets, we’re pretty confident that this course will get you thinking creatively – and inspire you to create your very own new projects using the Arduino hacking skills you learn. This course, combines both text and video content – it’s made up of three modules to help organize your learning. In the first module we’ll show you how to build three different Arduino projects. All of these will not only get you up and running with something practical, they’ll also help you better understand how the Arduino works. Find out how to develop a home automation system and even build a robot! In the second module we’ll go one step further to help you get creative as you learn how to program LEDs with your Arduino. You’ll find out how to build a mood lamp and a remote-controlled TV backlight, before going on to make a sound controlled LED Christmas tree that makes use of sound visualization. Finally, the third module takes you from stylish design into espionage, as you learn how to create neat secret agent gadgets with your Arduino. Find out how to build an alarm system, a fingerprint sensor, even open a lock with a text message. And that’s not all – but to find out more you’ll have to dive in! This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: ● Arduino By Example by Adith Jagadish Boloor ● Arduino BLINK Blueprints by Samarth Shah, Utsav Shah ● Arduino for Secret Agents by Marco Shwartz Style and approach Combining both video and text and built from some of Packt’s very best Arduino content, this course comprises of three modules covering a range of projects. It’s completely focused on helping the user get creative as quickly as possible so they can explore what’s possible with Arduino themselves.
PHP 7: Real World Application Development
¥179.84
Use new features of PHP 7 to solve practical, real-world problems faced by PHP developers like yourself every day. About This Book .This course covers the new features of version 7.x, best practices for server-side programming, and MVC frameworks .Leverage the potential of PHP for server-side programming, memory management, and Object-Oriented Programming to improve your programming productivity .This course also illustrates the development of a complete modular application using PHP 7 in detail Who This Book Is For If you are an aspiring web developer, mobile developer, or back-end programmer, who has basic experience in PHP programming and wants to develop performance-critical applications, then this course is for you. It will take your PHP programming skills to next level. What You Will Learn .Solve practical real-world programming problems using PHP 7 .Discover where and when PHP 5 code needs to be re-written to avoid backwards-compatibility breaks .Use advanced PHP 7 features such as the Abstract Syntax Tree, Uniform Variable Syntax, Scalar Type Hints, Generator Delegation, Anonymous Classes, and the Context Sensitive Lexer .Set up a high performance development and production environment for PHP 7 .Discover new OOP features in PHP 7 to achieve high performance .Discover the new features of PHP 7 that are relevant to modular application development .Explore the ins and outs of the Symfony framework .Build a set of modules based on the Symfony framework that comprise a simple web shop app In Detail PHP is a great language for developing web applications. It is essentially a server-side *ing language. PHP 7 is the latest version, providing major backward-compatibility breaks and focusing on improved performance and speed. This course follows a learning path which is divided into three modules. Each module is a mini course in its own right, taking your basic PHP programing skills to the next level by showing you intermediate to advanced PHP techniques with a focus on PHP 7. This way, get you equipped with the tools and skills required to develop professional and efficient applications for your websites and enterprises. The first module of the book is a programming cookbook that consists over 80 recipes! Each recipe is designed to solve practical, real-world problems faced by PHP developers like yourself every day. This course also covers new ways of writing PHP code made possible only in version 7. The second module of the course is designed to improve the performance and productivity of your application. We’ll introduce you to the concepts of Object-Oriented Programming (OOP) in PHP 7, then shed some light on how to improve the performance of your PHP 7 applications and database. Throughout this module you will be introduced to benchmarking tools. With all important concepts of PHP covered up you will move on to third module. In this module you will gain a deep insight into the modular programming paradigm and how to achieve modularity in your PHP code. Modular design techniques help you build readable, manageable, reusable, and more efficient codes. PHP 7, which is a popular open source *ing language, is used to build modular functions for your software. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: .PHP 7 Programming Cookbook, Doug Bierer .Learning PHP 7 High Performance, Altaf Hussain .Modular Programming with PHP 7, Branko Ajzele Style and approach This book takes a practical, step-by-step approach with real-world examples that serve as building blocks for your application development and guide you through improving the quality of your code.
3D Game Design with Unreal Engine 4 and Blender
¥90.46
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments About This Book The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4 Practical step-by-step approach with plenty of illustrative examples to get you started immediately Who This Book Is For This book would be ideal for 3D artists and game designers who want to create amazing 3D game environments and leverage the power of Blender with Unreal Engine 4. 3D design basics would be necessary to get the most out of this book. Some previous experience with Blender would be helpful but not essential What You Will Learn Create a fully functioning game level of your own design using Blender and Unreal Engine 4 Customize your level with detailed 3D assets created with Blender Import assets into Unreal Engine 4 to create an amazing finished product Build a detailed dynamic environment with goals and an ending Explore Blender’s incredible animation tools to animate elements of your game Create great environments using sound effects, particle effects, and class blueprints In Detail Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment. Style and approach This will have a clear, step-by-step approach to creating game assets in Blender and then importing them to UE4 to create stunning game environments. All asset creation techniques are explained in detail along with tips on how to use them to create your own game environments. The book offers end-to-end coverage of how to design a game level from scratch.
Getting Started with Microsoft System Center Operations Manager
¥107.90
A beginner's guide to help you design, deploy and administer your System Center Operations Manager 2016 and 2012 R2 environments About This Book Discover how to monitor complex IT environments with System Center Operations Manager using tips, tricks and best practice recommendations from industry experts. Learn how to create eye-catching dashboards and reports to help deliver a tangible return on investment back to your organization. Optimize, troubleshoot and perform disaster recovery in Operations Manager using step by step examples based on real-world scenarios. Who This Book Is For The target audience for this book is the IT Pro or System Administrator who wants to deploy and use System Center Operations Manager but has no previous knowledge of the product. As a ‘Getting Started’ book, our primary objective is to equip you with the knowledge you need to feel comfortable when working with common monitoring scenarios in OpsMgr. With this in mind, deep-diving into less-common OpsMgr features such as Audit Collection Services (ACS), Agentless Exception Monitoring (AEM) and Application Performance Monitoring (APM) has been intentionally omitted. What You Will Learn Install a new System Center 2016 Operations Manager Management Group Design and provision custom views to relevant support teams. Understand how to deploy agents Work with management packs Monitor network devices Model your IT services with distributed applications Create dashboards and custom visualizations Tune, optimize, maintain and troubleshoot System Center Operations Manager In Detail Most modern IT environments comprise a heterogeneous mixture of servers, network devices, virtual hypervisors, storage solutions, cross-platform operating systems and applications. All this complexity brings a requirement to deliver a centralized monitoring and reporting solution that can help IT administrators quickly identify where the problems are and how best to resolve them. Using System Center Operations Manager (OpsMgr), administrators get a full monitoring overview of the IT services they have responsibility for across the organization - along with some useful management capabilities to help them remediate any issues they've been alerted to. This book begins with an introduction to OpsMgr and its core concepts and then walks you through designing and deploying the various roles. After a chapter on exploring the consoles, you will learn how to deploy agents, work with management packs, configure network monitoring and model your IT services using distributed applications. There’s a chapter dedicated to alert tuning and another that demonstrates how to visualize your IT using dashboards. The final chapters in the book discuss how to create alert sub*ions, manage reports, backup and recover OpsMgr, perform maintenance and troubleshoot common problems. Style and approach A beginner’s guide that focuses on providing the practical skills required to effectively deploy and administer OpsMgr with walkthrough examples and tips on all the key concepts.
Learning ArcGIS Runtime SDK for .NET
¥80.65
Learn how to build native, cross-platform mapping apps with this comprehensive and practical guide, using the MVVM pattern About This Book Enhance the user experience with the power of ArcGIS runtime SDK for .NET. This clear, well segregated book has all the information you need on ArcGIS Runtime SDK. Just name it—this book has it! This highly practical book empowers you to build your own custom application! Get to know the inner details of ArcGIS Runtime SDK from our experts, in this book written by Ron Vincent, with 24 years' experience in the GIS industry and many in GIS training. Who This Book Is For This book caters to long-term users of Esri’s technologies that are new to mobile development or are transitioning from older Esri technologies such as ArcGIS Engine. It is also for users who are unfamiliar with Esri or GIS and are in need of a mapping solution for either their desktop or a mobile platform, or both. The book requires knowledge of .NET. What You Will Learn Understand and implement the MVVM pattern using MVVM Light Create and add layers from offline and online resources such as ArcGIS Online or ArcGIS for Server Create a 2D or 3D map and decide what kind of symbology to use Symbolize the layers based on the geometry Search and find objects in the layers Geocode an address and create a route using an address Edit layer objects from online content and offline content Test the application using test-driven development and then build and release the application for the intended audience In Detail ArcGIS is a geographic information system (GIS) that enables you to work with maps and geographic information. It can be used to create and utilize maps, compile geographic data, analyze mapped information, share and discover geographic information and manage geographic information in a database. This book starts by showing you where ArcGIS Runtime fits within Esri’s overall platform strategy. You'll create an initial map using the SDK, then use it to get an understanding of the MVVM model. You'll find out about the different kinds of layers and start adding layers, and you'll learn to transform maps into a 3D scene. The next chapters will help you comprehend and extract information contained in the maps using co-ordinates and layer objects. Towards the end, you will learn to set the symbology, decide whether to use 2D or 3D, see how to implement 2D or 3D, and learn to search and find objects. You'll also get to grips with many other standard features of the Application Programming Interface (API), including create applications and finally testing, licensing, and deploying them. Once completed, you will be able to meet most of the common requirements of any mapping application for desktop or mobile platforms. Style and approach This comprehensive book takes a completely practical approach, where every chapter explains the important concepts and demonstrates a practical application of them in a hands-on manner.
Mastering Unreal Engine 4.X
¥90.46
Take your game development skills to the next level with one of the best engines on the market About This Book Build an entire AAA game level throughout the book Take your C++ *ing skills to the next level and use them extensively to build the game An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4 Who This Book Is For This book is for game developers who have a basic knowledge of Unreal Engine and C++ *ing knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. What You Will Learn Script your player controls in C++ Build a superb and engaging level with advanced design techniques Program AI with C++ Use Cascade to add life to your games Use custom shaders and advanced shading techniques to make things pretty Implement an awesome UI in the game Control gameplay using data tables In Detail Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we’ll explain advanced shaders and effects techniques and how you can implement them in your games. You’ll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You’ll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4! Style and approach An advanced guide that will take you to the next level of developing games with Unreal engine with illustrative examples that will make you confident of creating customized professional level games on your won.
CISSP in 21 Days - Second Edition
¥80.65
Boost your confidence and get the competitive edge you need to crack the exam in just 21 days! About This Book Day-by-day plan to study and assimilate core concepts from CISSP CBK Revise and take a mock test at the end of every four chapters A systematic study and revision of myriad concepts to help you crack the CISSP examination Who This Book Is For If you are a Networking professional aspiring to take the CISSP examination and obtain the coveted CISSP certification (considered to be the Gold Standard in Information Security personal certification), then this is the book you want. This book assumes that you already have sufficient knowledge in all 10 domains of the CISSP CBK by way of work experience and knowledge gained from other study books. What You Will Learn Review Exam Cram and Practice review questions to reinforce the required concepts Follow the day–by-day plan to revise important concepts a month before the CISSPexam Boost your time management for the exam by attempting the mock question paper Develop a structured study plan for all 10 CISSPdomains Build your understanding of myriad concepts in the Information Security domain Practice the full-blown mock test to evaluate your knowledge and exam preparation In Detail Certified Information Systems Security Professional (CISSP) is an internationally recognized and coveted qualification. Success in this respected exam opens the door to your dream job as a security expert with an eye-catching salary. But passing the final exam is challenging. Every year a lot of candidates do not prepare sufficiently for the examination, and fail at the final stage. This happens when they cover everything but do not revise properly and hence lack confidence. This simple yet informative book will take you through the final weeks before the exam with a day-by-day plan covering all of the exam topics. It will build your confidence and enable you to crack the Gold Standard exam, knowing that you have done all you can to prepare for the big day. This book provides concise explanations of important concepts in all 10 domains of the CISSP Common Body of Knowledge (CBK). Starting with Confidentiality, Integrity, and Availability, you will focus on classifying information and supporting assets. You will understand data handling requirements for sensitive information before gradually moving on to using secure design principles while implementing and managing engineering processes. You will understand the application of cryptography in communication security and prevent or mitigate strategies for network attacks. You will also learn security control requirements and how to assess their effectiveness. Finally, you will explore advanced topics such as automated and manual test result analysis and reporting methods. A complete mock test is included at the end to evaluate whether you're ready for the exam. This book is not a replacement for full study guides; instead, it builds on and reemphasizes concepts learned from them. Style and approach There are many overlapping concepts that are applicable to more than one security domain in the CISSP exam. Hence, the eight security domains are aligned in a logical order so as to cover the concepts in the most appropriate sequence in this guide. Each chapter provides an illustration in the form of a flow diagram at the start to supply an overall view of the concepts covered in that chapter. This will facilitate a bird's-eye view of the chapter contents and the core security concepts covered. You can refer to this book throughout while preparing for the test or most importantly systematically revise the eight domains on a day-by-day basis up to one month before the exam. Hence the chapters are divided into 21 convenient days.
Mastering JavaScript Design Patterns - Second Edition
¥71.93
Write reliable code to create powerful applications by mastering advanced JavaScript design patterns About This Book Learn how to use tried and true software design methodologies to enhance your JavaScript code Discover robust JavaScript implementations of classic and advanced design patterns Packed with easy-to-follow examples that can be used to create reusable code and extensible designs Who This Book Is For This book is ideal for JavaScript developers who want to gain expertise in object-oriented programming with JavaScript and the new capabilities of ES-2015 to improve their web development skills and build professional-quality web applications. What You Will Learn Harness the power of patterns for tasks ranging from application building to code testing Rethink and revitalize your code with the use of functional patterns Improve the way you organize your code Build large-scale apps seamlessly with the help of reactive patterns Identify the best use cases for microservices Get to grips with creational, behavioral, and structural design patterns Explore advanced design patterns including dependency injection In Detail With the recent release of ES-2015, there are several new object-oriented features and functions introduced in JavaScript. These new features enhance the capabilities of JavaScript to utilize design patterns and software design methodologies to write powerful code. Through this book, you will explore how design patterns can help you improve and organize your JavaScript code. You’ll get to grips with creational, structural and behavioral patterns as you discover how to put them to work in different scenarios. Then, you'll get a deeper look at patterns used in functional programming, as well as model view patterns and patterns to build web applications. This updated edition will also delve into reactive design patterns and microservices as they are a growing phenomenon in the world of web development. You will also find patterns to improve the testability of your code using mock objects, mocking frameworks, and monkey patching. We’ll also show you some advanced patterns including dependency injection and live post processing. By the end of the book, you'll be saved of a lot of trial and error and developmental headaches, and you will be on the road to becoming a JavaScript expert. Style and approach Packed with several real-world use cases, this book shows you through step-by-step instructions how to implement the advanced object-oriented programming features to build sophisticated web applications that promote scalability and reusability.
Learning SaltStack - Second Edition
¥63.21
Build, manage, and secure your infrastructure by utilizing the power of SaltStack About This Book First book in the market to incorporate all the latest features of SaltStack. Leverage the power of SaltStack for building, managing and securing your infrastructure. Effectively use commands and control the state of your infrastructure in a jiffy. Who This Book Is For This book is aimed at System Administrators who are looking forward to manage their infrastructure using SaltStack with no prior knowledge about it. What You Will Learn Install Salt on your servers Run commands on all or some of your minions instantly from a central managing server Write custom Salt modules to handle your infrastructure’s unique needs Define the state of your infrastructure and use Salt to enforce that state. Create platform-agnostic state definitions for greater flexibility and power Manage virtual servers on public or private clouds using Salt Cloud Use the event system in Salt to create a reactive and self-healing infrastructure In Detail SaltStack is one of the best infrastructure management platforms available. It provides powerful tools for defining and enforcing the state of your infrastructure in a clear, concise way. With this book learn how to use these tools for your own infrastructure by understanding the core pieces of Salt. In this book we will take you from the initial installation of Salt, through running their first commands, and then talk about extending Salt for individual use cases. From there you will explore the state system inside of Salt, learning to define the desired state of our infrastructure in such a way that Salt can enforce that state with a single command. Finally, you will learn about some of the additional tools that salt provides, including salt-cloud, the reactor, and the event system. We?ll finish by exploring how to get involved with salt and what?s new in the salt community. Finally, by the end of the book, you'll be able to build a reliable, scalable, secure, high-performance infrastructure and fully utilize the power of cloud computing. Style and approach This will be a comprehensive guide on SaltStack along with installation and setting up of Salt on couple of platforms. Then enlightening the readers about remote execution system and configuration management system and ending with concepts of security and best practices.
Magento Extensions Development
¥71.93
Design, build, and maintain a powerful, secure, and complete extension for Magento 2, the world’s favorite e-commerce platform About This Book Deploy a complete real-world extension step by step Construct your extension with the best and most up-to-date development methods Learn about team working and code sharing Who This Book Is For If you want to write a specific customization or a large new and full-featured extension on Magento 2, this book is intended for you. You must be an intermediate to professional-level developer in PHP to appreciate this book. What You Will Learn Build a fully-functional complex extension to add new functionality to Magento Register your code with GIT and work with your team Write new layouts and templates Set up a fully configurable grid and forms in the backend Create code unit tests and run them through TDD Propose localized contents Develop optimized extensions for a high-load environment Publish extensions on the Magento Connect Marketplace In Detail Magento has been revealed as the best and the most popular open source e-commerce platform in the world, with about 250k+ online stores. Magento 2 is the most recent version of this awesome toolset: every new and modern development techniques are used to offer a real modular approach and powerful architecture. The book will support you in the writing of innovative and complex extensions. Starting from the beginning, we will cover how to set up a development environment that allows you to be really efficient in your functionality writing, including GIT registering and many other development tools. We then move on to provide a large overview of the best practices to scale your module in a high-load environment. After these foundations, you will see how to use test driven-development (TDD) and unit tests to handle your code. We then build a complex extension together, step by step, and internationally-ready. Next, you will find out how to protect the users’ data. Finally, we will take a look a publishing the extension on the new Magento Connect marketplace and how to protect your intellectual property. After you read this book, you will know everything you need to know to become an invaluable extension editor, whether it is for your customers’ needs or for your own requirements. Style and approach This book takes a step-by-step approach to developing the extension and learning the new concepts of developments. Each topic is explained sequentially in the process of creating the extension, and punctuated by detailed explanations of the features of the code.
Learning Modular Java Programming
¥63.21
Explore the power of modular programming for building applications with Java and Spring! About This Book Understand the basic concepts of Modular Programming to build enterprise applications with Java Create short and precise code and eliminate recursion The book follows a step-by-step approach that makes implementing Modular Programming easy Who This Book Is For This book targets Java developers who have a basic knowledge of application development with Java and are interested in learning the Modular Programming approach for building reusable applications that are easy to test, and thus improve overall project management. What You Will Learn Learn about Modular Programming and what modules an enterprise application can be divided into. Set up a development environment and create a "Hello World" application. Start implementing a sample application from the presentation layer. Implement the persistence layer. Implement the business layer, wrapping up all of the modules with Contexts and Dependency Injection (CDI). Manage an application's life cycle. Learn how to secure Web applications. Test enterprise applications and their automation. Understand how to version source code using Source Code Management (SCM) systems such as GIT and SVN. In Detail Modular programming means dividing an application into small parts and then developing it. It is an approach taken by developers to build applications and helps them add efficiency in their development process, thus making it more effective. The book starts with the fundamentals of Modular Programming. Then we move on to the actual implementation, where we teach developers how to divide an application into different modules or layers (such as presentation, execution, security, lifecycle, services, and so on) for better management. Once readers are well-versed in these modules and their development, the book shows how to create bindings in order to join these different modules and form a complete application. Next, the readers will learn how to manage these modules through dependency injection. Later, we move on to testing; readers will learn how to test the different modules of an application. The book ends by teaching readers how to maintain different versions of their application and how to modify it. By the end of the book, readers will have a good understanding of modular programming and will be able to use it to build applications with Java. Style and approach This book is a practical guide to help readers learn Modular Programming with Java and build an enterprise-ready app along the way. The book is divided into three major sections. The first teaches the fundamentals of Modular Programming and how to implement them; the second teaches readers to combine and manage the modules developed; in the final section, the book explains the applications of Modular Programming.
Delphi Cookbook - Second Edition
¥90.46
Over 60 hands-on recipes to help you master the power of Delphi for cross-platform and mobile development on multiple platforms About This Book Get to grips with Delphi to build and deploy various cross-platform applications Design, develop, and deploy real-world applications by implementing a single source codebase This swift guide will increase your productivity to develop applications with Delphi Who This Book Is For If you are an intermediate developer with a basic knowledge of Delphi and you want to develop cross-platform applications, then this book is for you. Familiarity with the fundamentals of RAD (Rapid Application Development) Studio is expected. What You Will Learn Develop visually stunning applications using FireMonkey Deploy LiveBinding effectively with the right OOP approach Create server-side programs to serve RESTful web services and provide data to your mobile apps Use well-defined GUI design patterns to build mobile applications that provide a great user experience Build mobile apps that read data from a remote server efficiently Call the platform native API on Android and iOS even for an unpublished API Manage software customization for your customer by making better use of an extended RTTI Implement the most popular design pattern without wasting too much time on debugging and bug fixing In Detail Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for Microsoft Windows, Apple Mac OS X, Google Android, and Apple iOS. It helps you to concentrate on the real business and save yourself the pain of wandering amid GUI widget details, or having to tackle inter-platform incompatibilities. It also has a wide range of drag-and-drop controls, helping you code your business logic into your business model, and it compiles natively for desktop and mobile platforms. This book will teach you how to design and develop applications, deploy them on the cloud platform, and distribute them within an organization via Google Play and other similar platforms. You will begin with the basics of Delphi and get acquainted with JSON format strings, XSLT transformations, unicode encodings and various types of streams. We then move on to more advanced topics such as developing higher-order functions and using enumerators and RTTI. You will get an understanding of how Delphi RTL functions and how to use FireMonkey in a VCL application. We will then cover topics such as multithreading, using the parallel programming library and putting Delphi on a server. We will also take a look at the new feature of WebBroker Apache modules and then ride the mobile revolution with FireMonkey. By the end of the book, you will be able to develop and deploy cross-platform applications using Delphi. Style and approach Delphi Cookbook is an easy-to-follow guide, rich with hands-on examples of real-world programming tasks in Delphi.

购物车
个人中心

