Unity Virtual Reality Projects
¥90.46
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR About This Book ? A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D ? Build experiences with interactable objects, physics, UI, animations, C# scripting, and other Unity features ? Explore the world of VR by building experiences such as diorama, first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling Who This Book Is For If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage. What You Will Learn ? Create 3D scenes with Unity and other 3D tools while learning about world space and scale ? Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream ? Interact with virtual objects using eye gaze, hand controllers, and user input events ? Move around your VR scenes using locomotion and teleportation ? Implement an audio fireball game using physics and particle systems ? Implement an art gallery tour with teleportation and data info ? Design and build a VR storytelling animation with a soundtrack and timelines ? Create social VR experiences with Unity networking In Detail Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reality experiences using Unity. Style and approach A practical step-by-step guide to building impressive VR experiences with Unity 2018.
Hands-On Internet of Things with Blynk
¥63.21
Connect things to create amazing IoT applications in minutes About This Book ? Use Blynk cloud and Blynk server to connect devices ? Build IoT applications on Android and iOS platforms ? A practical guide that will show how to connect devices using Blynk and Raspberry Pi 3 Who This Book Is For This book is targeted at any stakeholder working in the IoT sector who wants to understand how Blynk works and build exciting IoT projects. Prior understanding of Raspberry Pi, C/C++, and electronics is a must. What You Will Learn ? Build devices using Raspberry Pi and various sensors and actuators ? Use Blynk cloud to connect and control devices through the Blynk app ? Connect devices to Blynk cloud and server through Ethernet and Wi-Fi ? Make applications using Blynk apps (App Builder) on Android and iOS platforms ? Run Blynk personal server on the Windows, MAC, and Raspberry Pi platforms In Detail Blynk, known as the most user-friendly IoT platform, provides a way to build mobile applications in minutes. With the Blynk drag-n-drop mobile app builder, anyone can build amazing IoT applications with minimal resources and effort, on hardware ranging from prototyping platforms such as Arduino and Raspberry Pi 3 to industrial-grade ESP8266, Intel, Sierra Wireless, Particle, Texas Instruments, and a few others. This book uses Raspberry Pi as the main hardware platform and C/C++ to write sketches to build projects. The first part of this book shows how to set up a development environment with various hardware combinations and required software. Then you will build your first IoT application with Blynk using various hardware combinations and connectivity types such as Ethernet and Wi-Fi. Then you'll use and configure various widgets (control, display, notification, interface, time input, and some advanced widgets) with Blynk App Builder to build applications. Towards the end, you will learn how to connect with and use built-in sensors on Android and iOS mobile devices. Finally you will learn how to build a robot that can be controlled with a Blynk app through the Blynk cloud and personal server. By the end of this book, you will have hands-on experience building IoT applications using Blynk. Style and approach A step-by-step guide that will help you build simple yet exciting project in no time.
Hands-on Machine Learning with JavaScript
¥81.74
A definitive guide to creating an intelligent web application with the best of machine learning and JavaScript About This Book ? Solve complex computational problems in browser with JavaScript ? Teach your browser how to learn from rules using the power of machine learning ? Understand discoveries on web interface and API in machine learning Who This Book Is For This book is for you if you are a JavaScript developer who wants to implement machine learning to make applications smarter, gain insightful information from the data, and enter the field of machine learning without switching to another language. Working knowledge of JavaScript language is expected to get the most out of the book. What You Will Learn ? Get an overview of state-of-the-art machine learning ? Understand the pre-processing of data handling, cleaning, and preparation ? Learn Mining and Pattern Extraction with JavaScript ? Build your own model for classification, clustering, and prediction ? Identify the most appropriate model for each type of problem ? Apply machine learning techniques to real-world applications ? Learn how JavaScript can be a powerful language for machine learning In Detail In over 20 years of existence, JavaScript has been pushing beyond the boundaries of web evolution with proven existence on servers, embedded devices, Smart TVs, IoT, Smart Cars, and more. Today, with the added advantage of machine learning research and support for JS libraries, JavaScript makes your browsers smarter than ever with the ability to learn patterns and reproduce them to become a part of innovative products and applications. Hands-on Machine Learning with JavaScript presents various avenues of machine learning in a practical and objective way, and helps implement them using the JavaScript language. Predicting behaviors, analyzing feelings, grouping data, and building neural models are some of the skills you will build from this book. You will learn how to train your machine learning models and work with different kinds of data. During this journey, you will come across use cases such as face detection, spam filtering, recommendation systems, character recognition, and more. Moreover, you will learn how to work with deep neural networks and guide your applications to gain insights from data. By the end of this book, you'll have gained hands-on knowledge on evaluating and implementing the right model, along with choosing from different JS libraries, such as NaturalNode, brain, harthur, classifier, and many more to design smarter applications. Style and approach This is a practical tutorial that uses hands-on examples to step through some real-world applications of machine learning. Without shying away from the technical details, you will explore machine learning with JavaScript using clear and practical examples.
Python Robotics Projects
¥81.74
Leverage the power of Python to build DIY robotic projects About This Book ? Design, build, and stimulate collaborative robots ? Build high-end robotics projects such as a customized personal Jarvis ? Leverage the power of Python and ROS for DIY robotic projects Who This Book Is For If building robots is your dream, then this book is made for you. Prior knowledge of Python would be an added advantage. What You Will Learn ? Get to know the basics of robotics and its functions ? Walk through interface components with microcontrollers ? Integrate robotics with the IoT environment ? Build projects using machine learning ? Implement path planning and vision processing ? Interface your robots with Bluetooth In Detail Robotics is a fast-growing industry. Multiple surveys state that investment in the field has increased tenfold in the last 6 years, and is set to become a $100-billion sector by 2020. Robots are prevalent throughout all industries, and they are all set to be a part of our domestic lives. This book starts with the installation and basic steps in configuring a robotic controller. You'll then move on to setting up your environment to use Python with the robotic controller. You'll dive deep into building simple robotic projects, such as a pet-feeding robot, and more complicated projects, such as machine learning enabled home automation system (Jarvis), vision processing based robots and a self-driven robotic vehicle using Python. By the end of this book, you'll know how to build smart robots using Python. Style and approach A simple step-by-step guide to help you learn the concepts of robotics using simple to advanced steps. You’ll not only learn the concepts of AI, machine learning, and Vision Processing, but also how to practically implement them in your projects.
Architecting Angular Applications with Redux, RxJS, and NgRx
¥81.74
Manage state in Angular to write high performing web apps by combining the power of Flux, RxJS, and NgRx About This Book ? Learn what makes an excellent Angular application architecture ? Use Redux to write performant, consistent Angular applications ? Incorporate Reactive Programming principles and RxJS to make it easier to develop, test, and debug your Angular applications Who This Book Is For If you have been developing Angular applications and want to dive deeper into the Angular architecture with Redux, RxJS, and NgRx to write robust web apps, then this book is for you. What You Will Learn ? Understand the one-way data flow and Flux pattern ? Work with functional programming and asynchronous data streams ? Figure out how RxJS can help us address the flaws in promises ? Set up different versions of cascading calls ? Explore advanced operators ? Get familiar with the Redux pattern and its principles ? Test and debug different features of your application ? Build your own lightweight app using Flux, Redux, and NgRx In Detail Managing the state of large-scale web applications is a highly challenging task with the need to align different components, backends, and web workers harmoniously. When it comes to Angular, you can use NgRx, which combines the simplicity of Redux with the reactive programming power of RxJS to build your application architecture, making your code elegant and easy to reason about, debug, and test. In this book, we start by looking at the different ways of architecting Angular applications and some of the patterns that are involved in it. This will be followed by a discussion on one-way data flow, the Flux pattern, and the origin of Redux. The book introduces you to declarative programming or, more precisely, functional programming and talks about its advantages. We then move on to the reactive programming paradigm. Reactive programming is a concept heavily used in Angular and is at the core of NgRx. Later, we look at RxJS, as a library and master it. We thoroughly describe how Redux works and how to implement it from scratch. The two last chapters of the book cover everything NgRx has to offer in terms of core functionality and supporting libraries, including how to build a micro implementation of NgRx. This book will empower you to not only use Redux and NgRx to the fullest, but also feel confident in building your own version, should you need it. Style and approach This book covers everything there is to know to get well-acquainted with Angular without bogging you down. Everything is neatly laid out under clear headings for quick consultation, giving you the information required to understand a concept immediately.
Learning Robotic Process Automation
¥90.46
Design RPA solutions to perform a wide range of transactional tasks with minimal cost and maximum ROI About This Book ? A beginner's guide to learn Robotic Process Automation and its impact on the modern world ? Design, test, and perform enterprise automation task with UiPath ? Create Automation apps and deploy them to all the computers in your department. Who This Book Is For If you would like to pursue a career in Robotic Process Automation or improve the efficiency of your businesses by automating common tasks, then this book is perfect for you. Prior programming knowledge of either Visual Basic or C# will be useful. What You Will Learn ? Understand Robotic Process Automation technology ? Learn UiPath programming techniques to deploy robot configurations ? Explore various data extraction techniques ? Learn about integrations with various popular applications such as SAP and MS Office ? Debug a programmed robot including logging and exception handling ? Maintain code version and source control ? Deploy and control Bots with UiPath Orchestrator In Detail Robotic Process Automation (RPA) enables automating business processes using software robots. Software robots interpret, trigger responses, and communicate with other systems just like humans do. Robotic processes and intelligent automation tools can help businesses improve the effectiveness of services faster and at a lower cost than current methods. This book is the perfect start to your automation journey, with a special focus on one of the most popular RPA tools: UiPath. Learning Robotic Process Automation takes you on a journey from understanding the basics of RPA to advanced implementation techniques. You will become oriented in the UiPath interface and learn about its workflow. Once you are familiar with the environment, we will get hands-on with automating different applications such as Excel, SAP, Windows and web applications, screen and web scraping, working with user events, as well as understanding exceptions and debugging. By the end of the book, you'll not only be able to build your first software bot, but also you'll wire it to perform various automation tasks with the help of best practices for bot deployment. Style and approach This book will help you kick-start your automation journey with a special focus on one of the most popular RPA tools: UiPath.
Kotlin Programming By Example
¥90.46
Enhance your Kotlin programming skills by building 3 real-world applications About This Book ? Build three full-fledged, engaging applications from scratch and learn to deploy them ? Enhance your app development and programming activities with Kotlin’s powerful and intuitive tools and utilities. ? Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications Who This Book Is For This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory. What You Will Learn ? Learn the building blocks of the Kotlin programming language ? Develop powerful RESTful microservices for Android applications ? Create reactive Android applications efficiently ? Implement an MVC architecture pattern and dependency management using Kotlin ? Centralize, transform, and stash data with Logstash ? Secure applications using Spring Security ? Deploy Kotlin microservices to AWS and Android applications to the Play Store In Detail Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin. Style and approach Here we will build three exciting projects in Kotlin which will demonstrate how to effectively use Kotlin language constructs
Olho vermelho
¥8.18
Olho vermelho
Black Comedy
¥8.18
Black Comedy
A Man Called Blad: An-a Lymerick art to author alters Blad and Adan (and Joseph
¥36.79
A Man Called Blad: An-a Lymerick art to author alters Blad and Adan (and Joseph II)
Do outro lado do rio
¥8.18
Do outro lado do rio
Two Ghost's Salvation: Section 03
¥24.44
Two Ghost's Salvation: Section 03
Two Ghost's Salvation: Section 04
¥24.44
Two Ghost's Salvation: Section 04
Uma linda caroneira
¥8.18
Uma linda caroneira
The Hooman Probe
¥24.44
The Hooman Probe
Qual é o seu terceiro desejo?
¥7.79
Qual é o seu terceiro desejo?
Evian Rising: Chapter 1 - The Traveling Chaos
¥31.10
Evian Rising: Chapter 1 - The Traveling Chaos
Az akasztott király: kortárs dráma
¥24.44
Az akasztott király: kortárs dráma
10 Maneiras de organizar a sua vida financeira
¥8.18
10 Maneiras de organizar a sua vida financeira
Age Crisis
¥24.44
Age Crisis
Delia
¥24.44
Delia

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