Microsoft Dynamics AX 2012 Reporting Cookbook
¥90.46
Microsoft Dynamics AX 2012 Reporting Cookbook is full of practical recipes for creating and managing reports as well as identifying the most appropriate reporting tool for any reporting challenge. In addition, you will learn about universal topics such as how to locate data for any given report. Although some of the reporting tools addressed in this book are exclusive to Dynamics AX 2012, many of the topics discussed also apply to older versions of AX. This book is packed with illustrations and real-time examples that are presented in a task-oriented Cookbook structure. Real-time tips and tricks make the book very interactive and informative at the same time."Microsoft Dynamics AX 2012 Reporting Cookbook" is recommended for Dynamics AX developers and .NET-based SSRS developers looking to familiarize themselves with the AX reporting framework. A basic understanding of Morphx and X++ is assumed but the step-by-step instructions make it easy even for a beginner. Some examples use C# and VB.NET, so experience with Visual Studio is a plus, but not a must.
Instant OSSEC Host-based Intrusion Detection
¥50.13
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A fast-paced, practical guide to OSSEC-HIDS that will help you solve host-based security problems. This book is great for anyone concerned about the security of their servers-whether you are a system administrator, programmer, or security analyst, this book will provide you with tips to better utilize OSSEC-HIDS. Whether you’re new to OSSEC-HIDS or a seasoned veteran, you’ll find something in this book you can apply today! This book assumes some knowledge of basic security concepts and rudimentary *ing experience.
DWR Java AJAX Applications
¥71.93
The initial part guides the reader through the features of DWR and how it works to make the developer ready for practical implementation. The later part contains plenty of code (with explanations) and graphical interface-driven step-by-step examples, which the reader can try out while surfing through the book to learn by doing. This book is written for competent Java developers and assumes that you are a professional rather than hobbyist. You should be familiar with the concepts of programming, Web 2.0, and AJAX.
LiveCode Mobile Development Beginner's Guide
¥80.65
This book will follow a tutorial style, starting from basic LiveCode coding concepts to its real-world implementation. It will teach developers how to use this new framework to develop interactive, cross-platform mobile applications. If you are a developer, consultant or student looking to create fast, scalable mobile applications, then this book is for you. Basic knowledge of programming such as understanding variables, expressions, control structures and functions is required.
Corona SDK Mobile Game Development
¥90.46
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Social Media for WordPress: Build Communities, Engage Members and Promote Your S
¥45.77
Fast paced, quick to read, impossible to put down, this book is a complete plan for social engagement on the web. You’ve heard plenty of social media success stories. You know your WordPress site inside and out, but you want help. Stop right now and pick up a copy of this book.
Monkey Game Development Beginners Guide
¥90.46
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere. No game development or programming experience is required.
Responsive Web Design with HTML5 and CSS3
¥71.93
This book will lead you, step by step and with illustrative screenshots, through a real example. Are you writing two websites – one for mobile and one for larger displaysOr perhaps you’ve heard of Responsive Design but are unsure how to bring HTML5, CSS3, or responsive design all together. If so, this book provides everything you need to take your web pages to the next level – before all your competitors do!
phpMyAdminStarter (Microcontent)
¥41.41
If you are new to MySQL or wish to simplify managing your databases, this will provide you with an excellent path into a potentially tricky subject.
Drupal 7 Multi Sites Configuration
¥45.77
Follow the creation of a multi-site instance with Drupal. The practical examples and accompanying screenshots will help you to get multiple Drupal sites set up in no time. This book is for Drupal site builders. It is assumed that readers are familiar with Drupal already, with a basic grasp of its concepts and components. System administration concepts, such as configuring Apache, MySQL, and Vagrant are covered but no previous knowledge of these tools is required.
Oracle JD Edwards EnterpriseOne 9.0: Supply Chain Management Cookbook
¥99.18
A cookbook full of practical and immediately useable recipes for real world business implementation of EnterpriseOne Supply Chain Management. If you are a functional consultant, technical consultant/developer, or project manager and want to improve your business perspective of EnterpriseOne SCM, this book is for you. You should have basic knowledge of navigating EnterpriseOne and general supply chain familiarity. Knowledge of the Common Foundation JDE 9.0 module is advantageous; the supply chain business domain knowledge will be an add-on to this.
IBM DB2 9.7 Advanced Administration Cookbook
¥116.62
This cookbook has recipes written in a simple, easy to understand format, with lots of screenshots and insightful tips and hints. If you are a DB2 Database Administrator who wants to understand and get hands on with the underlying aspects of database administration, then this book is for you. This book assumes that you have a basic understanding of DB2 database concepts.
Unreal Development Kit Game Design Cookbook
¥99.18
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
Mastering Microsoft Forefront UAG 2010 Customization
¥90.46
“Mastering Microsoft Forefront UAG 2010 Customization” is a hands-on guide with step-by-step instructions for enhancing the functionality of UAG through customization. Each topic details one key aspect of functionality and the operative mechanism behind it, and suggests functionality that can be achieved with customization, along with helpful code samples. Whether you are a seasoned UAG consultant, deployment and support engineer or a UAG customer, this book is for you. Consultants will be able to enhance the services you can provide for UAG customization, while the book helps customers to achieve tasks that have been restricted to the realm of expert consultants until now. You should have a strofng understanding of the regular functionality of UAG, as well as a solid background in web development (ASP, HTML, CSS and JavaScript) for this book to take you to the next level.
Windows Phone 7 XNA Cookbook
¥80.65
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. If you are an aspiring programmer with some basic concepts in C# and object-oriented knowledge who wants to create games for Windows Phone 7, this book is for you. This book is also for the experienced programmers want to transfer from Windows or Xbox to the Windows Phone 7 platform. Only basic knowledge of C# and .Net is required.
Flash iOS Apps Cookbook
¥90.46
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. Flash developers or enthusiasts looking to build iOS apps using their existing Flash and ActionScript 3.0 skills.
.NET 4.0 Generics
¥90.46
This book is aimed at beginners in Generics. It assumes some working knowledge of C# , but it isn’t mandatory.
iOS 5 Essentials
¥71.93
Each chapter will take you through a new major feature of iOS 5. You will learn how to integrate each feature into your applications. If you ever wanted to learn about the latest features of iOS 5 and learn how to incorporate Twitter, iCloud and Core Image framework effects functionality into your applications, then this book is for you. You should have a good knowledge of programming experience with Objective-C, and have used Xcode 4. iPhone programming experience is not required.
Oracle Database 11g R2 Performance Tuning Cookbook
¥99.18
In this book you will find both examples and theoretical concepts covered. Every recipe is based on a */procedure explained step-by-step, with screenshots, while theoretical concepts are explained in the context of the recipe, to explain why a solution performs better than another. This book is aimed at software developers, software and data architects, and DBAs who are using or are planning to use the Oracle Database, who have some experience and want to solve performance problems faster and in a rigorous way. If you are an architect who wants to design better applications, a DBA who is keen to dig into the causes of performance issues, or a developer who wants to learn why and where the application is running slow, this is the book for you. Basic knowledge of SQL language is required and general knowledge of the Oracle Database architecture is preferable.
Microsoft Dynamics CRM 2011: Dashboards Cookbook
¥71.93
Microsoft Dynamics CRM 2011: Dashboards Cookbook is packed with practical step-by-step recipes covering tasks which utilize all of the new dashboard features of Dynamics CRM 2011. If you are a developer who is excited about creating, customizing, and designing Dashboards in Dynamics CRM 2011, this book is for you. You should be comfortable with general Dynamics CRM functionality for this or a previous release. This book may also be valuable to End Users and Power Users interested in the new Dashboard features of this release.
Unity 3.x Game Development Essentials
¥90.46
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn *ing with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you’re a designer or animator who wishes to take their first steps into game development or prototyping, or if you’ve simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

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