万本电子书0元读

万本电子书0元读

D Cookbook
D Cookbook
Adam D. Ruppe
¥90.46
A recipepacked reference guide filled with practical tasks that are concisely explained to develop and broaden the user's abilities with the D programming language. If you are an experienced programmer who is looking to explore a language that offers plenty of advantages over more established programming languages, this is the book for you. We assume that you are already familiar with general programming language basics, but you do not need to be a proficient user of D.
SketchUp 2014 for Architectural Visualization
SketchUp 2014 for Architectural Visualization
Thomas Bleicher
¥90.46
Beginning with a quick start tutorial which will get you up and running with SketchUp 2014 quickly, you will move on to learning the key skills you will need to wow your clients with stunning visualizations through a series practical steps, tips and tricks. If you are a SketchUp user, from an amateur right through to an architectural technician, professional architect, or designer, this is the book for you. This book is also suitable as a companion to any architectural design or multimedia course, and is accessible to anyone who has learned the basics of SketchUp.
Scratch 2.0 Game Development Hotshot
Scratch 2.0 Game Development Hotshot
Sergio van Pul
¥71.93
An easytouse book, containing 10 engaging projects that will help you learn how to build video games with the easy to use Scratch 2.0 environment. If you are a new, or current Scratch user and would like to improve your understanding of the new Scratch 2.0 interface, and learn how to make video games, this book is ideal for you. Each project is explained indepth from start to finish, so everyone can follow along, even if you don’t have much previous experience with the software. If you want to become a video game designer, this book is an easy to use and friendly guide about the world of interactive media. It will teach, challenge, and inspire you to create great interactive projects.
SDL Trados Studio: A Practical Guide
SDL Trados Studio: A Practical Guide
Andy Walker
¥54.49
This book breaks down the fundamental topics of SDL Trados Studio into clear, taskoriented steps that will help you apply them to your translation work speedily and efficiently. This book is designed for translators who are new and have some knowledge of SDL Trados Studio. This book will get you acquainted with its features quickly and enhance your knowledge to get the best out of this tool. Previous knowledge of SDL Trados would be useful but not required but working knowledge of translating tools is assumed
Moodle Gradebook
Moodle Gradebook
Rebecca Barrington
¥54.49
A practical book with plenty of step-by-step instructions and informative screenshots to guide you through the many features of gradebook. Moodle Gradebook is for anyone who uses Moodle as a course instructor. You will need to know the basic functions of using and navigating Moodle, but no prior knowledge of the grades functions will be required.
Oracle BAM 11gR1 Handbook
Oracle BAM 11gR1 Handbook
Pete Wang
¥63.21
“Oracle BAM 11gR1 Handbook” is a practical best practices tutorial focused entirely on Oracle Business Activity Monitoring. An intermediate-to-advanced guide, step-by-step instructions and an accompanying demo project will help SOA report developers through application development and producing dashboards and reports. If you are a developer/report developer or SOA Architect who wants to learn valuable Oracle BAM best practices for monitoring your operations in real time, then “Oracle BAM 11gR1 Handbook” is for you. Administrators will also find the book useful. You should already be comfortable with SOA architecture and SQL practices.
Apache Tomcat 7 Essentials
Apache Tomcat 7 Essentials
Tanuj Khare
¥71.93
This book is a step-by-step tutorial for anyone wanting to learn Apache Tomcat 7 from scratch. There are plenty of illustrations and examples to escalate you from a novice to an expert with minimal strain. If you are a J2EE administrator, migration administrator, technical architect, or a project manager for a web hosting domain, and are interested in Apache Tomcat 7, then this book is for you. If you are someone responsible for installation, configuration, and management of Tomcat 7, then too, this book will be of help to you.
Microsoft Silverlight 5 and Windows Azure Enterprise Integration
Microsoft Silverlight 5 and Windows Azure Enterprise Integration
David Burela
¥107.90
This book is a step-by-step tutorial that shows you how to obtain the necessary toolset to create and run Silverlight Enterprise Applications on Azure. The book also covers techniques, practical tips, hints, and tricks for Silverlight interactions with Azure. Each topic is written in an easy-to-read style, with a detailed explanation given and then practical step-by-step exercises with a strong emphasis on real-world relevance. If you are an application developer who wants to build and run Silverlight Enterprise applications using Azure storage, WCF Services, and ASP providers, then this book is for you. You should have a working knowledge of Silverlight and Expression Blend. However, knowledge of Azure is not required since the book covers how to integrate the two technologies in detail.
Adobe Edge Quickstart Guide
Adobe Edge Quickstart Guide
Joseph Labrecque
¥54.49
Adobe Edge Quickstart Guide is a practical guide on creating engaging content for the Web with Adobe's newest HTML5 tool. By taking a chapter-by-chapter look at each major aspect of Adobe Edge, the book lets you digest the available features in small, easily understandable chunks, allowing you to start using Adobe Edge for your web design needs immediately. If you are interested in creating engaging motion and interactive compositions using web standards with professional tooling, then this book is for you. Those with a background in Flash Professional wanting to get started quickly with Adobe Edge will also find this book useful.
gnuplot Cookbook
gnuplot Cookbook
Lee Phillips
¥71.93
Written in Cookbook style, the reader will be taught the features of gnuplot through practical examples accompanied by rich illustrations and code. Every aspect has been considered to ensure ease of understanding of even complex features. Whether you are an old hand at gnuplot or new to it, this book is a convenient visual reference that covers the full range of gnuplot's capabilities, including its latest features. Some basic knowledge of plotting graphs is necessary.
Mastering LOB Development for Silverlight 5: A Case Study in Action
Mastering LOB Development for Silverlight 5: A Case Study in Action
Braulio Díez
¥107.90
This highly practical, expert level tutorial teaches you to build a Line of Business application with the aid of a case study which gradually builds throughout the book. It also includes a jumpstart chapter for developers coming from other technologies. If you already have a firm grasp of Silverlight development and are keen to advance your specialist knowledge of Line of Business (LOB) application development, then Expert Line of Business Application Development for Silverlight 5: Quick Start Guide is for you. If you are a developer with experience of other technologies, you may also find this book useful.
FreeSWITCH Cookbook
FreeSWITCH Cookbook
Anthony Minessale
¥54.49
This is a problem-solution approach to take your FreeSWITCH skills to the next level, where everything is explained in a practical way. If you are a system administrator, hobbyist, or someone who uses FreeSWITCH on a regular basis, this book is for you. Whether you are a FreeSWITCH expert or just getting started, this book will take your skills to the next level.
Elgg 1.8 Social Networking
Elgg 1.8 Social Networking
Cash Costello
¥80.65
This book provides more than just a step-by-step guide to installing and using Elgg. It includes practical advice gained through experience on what it takes to deploy and maintain an Elgg-based site. If you are a software developer or are familiar with PHP, it provides both a tutorial-based introduction and a quick reference guide so that you can quickly extend and customize Elgg. If you want to create a social networking site using Elgg and do not have a background in software development, this book provides all the information and advice that you need written just for you. If you are a developer, it also contains valuable tutorials and reference material so that you can begin writing code right away.
3D Printing Designs: Octopus Pencil Holder
3D Printing Designs: Octopus Pencil Holder
Joe Larson
¥35.96
Learn to design and 3D print organic and functional designs using BlenderAbout This BookLearn how to make complex shapes by editing basic onesMake printable objects from multiple shapes and partsLearn how to design from scratch, without a reference to physical objectsWho This Book Is ForYou should have basic knowledge of Blender and 3D printing and be interested in printing your first object.What You Will LearnGet to know the guiding principles required to create 3D printer-friendly modelsUnderstand material characteristics, printing specifications, tolerances, and design tipsMaster the art of modifying basic shapes with Blender's powerful editing tools: extrude, loop cuts, and other transformationsLearn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printingIn DetailThis book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.Style and approachThis is a starter project designed to introduce you to your first real-world 3D printing designs, where you'll learn how to handle the fundamental principles of 3D printing design and have your hands on your reward in no time.
Kali Linux Web Penetration Testing Cookbook
Kali Linux Web Penetration Testing Cookbook
Gilberto Nájera-Gutiérrez
¥90.46
Over 80 recipes on how to identify, exploit, and test web application security with Kali Linux 2About This BookFamiliarize yourself with the most common web vulnerabilities a web application faces, and understand how attackers take advantage of themSet up a penetration testing lab to conduct a preliminary assessment of attack surfaces and run exploitsLearn how to prevent vulnerabilities in web applications before an attacker can make the most of itWho This Book Is ForThis book is for IT professionals, web developers, security enthusiasts, and security professionals who want an accessible reference on how to find, exploit, and prevent security vulnerabilities in web applications. You should know the basics of operating a Linux environment and have some exposure to security technologies and tools.What You Will LearnSet up a penetration testing laboratory in a secure wayFind out what information is useful to gather when performing penetration tests and where to look for itUse crawlers and spiders to investigate an entire website in minutesDiscover security vulnerabilities in web applications in the web browser and using command-line toolsImprove your testing efficiency with the use of automated vulnerability scannersExploit vulnerabilities that require a complex setup, run custom-made exploits, and prepare for extraordinary scenariosSet up Man in the Middle attacks and use them to identify and exploit security flaws within the communication between users and the web serverCreate a malicious site that will find and exploit vulnerabilities in the user's web browserRepair the most common web vulnerabilities and understand how to prevent them becoming a threat to a site's securityIn DetailWeb applications are a huge point of attack for malicious hackers and a critical area for security professionals and penetration testers to lock down and secure. Kali Linux is a Linux-based penetration testing platform and operating system that provides a huge array of testing tools, many of which can be used specifically to execute web penetration testing.This book will teach you, in the form step-by-step recipes, how to detect a wide array of vulnerabilities, exploit them to analyze their consequences, and ultimately buffer attackable surfaces so applications are more secure, for you and your users.Starting from the setup of a testing laboratory, this book will give you the skills you need to cover every stage of a penetration test: from gathering information about the system and the application to identifying vulnerabilities through manual testing and the use of vulnerability scanners to both basic and advanced exploitation techniques that may lead to a full system compromise. Finally, we will put this into the context of OWASP and the top 10 web application vulnerabilities you are most likely to encounter, equipping you with the ability to combat them effectively. By the end of the book, you will have the required skills to identify, exploit, and prevent web application vulnerabilities.Style and approachTaking a recipe-based approach to web security, this book has been designed to cover each stage of a penetration test, with de*ions on how tools work and why certain programming or configuration practices can become security vulnerabilities that may put a whole system, or network, at risk. Each topic is presented as a sequence of tasks and contains a proper explanation of why each task is performed and what it accomplishes.
OpenGL Game Development By Example
OpenGL Game Development By Example
Robert Madsen
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Mobile Application Penetration Testing
Mobile Application Penetration Testing
Vijay Kumar Velu
¥90.46
Explore real-world threat scenarios, attacks on mobile applications, and ways to counter them About This Book Gain insights into the current threat landscape of mobile applications in particular Explore the different options that are available on mobile platforms and prevent circumventions made by attackers This is a step-by-step guide to setting up your own mobile penetration testing environment Who This Book Is For If you are a mobile application evangelist, mobile application developer, information security practitioner, penetration tester on infrastructure web applications, an application security professional, or someone who wants to learn mobile application security as a career, then this book is for you. This book will provide you with all the skills you need to get started with Android and iOS pen-testing. What You Will Learn Gain an in-depth understanding of Android and iOS architecture and the latest changes Discover how to work with different tool suites to assess any application Develop different strategies and techniques to connect to a mobile device Create a foundation for mobile application security principles Grasp techniques to attack different components of an Android device and the different functionalities of an iOS device Get to know secure development strategies for both iOS and Android applications Gain an understanding of threat modeling mobile applications Get an in-depth understanding of both Android and iOS implementation vulnerabilities and how to provide counter-measures while developing a mobile app In Detail Mobile security has come a long way over the last few years. It has transitioned from "should it be done?" to "it must be done!"Alongside the growing number of devises and applications, there is also a growth in the volume of Personally identifiable information (PII), Financial Data, and much more. This data needs to be secured. This is why Pen-testing is so important to modern application developers. You need to know how to secure user data, and find vulnerabilities and loopholes in your application that might lead to security breaches. This book gives you the necessary skills to security test your mobile applications as a beginner, developer, or security practitioner. You'll start by discovering the internal components of an Android and an iOS application. Moving ahead, you'll understand the inter-process working of these applications. Then you'll set up a test environment for this application using various tools to identify the loopholes and vulnerabilities in the structure of the applications. Finally, after collecting all information about these security loop holes, we'll start securing our applications from these threats. Style and approach This is an easy-to-follow guide full of hands-on examples of real-world attack simulations. Each topic is explained in context with respect to testing, and for the more inquisitive, there are more details on the concepts and techniques used for different platforms.
Learning Swift - Second Edition
Learning Swift - Second Edition
Andrew J Wagner
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Learning C# by Developing Games with Unity 5.x - Second Edition
Learning C# by Developing Games with Unity 5.x - Second Edition
Greg Lukosek
¥80.65
Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of *ing in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# *ing to develop GameObjects and master the basics of the new UI system in Unity Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C# Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# *. We will then deal with topics such as unity *ing for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity. Style and approach This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity *ing.
Flask By Example
Flask By Example
Gareth Dwyer
¥63.21
Unleash the full potential of the Flask web framework by creating simple yet powerful web applications About This Book The most up-to-date book on Flask on the market Create your own world-class applications and master the art of Flask by unravelling its enigma through this journey This step-by-step tutorial is packed with examples on blending different technologies with Flask to get you up and running Who This Book Is For Have you looked at PHP and hated the clunky bloated syntaxOr looked at .Net and wished it was more open and flexibleMaybe you’ve tried your hand at GUI libraries in Python and found them hard to useIf your answer to any one of these questions is a yes, then this is just the book for you. It is also intended for people who know the basics of Python and want to learn how to use it to build powerful solutions with a web front-end. What You Will Learn Build three web applications from the ground up using the powerful Python micro framework, Flask. Dynamically display data to your viewers, based on their requests Store user and static data in SQL and NoSQL databases and use this data to power your web applications Create a good user experience by combining HTML, CSS, and JavaScript Harness the convenience of freely available APIs, including OpenWeatherMap, Open Exchange Rates, and bitly Extend your applications to build advanced functionality, such as a user account control system using Flask-Login Learn about web application security and defend against common attacks, such as SQL injection and XSS In Detail This book will take you on a journey from learning about web development using Flask to building fully functional web applications. In the first major project, we develop a dynamic Headlines application that displays the latest news headlines along with up-to-date currency and weather information. In project two, we build a Crime Map application that is backed by a MySQL database, allowing users to submit information on and the location of crimes in order to plot danger zones and other crime trends within an area. In the final project, we combine Flask with more modern technologies, such as Twitter's Bootstrap and the NoSQL database MongoDB, to create a Waiter Caller application that allows restaurant patrons to easily call a waiter to their table. This pragmatic tutorial will keep you engaged as you learn the crux of Flask by working on challenging real-world applications. Style and approach This book will provide you with rich, practical experience of Flask. Every technology, that is employed along with Flask is comprehensively introduced, while the book focusses on developing web applications. Pointers to educational material are always given if you want to gain in-depth knowledge of the various technologies used.
Learning CoreOS
Learning CoreOS
Kingston Smiler. S
¥71.93
Your one-stop guide for building, configuring, maintaining, and deploying one of the world's fastest growing OSes About This Book Understand the features of CoreOS and learn to administrate and secure a CoreOS environment Develop, test, and deploy cloud services and applications more quickly and efficiently inside lightweight containers using CoreOS This is a complete tutorial on CoreOS, which is the preferred OS for cloud computing as it contains components that facilitate cloud management Who This Book Is For This book is for cloud or enterprise administrators and application developers who would like to gain knowledge about CoreOS to deploy a cloud application or micro-services on a cluster of cloud servers. It is also aimed at administrators with basic networking experience. You do not need to have any knowledge of CoreOS. What You Will Learn Understand the benefits of CoreOS as a cloud orchestration platform Learn about lightweight containers and various container frameworks such as Docker and RKT in CoreOS Manage services and containers across cluster using Fleet and systemd Set up a CoreOS environment using Vagrant Create and manage CoreOS clusters Discover the service parameters using etcd Find out about chaining services running on the cluster using Flannel / Rudder and Weave Create a virtual tenant network and service chaining using OVS In Detail CoreOS is an open source operating system developed upon the Linux kernel. The rise of CoreOS is directly related to the rise of Docker (a Linux container management system). It is a minimal operating system layer and takes a different approach to automating the deployment of containers. The major difference between CoreOS and other Linux distributions is that CoreOS was designed to deploy hundreds of servers. CoreOS immensely helps the users to create systems, which are easy to scale and manage, making life easier for all, be it developer, QA, or deployer. This book is all about setting up, deploying, and using CoreOS to manage clusters and clouds. It will help you understand what CoreOS is and its benefits as a cloud orchestration platform. First, we’ll show you how to set up a simple CoreOS instance with single node in the cluster and how to run a Docker container inside the CoreOS instance. Next, you’ll be introduced to Fleet and systemd, and will deploy and distribute Docker services across different nodes in cluster using Fleet. Later, you’ll be briefed about running services in a cluster with constraints, publishing the services already running on the cluster to new services, and making your services interact with each other. We conclude by teaching you about advanced container networking. By the end of the book, you will know the salient features of CoreOS and will be able to deploy, administrate, and secure a CoreOS environment. Style and approach This practical guide covers the basics and advanced topics related to CoreOS and lightweight containers. The topics are covered in an easy-to-follow manner with each feature explained in detail, beginning with a brief overview and followed by an explanation of its corresponding configuration files.