Using OpenRefine
¥63.21
The book is styled on a Cookbook, containing recipes - combined with free datasets - which will turn readers into proficient OpenRefine users in the fastest possible way.This book is targeted at anyone who works on or handles a large amount of data. No prior knowledge of OpenRefine is required, as we start from the very beginning and gradually reveal more advanced features. You don't even need your own dataset, as we provide example data to try out the book's recipes.
RavenDB 2.x Beginner’s Guide
¥90.46
Written in a friendly, example-driven Beginner’s Guide format, there are plenty of step-by-step instructions and examples that are designed to help you get started with RavenDB. If you are a .NET developer, new to document-oriented databases, and you wish to learn how to build applications using NoSQL databases, then this book is for you. Experience with relational database systems will be helpful, but not necessary.
ServiceDesk Plus 8.x Essentials
¥71.93
This is a practical, hands-on guide that assists you in setting up and efficiently managing ITSM.ServiceDesk Plus 8.x Essentials is for IT helpdesk managers, administrators, and staff, serving as a compendium for service management concepts useful for them.
WordPress Multisite Administration
¥59.94
This is a simple, concise guide with a step-by-step approach, packed with screenshots and examples to set up and manage a network blog using WordPress.WordPress Multisite Administration is ideal for anyone wanting to familiarize themselves with WordPress Multisite. You'll need to know the basics about WordPress, and having at least a broad understanding of HTML, CSS, and PHP will help, but isn't required.
IBM Cognos 10 Report Studio Cookbook, Second Edition
¥99.18
This Cookbook contains step-by-step instructions for Report Studio 10.1 users to author effective reports. The book is designed in a way that you can refer to it chapter by chapter, look at the list of recipes and read them in no particular order.The Cognos 10.1 Report Studio Cookbook is for you if you are a Business Intelligence Developer who is working on IBM Cognos 10 Report Studio and wants to author impressive reports by putting to use what this tool has to offer. It is also ideal you are a Business Analyst or Power User who authors his own reports and wants to look beyond the conventional features of IBM Cognos 10 Report Studio.This book assumes that you are familiar with the architecture of IBM Cognos 10. You should also have basic knowledge of IBM Cognos Report Studio and can do the basic report authoring tasks.
Mastering Apple Aperture
¥90.46
Written in a conversational style, the author will share his knowledge on advanced Aperture topics with detailed discussions of advanced topics, the theory behind some of those topics and lots of hints and tips for ways to improve your workflow.Photographer’s who have a basic understanding of Aperture
Android Application Security Essentials
¥80.65
Android Application Security Essentials is packed with examples, screenshots, illustrations, and real world use cases to secure your apps the right way.If you are looking for guidance and detailed instructions on how to secure app data, then this book is for you. Developers, architects, managers, and technologists who wish to enhance their knowledge of Android security will find this book interesting. Some prior knowledge of development on the Android stack is desirable but not required.
Building Machine Learning Systems with Python
¥90.46
This is a tutorial-driven and practical, but well-grounded book showcasing good Machine Learning practices. There will be an emphasis on using existing technologies instead of showing how to write your own implementations of algorithms. This book is a scenario-based, example-driven tutorial. By the end of the book you will have learnt critical aspects of Machine Learning Python projects and experienced the power of ML-based systems by actually working on them.This book primarily targets Python developers who want to learn about and build Machine Learning into their projects, or who want to provide Machine Learning support to their existing projects, and see them get implemented effectively .Computer science researchers, data scientists, Artificial Intelligence programmers, and statistical programmers would equally gain from this book and would learn about effective implementation through lots of the practical examples discussed.Readers need no prior experience with Machine Learning or statistical processing. Python development experience is assumed.
OpenNI Cookbook
¥80.65
This is a Cookbook with plenty of practical recipes enriched with explained code and relevant screenshots to ease your learning curve. If you are a beginner or a professional in NIUI and want to write serious applications or games, then this book is for you. Even OpenNI 1 and OpenNI 1.x programmers who want to move to new versions of OpenNI can use this book as a starting point. This book uses C++ as the primary language but there are some examples in C# and Java too, so you need to have about a basic working knowledge of C or C++ for most cases.
Unity 5.x Cookbook
¥99.18
Over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skillsetAbout This BookBuilt on the solid foundation of the popular Unity 4.x Cookbook, the recipes in this edition have been completely updated for Unity 5Features recipes for both 2D and 3D gamesProvides you with techniques for the new features of Unity 5, including the new UI system, 2D game development, new Standard Shaders, and the new Audio Mixer Who This Book Is For From beginners to advanced users, from artists to coders, this book is for you and everyone in your team! Programmers can explore multimedia features, and multimedia developers can try their hand at *ing. Basic knowledge and understanding of the Unity platform, game design principles, and programming knowledge in C# is essential.What You Will LearnImmerse players with great audio, utilizing Unity 5's audio features including the new Audio Mixer, ambient sound with Reverb Zones, dynamic soundtracks with Snapshots, and balanced audio via DuckingCreate better materials with Unity’s new, physically-based, Standard ShaderMeasure and control time, including pausing the game, displaying clocks and countdown timers, and even implementing “bullet time” effectsImprove ambiance through the use of lights and effects such as reflection and light probesCreate stylish user interfaces with the new UI system, including power-bars, clock displays, and an extensible inventory systemSave and load text and media assets from local or remote sources, publish your game via Unity Cloud, and communicate with websites and their databases to create online scoreboardsDiscover advanced techniques, including the publisher-subscriber and state patterns, performance bottleneck identification, and methods to maximize game performance and frame ratesControl 2D and 3D character movement, and use NavMeshAgents to write NPC and enemy behaviors such as seek, flee, flock, and waypoint path following In Detail Unity 5 is a flexible and intuitive multiplatform game engine that is becoming the industry’s de facto standard. Learn to craft your own 2D and 3D computer games by working through core concepts such as animation, audio, shaders, GUI, lights, cameras, and *ing to create your own games with Unity 5. Completely re-written to cover the new features of Unity 5, this book is a great resource for all Unity game developers, from those who have recently started using Unity right up to Unity professionals. The first half of the book focuses on core concepts of 2D game design while the second half focuses on developing 3D game development skills. In the first half, you will discover the new GUI system, the new Audio Mixer, external files, and animating 2D characters in 2D game development. As you progress further, you will familiarize yourself with the new Standard Shaders, the Mecanim system, Cameras, and the new Lighting features to hone your skills towards building 3D games to perfection. Finally, you will learn non-player character control and explore Unity 5's extra features to enhance your 3D game development skills.Style and approach Each chapter first introduces the topic area and explains how the techniques covered can enhance your games. Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and useful additional refinements or alternative approaches. Every required resource and C# * (fully commented) is available to download, enabling you to follow each recipe yourself.
Apache Cassandra Essentials
¥63.21
Create your own massively scalable Cassandra database with highly responsive database queries About This Book Create a Cassandra cluster and tweak its configuration to get the best performance based on your environment Analyze the key concepts and architecture of Cassandra, which are essential to create highly responsive Cassandra databases A fast-paced and step-by-step guide on handling huge amount of data and getting the best out of your database applications Who This Book Is For If you are a developer who is working with Cassandra and you want to deep dive into the core concepts and understand Cassandra’s non-relational nature, then this book is for you. A basic understanding of Cassandra is expected. What You Will Learn Install and set up your Cassandra Cluster using various installation types Use Cassandra Query Language (CQL) to design Cassandra database and tables with various configuration options Design your Cassandra database to be evenly loaded with the lowest read/write latencies Employ the available Cassandra tools to monitor and maintain a Cassandra cluster Debug CQL queries to discover why they are performing relatively slowly Choose the best-suited compaction strategy for your database based on your usage pattern Tune Cassandra based on your deployment operation system environment In Detail Apache Cassandra Essentials takes you step-by-step from from the basics of installation to advanced installation options and database design techniques. It gives you all the information you need to effectively design a well distributed and high performance database. You’ll get to know about the steps that are performed by a Cassandra node when you execute a read/write query, which is essential to properly maintain of a Cassandra cluster and to debug any issues. Next, you’ll discover how to integrate a Cassandra driver in your applications and perform read/write operations. Finally, you’ll learn about the various tools provided by Cassandra for serviceability aspects such as logging, metrics, backup, and recovery. Style and approach This step-by-step guide is packed with examples that explain the core concepts as well as advanced concepts, techniques, and usages of Apache Cassandra.
Xamarin Mobile Development for Android Cookbook
¥90.46
Over 80 hands-on recipes to unleash full potential for Xamarin in development and monetization of feature-packed, real-world Android apps About This Book Create a number of Android applications using the Xamarin Android platform Extensively integrate your Android devices with other Android devices to enhance your app creation experience A comprehensive guide packed with real-world scenarios and pro-level practices and techniques to help you build successful Android apps Who This Book Is For If you are a Xamarin developer who wants to create complete Android applications with Xamarin, then this book is ideal for you. No prior knowledge of Android development is needed, however a basic knowledge of C# and .NET would be useful. What You Will Learn Install and use Xamarin.Android with Xamarin Studio and Visual Studio Design an app’s user interface for multiple device configurations Store and protect data in databases, files, and on the cloud Utilize lists and collections to present data to the user Communicate across the network using NFC or Bluetooth Perform tasks in the background and update the user with notifications Capture and play multimedia, such as video and audio, with the camera Implement In-App Billing and Expansion Files and deploy to the store In Detail Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it’s not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience. Style and approach This book employs a step-by-step approach to Android app creation, explained in a conversational and easy-to-follow style. A wide range of examples are listed to ensure a complete understanding of how to deploy competent apps on the Android market.
Learning Flask Framework
¥80.65
Build dynamic, data-driven websites and modern web applications with Flask About This Book Discover the most popular Flask resources on the web with ease Familiarize yourself with third-party libraries commonly used with Flask Create a fast, interactive, and secure web app with this hands-on guide Who This Book Is For This book is for anyone who wants to develop their knowledge of Python into something that can be used on the web. Flask follows the Python design principles and can be easily understood by anyone who knows Python, and even by those who do not. What You Will Learn Create your web pages to add modularity and flexibility to your web app using templates Store and retrieve relational data using SQLAlchemy Develop schema migrations with Alembic Produce an admin section using flask-admin Build RESTful APIs using Flask-Restless Simulate requests and sessions using the Flask test client Make Ajax requests from Jinja2 templates In Detail Flask is a small and powerful web development framework for Python. It does not presume or force a developer to use a particular tool or library. Flask supports extensions that can add application features as if they were implemented in Flask itself. Flask’s main task is to build web applications quickly and with less code. With its lightweight and efficient web development framework, Flask combines rapid development and clean, simple design. This book will take you through the basics of learning how to apply your knowledge of Python to the web. Starting with the creation of a “Hello world” Flask app, you will be introduced to the most common Flask APIs and Flask’s interactive debugger. You will learn how to store and retrieve blog posts from a relational database using an ORM and also to map URLs to views. Furthermore, you will walk through template blocks, inheritance, file uploads, and static assets. You will learn to authenticate users, build log in/log out functionality, and add an administrative dashboard for the blog. Moving on, you will discover how to make Ajax requests from the template and see how the Mock library can simplify testing complex interactions. Finally, you will learn to deploy Flask applications securely and in an automated, repeatable manner, and explore some of the most popular Flask resources on the web. Style and approach A comprehensive guide packed with real-world examples and popular use cases; starting with basic overviews and diving into the practical aspects of Flask Framework.
Python Data Visualization Cookbook - Second Edition
¥80.65
Over 70 recipes to get you started with popular Python libraries based on the principal concepts of data visualization About This Book Learn how to set up an optimal Python environment for data visualization Understand how to import, clean and organize your data Determine different approaches to data visualization and how to choose the most appropriate for your needs Who This Book Is For If you already know about Python programming and want to understand data, data formats, data visualization, and how to use Python to visualize data then this book is for you. What You Will Learn Introduce yourself to the essential tooling to set up your working environment Explore your data using the capabilities of standard Python Data Library and Panda Library Draw your first chart and customize it Use the most popular data visualization Python libraries Make 3D visualizations mainly using mplot3d Create charts with images and maps Understand the most appropriate charts to describe your data Know the matplotlib hidden gems Use plot.ly to share your visualization online In Detail Python Data Visualization Cookbook will progress the reader from the point of installing and setting up a Python environment for data manipulation and visualization all the way to 3D animations using Python libraries. Readers will benefit from over 60 precise and reproducible recipes that will guide the reader towards a better understanding of data concepts and the building blocks for subsequent and sometimes more advanced concepts. Python Data Visualization Cookbook starts by showing how to set up matplotlib and the related libraries that are required for most parts of the book, before moving on to discuss some of the lesser-used diagrams and charts such as Gantt Charts or Sankey diagrams. Initially it uses simple plots and charts to more advanced ones, to make it easy to understand for readers. As the readers will go through the book, they will get to know about the 3D diagrams and animations. Maps are irreplaceable for displaying geo-spatial data, so this book will also show how to build them. In the last chapter, it includes explanation on how to incorporate matplotlib into different environments, such as a writing system, LaTeX, or how to create Gantt charts using Python. Style and approach A step-by-step recipe based approach to data visualization. The topics are explained sequentially as cookbook recipes consisting of a code snippet and the resulting visualization.
Mastering C# Concurrency
¥90.46
Create robust and scalable applications along with responsive UI using concurrency and the multi-threading infrastructure in .NET and C#About This BookLearn to combine your asynchronous operations with Task Parallel LibraryMaster C#’s asynchronous infrastructure and use asynchronous APIs effectively to achieve optimal responsiveness of the applicationAn easy-to-follow, example-based guide that helps you to build scalable applications using concurrency in C# Who This Book Is For If you are a C# developer who wants to develop modern applications in C# and wants to overcome problems by using asynchronous APIs and standard patterns, then this book is ideal for you. Reasonable development knowledge, an understanding of core elements and applications related to the .Net platform, and also the fundamentals of concurrency is assumed.What You Will LearnApply general multithreading concepts to your application’s designLeverage lock-free concurrency and learn about its pros and cons to achieve efficient synchronization between user threadsCombine your asynchronous operations with Task Parallel LibraryMake your code easier with C#’s asynchrony supportUse common concurrent collections and programming patternsWrite scalable and robust server-side asynchronous codeCreate fast and responsible client applicationsAvoid common problems and troubleshoot your multi-threaded and asynchronous applications In Detail Starting with the traditional approach to concurrency, you will learn how to write multithreaded concurrent programs and compose ways that won't require locking. You will explore the concepts of parallelism granularity, and fine-grained and coarse-grained parallel tasks by choosing a concurrent program structure and parallelizing the workload optimally. You will also learn how to use task parallel library, cancellations, timeouts, and how to handle errors. You will know how to choose the appropriate data structure for a specific parallel algorithm to achieve scalability and performance. Further, you'll learn about server scalability, asynchronous I/O, and thread pools, and write responsive traditional Windows and Windows Store applications. By the end of the book, you will be able to diagnose and resolve typical problems that could happen in multithreaded applications.Style and approach An easy-to-follow, example-based guide that will walk you through the core principles of concurrency and multithreading using C#.
Unity Virtual Reality Projects
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Learning OpenStack Networking (Neutron) - Second Edition
¥90.46
Wield the power of OpenStack Neutron networking to bring network infrastructure and capabilities to your cloud About This Book This completely up-to-date edition will show you how to deploy a cloud on OpenStack using community-driven processes. It includes rich examples that will help you understand complex networking topics with ease Understand every aspect of designing, creating, customizing, and maintaining the core network foundation of an OpenStack cloud using OpenStack Neutron all in one book Written by best-selling author James Denton, who has more than 15 years of experience in system administration and networking. James has experience of deploying, operating, and maintaining OpenStack clouds and has worked with top enterprises and organizations Who This Book Is For If you are an OpenStack-based cloud operator and administrator who is new to Neutron networking and wants to build your very own OpenStack cloud, then this book is for you. Prior networking experience and a physical server and network infrastructure is recommended to follow along with concepts demonstrated in the book. What You Will Learn Architect and install the latest release of OpenStack on Ubuntu Linux 14.04 LTS Review the components of OpenStack networking, including plugins, agents, and services, and learn how they work together to coordinate network operations Build a virtual switching infrastructure using reference architectures based on ML2 + Open vSwitch or ML2 + LinuxBridge Create networks, subnets, and routers that connect virtual machine instances to the network Deploy highly available routers using DVR or VRRP-based methods Scale your application with haproxy and Load Balancing as-a-Service Implement port and router-level security using Security Groups and Firewall as-a-Service Provide connectivity to tenant networks with Virtual Private Networking as-a-Service (VPNaaS) Find out how to manage OpenStack networking resources using CLI and GUI-driven methods In Detail OpenStack Neutron is an OpenStack component that provides networking as a service for other OpenStack services to architect networks and create virtual machines through its API. This API lets you define network connectivity in order to leverage network capabilities to cloud deployments. Through this practical book, you will build a strong foundational knowledge of Neutron, and will architect and build an OpenStack cloud using advanced networking features. We start with an introduction to OpenStack Neutron and its various components, including virtual switching, routing, FWaaS, VPNaaS, and LBaaS. You’ll also get hands-on by installing OpenStack and Neutron and its components, and use agents and plugins to orchestrate network connectivity and build a virtual switching infrastructure. Moving on, you’ll get to grips with the HA routing capabilities utilizing VRRP and distributed virtual routers in Neutron. You’ll also discover load balancing fundamentals, including the difference between nodes, pools, pool members, and virtual IPs. You’ll discover the purpose of security groups and learn how to apply the security concept to your cloud/tenant/instance. Finally, you'll configure virtual private networks that will allow you to avoid the use of SNAT and floating IPs when connecting to remote networks. Style and approach This easy-to-follow guide on networking in OpenStack follows a step-by-step process to installing OpenStack and configuring the base networking components. Each major networking component has a dedicated chapter that will build on your experience gained from prior chapters.
Haxe Game Development Essentials
¥54.49
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
Mastering NetScaler VPX?
¥80.65
Learn how to deploy and configure all the available Citrix NetScaler features with the best practices and techniques you need to know About This Book Implement and configure all the available NetScaler Application Delivery features and monitor NetScaler VPX performance in your environment Packed with real-word NetScaler deployment scenarios to help you see the configuration principles in action Integrate NetScaler with other Citrix technologies, including CloudBridge, Application Delivery Controller, HDX Insight, and Command Center Who This Book Is For If you’re an administrator with prior experience using NetScaler then you have everything you need to make the most of this book. What You Will Learn Configure the more commonly used NetScaler VPX features such as basic load balancing, authentication, NetScaler Gateway, and StoreFront Configure the AppExpert features such as Responder, Rewrite, AppExpert templates, parsing HTTP, TCP, and UDP data Integrate NetScaler with other Citrix technologies such as CloudBridge, Insight Center, and Command Center Optimize traffic using caching, front-end optimization, and compression Dive deep in the security, caching, and compression enhancements Protect your environment with AAA and Application Firewall, or from HTTP DDoS attacks Troubleshoot an environment using tools such as TaaS and WireShark In Detail Citrix NetScaler is one of the best Application Delivery Controller products in the world. The Application Delivery Controllers are commonly used for load balancing purposes, to optimize traffic, and to perform extra security settings. This book will give you an insight into all the available features that the Citrix NetScaler appliance has to offer. The book will start with the commonly used NetScaler VPX features, such as load balancing and NetScaler Gateway functionality. Next, we cover features such as Responder, Rewrite, and the AppExpert templates, and how to configure these features. After that, you will learn more about the other available Citrix technologies that can interact with Citrix NetScaler. We also cover troubleshooting, optimizing traffic, caching, performing protection using Application Firewall, and denying HTTP DDoS attacks for web services. Finally, we will demonstrate the different configuration principles real-world Citrix NetScaler deployment scenarios. Style and approach This easy-to-follow guide explains as much as possible about each feature and its configuration. Each topic is explained sequentially in the process of configuring and deploying the feature.
Learning Azure DocumentDB
¥63.21
Create outstanding enterprise solutions around DocumentDB using the latest technologies and programming tools with Azure About This Book Get to know the concepts of DocumentDB and learn to work your way around it Manipulate and query your documents using different modern technologies to access DocumentDB Build a real-life scenario using Microsoft Visual Studio and C# with this handy and practical guide Who This Book Is For This book is for novice developers and database architects who need a thorough knowledge of the features of DocumentDB and developing applications with it. Basic knowledge of SQL would be helpful. What You Will Learn Create, manage, and configure your DocumentDB environment Execute SQL queries from simple to complex and nested ones against your database Get to know about advanced DocumentDB techniques such as scopes, portioning, indexing, triggers, UDF’s, and security Fine-tune your DocumentDB database to optimize performance and costs Interact with DocumentDB from different technologies and platforms Build a real-life scenario using C# and put DocumentDB at the heart of Azure solutions Understand how to migrate from your current datastore to DocumentDB In Detail Learning DocumentDB adopts a practical, step-by-step approach to help you learn the basics of DocumentDB and use your new-found abilities in real-life scenarios and enterprise solutions. We start with the absolute basics, such as setting up a DocumentDB environment, and guide you through managing your databases, and executing simple and complex queries. Next, we explain how to work with DocumentDB using the open REST protocol, and demonstrate how JavaScript works with DocumentDB. We’ll also show you how to authenticate and execute queries. Moving on, you’ll find out how to use DocumentDB from within Node.js to kick-start your Node.js projects. Next, you’ll discover how to increase the performance of your DocumentDB database and fine-tune it. Finally, you’ll get to grips with using DocumentDB in conjunction with other services offered from the Microsoft Azure platform. Style and approach This book can be used as a tutorial where you learn step by step, but also as a knowledge base to quickly look up recipes you can instantly utilize. Starting with the basics and moving on to advanced topics, every concept is explained in theory and demonstrated through easy-to-understand examples.
Ubuntu Server Essentials
¥54.49
Unleash the true potential of Ubuntu Server in your production environment using this administration guide About This Book Learn how to deploy and configure Ubuntu servers and work with cloud and hyper-visors Optimize network traffic to broadcast and multicast the traffic flow in OpenStack clouds Discover the essentials of the latest version of Ubuntu, which are good in both looks and performance, using this fast-paced guide Who This Book Is For This book is for system administrators who are familiar with the fundamentals of the Linux operating system and are looking for a fast-paced guide on Ubuntu, and those who are familiar with the older versions of Ubuntu and want to get up to scratch. Basic knowledge of Linux administration is assumed. What You Will Learn Install and set up Ubuntu Server in the shortest possible time, manually as well as in an automated way, for a single server or hundreds of servers Discover the fundamentals of the Ubuntu command-line interface Configure and administer Ubuntu Server using networking and CLI Deploy servers on Ubuntu in the simplest and fastest ways Enhance security within Ubuntu Server using tools such as firewalls, IDS, and IPS and procedures such as restore, rescue, and recovery Work with virtualization, clouds, and one of the best in open source cloud computing —OpenStack Optimize CLI for grep and exec commands and gain some best tips and tricks for Ubuntu Server administration In Detail Ubuntu is a Debian-based Linux operating system built on top of the Debian architecture. It is used to make operating systems for multiple platforms, including phones, desktops, TVs and mobiles. It has made some serious progress in the realms of efficiency and user friendliness. With evolving technology trends, demands on software have changed, with more and more skilled users. Over the past few years, services such as Facebook, Twitter, and push notifications on smartphones mean that users are used to being up to date with everything that happens all the time. With SignalR, the applications stay connected and will generate notifications when something happens either from the system or by other users. This provides new opportunities for the system administrators, to enter this new and exciting world of real-time application development. This is a concise and a cost-friendly guide, packed with up-to-date essentials on Ubuntu Server fundamentals. It will guide you through deploying and configuring Ubuntu servers in your office environments. You’ll start by installing Ubuntu Server, then move to the most useful aspect —the command-line interface inside it. You’ll extend your knowledge by learning how to administrate and configure Ubuntu Server. You will also see how to deploy services on Ubuntu Server and find out how to secure it. You’ll get to grips with the virtualization and cloud computing facilities provided by Ubuntu, and finally, you’ll gain some very useful tips. Style and approach This concise and easy-to-follow guide follows a step-by-step approach to help you master Ubuntu server, no matter what your level of expertise it. Each topic is explained sequentially with both essential information and whenever needed, in-depth references.