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Ext JS 3.0 Cookbook
Ext JS 3.0 Cookbook
Jorge Ramon
¥90.46
The Ext JS Cookbook contains step-by-step instructions for Ext JS users to build desktop-style interfaces in their own web applications. The book is designed so that you can refer to it chapter by chapter, or you can look at the list of recipes and read them in no particular order. The Ext JS Cookbook is for Ext JS users who want a book of useful techniques, with explanations, that they can refer to and adapt to their purposes. Developers who are already familiar with Ext JS will find practical guidance and numerous examples covering most of the library's features and components that can be used as a solid foundation to build upon when creating rich internet applications.
Symfony 1.3 Web Application Development
Symfony 1.3 Web Application Development
Tim Bowler
¥71.93
This book is an example driven tutorial that takes you through the process of building Model-View-Controller-based web applications. You will create and develop an online store application. It also covers best practices for better and quicker application development. This book is for PHP web developers who want to get started with Symfony 1.3. If you are already using Symfony 1.0 or are new to Symfony, you will learn how to use it in the best way to produce better applications faster. Basic knowledge of Object Oriented design and ORM will be quite helpful.
Asterisk 1.6
Asterisk 1.6
Barrie Dempster
¥71.93
The book offers readers both a detailed de*ion as well as step by step instructions on deploying software solutions as well as Asterisk configurations. Screenshots are provided in sections to give a visual perspective of the instructions. For Asterisk configurations actual sample code is listed in the book which can be directly inserted into your Asterisk solution.This book is aimed at anyone who is interested in building a powerful telephony system using the free and open source application, Asterisk, without spending many thousands of dollars buying a commercial and often less flexible system. This book is suitable for the novice and those new to Asterisk and telephony. Telephony or Linux experience will be helpful, but not required.
Drupal 6 Search Engine Optimization
Drupal 6 Search Engine Optimization
Ben Finklea
¥80.65
This is a practical, hands-on book based around sound SEO techniques specifically applied to Drupal. Each chapter starts with a brief overview of the important concepts then quickly moves into practical step-by-step actions you can take immediately. Throughout the book, you'll get clear instructions and detailed screenshots, so you can see exactly what to do each step of the way. You will install and configure a selection of Drupal modules – each of which will move you one step closer to optimization. Chapter-by-chapter, your Drupal site will become more optimized so that by the end of the book, your site is 100% ready for Google. This book is written for Drupal site owners and those who create Drupal sites including themers, developers, programmers, and consultants. A basic understanding of Drupal will be helpful: what a node is, how to create nodes, how to log in to the admin sections of your Drupal site, and how to properly install and enable a module. No knowledge of SEO will be assumed but a basic knowledge of search engines is expected.
Joomla! 1.5x Customization: Make Your Site Adapt to Your Needs
Joomla! 1.5x Customization: Make Your Site Adapt to Your Needs
Daniel Chapman
¥80.65
Filled with plenty of examples and careful explanations, this step-by-step guide teaches you to build a sub*ion-based business site with Joomla!. This site will evolve chapter by chapter as you apply the techniques and theory that you are learning to it. You will start by looking at the environment in which you develop, setting yourself up with the right tools to develop a professional site as effectively and efficiently as possible. Then you will move on to setting the purpose of our site, and why it is important to have a clear purpose and goals for your site before you ever even install Joomla!. You will begin to look through choosing, installing and customizing extensions, and proceed to work on your sample sub*ion site as a practical example of the information covered in each chapter. Finally you will look at how to market and monetize your site to ensure the maximum success for your site. This book is written for people with basic knowledge of Joomla! who want to expand their skills and move from simply assembling extensions and installing a template to truly customizing their own site. Readers are expected to have functional knowledge of Joomla! and a very basic understanding of terms such as FTP, PHP, HTML, CSS, JavaScript, even if they have no real knowledge of the workings behind these terms. This book does not cover topics such as installing Joomla! and extensions, or creating content. The ideal reader is one who wishes to build a successful business web site using Joomla! and is interested in making as well as saving money by applying professional tools and techniques to the development, monetization, and marketing of their site. Non-business focussed site owners can still benefit greatly from the book, however, if they wish to add a level of professionalism to their work.
Cacti 0.8 Network Monitoring
Cacti 0.8 Network Monitoring
Dinangkur Kundu
¥63.21
With loads of screenshots and illustrations and easy step-by-step instructions, this book is ideal for beginners in the network monitoring business. This book is for anyone who wants to manage a network using Cacti. You don't have to be a Linux Guru to use this book.
Scratch 1.4: Beginner’s Guide
Scratch 1.4: Beginner’s Guide
Michael Badger
¥71.93
This is a Packt Beginners Guide, which means it focuses on practical examples and has a friendly approach, with the opportunity to learn by experiment and play. We work through the project tutorials one block of code at a time, and we periodically pause to reflect on the relationship between our code blocks, our project, and Scratch programming in general. As you work through the book, you are encouraged to experiment with the concepts presented. As each chapter in the book progresses, the topics get increasingly more complex. Scratch is a teaching language, so it's ideal for people who want to learn how to program or teach others how to program. Educators and parents will learn how to program using Scratch, so they can use Scratch to teach the latest learning skills to their students and children. No previous computer programming knowledge is required. You only need to know how to perform basic tasks on a computer and this book will teach the rest. You can then use it as a platform to learn more advanced programming languages. Parents, stuck with a child who wants to play video games all nightMake a new rule. He can only play a video game if he programs the game first.
Mastering Oracle Scheduler in Oracle 11g Databases
Mastering Oracle Scheduler in Oracle 11g Databases
Ronald Rood
¥71.93
This is your practical guide to setting up a working environment and using Oracle Scheduler. Packed with simple examples and clear explanations, real-life scenarios are discussed to make you comfortable in implementing them in your own system. This book is intended for Administrators and Developers who currently use tools like cron, DBMS_JOB, and the task manager, but who now want more control or who have a need to scale up to tools that can handle the network. Complex tasks can be built that easily control business process and enable the completion of important tasks in limited time. The reader is expected to have some experience of Oracle Database Management, and a working knowledge of SQL and PL/SQL.
SAP Business ONE Implementation
SAP Business ONE Implementation
Wolfgang Niefert
¥90.46
With clear instructions and plenty of screenshots, this book will provide you all the support and guidance you need to implement SAP Business One in your business. We will work with a project plan in each chapter and implement new techniques in the related case study. Alongside this hands-on approach tips and tricks are provided that you can use for your own project. This book is written for technically savvy business owners, entrepreneurs, and departmental managers. If you are a departmental sales manager you can benefit from the advanced sales stages and workflow concept in this book. The seasoned inventory and warehouse manager can immediately utilize the inventory optimization and warehouse management concepts. Your web technicians will benefit from the e-commerce information and understand how your web strategy can be aligned with SAP B1. As a business owner your key players from sales to fulfillment gain back control and you can grow your business to the next level using modern franchising concepts. If you have SQL skills you can leverage your knowledge, connecting with SAP tools and features that are built on queries. No previous experience with SAP or ERP is assumed.
Flash with Drupal
Flash with Drupal
Travis Tidwell
¥80.65
This book takes a step-by-step approach to building Flash applications for use with the Drupal Content Management System. In each chapter, you walk through the evolution of a real Flash application designed for Drupal. Every chapter builds on the previous one by presenting a more challenging feature for each additional chapter. This book is written for developers who wish to build dynamic flash applications. Although we will be using Drupal for our Content Management System, the lessons learned within this book can easily be applied to other content management systems such as Joomla or WordPress. Because of this, you are not assumed to be familiar with Drupal. Any interaction with Drupal will be described in full detail so that anyone can follow along. As for Flash, it is not necessary to be familiar with how to use Flash since that too will be covered within this book. However, it is recommended that you have some modest understanding of ActionScript and PHP since there are many code examples within this book.
SOA Patterns with BizTalk Server 2009
SOA Patterns with BizTalk Server 2009
Richard Seroter
¥107.90
This book takes a hands-on approach to explain and present ways to use BizTalk Server 2009 in a service-oriented fashion. Written much like the author's blog, this book does not direct your every mouse click and keyboard stroke, but rather identifies the problem being solved, and includes the code snippets and screenshots necessary to recreate these solutions yourself. Targeted at individuals already familiar with BizTalk Server and not those expecting a full tutorial on every aspect of the product, this book is ideal for architects and developers who want to develop the most maintainable BizTalk Server solutions possible. This is the first book available on BizTalk Server 2009 and covers all relevant features for those of you designing a BizTalk business solution.
VSTO 3.0 for Office 2007 Programming
VSTO 3.0 for Office 2007 Programming
Vivek Thangaswamy
¥63.21
This book contains complete step-by-step instructions and simple explanations about VSTO programming of entire Office applications. It covers the concepts of VSTO, VSTO architecture, its features, and versions using practical examples, to help beginners and intermediate developers develop real-world Office applications. Separate chapters cover programming InfoPath, Word, Excel, Outlook, and PowerPoint. This book is aimed at .NET developers, familiar with C#, who want to get to grips with programming Office 2007. The book will also be useful for those of you who already have experience with VBA and programming Office, but are ready to take the next step into the more powerful world of Office programming with VSTO.
Spring 2.5 Aspect Oriented Programming
Spring 2.5 Aspect Oriented Programming
Massimiliano Dessi
¥71.93
Employing a comprehensive tutorial-based approach, this easy-to-follow book shows the reader various means of using AOP with Spring in a real-world scenario. Clear step-by-step instructions ensure that you will not get lost in the new world of AOP and Spring. If you are a Java software architect, engineer, or developer and want to be able to write applications in a more modular and concise way by using Spring, then you need this book. Readers need basic knowledge of Spring and its configuration.
ASP.NET 3.5 Social Networking
ASP.NET 3.5 Social Networking
Andrew Siemer
¥90.46
Each chapter starts by showing the user experience we are going to create in the chapter. It then has a section discussing the major design decisions we face in building these features, and finally presents the 'solution' including the overall architecture and highlighting the most important code elements. The book presents a lot of real-world code, with comprehensive explanation and discussion. The full social network application is available for download from the Packt website, for you to examine, study, and modify. This book is written for ASP.NET and C# developers who want to build an enterprise-grade Social Network, either for their own business purposes or as a contract job for another company. The book assumes you have prior experience of developing web applications using ASP.NET 3.5, C# 3.0, SQL Server 2005/2008, and Visual Studio .NET 2008; it focuses on topics that will be of interest to existing developers not on providing step-by-step examples for each detail.
Lighttpd
Lighttpd
Andre Bogus
¥71.93
This book is for System Administrators or Web Developers seeking a lean deployment platform for web applications or who want to switch to a "lighter" web server than Apache.
AngularJS Directives Cookbook
AngularJS Directives Cookbook
Fernando Monteiro
¥71.93
Extend the capabilities of AngularJS and build dynamic web applications by creating customized directives with this selection of more than 30 recipes About This Book Learn how to extend HTML templates in new ways to build even better web applications with exceptional interface components Build reusable directives for large-scale AngularJS applications Create even sophisticated and impressive modern web apps with ease Who This Book Is For This book is for developers with AngularJS experience who want to extend their knowledge to create or customize directives in any type of AngularJS application. Some experience of modern tools such as Yeoman and Bower would be helpful, but is not a requirement. What You Will Learn Build and customize external HTML templates, and create simple, effective directives for common interface components Learn how to use Controller function and any Bootstrap UI directives to manipulate the DOM and how to transform any UI library into AngularJS directives Construct an AngularJS application to use shared components and validate your HTML5 Discover how to use jQuery events and manipulate the DOM using jQuery UI inside AngularJS applications Create custom directives for ongoing projects using Yeoman generators, and find out how to implement standalone directives Build reusable directives for Large AngularJS applications and extend directives to use dynamic templates Write unit test for directives using the Karma runner and Jasmine’s behavior-driven development framework In Detail AngularJS directives are at the center of what makes it such an exciting – and important - web development framework. With directives, you can take greater control over HTML elements on your web pages – they ‘direct’ Angular’s HTML compiler to behave in the way you want it to. It makes building modern web applications a much more expressive experience, and allows you to focus more closely on improving the way that user interaction impacts the DOM and the way your app manages data. If you’re already using Angular, you probably recognize the power of directives to transform the way you understand and build your projects – but customizing and creating your own directives to harness AngularJS to its full potential can be more challenging. This cookbook shows you how to do just that – it’s a valuable resource that demonstrates how to use directives at every stage in the workflow. Packed with an extensive range of solutions and tips that AngularJS developers shouldn’t do without, you’ll find out how to make the most of directives. You’ll find recipes demonstrating how to build a number of different user interface components with directives, so you can take complete control over how users interact with your application. You’ll also learn how directives can simplify the way you work by creating reusable directives – by customizing them with Yeoman you can be confident that you’re application has the robust architecture that forms the bedrock of the best user experiences. You’ll also find recipes that will help you learn how to unit test directives, so you can be confident in the reliability and performance of your application. Whether you’re looking for guidance to dive deeper into AngularJS directives, or you want a reliable resource, relevant to today’s web development challenges, AngularJS Directives Cookbook delivers everything you need in an easily accessible way. Style and approach This book easy-to-follow guide is packed with hands-on recipes to help you build modular AngularJS applications with custom directives. It presents tips on using the best tools and various ways to use these tools for front-end development.
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Jason Kneen
¥80.65
Over 100 recipes to help you develop cross-platform, native applications in JavaScript About This Book Leverage your JavaScript skills to write mobile applications using Titanium Studio tools with the native advantage Deploy your application on the App Store and Google Play Add your own IOS native modules in objective-C, in an easy-to-follow step-by-step format Who This Book Is For This book is an essential for any developer learning or using JavaScript who wants to write native UI applications for iOS and Android. No knowledge of Objective-C, Swift and Java is required and you’ll quickly be developing native, cross-platform apps, in JavaScript! What You Will Learn Transfer data between applications with URL schemes, and make your application accessible to other mobile applications and services Connect with remote services using JSON Work with Google Maps and Apple Maps, GPS and annotate routes Create animations and special effects Integrate notifications and connect with social media services such as Facebook and Twitter Build applications with Alloy MVC – a rapid application development framework Design native APIs and use local databases In Detail The mobile web has paved the way but many users want to have “native” applications installed. Using Appcelerator as a platform it’s now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java. This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You’ll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play. Style and approach This book offers a set of practical recipes with a step-by-step approach for building native applications for both the iOS and Android using JavaScript. This hands-on guide shows you exactly how to use the Appcelerator platform to rapidly develop cross-platform, native apps.
Test-Driven Machine Learning
Test-Driven Machine Learning
Justin Bozonier
¥71.93
Control your machine learning algorithms using test-driven development to achieve quantifiable milestones About This Book Build smart extensions to pre-existing features at work that can help maximize their value Quantify your models to drive real improvement Take your knowledge of basic concepts, such as linear regression and Na?ve Bayes classification, to the next level and productionalize their models Play what-if games with your models and techniques by following the test-driven exploration process Who This Book Is For This book is intended for data technologists (scientists, analysts, or developers) with previous machine learning experience who are also comfortable reading code in Python. You may be starting, or have already started, a machine learning project at work and are looking for a way to deliver results quickly to enable rapid iteration and improvement. Those looking for examples of how to isolate issues in models and improve them will find ideas in this book to move forward. What You Will Learn Get started with an introduction to test-driven development and familiarize yourself with how to apply these concepts to machine learning Build and test a neural network deterministically, and learn to look for niche cases that cause odd model behaviour Learn to use the multi-armed bandit algorithm to make optimal choices in the face of an enormous amount of uncertainty Generate complex and simple random data to create a wide variety of test cases that can be codified into tests Develop models iteratively, even when using a third-party library Quantify model quality to enable collaboration and rapid iteration Adopt simpler approaches to common machine learning algorithms Take behaviour-driven development principles to articulate test intent In Detail Machine learning is the process of teaching machines to remember data patterns, using them to predict future outcomes, and offering choices that would appeal to individuals based on their past preferences. Machine learning is applicable to a lot of what you do every day. As a result, you can’t take forever to deliver your first iteration of software. Learning to build machine learning algorithms within a controlled test framework will speed up your time to deliver, quantify quality expectations with your clients, and enable rapid iteration and collaboration. This book will show you how to quantifiably test machine learning algorithms. The very different, foundational approach of this book starts every example algorithm with the simplest thing that could possibly work. With this approach, seasoned veterans will find simpler approaches to beginning a machine learning algorithm. You will learn how to iterate on these algorithms to enable rapid delivery and improve performance expectations. The book begins with an introduction to test driving machine learning and quantifying model quality. From there, you will test a neural network, predict values with regression, and build upon regression techniques with logistic regression. You will discover how to test different approaches to na?ve bayes and compare them quantitatively, along with how to apply OOP (Object-Oriented Programming) and OOP patterns to test-driven code, leveraging SciKit-Learn. Finally, you will walk through the development of an algorithm which maximizes the expected value of profit for a marketing campaign by combining one of the classifiers covered with the multiple regression example in the book. Style and approach An example-driven guide that builds a deeper knowledge and understanding of iterative machine learning development, test by test. Each topic develops solutions using failing tests to illustrate problems; these are followed by steps to pass the tests, simply and straightforwardly. Topics which use generated data explore how the data was generated, alongside explanations of the assumptions behind different machine learning techniques.
Oracle SOA Suite 12c Administrator's Guide
Oracle SOA Suite 12c Administrator's Guide
Arun Pareek
¥107.90
A guide to everything an Oracle SOA Suite 12c administrator needs to hit the ground running About This Book Understand core administrative tasks such as deployments, purging, startup and shutdown, configuration, and backup and recovery Manage, monitor, and troubleshoot SOA composites and OSB services Follow step-by-step instructions to easily and quickly install a highly available two-node cluster Who This Book Is For With topic areas ranging from the simple to the complex, this book is intended for novice, mid-level, and experienced administrators of the Oracle SOA Suite 12c platform as well as Oracle WebLogic Server and Oracle Database administrators interested in diving into the product. What You Will Learn Navigate Oracle Enterprise Manager Fusion Middleware Control Monitor and manage the Oracle SOA Suite 12 c infrastructure Deploy and promote code Monitor and manage services Configure and administer the environment Manage the dehydration store and enterprise scheduler service Troubleshoot Oracle SOA Suite 12c infrastructure Set up backups, recovery, and high availability In Detail Oracle SOA Suite 12 c is the most comprehensive and integrated infrastructure on the market today that is used for building applications based on service-oriented architecture. With the vast number of features and capabilities that Oracle SOA Suite 12c has to offer comes numerous complexities and challenges for administration. Oracle SOA Suite 12c Administrator's Guide covers all the core areas of administration needed for you to effectively manage and monitor the Oracle SOA Suite environment and its transactions, from deployments, to monitoring, to performance tuning, and much, much more. Manage, monitor, and troubleshoot SOA composites and OSB services from a single product set. Understand core administrative activities such as deployments, purging, startup and shutdown, configuration, backup, and recovery. Also learn about new features such as Oracle Enterprise Scheduler, lazy loading, work manager groups, high availability, and more. Style and approach Presented in a reference guide format where chapters can be read in any sequence, this book explains the core concepts while providing real-world implementation specifics, detailing the what, why, and how of all the administration-related activities that involve Oracle SOA Suite 12c. We take a step-by-step approach and offers tips, instructions, and examples that you can easily follow and execute.
Creating Data Stories with Tableau Public
Creating Data Stories with Tableau Public
Ashley Ohmann
¥63.21
Illustrate your data in a more interactive and interesting way using Tableau Public About This Book Learn the basics of creating visualizations with Tableau using this concise reference book Understand how to join and aggregate your data sources using Tableau It is a step by step guide that uses examples to help you understand the key concepts and feature of Tableau Public Who This Book Is For This book is targeted at investigative journalists and bloggers with an interest in making rich and interactive data visualizations. Intermediate Tableau Public users and organizations can also use this book as a reference guide and teaching aid. Members of the media team, such as data specialists, web developers, editors, producers, and managers can also benefit from an understanding of the structure and challenges of writing an interactive and interesting data visualization using Tableau Public. What You Will Learn Connect to various data sources and understand what data is appropriate for Tableau Public Understand chart types and when to use specific chart types with different types of data Join and aggregate data for use in Tableau Public data stories Discover features of Tableau Public, from basic to advanced Involve calculations in Tableau Public Build geographic maps to bring context to data Create dashboards from one or more separate data visualizations Create filters and actions to allow greater interactivity to Tableau Public visualizations and dashboards Publish and embed Tableau visualizations and dashboards in articles In Detail Tableau Public is a very useful tool in anyone's data reporting toolbox that allows authors to add an interactive data element to any article. It allows investigative journalists and bloggers to tell a “data story”, allowing others to explore your data visualization. The relative ease of Tableau Public visualization creation allows data stories to be developed rapidly. It allows readers to explore data associations in multiple-sourced public data, and uses state-of-the-art dashboard and chart graphics to immerse the users in an interactive experience. This book offers investigative journalists, bloggers, and other data story tellers a rich discussion of visualization creation topics, features, and functions. This book allows data story tellers to quickly gain confidence in understanding and expanding their visualization-creation knowledge, and allows them to quickly create interesting, interactive data visualizations to bring a richness and vibrancy to complex articles. The book takes you from basic concepts in visualization creation, like connecting to data sources, cleansing data, chart types, common functions, map creation, and publishing to the Web, to more advanced functions. It is a great overview and reference guide for beginner to intermediate Tableau Public data story tellers, and covers creation of Tableau Public visualizations of varying complexities. Style and approach This book is a crisp, systematic, and tutorial-styled guide to building interactive Tableau visualizations.
Building a Game with Unity and Blender
Building a Game with Unity and Blender
Lee Zhi Eng
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.