The Abduction
¥90.77
The Abduction is an adrenaline-fuelled tale of mystery and intrigue that moves between the physical world of Venice, Italy, and its online counterpart, blurring the boundary between dark fantasy and even darker reality.Captain Kat Tapo of the Venice Carabinieri knows that the social media site Carnivia.com harbors disturbing secrets—she's already endured one encounter with this digital incarnation of Venice and its creator, the reclusive hacker Daniele Barbo. But she's shocked to discover a webcam feed that streams video of a terrified teenage girl, hooded and shackled. A strand of text repeatedly scrolls across the screen: Stressful Standing Is Not Torture.At the same time, Second Lieutenant Holly Boland is desperately trying to find the daughter of a US Army officer, missing from an American military base near the city. An intelligence analyst trained to look for clues that others miss, Holly is sure the kidnappers are after more than just money.When responsibility is claimed by a group demanding an end to US bases in Italy, it seems that the motive behind the kidnapping is clear. But the more the two women investigate, the more the case becomes as murky as the dark waters of Venice's lagoon itself.Uncooperative at the best of times, Daniele has never before allowed Carnivia.com to yield its hidden truths to the authorities. But when secrets from Italy's complicated wartime past begin to surface, revelations that could put them all in danger, he must make a difficult choice. How far will he let them inIf the shocking truth is not discovered, more than one innocent life will be sacrificed....With The Abduction, the second book in the Carnivia Trilogy, Jonathan Holt delivers a heart-pounding sequel to his acclaimed international thriller The Abomination.
The Year of Billy Miller
¥44.85
A 2014 Newbery Honor BookA New York Times BestsellerAward-winning, nationally bestselling author Kevin Henkes introduces second-grader Billy Miller in this fast-paced and funny story about friendship, sibling rivalry, and elementary school. The Year of Billy Miller includes black-and-white art by Kevin Henkes and is perfect for fans of the Ramona books; Frindle, by Andrew Clements; and the Clementine series.The New York Times declared: "Henkes's delightful story is restrained and vivid . . . forgoing the overdramatic or zany, it shows the substance, warmth and adaptability of beautifully common family love." When Billy Miller has a mishap at the statue of the Jolly Green Giant at the end of summer vacation, he ends up with a big lump on his head. What a way to start second grade, with a lump on your head! As the year goes by, though, Billy figures out how to navigate elementary school, how to appreciate his little sister, and how to be a more grown up and responsible member of the family and a help to his busy working mom and stay-at-home dad. Newbery Honor author and Caldecott Medalist Kevin Henkes delivers a short, satisfying, laugh-out-loud-funny school and family story that features a diorama homework assignment, a school poetry slam, cancelled sleepovers, and epic sibling temper tantrums. This is a perfect short novel for the early elementary grades.
看醫生
¥16.77
◆ 書中講述幼兒日常生活中的小故事,貼近孩子生活,透過生動形象的小故事,幫助孩子克服恐懼和不安的情緒,讓他們從小建立健康的心理質素。 ◆ 書後設置「互動小遊戲」和「爸爸媽媽看一看」小欄目,告訴家長和孩子面對心理困擾時應該怎樣處理,給您周到而實用的指導。 ◆ 書後還設有「你做到了嗎?」,從每本書的內容出發,讓孩子對照檢測自己是否做到。家長可因應孩子的實際情況作出適當的引導和鼓勵。 菲菲生了病,媽媽帶她去看醫生。醫生要給她診治,護士姐姐還會替她打針……她會害怕嗎?她的病能很快好起來嗎?
飯桌上
¥16.77
書中講述幼兒日常生活中的小故事,貼近孩子生活,透過生動形象的小故事,教導孩子適當的行為處事方法,從小建立良好品格。 書後設置「互動小遊戲」、「成長小貼士」小欄目,加強孩子對書中故事相關禮貌常識的認識,同時也給父母一些實用的指導,幫助孩子培養良好的品格。 書後還設有「齊來評評分」,列舉故事中可以的禮儀小常識,讓家長和孩子參考對照,增進親子間的互動。 《飯桌上》小明跟媽媽一起到同學美美家做客,美美的媽媽燒了好吃的小菜招待他們。吃飯時,小明知道了要細嚼慢嚥,還不能發出聲音。看到了喜歡的雞腿,小明會怎麼做呢?
靚餸(第五版)
¥29.35
白蘿蔔可解毒、清積滯、改善吃過量肉類引致的食慾不振。
OpenCV By Example
¥90.46
Enhance your understanding of Computer Vision and image processing by developing real-world projects in OpenCV 3About This BookGet to grips with the basics of Computer Vision and image processingThis is a step-by-step guide to developing several real-world Computer Vision projects using OpenCV 3This book takes a special focus on working with Tesseract OCR, a free, open-source library to recognize text in imagesWho This Book Is ForIf you are a software developer with a basic understanding of Computer Vision and image processing and want to develop interesting Computer Vision applications with Open CV, this is the book for you. Knowledge of C++ is required.What You Will LearnInstall OpenCV 3 on your operating systemCreate the required CMake *s to compile the C++ application and manage its dependenciesGet to grips with the Computer Vision workflows and understand the basic image matrix format and filtersUnderstand the segmentation and feature extraction techniquesRemove backgrounds from a static scene to identify moving objects for video surveillanceTrack different objects in a live video using various techniquesUse the new OpenCV functions for text detection and recognition with TesseractIn DetailOpen CV is a cross-platform, free-for-use library that is primarily used for real-time Computer Vision and image processing. It is considered to be one of the best open source libraries that helps developers focus on constructing complete projects on image processing, motion detection, and image segmentation.Whether you are completely new to the concept of Computer Vision or have a basic understanding of it, this book will be your guide to understanding the basic OpenCV concepts and algorithms through amazing real-world examples and projects.Starting from the installation of OpenCV on your system and understanding the basics of image processing, we swiftly move on to creating optical flow video analysis or text recognition in complex scenes, and will take you through the commonly used Computer Vision techniques to build your own Open CV projects from scratch.By the end of this book, you will be familiar with the basics of Open CV such as matrix operations, filters, and histograms, as well as more advanced concepts such as segmentation, machine learning, complex video analysis, and text recognition.Style and approachThis book is a practical guide with lots of tips, and is closely focused on developing Computer vision applications with OpenCV. Beginning with the fundamentals, the complexity increases with each chapter. Sample applications are developed throughout the book that you can execute and use in your own projects.
Splunk Developer's Guide - Second Edition
¥80.65
Learn the A to Z of building excellent Splunk applications with the latest techniques using this comprehensive guideAbout This BookThis is the most up-to-date book on Splunk 6.3 for developersGet ahead of being just a Splunk user and start creating custom Splunk applications as per your needsYour one-stop-solution to Splunk application developmentWho This Book Is ForThis book is for those who have some familiarity with Splunk and now want to learn how to develop an efficient Splunk application. Previous experience with Splunk, writing searches, and designing basic dashboards is expected.What You Will LearnImplement a Modular Input and a custom D3 data visualizationCreate a directory structure and set view permissionsCreate a search view and a dashboard view using advanced XML modulesEnhance your application using eventtypes, tags, and macrosPackage a Splunk application using best practicesPublish a Splunk application to the Splunk communityIn DetailSplunk provides a platform that allows you to search data stored on a machine, analyze it, and visualize the analyzed data to make informed decisions. The adoption of Splunk in enterprises is huge, and it has a wide range of customers right from Adobe to Dominos. Using the Splunk platform as a user is one thing, but customizing this platform and creating applications specific to your needs takes more than basic knowledge of the platform.This book will dive into developing Splunk applications that cater to your needs of making sense of data and will let you visualize this data with the help of stunning dashboards.This book includes everything on developing a full-fledged Splunk application right from designing to implementing to publishing. We will design the fundamentals to build a Splunk application and then move on to creating one. During the course of the book, we will cover application data, objects, permissions, and more. After this, we will show you how to enhance the application, including branding, workflows, and enriched data. Views, dashboards, and web frameworks are also covered.This book will showcase everything new in the latest version of Splunk including the latest data models, alert actions, XML forms, various dashboard enhancements, and visualization options (with D3). Finally, we take a look at the latest Splunk cloud applications, advanced integrations, and development as per the latest release.Style and approachThis book is an easy-to-follow guide with lots of tips and tricks to help you master all the concepts necessary to develop and deploy your Splunk applications.
JavaScript Projects for Kids
¥45.77
Gear up for a roller-coaster ride into the world of JavaScript and programming with this easy-to-follow, fun, and entertaining project-based guideAbout This BookGet to know the concepts of HTML and CSS to work with JavaScriptExplore the concepts of object-oriented programmingFollow this step-by-step guide on the fundamentals of JavaScript programmingWho This Book Is ForIf you've never written code before or you are completely new to the world of web programming, then this book is the right choice for you. This book is for kids of age 10 years and above and parents who are completely new to the world of programming and want to get introduced to programming.What You Will LearnLearn how to work with Google Developer tools to iterate, debug and profile your codeDevelop a Battleship game using the basic concepts of HTML and CSSGet to know the fundamentals of JavaScript programmingCreate our own version of Pac Man game.Discover the vital concepts of object-oriented programmingIn DetailJavaScript is the most widely-used programming language for web development and that's not all! It has evolved over the years and is now being implemented in an array of environments from websites to robotics. Learning JavaScript will help you see the broader picture of web development.This book will take your imagination to new heights by teaching you how to work with JavaScript from scratch. It will introduce you to HTML and CSS to enhance the appearance of your applications. You’ll then use your skills to build on a cool Battleship game! From there, the book will introduce you to jQuery and show you how you can manipulate the DOM. You’ll get to play with some cool stuff using Canvas and will learn how to make use of Canvas to build a game on the lines of Pacman, only a whole lot cooler! Finally, it will show you a few tricks with OOP to make your code clean and will end with a few road maps on areas you can explore further.Style and approachThis is an easy-to-follow, informative, and fun guide that takes a project-based approach to teaching programming in JavaScript. You will learn everything you need to get started with serious web application development.
CentOS 7 Linux Server Cookbook - Second Edition
¥90.46
Over 80 recipes to get up and running with CentOS 7 Linux serverAbout This BookA practical guide to install, configure, administer and maintain CentOS 7 serversAn in-depth guide to the CentOS 7 operating system, exploring its various new features and changes in server administrationPresents tricks and solutions to tackle common server issues with the help of practical examples and real-life scenariosWho This Book Is ForThis book is targeted at beginner and more experienced system administrators alike who want to use CentOS as their server solution. Readers do not need much pre-knowledge or experience at all to work with this book.What You Will LearnInstall and configure CentOS 7 Linux server system from scratch using normal and advanced methodsMaintain a performance-based and secure server solution by deploying expert configuration advice and managing software packagesMonitor, manage and develop your server's file system to maintain a stable performanceGain best practice methods on sharing files and resources through a networkInstall and configure common standard services such as web, mail, FTP, database and domain name server technologiesIntroduce you to the world of operating-system-level virtualization using the Docker platform.Understand the fundamentals of the Security-Enhanced Linux access control architectureMonitor your IT infrastructure using NagiosIn DetailThis book will provide you with a comprehensive series of starting points that will give you direct access to the inner workings of the latest CentOS version 7 and help you trim the learning curve to master your server.You will begin with the installation and basic configuration of CentOS 7, followed by learning how to manage your system, services and software packages. You will then gain an understanding of how to administer the file system, secure access to your server and configure various resource sharing services such as file, printer and DHCP servers across your network. Further on, we cover advanced topics such as FTP services, building your own DNS server, running database servers, and providing mail and web services. Finally, you will get a deep understanding of SELinux and you will learn how to work with Docker operating-system virtualization and how to monitor your IT infrastructure with Nagios.By the end of this book, you will have a fair understanding of all the aspects of configuring, implementing and administering CentOS 7 Linux server and how to put it in control.Style and approachThis book is a practical reference guide with hands-on examples and solutions to real-world administration problems. It covers in-depth and comprehensive information on CentOS 7 and its new features.
Advanced Oracle PL/SQL Developer's Guide - Second Edition
¥107.90
Master the advanced concepts of PL/SQL for professional-level certification and learn the new capabilities of Oracle Database 12cAbout This BookLearn advanced application development features of Oracle Database 12c and prepare for the 1Z0-146 examinationBuild robust and secure applications in Oracle PL/SQL using the best practicesPacked with feature demonstrations and illustrations that will help you learn and understand the enhanced capabilities of Oracle Database 12cWho This Book Is ForThis book is for Oracle developers responsible for database management. Readers are expected to have basic knowledge of Oracle Database and the fundamentals of PL/SQL programming. Certification aspirants can use this book to prepare for 1Z0-146 examination in order to be an Oracle Certified Professional in Advanced PL/SQL.What You Will LearnLearn and understand the key SQL and PL/SQL features of Oracle Database 12cUnderstand the new Multitenant architecture and Database In-Memory option of Oracle Database 12cKnow more about the advanced concepts of the Oracle PL/SQL language such as external procedures, securing data using Virtual Private Database (VPD), SecureFiles, and PL/SQL code tracing and profilingImplement Virtual Private Databases to prevent unauthorized data accessTrace, analyze, profile, and debug PL/SQL code while developing database applicationsIntegrate the new application development features of Oracle Database 12c with the current conceptsDiscover techniques to analyze and maintain PL/SQL codeGet acquainted with the best practices of writing PL/SQL code and develop secure applicationsIn DetailOracle Database is one of the most popular databases and allows users to make efficient use of their resources and to enhance service levels while reducing the IT costs incurred. Oracle Database is sometimes compared with Microsoft SQL Server, however, Oracle Database clearly supersedes SQL server in terms of high availability and addressing planned and unplanned downtime. Oracle PL/SQL provides a rich platform for application developers to code and build scalable database applications and introduces multiple new features and enhancements to improve development experience.Advanced Oracle PL/SQL Developer's Guide, Second Edition is a handy technical reference for seasoned professionals in the database development space. This book starts with a refresher of fundamental concepts of PL/SQL, such as anonymous block, subprograms, and exceptions, and prepares you for the upcoming advanced concepts. The next chapter introduces you to the new features of Oracle Database 12c, not limited to PL/SQL. In this chapter, you will understand some of the most talked about features such as Multitenant and Database In-Memory. Moving forward, each chapter introduces advanced concepts with the help of demonstrations, and provides you with the latest update from Oracle Database 12c context. This helps you to visualize the pre- and post-applications of a feature over the database releases. By the end of this book, you will have become an expert in PL/SQL programming and will be able to implement advanced concepts of PL/SQL for efficient management of Oracle Database.Style and approach The book follows the structure of the Oracle Certification examination but doesn't restrict itself to the exam objectives. Advanced concepts have been explained in an easy-to-understand style, supported with feature demonstrations and case illustrations.
Getting Started with ResearchKit
¥80.65
Enter the era of medical research using mobile devices with the help of this guide on ResearchKit!About This BookCreate a simple clinical research app using most aspects of ResearchKitBuild a simple survey with various data types with the results printed on the screen.A step-by-step guide introducing Apple's ResearchKit and techniques to incorporate it into various apps.Who This Book Is ForThis book is aimed at medical researchers with basic iOS coding knowledge and iOS developers looking to create clinical research apps.What You Will LearnLearn to create customized consent formGet introduced to two backend services: a simple backend server using Sinatra and Sage BridgeBuild a custom task (a conditional survey example) and a navigable taskGet an Overview of ResearchKit's open source repository and App CoreInteraction with the hardware of the device including the gyro and the motion sensorsLearn the basics of this revolutionary technologyGet introduced to the barebones app and learn to write your first codeIn DetailResearchKit is an open source software development framework from Apple that lets you easily create mobile applications for clinical research studies. ResearchKit provides you the ability to orchestrate the administration of tasks and recording of the results. ResearchKit provides tasks in order to perform informed consent, active tasks, and surveys.Starting with the basics of the ResearchKit framework, this books walks you through the steps of creating iOS applications that could serve as the basis of a clinical research mobile app.This book will introduce readers to ResearchKit and how to turn your iPhone into into a clinical research tool. The book will start off by installing and building the research framework in line with the researcher's needs; during this, the reader will learn to embed ResearchKit in the application and create a small task.After this, the book will go a little deeper into creating modules for surveys, consents, and so on. The book will also cover the various aspects of privacy and security with regard to participant data, and how to build dashboards for visualizing medical data and results in line with the researcher's requirements: data backends, JSON serialization and deserialization, and so on.Readers will be able to fully utilize ResearchKit for medical research, will be able to get more and more patients to participate in their surveys, and will gain insights from the surveys using the dashboards created.Style and approachA hands-on guide with ample screenshots for you to follow and learn about ResearchKit. Each topic is explained sequentially and placed in context so that you can get a better understanding of every step in the process of creating clinical research apps.
Cocos2d Cross-Platform Game Development Cookbook - Second Edition
¥90.46
Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipesAbout This BookLearn to efficiently use Cocos2d to develop cross-platform games, and have them work on iOS as well as AndroidGet acquainted with industry-wide professional tools such as Glyph Designer, Texture Packer, and Physics Editor, as well as using the Swift/ Sprite builder implementation of Cocos2dUse the easy-to-follow recipes to develop as well as deploy games to the Playstore and the App StoreWho This Book Is ForThis book is for intermediate game developers and especially the ones who are generally curious to find out what’s new in Cocos2d v 3.3.What You Will LearnBuild custom sprites with custom animations for the gameBuild interactivity into your game by adding gestures and touch interactionsUnderstand AI enemy programming and path finding to make games more excitingAdd physics to your game to make it more lively and interactiveGet familiar with the Swift and Sprite builder implementations along with Objective-C programmingPerform hassle-free deployment of games built in iOS onto AndroidAdd effects and particle systems to make the game more colorfulIn DetailCocos2d is the world’s leading game development framework for developing iOS games. With the introduction of Swift and Spritebuilder, it has become easier than ever to develop the games of your dreams without much effort. With Cocos2d, you can also deploy the game on Android, thereby maximizing profit and reducing development and porting costs.The book starts off with a detailed look at how to implement sprites and animations into your game to make it livelier. You will then learn to add scenes to the game such as the gameplay scene and options scene and create menus and buttons in these scenes, as well as creating transitions between them. From there on, you will get an understanding of how to program user interactions such as tapping, holding, and swiping. You’ll then add accelerometer inputs and physics to the scene, and make objects respond back to the inputs. A game is practically incomplete without audio being added, so this will be covered next.The next section will include ways to add Artificial Intelligence to enemies in the game, allowing them to patrol, chase, and shoot in a projectile manner. You will then learn to use NSUserDefault to save and load game progress, and create and access files using JSON, Plist, and XML files for custom storage and retrieval of data. Then you will learn to add dynamic lighting to your game and will use industry-wide tools such as Texture Packer, Glyph Designer, Physics Editor, Particle Designer, and Sprite Illuminator to create more visually appealing and performance-optimized games.Towards the end of the book, we dive into Apple’s latest programming language—Swift, highlighting the major differences between Objective C and Swift. The book culminates with taking your existing game developed for iOS and porting it to Android, showing you how to install the Android Xcode plugin as well.Style and approachThe book is written in an extremely lucid and step-by-step manner; it can be understood easily by anyone. The topics included are broken down into individual chapters so you can refer to the specific chapter to get answers on the subject you are interested in.
Test-Driven iOS Development with Swift
¥71.93
Create fully-featured and highly functional iOS apps by writing tests firstAbout This BookLearn test-driven principles to help you build apps with fewer bugs and better designsBecome more efficient while working with Swift to move on to your next project faster!Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflowWho This Book Is ForIf debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you.What You Will LearnImplement TDD in swift application developmentGet to know the fundamentals, life cycle, and benefits of TDDExplore the tools and frameworks to effectively use TDDDevelop models and controllers driven by testsConstruct the network layer using stubsUse functional tests to ensure the app works as plannedAutomate and streamline the building, analysing, testing, and archiving of your iOS appsIn DetailTest-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app.Test-driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you’ll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment.Style and approachThis is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.
Real-Time Big Data Analytics
¥80.65
Design, process, and analyze large sets of complex data in real timeAbout This BookGet acquainted with transformations and database-level interactions, and ensure the reliability of messages processed using StormImplement strategies to solve the challenges of real-time data processingLoad datasets, build queries, and make recommendations using Spark SQLWho This Book Is ForIf you are a Big Data architect, developer, or a programmer who wants to develop applications/frameworks to implement real-time analytics using open source technologies, then this book is for you.What You Will LearnExplore big data technologies and frameworksWork through practical challenges and use cases of real-time analytics versus batch analyticsDevelop real-word use cases for processing and analyzing data in real-time using the programming paradigm of Apache StormHandle and process real-time transactional dataOptimize and tune Apache Storm for varied workloads and production deploymentsProcess and stream data with Amazon Kinesis and Elastic MapReducePerform interactive and exploratory data analytics using Spark SQLDevelop common enterprise architectures/applications for real-time and batch analyticsIn DetailEnterprise has been striving hard to deal with the challenges of data arriving in real time or near real time.Although there are technologies such as Storm and Spark (and many more) that solve the challenges of real-time data, using the appropriate technology/framework for the right business use case is the key to success. This book provides you with the skills required to quickly design, implement and deploy your real-time analytics using real-world examples of big data use cases.From the beginning of the book, we will cover the basics of varied real-time data processing frameworks and technologies. We will discuss and explain the differences between batch and real-time processing in detail, and will also explore the techniques and programming concepts using Apache Storm.Moving on, we’ll familiarize you with “Amazon Kinesis” for real-time data processing on cloud. We will further develop your understanding of real-time analytics through a comprehensive review of Apache Spark along with the high-level architecture and the building blocks of a Spark program.You will learn how to transform your data, get an output from transformations, and persist your results using Spark RDDs, using an interface called Spark SQL to work with Spark.At the end of this book, we will introduce Spark Streaming, the streaming library of Spark, and will walk you through the emerging Lambda Architecture (LA), which provides a hybrid platform for big data processing by combining real-time and precomputed batch data to provide a near real-time view of incoming data.Style and approachThis step-by-step is an easy-to-follow, detailed tutorial, filled with practical examples of basic and advanced features.Each topic is explained sequentially and supported by real-world examples and executable code snippets.
3D Printing Designs: Octopus Pencil Holder
¥35.96
Learn to design and 3D print organic and functional designs using BlenderAbout This BookLearn how to make complex shapes by editing basic onesMake printable objects from multiple shapes and partsLearn how to design from scratch, without a reference to physical objectsWho This Book Is ForYou should have basic knowledge of Blender and 3D printing and be interested in printing your first object.What You Will LearnGet to know the guiding principles required to create 3D printer-friendly modelsUnderstand material characteristics, printing specifications, tolerances, and design tipsMaster the art of modifying basic shapes with Blender's powerful editing tools: extrude, loop cuts, and other transformationsLearn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printingIn DetailThis book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.Style and approachThis is a starter project designed to introduce you to your first real-world 3D printing designs, where you'll learn how to handle the fundamental principles of 3D printing design and have your hands on your reward in no time.
Kali Linux Web Penetration Testing Cookbook
¥90.46
Over 80 recipes on how to identify, exploit, and test web application security with Kali Linux 2About This BookFamiliarize yourself with the most common web vulnerabilities a web application faces, and understand how attackers take advantage of themSet up a penetration testing lab to conduct a preliminary assessment of attack surfaces and run exploitsLearn how to prevent vulnerabilities in web applications before an attacker can make the most of itWho This Book Is ForThis book is for IT professionals, web developers, security enthusiasts, and security professionals who want an accessible reference on how to find, exploit, and prevent security vulnerabilities in web applications. You should know the basics of operating a Linux environment and have some exposure to security technologies and tools.What You Will LearnSet up a penetration testing laboratory in a secure wayFind out what information is useful to gather when performing penetration tests and where to look for itUse crawlers and spiders to investigate an entire website in minutesDiscover security vulnerabilities in web applications in the web browser and using command-line toolsImprove your testing efficiency with the use of automated vulnerability scannersExploit vulnerabilities that require a complex setup, run custom-made exploits, and prepare for extraordinary scenariosSet up Man in the Middle attacks and use them to identify and exploit security flaws within the communication between users and the web serverCreate a malicious site that will find and exploit vulnerabilities in the user's web browserRepair the most common web vulnerabilities and understand how to prevent them becoming a threat to a site's securityIn DetailWeb applications are a huge point of attack for malicious hackers and a critical area for security professionals and penetration testers to lock down and secure. Kali Linux is a Linux-based penetration testing platform and operating system that provides a huge array of testing tools, many of which can be used specifically to execute web penetration testing.This book will teach you, in the form step-by-step recipes, how to detect a wide array of vulnerabilities, exploit them to analyze their consequences, and ultimately buffer attackable surfaces so applications are more secure, for you and your users.Starting from the setup of a testing laboratory, this book will give you the skills you need to cover every stage of a penetration test: from gathering information about the system and the application to identifying vulnerabilities through manual testing and the use of vulnerability scanners to both basic and advanced exploitation techniques that may lead to a full system compromise. Finally, we will put this into the context of OWASP and the top 10 web application vulnerabilities you are most likely to encounter, equipping you with the ability to combat them effectively. By the end of the book, you will have the required skills to identify, exploit, and prevent web application vulnerabilities.Style and approachTaking a recipe-based approach to web security, this book has been designed to cover each stage of a penetration test, with de*ions on how tools work and why certain programming or configuration practices can become security vulnerabilities that may put a whole system, or network, at risk. Each topic is presented as a sequence of tasks and contains a proper explanation of why each task is performed and what it accomplishes.
OpenGL Game Development By Example
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Mobile Application Penetration Testing
¥90.46
Explore real-world threat scenarios, attacks on mobile applications, and ways to counter them About This Book Gain insights into the current threat landscape of mobile applications in particular Explore the different options that are available on mobile platforms and prevent circumventions made by attackers This is a step-by-step guide to setting up your own mobile penetration testing environment Who This Book Is For If you are a mobile application evangelist, mobile application developer, information security practitioner, penetration tester on infrastructure web applications, an application security professional, or someone who wants to learn mobile application security as a career, then this book is for you. This book will provide you with all the skills you need to get started with Android and iOS pen-testing. What You Will Learn Gain an in-depth understanding of Android and iOS architecture and the latest changes Discover how to work with different tool suites to assess any application Develop different strategies and techniques to connect to a mobile device Create a foundation for mobile application security principles Grasp techniques to attack different components of an Android device and the different functionalities of an iOS device Get to know secure development strategies for both iOS and Android applications Gain an understanding of threat modeling mobile applications Get an in-depth understanding of both Android and iOS implementation vulnerabilities and how to provide counter-measures while developing a mobile app In Detail Mobile security has come a long way over the last few years. It has transitioned from "should it be done?" to "it must be done!"Alongside the growing number of devises and applications, there is also a growth in the volume of Personally identifiable information (PII), Financial Data, and much more. This data needs to be secured. This is why Pen-testing is so important to modern application developers. You need to know how to secure user data, and find vulnerabilities and loopholes in your application that might lead to security breaches. This book gives you the necessary skills to security test your mobile applications as a beginner, developer, or security practitioner. You'll start by discovering the internal components of an Android and an iOS application. Moving ahead, you'll understand the inter-process working of these applications. Then you'll set up a test environment for this application using various tools to identify the loopholes and vulnerabilities in the structure of the applications. Finally, after collecting all information about these security loop holes, we'll start securing our applications from these threats. Style and approach This is an easy-to-follow guide full of hands-on examples of real-world attack simulations. Each topic is explained in context with respect to testing, and for the more inquisitive, there are more details on the concepts and techniques used for different platforms.
Cisco UCS Cookbook
¥90.46
Over 40 practical recipes to get your hands dirty with the powerful Cisco UCS and overcome various challenges About This Book Master the skills of minimizing cost, enabling your business to work faster by reducing cycle times for reporting and improving overall revenue Work through hands-on recipes for efficient deployment approaches, see computing techniques, and explore new operational models with UCS Render a better work-flow management, ensure effective monitoring, and learn new deployment paradigms for the operational infrastructure with the help of this book Who This Book Is For This book is for competent system/network or storage administrators who are working with Cisco UCS, but now want to learn new ways to compute UCS. What You Will Learn Familiarize yourself with information on the latest information on memory management practices, virtualization architectures, and the specific technical advantages of UCS Get a concrete understanding of integrating processes and techniques to ensure effective convergence of LAN/SAN Get to know the best practices of Cisco UCS, EMC Storage, and VMware vSphere Master migrating data from other band servers or Blade to Cisco UCS Comprehend how to replicate and back up UCS to remote sites UCS Assimilate innovative techniques to deploy UCS to leverage its full potential Gather information on installing and configuring automatic and manual Pinning Discover ways to integrate a system in Cisco UCS In Detail Cisco Unified Computing System (UCS) is a data center server platform that is used for computing, deploying, and storing resources in data center environments. This cookbook aims to teach you about various tasks you can implement to improve your existing method of configuring and deploying UCS. You will start by learning how to upgrade your firmware on Brocade and Cisco Fibre Channel Switch and will move on to enhance your knowledge of LAN connectivity. We will then discuss how to configure Windows 2008 and 2012 local boot in Cisco UCS. Next, you will learn how to install the operating system on Cisco UCS and use Cisco UCS Power Calculator to calculate the UCS consumption. Finally, we’ll take a look at backup solutions. By the end of the book, you will know several ways to build and compute in data center environment using Cisco UCS. Style and approach This guide explains every task in a conversational and easy-to-follow style. You can open this book up to the task you want to learn and will be able to perform that task by the end of the recipe.
Mapbox Cookbook
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Learning Swift - Second Edition
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.

购物车
个人中心

