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Mastering Unity 5.x
Mastering Unity 5.x
Alan Thorn
¥90.46
Create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! About This Book Become a Unity master by creating a practical, in-depth game-development project with Unity Use advanced C# *ing to unlock the complete potential of Unity 5 Use Version Control to Effectively Manage and Scale your workflow Who This Book Is For If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 5.x, then this is the book for you. Basic knowledge of C# programming is assumed. What You Will Learn Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game Create enemy characters that act intelligently and make reasoned decisions Use data files to save and restore game data in a way that is platform-agnostic Get started with VR development Use Navigation Meshes, Occlusion Culling, and the Profiler tools Work confidently with GameObjects, Rotations, and Transformations Understand specific gameplay features such as AI enemies, inventory systems, and level design In Detail Do you want to take the leap from being an everyday Unity developer to being a pro game developerThen look no further! This book is your one stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book takes an in-depth focus on a practical project with Unity, building a first-person game with many features. You’ll dive deep into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we’ll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and * NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; and how to work with version control, and more. By the end of this book, you’ll have developed sufficient competency in Unity development to produce fun games with confidence. Style and approach This book takes a step-by-step, practical tutorial approach. You will create an advanced level Unity game with an emphasis on leveraging the advanced Unity 5 features. You will make the most of the Unity 5 advanced features while you develop the game in its entirety.
Internet of Things with Arduino Cookbook
Internet of Things with Arduino Cookbook
Marco Schwartz
¥63.21
Over 60 recipes will help you build smart IoT solutions and surprise yourself with captivating IoT projects you thought only existed in Bond movies About This Book This book offers key solutions and advice to address the hiccups faced when working on Arduino-based IoT projects in the real world Take your existing skills and capabilities to the next level by building challenging IoT applications with ease. Be the tech disruptor you always wanted to be with key recipes that help you solve Arduino IoT related problems smarter and faster. Put IoT to work through recipes on building Arduino-based devices that take control of your home, health, and life! Who This Book Is For This book is primarily for tech enthusiasts and early IoT adopters who would like to make the most of IoT and address the challenges encountered while developing IoT-based applications with Arduino. This book is also good for developers with basic electronics knowledge who need help to successfully build Arduino projects. What You Will Learn Monitor several Arduino boards simultaneously Tweet sensor data directly from your Arduino board Post updates on your Facebook wall directly from your Arduino board Create an automated access control with a fingerprint sensor Control your entire home from a single dashboard Make a GPS tracker that you can track in Google Maps Build a live camera that streams directly from your robot In Detail Arduino is a powerful and very versatile platform used by millions of people around the world to create DIY electronics projects. It can be connected to a wide variety of sensors and other components, making it the ideal platform to build amazing Internet of Things (IoT) projects on—the next wave in the era of computing. This book takes a recipe-based approach, giving you precise examples on how to build IoT projects of all types using the Arduino platform. You will come across projects from several fields, including the popular robotics and home automation domains. Along with being introduced to several forms of interactions within IoT, including projects that directly interact with well-known web services such as Twitter, Facebook, and Dropbox we will also focus on Machine-to-Machine (M2M) interactions, where Arduino projects interact without any human intervention. You will learn to build a few quick and easy-to-make fun projects that will really expand your horizons in the world of IoT and Arduino. Each chapter ends with a troubleshooting recipe that will help you overcome any problems faced while building these projects. By the end of this book, you will not only know how to build these projects, but also have the skills necessary to build your own IoT projects in the future. Style and approach This book takes a recipe-based approach, giving you precise examples on how to build IoT projects using the Arduino platform. You will learn to build fun and easy projects through a task-oriented approach.
NHibernate 4.x Cookbook - Second Edition
NHibernate 4.x Cookbook - Second Edition
Gunnar Liljas
¥90.46
Over 90 incredible and powerful recipes to help you efficiently use NHibernate in your application About This Book · Master the full range of NHibernate features through detailed example recipes that you can quickly apply to your own applications· Reduce hours of application development time and get a better application architecture and improved performance· Create, maintain, and update your database structure automatically with the help of NHibernate Who This Book Is For This book is written for .NET developers who want to use NHibernate and those who want to deepen their knowledge of the platform. Examples are written in C# and XML. Some basic knowledge of SQL is assumed. If you build .NET applications that use relational databases, this book is for you. What You Will Learn · Create a persistent object model to move data in and out of your database· Build the database from your model automatically· Configure NHibernate for use with WebForms, MVC, WPF, and WinForms applications· Create database queries using a variety of methods· Improve the performance of your applications using a variety of techniques· Build an infrastructure for fast, easy, test-driven development of your data access layer· Implement entity validation, auditing, full-text search, horizontal partitioning (sharding), and spatial queries using NHibernate Contrib projects In Detail NHibernate is a mature, flexible, scalable, and feature-complete open source project for data access. Although it sounds like an easy task to build and maintain database applications, it can be challenging to get beyond the basics and develop applications that meet your needs perfectly. NHibernate allows you to use plain SQL and stored procedures less and keep focus on your application logic instead. Learning the best practices for a NHibernate-based application will help you avoid problems and ensure that your project is a success. The book will take you from the absolute basics of NHibernate through to its most advanced features, showing you how to take full advantage of each concept to quickly create amazing database applications. You will learn several techniques for each of the four core NHibernate tasks—configuration, mapping, session and transaction management, and querying—and which techniques fit best with various types of applications. In short, you will be able to build an application using NHibernate by the end of the book. You will also learn how to best implement enterprise application architecture patterns using NHibernate, leading to clean, easy-to-understand code and increased productivity. In addition to new features, you will learn creative ways to extend the NHibernate core, as well as gaining techniques to work with the NHibernate search, shards, spatial, envers, and validation projects. Style and approach This book contains recipes with examples organized in functional areas, each containing step-by-step instructions on everything necessary to execute a particular task. The book is designed so you can read it from start to end or just open up any chapter and start following the recipes.
Mastering Django: Core
Mastering Django: Core
Nigel George
¥90.46
Delivers absolutely everything you will ever need to know to become a master Django programmer About This Book Gain a complete understanding of Django—the most popular, Python-based web framework in the world Gain the skills to successfully designing, developing, and deploying your app This book is packaged with fully described code so you can learn the fundamentals and the advanced topics to get a complete understanding of all of Django’s core functions Who This Book Is For This book assumes you have a basic understanding of the Internet and programming. Experience with Python or Django would be an advantage, but is not necessary. It is ideal for beginner to intermediate programmers looking for a fast, secure, scalable, and maintainable alternative web development platform to those based on PHP, Java, and dotNET. What You Will Learn Use Django to access user-submitted form data, validate it, and work with it Get to know advanced URLconf tips and tricks Extend Django’s template system with custom code Define models and use the database API to create, retrieve, update, and delete records Fully extend and customize the default implementation as per your project’s needs Test and deploy your Django application Get to know more about Django’s session, cache Framework, and middleware In Detail Mastering Django: Core is a completely revised and updated version of the original Django Book, written by Adrian Holovaty and Jacob Kaplan-Moss - the creators of Django. The main goal of this book is to make you a Django expert. By reading this book, you’ll learn the skills needed to develop powerful websites quickly, with code that is clean and easy to maintain. This book is also a programmer’s manual that provides complete coverage of the current Long Term Support (LTS) version of Django. For developers creating applications for commercial and business critical deployments, Mastering Django: Core provides a complete, up-to-date resource for Django 1.8LTS with a stable code-base, security fixes and support out to 2018. Style and approach This comprehensive step-by-step practical guide offers a thorough understanding of all the web development concepts related to Django. In addition to explaining the features of Django, this book provides real-world experience on how these features fit together to build extraordinary apps.
Mastering SFML Game Development
Mastering SFML Game Development
Raimondas Pupius
¥80.65
Create complex and visually stunning games using all the advanced features available in SFML development About This Book Build custom tools, designed to work with your specific game. Use raw modern OpenGL and go beyond SFML. Revamp your code for better structural design, faster rendering, and flashier graphics. Use advanced lighting techniques to add that extra touch of sophistication. Implement a very fast and efficient particle system by using a cache-friendly design. Who This Book Is For This book is ideal for game developers who have some basic knowledge of SFML and also are familiar with C++ coding in general. No knowledge of OpenGL or even more advanced rendering techniques is required. You will be guided through every bit of code step by step. What You Will Learn Dive deep into creating complex and visually stunning games using SFML, as well as advanced OpenGL rendering and shading techniques Build an advanced, dynamic lighting and shadowing system to add an extra graphical kick to your games and make them feel a lot more dynamic Craft your own custom tools for editing game media, such as maps, and speed up the process of content creation Optimize your code to make it blazing fast and robust for the users, even with visually demanding scenes Get a complete grip on the best practices and industry grade game development design patterns used for AAA projects In Detail SFML is a cross-platform software development library written in C++ with bindings available for many programming languages. It provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. This book will help you become an expert of SFML by using all of its features to its full potential. It begins by going over some of the foundational code necessary in order to make our RPG project run. By the end of chapter 3, we will have successfully picked up and deployed a fast and efficient particle system that makes the game look much more ‘alive’. Throughout the next couple of chapters, you will be successfully editing the game maps with ease, all thanks to the custom tools we’re going to be building. From this point on, it’s all about making the game look good. After being introduced to the use of shaders and raw OpenGL, you will be guided through implementing dynamic scene lighting, the use of normal and specular maps, and dynamic soft shadows. However, no project is complete without being optimized first. The very last chapter will wrap up our project by making it lightning fast and efficient. Style and approach This book uses a step by step approach by breaking the problems down into smaller, much more manageable obstacles, and guiding the reader through them with verified, flexible, and autonomous solutions.
Large Scale Machine Learning with Python
Large Scale Machine Learning with Python
Bastiaan Sjardin,Luca Massaron,Alberto Boschetti
¥90.46
Learn to build powerful machine learning models quickly and deploy large-scale predictive applications About This Book Design, engineer and deploy scalable machine learning solutions with the power of Python Take command of Hadoop and Spark with Python for effective machine learning on a map reduce framework Build state-of-the-art models and develop personalized recommendations to perform machine learning at scale Who This Book Is For This book is for anyone who intends to work with large and complex data sets. Familiarity with basic Python and machine learning concepts is recommended. Working knowledge in statistics and computational mathematics would also be helpful. What You Will Learn Apply the most scalable machine learning algorithms Work with modern state-of-the-art large-scale machine learning techniques Increase predictive accuracy with deep learning and scalable data-handling techniques Improve your work by combining the MapReduce framework with Spark Build powerful ensembles at scale Use data streams to train linear and non-linear predictive models from extremely large datasets using a single machine In Detail Large Python machine learning projects involve new problems associated with specialized machine learning architectures and designs that many data scientists have yet to tackle. But finding algorithms and designing and building platforms that deal with large sets of data is a growing need. Data scientists have to manage and maintain increasingly complex data projects, and with the rise of big data comes an increasing demand for computational and algorithmic efficiency. Large Scale Machine Learning with Python uncovers a new wave of machine learning algorithms that meet scalability demands together with a high predictive accuracy. Dive into scalable machine learning and the three forms of scalability. Speed up algorithms that can be used on a desktop computer with tips on parallelization and memory allocation. Get to grips with new algorithms that are specifically designed for large projects and can handle bigger files, and learn about machine learning in big data environments. We will also cover the most effective machine learning techniques on a map reduce framework in Hadoop and Spark in Python. Style and approach This efficient and practical title is stuffed full of the techniques, tips and tools you need to ensure your large scale Python machine learning runs swiftly and seamlessly. Large-scale machine learning tackles a different issue to what is currently on the market. Those working with Hadoop clusters and in data intensive environments can now learn effective ways of building powerful machine learning models from prototype to production. This book is written in a style that programmers from other languages (R, Julia, Java, Matlab) can follow.
Maya Programming with Python Cookbook
Maya Programming with Python Cookbook
Adrian Herbez
¥80.65
Master complex workflows and conquer the world with Python and Maya About This Book Improve your modelling skills and reduce your *ing problems using Python in Maya Learn to communicate with web applications using Python for easier team development A quick and practical answer to every problem you can have whilst *ing in Maya with Python Who This Book Is For This book is for Python developers who have just started *ing with Maya. What You Will Learn Find out how to use Python *ing to automate tedious tasks Create functional user interfaces to make *s easy to share with others Add new functionality to Maya via the power of *ing Import and export arbitrary data into and out of Maya Improve your workflow, and that of your team Create custom create custom controls to make rigs that are easy to work with Implement a system to render 3D assets for isometric games Use * jobs to trigger actions automatically in response to user interaction Open a command port to allow other applications to communicate with Maya In Detail Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome *ing problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build. Style and approach This book is comprised of a set of practical recipes, grouped under specific topics, which can be referred to independently or in sequence. These recipes provide quick solutions to common problems, and cover most of the real-world scenarios that developers are likely to face when working with Maya.
Eclipse Plug-in Development: Beginner's Guide - Second Edition
Eclipse Plug-in Development: Beginner's Guide - Second Edition
Dr Alex Blewitt
¥90.46
Develop skills to build powerful plug-ins with Eclipse IDE through examples About This Book Create useful plug-ins to make Eclipse work for you Learn how to migrate Eclipse 3.x plug-ins to Eclipse 4.x From automation to testing, find out how to get your IDE performing at an impressive standard Who This Book Is For This book is for Java developers familiar with Eclipse who need more from the IDE. This book will sharpen your confidence and make you a more productive developer with a tool that supports rather than limits you. What You Will Learn Create plug-ins for Eclipse 4.x Test plug-ins automatically with JUnit Display tree and table information in views Upgrade Eclipse 3.x plug-ins to Eclipse 4.x Find out how to build user interfaces from SWT and JFace Run tasks in the background and update the user interface asynchronously Automate builds of plug-ins and features Automate user interface tests with SWTBot In Detail Eclipse is used by everyone from indie devs to NASA engineers. Its popularity is underpinned by its impressive plug-in ecosystem, which allows it to be extended to meet the needs of whoever is using it. This book shows you how to take full advantage of the Eclipse IDE by building your own useful plug-ins from start to finish. Taking you through the complete process of plug-in development, from packaging to automated testing and deployment, this book is a direct route to quicker, cleaner Java development. It may be for beginners, but we're confident that you'll develop new skills quickly. Pretty soon you'll feel like an expert, in complete control of your IDE. Don't let Eclipse define you - extend it with the plug-ins you need today for smarter, happier, and more effective development. Style and approach Packed with plenty of examples so you're never stuck, or never left simply reading instructions, this book encourages you to get started immediately. This book is for developers who want to develop, not just learn.
Learning Android Application Development
Learning Android Application Development
Raimon Ràfols Montané,Laurence Dawson,
¥71.93
Build Android N applications using modern techniques and libraries to get your own high-quality apps published on Google Play in no time About This Book Get started with Android development, from the installation of required tools to publishing to the market Make your applications Android N ready—Android has evolved quite a lot since the very beginning and so has their Software Development Kit—so get up to speed Save time and improve the quality of your applications with widely used open source libraries and dependency management Who This Book Is For Want to get started with Android developmentStart here. What You Will Learn Get to know how to use popular open source libraries to reduce time to market and avoid re-inventing the wheel Automate your application’s testing phase to avoid last minute crashes Use dependency management to properly keep dependencies and updates under control Efficiently show huge amounts of items in a list Forget about memory and speed concerns Publish and monetize your Android applications on Google Play Persist your application data so it can continue working in offline mode Don’t let the UX break because of network issues In Detail The mobile app market is huge. But where do you startAnd how you can deliver something that takes Google Play by stormThis guide is the perfect route into Android app development – while it’s easy for new apps to sink without a trace, we’ll give you the best chance of success with practical and actionable guidance that will unlock your creativity and help you put the principles of Android development into practice. From the fundamentals and getting your project started to publishing your app to a huge market of potential customers, follow this guide to become a confident, creative and reliable mobile developer. Get to grips with new components in Android 7 such as RecyclerView, and find out how to take advantage of automated testing, and, of course, much, much more. What are you waiting forThere’s never been a better time – or a better way – to get into Android app development. Style and approach More than just a manual, this is an accessible route into Android development. Packed with examples that demonstrate how to put key concepts and ideas into practice, this guide isn’t just about learning, it’s about immediate development.
Android High Performance Programming
Android High Performance Programming
Enrique López Mañas,Diego Grancini,
¥90.46
Build fast and efficient Android apps that run as reliably as clockwork in a multi-device world About This Book . Wide coverage of various topics that help in developing optimal applications . Explore the concepts of Advanced Native Coding in depth . A must-have for professional-standard Android developers for whom performance failures and the sloppy use of resources are simply unacceptable Who This Book Is For This book is aimed at developers with an advanced knowledge of Android and who want to test their skills and learn new techniques to increase the performance of their applications. We assume they are comfortable working with the entire Android SDK, and have been doing it for a few years. They need to be familiar with frameworks such as NDK to use native code, which is crucial for app performance What You Will Learn . Create Android applications that squeeze the most from the limited resource capacity of devices . Swap code that isn’t performing . Efficient memory management by identifying problems such as leaks . Reap the benefits of multithreaded and asynchronous programming . Maximize the security and encryption mechanisms natively provided by Android . Perform efficient network operations and techniques to retrieve data from servers . Master the NDK to write native code that can perform faster operations In Detail Performant applications are one of the key drivers of success in the mobile world. Users may abandon an app if it runs slowly. Learning how to build applications that balance speed and performance with functionality and UX can be a challenge; however, it's now more important than ever to get that balance right. Android High Performance will start you thinking about how to wring the most from any hardware your app is installed on, so you can increase your reach and engagement. The book begins by providing an introduction to state–of-the-art Android techniques and the importance of performance in an Android application. Then, we will explain the Android SDK tools regularly used to debug and profile Android applications. We will also learn about some advanced topics such as building layouts, multithreading, networking, and security. Battery life is one of the biggest bottlenecks in applications; and this book will show typical examples of code that exhausts battery life, how to prevent this, and how to measure battery consumption from an application in every kind of situation to ensure your apps don’t drain more than they should. This book explains techniques for building optimized and efficient systems that do not drain the battery, cause memory leaks, or slow down with time. Style and approach The book follows a tutorial-based approach to take the reader from the basic fundamentals of debugging to advanced performance-improvement concepts.
Unreal Engine: Game Development from A to Z
Unreal Engine: Game Development from A to Z
Joanna Lee,John P. Doran,Nitish Misra
¥179.84
Develop fantastic games and solve common development problems with Unreal Engine 4 About This Book Investigate the big world of Unreal Engine, computer graphics rendering and Material editor to implement in your games Construct a top-notch game by using the assets offered by Unreal Engine, thereby reducing the time to download, create assets on your own. Understand when and why to use different features and functionalities of Unreal Engine 4 to create your own games Learn to use Unreal 4 by making a first person puzzle game, Blockmania, for Android. Who This Book Is For This path is ideal for those who have a strong interest in game development and some development experience. An intermediate understanding of C++ is recommended. What You Will Learn Explore the Unreal Engine 4 editor controls and learn how to use the editor to create a room in a game level Get clued up about working with Slate, Unreal’s UI solution through the UMG Editor Put together your own content and materials to build cutscenes and learn how to light scenes effectively Get tips and tricks on how to create environments using terrain for outdoor areas and a workflow for interiors as well using brushes Explore the ways to package your game for Android Devices and porting it to the Google Playstore Know inside out about creating materials, and applying them to assets for better performance Understand the differences between BSP and static meshes to make objects interactive In Detail Unreal Engine technology powers hundreds of games. This Learning Path will help you create great 2D and 3D games that are distributed across multiple platforms. The first module, Learning Unreal Engine Game Development, starts with small, simple game ideas and playable projects. It starts by showing you the basics in the context of an individual game level. Then, you'll learn how to add details such as actors, animation, effects, and so on to the game. This module aims to equip you with the confidence and skills to design and build your own games using Unreal Engine 4. By the end of this module, you will be able to put into practise your own content. After getting familiar with Unreal Engine’s core concepts, it’s time that you dive into the field of game development. In this second module, Unreal Engine Game Development Cookbook we show you how to solve development problems using Unreal Engine, which you can work through as you build your own unique project. Every recipe provides step-by-step instructions, with explanations of how these features work, and alternative approaches and research materials so you can learn even more. You will start by building out levels for your game, followed by recipes to help you create environments, place meshes, and implement your characters. By the end of this module, you will see how to create a health bar and main menu, and then get your game ready to be deployed and published. The final step is to create your very own game that will keep mobile users hooked. This is what you'll be learning in our third module, Learning Unreal Engine Android Game Development,Once you get the hang of things, you will start developing our game, wherein you will graduate from movement and character control to AI and spawning. Once you've created your application, you will learn how to port and publish your game to the Google Play Store. With this course, you will be inspired to come up with your own great ideas for your future game development projects. Style and approach A practical collection of bestselling Packt titles, this Learning Path aims to help you skill up with Unreal Engine by curating some of our best titles into an essential, sequential collection.
Xamarin Blueprints
Xamarin Blueprints
Michael Williams
¥99.18
Leverage the power of Xamarin to create stunning cross-platform and native apps About This Book Helps you get a clear practical understanding of creating professional-grade apps with Xamarin Covers Xamarin.Forms, Xamarin Android, and Xamarin iOS If you want to transform yourself from an amateur mobile developer into a professional app developer across multiple platforms, then this is the ideal book for you Who This Book Is For If you are a mobile developer looking to create interesting and fully featured apps for different platforms, then this book is the ideal solution for you. A basic knowledge of Xamarin and C# programming is assumed What You Will Learn Discover eight different ways to create your own Xamarin applications Improve app performance by using SQLite for data-intensive applications Set up a simple web service to feed JSON data into mobile applications Store files locally with Xamarin.Forms using dependency services Use Xamarin extension libraries to create effective applications with less coding In Detail Do you want to create powerful, efficient, and independent apps from scratch that will leverage the Xamarin framework and code with C#Well, look no further; you’ve come to the right place! This is a learn-as-you-build practical guide to building eight full-fledged applications using Xamarin.Forms, Xamarin Android, and Xamarin iOS. Each chapter includes a project, takes you through the process of building applications (such as a gallery Application, a text-to-speech service app, a GPS locator app, and a stock market app), and will show you how to deploy the application’s source code to a Google Cloud Source Repository. Other practical projects include a chat and a media-editing app, as well as other examples fit to adorn any developer’s utility belt. In the course of building applications, this book will teach you how to design and prototype professional-grade applications implementing performance and security considerations. Style and approach A project-based approach that will solve all your needs when it comes to creating native Android, iOS, and cross-platform apps efficiently and effectively.
TensorFlow Machine Learning Cookbook
TensorFlow Machine Learning Cookbook
Nick McClure
¥99.18
Explore machine learning concepts using the latest numerical computing library — TensorFlow — with the help of this comprehensive cookbook About This Book Your quick guide to implementing TensorFlow in your day-to-day machine learning activities Learn advanced techniques that bring more accuracy and speed to machine learning Upgrade your knowledge to the second generation of machine learning with this guide on TensorFlow Who This Book Is For This book is ideal for data scientists who are familiar with C++ or Python and perform machine learning activities on a day-to-day basis. Intermediate and advanced machine learning implementers who need a quick guide they can easily navigate will find it useful. What You Will Learn Become familiar with the basics of the TensorFlow machine learning library Get to know Linear Regression techniques with TensorFlow Learn SVMs with hands-on recipes Implement neural networks and improve predictions Apply NLP and sentiment analysis to your data Master CNN and RNN through practical recipes Take TensorFlow into production In Detail TensorFlow is an open source software library for Machine Intelligence. The independent recipes in this book will teach you how to use TensorFlow for complex data computations and will let you dig deeper and gain more insights into your data than ever before. You’ll work through recipes on training models, model evaluation, sentiment analysis, regression analysis, clustering analysis, artificial neural networks, and deep learning – each using Google’s machine learning library TensorFlow. This guide starts with the fundamentals of the TensorFlow library which includes variables, matrices, and various data sources. Moving ahead, you will get hands-on experience with Linear Regression techniques with TensorFlow. The next chapters cover important high-level concepts such as neural networks, CNN, RNN, and NLP. Once you are familiar and comfortable with the TensorFlow ecosystem, the last chapter will show you how to take it to production. Style and approach This book takes a recipe-based approach where every topic is explicated with the help of a real-world example.
OpenVPN Cookbook - Second Edition
OpenVPN Cookbook - Second Edition
Jan Just Keijser
¥90.46
Discover over 90 practical and exciting recipes that leverage the power of OpenVPN 2.4 to help you obtain a reliable and secure VPN About This Book Master the skills of configuring, managing, and securing your VPN using the latest OpenVPN Gain expertise in establishing IPv6 connections and understand PolarSSL using the latest version of OpenVPN This book contains enticing recipes about OpenVPN functionalities that cater to mission critical applications Who This Book Is For This book is for system administrators who have a basic knowledge of OpenVPN and are eagerly waiting to build, secure, and manage VPNs using the latest version. This book assumes some prior knowledge of TCP/IP networking and OpenVPN and you must have network administration skills to get the most out of this book. What You Will Learn Determine the best type of OpenVPN setup for your networking needs Get to grips with the encryption, authentication, and certifications features of OpenSSL. Integrate an OpenVPN server into the local IT infrastructure with the *ing features of OpenVPN Ease the integration of Windows clients into the VPN using Windows-specific client-side configuration Understand the authentication plugins for PAM and LDAP Get to know the difference between TUN-style and TAP-style networks and when to use what Troubleshoot your VPN setup Establish a connection via IPv6 along with demonstrations In Detail OpenVPN provides an extensible VPN framework that has been designed to ease site-specific customization, such as providing the capability to distribute a customized installation package to clients, and supporting alternative authentication methods via OpenVPN’s plugin module interface. This book provides you with many different recipes to help you set up, monitor, and troubleshoot an OpenVPN network. You will learn to configure a scalable, load-balanced VPN server farm that can handle thousands of dynamic connections from incoming VPN clients. You will also get to grips with the encryption, authentication, security, extensibility, and certifications features of OpenSSL. You will also get an understanding of IPv6 support and will get a demonstration of how to establish a connection via IPv64. This book will explore all the advanced features of OpenVPN and even some undocumented options, covering all the common network setups such as point-to-point networks and multi-client TUN-style and TAP-style networks. Finally, you will learn to manage, secure, and troubleshoot your virtual private networks using OpenVPN 2.4. Style and approach This practical, recipe-based book covers the core functionalities of OpenVPN ending with troubleshooting, performance tuning and making the readers inquisitive about the advanced features.
Mastering Oculus Rift Development
Mastering Oculus Rift Development
Jack Donovan
¥90.46
Explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects About This Book Create immersive 3D games especially designed for the Oculus Rift platform Build complex realistic virtual reality (VR) games with the Unity Engine Create striking VR environments with advanced graphical techniques Who This Book Is For This book is for aspiring indie developers and VR enthusiasts who want to bring their ideas into virtual reality with a new platform that provides an unprecedented level of realism and immersion. What You Will Learn Increase immersion with 3D audio and intuitive interfaces Create group VR experiences using multi-player networking Design fun and engaging mechanics that utilize VR principles Explore the best ways to navigate and interact using the Oculus Rift Design intuitive ways to navigate and interact with scenes in VR Add stunning realism to a scene with three-dimensional audio Invent mechanics and features that take full advantage of VR hardware In Detail Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality. Style and approach This book takes a step-by-step tutorial approach with illustrative examples to help you implement the projects on your own. The book lets you first get to grips with the Oculus SDK and then moves on to the Unity Engine to add realistic graphics and features in your games.
Mastering C# and .NET Framework
Mastering C# and .NET Framework
Marino Posadas
¥80.65
Deep dive into C# and .NET architecture to build efficient, powerful applications About This Book Uniquely structured content to help you understand what goes on under the hood of .NET’s managed code platform to master .NET programming Deep dive into C# programming and how the code executes via the CLR Packed with hands-on practical examples, you’ll understand how to write applications to make full use of the new features of .NET 4.6, .NET Core and C# 6/7 Who This Book Is For This book was written exclusively for .NET developers. If you’ve been creating C# applications for your clients, at work or at home, this book will help you develop the skills you need to create modern, powerful, and efficient applications in C#. No knowledge of C# 6/7 or .NET 4.6 is needed to follow along—all the latest features are included to help you start writing cross-platform applications immediately. You will need to be familiar with Visual Studio, though all the new features in Visual Studio 2015 will also be covered. What You Will Learn Understand C# core concepts in depth, from sorting algorithms to the Big O notation Get up to speed with the latest changes in C# 6/7 Interface SQL Server and NoSQL databases with .NET Apprehend SOLID principles and the most relevant GoF Patterns with practical examples in C# 6.0 Defend C# applications against attacks Use Roslyn, a self-hosted framework to compile and advanced edition in both C# and Visual basic .NET languages Discern LINQ and associated Lambda expressions, generics, and delegates Design a .NET application from the ground up Understand the internals of a .NET assembly Grasp some useful advanced features in optimization and parallelism In Detail Mastering C# and .NET Framework will take you in to the depths of C# 6.0/7.0 and .NET 4.6, so you can understand how the platform works when it runs your code, and how you can use this knowledge to write efficient applications. Take full advantage of the new revolution in .NET development, including open source status and cross-platform capability, and get to grips with the architectural changes of CoreCLR. Start with how the CLR executes code, and discover the niche and advanced aspects of C# programming – from delegates and generics, through to asynchronous programming. Run through new forms of type declarations and assignments, source code callers, static using syntax, auto-property initializers, dictionary initializers, null conditional operators, and many others. Then unlock the true potential of the .NET platform. Learn how to write OWASP-compliant applications, how to properly implement design patterns in C#, and how to follow the general SOLID principles and its implementations in C# code. We finish by focusing on tips and tricks that you'll need to get the most from C# and .NET. This book also covers .NET Core 1.1 concepts as per the latest RTM release in the last chapter. Style and approach This book uses hands-on practical code examples that will take you into the depths of C# and .NET. Packed with hands-on practical examples, it is great as a tutorial, or as a reference guide.
SELinux System Administration - Second Edition
SELinux System Administration - Second Edition
Sven Vermeulen
¥90.46
Ward off traditional security permissions and effectively secure your Linux systems with SELinux About This Book Leverage SELinux to improve the secure state of your Linux system A clear approach to adopting SELinux within your organization Essential skills and techniques to help further your system administration career Who This Book Is For This book is for Linux administrators who want to control the secure state of their systems. It’s packed with the latest information on SELinux operations and administrative procedures so you’ll be able to further harden your system through mandatory access control (MAC) – a security strategy that has been shaping Linux security for years. What You Will Learn Analyze SELinux events and selectively enable or disable SELinux enforcement Manage Linux users and associate them with the right role and permission set Secure network communications through SELinux access controls Tune the full service flexibility by dynamically assigning resource labels Handle SELinux access patterns enforced through the system Query the SELinux policy in depth In Detail Do you have the crucial job of protecting your private and company systems from malicious attacks and undefined application behaviorAre you looking to secure your Linux systems with improved access controlsLook no further, intrepid administrator! This book will show you how to enhance your system’s secure state across Linux distributions, helping you keep application vulnerabilities at bay. This book covers the core SELinux concepts and shows you how to leverage SELinux to improve the protection measures of a Linux system. You will learn the SELinux fundamentals and all of SELinux’s configuration handles including conditional policies, constraints, policy types, and audit capabilities. These topics are paired with genuine examples of situations and issues you may come across as an administrator. In addition, you will learn how to further harden the virtualization offering of both libvirt (sVirt) and Docker through SELinux. By the end of the book you will know how SELinux works and how you can tune it to meet your needs. Style and approach This book offers a complete overview of SELinux administration and how it integrates with other components on a Linux system. It covers the majority of SELinux features with a mix of real life scenarios, de*ions, and examples. This book contains everything an administrator needs to customize SELinux.
Learning OpenCV 3 Application Development
Learning OpenCV 3 Application Development
Samyak Datta
¥90.46
Build, create, and deploy your own computer vision applications with the power of OpenCV About This Book This book provides hands-on examples that cover the major features that are part of any important Computer Vision application It explores important algorithms that allow you to recognize faces, identify objects, extract features from images, help your system make meaningful predictions from visual data, and much more All the code examples in the book are based on OpenCV 3.1 – the latest version Who This Book Is For This is the perfect book for anyone who wants to dive into the exciting world of image processing and computer vision. This book is aimed at programmers with a working knowledge of C++. Prior knowledge of OpenCV or Computer Vision/Machine Learning is not required. What You Will Learn Explore the steps involved in building a typical computer vision/machine learning application Understand the relevance of OpenCV at every stage of building an application Harness the vast amount of information that lies hidden in images into the apps you build Incorporate visual information in your apps to create more appealing software Get acquainted with how large-scale and popular image editing apps such as Instagram work behind the scenes by getting a glimpse of how the image filters in apps can be recreated using simple operations in OpenCV Appreciate how difficult it is for a computer program to perform tasks that are trivial for human beings Get to know how to develop applications that perform face detection, gender detection from facial images, and handwritten character (digit) recognition In Detail Computer vision and machine learning concepts are frequently used in practical computer vision based projects. If you’re a novice, this book provides the steps to build and deploy an end-to-end application in the domain of computer vision using OpenCV/C++. At the outset, we explain how to install OpenCV and demonstrate how to run some simple programs. You will start with images (the building blocks of image processing applications), and see how they are stored and processed by OpenCV. You’ll get comfortable with OpenCV-specific jargon (Mat Point, Scalar, and more), and get to know how to traverse images and perform basic pixel-wise operations. Building upon this, we introduce slightly more advanced image processing concepts such as filtering, thresholding, and edge detection. In the latter parts, the book touches upon more complex and ubiquitous concepts such as face detection (using Haar cascade classifiers), interest point detection algorithms, and feature de*ors. You will now begin to appreciate the true power of the library in how it reduces mathematically non-trivial algorithms to a single line of code! The concluding sections touch upon OpenCV’s Machine Learning module. You will witness not only how OpenCV helps you pre-process and extract features from images that are relevant to the problems you are trying to solve, but also how to use Machine Learning algorithms that work on these features to make intelligent predictions from visual data! Style and approach This book takes a very hands-on approach to developing an end-to-end application with OpenCV. To avoid being too theoretical, the de*ion of concepts are accompanied simultaneously by the development of applications. Throughout the course of the book, the projects and practical, real-life examples are explained and developed step by step in sync with the theory.
Scientific Computing with Python 3
Scientific Computing with Python 3
Claus Führer
¥90.46
An example-rich, comprehensive guide for all of your Python computational needs About This Book Your ultimate resource for getting up and running with Python numerical computations Explore numerical computing and mathematical libraries using Python 3.x code with SciPy and NumPy modules A hands-on guide to implementing mathematics with Python, with complete coverage of all the key concepts Who This Book Is For This book is for anyone who wants to perform numerical and mathematical computations in Python. It is especially useful for developers, students, and anyone who wants to use Python for computation. Readers are expected to possess basic a knowledge of scientific computing and mathematics, but no prior experience with Python is needed. What You Will Learn The principal syntactical elements of Python The most important and basic types in Python The essential building blocks of computational mathematics, linear algebra, and related Python objects Plot in Python using matplotlib to create high quality figures and graphics to draw and visualize your results Define and use functions and learn to treat them as objects How and when to correctly apply object-oriented programming for scientific computing in Python Handle exceptions, which are an important part of writing reliable and usable code Two aspects of testing for scientific programming: Manual and Automatic In Detail Python can be used for more than just general-purpose programming. It is a free, open source language and environment that has tremendous potential for use within the domain of scientific computing. This book presents Python in tight connection with mathematical applications and demonstrates how to use various concepts in Python for computing purposes, including examples with the latest version of Python 3. Python is an effective tool to use when coupling scientific computing and mathematics and this book will teach you how to use it for linear algebra, arrays, plotting, iterating, functions, polynomials, and much more. Style and approach This book takes a concept-based approach to the language rather than a systematic introduction. It is a complete Python tutorial and introduces computing principles, using practical examples to and showing you how to correctly implement them in Python. You’ll learn to focus on high-level design as well as the intricate details of Python syntax. Rather than providing canned problems to be solved, the exercises have been designed to inspire you to think about your own code and give you real-world insight.
TypeScript: Modern JavaScript Development
TypeScript: Modern JavaScript Development
Remo H. Jansen
¥179.84
Leverage the features of TypeScript to boost your development skills and create captivating applications About This Book Learn how to develop modular, scalable, maintainable, and adaptable web applications by taking advantage of TypeScript Explore techniques to use TypeScript alongside other leading tools such as Angular 2, React, and Node.js Focusing on design patterns in TypeScript, this step-by-step guide demonstrates all the important design patterns in practice Who This Book Is For This Learning Path is for intermediate-level JavaScript developers who want to use TypeScript to build beautiful web applications and fun projects. No prior knowledge of TypeScript is required, but a basic understanding of jQuery is expected. This Learning Path is also for experienced TypeScript developers who want to take their skills to the next level, and also for web developers who wish to make the most of TypeScript. What You Will Learn Understand the key TypeScript language features and runtime Install and configure the necessary tools in order to start developing an application Create object-oriented code that adheres to the SOLID principles Develop robust applications with testing (Mocha, Chai, and SinonJS) Apply GoF patterns in an application with a testing approach Identify the challenges when developing an application Migrate JavaScript codebases to TypeScript to improve your workflow Utilize System.JS and Webpack to load *s and their dependencies Develop high performance server-side applications to run within Node.js In Detail TypeScript is an open source and cross-platform typed superset of JavaScript that compiles to plain JavaScript that runs in any browser or any host. TypeScript adds optional static types, classes, and modules to JavaScript, to enable great tooling and better structuring of large JavaScript applications. Through this three-module learning path, you’ll learn the ins-and-outs of TypeScript for building more robust software. The first module gets you started with TypeScript and helps you understand the basics of TypeScript and automation tools. Get a detailed de*ion of function, generics, callbacks, and promises, and discover the object-oriented features and memory management functionality of TypeScript. The next module starts by explaining the current challenges when designing and developing an application and how you can solve these challenges by applying the correct design pattern and best practices. You will be introduced to low-level programming concepts to help you write TypeScript code, as well as working with software architecture, best practices, and design aspects. The final module will help you build a complete single page app with Angular 2, create a neat mobile app using NativeScript, and even build a Pac Man game with TypeScript. As if the fun wasn't enough, you'll also find out how to migrate your legacy codebase from JavaScript to TypeScript. By the end of this Learning Path, you will be able to take your skills up a notch and develop full-fledged web applications using the latest features of the TypeScript. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning TypeScript by Remo H. Jansen TypeScript Design Patterns by Vilic Vane TypeScript Blueprints by Ivo Gabe de Wolff Style and approach This is a step-by-step, practical guide covering the fundamentals of TypeScript with practical examples. The end-to-end projects included in this book will give you ready-to-implement solutions for your business scenario, showcasing the depth and robustness of TypeScript.
Apache Spark for Data Science Cookbook
Apache Spark for Data Science Cookbook
Padma Priya Chitturi
¥80.65
Over insightful 90 recipes to get lightning-fast analytics with Apache Spark About This Book Use Apache Spark for data processing with these hands-on recipes Implement end-to-end, large-scale data analysis better than ever before Work with powerful libraries such as MLLib, SciPy, NumPy, and Pandas to gain insights from your data Who This Book Is For This book is for novice and intermediate level data science professionals and data analysts who want to solve data science problems with a distributed computing framework. Basic experience with data science implementation tasks is expected. Data science professionals looking to skill up and gain an edge in the field will find this book helpful. What You Will Learn Explore the topics of data mining, text mining, Natural Language Processing, information retrieval, and machine learning. Solve real-world analytical problems with large data sets. Address data science challenges with analytical tools on a distributed system like Spark (apt for iterative algorithms), which offers in-memory processing and more flexibility for data analysis at scale. Get hands-on experience with algorithms like Classification, regression, and recommendation on real datasets using Spark MLLib package. Learn about numerical and scientific computing using NumPy and SciPy on Spark. Use Predictive Model Markup Language (PMML) in Spark for statistical data mining models. In Detail Spark has emerged as the most promising big data analytics engine for data science professionals. The true power and value of Apache Spark lies in its ability to execute data science tasks with speed and accuracy. Spark’s selling point is that it combines ETL, batch analytics, real-time stream analysis, machine learning, graph processing, and visualizations. It lets you tackle the complexities that come with raw unstructured data sets with ease. This guide will get you comfortable and confident performing data science tasks with Spark. You will learn about implementations including distributed deep learning, numerical computing, and scalable machine learning. You will be shown effective solutions to problematic concepts in data science using Spark’s data science libraries such as MLLib, Pandas, NumPy, SciPy, and more. These simple and efficient recipes will show you how to implement algorithms and optimize your work. Style and approach This book contains a comprehensive range of recipes designed to help you learn the fundamentals and tackle the difficulties of data science. This book outlines practical steps to produce powerful insights into Big Data through a recipe-based approach.