万本电子书0元读

万本电子书0元读

C# 7 and .NET Core Cookbook
C# 7 and .NET Core Cookbook
Dirk Strauss
¥90.46
C# has recently been open-sourced and C# 7 comes with a host of new features for building powerful, cross-platform applications. This book will be your solution to some common programming problems that you come across with C# and will also help you get started with .NET Core 1.1. Through a recipe-based approach, this book will help you overcome common programming challenges and get your applications ready to face the modern world. We start by running you through new features in C# 7, such as tuples, pattern matching, and so on, giving you hands-on experience with them. Moving forward, you will work with generics and the OOP features in C#. You will then move on to more advanced topics, such as reactive extensions, Regex, code analyzers, and asynchronous programming. This book will also cover new, cross-platform .NET Core 1.1 features and teach you how to utilize .NET Core on macOS. Then, we will explore microservices as well as serverless computing and how these benefit modern developers. Finally, you will learn what you can do with Visual Studio 2017 to put mobile application development across multiple platforms within the reach of any developer. What you will learn ?Writing better and less code to achieve the same result as in previous versions of C# ?Working with analyzers in Visual Studio ?Working with files, streams, and serialization ?Writing high-performant code
Mastering React Native
Mastering React Native
Eric Masiello
¥80.65
Leverage frontend development skills to build impressive iOS and Android applications with React Native About This Book Apply flexbox to get layout and build rich animations that bring your React Native application to life Integrate third-party libraries and develop customized components that run natively on iOS and Android platforms Combine React Native with Redux, Redux middleware, and a remote API to build scalable data-driven applications Who This Book Is For This book is for anyone who wants to build cross-platform native mobile applications using only JavaScript and the React Native framework. In particular, this book is especially useful for front-end developers who want to use their current skillset to build mobile applications. An existing working knowledge of JavaScript will help you get the most out of this book. What You Will Learn Implement native React Native components and APIs Explore React’s JSX syntax Manage data using Redux and Redux middleware Build applications with React Native on both iOS and Android platforms Perform animations in your applications using the animation APIs Understand routing and Navigator comparison Create your own Native module In Detail React Native has completely revolutionized mobile development by empowering JavaScript developers to build world-class mobile apps that run natively on mobile platforms. This book will show you how to apply JavaScript and other front-end skills to build cross-platform React Native applications for iOS and Android using a single codebase. This book will provide you with all the React Native building blocks necessary to become an expert. We’ll give you a brief explanation of the numerous native components and APIs that come bundled with React Native including Images, Views, ListViews, WebViews, and much more. You will learn to utilize form inputs in React Native. You’ll get an overview of Facebook’s Flux data architecture and then apply Redux to manage data with a remote API. You will also learn to animate different parts of your application, as well as routing using React Native’s navigation APIs. By the end of the book, you will be able to build cutting-edge applications using the React Native framework. Style and approach This comprehensive guide will take your React Native skills to the next level. It shows you how to develop a clear workflow to build scalable applications, and how to implement the architectural concepts covered to build applications that shine in the real world.
Object-Oriented JavaScript - Third Edition
Object-Oriented JavaScript - Third Edition
Ved Antani
¥80.65
Learn everything you need to know about object-oriented JavaScript with this comprehensive guide. Enter the world of cutting-edge development! About This Book This book has been updated to cover all the new object-oriented features introduced in ECMAScript 6 It makes object-oriented programming accessible and understandable to web developers Write better and more maintainable JavaScript code while exploring interactive examples that can be used in your own *s Who This Book Is For This book is ideal for new to intermediate JavaScript developers who want to prepare themselves for web development problems solved by object-oriented JavaScript! What You Will Learn Apply the basics of object-oriented programming in the JavaScript environment Use a JavaScript Console with complete mastery Make your programs cleaner, faster, and compatible with other programs and libraries Get familiar with Iterators and Generators, the new features added in ES6 Find out about ECMAScript 6’s Arrow functions, and make them your own Understand objects in Google Chrome developer tools and how to use them Use a mix of prototypal inheritance and copying properties in your workflow Apply reactive programming techniques while coding in JavaScript In Detail JavaScript is an object-oriented programming language that is used for website development. Web pages developed today currently follow a paradigm that has three clearly distinguishable parts: content (HTML), presentation (CSS), and behavior (JavaScript). JavaScript is one important pillar in this paradigm, and is responsible for the running of the web pages. This book will take your JavaScript skills to a new level of sophistication and get you prepared for your journey through professional web development. Updated for ES6, this book covers everything you will need to unleash the power of object-oriented programming in JavaScript while building professional web applications. The book begins with the basics of object-oriented programming in JavaScript and then gradually progresses to cover functions, objects, and prototypes, and how these concepts can be used to make your programs cleaner, more maintainable, faster, and compatible with other programs/libraries. By the end of the book, you will have learned how to incorporate object-oriented programming in your web development workflow to build professional JavaScript applications. Style and approach Filled with practical instructions, the book shows you how to implement object-oriented features of JavaScript in the real world. The to-the-point nature of the book will benefit developers who are looking for a fast-paced guide to learn object-oriented JavaScript.
The People’s Platform: Taking Back Power and Culture in the Digital Age
The People’s Platform: Taking Back Power and Culture in the Digital Age
Astra Taylor
¥95.75
From a cutting-edge cultural commentator, a bold and brilliant challenge to cherished notions of the internet as the great leveler of our age. The internet has been hailed as an unprecedented democratising force, a place where everyone can participate. ? So why are minorities and marginalized groups under-represented on user-generated websites, with less than 15% of Wikipedia written by women? ? Why does keyword-jammed and star-studded churnalism proliferate, at the expense of in-depth, investigative journalism? ? And how have a handful of giant corporations like Facebook, Google and Apple seized control of our creativity, galvanizing individuals to produce content for free? ‘The People’s Platform’ argues that for all our ‘sharing’, the internet reflects real-world inequalities as much as it reduces them, as attention and income frequently accrue to those who already have plenty of both. The online world does offer a unique opportunity for greater freedom, but a community that supports the diverse and lasting will not spring up from technology alone. If we want the internet to be a people’s platform, we will have to make it so.
SQL Server 2017 Developer’s Guide
SQL Server 2017 Developer’s Guide
Dejan Sarka,Miloš Radivojevic,William Durkin
¥99.18
Build smarter and efficient database application systems for your organization with SQL Server 2017 About This Book ? Build database applications by using the development features of SQL Server 2017 ? Work with temporal tables to get information stored in a table at any time ? Use adaptive querying to enhance the performance of your queries Who This Book Is For Database developers and solution architects looking to design efficient database applications using SQL Server 2017 will find this book very useful. In addition, this book will be valuable to advanced analysis practitioners and business intelligence developers. Database consultants dealing with performance tuning will get a lot of useful information from this book as well. Some basic understanding of database concepts and T-SQL is required to get the best out of this book. What You Will Learn ? Explore the new development features introduced in SQL Server 2017 ? Identify opportunities for In-Memory OLTP technology ? Use columnstore indexes to get storage and performance improvements ? Exchange JSON data between applications and SQL Server ? Use the new security features to encrypt or mask the data ? Control the access to the data on the row levels ? Discover the potential of R and Python integration ? Model complex relationships with the graph databases in SQL Server 2017 In Detail Microsoft SQL Server 2017 is the next big step in the data platform history of Microsoft as it brings in the power of R and Python for machine learning and containerization-based deployment on Windows and Linux. Compared to its predecessor, SQL Server 2017 has evolved into Machine Learning with R services for statistical analysis and Python packages for analytical processing. This book prepares you for more advanced topics by starting with a quick introduction to SQL Server 2017’s new features and a recapitulation of the possibilities you may have already explored with previous versions of SQL Server. The next part introduces you to enhancements in the Transact-SQL language and new database engine capabilities and then switches to a completely new technology inside SQL Server: JSON support. We also take a look at the Stretch database, security enhancements, and temporal tables. Furthermore, the book focuses on implementing advanced topics, including Query Store, columnstore indexes, and In-Memory OLTP. Towards the end of the book, you’ll be introduced to R and how to use the R language with Transact-SQL for data exploration and analysis. You’ll also learn to integrate Python code in SQL Server and graph database implementations along with deployment options on Linux and SQL Server in containers for development and testing. By the end of this book, you will have the required information to design efficient, high-performance database applications without any hassle. Style and approach This book is a detailed guide to mastering the development features offered by SQL Server 2017, with a unique learn-as-you-do approach. All the concepts are explained in a very easy-to-understand manner and are supplemented with examples to ensure that you—the developer—are able to take that next step in building more powerful, robust applications for your organization with ease.
.NET Core 2.0 By Example
.NET Core 2.0 By Example
Rishabh Verma,Neha Shrivastava
¥90.46
Build cross-platform solutions with .NET Core 2.0 through real-life scenarios About This Book ? Bridges the gap between learning and doing and improves your software development skills ? Covers the best practices of .NET development to improve your productivity ? Example-based approach to get you started quickly with software programming Who This Book Is For If you are a developer or architect and want to learn how to build cross-platform solutions using Microsoft .NET Core, this book is for you. It is assumed that you have some knowledge of the .NET Framework, OOP, and C# (or a similar programming language). What You Will Learn ? Build cross-platform applications with ASP.NET Core 2.0 and its tools ? Integrate, host, and deploy web apps with the cloud (Microsoft Azure) ? Leverage the ncurses native library to extend console capabilities in .NET Core on Linux and interop with native coden .NET Core on Linux and learn how to interop with existing native code ? Reuse existing .NET Framework and Mono assemblies from .NET Core 2.0 applications ? Develop real-time web applications using ASP.NET Core ? Learn the differences between SOA and microservices and get started with microservice development using ASP.NET Core 2.0 ? Walk through functional programming with F# and .NET Core from scratch In Detail With the rise in the number of tools and technologies available today, developers and architects are always exploring ways to create better and smarter solutions. Before, the differences between target platforms was a major roadblock, but that's not the case now. .NET Core 2.0 By Example will take you on an exciting journey to building better software. This book provides fresh and relevant content to .NET Core 2.0 in a succinct format that’s enjoyable to read. It also delivers concepts, along with the implications, design decisions, and potential pitfalls you might face when targeting Linux and Windows systems, in a logical and simple way. With the .NET framework at its center, the book comprises of five varied projects: a multiplayer Tic-tac-toe game; a real-time chat application, Let'sChat; a chatbot; a microservice-based buying-selling application; and a movie booking application. You will start each chapter with a high-level overview of the content, followed by the above example applications described in detail. By the end of each chapter, you will not only be proficient with the concepts, but you’ll also have created a tangible component in the application. By the end of the book, you will have built five solid projects using all the tools and support provided by the .NET Core 2.0 framework. Style and approach This book takes a concise yet comprehensive project-based approach to teaching the tricks and tools of .NET Core 2.0.
AWS Administration - The Definitive Guide - Second Edition
AWS Administration - The Definitive Guide - Second Edition
Yohan Wadia
¥81.74
Leverage this step-by-step guide to build a highly secure, fault-tolerant, and scalable Cloud environment About This Book ? Learn how to leverage various Amazon Web Services (AWS) components and services to build a secure, reliable, and robust environment to host your applications on. ? Delve into core AWS service offerings with hands-on tutorials, real-world use case scenarios, and best practices. ? A self-paced, systematic, and step-by-step guide to learning and implementing AWS in your own environment. Who This Book Is For This book is for those who want to learn and leverage the rich plethora of services provided by AWS. Although no prior experience with AWS is required, it is recommended that you have some hands-on experience of Linux, Web Services, and basic networking. What You Will Learn ? Take an in-depth look at what's new with AWS, along with how to effectively manage and automate your EC2 infrastructure with AWS Systems Manager ? Deploy and scale your applications with ease using AWS Elastic Beanstalk and Amazon Elastic File System ? Secure and govern your environments using AWS CloudTrail, AWS Config, and AWS Shield ? Learn the DevOps way using a combination of AWS CodeCommit, AWS CodeDeploy, and AWS CodePipeline ? Run big data analytics and workloads using Amazon EMR and Amazon Redshift ? Learn to back up and safeguard your data using AWS Data Pipeline ? Get started with the Internet of Things using AWS IoT and AWS Greengrass In Detail Many businesses are moving from traditional data centers to AWS because of its reliability, vast service offerings, lower costs, and high rate of innovation. AWS can be used to accomplish a variety of both simple and tedious tasks. Whether you are a seasoned system admin or a rookie, this book will help you to learn all the skills you need to work with the AWS cloud. This book guides you through some of the most popular AWS services, such as EC2, Elastic Beanstalk, EFS, CloudTrail, Redshift, EMR, Data Pipeline, and IoT using a simple, real-world, application-hosting example. This book will also enhance your application delivery skills with the latest AWS services, such as CodeCommit, CodeDeploy, and CodePipeline, to provide continuous delivery and deployment, while also securing and monitoring your environment's workflow. Each chapter is designed to provide you with maximal information about each AWS service, coupled with easy to follow, hands-on steps, best practices, tips, and recommendations. By the end of the book, you will be able to create a highly secure, fault-tolerant, and scalable environment for your applications to run on. Style and approach This in-depth and insightful guide is filled with easy-to-follow examples, real-world use cases, best practices, and recommendations that will help you design and leverage some of the most commonly used AWS services.
Unity 2018 Shaders and Effects Cookbook
Unity 2018 Shaders and Effects Cookbook
John P. Doran,Alan Zucconi
¥90.46
Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 About This Book ? Learn the secrets of creating AAA quality shaders without writing long algorithms ? Master shader programming through easy-to-follow examples ? Create stunning visual effects that can be used in 3D games Who This Book Is For Unity Shaders and Effects Cookbook is for developers who want to create their first shaders in Unity 2018 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required to get the most from this book. What You Will Learn ? Understand physically based rendering to fit the aesthetic of your game ? Write shaders from scratch in ShaderLab and HLSL/Cg ? Combine shader programming with interactive scripts to add life to your materials ? Design efficient shaders for mobile platforms without sacrificing their realism ? Use state-of-the-art techniques, such as volumetric explosions and fur shading ? Master the math and algorithms behind the most used lighting models ? Understand how shader models have evolved and how you can create your own In Detail Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave. Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creating shaders using Unity. It will show you everything you need to know about vectors, how lighting is constructed with them, and how textures are used to create complex effects without the heavy math. This book starts by teaching you how to use shaders without writing code with the post-processing stack. Then, you’ll learn how to write shaders from scratch, build up essential lighting, and finish by creating stunning screen effects just like those in high-quality 3D and mobile games. You'll discover techniques, such as normal mapping, image-based lighting, and animating your models inside a shader. We'll explore how to use physically based rendering to treat light the way it behaves in the real world. At the end, we’ll even look at Unity 2018’s new Shader Graph system. With this book, what seems like a dark art today will be second nature by tomorrow. Style and approach The recipes in this book contain step-by-step instructions, complemented with screenshots, code, and real-world examples.
Enterprise Agility
Enterprise Agility
Sunil Mundra
¥63.21
Enterprise Agility is practical framework for enhancing Agility and equipping your company with the tools to survive. About This Book ? Prepare your company to navigate the rapidly-moving business world ? Enhance Agility in every component of your organization ? Build a framework that meets the unique requirements of your enterprise Who This Book Is For Enterprise Agility is a tool for anyone with the motivation to influence outcomes in an enterprise, who aspires to improve Agility. Readers from the following backgrounds will benefit: chief executive officer, chief information officer, people/human resource director, information technology director, head of change program, head of transformation, and Agile coach/consultant. What You Will Learn ? Drive agility-oriented change across the enterprise ? Understand why agility matters (more than ever) to modern enterprises ? Adopt and influence an Agile mindset in your teams and in your organization ? Understand the concept of a CAS and how to model enterprise and leadership behaviors on CAS characteristics to enhance enterprise agility ? Understand and convey the differences between Agile and true enterprise agility ? Create an enterprise-specific action plan to enhance agility ? Become a champion for enterprise agility ? Recognize the advantages and challenges of distributed teams, and how Agile ways of working can remedy the rough spots ? Enable and motivate your IT partners to adopt Agile ways of working In Detail The biggest challenge enterprises face today is dealing with fast-paced change in all spheres of business. Enterprise Agility shows how an enterprise can address this challenge head on and thrive in the dynamic environment. Avoiding the mechanistic construction of existing enterprises that focus on predictability and certainty, Enterprise Agility delivers practical advice for responding and adapting to the scale and accelerating pace of disruptive change in the business environment. Agility is a fundamental shift in thinking about how enterprises work to effectively deal with disruptive changes in the business environment. The core belief underlying agility is that enterprises are open and living systems. These living systems, also known as complex adaptive systems (CAS), are ideally suited to deal with change very effectively. Agility is to enterprises what health is to humans. There are some foundational principles that can be broadly applied, but the definition of healthy is very specific to each individual. Enterprise Agility takes a similar approach with regard to agility: it suggests foundational practices to improve the overall health of the body—culture, mindset, and leadership—and the health of its various organs: people, process, governance, structure, technology, and customers. The book also suggests a practical framework to create a plan to enhance agility. Style and approach Enterprise Agility is a step-by-step guide to facing change and uncertainty head-on. The books provides practical ways to apply Agile methodologies and boost Agility throughout a business.
C++ Reactive Programming
C++ Reactive Programming
Praseed Pai,Peter Abraham
¥81.74
Learn how to implement the reactive programming paradigm with C++ and build asynchronous and concurrent applications About This Book ? Efficiently exploit concurrency and parallelism in your programs ? Use the Functional Reactive programming model to structure programs ? Understand reactive GUI programming to make your own applications using Qt Who This Book Is For If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming. What You Will Learn ? Understand language-level concurrency in C++ ? Explore advanced C++ programming for the FRP ? Uncover the RxCpp library and its programming model ? Mix the FP and OOP constructs in C++ 17 to write well-structured programs ? Master reactive microservices in C++ ? Create custom operators for RxCpp ? Learn advanced stream processing and error handling In Detail Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17). Style and approach The book includes real-world problems that you will solve with the reactive programming model. It highlights the way event processing has evolved in the programming world.
Hands-On Microservices with C#
Hands-On Microservices with C#
Matt R. Cole
¥81.74
Build enterprise-grade microservice ecosystems with intensive case studies using C# About This Book ? Learn to build message-based microservices ? Packed with case studies to explain the intricacies of large-scale microservices ? Build scalable, modular, and robust architectures with C# Who This Book Is For C# developers, software architects, and professionals who want to master the art of designing the microservice architecture that is scalable based on environment. Developers should have a basic understanding of.NET application development using C# and Visual Studio What You Will Learn ? Explore different open source tools within the context of designing microservices ? Learn to provide insulation to exception-prone function calls ? Build common messages used between microservices for communication ? Learn to create a microservice using our base class and interface ? Design a quantitative financial machine microservice ? Learn to design a microservice that is capable of using Blockchain technology In Detail C# is a powerful language when it comes to building applications and software architecture using rich libraries and tools such as .NET. This book will harness the strength of C# in developing microservices architectures and applications. This book shows developers how to develop an enterprise-grade, event-driven, asynchronous, message-based microservice framework using C#, .NET, and various open source tools. We will discuss how to send and receive messages, how to design many types of microservice that are truly usable in a corporate environment. We will also dissect each case and explain the code, best practices, pros and cons, and more. Through our journey, we will use many open source tools, and create file monitors, a machine learning microservice, a quantitative financial microservice that can handle bonds and credit default swaps, a deployment microservice to show you how to better manage your deployments, and memory, health status, and other microservices. By the end of this book, you will have a complete microservice ecosystem you can place into production or customize in no time. Style and approach A step-by-step guide that enables readers to create a complete microservice ecosystem they can place into production or customize in no time.
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
Micheal Lanham
¥54.49
Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity About This Book ? Learn how to apply core machine learning concepts to your games with Unity ? Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games ? Learn How to build multiple asynchronous agents and run them in a training scenario Who This Book Is For This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity. The reader will be required to have a working knowledge of C# and a basic understanding of Python. What You Will Learn ? Develop Reinforcement and Deep Reinforcement Learning for games. ? Understand complex and advanced concepts of reinforcement learning and neural networks ? Explore various training strategies for cooperative and competitive agent development ? Adapt the basic script components of Academy, Agent, and Brain to be used with Q Learning. ? Enhance the Q Learning model with improved training strategies such as Greedy-Epsilon exploration ? Implement a simple NN with Keras and use it as an external brain in Unity ? Understand how to add LTSM blocks to an existing DQN ? Build multiple asynchronous agents and run them in a training scenario In Detail Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem. Style and approach This book focuses on the foundations of ML, RL and DL for building agents in a game or simulation
Developing Middleware in Java EE 8
Developing Middleware in Java EE 8
Abdalla Mahmoud
¥81.74
Use Java features such as JAX-RS, EJBs, and JPAs to build powerful middleware for newer architectures such as the cloud About This Book ? Explore EJBs to build middleware solutions for enterprise and distributed applications ? Understand middleware designs such as event-based and message-driven web services ? Learn to design and maintain large-scale systems and vendor disputes Who This Book Is For Enterprise architects, designers, developers, and programmers who are interested in learning how to build robust middleware solutions for enterprise software will find this book useful. Prior knowledge of Java EE is essential What You Will Learn ? Implement the latest Java EE 8 APIs and manage dependencies with CDI 2.0 ? Perform CRUD operations and access databases with JPA 2.1 ? Use bean validation API 2.0 to validate data ? Develop business logic with EJB 3.2 ? Incorporate the REST architecture and RESTful API design patterns ? Perform serialization and deserialization on JSON documents using JSON-B ? Utilize JMS for messaging and queuing models and securing applications ? Test applications using JUnit and Mockito and deploy them using Docker In Detail Middleware is the infrastructure in software based applications that enables businesses to solve problems, operate more efficiently, and make money. As the use of middleware extends beyond a single application, the importance of having it written by experts increases substantially. This book will help you become an expert in developing middleware for a variety of applications. The book starts off by exploring the latest Java EE 8 APIs with newer features and managing dependencies with CDI 2.0. You will learn to implement object-to-relational mapping using JPA 2.1 and validate data using bean validation. You will also work with different types of EJB to develop business logic, and with design RESTful APIs by utilizing different HTTP methods and activating JAX-RS features in enterprise applications. You will learn to secure your middleware with Java Security 1.0 and implement various authentication techniques, such as OAuth authentication. In the concluding chapters, you will use various test technologies, such as JUnit and Mockito, to test applications, and Docker to deploy your enterprise applications. By the end of the book, you will be proficient in developing robust, effective, and distributed middleware for your business. Style and approach Learn how to design and implement professional enterprise middleware solutions using the latest techniques and features provided by the Java EE 8 platform.
Managing Mission - Critical Domains and DNS
Managing Mission - Critical Domains and DNS
Mark E. Jeftovic
¥81.74
This book will give you an all encompassing view of the domain name ecosystem combined with a comprehensive set of operations strategies. About This Book ? Manage infrastructure, risk, and management of DNS name servers. Get hands-on with factors like types of name servers, DNS queries and and so on. ? Practical guide for system administrators to manage mission-critical servers ? Based on real-world experience - Written by an industry veteran who has made every possible mistake within this field. Who This Book Is For Ideal for sysadmins, webmasters, IT consultants, and developers-anyone responsible for maintaining your organization's core DNS What You Will Learn ? Anatomy of a domain - how a domain is the sum of both its DNS zone and its registration data, and why that matters. ? The domain name ecosystem - the role of registries, registrars and oversight bodies and their effect on your names. ? How DNS queries work - queries and responses are examined including debugging techniques to zero in on problems. ? Nameserver considerations - alternative nameserver daemons, numbering considerations, and deployment architectures. ? DNS use cases - the right way for basic operations such as domain transfers, large scale migrations, GeoDNS, Anycast DNS. ? Securing your domains - All aspects of security from registrar vendor selection, to DNSSEC and DDOS mitigation strategies. In Detail Managing your organization's naming architecture and mitigating risks within complex naming environments is very important. This book will go beyond looking at “how to run a name server” or “how to DNSSEC sign a domain”, Managing Mission Critical Domains & DNS looks across the entire spectrum of naming; from external factors that exert influence on your domains to all the internal factors to consider when operating your DNS. The readers are taken on a comprehensive guided tour through the world of naming: from understanding the role of registrars and how they interact with registries, to what exactly is it that ICANN does anyway? Once the prerequisite knowledge of the domain name ecosystem is acquired, the readers are taken through all aspects of DNS operations. Whether your organization operates its own nameservers or utilizes an outsourced vendor, or both, we examine the complex web of interlocking factors that must be taken into account but are too frequently overlooked. By the end of this book, our readers will have an end to end to understanding of all the aspects covered in DNS name servers. Style and approach The book is divided into two parts, the first part looks at the wider domain name ecosystem: registries, registrars and oversight policies. The second and larger part goes into operations. Every aspect of naming is considered from the viewpoint of how this affects ones domains, what are the ramifications of different operating methods as portfolios scale.
Python GUI Programming with Tkinter
Python GUI Programming with Tkinter
Alan D. Moore
¥81.74
Find out how to create visually stunning and feature-rich applications by empowering Python's built-in Tkinter GUI toolkit About This Book ? Explore Tkinter's powerful features to easily design and customize your GUI application ? Learn the basics of 2D and 3D animation in GUI applications. ? Learn to integrate stunning Data Visualizations using Tkinter Canvas and Matplotlib. Who This Book Is For This book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of Python is a prerequisite. What You Will Learn ? Implement the tools provided by Tkinter to design beautiful GUIs ? Discover cross-platform development through minor customizations in your existing application ? Visualize graphs in real time as data comes in using Tkinter's animation capabilities ? Use PostgreSQL authentication to ensure data security for your application ? Write unit tests to avoid regressions when updating code In Detail Tkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library, widely used to build Python GUIs due to its simplicity and availability. This book teaches you to design and build graphical user interfaces that are functional, appealing, and user-friendly using the powerful combination of Python and Tkinter. After being introduced to Tkinter, you will be guided step-by-step through the application development process. Over the course of the book, your application will evolve from a simple data-entry form to a complex data management and visualization tool while maintaining a clean and robust design. In addition to building the GUI, you'll learn how to connect to external databases and network resources, test your code to avoid errors, and maximize performance using asynchronous programming. You'll make the most of Tkinter's cross-platform availability by learning how to maintain compatibility, mimic platform-native look and feel, and build executables for deployment across popular computing platforms. By the end of this book, you will have the skills and confidence to design and build powerful high-end GUI applications to solve real-world problems. Style and approach This is a comprehensive guide that explores the essential Tkinter features and modules and implements them in building real-world cross-platform GUI applications
Building Applications with Spring 5 and Kotlin
Building Applications with Spring 5 and Kotlin
Miloš Vasić
¥81.74
Learn to build a full-fledged application in Spring and Kotlin taking a reactive, microservice-based approach for scalability and robustness in the cloud About This Book ? Build a full-fledged application in Spring and Kotlin ? Architect your application to take a microservice-based approach in the cloud ? Integrate your application with a variety of Spring components Who This Book Is For Developers comfortable using Spring who have basic knowledge of Kotlin and want to take their development skills to the next level and build enterprise-grade applications will benefit from this book. What You Will Learn ? Explore Spring 5 concepts with Kotlin ? Learn both dependency injections and complex configurations ? Utilize Spring Data, Spring Cloud, and Spring Security in your applications ? Create efficient reactive systems with Project Reactor ? Write unit tests for your Spring/Kotlin applications ? Deploy applications on cloud platforms like AWS In Detail Kotlin is being used widely by developers because of its light weight, built-in null safety, and functional and reactive programming aspects. Kotlin shares the same pragmatic, innovative and opinionated mindset as Spring, so they work well together. Spring when combined with Kotlin helps you to reach a new level of productivity. This combination has helped developers to create Functional Applications using both the tools together. This book will teach you how to take advantage of these developments and build robust, scalable and reactive applications with ease. In this book, you will begin with an introduction to Spring and its setup with Kotlin. You will then dive into assessing the design considerations of your application. Then you will learn to use Spring (with Spring Boot) along with Kotlin to build a robust backend in a microservice architecture with a REST based collaboration, and leverage Project Reactor in your application. You’ll then learn how to integrate Spring Data and Spring Cloud to manage configurations for database interaction and cloud deployment. You’ll also learn to use Spring Security to beef up security of your application before testing it with the JUnit framework and then deploying it on a cloud platform like AWS. Style and approach Everything you learn will be demonstrated on real-world Spring project. In each chapter we will cover some of Spring features and apply it on our project. We will guide you from the project initialization till the project deployment.
Learn Red – Fundamentals of Red
Learn Red – Fundamentals of Red
Ivo Balbaert
¥63.21
Discover how to use the next-generation language Red for full-stack development, from systems coding over user-interfaces to blockchain programming About This Book ? Explore the latest features of Red to build scalable, fast, and secure applications ? Learn graphical programming and build highly sophisticated reactive applications ? Get familiar with the specific concepts and techniques of Red development, like working with series, viewing code as data, and using dialects. Who This Book Is For This book is for software developers and architects who want to learn Red because of its conciseness, flexibility, and expressiveness, and more specifically for its possibilities in GUI apps and blockchain / smart contracts programming. Some knowledge of the basic concepts and experience of any programming language is assumed. What You Will Learn ? Set up your Red environment to achieve the highest productivity ? Get grounded in Red, gaining experience and insight through many examples and exercises ? Build simple, compact, and portable applications ? Analyze streams of data through Parse ? Compose GUI applications with View and Draw ? Get prepared for smart contract blockchain programming in Red In Detail A key problem of software development today is software bloat, where huge toolchains and development environments are needed in software coding and deployment. Red significantly reduces this bloat by offering a minimalist but complete toolchain. This is the first introductory book about it, and it will get you up and running with Red as quickly as possible. This book shows you how to write effective functions, reduce code redundancies, and improve code reuse. It will be helpful for new programmers who are starting out with Red to explore its wide and ever-growing package ecosystem and also for experienced developers who want to add Red to their skill set. The book presents the fundamentals of programming in Red and in-depth informative examples using a step-by-step approach. You will be taken through concepts and examples such as doing simple metaprogramming, functions, collections, GUI applications, and more. By the end of the book, you will be fully equipped to start your own projects in Red. Style and approach This book will gently guide you step by step into the fascinating programming universe of the Red language, offering real-world examples and practical exercises to sharpen your insight.
Artificial Intelligence for Big Data
Artificial Intelligence for Big Data
Anand Deshpande,Manish Kumar
¥81.74
Build next-generation Artificial Intelligence systems with Java About This Book ? Implement AI techniques to build smart applications using Deeplearning4j ? Perform big data analytics to derive quality insights using Spark MLlib ? Create self-learning systems using neural networks, NLP, and reinforcement learning Who This Book Is For This book is for you if you are a data scientist, big data professional, or novice who has basic knowledge of big data and wish to get proficiency in Artificial Intelligence techniques for big data. Some competence in mathematics is an added advantage in the field of elementary linear algebra and calculus. What You Will Learn ? Manage Artificial Intelligence techniques for big data with Java ? Build smart systems to analyze data for enhanced customer experience ? Learn to use Artificial Intelligence frameworks for big data ? Understand complex problems with algorithms and Neuro-Fuzzy systems ? Design stratagems to leverage data using Machine Learning process ? Apply Deep Learning techniques to prepare data for modeling ? Construct models that learn from data using open source tools ? Analyze big data problems using scalable Machine Learning algorithms In Detail In this age of big data, companies have larger amount of consumer data than ever before, far more than what the current technologies can ever hope to keep up with. However, Artificial Intelligence closes the gap by moving past human limitations in order to analyze data. With the help of Artificial Intelligence for big data, you will learn to use Machine Learning algorithms such as k-means, SVM, RBF, and regression to perform advanced data analysis. You will understand the current status of Machine and Deep Learning techniques to work on Genetic and Neuro-Fuzzy algorithms. In addition, you will explore how to develop Artificial Intelligence algorithms to learn from data, why they are necessary, and how they can help solve real-world problems. By the end of this book, you'll have learned how to implement various Artificial Intelligence algorithms for your big data systems and integrate them into your product offerings such as reinforcement learning, natural language processing, image recognition, genetic algorithms, and fuzzy logic systems. Style and approach An easy-to-follow, step-by-step guide to help you get to grips with real-world applications of Artificial Intelligence for big data using Java
Hands-On MQTT Programming with Python
Hands-On MQTT Programming with Python
Gaston C. Hillar
¥63.21
Explore the features included in the latest versions of MQTT for IoT and M2M communications and use them with modern Python 3. About This Book ? Make your connected devices less prone to attackers by understanding security mechanisms ? Take advantage of MQTT features for IoT and Machine-to-Machine communications ? The only book that covers MQTT with a single language, Python Who This Book Is For This book is for developers who want to learn about the MQTT protocol for their IoT projects. Prior knowledge of working with IoT and Python will be helpful. What You Will Learn ? Learn how MQTT and its lightweight messaging system work ? Understand the MQTT puzzle: clients, servers (formerly known as brokers), and connections ? Explore the features included in the latest versions of MQTT for IoT and M2M communications ? Publish and receive MQTT messages with Python ? Learn the difference between blocking and threaded network loops ? Take advantage of the last will and testament feature ? Work with cloud-based MQTT interfaces in Python In Detail MQTT is a lightweight messaging protocol for small sensors and mobile devices. This book explores the features of the latest versions of MQTT for IoT and M2M communications, how to use them with Python 3, and allow you to interact with sensors and actuators using Python. The book begins with the specific vocabulary of MQTT and its working modes, followed by installing a Mosquitto MQTT broker. You will use different utilities and diagrams to understand the most important concepts related to MQTT. You will learn to?make all the necessary configuration to work with digital certificates for encrypting all data sent between the MQTT clients and the server. You will also work with the different Quality of Service levels and later analyze and compare their overheads. You will write Python 3.x code to control a vehicle with MQTT messages delivered through encrypted connections (TLS 1.2), and learn how leverage your knowledge of the MQTT protocol to build a solution based on requirements. Towards the end, you will write Python code to use the PubNub cloud-based real-time MQTT provider to monitor a surfing competition. In the end, you will have a solution that was built from scratch by analyzing the requirements and then write Python code that will run on water-proof IoT boards connected to multiple sensors in surfboards. Style and approach This book shows you what MQTT is, and how to install and secure an MQTT server. You will write Python 3 code to control a vehicle with MQTT messages, test and improve, then monitor a surfing competition with cloud-based real-time MQTT providers.
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥90.46
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR About This Book ? A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D ? Build experiences with interactable objects, physics, UI, animations, C# scripting, and other Unity features ? Explore the world of VR by building experiences such as diorama, first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling Who This Book Is For If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage. What You Will Learn ? Create 3D scenes with Unity and other 3D tools while learning about world space and scale ? Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream ? Interact with virtual objects using eye gaze, hand controllers, and user input events ? Move around your VR scenes using locomotion and teleportation ? Implement an audio fireball game using physics and particle systems ? Implement an art gallery tour with teleportation and data info ? Design and build a VR storytelling animation with a soundtrack and timelines ? Create social VR experiences with Unity networking In Detail Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reality experiences using Unity. Style and approach A practical step-by-step guide to building impressive VR experiences with Unity 2018.
Hands-On Internet of Things with Blynk
Hands-On Internet of Things with Blynk
Pradeeka Seneviratne
¥63.21
Connect things to create amazing IoT applications in minutes About This Book ? Use Blynk cloud and Blynk server to connect devices ? Build IoT applications on Android and iOS platforms ? A practical guide that will show how to connect devices using Blynk and Raspberry Pi 3 Who This Book Is For This book is targeted at any stakeholder working in the IoT sector who wants to understand how Blynk works and build exciting IoT projects. Prior understanding of Raspberry Pi, C/C++, and electronics is a must. What You Will Learn ? Build devices using Raspberry Pi and various sensors and actuators ? Use Blynk cloud to connect and control devices through the Blynk app ? Connect devices to Blynk cloud and server through Ethernet and Wi-Fi ? Make applications using Blynk apps (App Builder) on Android and iOS platforms ? Run Blynk personal server on the Windows, MAC, and Raspberry Pi platforms In Detail Blynk, known as the most user-friendly IoT platform, provides a way to build mobile applications in minutes. With the Blynk drag-n-drop mobile app builder, anyone can build amazing IoT applications with minimal resources and effort, on hardware ranging from prototyping platforms such as Arduino and Raspberry Pi 3 to industrial-grade ESP8266, Intel, Sierra Wireless, Particle, Texas Instruments, and a few others. This book uses Raspberry Pi as the main hardware platform and C/C++ to write sketches to build projects. The first part of this book shows how to set up a development environment with various hardware combinations and required software. Then you will build your first IoT application with Blynk using various hardware combinations and connectivity types such as Ethernet and Wi-Fi. Then you'll use and configure various widgets (control, display, notification, interface, time input, and some advanced widgets) with Blynk App Builder to build applications. Towards the end, you will learn how to connect with and use built-in sensors on Android and iOS mobile devices. Finally you will learn how to build a robot that can be controlled with a Blynk app through the Blynk cloud and personal server. By the end of this book, you will have hands-on experience building IoT applications using Blynk. Style and approach A step-by-step guide that will help you build simple yet exciting project in no time.