Unity 2018 Shaders and Effects Cookbook
¥90.46
Bring realism to your games by mastering post-processing effects and advanced shading techniques in Unity 2018 About This Book ? Learn the secrets of creating AAA quality shaders without writing long algorithms ? Master shader programming through easy-to-follow examples ? Create stunning visual effects that can be used in 3D games Who This Book Is For Unity Shaders and Effects Cookbook is for developers who want to create their first shaders in Unity 2018 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unity is required to get the most from this book. What You Will Learn ? Understand physically based rendering to fit the aesthetic of your game ? Write shaders from scratch in ShaderLab and HLSL/Cg ? Combine shader programming with interactive scripts to add life to your materials ? Design efficient shaders for mobile platforms without sacrificing their realism ? Use state-of-the-art techniques, such as volumetric explosions and fur shading ? Master the math and algorithms behind the most used lighting models ? Understand how shader models have evolved and how you can create your own In Detail Since their introduction to Unity, shaders have been seen as notoriously difficult to understand and implement in games. Complex mathematics has always stood in the way of creating your own shaders and attaining the level of realism you crave. Unity 2018 Shaders and Effects Cookbook changes that by giving you a recipe-based guide to creating shaders using Unity. It will show you everything you need to know about vectors, how lighting is constructed with them, and how textures are used to create complex effects without the heavy math. This book starts by teaching you how to use shaders without writing code with the post-processing stack. Then, you’ll learn how to write shaders from scratch, build up essential lighting, and finish by creating stunning screen effects just like those in high-quality 3D and mobile games. You'll discover techniques, such as normal mapping, image-based lighting, and animating your models inside a shader. We'll explore how to use physically based rendering to treat light the way it behaves in the real world. At the end, we’ll even look at Unity 2018’s new Shader Graph system. With this book, what seems like a dark art today will be second nature by tomorrow. Style and approach The recipes in this book contain step-by-step instructions, complemented with screenshots, code, and real-world examples.
Enterprise Agility
¥63.21
Enterprise Agility is practical framework for enhancing Agility and equipping your company with the tools to survive. About This Book ? Prepare your company to navigate the rapidly-moving business world ? Enhance Agility in every component of your organization ? Build a framework that meets the unique requirements of your enterprise Who This Book Is For Enterprise Agility is a tool for anyone with the motivation to influence outcomes in an enterprise, who aspires to improve Agility. Readers from the following backgrounds will benefit: chief executive officer, chief information officer, people/human resource director, information technology director, head of change program, head of transformation, and Agile coach/consultant. What You Will Learn ? Drive agility-oriented change across the enterprise ? Understand why agility matters (more than ever) to modern enterprises ? Adopt and influence an Agile mindset in your teams and in your organization ? Understand the concept of a CAS and how to model enterprise and leadership behaviors on CAS characteristics to enhance enterprise agility ? Understand and convey the differences between Agile and true enterprise agility ? Create an enterprise-specific action plan to enhance agility ? Become a champion for enterprise agility ? Recognize the advantages and challenges of distributed teams, and how Agile ways of working can remedy the rough spots ? Enable and motivate your IT partners to adopt Agile ways of working In Detail The biggest challenge enterprises face today is dealing with fast-paced change in all spheres of business. Enterprise Agility shows how an enterprise can address this challenge head on and thrive in the dynamic environment. Avoiding the mechanistic construction of existing enterprises that focus on predictability and certainty, Enterprise Agility delivers practical advice for responding and adapting to the scale and accelerating pace of disruptive change in the business environment. Agility is a fundamental shift in thinking about how enterprises work to effectively deal with disruptive changes in the business environment. The core belief underlying agility is that enterprises are open and living systems. These living systems, also known as complex adaptive systems (CAS), are ideally suited to deal with change very effectively. Agility is to enterprises what health is to humans. There are some foundational principles that can be broadly applied, but the definition of healthy is very specific to each individual. Enterprise Agility takes a similar approach with regard to agility: it suggests foundational practices to improve the overall health of the body—culture, mindset, and leadership—and the health of its various organs: people, process, governance, structure, technology, and customers. The book also suggests a practical framework to create a plan to enhance agility. Style and approach Enterprise Agility is a step-by-step guide to facing change and uncertainty head-on. The books provides practical ways to apply Agile methodologies and boost Agility throughout a business.
Professional Azure SQL Database Administration
¥87.19
If your application source code is overly verbose, it can be a nightmare to maintain. Write concise and expressive, type-safe code in an environment that lets you build for the JVM, browser, and more. Key Features *Expert guidance that shows you to efficiently use both object-oriented and functional programming techniques *Understand functional programming libraries, such as Cats and Scalaz, and use them to augment your Scala development *Perfectly balances theory and hands-on exercises, assessments, and activities Book Description This book teaches you how to build and contribute to Scala programs, recognizing common patterns and techniques used with the language. You’ll learn how to write concise, functional code with Scala. After an introduction to core concepts, syntax, and writing example applications with scalac, you’ll learn about the Scala Collections API and how the language handles type safety via static types out-of-the-box. You’ll then learn about advanced functional programming patterns, and how you can write your own Domain Specific Languages (DSLs). By the end of the book, you’ll be equipped with the skills you need to successfully build smart, efficient applications in Scala that can be compiled to the JVM. What you will learn *Understand the key language syntax and core concepts for application development *Master the type system to create scalable type-safe applications while cutting down your time spent debugging *Understand how you can work with advanced data structures via built-in features such as the Collections library *Use classes, objects, and traits to transform a trivial chatbot program into a useful assistant *Understand what are pure functions, immutability, and higher-order functions *Recognize and implement popular functional programming design patterns Who this book is for This is an ideal book for developers who are looking to learn Scala, and is particularly well suited for Java developers looking to migrate across to Scala for application development on the JVM.
Professional Scala
¥69.75
Build smart applications by implementing real-world artificial intelligence projects Key Features *Explore a variety of AI projects with Python *Get well-versed with different types of neural networks and popular deep learning algorithms *Leverage popular Python deep learning libraries for your AI projects Book Description Artificial Intelligence (AI) is the newest technology that’s being employed among varied businesses, industries, and sectors. Python Artificial Intelligence Projects for Beginners demonstrates AI projects in Python, covering modern techniques that make up the world of Artificial Intelligence. This book begins with helping you to build your first prediction model using the popular Python library, scikit-learn. You will understand how to build a classifier using an effective machine learning technique, random forest, and decision trees. With exciting projects on predicting bird species, analyzing student performance data, song genre identification, and spam detection, you will learn the fundamentals and various algorithms and techniques that foster the development of these smart applications. In the concluding chapters, you will also understand deep learning and neural network mechanisms through these projects with the help of the Keras library. By the end of this book, you will be confident in building your own AI projects with Python and be ready to take on more advanced projects as you progress What you will learn *Build a prediction model using decision trees and random forest *Use neural networks, decision trees, and random forests for classification *Detect YouTube comment spam with a bag-of-words and random forests *Identify handwritten mathematical symbols with convolutional neural networks *Revise the bird species identifier to use images *Learn to detect positive and negative sentiment in user reviews Who this book is for Python Artificial Intelligence Projects for Beginners is for Python developers who want to take their first step into the world of Artificial Intelligence using easy-to-follow projects. Basic working knowledge of Python programming is expected so that you’re able to play around with code
Python Artificial Intelligence Projects for Beginners
¥43.59
Real-world examples of cross-browser, mobile, and data-driven testing with all the latest features of Selenium WebDriver 3 Key Features *Unlock the full potential of Selenium to test your web applications *Use Selenium Grid for faster, parallel running, and cross-browser testing *Test iOS and Android Apps with Appium Book Description Selenium WebDriver is an open source automation tool implemented through a browser-specific driver, which sends commands to a browser and retrieves results. The latest version of Selenium 3 brings with it a lot of new features that change the way you use and setup Selenium WebDriver. This book covers all those features along with the source code, including a demo website that allows you to work with an HMTL5 application and other examples throughout the book. Selenium WebDriver 3 Practical Guide will walk you through the various APIs of Selenium WebDriver, which are used in automation tests, followed by a discussion of the various WebDriver implementations available. You will learn to strategize and handle rich web UI using advanced WebDriver API along with real-time challenges faced in WebDriver and solutions to handle them. You will discover different types and domains of testing such as cross-browser testing, load testing, and mobile testing with Selenium. Finally, you will also be introduced to data-driven testing using TestNG to create your own automation framework. By the end of this book, you will be able to select any web application and automate it the way you want. What you will learn *Understand what Selenium 3 is and how is has been improved than its predecessor *Use different mobile and desktop browser platforms with Selenium 3 *Perform advanced actions, such as drag-and-drop and action builders on web page *Learn to use Java 8 API and Selenium 3 together *Explore remote WebDriver and discover how to use it *Perform cross browser and distributed testing with Selenium Grid *Use Actions API for performing various keyboard and mouse actions Who this book is for Selenium WebDriver 3 Practical Guide is for software quality assurance/testing professionals, software project managers, or software developers interested in using Selenium for testing their applications. Prior programming experience in Java is necessary.
C++ Reactive Programming
¥81.74
Learn how to implement the reactive programming paradigm with C++ and build asynchronous and concurrent applications About This Book ? Efficiently exploit concurrency and parallelism in your programs ? Use the Functional Reactive programming model to structure programs ? Understand reactive GUI programming to make your own applications using Qt Who This Book Is For If you’re a C++ developer interested in using reactive programming to build asynchronous and concurrent applications, you’ll find this book extremely useful. This book doesn’t assume any previous knowledge of reactive programming. What You Will Learn ? Understand language-level concurrency in C++ ? Explore advanced C++ programming for the FRP ? Uncover the RxCpp library and its programming model ? Mix the FP and OOP constructs in C++ 17 to write well-structured programs ? Master reactive microservices in C++ ? Create custom operators for RxCpp ? Learn advanced stream processing and error handling In Detail Reactive programming is an effective way to build highly responsive applications with an easy-to-maintain code base. This book covers the essential functional reactive concepts that will help you build highly concurrent, event-driven, and asynchronous applications in a simpler and less error-prone way. C++ Reactive Programming begins with a discussion on how event processing was undertaken by different programming systems earlier. After a brisk introduction to modern C++ (C++17), you’ll be taken through language-level concurrency and the lock-free programming model to set the stage for our foray into the Functional Programming model. Following this, you’ll be introduced to RxCpp and its programming model. You’ll be able to gain deep insights into the RxCpp library, which facilitates reactive programming. You’ll learn how to deal with reactive programming using Qt/C++ (for the desktop) and C++ microservices for the Web. By the end of the book, you will be well versed with advanced reactive programming concepts in modern C++ (C++17). Style and approach The book includes real-world problems that you will solve with the reactive programming model. It highlights the way event processing has evolved in the programming world.
Hands-On Microservices with C#
¥81.74
Build enterprise-grade microservice ecosystems with intensive case studies using C# About This Book ? Learn to build message-based microservices ? Packed with case studies to explain the intricacies of large-scale microservices ? Build scalable, modular, and robust architectures with C# Who This Book Is For C# developers, software architects, and professionals who want to master the art of designing the microservice architecture that is scalable based on environment. Developers should have a basic understanding of.NET application development using C# and Visual Studio What You Will Learn ? Explore different open source tools within the context of designing microservices ? Learn to provide insulation to exception-prone function calls ? Build common messages used between microservices for communication ? Learn to create a microservice using our base class and interface ? Design a quantitative financial machine microservice ? Learn to design a microservice that is capable of using Blockchain technology In Detail C# is a powerful language when it comes to building applications and software architecture using rich libraries and tools such as .NET. This book will harness the strength of C# in developing microservices architectures and applications. This book shows developers how to develop an enterprise-grade, event-driven, asynchronous, message-based microservice framework using C#, .NET, and various open source tools. We will discuss how to send and receive messages, how to design many types of microservice that are truly usable in a corporate environment. We will also dissect each case and explain the code, best practices, pros and cons, and more. Through our journey, we will use many open source tools, and create file monitors, a machine learning microservice, a quantitative financial microservice that can handle bonds and credit default swaps, a deployment microservice to show you how to better manage your deployments, and memory, health status, and other microservices. By the end of this book, you will have a complete microservice ecosystem you can place into production or customize in no time. Style and approach A step-by-step guide that enables readers to create a complete microservice ecosystem they can place into production or customize in no time.
Learn Unity ML-Agents – Fundamentals of Unity Machine Learning
¥54.49
Transform games into environments using machine learning and Deep learning with Tensorflow, Keras, and Unity About This Book ? Learn how to apply core machine learning concepts to your games with Unity ? Learn the Fundamentals of Reinforcement Learning and Q-Learning and apply them to your games ? Learn How to build multiple asynchronous agents and run them in a training scenario Who This Book Is For This book is intended for developers with an interest in using Machine learning algorithms to develop better games and simulations with Unity. The reader will be required to have a working knowledge of C# and a basic understanding of Python. What You Will Learn ? Develop Reinforcement and Deep Reinforcement Learning for games. ? Understand complex and advanced concepts of reinforcement learning and neural networks ? Explore various training strategies for cooperative and competitive agent development ? Adapt the basic script components of Academy, Agent, and Brain to be used with Q Learning. ? Enhance the Q Learning model with improved training strategies such as Greedy-Epsilon exploration ? Implement a simple NN with Keras and use it as an external brain in Unity ? Understand how to add LTSM blocks to an existing DQN ? Build multiple asynchronous agents and run them in a training scenario In Detail Unity Machine Learning agents allow researchers and developers to create games and simulations using the Unity Editor, which serves as an environment where intelligent agents can be trained with machine learning methods through a simple-to-use Python API. This book takes you from the basics of Reinforcement and Q Learning to building Deep Recurrent Q-Network agents that cooperate or compete in a multi-agent ecosystem. You will start with the basics of Reinforcement Learning and how to apply it to problems. Then you will learn how to build self-learning advanced neural networks with Python and Keras/TensorFlow. From there you move o n to more advanced training scenarios where you will learn further innovative ways to train your network with A3C, imitation, and curriculum learning models. By the end of the book, you will have learned how to build more complex environments by building a cooperative and competitive multi-agent ecosystem. Style and approach This book focuses on the foundations of ML, RL and DL for building agents in a game or simulation
Developing Middleware in Java EE 8
¥81.74
Use Java features such as JAX-RS, EJBs, and JPAs to build powerful middleware for newer architectures such as the cloud About This Book ? Explore EJBs to build middleware solutions for enterprise and distributed applications ? Understand middleware designs such as event-based and message-driven web services ? Learn to design and maintain large-scale systems and vendor disputes Who This Book Is For Enterprise architects, designers, developers, and programmers who are interested in learning how to build robust middleware solutions for enterprise software will find this book useful. Prior knowledge of Java EE is essential What You Will Learn ? Implement the latest Java EE 8 APIs and manage dependencies with CDI 2.0 ? Perform CRUD operations and access databases with JPA 2.1 ? Use bean validation API 2.0 to validate data ? Develop business logic with EJB 3.2 ? Incorporate the REST architecture and RESTful API design patterns ? Perform serialization and deserialization on JSON documents using JSON-B ? Utilize JMS for messaging and queuing models and securing applications ? Test applications using JUnit and Mockito and deploy them using Docker In Detail Middleware is the infrastructure in software based applications that enables businesses to solve problems, operate more efficiently, and make money. As the use of middleware extends beyond a single application, the importance of having it written by experts increases substantially. This book will help you become an expert in developing middleware for a variety of applications. The book starts off by exploring the latest Java EE 8 APIs with newer features and managing dependencies with CDI 2.0. You will learn to implement object-to-relational mapping using JPA 2.1 and validate data using bean validation. You will also work with different types of EJB to develop business logic, and with design RESTful APIs by utilizing different HTTP methods and activating JAX-RS features in enterprise applications. You will learn to secure your middleware with Java Security 1.0 and implement various authentication techniques, such as OAuth authentication. In the concluding chapters, you will use various test technologies, such as JUnit and Mockito, to test applications, and Docker to deploy your enterprise applications. By the end of the book, you will be proficient in developing robust, effective, and distributed middleware for your business. Style and approach Learn how to design and implement professional enterprise middleware solutions using the latest techniques and features provided by the Java EE 8 platform.
Python GUI Programming with Tkinter
¥81.74
Find out how to create visually stunning and feature-rich applications by empowering Python's built-in Tkinter GUI toolkit About This Book ? Explore Tkinter's powerful features to easily design and customize your GUI application ? Learn the basics of 2D and 3D animation in GUI applications. ? Learn to integrate stunning Data Visualizations using Tkinter Canvas and Matplotlib. Who This Book Is For This book will appeal to developers and programmers who would like to build GUI-based applications. Knowledge of Python is a prerequisite. What You Will Learn ? Implement the tools provided by Tkinter to design beautiful GUIs ? Discover cross-platform development through minor customizations in your existing application ? Visualize graphs in real time as data comes in using Tkinter's animation capabilities ? Use PostgreSQL authentication to ensure data security for your application ? Write unit tests to avoid regressions when updating code In Detail Tkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library, widely used to build Python GUIs due to its simplicity and availability. This book teaches you to design and build graphical user interfaces that are functional, appealing, and user-friendly using the powerful combination of Python and Tkinter. After being introduced to Tkinter, you will be guided step-by-step through the application development process. Over the course of the book, your application will evolve from a simple data-entry form to a complex data management and visualization tool while maintaining a clean and robust design. In addition to building the GUI, you'll learn how to connect to external databases and network resources, test your code to avoid errors, and maximize performance using asynchronous programming. You'll make the most of Tkinter's cross-platform availability by learning how to maintain compatibility, mimic platform-native look and feel, and build executables for deployment across popular computing platforms. By the end of this book, you will have the skills and confidence to design and build powerful high-end GUI applications to solve real-world problems. Style and approach This is a comprehensive guide that explores the essential Tkinter features and modules and implements them in building real-world cross-platform GUI applications
Building Applications with Spring 5 and Kotlin
¥81.74
Learn to build a full-fledged application in Spring and Kotlin taking a reactive, microservice-based approach for scalability and robustness in the cloud About This Book ? Build a full-fledged application in Spring and Kotlin ? Architect your application to take a microservice-based approach in the cloud ? Integrate your application with a variety of Spring components Who This Book Is For Developers comfortable using Spring who have basic knowledge of Kotlin and want to take their development skills to the next level and build enterprise-grade applications will benefit from this book. What You Will Learn ? Explore Spring 5 concepts with Kotlin ? Learn both dependency injections and complex configurations ? Utilize Spring Data, Spring Cloud, and Spring Security in your applications ? Create efficient reactive systems with Project Reactor ? Write unit tests for your Spring/Kotlin applications ? Deploy applications on cloud platforms like AWS In Detail Kotlin is being used widely by developers because of its light weight, built-in null safety, and functional and reactive programming aspects. Kotlin shares the same pragmatic, innovative and opinionated mindset as Spring, so they work well together. Spring when combined with Kotlin helps you to reach a new level of productivity. This combination has helped developers to create Functional Applications using both the tools together. This book will teach you how to take advantage of these developments and build robust, scalable and reactive applications with ease. In this book, you will begin with an introduction to Spring and its setup with Kotlin. You will then dive into assessing the design considerations of your application. Then you will learn to use Spring (with Spring Boot) along with Kotlin to build a robust backend in a microservice architecture with a REST based collaboration, and leverage Project Reactor in your application. You’ll then learn how to integrate Spring Data and Spring Cloud to manage configurations for database interaction and cloud deployment. You’ll also learn to use Spring Security to beef up security of your application before testing it with the JUnit framework and then deploying it on a cloud platform like AWS. Style and approach Everything you learn will be demonstrated on real-world Spring project. In each chapter we will cover some of Spring features and apply it on our project. We will guide you from the project initialization till the project deployment.
Learn Red – Fundamentals of Red
¥63.21
Discover how to use the next-generation language Red for full-stack development, from systems coding over user-interfaces to blockchain programming About This Book ? Explore the latest features of Red to build scalable, fast, and secure applications ? Learn graphical programming and build highly sophisticated reactive applications ? Get familiar with the specific concepts and techniques of Red development, like working with series, viewing code as data, and using dialects. Who This Book Is For This book is for software developers and architects who want to learn Red because of its conciseness, flexibility, and expressiveness, and more specifically for its possibilities in GUI apps and blockchain / smart contracts programming. Some knowledge of the basic concepts and experience of any programming language is assumed. What You Will Learn ? Set up your Red environment to achieve the highest productivity ? Get grounded in Red, gaining experience and insight through many examples and exercises ? Build simple, compact, and portable applications ? Analyze streams of data through Parse ? Compose GUI applications with View and Draw ? Get prepared for smart contract blockchain programming in Red In Detail A key problem of software development today is software bloat, where huge toolchains and development environments are needed in software coding and deployment. Red significantly reduces this bloat by offering a minimalist but complete toolchain. This is the first introductory book about it, and it will get you up and running with Red as quickly as possible. This book shows you how to write effective functions, reduce code redundancies, and improve code reuse. It will be helpful for new programmers who are starting out with Red to explore its wide and ever-growing package ecosystem and also for experienced developers who want to add Red to their skill set. The book presents the fundamentals of programming in Red and in-depth informative examples using a step-by-step approach. You will be taken through concepts and examples such as doing simple metaprogramming, functions, collections, GUI applications, and more. By the end of the book, you will be fully equipped to start your own projects in Red. Style and approach This book will gently guide you step by step into the fascinating programming universe of the Red language, offering real-world examples and practical exercises to sharpen your insight.
Artificial Intelligence for Big Data
¥81.74
Build next-generation Artificial Intelligence systems with Java About This Book ? Implement AI techniques to build smart applications using Deeplearning4j ? Perform big data analytics to derive quality insights using Spark MLlib ? Create self-learning systems using neural networks, NLP, and reinforcement learning Who This Book Is For This book is for you if you are a data scientist, big data professional, or novice who has basic knowledge of big data and wish to get proficiency in Artificial Intelligence techniques for big data. Some competence in mathematics is an added advantage in the field of elementary linear algebra and calculus. What You Will Learn ? Manage Artificial Intelligence techniques for big data with Java ? Build smart systems to analyze data for enhanced customer experience ? Learn to use Artificial Intelligence frameworks for big data ? Understand complex problems with algorithms and Neuro-Fuzzy systems ? Design stratagems to leverage data using Machine Learning process ? Apply Deep Learning techniques to prepare data for modeling ? Construct models that learn from data using open source tools ? Analyze big data problems using scalable Machine Learning algorithms In Detail In this age of big data, companies have larger amount of consumer data than ever before, far more than what the current technologies can ever hope to keep up with. However, Artificial Intelligence closes the gap by moving past human limitations in order to analyze data. With the help of Artificial Intelligence for big data, you will learn to use Machine Learning algorithms such as k-means, SVM, RBF, and regression to perform advanced data analysis. You will understand the current status of Machine and Deep Learning techniques to work on Genetic and Neuro-Fuzzy algorithms. In addition, you will explore how to develop Artificial Intelligence algorithms to learn from data, why they are necessary, and how they can help solve real-world problems. By the end of this book, you'll have learned how to implement various Artificial Intelligence algorithms for your big data systems and integrate them into your product offerings such as reinforcement learning, natural language processing, image recognition, genetic algorithms, and fuzzy logic systems. Style and approach An easy-to-follow, step-by-step guide to help you get to grips with real-world applications of Artificial Intelligence for big data using Java
Unity Virtual Reality Projects
¥90.46
Explore the latest features of Unity 2018 to create immersive VR projects for Oculus Rift, HTC Vive, Daydream and Gear VR About This Book ? A project-based guide to teach you how to develop immersive and fun VR applications using Unity 3D ? Build experiences with interactable objects, physics, UI, animations, C# scripting, and other Unity features ? Explore the world of VR by building experiences such as diorama, first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling Who This Book Is For If you're a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications, then this book is for you. Any experience in Unity is an advantage. What You Will Learn ? Create 3D scenes with Unity and other 3D tools while learning about world space and scale ? Build and run VR applications for specific headsets, including Oculus, Vive, and Daydream ? Interact with virtual objects using eye gaze, hand controllers, and user input events ? Move around your VR scenes using locomotion and teleportation ? Implement an audio fireball game using physics and particle systems ? Implement an art gallery tour with teleportation and data info ? Design and build a VR storytelling animation with a soundtrack and timelines ? Create social VR experiences with Unity networking In Detail Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reality experiences using Unity. Style and approach A practical step-by-step guide to building impressive VR experiences with Unity 2018.
Hands-On Internet of Things with Blynk
¥63.21
Connect things to create amazing IoT applications in minutes About This Book ? Use Blynk cloud and Blynk server to connect devices ? Build IoT applications on Android and iOS platforms ? A practical guide that will show how to connect devices using Blynk and Raspberry Pi 3 Who This Book Is For This book is targeted at any stakeholder working in the IoT sector who wants to understand how Blynk works and build exciting IoT projects. Prior understanding of Raspberry Pi, C/C++, and electronics is a must. What You Will Learn ? Build devices using Raspberry Pi and various sensors and actuators ? Use Blynk cloud to connect and control devices through the Blynk app ? Connect devices to Blynk cloud and server through Ethernet and Wi-Fi ? Make applications using Blynk apps (App Builder) on Android and iOS platforms ? Run Blynk personal server on the Windows, MAC, and Raspberry Pi platforms In Detail Blynk, known as the most user-friendly IoT platform, provides a way to build mobile applications in minutes. With the Blynk drag-n-drop mobile app builder, anyone can build amazing IoT applications with minimal resources and effort, on hardware ranging from prototyping platforms such as Arduino and Raspberry Pi 3 to industrial-grade ESP8266, Intel, Sierra Wireless, Particle, Texas Instruments, and a few others. This book uses Raspberry Pi as the main hardware platform and C/C++ to write sketches to build projects. The first part of this book shows how to set up a development environment with various hardware combinations and required software. Then you will build your first IoT application with Blynk using various hardware combinations and connectivity types such as Ethernet and Wi-Fi. Then you'll use and configure various widgets (control, display, notification, interface, time input, and some advanced widgets) with Blynk App Builder to build applications. Towards the end, you will learn how to connect with and use built-in sensors on Android and iOS mobile devices. Finally you will learn how to build a robot that can be controlled with a Blynk app through the Blynk cloud and personal server. By the end of this book, you will have hands-on experience building IoT applications using Blynk. Style and approach A step-by-step guide that will help you build simple yet exciting project in no time.
Learning Robotic Process Automation
¥90.46
Design RPA solutions to perform a wide range of transactional tasks with minimal cost and maximum ROI About This Book ? A beginner's guide to learn Robotic Process Automation and its impact on the modern world ? Design, test, and perform enterprise automation task with UiPath ? Create Automation apps and deploy them to all the computers in your department. Who This Book Is For If you would like to pursue a career in Robotic Process Automation or improve the efficiency of your businesses by automating common tasks, then this book is perfect for you. Prior programming knowledge of either Visual Basic or C# will be useful. What You Will Learn ? Understand Robotic Process Automation technology ? Learn UiPath programming techniques to deploy robot configurations ? Explore various data extraction techniques ? Learn about integrations with various popular applications such as SAP and MS Office ? Debug a programmed robot including logging and exception handling ? Maintain code version and source control ? Deploy and control Bots with UiPath Orchestrator In Detail Robotic Process Automation (RPA) enables automating business processes using software robots. Software robots interpret, trigger responses, and communicate with other systems just like humans do. Robotic processes and intelligent automation tools can help businesses improve the effectiveness of services faster and at a lower cost than current methods. This book is the perfect start to your automation journey, with a special focus on one of the most popular RPA tools: UiPath. Learning Robotic Process Automation takes you on a journey from understanding the basics of RPA to advanced implementation techniques. You will become oriented in the UiPath interface and learn about its workflow. Once you are familiar with the environment, we will get hands-on with automating different applications such as Excel, SAP, Windows and web applications, screen and web scraping, working with user events, as well as understanding exceptions and debugging. By the end of the book, you'll not only be able to build your first software bot, but also you'll wire it to perform various automation tasks with the help of best practices for bot deployment. Style and approach This book will help you kick-start your automation journey with a special focus on one of the most popular RPA tools: UiPath.
Kotlin Programming By Example
¥90.46
Enhance your Kotlin programming skills by building 3 real-world applications About This Book ? Build three full-fledged, engaging applications from scratch and learn to deploy them ? Enhance your app development and programming activities with Kotlin’s powerful and intuitive tools and utilities. ? Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications Who This Book Is For This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory. What You Will Learn ? Learn the building blocks of the Kotlin programming language ? Develop powerful RESTful microservices for Android applications ? Create reactive Android applications efficiently ? Implement an MVC architecture pattern and dependency management using Kotlin ? Centralize, transform, and stash data with Logstash ? Secure applications using Spring Security ? Deploy Kotlin microservices to AWS and Android applications to the Play Store In Detail Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin. Style and approach Here we will build three exciting projects in Kotlin which will demonstrate how to effectively use Kotlin language constructs
Hands-On Cloud Development with WildFly
¥81.74
Create microservices using Java EE technologies using WildFly Swarm,deploy them in the OpenShift cloud, make them resilient to network failures using Hystrix, configure continuous integration using Jenkins, and security using Keycloak. About This Book ? Create functional microservices with WildFly Swarm ? Use OpenShift to deploy your microservices in the cloud ? Make your application production-ready using Jenkins, Hystrix, and Keycloak Who This Book Is For If you're an experienced developer familiar with Java EE technologies and would like to learn how you can use those technologies in the cloud with WildFly and OpenShift, then this book is for you. What You Will Learn ? Utilize Java EE technology to develop modern cloud-enabled applications ? Easily create microservices with WildFly Swarm using proven Java EE technologies ? See the benefits of OpenShift – easy deployment of your services, out of the box scalability and healing, and integration with Continuous Integration tools ? Integrate the sample application with Jenkins’ Continuous Integration server ? Utilize Netflix OSS to connect your services and provide resilience to your application ? Provide security to your application using Keycloak In Detail The book starts by introducing you to WildFly Swarm—a tool that allows you to create runnable microservices from Java EE components. You’ll learn the basics of Swarm operation—creating a microservice containing only the parts of enterprise runtime needed in a specific case. Later, you’ll learn how to configure and test those services. In order to deploy our services in the cloud, we’ll use OpenShift. You’ll get to know basic information on its architecture, features, and relationship to Docker and Kubernetes. Later, you’ll learn how to deploy and configure your services to run in the OpenShift cloud. In the last part of the book, you’ll see how to make your application production-ready. You’ll find out how to configure continuous integration for your services using Jenkins, make your application resistant to network failures using Hystrix, and how to secure them using Keycloak. By the end of the book, you’ll have a fully functional example application and will have practical knowledge of Java EE cloud development that can be used as a reference in your other projects. Style and approach This example-based tutorial guides you step by step through creating an application based on well-known Java EE technologies (JAX-RS, CDI, JPA, and JSF) and modern architectural patterns.
Tkinter GUI Application Development Cookbook
¥73.02
Discover solutions to all your Tkinter and Python GUI development problems About This Book ? Integrate efficient Python GUI programming techniques with Tkinter ? Efficiently implement advanced MVC architectures in your Python GUI apps ? Solve all your problems related to Tkinter and Python GUI development Who This Book Is For This book is for Python developers who are familiar with the basics of the language syntax, data structures, and OOP. You do not need previous experience with Tkinter or other GUI development libraries. What You Will Learn ? Add widgets and handle user events ? Lay out widgets within windows using frames and the different geometry managers ? Configure widgets so that they have a customized appearance and behavior ? Improve the navigation of your apps with menus and dialogs ? Apply object-oriented programming techniques in Tkinter applications ? Use threads to achieve responsiveness and update the GUI ? Explore the capabilities of the canvas widget and the types of items that can be added to it ? Extend Tkinter applications with the TTK (themed Tkinter) module In Detail As one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit from the full capabilities of this library. This book covers all of your Tkinter and Python GUI development problems and solutions. Tkinter GUI Application Development Cookbook starts with an overview of Tkinter classes and at the same time provides recipes for basic topics, such as layout patterns and event handling. Next, we cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and performing long-running actions in the background. You will then make your apps leverage network resources effectively, perform 2D and 3D animation-related tasks, create 3D objects, and perform advanced graphical operations. Finally, this book covers using the canvas and themed widgets. By the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications. Style and approach A practical recipe-based guide that will help you find solutions to all your Tkinter and Python GUI development-related problems.
Hands-On Full-Stack Development with Swift
¥81.74
Build full-stack shopping list applications from scratch for web and mobile platforms using Xcode, Vapor, and Swift About This Book ? Build, package, and deploy an end-to-end app solution for mobile and web with Swift 4 ? Increase developer productivity by creating reusable client and server components ? Develop backend services for your apps and websites using Vapor framework Who This Book Is For This book is for developers who are looking to build full-stack web and native mobile applications using Swift. An understanding of HTML, CSS, and JavaScript would be beneficial when building server-rendered pages with Vapor. What You Will Learn ? Get accustomed to server-side programming as well as the Vapor framework ? Learn how to build a RESTful API ? Make network requests from your app and handle error states when a network request fails ? Deploy your app to Heroku using the CLI command ? Write a test for the Vapor backend ? Create a tvOS version of your shopping list app and explore code-sharing with an iOS platform ? Add registration and authentication so that users can have their own shopping lists In Detail Making Swift an open-source language enabled it to share code between a native app and a server. Building a scalable and secure server backend opens up new possibilities, such as building an entire application written in one language—Swift. This book gives you a detailed walk-through of tasks such as developing a native shopping list app with Swift and creating a full-stack backend using Vapor (which serves as an API server for the mobile app). You'll also discover how to build a web server to support dynamic web pages in browsers, thereby creating a rich application experience. You’ll begin by planning and then building a native iOS app using Swift. Then, you'll get to grips with building web pages and creating web views of your native app using Vapor. To put things into perspective, you'll learn how to build an entire full-stack web application and an API server for your native mobile app, followed by learning how to deploy the app to the cloud, and add registration and authentication to it. Once you get acquainted with creating applications, you'll build a tvOS version of the shopping list app and explore how easy is it to create an app for a different platform with maximum code shareability. Towards the end, you’ll also learn how to create an entire app for different platforms in Swift, thus enhancing your productivity. Style and approach A step-by-step tutorial-based approach that teaches you full-stack Swift through the development of a single application on several platforms.
ECMAScript Cookbook
¥73.02
Become a better web programmer by writing efficient and modular code using ES6 and ES8 About This Book ? Learn to write asynchronous code and improve the readability of your web applications ? Explore advanced concepts such as closures, Proxy, generators, Promise, async functions, and Atomics ? Use different design patterns to create structures to solve common organizational and processing issues Who This Book Is For If you’re a web developer with a basic understanding of JavaScript and wish to learn the latest features of ECMAScript for developing efficient web applications, this book is for you. What You Will Learn ? Organize JavaScript programs across multiple files, using ES modules ? Create and work with promises using the Promise object and methods ? Compose async functions to propagate and handle errors ? Solve organizational and processing issues with structures using design patterns ? Use classes to encapsulate and share behavior ? Orchestrate parallel programs using WebWorkers, SharedMemory, and Atomics ? Use and extend Map, Set, and Symbol to work with user-defined classes and simulate data types ? Explore new array methods to avoid looping with arrays and other collections In Detail ECMAScript Cookbook follows a modular approach with independent recipes covering different feature sets and specifications of ECMAScript to help you become an efficient programmer. This book starts off with organizing your JavaScript applications as well as delivering those applications to modem and legacy systems. You will get acquainted with features of ECMAScript 8 such as async, SharedArrayBuffers, and Atomic operations that enhance asynchronous and parallel operations. In addition to this, this book will introduce you to SharedArrayBuffers, which allow web workers to share data directly, and Atomic operations, which help coordinate behavior across the threads. You will also work with OOP and Collections, followed by new functions and methods on the built-in Object and Array types that make common operations more manageable and less error-prone. You will then see how to easily build more sophisticated and expressive program structures with classes and inheritance. In the end, we will cover Sets, Maps, and Symbols, which are the new types introduced in ECMAScript 6 to add new behaviors and allow you to create simple and powerful modules. By the end of the book, you will be able to produce more efficient, expressive, and simpler programs using the new features of ECMAScript. Style and approach This book will follow a modular approach covering independent recipes on different features of ECMAScript throughout the book.

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