iOS 9 Game Development Essentials
¥63.21
Design, build, and publish an iOS game from scratch using the stunning features of iOS 9 About This Book Create storyboards in Xcode from concept to code and designChalk out your game’s overall navigation and structureWork with 2D and 3D game development toolsWho This Book Is ForThis book is intended for game developers who wish to develop 2D and 3D games for iPhone and iPad. If you are a developer from another platform, or game engine such as Android or Unity, a current iOS developer wishing to learn more about Swift and the latest features of iOS 9, or even if you are new to game development, then this book is for you. Some prior programming knowledge is recommended, but not required.What You Will LearnFamiliarise yourself with both basic and advanced Swift game development codeUnderstand the structure and flow of a typical iOS appWork with the SpriteKit framework to make 2D games, sprites, and overlaysDiscover 3D game development with SceneKitVisually design levels and game assets with XCode 7’s latest featuresExplore the concept of component-based structuring with iOS 9’s GameplaykitBeta test and publish your game with iTunes ConnectIn DetailGame development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of design and computer engineering, using tools that allow developers to take a game idea from concept to application in record time.Whether you are new to iOS and game development as a whole, or are an experienced programmer wanting to learn the latest features of the platform, iOS 9 Game Development Essentials will provide you with crucial insight into this widely used platform.Starting with the Swift programming language, this book gets the ball rolling with code concepts and game-centric code samples right from the get-go, giving you get a solid understanding of Apple’s cutting-edge programming language. The book takes you through iOS game development concepts and introduces the various frameworks that allow you to develop robust, reusable, and intelligent game components in both 2D and 3D game environments.Style and approachThis book is a step-by-step guide into the code and concepts of iOS apps. Each chapter contains diagrams that showcase the features of the platform, along with code samples from Apple and code samples exclusive to this book.
OpenCV 3 Blueprints
¥80.65
Expand your knowledge of computer vision by building amazing projects with OpenCV 3About This BookBuild computer vision projects to capture high-quality image data, detect and track objects, process the actions of humans or animals, and much moreDiscover practical and interesting innovations in computer vision while building atop a mature open-source library, OpenCV 3Familiarize yourself with multiple approaches and theories wherever critical decisions need to be madeWho This Book Is ForThis book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line.What You Will LearnSelect and configure camera systems to see invisible light, fast motion, and distant objectsBuild a “camera trap”, as used by nature photographers, and process photos to create beautiful effectsDevelop a facial expression recognition system with various feature extraction techniques and machine learning methodsBuild a panorama Android application using the OpenCV stitching module in C++ with NDK supportOptimize your object detection model, make it rotation invariant, and apply scene-specific constraints to make it faster and more robustCreate a person identification and registration system based on biometric properties of that person, such as their fingerprint, iris, and faceFuse data from videos and gyroscopes to stabilize videos shot from your mobile phone and create hyperlapse style videosIn DetailComputer vision is becoming accessible to a large audience of software developers who can leverage mature libraries such as OpenCV. However, as they move beyond their first experiments in computer vision, developers may struggle to ensure that their solutions are sufficiently well optimized, well trained, robust, and adaptive in real-world conditions. With sufficient knowledge of OpenCV, these developers will have enough confidence to go about creating projects in the field of computer vision.This book will help you tackle increasingly challenging computer vision problems that you may face in your careers. It makes use of OpenCV 3 to work around some interesting projects. Inside these pages, you will find practical and innovative approaches that are battle-tested in the authors’ industry experience and research. Each chapter covers the theory and practice of multiple complementary approaches so that you will be able to choose wisely in your future projects. You will also gain insights into the architecture and algorithms that underpin OpenCV’s functionality.We begin by taking a critical look at inputs in order to decide which kinds of light, cameras, lenses, and image formats are best suited to a given purpose. We proceed to consider the finer aspects of computational photography as we build an automated camera to assist nature photographers. You will gain a deep understanding of some of the most widely applicable and reliable techniques in object detection, feature selection, tracking, and even biometric recognition. We will also build Android projects in which we explore the complexities of camera motion: first in panoramic image stitching and then in video stabilization.By the end of the book, you will have a much richer understanding of imaging, motion, machine learning, and the architecture of computer vision libraries and applications!Style and approachThis book covers a combination of theory and practice. We examine blueprints for specific projects and discuss the principles behind these blueprints, in detail.
Mastering GeoServer
¥90.46
If you are a GIS professional who intends to explore advanced techniques and get more out of GeoServer deployment rather than simply delivering good looking maps, then this book is for you.
Mastering QlikView
¥107.90
If you are a business application developer or a system analyst who has learned QlikView and Qlik Sense and now want to take your learning to a higher level, then this book is for you. It is assumed that you are aware of the fundamentals of QlikView and have working knowledge of development and in-memory analytics.
R Machine Learning Essentials
¥71.93
If you want to learn how to develop effective machine learning solutions to your business problems in R, this book is for you. It would be helpful to have a bit of familiarity with basic object-oriented programming concepts, but no prior experience is required.
Learning OpenStack,Networking (Neutron)
¥80.65
If you are an OpenStack-based cloud operator with experience in OpenStack Compute and nova-network but are new to Neutron networking, then this book is for you. Some networking experience is recommended, and a physical network infrastructure is required to provide connectivity to instances and other network resources configured in the book.
Learning Microsoft Azure
¥80.65
If you are a developer interested in building systems for Microsoft Azure, with an understanding of efficient cloud-based application development, then this is the book for you.
Citrix XenApp 7.5 Desktop Virtualization Solutions
¥90.46
If you are a Citrixengineer, a virtualization consultant, or an IT project manager with prior experience of using Citrix XenAppand related technologies for desktop virtualization and want to further explore the power of XenAppfor flawless desktop virtualization, then this book is for you.
Mockito Essentials
¥54.49
This book is ideal for developers who have some experience in Java application development as well as some basic knowledge of test doubles and JUnit testing. This book also introduces you to the fundamentals of JUnit testing, test doubles, refactoring legacy code, and writing JUnit tests for GWT and web services.
Dart Cookbook
¥80.65
If you are a Dart developer looking to sharpen your skills, and get insight and tips on how to put that knowledge into practice, then this book is for you. You should also have a basic knowledge of HTML, and how web applications with browser clients and servers work, in order to build dynamic Dart applications.
VMware Horizon View Essentials
¥80.65
If you are a desktop administrator or an end user of a computing project team looking to speed up to the latest VMware Horizon View solution, then this book is perfect for you. It is your ideal companion to deploy a solution to centrally manage and virtualize your desktop estate using Horizon View 6.0.
OpenShift Cookbook
¥107.90
If you are a web application developer who wants to use the OpenShift platform to host your next big idea but are looking for guidance on how to achieve this, then this book is the first step you need to take. This is a very accessible cookbook where no previous knowledge of OpenShift is needed.
Proxmox High Availability
¥80.65
If you want to know the secrets of virtualization and how to implement high availability on your services, this is the book for you. For those of you who are already using Proxmox, this book offers you the chance to build a high availability cluster with a distributed filesystem to further protect your system from failure.
Burp Suite Essentials
¥54.49
If you are interested in learning how to test web applications and the web part of mobile applications using Burp, then this is the book for you. It is specifically designed to meet your needs if you have basic experience in using Burp and are now aiming to become a professional Burp user.
Learning Concurrent Programming in Scala
¥80.65
This book is a must-have tutorial for software developers aiming to write concurrent programs in Scala, or broaden their existing knowledge of concurrency. This book is intended for Scala programmers that have no prior knowledge about concurrent programming, as well as those seeking to broaden their existing knowledge about concurrency. Basic knowledge of the Scala programming language will be helpful. Readers with a solid knowledge in another programming language, such as Java, should find this book easily accessible.
Advanced UFT 12 for Test Engineers Cookbook
¥80.65
This advanced cookbook is designed for software testers and engineers with previous automation experience and teaches UFT (QTP) developers advanced programming approaches. Knowledge of software testing and basic coding (with VBScript in particular) and familiarity with programming concepts are prerequisites.
Learning Game AI Programming with Lua
¥80.65
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
PostgreSQL Administration Essentials
¥50.13
If you are a database administrator who needs to get to grips with PostgreSQL quickly and efficiently, then this book is for you. This book will also be highly beneficial if you are a project leader or a developer who is interested in knowing more about database systems or bottleneck detection, as it will enable you to work more closely and cooperatively with your administrators.
Tizen Cookbook
¥80.65
If you want to enter the fascinating world of Tizen and learn how to develop engaging and successful applications then this book is for you. It'll benefit novices and experienced application developers alike.
Learning JavaScript Data Structures and Algorithms
¥80.65
If you are a JavaScript developer or someone who has basic knowledge of JavaScript, and want to explore its optimum ability, this fast-paced book is definitely for you. Programming logic is the only thing you need to know to start having fun with algorithms.
JMeter Cookbook
¥80.65
This book is great for you if you are a developer, quality assurance engineer, tester, or test manager who is looking to get a firmer grasp of elementary, deep, and advanced testing concepts using Apache JMeter. It’s assumed you have access to a computer and an Internet connection. No prior testing or programming experience is required, but would be helpful.

购物车
个人中心

