万本电子书0元读

万本电子书0元读

Cloud Development and Deployment with CloudBees
Cloud Development and Deployment with CloudBees
Nicolas De loof
¥63.21
This is an easy-to-follow yet comprehensive guide that follows a step-by-step approach to leverage the CloudBees services.If you are a Java developer and want to explore the world of the cloud, this book is ideal for you. This book will guide you through the process of developing and deploying an application on the cloud. Prior knowledge of Java is essential.
JBoss EAP6 High Availability
JBoss EAP6 High Availability
Weinan Li
¥71.93
An easy-to-follow guide full of hands-on examples of real-world administration tasks.JBoss EAP6 High Availability is ideal for those who want to learn how to use JBoss EAP6 to set up a cluster. Basic knowledge of Linux/Unix is required.
Asynchronous Android
Asynchronous Android
Steve Liles
¥71.93
Concurrent Programming on Android is a step-by-step guide that builds a complete picture of the concurrency constructs available on the Android platform.This book is for Android developers who want to learn about the advanced concepts of Android programming. No prior knowledge of concurrency and asynchronous programming is required. This book is also targeted towards Java experts who are new to Android.
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide
Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide
Rachel Cordone
¥90.46
This is a step-by-step book that builds on your knowledge by adding to an example game over the course of each chapter. Each topic uses example code that can be compiled and tested to show how things work instead of just telling you. Complicated tasks are broken down into easy to follow steps with clear explanations of what each line of code is doing. This book is written for beginners to UnrealScript, whether this is your first experience with programming or you're coming into it from another language and would like to learn how UnrealScript uses concepts you're already familiar with. If you would like to make games with the Unreal Development Kit, this book is for you.
Liferay Beginner's Guide
Liferay Beginner's Guide
Robert Chen
¥80.65
Part of Packt’s Beginner’s Guide series, each chapter follows the creation of a fictional neighbourhood site to demonstrate an aspect of Liferay portal with practical examples, screenshots, and step-by-step instructions. All you need in order to benefit from the Liferay Beginner’s Guide is programming experience. No prior knowledge of Liferay is required, although experienced Liferay portal programmers who need to get up to speed with its latest features will also find this book useful.
Google SketchUp for Game Design: Beginner's Guide
Google SketchUp for Game Design: Beginner's Guide
Robin de Jongh
¥80.65
The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. It also targets all those who wish to create new levels and assets to sell in game asset stores or use in visualization or animation.
Google Plus First Look: a tip-packed, comprehensive look at Google+
Google Plus First Look: a tip-packed, comprehensive look at Google+
Ralph Roberts
¥35.96
Through over 100 books, mostly computer-related, the author has mastered a fun but information packed style that gives you exactly what you want — up to speed on Plus with minimal effort and maximum results. Google+ or Plus (the terms are interchangeable) was written for everyone. This book mirrors that concept and is written for everyone — from us techheads (early adopters) to delightful old Aunt Mable and the rest of the Thursday Night Bridge Club. Because social networking exists for all people and we are all people — all of us are plusses on Plus.
Sencha Touch Cookbook
Sencha Touch Cookbook
Ajit Kumar
¥80.65
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. This book is ideal for anyone who wants to gain the practical knowledge involved in using Sencha Touch mobile web application framework to make attractive web apps for mobiles. If you have some familiarity with HTML and CSS, then this book is for you. This book will give designers the skills they need to implement their ideas, and provide developers with creative inspiration through practical examples. It is assumed that you know how to use touch screens, touch events, WebKit on mobile systems, Apple iOS, and Google Android for Mobiles.
Cocos2d for iPhone 1 Game Development Cookbook
Cocos2d for iPhone 1 Game Development Cookbook
Nathan Burba
¥90.46
This book is full of fun and engaging recipes with modular libraries that can be plugged into your project. Each recipe consists of explained code accompanied by screenshots for your understanding. If you want to elevate your basic Cocos2d project to the next level, this is the book for you. Some understanding of Objective-C and Cocos2d is recommended. People with some programming experience may also find this book useful.
Learning Behavior-driven Development with JavaScript
Learning Behavior-driven Development with JavaScript
Enrique Amodeo
¥90.46
This book is ideal for any JavaScript developer who is interested in producing well-tested code. If you have no prior experience with testing, Node.js, or any other tool, do not worry, as they will be explained from scratch.
Learning Python Network Programming
Learning Python Network Programming
Dr. M. O. Faruque Sarker
¥90.46
If you're a Python developer or a system administrator with Python experience and you're looking to take your first steps in network programming, then this book is for you. Basic knowledge of Python is assumed.
Unity 5 for Android Essentials
Unity 5 for Android Essentials
Valera Cogut
¥54.49
This book is perfect for game developers who want to learn how to develop, optimize, and publish games for Android devices in a quick and easy manner using Unity 5. This book assumes a basic knowledge of game design concepts and/or some experience with other game technologies such as Unreal Engine 4, CryEngine, or GameMaker.
Raspberry Pi for Secret Agents - Second Edition
Raspberry Pi for Secret Agents - Second Edition
Stefan Sjogelid
¥45.77
This book is an easy-to-follow guide with practical examples in each chapter. Suitable for the novice and expert alike, each topic provides a fast and easy way to get started with exciting applications and also guides you through setting up the Raspberry Pi as a secret agent toolbox.
Learning Docker
Learning Docker
Pethuru Raj
¥90.46
If you are an application developer who wants to learn Docker in order to utilize its features for application deployment, then this book is for you. No prior knowledge of Docker is required.
Flash Facebook Cookbook
Flash Facebook Cookbook
James Ford
¥90.46
Written in a cookbook style, this book offers solutions using a recipe-based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. This Cookbook is targeted towards those with at least a basic understanding of the Flash Builder IDE and the Flex framework. No prior knowledge of the Facebook APIs is assumed or required. If you want to start building Flash Facebook apps quickly and effectively this is the book for you.
iPhone User Interface Cookbook
iPhone User Interface Cookbook
Cameron Banga
¥80.65
Written in a cookbook style, this book offers solutions using a recipe based approach. Each recipe contains step-by-step instructions followed by an analysis of what was done in each task and other useful information. The cookbook approach means you can dive into whatever recipes you want in no particular order. The iPhone Interface Cookbook is written from the ground up for people who are new to iOS or application interface design in general. Each chapter discusses the reasoning and design strategy behind critical interface components, as well as how to best integrate each into any iPhone or iPad application. Detailed and straight-forward recipes help give guidance and build understanding far beyond what is offered through Apple’s Human Interface Guidelines.
JIRA Development Cookbook
JIRA Development Cookbook
Jobin Kuruvilla
¥107.90
This book is part of Packt's Cookbook series. A Packt Cookbook contains step-by-step recipes for solutions to the most important problems you face when working with a topic. Inside this Cookbook you will find: A straightforward and easy-to-follow format, A selection of the most important tasks and problems ,Carefully organized instructions for solving the problem efficiently, Clear explanations of what you did Details for applying the solution to other situations If you are a JIRA developer or project manager who wants to fully exploit the exciting capabilities of JIRA, then this is the perfect book for you.
Windows Phone 7.5 Data Cookbook
Windows Phone 7.5 Data Cookbook
Ramesh Thalli
¥71.93
The book is written in a cookbook style, presenting examples in the style of recipes, allowing you to go directly to your topic of interest, or follow topics throughout a chapter to gain in-depth knowledge. This book is for developers who want to build data-driven apps, or a line of business applications using the Windows Phone platform. It is also useful for developers on other mobile platforms looking to convert their apps to Windows Phone 7.5 Mango. Basic understanding of C#, XAML and Silverlight is required.
Microsoft Dynamics NAV 2009: Professional Reporting
Microsoft Dynamics NAV 2009: Professional Reporting
Steven Renders
¥107.90
This book doesn't assume any prior experience with Dynamics NAV reporting. It is designed as an easy to follow guide, where each chapter builds upon the previous one, but can also be read completely separately. Basically this book is for everyone who is using Microsoft Dynamics NAV or has an interest on the reporting capabilities of NAV 2009. The book does not have major prerequisites, although it is mainly focused on Dynamics NAV 2009, RDLC and Business Intelligence. Whether you are a Dynamics NAV consultant, developer, customer, project manager, or just interested in the reporting capabilities of Dynamics NAV, this book can provide you with information from a helicopter view down to the smallest details, tips and tricks, and workarounds. Empowered with the information in this book you should be able to master, analyse and deliver the most challenging reporting requirements in Dynamics NAV.
Axure RP 6 Prototyping Essentials
Axure RP 6 Prototyping Essentials
Ezra Schwartz
¥90.46
Axure RP 6 Prototyping Essentials is a detailed, practical primer on the leading rapid prototyping tool. Short on jargon and high on concepts, real-life scenarios and step-by-step guidance through hands-on examples, this book will show you how to integrate Axure into your UX workflow. This book is written for UX practitioners, business analysts, product managers, and anyone else who is involved in UX projects. The book assumes that you have no or very little familiarity with Axure. It will help you if you are evaluating the tool for an upcoming project or are required to quickly get up to speed in a project you just joined. The book assumes some familiarity with the principles of the User Centred Design methodology.
WordPress Top Plugins
WordPress Top Plugins
Brandon Corbin
¥71.93
Regardless of whether this is your first time working with WordPress, or you’re a seasoned WordPress coding ninja, WordPress Top Plugins will walk you through finding and installing the best plugins for generating and sharing content, building communities and reader base, and generating real advertising revenue.