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万本电子书0元读

HBase Essentials
HBase Essentials
Nishant Garg
¥63.21
This book is intended for developers and Big Data engineers who want to know all about HBase at a hands-on level. For in-depth understanding, it would be helpful to have a bit of familiarity with HDFS and MapReduce programming concepts with no prior experience with HBase or similar technologies. This book is also for Big Data enthusiasts and database developers who have worked with other NoSQL databases and now want to explore HBase as another futuristic, scalable database solution in the Big Data space.
Building Web Applications with ArcGIS
Building Web Applications with ArcGIS
Hussein Nasser
¥45.77
If you are a GIS user or a web programmer, this book is for you. This book is also intended for all those who have basic web development knowledge with no prior experience of ArcGIS and are keen on venturing into the world of ArcGIS technology. The book will equip you with the skills to comfortably start your own ArcGIS web development project.
Yii Project Blueprints
Yii Project Blueprints
Charles R. Portwood II
¥90.46
This book is for intermediate-to-advanced level Yii developers who want to master the Yii framework and develop real-world applications. You should have experience of working with Yii, PHP 5, HTML, CSS, and JavaScript.
Visual Studio 2013 and .NET 4.5 Expert Cookbook
Visual Studio 2013 and .NET 4.5 Expert Cookbook
Abhishek Sur
¥99.18
If you are a Visual Studio 2013 or .NET developer who would like to sharpen your existing skill set and adapt to new .NET technologies, this is the book for you. A basic understanding of .NET and C# is required.
Delphi Cookbook
Delphi Cookbook
Daniele Teti
¥80.65
Intended to refresh the basics of Delphi as well as advance your knowledge to the next level, it is assumed you will know RAD studio and the Object Pascal language. However, if you are not an experienced RAD studio programmer this accessible guide will still develop those initial crucial skills.
Mastering AndEngine Game Development
Mastering AndEngine Game Development
Maya Posch
¥80.65
Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.
Learning Dart - Second Edition
Learning Dart - Second Edition
Ivo Balbaert
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Learning AndEngine
Learning AndEngine
Martin Varga
¥71.93
If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.
Learning Yeoman
Learning Yeoman
Jonathan Spratley
¥86.10
If you are a web developer with some experience in JavaScript and want to enter the world of modern web applications, then this book is ideal for you. Learning how to leverage the three tools (Yo, Bower, and Grunt) in the Yeoman workflow will be perfect as your next step towards building scalable, dynamic, and modern web applications for just about any platform.
Visual Media Processing Using Matlab Beginner's Guide
Visual Media Processing Using Matlab Beginner's Guide
George Siogkas
¥90.46
Written in a friendly, Beginner's Guide format, showing the user how to use the digital media aspects of Matlab (image, video, sound) in a practical, tutorial-based style.This is great for novice programmers in any language who would like to use Matlab as a tool for their image and video processing needs, and also comes in handy for photographers or video editors with even less programming experience wanting to find an all-in-one tool for their tasks.
Mastering Manga Studio 5
Mastering Manga Studio 5
Liz Staley
¥80.65
Mastering Manga Studio 5 will follow an explanatory, work through manual approach. The main features of Manga will be presented in each section along with exciting tips, vital techniques and impressive workflows.This book is for those who already have some Manga Studio and graphics program experience. It is not a beginner's guide, but if you are a novice Manga Studio 5 user it will help you to master the time-saving features of the software.
Getting Started with Oracle WebLogic Server 12c: Developer’s Guide
Getting Started with Oracle WebLogic Server 12c: Developer’s Guide
Fabio Mazanatti Nunes
¥99.18
Getting Started with Oracle WebLogic Server 12c is a fast-paced and feature-packed book, designed to get you working with Java EE 6, JDK 7 and Oracle WebLogic Server 12c straight away, so start developing your own applications.Getting Started with Oracle WebLogic Server 12c: Developer's Guide is written for developers who are just getting started, or who have some experience, with Java EE who want to learn how to develop for and use Oracle WebLogic Server. Getting Started with Oracle WebLogic Server 12c: Developer's Guide also provides a great overview of the updated features of the 12c release, and how it integrates Java EE 6 and JDK 7 to remove boilerplate code.
CoffeeScript Application Development
CoffeeScript Application Development
Ian Young
¥80.65
CoffeeScript Application Development is a practical, hands-on guide with step-by-step instructions. Follow the smooth and easy tutorial approach, covering examples that build in complexity. By the final chapter you'll be wondering why you didn't try CoffeeScript sooner.If you are a JavaScript developer who wants to save time and add power to your code, then this is the book that will help you do it. With minimal fuss you will learn a whole new language which will reduce your application development time from weeks to days.
Instant OpenCV for iOS
Instant OpenCV for iOS
Kirill Kornyakov
¥41.41
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. This book uses a very practical approach, with each recipe and their associated sample projects or examples focusing on a particular aspect of the technology.This book is intended for OpenCV developers who are interested in porting their applications to the iOS platform. Basic experience with OpenCV, computer vision, Objective C, and other iOS tools is encouraged.
Extending Microsoft Dynamics AX 2012 Cookbook
Extending Microsoft Dynamics AX 2012 Cookbook
Murray Fife
¥99.18
Follow valuable and practical recipes touring the fundamental features of Dynamics AX extension.This title is for business professionals, such as administrators and consultants, who want to take full advantage of the features of Dynamics AX. This book has a wide appeal and you do not need to be a SharePoint, database or programming expert. As long as you know a little about these elements, you will be able to take full advantage of the business efficiency created with Dynamics AX extensions.
Puppet 3 Cookbook
Puppet 3 Cookbook
John Arundel
¥80.65
Puppet 3 Cookbook is written in a Cookbook style, showing you how to set up and expand your Puppet infrastructure. It not only gives you everything you need to become a Puppet expert, but includes powerful code samples and techniques developed over many years of production experience. With it, you’ll save time and effort by automating tedious manual processes, impress your boss by delivering better business value from IT, and future-proof your career by getting to grips with the new technologies revolutionizing the industry."Puppet 3 Cookbook" is for anyone who builds and administers servers, especially in a web operations context. It requires some experience of Linux systems administration, including familiarity with the command line, file system, and text editing. No programming experience is required.
Asterisk 1.6
Asterisk 1.6
Barrie Dempster
¥71.93
The book offers readers both a detailed de*ion as well as step by step instructions on deploying software solutions as well as Asterisk configurations. Screenshots are provided in sections to give a visual perspective of the instructions. For Asterisk configurations actual sample code is listed in the book which can be directly inserted into your Asterisk solution.This book is aimed at anyone who is interested in building a powerful telephony system using the free and open source application, Asterisk, without spending many thousands of dollars buying a commercial and often less flexible system. This book is suitable for the novice and those new to Asterisk and telephony. Telephony or Linux experience will be helpful, but not required.
Getting Started with C++ Audio Programming for Game Development
Getting Started with C++ Audio Programming for Game Development
David Gouveia
¥71.93
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience.This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
Agile Project Management with GreenHopper 6 Blueprints
Agile Project Management with GreenHopper 6 Blueprints
Jaibeer Malik
¥61.03
A step-by-step tutorial-based approach.This book is of great help for agile teams who are already using or planning to use the GreenHopper tooling system to execute agile projects. It suits all roles in an agile project including system administrators, stakeholders, product owners, scrum masters, and team members. Fundamental knowledge of JIRA is essential.
Getting Started with Spiceworks
Getting Started with Spiceworks
Darren Schoen
¥54.49
This book will have a getting started approach, thus making it easy for the readers to understand and learn Spiceworks.This book is for any IT pro who wants to make their day easier. With this book, you can go from installing Spiceworks to having a good working knowledge of it in a single afternoon, no Spiceworks experience required! This book assumes no prior experience with Spiceworks. Knowledge of Linux System administration is expected.
Citrix XenApp Performance Essentials
Citrix XenApp Performance Essentials
Luca Dentella
¥54.49
A practical hands-on tutorial including multiple examples on application management using Citrix XenApp 6.5.Citrix XenApp Performance Essentials is intended for IT architects and system administrators who work with Citrix XenApp and who need an agile, practical guide to tune and optimize the performance.