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Moodle 3 Administration - Third Edition
Moodle 3 Administration - Third Edition
Alex Büchner
¥90.46
An administrator’s guide to configuring, securing, customizing, and extending MoodleAbout This BookLearn how to plan, install, optimize, customize, and configure MoodleGuarantee a cutting-edge learning experience in a secure and customizable environment while optimizing your day-to-day workloadA one-stop guide with a problem-solution approach and a wide range of real-world examplesWho This Book Is ForIf you are a technician, systems administrator, or part of academic staff, this is the book for you. This book is ideal for anyone who has to administer a Moodle system. Whether you are dealing with a small-scale local Moodle system or a large-scale multi-site Virtual Learning Environment, this book will assist you with any administrative task. Some basic Moodle knowledge is helpful, but not essential.What You Will LearnInstall and update Moodle on multiple platforms manually and via CLI and GITManage courses and categories, users and cohorts, as well as rolesGet Moodle hooked up to repositories, portfolios, and open badgesConfigure Moodle for mobile usage, accessibility, localization, communication, and collaborationGuarantee backups, security and privacy, and achieve maximum performance via the Moodle Universal Cache and the new cron systemConfigure the Moodle events system to generate comprehensive reports, statistics, and learning analyticsNetwork Moodle with Mahara and extend it with third-party add-ons and via LTICustomize Moodle web services to enable mobile learning and integration with other IT systemsIn DetailMoodle is the de facto standard for open source learning platforms. However, setting up and managing a learning environment can be a complex task since it covers a wide range of technical, organizational, and pedagogical topics. This ranges from basic user and course management, to configuring plugins and design elements, all the way to system settings, performance optimization, events frameworks, and so on.This book concentrates on basic tasks such as how to set up and configure Moodle and how to perform day-to-day administration activities, and progresses on to more advanced topics that show you how to customize and extend Moodle, manage courses, cohorts, and users, and how to work with roles and capabilities. You’ll learn to configure Moodle plugins and ensure your VLE conforms to pedagogical and technical requirements in your organization. You’ll then learn how to integrate the VLE via web services and network it with other sites, including Mahara, and extend your system via plugins and LTI. By the end of this book, you will be able to set up an efficient, fully fledged, and secure Moodle system.Style and approachThe book takes a problem-solution approach to fall in line with your day-to-day operations. This is a one-stop reference for any task you will ever come across when administering a Moodle site of any shape and size.
3D Printing Designs: Octopus Pencil Holder
3D Printing Designs: Octopus Pencil Holder
Joe Larson
¥35.96
Learn to design and 3D print organic and functional designs using BlenderAbout This BookLearn how to make complex shapes by editing basic onesMake printable objects from multiple shapes and partsLearn how to design from scratch, without a reference to physical objectsWho This Book Is ForYou should have basic knowledge of Blender and 3D printing and be interested in printing your first object.What You Will LearnGet to know the guiding principles required to create 3D printer-friendly modelsUnderstand material characteristics, printing specifications, tolerances, and design tipsMaster the art of modifying basic shapes with Blender's powerful editing tools: extrude, loop cuts, and other transformationsLearn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printingIn DetailThis book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.Style and approachThis is a starter project designed to introduce you to your first real-world 3D printing designs, where you'll learn how to handle the fundamental principles of 3D printing design and have your hands on your reward in no time.
Kali Linux Web Penetration Testing Cookbook
Kali Linux Web Penetration Testing Cookbook
Gilberto Nájera-Gutiérrez
¥90.46
Over 80 recipes on how to identify, exploit, and test web application security with Kali Linux 2About This BookFamiliarize yourself with the most common web vulnerabilities a web application faces, and understand how attackers take advantage of themSet up a penetration testing lab to conduct a preliminary assessment of attack surfaces and run exploitsLearn how to prevent vulnerabilities in web applications before an attacker can make the most of itWho This Book Is ForThis book is for IT professionals, web developers, security enthusiasts, and security professionals who want an accessible reference on how to find, exploit, and prevent security vulnerabilities in web applications. You should know the basics of operating a Linux environment and have some exposure to security technologies and tools.What You Will LearnSet up a penetration testing laboratory in a secure wayFind out what information is useful to gather when performing penetration tests and where to look for itUse crawlers and spiders to investigate an entire website in minutesDiscover security vulnerabilities in web applications in the web browser and using command-line toolsImprove your testing efficiency with the use of automated vulnerability scannersExploit vulnerabilities that require a complex setup, run custom-made exploits, and prepare for extraordinary scenariosSet up Man in the Middle attacks and use them to identify and exploit security flaws within the communication between users and the web serverCreate a malicious site that will find and exploit vulnerabilities in the user's web browserRepair the most common web vulnerabilities and understand how to prevent them becoming a threat to a site's securityIn DetailWeb applications are a huge point of attack for malicious hackers and a critical area for security professionals and penetration testers to lock down and secure. Kali Linux is a Linux-based penetration testing platform and operating system that provides a huge array of testing tools, many of which can be used specifically to execute web penetration testing.This book will teach you, in the form step-by-step recipes, how to detect a wide array of vulnerabilities, exploit them to analyze their consequences, and ultimately buffer attackable surfaces so applications are more secure, for you and your users.Starting from the setup of a testing laboratory, this book will give you the skills you need to cover every stage of a penetration test: from gathering information about the system and the application to identifying vulnerabilities through manual testing and the use of vulnerability scanners to both basic and advanced exploitation techniques that may lead to a full system compromise. Finally, we will put this into the context of OWASP and the top 10 web application vulnerabilities you are most likely to encounter, equipping you with the ability to combat them effectively. By the end of the book, you will have the required skills to identify, exploit, and prevent web application vulnerabilities.Style and approachTaking a recipe-based approach to web security, this book has been designed to cover each stage of a penetration test, with de*ions on how tools work and why certain programming or configuration practices can become security vulnerabilities that may put a whole system, or network, at risk. Each topic is presented as a sequence of tasks and contains a proper explanation of why each task is performed and what it accomplishes.
OpenGL Game Development By Example
OpenGL Game Development By Example
Robert Madsen
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Microsoft Dynamics AX 2012 Services
Microsoft Dynamics AX 2012 Services
Klaas Deforche
¥63.21
It's a tutorial guide that provides all the knowledge needed to implement services with Microsoft Dynamics AX 2012. This book is aimed at Dynamics AX developers, both new and experienced with services and Microsoft Dynamics AX 2012. A basic understanding of MorphX and X++ is assumed, but the step-by-step instructions are easy to follow even for beginners. Some examples use C#.NET, so experience with Visual Studio is a plus but not a must.
The Professional ScrumMaster's Handbook
The Professional ScrumMaster's Handbook
Stacia Viscardi
¥90.46
Focusing on the ScrumMaster role and responsibilities, this book presents solutions and ideas for common problems, improving the overall methodology of a ScrumMaster's approach. The Professional ScrumMaster’s Handbook is for anybody who wishes to be a true ScrumMaster as the role was originally intended - a fearless, professional, change facilitator. This book extends your working knowledge of Scrum to explore other avenues and ways of thinking to help teams and organizations reach their full potential.
Windows Server 2012 Hyper-V
Windows Server 2012 Hyper-V
Zahir Hussain Shah
¥90.46
This books takes a comprehensive tutorial approach with plenty of screenshots and detailed step-by-step instructions. This book is for Windows server administrators, who may not necessarily be familiar with Hyper-V, and also for existing Hyper-V administrators who want to advance their skills in Windows Server 2012 Hyper-V.
Microsoft Forefront UAG Mobile Configuration Starter [Instant]
Microsoft Forefront UAG Mobile Configuration Starter [Instant]
Fabrizio Volpe
¥50.13
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A no-nonsense Starter guide, designed to give you maximum guidance with minimum fuss. This book is written for system administrators, I.T. professionals, unified communication technicians, and decision makers, in general. No knowledge of UAG is required to understand the book and start setting up UAG immediately.
Mac Application Development by Example: Beginner's Guide
Mac Application Development by Example: Beginner's Guide
Robert Wiebe
¥80.65
This book is a beginners guide that teaches the topic using a learn by example method. This book is for people who are programming beginners and have a great idea for a Mac OS X app and need to get started.
Augmented Reality using Appcelerator Titanium Starter
Augmented Reality using Appcelerator Titanium Starter
Trevor Ward
¥35.96
It's a quick start tutorial to help you get started with creating Augmented Reality applications and acquainting yourself with essential aspects of creating AR applications using the Appcelerator Titanium Framework. The instructions are clear with easy to follow examples. This book is for anybody who wishes to understand how to build an Augmented Reality Application. It uses the Appcelerator Titanium mobile development framework, but the techniques and practices can be applied to other frameworks and native code. You will need to have a good working knowledge of development and JavaScript, it is not aimed at the beginner.
HTML5 Game Development with GameMaker
HTML5 Game Development with GameMaker
Jason Lee Elliott
¥80.65
The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level. This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.
Liferay Portal Performance Best Practices
Liferay Portal Performance Best Practices
Samir Bhatt
¥63.21
A step-by-step tutorial on implementing Liferay- based portals to learn performance best practices.The book is good for Liferay portal developers and architects who want to learn performance best practices for implementing Liferay- based solutions. It is assumed that you have a working knowledge of the Liferay portal.
Instant CloudFlare Starter
Instant CloudFlare Starter
Jeff Dickey
¥45.77
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. Written as a practical guide, CloudFlare Starter will show you all you need to know in order to effectively improve your online presence in a multitude of different ways. "Instant CloudFlare Starter" is a practical yet accessible guide for website owners looking to optimize their site for optimum security and maximum performance.
Getting Started with Oracle Tuxedo
Getting Started with Oracle Tuxedo
Biru Chattopadhayay
¥63.21
This book is packed with real world examples that cover the design and discipline of the software and service of CRMOD. If you are an architect, designer, developer or administrator looking for a quick reference guide on how to build a Tuxedo application, then this is the best guide for you. This book also helps business users to understand this technology, various features, and functionalities and relate business benefits. No prior knowledge of Tuxedo is required.
Python Geospatial Development, Second Edition
Python Geospatial Development, Second Edition
Erik Westra
¥90.46
This is a tutorial style book that will teach usage of Python tools for GIS using simple practical examples and then show you how to build a complete mapping application from scratch. The book assumes basic knowledge of Python. No knowledge of Open Source GIS is required.Experienced Python developers who want to learn about geospatial concepts, work with geospatial data, solve spatial problems, and build map-based applications.This book will be useful those who want to get up to speed with Open Source GIS in order to build GIS applications or integrate Geo-Spatial features into their existing applications.
IBM Cognos 10 Framework Manager
IBM Cognos 10 Framework Manager
Terry Curran
¥63.21
Presented in a hands-on style, this guide presents you with real world examples to guide you through every process step by step.This book will be useful for any developer, novice or expert, who uses Framework Manager to build packages, but wants to expand their knowledge even further.
L?VE2d for Lua Game Programming
L?VE2d for Lua Game Programming
Darmie Akinlaja
¥54.49
This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the L?VE framework as well as everything you need to know about game development using the Lua programming language.L?VE2d for Lua Game Programming is for anyone who is interested in learning about desktop game development.
Web Penetration Testing with Kali Linux
Web Penetration Testing with Kali Linux
Joseph Muniz
¥90.46
Web Penetration Testing with Kali Linux contains various penetration testing methods using BackTrack that will be used by the reader. It contains clear step-by-step instructions with lot of screenshots. It is written in an easy to understand language which will further simplify the understanding for the user."Web Penetration Testing with Kali Linux" is ideal for anyone who is interested in learning how to become a penetration tester. It will also help the users who are new to Kali Linux and want to learn the features and differences in Kali versus Backtrack, and seasoned penetration testers who may need a refresher or reference on new tools and techniques. Basic familiarity with web-based programming languages such as PHP, JavaScript and MySQL will also prove helpful.
Getting Started with WebRTC
Getting Started with WebRTC
Rob Manson
¥59.94
The book will follow a step-by-step tutorial approach to construct an application that allows video conferencing and calls between two browsers and a system for sharing files among a group.This book is ideal for developers new to the WebRTC standards who are interested in adding sensor-driven, real-time, peer-to-peer communication to their web applications. You will only need basic experience with HTML and JavaScript.
Instant 960 Grid System
Instant 960 Grid System
Diego Tres
¥41.41
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. Instant 960 Grid System uses step-by-step instructions, covering the basic understanding needed to create a quick, high quality responsive website prototype using the 960 Grid System.The book is intended for beginner web developers and information architects looking to create a quick responsive website prototype. Basic knowledge of web development and a little understanding of grids is encouraged.
Instant IntroJs
Instant IntroJs
Ehsan Arasteh
¥41.41
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. A simple starter that will guide you through IntroJs from scratch to advanced topics using a simple step by step approach with useful examples along the way.This book is for web designers who want to create an interactive step-by-step introduction for showing specific or all parts of an application or website to users. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of any other JavaScript libraries is needed.
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