WordPress 2.9 E-Commerce
¥80.65
This book provides an easy to understand, step-by-step approach to installing, configuring, and using WP e-Commerce to run your online store. We will construct an example store in the book with enough information and flexibility to adapt the store to your specific needs. This book is for you, if you are interested in using WordPress as the basis for a store that can sell physical items, downloads, or services. It is ideal for a sole proprietor or small business owner with only basic, in-house technical skills. Some prior knowledge of WordPress will help, but is not required. No knowledge of PHP is expected, but it will also be helpful.
Getting Started with Python and Raspberry Pi
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Blender 3D By Example
¥80.65
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
OpenGL Game Development By Example
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Cisco UCS Cookbook
¥90.46
Over 40 practical recipes to get your hands dirty with the powerful Cisco UCS and overcome various challenges About This Book Master the skills of minimizing cost, enabling your business to work faster by reducing cycle times for reporting and improving overall revenue Work through hands-on recipes for efficient deployment approaches, see computing techniques, and explore new operational models with UCS Render a better work-flow management, ensure effective monitoring, and learn new deployment paradigms for the operational infrastructure with the help of this book Who This Book Is For This book is for competent system/network or storage administrators who are working with Cisco UCS, but now want to learn new ways to compute UCS. What You Will Learn Familiarize yourself with information on the latest information on memory management practices, virtualization architectures, and the specific technical advantages of UCS Get a concrete understanding of integrating processes and techniques to ensure effective convergence of LAN/SAN Get to know the best practices of Cisco UCS, EMC Storage, and VMware vSphere Master migrating data from other band servers or Blade to Cisco UCS Comprehend how to replicate and back up UCS to remote sites UCS Assimilate innovative techniques to deploy UCS to leverage its full potential Gather information on installing and configuring automatic and manual Pinning Discover ways to integrate a system in Cisco UCS In Detail Cisco Unified Computing System (UCS) is a data center server platform that is used for computing, deploying, and storing resources in data center environments. This cookbook aims to teach you about various tasks you can implement to improve your existing method of configuring and deploying UCS. You will start by learning how to upgrade your firmware on Brocade and Cisco Fibre Channel Switch and will move on to enhance your knowledge of LAN connectivity. We will then discuss how to configure Windows 2008 and 2012 local boot in Cisco UCS. Next, you will learn how to install the operating system on Cisco UCS and use Cisco UCS Power Calculator to calculate the UCS consumption. Finally, we’ll take a look at backup solutions. By the end of the book, you will know several ways to build and compute in data center environment using Cisco UCS. Style and approach This guide explains every task in a conversational and easy-to-follow style. You can open this book up to the task you want to learn and will be able to perform that task by the end of the recipe.
Mapbox Cookbook
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Learning Swift - Second Edition
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Drupal 8 Theming with Twig
¥80.65
Master Drupal 8’s new Twig templating engine to create fun and fast websites with simple steps to help you move from concept to completion About This Book Create beautiful responsive Drupal 8 websites using Twig Quickly master theme administration, custom block layouts, views, and the Twig template structure A step-by-step guide to the most common approaches in web design Who This Book Is For This book is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL. What You Will Learn Navigate the Drupal 8 Admin interface Build custom block layouts with reusable and fieldable blocks Create subthemes based on the Bartik and Classy base themes Construct a responsive theme with Twitter Bootstrap Work with the new Twig PHP templating engine Configure Drupal for Twig debugging Enable preprocessing of Twig variables Develop a theme from scratch following a step-by-step project outline In Detail Drupal 8 is an open source content management system and powerful framework that helps deliver great websites to individuals and organizations, including non-profits, commercial, and government around the globe. This new release has been built on top of object-oriented PHP and includes more than a handful of improvements such as a better user experience, cleaner HTML5 markup, a new templating engine called Twig, multilingual capabilities, new configuration management, and effortless content authoring. Drupal 8 will quickly become the new standard for deploying content to both the web and mobile applications. However, with so many new changes, it can quickly become overwhelming knowing where to start and how to quickly. Starting from the bottom up, we will install, set up, and configure Drupal 8. We’ll navigate the Admin interface so you can learn how to work with core themes and create new custom block layouts. Walk through a real-world project to create a Twig theme from concept to completion while adopting best practices to implement CSS frameworks and JavaScript libraries. We will see just how quick and easy it is to create beautiful, responsive Drupal 8 websites while avoiding the common mistakes that many front-end developers make. Style and approach Drupal 8 Theming with Twig is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL.
Learning CoreOS
¥71.93
Your one-stop guide for building, configuring, maintaining, and deploying one of the world's fastest growing OSes About This Book Understand the features of CoreOS and learn to administrate and secure a CoreOS environment Develop, test, and deploy cloud services and applications more quickly and efficiently inside lightweight containers using CoreOS This is a complete tutorial on CoreOS, which is the preferred OS for cloud computing as it contains components that facilitate cloud management Who This Book Is For This book is for cloud or enterprise administrators and application developers who would like to gain knowledge about CoreOS to deploy a cloud application or micro-services on a cluster of cloud servers. It is also aimed at administrators with basic networking experience. You do not need to have any knowledge of CoreOS. What You Will Learn Understand the benefits of CoreOS as a cloud orchestration platform Learn about lightweight containers and various container frameworks such as Docker and RKT in CoreOS Manage services and containers across cluster using Fleet and systemd Set up a CoreOS environment using Vagrant Create and manage CoreOS clusters Discover the service parameters using etcd Find out about chaining services running on the cluster using Flannel / Rudder and Weave Create a virtual tenant network and service chaining using OVS In Detail CoreOS is an open source operating system developed upon the Linux kernel. The rise of CoreOS is directly related to the rise of Docker (a Linux container management system). It is a minimal operating system layer and takes a different approach to automating the deployment of containers. The major difference between CoreOS and other Linux distributions is that CoreOS was designed to deploy hundreds of servers. CoreOS immensely helps the users to create systems, which are easy to scale and manage, making life easier for all, be it developer, QA, or deployer. This book is all about setting up, deploying, and using CoreOS to manage clusters and clouds. It will help you understand what CoreOS is and its benefits as a cloud orchestration platform. First, we’ll show you how to set up a simple CoreOS instance with single node in the cluster and how to run a Docker container inside the CoreOS instance. Next, you’ll be introduced to Fleet and systemd, and will deploy and distribute Docker services across different nodes in cluster using Fleet. Later, you’ll be briefed about running services in a cluster with constraints, publishing the services already running on the cluster to new services, and making your services interact with each other. We conclude by teaching you about advanced container networking. By the end of the book, you will know the salient features of CoreOS and will be able to deploy, administrate, and secure a CoreOS environment. Style and approach This practical guide covers the basics and advanced topics related to CoreOS and lightweight containers. The topics are covered in an easy-to-follow manner with each feature explained in detail, beginning with a brief overview and followed by an explanation of its corresponding configuration files.
Magento 2 Cookbook
¥80.65
Over 50 practical recipes that will help you realize the full potential of Magento in order to build a professional online store About This Book Take advantage of the latest features in Magento 2 to set up an e-commerce store that fits your business needs Packed with several advanced recipes, not just to manage your online store, but to extend and design it as well Written in a cookbook style, you can pick and choose your recipe to carry out your day- to- day Magento store tasks Who This Book Is For The book is for existing Magento users who want to gain further expertise and insights into managing, designing, and extending their online store in Magento to fit their business needs. Working knowledge of Magento and basic familiarity with programming is expected. What You Will Learn Set up a Magento 2 project on Apache or Nginx. Transfer your Magento 1 database to Magento 2 using the Magento 2 system tools. Boost the performance of Magento 2 by enabling different types of caching. Build a Magento 2 multi-store by creating a root catalog, subdirectories, and products. Create and manage pages, blocks, and front-end apps. Manage your Magento store by setting up the correct TAX rules. Design custom themes within the Magento 2 framework. Create basic and advanced extensions using Magento 2. In Detail Magento 2 is an open source e-commerce platform that has all the functionality to function from small to large online stores. It is preferred by developers and merchants due to its new architecture, which makes it possible to extend the functionalities with plugins, a lot of which are now created by the community. This merchant and developer guide is packed with recipes that cover all aspects of Magento 2. The recipes start with simple how-to’s then delve into more advanced topics as the book progresses. We start with the basics of setting up a Magento 2 project on Apache or Nginx. Next, you will learn about basics including system tools and caching to get your Magento 2 system ready for the real work. We move on to simple tasks such as managing your store and catalog configuration. When you are familiar with this, we cover more complex features such as module and extension development. Then we will jump to the final part: advanced Magento 2 extensions. By the end of this book, you’ll be competent with all the development phases of Magento 2 and its most common elements. Style and approach Step by step guide for real world tasks for Magento users to gain a more advanced insight on managing, extending and designing their e-commerce store to fit their business needs.
Advanced Penetration Testing for Highly-Secured Environments - Second Edition
¥107.90
Employ the most advanced pentesting techniques and tools to build highly-secured systems and environments About This Book Learn how to build your own pentesting lab environment to practice advanced techniques Customize your own *s, and learn methods to exploit 32-bit and 64-bit programs Explore a vast variety of stealth techniques to bypass a number of protections when penetration testing Who This Book Is For This book is for anyone who wants to improve their skills in penetration testing. As it follows a step-by-step approach, anyone from a novice to an experienced security tester can learn effective techniques to deal with highly secured environments. Whether you are brand new or a seasoned expert, this book will provide you with the skills you need to successfully create, customize, and plan an advanced penetration test. What You Will Learn A step-by-step methodology to identify and penetrate secured environments Get to know the process to test network services across enterprise architecture when defences are in place Grasp different web application testing methods and how to identify web application protections that are deployed Understand a variety of concepts to exploit software Gain proven post-exploitation techniques to exfiltrate data from the target Get to grips with various stealth techniques to remain undetected and defeat the latest defences Be the first to find out the latest methods to bypass firewalls Follow proven approaches to record and save the data from tests for analysis In Detail The defences continue to improve and become more and more common, but this book will provide you with a number or proven techniques to defeat the latest defences on the networks. The methods and techniques contained will provide you with a powerful arsenal of best practices to increase your penetration testing successes. The processes and methodology will provide you techniques that will enable you to be successful, and the step by step instructions of information gathering and intelligence will allow you to gather the required information on the targets you are testing. The exploitation and post-exploitation sections will supply you with the tools you would need to go as far as the scope of work will allow you. The challenges at the end of each chapter are designed to challenge you and provide real-world situations that will hone and perfect your penetration testing skills. You will start with a review of several well respected penetration testing methodologies, and following this you will learn a step-by-step methodology of professional security testing, including stealth, methods of evasion, and obfuscation to perform your tests and not be detected! The final challenge will allow you to create your own complex layered architecture with defences and protections in place, and provide the ultimate testing range for you to practice the methods shown throughout the book. The challenge is as close to an actual penetration test assignment as you can get! Style and approach The book follows the standard penetration testing stages from start to finish with step-by-step examples. The book thoroughly covers penetration test expectations, proper scoping and planning, as well as enumeration and foot printing
Learning C# by Developing Games with Unity 5.x - Second Edition
¥80.65
Develop your first interactive 2D platformer game by learning the fundamentals of C# About This Book Get to grips with the fundamentals of *ing in C# with Unity Create an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C# This is a step-by-step guide to learn the fundamentals of C# *ing to develop GameObjects and master the basics of the new UI system in Unity Who This Book Is For The book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# *s and code by creating games, then this book is for you. What You Will Learn Understand the fundamentals of variables, methods, and code syntax in C# Get to know about techniques to turn your game idea into working project Use loops and collections efficiently in Unity to reduce the amount of code Develop a game using the object-oriented programming principles Generate infinite levels for your game Create and code a good-looking functional UI system for your game Publish and share your game with users In Detail Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# *. We will then deal with topics such as unity *ing for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects. You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game. By the end of this book, you will have mastered the art of applying C# in Unity. Style and approach This is a step-by-step guide to developing a game from scratch by applying the fundamentals of C# and Unity *ing.
R Machine Learning By Example
¥90.46
Understand the fundamentals of machine learning with R and build your own dynamic algorithms to tackle complicated real-world problems successfully About This Book Get to grips with the concepts of machine learning through exciting real-world examples Visualize and solve complex problems by using power-packed R constructs and its robust packages for machine learning Learn to build your own machine learning system with this example-based practical guide Who This Book Is For If you are interested in mining useful information from data using state-of-the-art techniques to make data-driven decisions, this is a go-to guide for you. No prior experience with data science is required, although basic knowledge of R is highly desirable. Prior knowledge in machine learning would be helpful but is not necessary. What You Will Learn Utilize the power of R to handle data extraction, manipulation, and exploration techniques Use R to visualize data spread across multiple dimensions and extract useful features Explore the underlying mathematical and logical concepts that drive machine learning algorithms Dive deep into the world of analytics to predict situations correctly Implement R machine learning algorithms from scratch and be amazed to see the algorithms in action Write reusable code and build complete machine learning systems from the ground up Solve interesting real-world problems using machine learning and R as the journey unfolds Harness the power of robust and optimized R packages to work on projects that solve real-world problems in machine learning and data science In Detail Data science and machine learning are some of the top buzzwords in the technical world today. From retail stores to Fortune 500 companies, everyone is working hard to making machine learning give them data-driven insights to grow their business. With powerful data manipulation features, machine learning packages, and an active developer community, R empowers users to build sophisticated machine learning systems to solve real-world data problems. This book takes you on a data-driven journey that starts with the very basics of R and machine learning and gradually builds upon the concepts to work on projects that tackle real-world problems. You’ll begin by getting an understanding of the core concepts and definitions required to appreciate machine learning algorithms and concepts. Building upon the basics, you will then work on three different projects to apply the concepts of machine learning, following current trends and cover major algorithms as well as popular R packages in detail. These projects have been neatly divided into six different chapters covering the worlds of e-commerce, finance, and social-media, which are at the very core of this data-driven revolution. Each of the projects will help you to understand, explore, visualize, and derive insights depending upon the domain and algorithms. Through this book, you will learn to apply the concepts of machine learning to deal with data-related problems and solve them using the powerful yet simple language, R. Style and approach The book is an enticing journey that starts from the very basics to gradually pick up pace as the story unfolds. Each concept is first defined in the larger context of things succinctly, followed by a detailed explanation of their application. Each topic is explained with the help of a project that solves a real real-world problem involving hands-on work thus giving you a deep insight into the world of machine learning.
BackTrack – Testing Wireless Network Security
¥54.49
Written in an easy-to-follow step-by-step format, you will be able to get started in next to no time with minimal effort and zero fuss.BackTrack: Testing Wireless Network Security is for anyone who has an interest in security and who wants to know more about wireless networks.All you need is some experience with networks and computers and you will be ready to go.
HTML5 Web Application Development By Example Beginner's guide
¥80.65
The best way to learn anything is by doing. The author uses a friendly tone and fun examples to ensure that you learn the basics of application development. Once you have read this book, you should have the necessary skills to build your own applications.If you have no experience but want to learn how to create applications in HTML5, this book is the only help you'll need. Using practical examples, HTML5 Web Application Development by Example will develop your knowledge and confidence in application development.
Building E-commerce Sites with VirtueMart Cookbook
¥90.46
Written in a friendly, recipe-based style, this practical cookbook will show you how to create, maintain and customize attractive eCommerce solutions with ease.This book is written for anyone who is interested in building eCommerce solutions with VirtueMart. If you have little to no experience with eCommerce this book will show you how to overcome any problem no matter how complex it appears. Experienced site builders and administrators will also find the solutions this cookbook offers useful. Basic HTML and CSS would be beneficial.
HLSL Development Cookbook
¥90.46
Written in an engaging yet practical manner, HLSL Development Cookbook allows you to pick the recipes you need as and when they are required.If you have some basic Direct3D knowledge and want to give your work some additional visual impact by utilizing advanced rendering techniques, then this book is for you. It is also ideal for those seeking to make the transition from DirectX 9 to DirectX 11, and those who want to implement powerful shaders with the High Level Shader Language (HLSL).
Getting Started with Citrix XenApp? 7.6
¥99.18
Install, configure, and support your XenApp systems with the power of Citrix XenAppAbout This BookFamiliarize yourself with Citrix applications and desktop virtualizationMaintain and troubleshoot your XenApp environment to minimize system downtimeA hands-on, step-by-step guide with a practical approach and real-world examples to get you up and running with XenApp systemsWho This Book Is ForThis book is intended for IT administrators and consultants who want to build application and desktop virtualization solutions for their employers and customers. No prior knowledge of Citrix technologies is required.What You Will LearnMake the use case for Citrix XenApp and design your first systemPrepare your existing IT infrastructure for XenApp and learn what licenses you needInstall and configure the XenApp infrastructureEnable access with StoreFront and NetScaler GatewayEnable load balancing with NetScalerMaintain servers and publish applications and desktopsManage printing in a Citrix environmentTroubleshoot your environment using advanced tools and methodologies employed by Citrix Escalation TeamsIn DetailIf you want to effectively deploy the various components of Citrix XenApp to create an enterprise environment for application and desktop delivery, this hands-on guide is perfect for you. You start off by understanding the need and benefits of Citrix XenApp with respect to Virtualization technology. After this, you will get to grips with the requirement analysis and designing aspect of building XenApp systems and all the necessary installation and configuration procedures for Citrix XenApp, StoreFront and NetScalar Gateway are explained one by one in detail.Step-by-step, you will learn to deploy your first XenApp with the Machine Creation Services method and Provisioning Services method. After this, you will explore the administering part of applications and systems, followed by printing in the XenApp environment. Next, you will learn all the trips and tricks required to troubleshoot and support the XenApp environment. By the end of this book, you will be ready to go live with your new XenApp environment.Style and approachThis is a step-by-step guide to technical implementations in a conversational and easy-to-follow style. Each component is deployed sequentially until a full solution is built. Basic as well as advanced features of the product are explored to appeal to the widest possible audience interested in the topic.
Designing Machine Learning Systems with Python
¥80.65
Design efficient machine learning systems that give you more accurate results About This Book Gain an understanding of the machine learning design process Optimize machine learning systems for improved accuracy Understand common programming tools and techniques for machine learning Develop techniques and strategies for dealing with large amounts of data from a variety of sources Build models to solve unique tasks Who This Book Is For This book is for data scientists, scientists, or just the curious. To get the most out of this book, you will need to know some linear algebra and some Python, and have a basic knowledge of machine learning concepts. What You Will Learn Gain an understanding of the machine learning design process Optimize the error function of your machine learning system Understand the common programming patterns used in machine learning Discover optimizing techniques that will help you get the most from your data Find out how to design models uniquely suited to your task In Detail Machine learning is one of the fastest growing trends in modern computing. It has applications in a wide range of fields, including economics, the natural sciences, web development, and business modeling. In order to harness the power of these systems, it is essential that the practitioner develops a solid understanding of the underlying design principles. There are many reasons why machine learning models may not give accurate results. By looking at these systems from a design perspective, we gain a deeper understanding of the underlying algorithms and the optimisational methods that are available. This book will give you a solid foundation in the machine learning design process, and enable you to build customised machine learning models to solve unique problems. You may already know about, or have worked with, some of the off-the-shelf machine learning models for solving common problems such as spam detection or movie classification, but to begin solving more complex problems, it is important to adapt these models to your own specific needs. This book will give you this understanding and more. Style and approach This easy-to-follow, step-by-step guide covers the most important machine learning models and techniques from a design perspective.
Implementing Microsoft Dynamics NAV - Third Edition
¥99.18
Explore the capabilities of Dynamics NAV 2016 and discover all you need to implement it About This Book Learn the key roles of your Dynamics NAV partner and the roles within your customer’s organization Create configuration packages and perform data migration on your own Find out how to troubleshoot your problems effectively with your Dynamics NAV partner Who This Book Is For This book is for Dynamics NAV partners and end users who want to know everything about Dynamics NAV implementations. It is aimed at those who want to be project managers or get involved with Dynamics NAV, but do not have the expertise to write code themselves. What You Will Learn Study the roles within a Dynamics NAV partner and within a customer’s company Create reusable data migration packages Work with the debugger to pinpoint error messages Get to grips with the key tables used in data reporting and analysis Successfully upgrade your installation to the latest version Manage and expand your existing installation with additional functionalities Explore the free third-party add-ons that can leverage your existing installation In Detail Microsoft Dynamics NAV 2016 is an Enterprise Resource Planning (ERP) application used in all kinds of organizations around the world. It provides a great variety of functionality out-of-the-box in different topics such as accounting, sales, purchase processing, logistics, or manufacturing. It also allows companies to grow the application by customizing the solution to meet specific requirements. This book is a hands-on tutorial on working with a real Dynamics NAV implementation. You will learn about the team from your Microsoft Dynamics NAV partner as well as the team within the customer’s company. This book provides an insight into the different tools available to migrate data from the client’s legacy system into Microsoft Dynamics NAV. If you are already live with Microsoft Dynamics NAV, this books talks about upgrades and what to expect from them. We’ll also show you how to implement additional or expanding functionalities within your existing Microsoft Dynamics NAV installation, perform data analysis, debug error messages, and implement free third-party add-ons to your existing installation. This book will empower you with all the skills and knowledge you need for a successful implementation. Style and approach This book is step-by-step guide to implementing Dynamics NAV from start to finish.
OpenStack Networking Essentials
¥71.93
Build and manage networks in OpenStack using Neutron About This Book Deploy an all-in-one cloud based on OpenStack Liberty (2015.2) using RDO Learn the fundamentals of the Neutron API including networks, subnets, and ports, and how to manage these resources in the cloud Build simple virtual network infrastructures in the cloud Who This Book Is For The book is for those who are new to OpenStack and Neutron who want to learn the cloud networking fundamentals and get started with OpenStack networking. Prior networking experience along with a virtual or physical server is recommended to follow along with the concepts demonstrated in the book. What You Will Learn Install the latest Liberty (2015.2) release of OpenStack using RDO in VirtualBox Discover the basics of the Neutron API, including networks, subnets, and ports Interact with Neutron using the CLI and Horizon dashboard Create networks and subnets that provide connectivity to instances Implement software routers that connect networks and provide network address translation Secure instances using Neutron's security group functionality In Detail The OpenStack Networking API offers users the ability to create and manage both basic and complex network architectures that blend the virtual and physical network infrastructure. This book kicks off by describing various components of Openstack Neutron and installing Ubuntu OpenStack based on Canonical's process. Further on, you will use various methods to interface with Neutron to create and manage network resources. You will also get to grips with the relationship between ports, networks, and subnets through diagrams and explanations, and see how the logical components are implemented via plugins and agents. Moving forward, you will learn how virtual switches are implemented and how to build Neutron routers. You will also configure networks, subnets, and routers to provide connectivity to instances using simple examples. At the end, you will configure and manage security groups, and will observe how these rules translate to iptables rules on the host machines. By the end of the book, you will be able to build basic network architectures using Neutron networks and routers in no time. Style and approach An easy-to-follow guide that covers the networking features of OpenStack and the core Neutron API components providing a solid foundation to deploy networks and instances.

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