万本电子书0元读

万本电子书0元读

ServiceDesk Plus 8.x Essentials
ServiceDesk Plus 8.x Essentials
Ankush Agarwal
¥71.93
This is a practical, hands-on guide that assists you in setting up and efficiently managing ITSM.ServiceDesk Plus 8.x Essentials is for IT helpdesk managers, administrators, and staff, serving as a compendium for service management concepts useful for them.
Getting Started with Hazelcast
Getting Started with Hazelcast
Mat Johns
¥71.93
Written as a step-by-step guide, Getting Started with Hazelcast will teach you all you need to know to make your application data scalable.This book is a great introduction for Java developers, software architects, or developers looking to enable scalable and agile data within their applications. You should have programming knowledge of Java and a general familiarity with concepts like data caching and clustering.
Mongoose for Application Development
Mongoose for Application Development
Simon Holmes
¥71.93
This book is a mini tutorial full of code examples and strategies to give you plenty of options when building your own applications with MongoDB.This book is ideal for people who want to develop applications on the Node.js stack quickly and efficiently. Prior knowledge of the stack is not essential as the book briefly covers the installation of the core components and builds all aspects of the example application. The focus of the book is on what Mongoose adds to you applications, so experienced Node.js developers will also benefit.
Sphinx Search Beginner's Guide
Sphinx Search Beginner's Guide
Abbas Ali
¥71.93
This book is a step-by-step guide for an absolute beginner. It covers everything, from installing to configuring, to get you started quickly. It has numerous code examples that the reader can try on their own and learn while doing so. It has two full-fledged applications as examples that readers can follow. This book is specifically focused on the Search feature of web applications. This book is for developers who are new to Sphinx Search. All code examples use PHP but the logic is same for any other web *ing languages as well.
Sage ACT! 2011 Dashboard and Report Cookbook
Sage ACT! 2011 Dashboard and Report Cookbook
Karen Fredricks
¥71.93
This is a cookbook of easy-to-follow recipes about ACT! 2011 dashboard and report practices. If you are an ACT! end user who wants to learn about the existing reports and dashboards available in ACT! 2009, 2010, and 2011, then this book is for you. If you are an ACT! administrator who wants to make changes to ACT!'s dashboard and reporting features or a sales manager who needs to measure the effectiveness of his sales force, you will also find this book helpful. New CRM users will learn how to measure the success of their database. Prior knowledge of ACT! is not essential; however, you'll find it helpful to have good working knowledge of how to add data to ACT!, or to work with an ACT! database that has already been populated with data.
jQuery 1.4 Animation Techniques
jQuery 1.4 Animation Techniques
Dan Wellman
¥71.93
All the concepts in the book are explained in a simple, easy to understand, step-by-step manner. There are plenty of examples and images used in this book, with the images properly explained. Written with a friendly and engaging approach, this Packt Beginner's guide is designed to be placed alongside the computer as your guide and mentor to create attractive web page animations using jQuery.This book is written for web designers and front-end developers who already have good knowledge of HTML and CSS, and some experience with jQuery. If you want to learn how to animate the user interface of your web applications with jQuery, then this book is for you.
Microsoft SCCM High Availability and Performance Tuning
Microsoft SCCM High Availability and Performance Tuning
Marius Sandbu
¥71.93
This book is a step-by-step tutorial that guides you through the key steps in implementing best solutions for high availability and performance tuning. It is split into two distinct approaches: client and site side HA and optimization.Microsoft SCCM High Availability and Performance Tuning is for IT professionals and consultants working with Configuration Manager who wish to learn the skills to deploy a redundant and scalable solution.
Learning F# Functional Data Structures and Algorithms
Learning F# Functional Data Structures and Algorithms
Adnan Masood
¥71.93
If you have just started your adventure with F#, then this book will help you take the right steps to become a successful F# coder. An intermediate knowledge of imperative programming concepts, and a basic understanding of the algorithms and data structures in .NET environments using the C# language and BCL (Base Class Library), would be helpful.
R Graph Essentials
R Graph Essentials
David Alexander Lillis
¥71.93
This book is targeted at R programmers who want to learn the graphing capabilities of R. This book will presume that you have working knowledge of R.
Microsoft Azure Machine Learning
Microsoft Azure Machine Learning
Sumit Mund
¥71.93
The book is intended for those who want to learn how to use Azure Machine Learning. Perhaps you already know a bit about Machine Learning, but have never used ML Studio in Azure; or perhaps you are an absolute newbie. In either case, this book will get you up-and-running quickly.
Performance Testing with JMeter - Second Edition
Performance Testing with JMeter - Second Edition
Bayo Erinle
¥71.93
This book is great for developers, quality assurance engineers, testers, and test managers new to Apache JMeter, or those who are looking to get a good grounding in how to effectively use and become proficient with JMeter. No prior testing experience is required.
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.
Mastering Python Scientific Computing
Mastering Python Scientific Computing
Hemant Kumar Mehta
¥71.93
A complete guide for Python programmers to master scientific computing using Python APIs and tools About This Book The basics of scientific computing to advanced concepts involving parallel and large scale computation are all covered. Most of the Python APIs and tools used in scientific computing are discussed in detail The concepts are discussed with suitable example programs Who This Book Is For If you are a Python programmer and want to get your hands on scientific computing, this book is for you. The book expects you to have had exposure to various concepts of Python programming. What You Will Learn Fundamentals and components of scientific computing Scientific computing data management Performing numerical computing using NumPy and SciPy Concepts and programming for symbolic computing using SymPy Using the plotting library matplotlib for data visualization Data analysis and visualization using Pandas, matplotlib, and IPython Performing parallel and high performance computing Real-life case studies and best practices of scientific computing In Detail In today's world, along with theoretical and experimental work, scientific computing has become an important part of scientific disciplines. Numerical calculations, simulations and computer modeling in this day and age form the vast majority of both experimental and theoretical papers. In the scientific method, replication and reproducibility are two important contributing factors. A complete and concrete scientific result should be reproducible and replicable. Python is suitable for scientific computing. A large community of users, plenty of help and documentation, a large collection of scientific libraries and environments, great performance, and good support makes Python a great choice for scientific computing. At present Python is among the top choices for developing scientific workflow and the book targets existing Python developers to master this domain using Python. The main things to learn in the book are the concept of scientific workflow, managing scientific workflow data and performing computation on this data using Python. The book discusses NumPy, SciPy, SymPy, matplotlib, Pandas and IPython with several example programs. Style and approach This book follows a hands-on approach to explain the complex concepts related to scientific computing. It details various APIs using appropriate examples.
Getting Started with Python and Raspberry Pi
Getting Started with Python and Raspberry Pi
Dan Nixon
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Intelligent Document Capture with Ephesoft - Second Edition
Intelligent Document Capture with Ephesoft - Second Edition
Pat Myers
¥71.93
This book is intended for IT professionals interested in installing and configuring Ephesoft Enterprise for their organization, but it is a valuable resource for anyone interested in learning about intelligent document capture.
Scratch 2.0 Game Development Hotshot
Scratch 2.0 Game Development Hotshot
Sergio van Pul
¥71.93
An easytouse book, containing 10 engaging projects that will help you learn how to build video games with the easy to use Scratch 2.0 environment. If you are a new, or current Scratch user and would like to improve your understanding of the new Scratch 2.0 interface, and learn how to make video games, this book is ideal for you. Each project is explained indepth from start to finish, so everyone can follow along, even if you don’t have much previous experience with the software. If you want to become a video game designer, this book is an easy to use and friendly guide about the world of interactive media. It will teach, challenge, and inspire you to create great interactive projects.
Monitoring Docker
Monitoring Docker
Russ McKendrick
¥71.93
Monitor your Docker containers and their apps using various native and third-party tools with the help of this exclusive guide!About This Book Get the only book that covers multiple methods to monitoring Docker Containers -your one-stop solution to all your Docker monitoring needs Learn how to implement third-party tools such as Datalog, cAdvisor, and more with this example-rich, hands-on guide Learn how to efficiently monitor Docker containers and get an edge over other administrators while maintaining apps on these containers Who This Book Is For This book is for DevOps engineers and system administrators who manage Docker containers and want to better manage these containers using expert techniques and methods and better maintain applications built on Docker. What You Will Learn Discover the tools built into Docker to gain an insight into your containers’ performance Augment Docker’s built-in tools with modern tools such as cAdvisor from Google, SysDig by Draios, and Soundcloud’s Prometheus Integrate the monitoring of your containers with more traditional monitoring solutions such as Zabbix Take advantage of the various SaaS offerings from third parties to move monitoring away from your local infrastructure and into the cloud Discover the various ways to ship your applications’ logs from the container to a central logging service Get the most out of your application and resources with the right implementation of your monitoring method In Detail This book will show you how monitoring containers and keeping a keen eye on the working of applications helps improve the overall performance of the applications that run on Docker. With the increased adoption of Docker containers, the need to monitor which containers are running, what resources they are consuming, and how these factors affect the overall performance of the system has become the need of the moment. This book covers monitoring containers using Docker's native monitoring functions, various plugins, as well as third-party tools that help in monitoring. Well start with how to obtain detailed stats for active containers, resources consumed, and container behavior. We also show you how to use these stats to improve the overall performance of the system. Next, you will learn how to use SysDig to both view your containers performance metrics in real time and record sessions to query later. By the end of this book, you will have a complete knowledge of how to implement monitoring for your containerized applications and make the most of the metrics you are collecting Style and approach This is an easy-to-follow guide with plenty of hands-on examples that can be executed both on your local machine and externally hosted services.
Raspberry Pi By Example
Raspberry Pi By Example
Ashwin Pajankar
¥71.93
Start building amazing projects with the Raspberry Pi right out of the box About This Book Explore the vast range of opportunities provided by Raspberry Pi and other hardware components such as a webcam, the Pi camera, and sensors Get hands-on experience with coding, networking, and hardware with the Raspberry Pi platform Learn through ample screenshots that offer a play-by-play account of how to implement Raspberry-Pi-based real-life projects Who This Book Is For What's the best way to learn how to use your Raspberry PiBy example! If you want something exciting to do whilst getting to grips with what your Pi can offer, this is the book for you. With both simple and complex projects, you'll create a wide variety of cool toys and functions with your Raspberry Pi - all with minimal coding experience necessary. What You Will Learn Set up your Raspberry Pi and get it ready for some interesting real-life projects Work with images, videos, webcams, and the Pi camera and create amazing time-lapse videos Explore the amazing world of Minecraft Pi Get to know how to use PiGlow for GPIO programming Interface your Pi with Grove Sensors and implement IoT applications Build your own cluster with Raspberry Pi Understand the networking and network programming fundamentals In Detail Want to put your Raspberry Pi through its paces right out of the boxThis tutorial guide is designed to get you learning all the tricks of the Raspberry Pi through building complete, hands-on hardware projects. Speed through the basics and then dive right in to development! Discover that you can do almost anything with your Raspberry Pi with a taste of almost everything. Get started with Pi Gaming as you learn how to set up Minecraft, and then program your own game with the help of Pygame. Turn the Pi into your own home security system with complete guidance on setting up a webcam spy camera and OpenCV computer vision for image recognition capabilities. Get to grips with GPIO programming to make a Pi-based glowing LED system, build a complete functioning motion tracker, and more. Finally, get ready to tackle projects that push your Pi to its limits. Construct a complete Internet of Things home automation system with the Raspberry Pi to control your house via Twitter; turn your Pi into a super-computer through linking multiple boards into a cluster and then add in advanced network capabilities for super speedy processing! Style and approach This step-by-step guide to building Raspberry-Pi-based projects is explained in a conversational and easy-to-follow style. Each topic is explained sequentially in the process of creating real-life projects, and detailed explanations of the basic and advanced features of various Python libraries are also included.
Mastering Python
Mastering Python
Rick van Hattem
¥71.93
Master the art of writing beautiful and powerful Python by using all of the features that Python 3.5 offers About This Book Become familiar with the most important and advanced parts of the Python code style Learn the trickier aspects of Python and put it in a structured context for deeper understanding of the language Offers an expert's-eye overview of how these advanced tasks fit together in Python as a whole along with practical examples Who This Book Is For Almost anyone can learn to write working * and create high quality code but they might lack a structured understanding of what it means to be 'Pythonic'. If you are a Python programmer who wants to code efficiently by getting the syntax and usage of a few intricate Python techniques exactly right, this book is for you. What You Will Learn Create a virtualenv and start a new project Understand how and when to use the functional programming paradigm Get familiar with the different ways the decorators can be written in Understand the power of generators and coroutines without digressing into lambda calculus Create metaclasses and how it makes working with Python far easier Generate HTML documentation out of documents and code using Sphinx Learn how to track and optimize application performance, both memory and cpu Use the multiprocessing library, not just locally but also across multiple machines Get a basic understanding of packaging and creating your own libraries/applications In Detail Python is a dynamic programming language. It is known for its high readability and hence it is often the first language learned by new programmers. Python being multi-paradigm, it can be used to achieve the same thing in different ways and it is compatible across different platforms. Even if you find writing Python code easy, writing code that is efficient, easy to maintain, and reuse is not so straightforward. This book is an authoritative guide that will help you learn new advanced methods in a clear and contextualised way. It starts off by creating a project-specific environment using venv, introducing you to different Pythonic syntax and common pitfalls before moving on to cover the functional features in Python. It covers how to create different decorators, generators, and metaclasses. It also introduces you to functools.wraps and coroutines and how they work. Later on you will learn to use asyncio module for asynchronous clients and servers. You will also get familiar with different testing systems such as py.test, doctest, and unittest, and debugging tools such as Python debugger and faulthandler. You will learn to optimize application performance so that it works efficiently across multiple machines and Python versions. Finally, it will teach you how to access C functions with a simple Python call. By the end of the book, you will be able to write more advanced *s and take on bigger challenges. Style and Approach This book is a comprehensive guide that covers advanced features of the Python language, and communicate them with an authoritative understanding of the underlying rationale for how, when, and why to use them.
Android Sensor Programming By Example
Android Sensor Programming By Example
Varun Nagpal
¥71.93
Take your Android applications to the next level of interactivity by exploring the wide variety of Android sensors About This Book Get a thorough understanding of the fundamentals and framework of Android sensors. Acquire knowledge of advance sensor programming, and learn how to connect and use sensors in external devices such as the Android Watch, Polar heart rate monitors, Adidas speed cells, and so on. Learn from real-world sensor-based applications such as the Pedometer app to detect daily steps, the Driving app to detect driving events, and the Professional Fitness tracker app to track heart rate, weight, daily steps, calories burned, and so on. Who This Book Is For This book is targeted at Android developers who want to get a good understanding of sensors and write sensor-based applications, or who want to enhance their existing applications with additional sensor functionality. A basic knowledge of Android development is required What You Will Learn Learn about sensor fundamentals, different types of sensors, and the sensor co-ordinate system Understand the various classes, callbacks, and APIs of the Android Sensor framework Check all the available sensors on an Android device and know their individual capabilities—for example, their range of values, power consumption, and so on. Implement sensor fusion using two or more sensors together and learn to compensate for the weakness of one sensor by using the strength of another Build a variety of sensor based, real-world applications such as Weather, Pedometer, Compass, Driving Events Detection, Fitness Tracker, and so on. Get to know about wake up and non-wake up sensors, wake locks, and how to use sensor batch processing along with the sensor hardware FIFO queue Develop efficient battery and processor algorithms using raw sensor data to solve real-world problems Connect to a variety of remote sensors such as body weight measurement and body fat percentage measurement using the Google Fit platform from your Android app In Detail Android phones available in today’s market have a wide variety of powerful and highly precise sensors. Interesting applications can be built with them such as a local weather app using weather sensors, analyzing risky driving behavior using motion sensors, a fitness tracker using step-counter sensors, and so on. Sensors in external devices such as Android Watch, Body Analyzer & Weight Machine, Running Speed Cell, and so on can also be connected and used from your Android app running on your phone. Moving further, this book will provide the skills required to use sensors in your Android applications. It will walk you through all the fundamentals of sensors and will provide a thorough understanding of the Android Sensor Framework. You will also get to learn how to write code for the supportive infrastructure such as background services, scheduled and long running background threads, and databases for saving sensor data. Additionally, you will learn how to connect and use sensors in external devices from your Android app using the Google Fit platform. By the end of the book, you will be well versed in the use of Android sensors and programming to build interactive applications. Style and approach A step-by-step and easy-to-follow guide that focuses on utilizing sensors to perform certain tasks. After covering the fundamentals in the first chapter, the book develops the concepts by building a real-world, sensor-based application in subsequent chapters.
OpenStack Networking Essentials
OpenStack Networking Essentials
James Denton
¥71.93
Build and manage networks in OpenStack using Neutron About This Book Deploy an all-in-one cloud based on OpenStack Liberty (2015.2) using RDO Learn the fundamentals of the Neutron API including networks, subnets, and ports, and how to manage these resources in the cloud Build simple virtual network infrastructures in the cloud Who This Book Is For The book is for those who are new to OpenStack and Neutron who want to learn the cloud networking fundamentals and get started with OpenStack networking. Prior networking experience along with a virtual or physical server is recommended to follow along with the concepts demonstrated in the book. What You Will Learn Install the latest Liberty (2015.2) release of OpenStack using RDO in VirtualBox Discover the basics of the Neutron API, including networks, subnets, and ports Interact with Neutron using the CLI and Horizon dashboard Create networks and subnets that provide connectivity to instances Implement software routers that connect networks and provide network address translation Secure instances using Neutron's security group functionality In Detail The OpenStack Networking API offers users the ability to create and manage both basic and complex network architectures that blend the virtual and physical network infrastructure. This book kicks off by describing various components of Openstack Neutron and installing Ubuntu OpenStack based on Canonical's process. Further on, you will use various methods to interface with Neutron to create and manage network resources. You will also get to grips with the relationship between ports, networks, and subnets through diagrams and explanations, and see how the logical components are implemented via plugins and agents. Moving forward, you will learn how virtual switches are implemented and how to build Neutron routers. You will also configure networks, subnets, and routers to provide connectivity to instances using simple examples. At the end, you will configure and manage security groups, and will observe how these rules translate to iptables rules on the host machines. By the end of the book, you will be able to build basic network architectures using Neutron networks and routers in no time. Style and approach An easy-to-follow guide that covers the networking features of OpenStack and the core Neutron API components providing a solid foundation to deploy networks and instances.