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Mastering LibGDX Game Development
Mastering LibGDX Game Development
Patrick Hoey
¥90.46
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title About This Book Learn game architecture and design patterns with concrete examples using proper software engineering principles Save time and money with this handy reference guide for future game development with LibGDX Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step approach using LibGDX Who This Book Is For If you are an intermediate-level game developer who wants to create an RPG video game but found the creation process overwhelming, either by lack of tutorials or by getting lost in a sea of game-related technologies, engines, or frameworks, then this book is for you. This book assumes familiarity with Java and some basic knowledge of LibGDX. What You Will Learn Develop characters with stat attributes, player movement, animation, physics, and collision detection Create interactive NPC characters with speech windows and build immersion via dialog trees Build inventory management system UIs with drag and drop items to sell, buy, and equip Design a quest system to expand out the content of your game Form interesting enemies with battle mechanics and spawn points Devise *ed cutscenes to add an element of story and drama Develop save and load game profiles Create special effects to give the game extra “juiciness” and polish, and help build the atmosphere In Detail LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license. Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX. First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects. By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game. Style and approach This book walks you through the concepts and implementation of developing a complete RPG game, unfolding chapter by chapter and building upon previous concepts. Each chapter can be used as an individual reference with diagrams to explain core concepts with concrete example code explained in detail.
Learning Predictive Analytics with R
Learning Predictive Analytics with R
Eric Mayor
¥90.46
Get to grips with key data visualization and predictive analytic skills using R About This Book Acquire predictive analytic skills using various tools of R Make predictions about future events by discovering valuable information from data using R Comprehensible guidelines that focus on predictive model design with real-world data Who This Book Is For If you are a statistician, chief information officer, data scientist, ML engineer, ML practitioner, quantitative analyst, and student of machine learning, this is the book for you. You should have basic knowledge of the use of R. Readers without previous experience of programming in R will also be able to use the tools in the book. What You Will Learn Customize R by installing and loading new packages Explore the structure of data using clustering algorithms Turn unstructured text into ordered data, and acquire knowledge from the data Classify your observations using Na?ve Bayes, k-NN, and decision trees Reduce the dimensionality of your data using principal component analysis Discover association rules using Apriori Understand how statistical distributions can help retrieve information from data using correlations, linear regression, and multilevel regression Use PMML to deploy the models generated in R In Detail R is statistical software that is used for data analysis. There are two main types of learning from data: unsupervised learning, where the structure of data is extracted automatically; and supervised learning, where a labeled part of the data is used to learn the relationship or scores in a target attribute. As important information is often hidden in a lot of data, R helps to extract that information with its many standard and cutting-edge statistical functions. This book is packed with easy-to-follow guidelines that explain the workings of the many key data mining tools of R, which are used to discover knowledge from your data. You will learn how to perform key predictive analytics tasks using R, such as train and test predictive models for classification and regression tasks, score new data sets and so on. All chapters will guide you in acquiring the skills in a practical way. Most chapters also include a theoretical introduction that will sharpen your understanding of the subject matter and invite you to go further. The book familiarizes you with the most common data mining tools of R, such as k-means, hierarchical regression, linear regression, association rules, principal component analysis, multilevel modeling, k-NN, Na?ve Bayes, decision trees, and text mining. It also provides a de*ion of visualization techniques using the basic visualization tools of R as well as lattice for visualizing patterns in data organized in groups. This book is invaluable for anyone fascinated by the data mining opportunities offered by GNU R and its packages. Style and approach This is a practical book, which analyzes compelling data about life, health, and death with the help of tutorials. It offers you a useful way of interpreting the data that’s specific to this book, but that can also be applied to any other data.
OpenCV with Python By Example
OpenCV with Python By Example
Prateek Joshi
¥90.46
Build real-world computer vision applications and develop cool demos using OpenCV for Python About This Book Learn how to apply complex visual effects to images using geometric transformations and image filters Extract features from an image and use them to develop advanced applications Build algorithms to help you understand the image content and perform visual searches Who This Book Is For This book is intended for Python developers who are new to OpenCV and want to develop computer vision applications with OpenCV-Python. This book is also useful for generic software developers who want to deploy computer vision applications on the cloud. It would be helpful to have some familiarity with basic mathematical concepts such as vectors, matrices, and so on. What You Will Learn Apply geometric transformations to images, perform image filtering, and convert an image into a cartoon-like image Detect and track various body parts such as the face, nose, eyes, ears, and mouth Stitch multiple images of a scene together to create a panoramic image Make an object disappear from an image Identify different shapes, segment an image, and track an object in a live video Recognize an object in an image and build a visual search engine Reconstruct a 3D map from images Build an augmented reality application In Detail Computer vision is found everywhere in modern technology. OpenCV for Python enables us to run computer vision algorithms in real time. With the advent of powerful machines, we are getting more processing power to work with. Using this technology, we can seamlessly integrate our computer vision applications into the cloud. Web developers can develop complex applications without having to reinvent the wheel. This book will walk you through all the building blocks needed to build amazing computer vision applications with ease. We start off with applying geometric transformations to images. We then discuss affine and projective transformations and see how we can use them to apply cool geometric effects to photos. We will then cover techniques used for object recognition, 3D reconstruction, stereo imaging, and other computer vision applications. This book will also provide clear examples written in Python to build OpenCV applications. The book starts off with simple beginner’s level tasks such as basic processing and handling images, image mapping, and detecting images. It also covers popular OpenCV libraries with the help of examples. The book is a practical tutorial that covers various examples at different levels, teaching you about the different functions of OpenCV and their actual implementation. Style and approach This is a conversational-style book filled with hands-on examples that are really easy to understand. Each topic is explained very clearly and is followed by a programmatic implementation so that the concept is solidified. Each topic contributes to something bigger in the following chapters, which helps you understand how to piece things together to build something big and complex.
QGIS Blueprints
QGIS Blueprints
Ben Mearns
¥90.46
Develop analytical location-based web applications with QGIS About This Book Tame geographic information workflows with QGIS blueprints for smart web applications Create geographic web applications using QGIS and free/open source software Blueprints provide real-world applications covering many use cases Who This Book Is For This book encompasses relatively experienced GIS developers who have a strong grounding in the fundamentals of GIS development. They will have used QGIS before, but are looking to understand how to develop more complex, layered map applications that expose various data sets, utilize different visualizations, and are consumable (usable) by end users What You Will Learn Review geographic information principles and the application of these principles in the QGIS free/open source ecosystem Perform advanced analysis with site selection, hydrologic, and topological networks Build performant web applications by tile caching and generating static assets Provide collaborative editing capabilities for your team or community Develop custom and dynamic analysis and visualization capabilities Select the best components from desktop and web, for your use case Integrate it with social media and crowdsourcing In Detail QGIS, the world’s most popular free/open source desktop geographic information system software, enables a wide variety of use cases involving location – previously only available through expensive specialized commercial software. However, designing and executing a multi-tiered project from scratch on this complex ecosystem remains a significant challenge. This book starts with a primer on QGIS and closely related data, software, and systems. We’ll guide you through six use-case blueprints for geographic web applications. Each blueprint boils down a complex workflow into steps you can follow to reduce time lost to trial and error. By the end of this book readers should be able to build complex layered applications that visualize multiple data sets, employing different types of visualization, and give end users the ability to interact with and manipulate this data for the purpose of analysis. Style and approach This is a comprehensive guide to the application of QGIS and free/open source software in creating web applications from analysis. Step-by-step blueprints guide the reader through analytical and web development topics and designs.
Groovy for Domain-specific Languages - Second Edition
Groovy for Domain-specific Languages - Second Edition
Fergal Dearle
¥90.46
Extend and enhance your Java applications with domain-specific *ing in Groovy About This Book Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide Increase stakeholder participation in the development process with domain-specific *ing in Groovy Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain *ing into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn Familiarize yourself with Groovy *ing and work with Groovy closures Use the meta-programming features in Groovy to build mini languages Employ Groovy mark-up and builders to simplify application development Familiarize yourself with Groovy mark-up and build your own Groovy builders Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.
Mastering Android NDK
Mastering Android NDK
Sergey Kosarevsky
¥90.46
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.
Test-Driven Java Development
Test-Driven Java Development
Viktor Farcic
¥90.46
If you're an experienced Java developer and want to implement more effective methods of programming systems and applications, then this book is for you.
Test-Driven Python Development
Test-Driven Python Development
Siddharta Govindaraj
¥90.46
This book is intended for Python developers who want to use the principles of test-driven development (TDD) to create efficient and robust applications. In order to get the best out of this book, you should have development experience with Python.
WordPress Web Application Development - Second Edition
WordPress Web Application Development - Second Edition
Rakhitha Nimesh Ratnayake
¥90.46
This book is intended for WordPress developers and designers who want to develop quality web applications within a limited time frame and for maximum profit. Prior knowledge of basic web development and design is assumed.
Getting Started with Oracle Event Processing 11g
Getting Started with Oracle Event Processing 11g
Alexandre Alves
¥90.46
This getting started book will use practical chapters which follow logical and progressively more complex tasks and examples, which will impart the skills of how to use Oracle Complex Event Processing to the reader. This book is aimed at both those with some knowledge of java and SQL database experience, but it is also written so that if you are completely new to this topic you will understand this new technology domain no matter your background or industry.
The Professional ScrumMaster's Handbook
The Professional ScrumMaster's Handbook
Stacia Viscardi
¥90.46
Focusing on the ScrumMaster role and responsibilities, this book presents solutions and ideas for common problems, improving the overall methodology of a ScrumMaster's approach. The Professional ScrumMaster’s Handbook is for anybody who wishes to be a true ScrumMaster as the role was originally intended - a fearless, professional, change facilitator. This book extends your working knowledge of Scrum to explore other avenues and ways of thinking to help teams and organizations reach their full potential.
Windows Server 2012 Hyper-V
Windows Server 2012 Hyper-V
Zahir Hussain Shah
¥90.46
This books takes a comprehensive tutorial approach with plenty of screenshots and detailed step-by-step instructions. This book is for Windows server administrators, who may not necessarily be familiar with Hyper-V, and also for existing Hyper-V administrators who want to advance their skills in Windows Server 2012 Hyper-V.
Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition
Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition
Jos Dirksen
¥90.46
If you know JavaScript and want to start creating 3D graphics that run in any browser, this book is a great choice for you. You don't need to know anything about math or WebGL; all that you need is general knowledge of JavaScript and HTML.
Web Penetration Testing with Kali Linux
Web Penetration Testing with Kali Linux
Joseph Muniz
¥90.46
Web Penetration Testing with Kali Linux contains various penetration testing methods using BackTrack that will be used by the reader. It contains clear step-by-step instructions with lot of screenshots. It is written in an easy to understand language which will further simplify the understanding for the user."Web Penetration Testing with Kali Linux" is ideal for anyone who is interested in learning how to become a penetration tester. It will also help the users who are new to Kali Linux and want to learn the features and differences in Kali versus Backtrack, and seasoned penetration testers who may need a refresher or reference on new tools and techniques. Basic familiarity with web-based programming languages such as PHP, JavaScript and MySQL will also prove helpful.
Twilio Cookbook
Twilio Cookbook
Roger Stringer
¥90.46
This book is a practical, hands-on guide that provides the reader with a number of clear, step-by-step exercises.This book is great for developers who already have knowledge of PHP and MySQL and who want to learn about integrating Twilio’s API into their websites for telephone solutions.
RavenDB 2.x Beginner’s Guide
RavenDB 2.x Beginner’s Guide
Khaled Tannir
¥90.46
Written in a friendly, example-driven Beginner’s Guide format, there are plenty of step-by-step instructions and examples that are designed to help you get started with RavenDB. If you are a .NET developer, new to document-oriented databases, and you wish to learn how to build applications using NoSQL databases, then this book is for you. Experience with relational database systems will be helpful, but not necessary.
VMware vSphere 5.5 Cookbook
VMware vSphere 5.5 Cookbook
Abhilash G B
¥90.46
This is an excellent handbook for system administrators, support professionals, or for anyone intending to give themselves a headstart in learning how to install, configure, and manage a vSphere environment. It is also a good task-oriented reference guide for consultants or infrastructure architects who design and deploy vSphere environments.
Learning Nagios - Third Edition
Learning Nagios - Third Edition
Wojciech Kocjan,Piotr Beltowski,
¥90.46
Learn and monitor your entire IT infrastructure to ensure your systems, applications, services, and business function effectively. About This Book Packed with tips, tricks and illustrations, the book will explain the configuration and monitoring concepts in a simplified manner Experience the scalability and flexibility of Nagios in a very practical and easy-to-understand approach. Unleash the power of Nagios Core and Nagios XI 5 to monitor and secure your infrastructure with ease. Who This Book Is For This book is targeted at System Administrators, both, who have no prior knowledge of Nagios as well as readers experienced with it. It not only covers the basics of Nagios but also the advanced features. What You Will Learn Set up and use the built-in Nagios web interface Upskill the additional interfaces available for Nagios to monitor your IT infrastructure Learn how to perform various checks using both, Nagios standard plugins and third-party plugins Explore the working of notifications and events in Nagios Familiarize yourself with SNMP and use it for monitoring devices such as routers, switches, modems and printers Discover how can be Nagios can be customized and tailored to your needs Get to know more about the entreprise version of Nagios, Nagios XI In Detail Nagios, a powerful and widely used IT monitoring and management software for problem -solving. It detects problems related to your organizations infrastructure and helps in resolving the issue before it impacts the business. Following the success of the previous edition, this book will continue to help you monitor the status of network devices and also notify the system administrators of network problems. Starting with the fundamentals, the book will teach you how to install and configure Nagios for your environment. The book helps you learn how to end downtimes, adding comments and generating reports using the built-in Web interface of Nagios. Moving on, you will be introduced to the third-party web interfaces and applications for checking the status and report specific information. As you progress further in Learning Nagios, you will focus on the standard set of Nagios plugins and also focus on teach you how to efficiently manage large configurations and using templates. Once you are up to speed with this, you will get to know the concept and working of notifications and events in Nagios. The book will then uncover the concept of passive check and shows how to use NRDP (Nagios Remote Data Processor). The focus then shifts to how Nagios checks can be run on remote machines and SNMP (Simple Network Management Protocol) can be used from Nagios. Lastly, the book will demonstrate how to extend Nagios by creating custom check commands, custom ways of notifying users and showing how passive checks and NRDP can be used to integrate your solutions with Nagios. By the end of the book, you will be a competent system administrator who could monitor mid-size businesses or even large scale enterprises. Style and approach This will be a practical learning guide for system administrators which will teach them everything about Nagios along with implementing it for your organization and then ending with securing it.
TypeScript Blueprints
TypeScript Blueprints
Ivo Gabe de Wolff
¥90.46
Build exciting end-to-end applications with TypeScript About This Book This book will help you whether you’re a beginner or an expert Complete and complex projects provide codes that are ready and solutions for start-ups and enterprise developers The book will showcase the power and depth of TypeScript when it comes to high performance and scalability Who This Book Is For This book was written for web developers who wish to make the most of TypeScript and build fun projects. You should be familiar with the fundamentals of JavaScript What You Will Learn Build quirky and fun projects from scratch while exploring widely applicable practices and techniques Use TypeScript with a range of different technologies such as Angular 2 and React and write cross-platform applications Migrate JavaScript codebases to TypeScript to improve your workflow Write maintainable and reusable code that is helpful in the world of programming revolving around features and bugs Using System.JS and Webpack to load *s and their dependencies. Developing highly performance server-side applications to run within Node Js. Reviewing high performant Node.js patterns and manage garbage collection. In Detail TypeScript is the future of JavaScript. Having been designed for the development of large applications, it is being widely incorporated in popular projects such as Angular JS 2.0. Adopting TypeScript results in more robust software, while still being deployable in apps where regular JavaScript would run. Scale and performance lie at the heart of the projects built in our book. The lessons learned throughout this book will arm you with everything you need to build amazing projects. During the course of this book, you will learn how to build a complete Single Page Application with Angular 2 and create a popular mobile app using NativeScript. Further on, you will build a classic Pac Man game in TypeScript. We will also help you migrate your legacy codebase project from JavaScript to TypeScript. By the end of the book, you will have created a number of exciting projects and will be competent using TypeScript for your live projects. Style and approach The book focuses on building projects from scratch. These end-to-end projects will give you ready-to-implement solutions for your business scenario, showcasing the depth and robustness of TypeScript.
Tableau Cookbook – Recipes for Data Visualization
Tableau Cookbook – Recipes for Data Visualization
Shweta Sankhe-Savale
¥90.46
Create beautiful data visualizations and interactive dashboards with Tableau About This Book Delve into the features and functionalities of Tableau from the ground up with this step-by-step guide that has over 50 "follow-me" recipes Build rich visualizations to effectively highlight the underlying trends and patterns in your data Build beautiful interactive dashboards and storyboards to stitch your visualizations together and tell a story Who This Book Is For This book is for anyone who wishes to use Tableau. It will be of use to both beginners who want to learn Tableau from scratch and to more seasoned users who simply want a quick reference guide. This book is a ready reckoner guide for you. The book will be such that both new & existing Tableau users who don’t know, or can’t recall how to perform different Tableau tasks can use the book and be benefited from it. What You Will Learn Get to grips with the Tableau workspace and terminologies and understand what data sources you can connect Learn to create basic charts like bar chart, stacked bar, pie chart, line chart, area chart, tree map & word cloud Go even further with more advanced visualizations such as scatter plot, box & whiskers plot, dual axis, bullet chart, Histograms, Maps, etc Use pre-defined calculation and change its scope and direction to affect outcome Learn to define Parameters and call them into parametric calculations that provide outcomes based on user inputs Build Dashboards and use Actions to link multiple sheets on the dashboard Connect to multiple data sources using Data Blending, Multiple Table Join within the same data source as well as across data sources, Custom SQL and learn to work with data Extracts Compute statistical trends, build forecasting models and use Reference lines for benchmarking In Detail Data is everywhere and everything is data! Visualization of data allows us to bring out the underlying trends and patterns inherent in the data and gain insights that enable faster and smarter decision making. Tableau is one of the fastest growing and industry leading Business Intelligence platforms that empowers business users to easily visualize their data and discover insights at the speed of thought. Tableau is a self-service BI platform designed to make data visualization and analysis as intuitive as possible. Creating visualizations with simple drag-and-drop, you can be up and running on Tableau in no time. Starting from the fundamentals such as getting familiarized with Tableau Desktop, connecting to common data sources and building standard charts; you will walk through the nitty gritty of Tableau such as creating dynamic analytics with parameters, blended data sources, and advanced calculations. You will also learn to group members into higher levels, sort the data in a specific order & filter out the unnecessary information. You will then create calculations in Tableau & understand the flexibility & power they have and go on to building story-boards and share your insights with others. Whether you are just getting started or whether you need a quick reference on a "how-to" question, This book is the perfect companion for you Style and approach This cookbook takes a step-by-step approach and the text systematically evolves to cover more involved functionalities. Every recipe includes illustrative screenshots which provide a detailed visual resource for each step.
Effective Robotics Programming with ROS - Third Edition
Effective Robotics Programming with ROS - Third Edition
Anil Mahtani
¥90.46
Find out everything you need to know to build powerful robots with the most up-to-date ROS About This Book This comprehensive, yet easy-to-follow guide will help you find your way through the ROS framework Successfully design and simulate your 3D robot model and use powerful robotics algorithms and tools to program and set up your robots with an unparalleled experience by using the exciting new features from Robot Kinetic Use the latest version of gazebo simulator, OpenCV 3.0, and C++11 standard for your own algorithms Who This Book Is For This book is suitable for an ROS beginner as well as an experienced ROS roboticist or ROS user or developer who is curious to learn ROS Kinetic and its features to make an autonomous Robot. The book is also suitable for those who want to integrate sensors and embedded systems with other software and tools using ROS as a framework. What You Will Learn Understand the concepts of ROS, the command-line tools, visualization GUIs, and how to debug ROS Connect robot sensors and actuators to ROS Obtain and analyze data from cameras and 3D sensors Use Gazebo for robot/sensor and environment simulation Design a robot and see how to make it map the environment, navigate autonomously, and manipulate objects in the environment using MoveIt! Add vision capabilities to the robot using OpenCV 3.0 Add 3D perception capabilities to the robot using the latest version of PCL In Detail Building and programming a robot can be cumbersome and time-consuming, but not when you have the right collection of tools, libraries, and more importantly expert collaboration. ROS enables collaborative software development and offers an unmatched simulated environment that simplifies the entire robot building process. This book is packed with hands-on examples that will help you program your robot and give you complete solutions using open source ROS libraries and tools. It also shows you how to use virtual machines and Docker containers to simplify the installation of Ubuntu and the ROS framework, so you can start working in an isolated and control environment without changing your regular computer setup. It starts with the installation and basic concepts, then continues with more complex modules available in ROS such as sensors and actuators integration (drivers), navigation and mapping (so you can create an autonomous mobile robot), manipulation, Computer Vision, perception in 3D with PCL, and more. By the end of the book, you’ll be able to leverage all the ROS Kinetic features to build a fully fledged robot for all your needs. Style and approach This book is packed with hands-on examples that will help you program your robot and give you complete solutions using ROS open source libraries and tools. All the robotics concepts and modules are explained and multiple examples are provided so that you can understand them easily.