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Gideros Mobile Game Development
Gideros Mobile Game Development
Arturs Sosins
¥63.21
This book is a detailed guide to create and deploy mobile games on multiple mobile platforms with an emphasis on practical examples that help you learn how to make your own games quickly and efficiently.This book is for developers who are new to mobile game development or who have tried the native development of mobile games and want a simpler, faster tool that can support a wide variety of platforms and devices. Readers are expected to be at least partially familiar with the Lua game *ing language that Gideros uses for its *s.
Learning zANTI2 for Android Pentesting
Learning zANTI2 for Android Pentesting
Miroslav Vitula
¥63.21
The book is intended for those who want to know more about network penetration tests and have no prior experience, as well as for those who are experienced in network systems and are interested in discovering more about this topic.
Apache Solr High Performance
Apache Solr High Performance
Surendra Mohan
¥63.21
This book is an easytofollow guide, full of handson, realworld examples. Each topic is explained and demonstrated in a specific and userfriendly flow, from search optimization using Solr to Deployment of Zookeeper applications. This book is ideal for Apache Solr developers and want to learn different techniques to optimize Solr performance with utmost efficiency, along with effectively troubleshooting the problems that usually occur while trying to boost performance. Familiarity with search servers and database querying is expected.
NGUI for Unity
NGUI for Unity
Charles Bernardoff
¥63.21
An easytofollow, stepbystep tutorial focusing on practical situations and manipulations, guiding you to create a concrete Graphical User Interface and a simple 2D game. If you are a Unity 3D developer looking forward to learn NGUI for Unity, then this book is for you. Prior knowlege of C# *ing is expected. Additional knowledge of Unity 3D Editor, GameObject and creating/adding *s to GameObject would be beneficial; however, no prior knowledge of NGUI is required.
Getting Started with Beautiful Soup
Getting Started with Beautiful Soup
Vineeth G. Nair
¥63.21
This book is a practical, handson guide that takes you through the techniques of web scraping using Beautiful Soup. Getting Started with Beautiful Soup is great for anybody who is interested in website scraping and extracting information. However, a basic knowledge of Python, HTML tags, and CSS is required for better understanding.
Cacti 0.8 Network Monitoring
Cacti 0.8 Network Monitoring
Dinangkur Kundu
¥63.21
With loads of screenshots and illustrations and easy step-by-step instructions, this book is ideal for beginners in the network monitoring business. This book is for anyone who wants to manage a network using Cacti. You don't have to be a Linux Guru to use this book.
VSTO 3.0 for Office 2007 Programming
VSTO 3.0 for Office 2007 Programming
Vivek Thangaswamy
¥63.21
This book contains complete step-by-step instructions and simple explanations about VSTO programming of entire Office applications. It covers the concepts of VSTO, VSTO architecture, its features, and versions using practical examples, to help beginners and intermediate developers develop real-world Office applications. Separate chapters cover programming InfoPath, Word, Excel, Outlook, and PowerPoint. This book is aimed at .NET developers, familiar with C#, who want to get to grips with programming Office 2007. The book will also be useful for those of you who already have experience with VBA and programming Office, but are ready to take the next step into the more powerful world of Office programming with VSTO.
Gradle for Android
Gradle for Android
Kevin Pelgrims
¥63.21
If you are an experienced Android developer wanting to enhance your skills with the Gradle Android build system, then this book is for you. As a prerequisite, you will need some knowledge of the concepts of Android application development.
Building Web Applications with Flask
Building Web Applications with Flask
Italo Maia
¥63.21
If you are a Python web developer who wants to learn more about developing applications in Flask and scaling them with industry-standard practices, this is the book for you.
Predictive Analytics Using Rattle and Qlik Sense
Predictive Analytics Using Rattle and Qlik Sense
Ferran Garcia Pagans
¥63.21
If you are a business analyst who wants to understand how to improve your data analysis and how to apply predictive analytics, then this book is ideal for you. This book assumes you have some basic knowledge of statistics and a spreadsheet editor such as Excel, but knowledge of QlikView is not required.
Cloud Development and Deployment with CloudBees
Cloud Development and Deployment with CloudBees
Nicolas De loof
¥63.21
This is an easy-to-follow yet comprehensive guide that follows a step-by-step approach to leverage the CloudBees services.If you are a Java developer and want to explore the world of the cloud, this book is ideal for you. This book will guide you through the process of developing and deploying an application on the cloud. Prior knowledge of Java is essential.
PHP Team Development
PHP Team Development
Samisa Abeysinghe
¥63.21
This book looks into PHP projects mainly from an enterprise view. The author's experience enables him to give you an overall picture of PHP projects and discuss factors that contribute to project success in a clear and precise manner. Each chapter focuses specifically on how the techniques covered will make team work easier. Examples (rather than abstract best practices) are used to illustrate the practical benefits. This book is for PHP developers who work in teams on complex PHP projects. With this book in hand, it is easy to discover the secrets of successful PHP projects that meet today's complex enterprise demands. This book can also be useful for project managers who are looking to be successful with PHP projects. Those who are stakeholders in PHP projects, such as clients, or those who want to sponsor PHP projects, can also learn what to expect and how to deal with a PHP project team with this book.
Microsoft Lync 2013 Unified Communications
Microsoft Lync 2013 Unified Communications
Daniel Jonathan Valik
¥63.21
This is a tutorial guide to gain in-depth knowledge such as realizing projects to migrate traditional telephony to Unified Communications inside an organization. This book is targeted at three audiences: business decision makers, technical advocates, and IT decision makers. As this is also a fundamental book on real time collaboration technology, it is also suitable for anyone who is interested in the future of communications.
Apache Spark Graph Processing
Apache Spark Graph Processing
Rindra Ramamonjison
¥63.21
Build, process and analyze large-scale graph data effectively with Spark About This Book Find solutions for every stage of data processing from loading and transforming graph data to Improve the scalability of your graphs with a variety of real-world applications with complete Scala code. A concise guide to processing large-scale networks with Apache Spark. Who This Book Is For This book is for data scientists and big data developers who want to learn the processing and analyzing graph datasets at scale. Basic programming experience with Scala is assumed. Basic knowledge of Spark is assumed. What You Will Learn Write, build and deploy Spark applications with the Scala Build Tool. Build and analyze large-scale network datasets Analyze and transform graphs using RDD and graph-specific operations Implement new custom graph operations tailored to specific needs. Develop iterative and efficient graph algorithms using message aggregation and Pregel abstraction Extract subgraphs and use it to discover common clusters Analyze graph data and solve various data science problems using real-world datasets. In Detail Apache Spark is the next standard of open-source cluster-computing engine for processing big data. Many practical computing problems concern large graphs, like the Web graph and various social networks. The scale of these graphs - in some cases billions of vertices, trillions of edges - poses challenges to their efficient processing. Apache Spark GraphX API combines the advantages of both data-parallel and graph-parallel systems by efficiently expressing graph computation within the Spark data-parallel framework. This book will teach the user to do graphical programming in Apache Spark, apart from an explanation of the entire process of graphical data analysis. You will journey through the creation of graphs, its uses, its exploration and analysis and finally will also cover the conversion of graph elements into graph structures. This book begins with an introduction of the Spark system, its libraries and the Scala Build Tool. Using a hands-on approach, this book will quickly teach you how to install and leverage Spark interactively on the command line and in a standalone Scala program. Then, it presents all the methods for building Spark graphs using illustrative network datasets. Next, it will walk you through the process of exploring, visualizing and analyzing different network characteristics. This book will also teach you how to transform raw datasets into a usable form. In addition, you will learn powerful operations that can be used to transform graph elements and graph structures. Furthermore, this book also teaches how to create custom graph operations that are tailored for specific needs with efficiency in mind. The later chapters of this book cover more advanced topics such as clustering graphs, implementing graph-parallel iterative algorithms and learning methods from graph data. Style and approach A step-by-step guide that will walk you through the key ideas and techniques for processing big graph data at scale, with practical examples that will ensure an overall understanding of the concepts of Spark.
Creating Data Stories with Tableau Public
Creating Data Stories with Tableau Public
Ashley Ohmann
¥63.21
Illustrate your data in a more interactive and interesting way using Tableau Public About This Book Learn the basics of creating visualizations with Tableau using this concise reference book Understand how to join and aggregate your data sources using Tableau It is a step by step guide that uses examples to help you understand the key concepts and feature of Tableau Public Who This Book Is For This book is targeted at investigative journalists and bloggers with an interest in making rich and interactive data visualizations. Intermediate Tableau Public users and organizations can also use this book as a reference guide and teaching aid. Members of the media team, such as data specialists, web developers, editors, producers, and managers can also benefit from an understanding of the structure and challenges of writing an interactive and interesting data visualization using Tableau Public. What You Will Learn Connect to various data sources and understand what data is appropriate for Tableau Public Understand chart types and when to use specific chart types with different types of data Join and aggregate data for use in Tableau Public data stories Discover features of Tableau Public, from basic to advanced Involve calculations in Tableau Public Build geographic maps to bring context to data Create dashboards from one or more separate data visualizations Create filters and actions to allow greater interactivity to Tableau Public visualizations and dashboards Publish and embed Tableau visualizations and dashboards in articles In Detail Tableau Public is a very useful tool in anyone's data reporting toolbox that allows authors to add an interactive data element to any article. It allows investigative journalists and bloggers to tell a “data story”, allowing others to explore your data visualization. The relative ease of Tableau Public visualization creation allows data stories to be developed rapidly. It allows readers to explore data associations in multiple-sourced public data, and uses state-of-the-art dashboard and chart graphics to immerse the users in an interactive experience. This book offers investigative journalists, bloggers, and other data story tellers a rich discussion of visualization creation topics, features, and functions. This book allows data story tellers to quickly gain confidence in understanding and expanding their visualization-creation knowledge, and allows them to quickly create interesting, interactive data visualizations to bring a richness and vibrancy to complex articles. The book takes you from basic concepts in visualization creation, like connecting to data sources, cleansing data, chart types, common functions, map creation, and publishing to the Web, to more advanced functions. It is a great overview and reference guide for beginner to intermediate Tableau Public data story tellers, and covers creation of Tableau Public visualizations of varying complexities. Style and approach This book is a crisp, systematic, and tutorial-styled guide to building interactive Tableau visualizations.
HBase Essentials
HBase Essentials
Nishant Garg
¥63.21
This book is intended for developers and Big Data engineers who want to know all about HBase at a hands-on level. For in-depth understanding, it would be helpful to have a bit of familiarity with HDFS and MapReduce programming concepts with no prior experience with HBase or similar technologies. This book is also for Big Data enthusiasts and database developers who have worked with other NoSQL databases and now want to explore HBase as another futuristic, scalable database solution in the Big Data space.
Getting Started with Magento Module Development
Getting Started with Magento Module Development
Branko Ajzele
¥63.21
This project-based tutorial gives you a strong foundation and guides you through practical, real-world examples.This book contains valuable insights for both newbies and already established Magento developers. This book is targeted at new and intermediate PHP developers starting afresh with Magento module development.
Unity for Architectural Visualization
Unity for Architectural Visualization
Stefan Boeykens
¥63.21
A tutorial packed with practical examples and screenshots to help you become an expert in architectural visualization using Unity.This book is written for students and professional architects who know how to model buildings in 3D and have a need to turn their design into an interactive model, even if you have never used Unity before. Experience with visualization and programming will be helpful, but is not required to follow along. You will learn all the basics throughout with the help of step-by-step examples. The majority of the examples work fine in any recent version of the Unity software, on Windows or Mac, but occasionally features of the Pro version are required.
Unreal Engine 4 AI Programming Essentials
Unreal Engine 4 AI Programming Essentials
Peter L. Newton
¥63.21
Create responsive and intelligent game AI using Blueprints in Unreal Engine 4 About This Book Understand and apply your Game AI better through various projects such as adding randomness and probability, and introducing movement Configure and debug Game AI logic using multiple methodologies Bridge the gap between your knowledge and Game AI in Unreal Engine 4 Who This Book Is For This book is for programmers and artists who want to expand their knowledge of Game AI in relation to Unreal Engine 4. You are recommended to have some experience of exploring Unreal Engine 4 prior to this book because we jump straight into Game AI. What You Will Learn Understand the fundamental components of Game AI within Unreal Engine 4 Skillfully introduce Game AI within Unreal Engine 4 Configure, customize, and assign Navigation and AI components to your pawn Create, debug, and analyze Game AI behavior Design responsive Game AI using the Behavior Tree methodology Create smart objects designed to interact with AI Utilize advanced AI features within your project to maximize the user experience In Detail Unreal Engine is a powerful game development engine that provides rich functionalities to create 2D and 3D games. It is one of the three big game engines used, alongside Unity and CryEngine. Developers have the opportunity to build cross-platform mobile and desktop games from scratch. With Blueprints in Unreal Engine 4, you’re able to fully leverage the visual aid that Behavior Trees are built on. Rarely has there been an opportunity to prototype powerful Game AI and have immediate control over constructing, *ing, and viewing the response in a live gaming environment. This book will show you how to apply artificial intelligence (AI) techniques to your Unreal Script using C++ as your *ing language through multiple projects. With the knowledge gained through this book, you’ll be able to leverage the benefits of Unreal Engine 4. We’ll start with an introduction to AI, and you’ll learn how it is applied to gaming. Then you’ll jump right in and create a simple AI bot and apply basic behaviors to allow it to move randomly. Furthermore, you will get to know the difference between an AI Controller and a Player Controller. As you progress, you’ll find out how to implement randomness and probability traits. Using Navmesh, we will impart navigation components such as Character Movement, MoveTo Nodes, Settings, and World Objects, and implement behavior trees. You will see different techniques to sense the environment and create your own sensory system, and will implement Steering Behaviors, Path Following, Avoidance, and Projectiles. At the end of the book, we will troubleshoot any issues that might crop up while building the entire game. Style and approach This easy-to-follow project-based guide throws you directly into the excitement of Game AI in an approachable and comprehensive manner.
D Web Development
D Web Development
Kai Nacke
¥63.21
Leverage the power of D and the vibe.d framework to develop web applications that are incredibly fastAbout This BookUtilize the elegant vibe.d framework to build web applications easily and REST backends with the D programming languageLearn about all components of vibe.d to enhance your web development with DA hands-on guide to the vibe.d framework; from static web pages to template-based, interactive and localized web applications with database access and REST backendsWho This Book Is ForWhether you are new to the world of D, or already have developed applications in D, or if you want to leverage the power of D for web development, then this book is ideal for you. Basic knowledge of core web technologies like HTML 5 is helpful but not required. This book explains the difficult details to speed your web development.What You Will LearnCreate amazingly fast web applications with DUse Diet templates to easily create a web user interfaceUtilize the web framework for interactive applications with input validation and internationalizationAccess a database to provide persistent storage for your applicationExtend your application with a REST interface and access other applications via RESTUnderstand vibe.d’s fiber-based approach to asynchronous I/O and use it for integration of existing componentsCreate GUI applications with vibe.dIn DetailD is a programming language with C-like syntax and static typing. The vibe.d framework builds on powerful D concepts like template meta-programming and compile-time function execution to provide an easy-to-use environment for web applications. The combination of a feature-rich web programming framework with a language compiling to native code solves two common issues in web development today: it accelerates your development and it results in fast, native web applications. Learning the vibe.d framework before you start your application will help you to choose the right features to reach your goal.This book guides you through all aspects of web development with D and the vibe.d framework.Covering the popular operating systems today, this guide starts with the setup of your development system. From the first Hello World-style application you will move on to building static web pages with templates. The concise treatment of web forms will give you all the details about form handling and web security. Using the abstractions of the web framework you will learn how to easily validate user input. Next, you will add database access to your application, providing persistent storage for your data. Building on this foundation, you will expose your component and integrate other components via REST. Learning about the internals of vibe.d you will be able to use low-level techniques such as raw TCP access. The vibe.d concepts can also be used for GUI clients, which is the next topic that you will learn. vibe.d is supported by an active community, which adds new functionality. This comprehensive guide concludes with an overview of the most useful vibe.d extensions and where to find them. It also shows you how to integrate these extensions in your application.The concepts are always illustrated with source code, giving you an insight into how to apply them in your application.Style and approachA tutorial-style guide to develop web applications with D and the vibe.d framework. Each topic is explained in detail and illustrated with source code, providing you with hands-on assistance for your application.
Getting Started with RethinkDB
Getting Started with RethinkDB
Gianluca Tiepolo
¥63.21
Absorb the knowledge required to utilize, manage, and deploy RethinkDB using Node.js About This Book Make the most of this open source, scalable database—RethinkDB —to ease the construction of web applications Run powerful queries using ReQL, which is the most convenient language to manipulate JSON documents with Develop fully-fledged real-time web apps using Node.js and RethinkDB Who This Book Is For Getting Started with RethinkDB is ideal for developers who are new to RethinkDB and need a practical understanding to start working with it. No previous knowledge of database programming is required, although a basic knowledge of JavaScript or Node.js would be helpful. What You Will Learn Download and install the database on your system Configure RethinkDB’s settings and start using the web interface Import data into RethinkDB Run queries using the ReQL language Create shards, replicas, and RethinkDB clusters Use an index to improve database performance Get to know all the RethinkDB deployment techniques In Detail RethinkDB is a high-performance document-oriented database with a unique set of features. This increasingly popular NoSQL database is used to develop real-time web applications and, together with Node.js, it can be used to easily deploy them to the cloud with very little difficulty. Getting Started with RethinkDB is designed to get you working with RethinkDB as quickly as possible. Starting with the installation and configuration process, you will learn how to start importing data into the database and run simple queries using the intuitive ReQL query language. After successfully running a few simple queries, you will be introduced to other topics such as clustering and sharding. You will get to know how to set up a cluster of RethinkDB nodes and spread database load across multiple machines. We will then move on to advanced queries and optimization techniques. You will discover how to work with RethinkDB from a Node.js environment and find out all about deployment techniques. Finally, we’ll finish by working on a fully-fledged example that uses the Node.js framework and advanced features such as Changefeeds to develop a real-time web application. Style and approach This is a step-by-step book that provides a practical approach to RethinkDB programming, and is explained in a conversational, easy-to-follow style.