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Java Hibernate Cookbook
Java Hibernate Cookbook
Yogesh Prajapati
¥80.65
Over 50 recipes to help you build dynamic and powerful real-time Java Hibernate applications About This Book Learn to associate JDBC and Hibernate with object persistence Manage association mappings, implement basic annotations and learn caching Get to grips with Hibernate fundamentals from installation to developing a business application with this step-by-step guide Who This Book Is For This is book for Java developers who now want to learn Hibernate. Good knowledge and understanding of Java is preferred to allow efficient programming of the core elements and applications; it would be helpful if readers are familiar with the basics of SQL. What You Will Learn Set up and install Hibernate on your system and explore different ways in which Hibernate can be configured Learn the basic concepts and fundamentals of Java Hibernate Define mappings without a use of XML file using Annotations Persist collection elements such as list, map, set and array Explore the various mapping options and learn to work with Hibernate associations Understand advanced Hibernate concepts such as caching and inheritance Develop an engaging and robust real-world hibernate application based on a common business scenario Integrate Hibernate with other frameworks to develop robust enterprise applications In Detail Hibernate is a database independent technology, so the same code will work for all databases. It helps a Java developer write a query by mapping Java bean to database tables and help create tuned queries that boost performance. Even with limited SQL knowledge one can easily perform database operations. This makes the development faster and more accurate than JDBC. Hibernate supports useful features like connection pooling, caching, and inheritance etc. This book will provide a useful hands-on guide to Hibernate to accomplish the development of a real-time Hibernate application. We will start with the basics of Hibernate, which include setting up Hibernate – the pre-requisites and multiple ways of configuring Hibernate using Java. We will then dive deep into the fundamentals of Hibernate such as SessionFactory, session, criteria, working with objects and criteria. This will help a developer have a better understanding of how Hibernate works and what needs to be done to run a Hibernate application. Moving on, we will learn how to work with annotations, associations and collections. In the final chapters, we will see explore querying, advanced Hibernate concepts and integration with other frameworks. Style and approach This book is a practical guide filled with carefully organized step-by-step instructions. All recipes are arranged in an easy-to understand and clear manner allowing you to apply the solutions to other situations.
Mastering Python Forensics
Mastering Python Forensics
Dr. Michael Spreitzenbarth
¥71.93
Master the art of digital forensics and analysis with PythonAbout This BookLearn to perform forensic analysis and investigations with the help of Python, and gain an advanced understanding of the various Python libraries and frameworksAnalyze Python *s to extract metadata and investigate forensic artifactsThe writers, Dr. Michael Spreitzenbarth and Dr. Johann Uhrmann, have used their experience to craft this hands-on guide to using Python for forensic analysis and investigations Who This Book Is For If you are a network security professional or forensics analyst who wants to gain a deeper understanding of performing forensic analysis with Python, then this book is for you. Some Python experience would be helpful.What You Will LearnExplore the forensic analysis of different platforms such as Windows, Android, and vSphereSemi-automatically reconstruct major parts of the system activity and time-lineLeverage Python ctypes for protocol decodingExamine artifacts from mobile, Skype, and browsersDiscover how to utilize Python to improve the focus of your analysisInvestigate in volatile memory with the help of volatility on the Android and Linux platforms In Detail Digital forensic analysis is the process of examining and extracting data digitally and examining it. Python has the combination of power, expressiveness, and ease of use that makes it an essential complementary tool to the traditional, off-the-shelf digital forensic tools. This book will teach you how to perform forensic analysis and investigations by exploring the capabilities of various Python libraries. The book starts by explaining the building blocks of the Python programming language, especially ctypes in-depth, along with how to automate typical tasks in file system analysis, common correlation tasks to discover anomalies, as well as templates for investigations. Next, we’ll show you cryptographic algorithms that can be used during forensic investigations to check for known files or to compare suspicious files with online services such as VirusTotal or Mobile-Sandbox. Moving on, you’ll learn how to sniff on the network, generate and analyze network flows, and perform log correlation with the help of Python *s and tools. You’ll get to know about the concepts of virtualization and how virtualization influences IT forensics, and you’ll discover how to perform forensic analysis of a jailbroken/rooted mobile device that is based on iOS or Android. Finally, the book teaches you how to analyze volatile memory and search for known malware samples based on YARA rules.Style and approach This easy-to-follow guide will demonstrate forensic analysis techniques by showing you how to solve real-word-scenarios step by step.
Getting Started with Python and Raspberry Pi
Getting Started with Python and Raspberry Pi
Dan Nixon
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Blender 3D By Example
Blender 3D By Example
Romain Caudron
¥80.65
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
Dart By Example
Dart By Example
Davy Mitchell
¥80.65
Design and develop modern web applications with Google's bold and productive language through engaging example projects About This Book Full of engaging and varied example projects to equip you to build your own web applications Learn the Dart language and key libraries Productively create fast and reliable web applications Who This Book Is For If you are a front- or back-end web developer who is looking to build complex full-featured web applications without the quagmire of disconnected JavaScript frameworks, this book is a practical walkthrough of substantial applications that will have you and your team coding Dart in a productive manner. This book will give you a compiled, optional typed, scalable environment to rapidly develop applications. As Dart was designed to be familiar, any developer with even a small amount of knowledge of JavaScript or another programming language will be at home with the language immediately and will be coding quickly. What You Will Learn Master the core Dart language, type system, and key development tools Connect to existing web services, process JSON, and create your own framework for the data display Run and debug the Dart server and web applications and compile them in JavaScript Handle form data and encryption Build and deploy server applications on the major OSes and implement the REST API Work with PostgreSQL—an industry standard relational database system Create robust applications with unit tests, documentation, and diagnostic logging Develop command-line applications, and explore the key data structures and libraries In Detail Designed to create next generation apps, Google’s Dart offers a much more robust framework and also supersedes JavaScript in several aspects. Familiar yet innovative, compact yet scalable, it blows away the accumulated JavaScript legacy limitations. Dart was designed for great tool-ability and developer productivity, allowing you to create better application faster than before. Google chose it for their billion dollar advertising business and you have its power for your projects too. This book will introduce you the Dart language starting from its conception to its current form, and where it headed is through engaging substantial practical projects. You will be taken through building typical applications and exploring the exciting new technologies of HTML5. With example code projects such as a live data monitoring and viewing system, a blogging system, a slides presentation application, and more, then this book will walk you through step by step through building data-driven web applications with ease and speed. Style and approach A varied collection of compelling practical Dart projects that are developed progressively with full explanations of concepts and implementation. Each project introduces features of the language and environment, demonstrating how Dart can be used in rich structured web applications.
Groovy for Domain-specific Languages - Second Edition
Groovy for Domain-specific Languages - Second Edition
Fergal Dearle
¥90.46
Extend and enhance your Java applications with domain-specific *ing in Groovy About This Book Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide Increase stakeholder participation in the development process with domain-specific *ing in Groovy Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain *ing into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn Familiarize yourself with Groovy *ing and work with Groovy closures Use the meta-programming features in Groovy to build mini languages Employ Groovy mark-up and builders to simplify application development Familiarize yourself with Groovy mark-up and build your own Groovy builders Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.
Learning Unity iOS Game Development
Learning Unity iOS Game Development
Kyle Langley
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.
Mastering Android NDK
Mastering Android NDK
Sergey Kosarevsky
¥90.46
Master the skills you need to develop portable, highly-functional Android applications using NDK About This Book Develop portable games using Android NDK and debug them on your desktop Familiarise yourself with different popular C++ libraries on Android and use them in your games Write multi-threaded code with graphics, sound, networking, and resource storage Who This Book Is For If you want to leverage your C++ skills in mobile development and increase the performance of your Android applications, then this is the book for you. Knowledge of C or C++ is assumed, including pointer manipulation, multi-threading, object-oriented programming concepts, and the basics of C++11. It would be an added advantage if you know how to develop applications without any IDE. What You Will Learn Explore popular C++ libraries and use them on Android Write portable, multithreaded native networking code Create portable audio framework using OpenAL Implement portable rendering framework using OpenGL ES 3 Debug mobile applications on your desktop machine Access resources from APK archives Render text with FreeType In Detail Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application. Style and approach This book adopts a step-by-step approach and each chapter is based on the material from the previous ones. The book focuses on putting to your knowledge of C++ use while you develop Android applications of your own.
Kiss from a Stranger
Kiss from a Stranger
Barbara Cartland
¥24.44
Horrified when her beloved dog, Rufus, is caught in a cruel snare while out walking in the estate of Arrow Castle, local Parson’s daughter Shenda is at first relieved when a handsome stranger comes to poor Rufus’s rescue and then at once she is abashed and confused when he claims a kiss – Shenda’s very first – as his reward. But then she is told that her father has been killed by a savage bull and that she must leave the family’s Vicarage forthwith. Penniless Shenda is obliged to take a job at Arrow Castle as a seamstress, where she stumbles across a letter from one of Napoleon Bonaparte’s spies to Society beauty Lucille Gratton, ‘the most beautiful Lady in England’, who is staying at The Castle. Reporting the discovery to the Earl, she finds that he is no other than her ‘gentleman stranger’ and just as she realises that she is falling in love with the heroic Earl of Arrow, she is embroiled in a counter-espionage plot that puts her young life – and her love for the Earl – in deadly peril.
La Fuente del Amor
La Fuente del Amor
Barbara Cartland
¥24.44
El Duque de Madrescourt, un hombre obstinado y dictatorial, informa a su hija, Lady Loretta, que ha hecho arreglos para que esta se case con el hijo del Duque de Sauerdun, un noble francés. Era costumbre, entre los aristócratas franceses y británicos, concertar matrimonios. A Loretta le horroriza la idea de tener que unirse a un hombre a quien jamás había visto en su vida y que además, no lo amaba. Mientras su padre se ausenta, para participar en una carrera de caballos, Lady Loretta decide escaparse a París, acompa?ada de una vieja doncella, dispuesta a ponerse en contacto con su prima Lady Ingrid, quien unos cuantos a?os atrás había abandonado a su marido, para fugarse con el atractivo Marqués de Galston, Loretta suplica a Ingrid, que la ayude a conocer a Fabián de Sauerdun, sin que él conozca su verdadera identidad. Era un plan impresionante, la única forma de escapar al matrimonio arreglado por su padre, pero también descubre que Fabián es muy diferente de lo que ella suponía… el destino tenía sus propios planes… y como se salvará la bella Loretta de las atenciones de un Donjuán parisinoEs relatado, en esta fascinante novela de Barbara Cartland.
An Angel In Hell
An Angel In Hell
Barbara Cartland
¥24.44
After years of caring for her ailing father, the Earl of Medwin, the ethereally beautiful young Lady Ancella Winn is pale, drawn and exhausted now that he has died and she is devastated. Worse still, she has nowhere to go, except for the home of her strait-laced and disapproving aunts. So when family friend and doctor, Sir Felix Johnson, suggests that it would be good for her health to travel to the French Riviera to work as the nurse-companion to an ageing Russian Princess, she nervously agrees. Although her new employer is difficult and demanding, Ancella is bewitched, first by the beauty of the C?te d’Azur and then by the Princess’s ineffably handsome son, Prince Vladimer. Caught up in the glamour of the Monte Carlo Casino, the den of iniquity against which her aunts had warned her in no uncertain terms, it seems that she has won the Prince’s heart as the feckless aristocrats around her lose fortunes at Roulette and Baccarat. But then to her horror her hopes of the love she has always dreamt about are dashed when it she finds that Prince Vladimer has betrayed her with the grasping but alluring Marchioness of Chiswick.
The Love Trap
The Love Trap
Barbara Cartland
¥24.44
Hugo, the Duke of Wynchester enjoys many affaires de coeur and his latest lover, the beautiful but scheming and spoilt Olive Lady Brandon, is trying to blackmail him into marriage by forcing her husband to divorce her. Storming angrily from her house, Hugo finds a strange stowaway aboard his carriage. It transpires that this frail elfin beauty is none other that Janeta Brandon, Olive’s step-daughter, and that she is fleeing the marriage her stepmother has arranged to an old man known to beat not only his servants and horses but also his late wife. When the Duke realises that Janeta means to kill herself rather than face a loveless marriage, he is struck by a cunning way to rescue them both by announcing their ‘engagement’. They are then married in a quiet ceremony in the Duke’s private Chapel. It is only when Janeta saves him from death by poisoning by the hand of her stepmother that the Duke realises that he has been in love with her from the moment he first saw her. But surely the scorned Olive’s fury will ensure their love is doomed before it can blossom.
Learning JavaScript Robotics
Learning JavaScript Robotics
Kassandra Perch
¥54.49
Design, build, and program your own remarkable robots with JavaScript and open source hardware About This Book Learn how to leverage Johnny-Five's Read, Eval, Print Loop, and Event API to write robot code with JavaScript Unlock a world of exciting possibilities by hooking your JavaScript-programmed robots up to the internet and using external data and APIs Move your project code from the Arduino Uno to a multitude of other robotics platforms Who This Book Is For If you've worked with Arduino before or are new to electronics and would like to try writing sketches in JavaScript, then this book is for you! Basic knowledge of JavaScript and Node.js will help you get the most out of this book. What You Will Learn Familiarise yourself with Johnny-Five Read, Eval, and Print Loop (REPL) to modify and debug robotics code in real time Build robots with basic output devices to create projects that light up, make noise, and more Create projects with complex output devices, and employ the Johnny-Five API to simplify the use of components that require complex interfaces, such as I2C Make use of sensors and input devices to allow your robotics projects to survey the world around them and accept input from users Use the Sensor and Motor objects to make it much easier to move your robotics projects Learn about the Animation API that will allow you to program complex movements using timing and key frames Bring in other devices to your Johnny-Five projects, such as USB devices and remotes Connect your Johnny-Five projects to external APIs and create your own Internet of Things! In Detail There has been a rapid rise in the use of JavaScript in recent times in a variety of applications, and JavaScript robotics has seen a rise in popularity too. Johnny-Five is a framework that gives NodeBots a consistent API and platform across several hardware systems. This book walks you through basic robotics projects including the physical hardware builds and the JavaScript code for them. You'll delve into the concepts of Johnny-Five and JS robotics. You'll learn about various components such as Digital GPIO pins, PWM output pins, Sensors, servos, and motors to be used with Johnny-Five along with some advanced components such as I2C, and SPI. You will learn to connect your Johnny-Five robots to internet services and other NodeBots to form networks. By the end of this book, you will have explored the benefits of the Johnny-Five framework and the many devices it unlocks. Style and approach This step-by-step guide to the Johnny-Five ecosystem is explained in a conversational style, packed with examples and tips. Each chapter also explores the Johnny-Five documentation to enable you to start exploring the API on your own.
Data Lake Development with Big Data
Data Lake Development with Big Data
Pradeep Pasupuleti
¥63.21
Explore architectural approaches to building Data Lakes that ingest, index, manage, and analyze massive amounts of data using Big Data technologies About This Book Comprehend the intricacies of architecting a Data Lake and build a data strategy around your current data architecture Efficiently manage vast amounts of data and deliver it to multiple applications and systems with a high degree of performance and scalability Packed with industry best practices and use-case scenarios to get you up-and-running Who This Book Is For This book is for architects and senior managers who are responsible for building a strategy around their current data architecture, helping them identify the need for a Data Lake implementation in an enterprise context. The reader will need a good knowledge of master data management, information lifecycle management, data governance, data product design, data engineering, and systems architecture. Also required is experience of Big Data technologies such as Hadoop, Spark, Splunk, and Storm. What You Will Learn Identify the need for a Data Lake in your enterprise context and learn to architect a Data Lake Learn to build various tiers of a Data Lake, such as data intake, management, consumption, and governance, with a focus on practical implementation scenarios Find out the key considerations to be taken into account while building each tier of the Data Lake Understand Hadoop-oriented data transfer mechanism to ingest data in batch, micro-batch, and real-time modes Explore various data integration needs and learn how to perform data enrichment and data transformations using Big Data technologies Enable data discovery on the Data Lake to allow users to discover the data Discover how data is packaged and provisioned for consumption Comprehend the importance of including data governance disciplines while building a Data Lake In Detail A Data Lake is a highly scalable platform for storing huge volumes of multistructured data from disparate sources with centralized data management services. It eliminates the need for up-front modeling and rigid data structures by allowing schema-less writes. Data Lakes make it possible to ask complex far-reaching questions to find out hidden data patterns and relationships. This book explores the potential of Data Lakes and explores architectural approaches to building data lakes that ingest, index, manage, and analyze massive amounts of data using batch and real-time processing frameworks. It guides you on how to go about building a Data Lake that is managed by Hadoop and accessed as required by other Big Data applications such as Spark, Storm, Hive, and so on, to create an environment in which data from different sources can be meaningfully brought together and analyzed. Data Lakes can be viewed as having three capabilities—intake, management, and consumption. This book will take readers through each of these processes of developing a Data Lake and guide them (using best practices) in developing these capabilities. It will also explore often ignored, yet crucial considerations while building Data Lakes, with the focus on how to architect data governance, security, data quality, data lineage tracking, metadata management, and semantic data tagging. By the end of this book, you will have a good understanding of building a Data Lake for Big Data. You will be able to utilize Data Lakes for efficient and easy data processing and analytics. Style and approach Data Lake Development with Big Data provides architectural approaches to building a Data Lake. It follows a use case-based approach where practical implementation scenarios of each key component are explained. It also helps you understand how these use cases are implemented in a Data Lake. The chapters are organized in a way that mimics the sequential data flow evidenced in a Data Lake.
Team Foundation Server 2015 Customization
Team Foundation Server 2015 Customization
Gordon Beeming
¥71.93
Take your expertise to the next level by unraveling various techniques to customize TFS 2015About This BookLearn how to efficiently modify your TFS-specific dashboards for complex server pluginsFind out the pros and cons of various extension points and customizations in TFSA fast-paced guide with highly concentrated information on TFS customizations Who This Book Is For This book is intended for anyone with experience with TFS, and in particular, those intermediate users who want to add more value to their organization by making its TFS users more productive. The book requires basic coding skills.What You Will LearnCustomize TFS 2015 dashboard and administer various componentsConfigure board cards, swim lanes, and columnsExplore the types of changes that can be made on the TFS process templatesCreate your own custom control for the Web and client work item formsBuild up new check-in policiesGet to grips with your personal server plugins and their usesCustomize both XAML builds and the new build systemSchedule jobs for more complicated business rules to run on a scheduleExtend your TFS possibilities with service hooks and VSO extensions In Detail Team Foundation Server is an efficacious collaboration tools that will allow you to share code, track records, software, all in a single package. Integrate it with your existing IDE or editor and let your team work in a flexible environment that adapts to projects of all shapes and sizes. Explore what gives you the edge over other developers by knowing the tips and quick fixes of customizing TFS. Effectively minimize the time users spend interacting with TFS so that they can be more productive. In this book you will quickly cover lots of TFS extension points, from the very basic task of customizing and configuring dashboards to customizing automated builds and check-in policies. You will learn how to create dashboards in TFS 2015, as well as add tiles, graphs, and more useful modifications. You'll perform customizations that make TFS work for you by streamlining your team’s boards. You'll cast modifications to the process template and learn the tips and tricks required to make efficient and valuable uses of your team’s board. From team-specific dashboards to complex server plugins, everything is covered in this concentrated guide to aid your knowledge. Delving deep, this book covers the pros and cons of check-in policies, as well as their proper debugging and deployment strategies. After that you will learn about advanced XAML builds and TFS jobs to further experiment with the activities of your jobs on your system. Finally, you will learn about service hooks and the amazing utility of .VSO extensions to help you create new extensions and explore new levels of customization.Style and approach This is an easy-to-follow guide with clearly explained and demonstrated examples.
Mastering LibGDX Game Development
Mastering LibGDX Game Development
Patrick Hoey
¥90.46
Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title About This Book Learn game architecture and design patterns with concrete examples using proper software engineering principles Save time and money with this handy reference guide for future game development with LibGDX Design and develop a fully functional RPG video game from scratch with a hands on, step-by-step approach using LibGDX Who This Book Is For If you are an intermediate-level game developer who wants to create an RPG video game but found the creation process overwhelming, either by lack of tutorials or by getting lost in a sea of game-related technologies, engines, or frameworks, then this book is for you. This book assumes familiarity with Java and some basic knowledge of LibGDX. What You Will Learn Develop characters with stat attributes, player movement, animation, physics, and collision detection Create interactive NPC characters with speech windows and build immersion via dialog trees Build inventory management system UIs with drag and drop items to sell, buy, and equip Design a quest system to expand out the content of your game Form interesting enemies with battle mechanics and spawn points Devise *ed cutscenes to add an element of story and drama Develop save and load game profiles Create special effects to give the game extra “juiciness” and polish, and help build the atmosphere In Detail LibGDX is a Java-based framework developed with a heavy emphasis on performance, and includes cross-platform support out of the box (Windows, OS X, Linux, iOS, Android, and HTML5) as well as providing all the low-level functionality so that you can focus on developing your game and not battling with the platform. LibGDX also has an engaged and responsive community, active maintenance, and is available for free without a prohibitive license. Starting from the beginning, this book will take you through the entire development process of creating an RPG video game using LibGDX. First, this book will introduce you to the features specific to RPG games, as well as an overview of game architecture. Then, you will create map locations, develop character movement, add animation, integrate collision detection, and develop a portal system. Next, you will learn and develop a HUD and other UI components, as well as an inventory management system. You will then develop NPC interactions including dialog trees, shopkeepers, and quest givers. After this, you will design and create battle features for fighting enemies, as well as event triggers for world events. Finally, you will add the final polish with sound, music, and lighting effects. By the end of this book, you will have learned and applied core components from the LibGDX framework, as well as have a finished game to use as a springboard for customization and story development for your own commercial video game. Style and approach This book walks you through the concepts and implementation of developing a complete RPG game, unfolding chapter by chapter and building upon previous concepts. Each chapter can be used as an individual reference with diagrams to explain core concepts with concrete example code explained in detail.
Mastering NetScaler VPX?
Mastering NetScaler VPX?
Rick Roetenberg
¥80.65
Learn how to deploy and configure all the available Citrix NetScaler features with the best practices and techniques you need to know About This Book Implement and configure all the available NetScaler Application Delivery features and monitor NetScaler VPX performance in your environment Packed with real-word NetScaler deployment scenarios to help you see the configuration principles in action Integrate NetScaler with other Citrix technologies, including CloudBridge, Application Delivery Controller, HDX Insight, and Command Center Who This Book Is For If you’re an administrator with prior experience using NetScaler then you have everything you need to make the most of this book. What You Will Learn Configure the more commonly used NetScaler VPX features such as basic load balancing, authentication, NetScaler Gateway, and StoreFront Configure the AppExpert features such as Responder, Rewrite, AppExpert templates, parsing HTTP, TCP, and UDP data Integrate NetScaler with other Citrix technologies such as CloudBridge, Insight Center, and Command Center Optimize traffic using caching, front-end optimization, and compression Dive deep in the security, caching, and compression enhancements Protect your environment with AAA and Application Firewall, or from HTTP DDoS attacks Troubleshoot an environment using tools such as TaaS and WireShark In Detail Citrix NetScaler is one of the best Application Delivery Controller products in the world. The Application Delivery Controllers are commonly used for load balancing purposes, to optimize traffic, and to perform extra security settings. This book will give you an insight into all the available features that the Citrix NetScaler appliance has to offer. The book will start with the commonly used NetScaler VPX features, such as load balancing and NetScaler Gateway functionality. Next, we cover features such as Responder, Rewrite, and the AppExpert templates, and how to configure these features. After that, you will learn more about the other available Citrix technologies that can interact with Citrix NetScaler. We also cover troubleshooting, optimizing traffic, caching, performing protection using Application Firewall, and denying HTTP DDoS attacks for web services. Finally, we will demonstrate the different configuration principles real-world Citrix NetScaler deployment scenarios. Style and approach This easy-to-follow guide explains as much as possible about each feature and its configuration. Each topic is explained sequentially in the process of configuring and deploying the feature.
Learning Azure DocumentDB
Learning Azure DocumentDB
Riccardo Becker
¥63.21
Create outstanding enterprise solutions around DocumentDB using the latest technologies and programming tools with Azure About This Book Get to know the concepts of DocumentDB and learn to work your way around it Manipulate and query your documents using different modern technologies to access DocumentDB Build a real-life scenario using Microsoft Visual Studio and C# with this handy and practical guide Who This Book Is For This book is for novice developers and database architects who need a thorough knowledge of the features of DocumentDB and developing applications with it. Basic knowledge of SQL would be helpful. What You Will Learn Create, manage, and configure your DocumentDB environment Execute SQL queries from simple to complex and nested ones against your database Get to know about advanced DocumentDB techniques such as scopes, portioning, indexing, triggers, UDF’s, and security Fine-tune your DocumentDB database to optimize performance and costs Interact with DocumentDB from different technologies and platforms Build a real-life scenario using C# and put DocumentDB at the heart of Azure solutions Understand how to migrate from your current datastore to DocumentDB In Detail Learning DocumentDB adopts a practical, step-by-step approach to help you learn the basics of DocumentDB and use your new-found abilities in real-life scenarios and enterprise solutions. We start with the absolute basics, such as setting up a DocumentDB environment, and guide you through managing your databases, and executing simple and complex queries. Next, we explain how to work with DocumentDB using the open REST protocol, and demonstrate how JavaScript works with DocumentDB. We’ll also show you how to authenticate and execute queries. Moving on, you’ll find out how to use DocumentDB from within Node.js to kick-start your Node.js projects. Next, you’ll discover how to increase the performance of your DocumentDB database and fine-tune it. Finally, you’ll get to grips with using DocumentDB in conjunction with other services offered from the Microsoft Azure platform. Style and approach This book can be used as a tutorial where you learn step by step, but also as a knowledge base to quickly look up recipes you can instantly utilize. Starting with the basics and moving on to advanced topics, every concept is explained in theory and demonstrated through easy-to-understand examples.
Implementing NetScaler VPX? - Second Edition
Implementing NetScaler VPX? - Second Edition
Marius Sandbu
¥71.93
Implement the new features of Citrix NetScaler 11 to optimize and deploy secure web services on multiple virtualization platformsAbout This BookLearn how to design, set up, and deploy NetScaler VPX along with the new Jumbo frames in a virtual environment using your GUI as well as your CLI for both public and private clouds to make all your web applications faster and more secureEnrich your networking skills utilizing the new features of AAA by following the instructions to optimize network trafficA step-by-step guide that will show you how to work with the latest NetScaler, 11, by implementing its new features using sample scenarios and real-world examples Who This Book Is For This book is for Citrix administrators who are just getting started with NetScaler, have some basic networking skills This book does not require prior experience of NetScaler.What You Will LearnConfigure different VPN solutions and learn about ICA Proxy, Unified Gateway and SSL VPNSet up load balancing for SharePoint, Exchange, Lync, SQL and other Citrix componentsGain insights into traffic management with NetScaler, Wireshark, and Citrix InsightProtect your web services with an application firewall, HTTP, DOS, and AAAOptimize traffic using front-end optimization, caching, and compressionDeploy a high availability environmentUse NetScaler in public cloud providers such as Azure or AmazonAdvance your network knowledge of TCP and SSL optimization In Detail With a large demand for responsive websites and availability of services, IT administrators are faced with an ever-rising need for services that are optimized for speed. NetScaler VPX is a software-based virtual appliance that provides users with the comprehensive NetScaler feature set. Implementing apps and cloud-based services is much easier with its increased service performance and integrated security features. This book will give you an insight into all the new features that NetScaler VPXhas to offer. Starting off with the basics, you will learn how to set NetScaler up and configure it in a virtual environment including the new features available in version 11, such as unified gateway and portal theme customization. Next, the book will cover how to deploy NetScalar on Azure and Amazon, and you will also discover how to integrate it with an existing Citrix infrastructure. Next, you will venture into other topics such as load balancing Microsoft and Citrix solutions, configuring different forms of high availability Global Server Load Balancing (GSLB), and network optimization. You will also learn how to troubleshoot and analyze data using NetScaler's extensive array of features. Finally, you will discover how to protect web services using an application firewall and will get to grips with other features such as HTTP, DOS, and AAA.Style and approach This easy-to-follow guide is full of detailed step-by step-instructions on how to implement the key components in NetScaler, using real-world examples and sample scenarios.
Tkinter GUI Application Development Blueprints
Tkinter GUI Application Development Blueprints
Bhaskar Chaudhary
¥80.65
Master GUI programming in Tkinter as you design, implement, and deliver ten real-world applications from start to finish About This Book Conceptualize and build state-of-art GUI applications with Tkinter Tackle the complexity of just about any size GUI application with a structured and scalable approach A project-based, practical guide to get hands-on into Tkinter GUI development Who This Book Is For Software developers, scientists, researchers, engineers, students, or programming hobbyists with basic familiarity in Python will find this book interesting and informative. People familiar with basic programming constructs in other programming language can also catch up with some brief reading on Python. No GUI programming experience is expected. What You Will Learn Get to know the basic concepts of GUI programming, such as Tkinter top-level widgets, geometry management, event handling, using callbacks, custom styling, and dialogs Create apps that can be scaled in size or complexity without breaking down the core Write your own GUI framework for maximum code reuse Build apps using both procedural and OOP styles, understanding the strengths and limitations of both styles Learn to structure and build large GUI applications based on Model-View-Controller (MVC) architecture Build multithreaded and database-driven apps Create apps that leverage resources from the network Learn basics of 2D and 3D animation in GUI applications Develop apps that can persist application data with object serialization and tools such as configparser In Detail Tkinter is the built-in GUI package that comes with standard Python distributions. It is a cross-platform package, which means you build once and deploy everywhere. It is simple to use and intuitive in nature, making it suitable for programmers and non-programmers alike. This book will help you master the art of GUI programming. It delivers the bigger picture of GUI programming by building real-world, productive, and fun applications such as a text editor, drum machine, game of chess, media player, drawing application, chat application, screen saver, port scanner, and many more. In every project, you will build on the skills acquired in the previous project and gain more expertise. You will learn to write multithreaded programs, network programs, database driven programs and more. You will also get to know the modern best practices involved in writing GUI apps. With its rich source of sample code, you can build upon the knowledge gained with this book and use it in your own projects in the discipline of your choice. Style and approach An easy-to-follow guide, full of hands-on examples of real-world GUI programs. The first chapter is a must read as it explains most of the things you need to get started with writing GUI programs with Tkinter. Each subsequent chapter is a stand-alone project that discusses some aspects of GUI programming in detail. These chapters can be read sequentially or randomly depending upon the readers experience with Python.
Learning ELK Stack
Learning ELK Stack
Saurabh Chhajed
¥80.65
Build mesmerizing visualizations, analytics, and logs from your data using Elasticsearch, Logstash, and Kibana About This Book Solve all your data analytics problems with the ELK stack Explore the power of Kibana4 search and visualizations built over Elasticsearch queries and learn about the features and plugins of Logstash Develop a complete data pipeline using the ELK stack Who This Book Is For If you are a developer or DevOps engineer interested in building a system that provides amazing insights and business metrics out of data sources, of various formats and types, using the open source technology stack that ELK provides, then this book is for you. Basic knowledge of Unix or any programming language will be helpful to make the most out of this book. What You Will Learn Install, configure, and run Elasticsearch, Logstash, and Kibana Understand the need for log analytics and the current challenges in log analysis Build your own data pipeline using the ELK stack Familiarize yourself with the key features of Logstash and the variety of input, filter, and output plugins it provides Build your own custom Logstash plugin Create actionable insights using charts, histograms, and quick search features in Kibana4 Understand the role of Elasticsearch in the ELK stack In Detail The ELK stack—Elasticsearch, Logstash, and Kibana, is a powerful combination of open source tools. Elasticsearch is for deep search and data analytics. Logstash is for centralized logging, log enrichment, and parsing. Kibana is for powerful and beautiful data visualizations. In short, the Elasticsearch ELK stack makes searching and analyzing data easier than ever before. This book will introduce you to the ELK (Elasticsearch, Logstash, and Kibana) stack, starting by showing you how to set up the stack by installing the tools, and basic configuration. You’ll move on to building a basic data pipeline using the ELK stack. Next, you’ll explore the key features of Logstash and its role in the ELK stack, including creating Logstash plugins, which will enable you to use your own customized plugins. The importance of Elasticsearch and Kibana in the ELK stack is also covered, along with various types of advanced data analysis, and a variety of charts, tables ,and maps. Finally, by the end of the book you will be able to develop full-fledged data pipeline using the ELK stack and have a solid understanding of the role of each of the components. Style and approach This book is a step-by-step guide, complete with various examples to solve your data analytics problems by using the ELK stack to explore and visualize data.