ASP.NET 3.5 Application Architecture and Design
¥71.93
This is a practical hands-on book with clear instructions and lot of code examples. It takes a simple approach, guiding you through different architectural topics using realistic sample projects. A single project is implemented using different architectural styles to make the reader understand the details of each style. There are also many small independent code samples to explain design patterns, WCF, and localization. This book is for people familiar with the ASP.NET framework using either C# or VB.NET. You don?t need to be an ASP.NET guru “ the book is ideal for novice and intermediate developers. If reading about application architecture usually confuses you or sends you to sleep, then this book will be perfect for you! In short, any ASP.NET programmer who is confused or disoriented reading different books or materials on architectures wondering how and what to implement in their application, will definitely benefit from this book!
Learning Nagios 3.0
¥71.93
This is a beginner-level book, which will introduce Nagios to System Administrators who are interested in monitoring their systems. The focus is on teaching system administrators to secure their systems in a much improved manner incorporating the newer features of Nagios. It will teach Nagios beginners the basics of installation and configuration of version 3; it will show professionals who have already worked on earlier versions of Nagios the new features of Nagios like inheritance and also the new internal functions like better check scheduling. The target readers for this book are System Administrators interested in using Nagios. This book will introduce Nagios with the new features of Version 3 for System Administrators.
Joomla! Web Security
¥71.93
This book will give you a strong, hands-on approach to security. It starts out with the most basic of considerations such as choosing the right hosting sites then moves quickly into securing the Joomla! site and servers. This is a security handbook for Joomla! sites. It is an easy-to-use guide that will take you step by step into the world of secured websites. This book is a must-read for anyone seriously using Joomla! for any kind of business, ranging from small retailers to larger businesses. With this book they will be able to secure their sites, understand the attackers, and more, without the drudging task of looking up in forums, only to be flamed, or not even find the answers. Prior knowledge of Joomla! is expected but no prior knowledge of securing websites is needed for this book. The reader will gain a moderate to strong level of knowledge on strengthening their sites against hackers.
Oracle Modernization Solutions
¥107.90
This book combines case studies with practical examples of how to implement modernization techniques using Oracle (and partner) products to modernize to the Oracle Platform. The book also weighs the pros and cons of specific modernization use cases. Finally, we explore some of the emerging trends in technology and how they apply to legacy modernization. Legacy system architects, project managers, program managers, developers, database architects and decision makers who own mainframe and heterogeneous systems, and are tasked with modernization will all find this book useful. The book assumes some knowledge of mainframes, J2EE, SOA, and Oracle technologies. The reader should have some background in programming and database design.
Object-Oriented JavaScript
¥71.93
The book requires no prior knowledge of JavaScript and works from the ground up to give you a thorough grounding in this powerful language. If you do already know some JavaScript, you will find plenty of eye-openers as you discover just what the language can do. This book takes a do-it-yourself approach when it comes to writing code, because the best way to really learn a programming language is by writing code. You are encouraged to type code into Firebug's console, see how it works and then tweak it and play around with it. There are practice questions at the end of each chapter to help review what you have learned.
SharePoint Designer Tutorial: Working with SharePoint Websites
¥63.21
This book takes you through the development of a SharePoint site for a wine business. The development involves adding features to the site using SharePoint Designer, and for each of these features you will find screenshots and easy to follow instructions. This book is ideal for people new to SharePoint Designer who need to put together a working SharePoint site as quickly as possible. No experience of SharePoint Designer is expected, and no skill with creating SharePoint sites is assumed.
Learning Drupal 6 Module Development
¥71.93
This book is written for PHP developers who want to add custom features to Drupal. You will need to know the basics of PHP and MySQL programming, but no experience of programming Drupal is required, although you will be expected to be familiar with the basic operation of Drupal.
Tapestry 5: Building Web Applications
¥71.93
This book is for those who want to build sophisticated Java web applications quickly and easily. It assumes that the reader is reasonably comfortable with the Java programming language, but no knowledge of web technologies is needed. For experienced Servlet, JSP, or Struts developers, the book will show an alternative way that will allow them to raise their productivity to an incomparable level. With this book you will see that a contemporary component-based framework can be easy to learn and a pleasure to work with.
Drupal 5 Themes
¥71.93
This book is the ideal introduction to theming with Drupal 5. If you want to create a striking new look for your Drupal website, this book is for you. Starting from the basics of theme setup and configuration, you will learn about the Drupal theming architecture and the PHPTemplate engine, and then move on to modifying existing themes and building new themes from scratch. Included is a complete guide to the various style sheets and themeable functions in Drupal 5, making this book a valuable resource even to experienced theme developers. It covers: Creating custom templates Basics of theming in pure PHP Modifying an existing PHPTemplate theme" a step-by-step guide Creating a new PHPTemplate theme" a step-by-step guide Working with forms The main requirements to make use of this book are knowledge of HTML, CSS, and a touch of creativity! Although this book aims to make Drupal theming accessible to designers, theming in Drupal 5 involves writing some PHP code, and a basic knowledge of PHP will be helpful.
Creating your MySQL Database: Practical Design Tips and Techniques
¥35.96
This book takes a practical approach, implementing all theoretical concepts with examples. It is a fast-paced tutorial that focuses on critical decisions that you need to make every time you build MySQL databases. It is rich with tips and advice from an experienced practitioner. Anyone working with applications that use a MySQL database backend will benefit greatly from the advice and techniques in this book. Although a working knowledge of both SQL and MySQL is assumed, the book is suitable for both beginners and intermediate users alike. Whether you read it through and absorb the advice or work through it on a live project, the efficiency and maintainability of your databases will certainly improve as a result.
Configuring IPCop Firewalls: Closing Borders with Open Source
¥71.93
Anyone interested in securing their networks with IPCop ” from those new to networking and firewalls, to networking and IT Professionals with previous experience of IPCop. No knowledge of Linux or IPCop is required.
Enhancing Microsoft Content Management Server with ASP.NET 2.0
¥68.66
The book is written for developers who work with Microsoft Content Management Server, and want to update their skills to take advantage of the latest offerings in ASP.NET. If you are an MCMS developer who hasn't yet got into ASP.NET 2.0, this book is an ideal introduction to the most exciting features of ASP.NET 2.0, and how you can make them work for you.
Business Process Execution Language for Web Services Second Edition
¥125.34
This book is aimed at architects and developers in the design, implementation, and integration phases of advanced information systems and e-business solutions, developing business processes and dealing with the issues of composition, orchestration, transactions, coordination, and security. The book presumes knowledge of XML and web services, web services development (either on J2EE or .NET), and multi-tier architecture
Building Websites with PHP-Nuke
¥63.21
Written in a clear, easy to read style, the book provides a tutorial on setting up a website with PHP-Nuke. Each topic is tackled in a clear, practical way with many examples to consolidate your learning. This book is written to help you create a fully-featured website as quickly as possible. Basic knowledge of HTML will help if you intend to explore customizing your own theme, and a basic knowledge of PHP will help if you want to get the most from the chapters on extending PHP-Nuke.
User Training for Busy Programmers
¥23.97
This book is concise and pithy, focusing on action rather than theory. While many books explore the subject of adult learning, User Training for Busy Programmers shows the reader how to apply a proven method in a systematic way enabling busy programmers to produce excellent results without adding too much to their workload. William's approach is to start in the middle and work your way outward. He based this approach on an article he wrote about how to develop user documentation. "I wrote this when I realized that my method for creating user documentation and training under tight deadlines was nothing like what I learned in school. I really expected heavy criticism from other writers and trainers when I published this article, but apparently my heresy was well-received. It's one of the most-linked-to and highest-rated articles on my website. By the time I saw the need for a book that enables non-trainers to develop software training courses, I had thoroughly developed the middle-out approach." Do you need to write a successful software training courseAre you unsure of how to startWould you like a step-by-step project plan to guide you in the development of your software classThis book gets right to the point with clear, concise directions for developing an end-user software course.
Blender Cycles: Lighting and Rendering Cookbook
¥90.46
An in-depth guide full of step-by-step recipes to explore the concepts behind the usage of Cycles. Packed with illustrations, and lots of tips and tricks; the easy-to-understand nature of the book will help the reader understand even the most complex concepts with ease.If you are a digital artist who already knows your way around Blender, and you want to learn about the new Cycles’ rendering engine, this is the book for you. Even experts will be able to pick up new tips and tricks to make the most of the rendering capabilities of Cycles.
Getting Started with Python and Raspberry Pi
¥71.93
Learn to design and implement reliable Python applications on the Raspberry Pi using a range of external libraries, the Raspberry Pis GPIO port, and the camera module About This Book Learn the fundamentals of Python *ing and application programming Design user-friendly command-line and graphical user interfaces A step-by-step guide to learning Python programming with the Pi Who This Book Is For This book is designed for those who are unfamiliar with the art of Python development and want to get to know their way round the language and the many additional libraries that allow you to get a full application up and running in no time. What You Will Learn Fundamentals of Python applications Designing applications for multi-threading Interacting with electronics and physical devices Debugging applications when they go wrong Packaging and installing Python modules User interface design using Qt Building easy to use command-line interfaces Connecting applications to the Internet In Detail The Raspberry Pi is one of the smallest and most affordable single board computers that has taken over the world of hobby electronics and programming, and the Python programming language makes this the perfect platform to start coding with. The book will start with a brief introduction to Raspberry Pi and Python. We will direct you to the official documentation that helps you set up your Raspberry Pi with the necessary equipment such as the monitor, keyboard, mouse, power supply, and so on. It will then dive right into the basics of Python programming. Later, it will focus on other Python tasks, for instance, interfacing with hardware, GUI programming, and more. Once you get well versed with the basic programming, the book will then teach you to develop Python/Raspberry Pi applications. By the end of this book, you will be able to develop Raspberry Pi applications with Python and will have good understanding of Python programming for Raspberry Pi. Style and approach An easy-to-follow introduction to Python *ing and application development through clear conceptual explanations backed up by real-world examples on the Raspberry Pi.
Blender 3D By Example
¥80.65
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
Dart By Example
¥80.65
Design and develop modern web applications with Google's bold and productive language through engaging example projects About This Book Full of engaging and varied example projects to equip you to build your own web applications Learn the Dart language and key libraries Productively create fast and reliable web applications Who This Book Is For If you are a front- or back-end web developer who is looking to build complex full-featured web applications without the quagmire of disconnected JavaScript frameworks, this book is a practical walkthrough of substantial applications that will have you and your team coding Dart in a productive manner. This book will give you a compiled, optional typed, scalable environment to rapidly develop applications. As Dart was designed to be familiar, any developer with even a small amount of knowledge of JavaScript or another programming language will be at home with the language immediately and will be coding quickly. What You Will Learn Master the core Dart language, type system, and key development tools Connect to existing web services, process JSON, and create your own framework for the data display Run and debug the Dart server and web applications and compile them in JavaScript Handle form data and encryption Build and deploy server applications on the major OSes and implement the REST API Work with PostgreSQL—an industry standard relational database system Create robust applications with unit tests, documentation, and diagnostic logging Develop command-line applications, and explore the key data structures and libraries In Detail Designed to create next generation apps, Google’s Dart offers a much more robust framework and also supersedes JavaScript in several aspects. Familiar yet innovative, compact yet scalable, it blows away the accumulated JavaScript legacy limitations. Dart was designed for great tool-ability and developer productivity, allowing you to create better application faster than before. Google chose it for their billion dollar advertising business and you have its power for your projects too. This book will introduce you the Dart language starting from its conception to its current form, and where it headed is through engaging substantial practical projects. You will be taken through building typical applications and exploring the exciting new technologies of HTML5. With example code projects such as a live data monitoring and viewing system, a blogging system, a slides presentation application, and more, then this book will walk you through step by step through building data-driven web applications with ease and speed. Style and approach A varied collection of compelling practical Dart projects that are developed progressively with full explanations of concepts and implementation. Each project introduces features of the language and environment, demonstrating how Dart can be used in rich structured web applications.
Groovy for Domain-specific Languages - Second Edition
¥90.46
Extend and enhance your Java applications with domain-specific *ing in Groovy About This Book Build domain-specific mini languages in Groovy that integrate seamlessly with your Java apps with this hands-on guide Increase stakeholder participation in the development process with domain-specific *ing in Groovy Get up to speed with the newest features in Groovy using this second edition and integrate Groovy-based DSLs into your existing Java applications. Who This Book Is For This book is for Java software developers who have an interest in building domain *ing into their Java applications. No knowledge of Groovy is required, although it will be helpful. This book does not teach Groovy, but quickly introduces the basic ideas of Groovy. An experienced Java developer should have no problems with these and move quickly on to the more involved aspects of creating DSLs with Groovy. No experience of creating a DSL is required. What You Will Learn Familiarize yourself with Groovy *ing and work with Groovy closures Use the meta-programming features in Groovy to build mini languages Employ Groovy mark-up and builders to simplify application development Familiarize yourself with Groovy mark-up and build your own Groovy builders Build effective DSLs with operator overloading, command chains, builders, and a host of other Groovy language features Integrate Groovy with your Java and JVM based applications In Detail The times when developing on the JVM meant you were a Java programmer have long passed. The JVM is now firmly established as a polyglot development environment with many projects opting for alternative development languages to Java such as Groovy, Scala, Clojure, and JRuby. In this pantheon of development languages, Groovy stands out for its excellent DSL enabling features which allows it to be manipulated to produce mini languages that are tailored to a project’s needs. A comprehensive tutorial on designing and developing mini Groovy based Domain Specific Languages, this book will guide you through the development of several mini DSLs that will help you gain all the skills needed to develop your own Groovy based DSLs with confidence and ease. Starting with the bare basics, this book will focus on how Groovy can be used to construct domain specific mini languages, and will go through the more complex meta-programming features of Groovy, including using the Abstract Syntax Tree (AST). Practical examples are used throughout this book to de-mystify these seemingly complex language features and to show how they can be used to create simple and elegant DSLs. Packed with examples, including several fully worked DSLs, this book will serve as a springboard for developing your own DSLs. Style and approach This book is a hands-on guide that will walk you through examples for building DSLs with Groovy rather than just talking about "metaprogramming with Groovy". The examples in this book have been designed to help you gain a good working knowledge of the techniques involved and apply these to producing your own Groovy based DSLs.
Learning Unity iOS Game Development
¥80.65
Build exciting games with Unity on iOS and publish them on the App Store About This Book Take advantage of Unity 5's new tools to create a fully interactive mobile game Learn how to connect your iTunes developer account and use Unity 5 to communicate with it Use your Macintosh computer to publish your game to the App Store Who This Book Is For This book is for iOS developers who want to learn how to build games with Unity for the iOS platform. Some prior experience in game development would be useful. What You Will Learn Create your own iTunes Connect Developer account and create an app within it Set up iTunes Game Center features in iTunes Connect so you can use them within Unity 5 Construct a game using C# that allows users to interactively control the game character Use Unity 5's editor window to create a custom editor tool specific for the game made in the book Store and keep track of data so the player is able to collect in-game pick-ups that can be used to purchase in-game goods Use all game features so the player is able to fully navigate menus between the front menu and in the game state Make, test, and finally release builds so you can play on your device and then submit the game to Apple for review In Detail Over recent years, the market for mobile game development using Unity has grown multi-fold with an overwhelming 600 million gamers playing games developed using Unity engine. The newly launched Unity 5 offers a wide range of dedicated and powerful tools for iOS developers who intend to follow the basics and gradually elevate their skills to revolutionize the way they design and publish games for the App Store. From beginners, to those who are experienced making video games, this book goes through the steps of using Unity 5 to make a game from the ground up and setting the game up with iTunes Game Center features. The book begins with an introduction to setting up an iTunes Connect developer account, this will allow you to use Unity to its full potential with iOS. You will create a new app in iTunes Connect with the settings for Apple approval. You will learn, in detail, how to use Unity 5 and the programming language C# to make a fully interactive game that keeps track of player progress, Game Center Leaderboards, and Achievements, as well as displaying iAds and offering In-App purchases. Moving on, you’ll discover how to create development and release builds, enabling you to test the game on your device before finally submitting the game for Apple’s approval. By the end of the book, you will have a complete understanding of how iTunes and Unity can be used in combination to build and publish a fully interactive and reliable game to the App Store. Style and approach This is a step-by-step guide that covers the fundamentals of gaming and reveals the secrets of building and monetizing games for the iOS platform.

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