万本电子书0元读

万本电子书0元读

FreeCAD [How-to]
FreeCAD [How-to]
Daniel Falck
¥35.96
Written in cookbook style, this book offers many recipes to create objects, import and export data, create 3D solid objects. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. If you've been toying around with FreeCAD and want to have more control over your work flow then this book is for you. The reader needs to have basic knowledge of modeling.
Learning Joomla! 3 Extension Development, Third Edition
Learning Joomla! 3 Extension Development, Third Edition
Tim Plummer
¥99.18
A practical guide with step-by-step examples that build on each other so you can learn by doing and get hands-on knowledge about creating your plugins, modules, and components in Joomla."Learning Joomla! 3 Extension Development, Third Edition" is for developers who want to create their own Joomla extensions. It is assumed you will have some basic PHP, HTML, and CSS knowledge, but you don’t need any prior Joomla programming experience. This book will also be useful to people who just want to make minor customizations to existing Joomla extensions and build on the work of others in the open source spirit.
OpenNI Cookbook
OpenNI Cookbook
Soroush Falahati
¥80.65
This is a Cookbook with plenty of practical recipes enriched with explained code and relevant screenshots to ease your learning curve. If you are a beginner or a professional in NIUI and want to write serious applications or games, then this book is for you. Even OpenNI 1 and OpenNI 1.x programmers who want to move to new versions of OpenNI can use this book as a starting point. This book uses C++ as the primary language but there are some examples in C# and Java too, so you need to have about a basic working knowledge of C or C++ for most cases.
Instant Pentaho Data Integration Kitchen
Instant Pentaho Data Integration Kitchen
Sergio Ramazzina
¥35.96
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A practical guide with easy-to-follow recipes helping developers to quickly and effectively collect data from disparate sources such as databases, files, and applications, and turn the data into a unified format that is accessible and relevant to end users.Any IT professional working on PDI and is a valid support for either learning how to use the command line tools efficiently or for going deeper on some aspects of the command line tools to help you work better.
Getting Started with XenDesktop 7.x
Getting Started with XenDesktop 7.x
Craig Thomas Ellrod
¥99.18
This is a stepbystep, taskbased, practical guide to learning and getting your basic XenDesktop 7.x site up and running. It is fast, easy, and makes learning desktop and application virtualization simple. If you are a system administrator, consultant, or beginner who wants to implement and administer Citrix XenDesktop sites, then this book is for you. Familiarity with virtualization of desktops and applications and datacenter concepts will be helpful. The ability to read network diagrams and understand servers, data flow, clients, devices, and the interworking of these pieces will be beneficial.
Proxmox High Availability
Proxmox High Availability
Simon M.C. Cheng
¥80.65
If you want to know the secrets of virtualization and how to implement high availability on your services, this is the book for you. For those of you who are already using Proxmox, this book offers you the chance to build a high availability cluster with a distributed filesystem to further protect your system from failure.
WebRTC Integrator's Guide
WebRTC Integrator's Guide
Altanai
¥90.46
This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and *ing knowledge.
R Graph Essentials
R Graph Essentials
David Alexander Lillis
¥71.93
This book is targeted at R programmers who want to learn the graphing capabilities of R. This book will presume that you have working knowledge of R.
Microsoft SQL Server 2014 Business Intelligence Development Beginner’s Guide
Microsoft SQL Server 2014 Business Intelligence Development Beginner’s Guide
Reza Rad
¥90.46
Written in an easy-to-follow, example-driven format, there are plenty of stepbystep instructions to help get you started! The book has a friendly approach, with the opportunity to learn by experimenting. If you are a BI and Data Warehouse developer new to Microsoft Business Intelligence, and looking to get a good understanding of the different components of Microsoft SQL Server for Business Intelligence, this book is for you. It’s assumed that you will have some experience in databases systems and T-SQL. This book is will give you a good upshot view of each component and scenarios featuring the use of that component in Data Warehousing and Business Intelligence systems.
Backbone.js Testing
Backbone.js Testing
Ryan Roemer
¥71.93
This book is packed with the step by step tutorial and instructions in recipe format helping you setup test infrastructure and gradually advance your skills to plan, develop, and test your backbone applications.If you are a JavaScript developer looking for recipes to create and implement test support for your backbone application, then this book is ideal for you.
Oracle SOA Suite Performance Tuning Cookbook
Oracle SOA Suite Performance Tuning Cookbook
Matthew Brasier
¥99.18
This is a Cookbook with interesting, hands-on recipes, giving detailed de*ions and lots of practical walkthroughs for boosting the performance of your Oracle SOA Suite.This book is for Oracle SOA Suite 11g administrators, developers, and architects who want to understand how they can maximise the performance of their SOA Suite infrastructure. The recipes contain easy to follow step-by-step instructions and include many helpful and practical tips. It is suitable for anyone with basic operating system and application server administration experience.
Multimedia Programming with Pure Data
Multimedia Programming with Pure Data
Bryan WC Chung
¥80.65
A quick and comprehensive tutorial book for media designers to jump-start interactive multimedia production with computer graphics, digital audio, digital video, and interactivity, using the Pure Data graphical programming environment.An introductory book on multimedia programming for media artists/designers who like to work on interactivity in their projects, digital art/design students who like to learn the first multimedia programming technique, and audio-visual performers who like to customize their performance sets
Python Tools for Visual Studio
Python Tools for Visual Studio
Martino Sabia
¥49.04
This is a handson guide that provides exemplary coverage of all the features and concepts related to PTVS. The book is intended for developers who are aiming to enhance their productivity in Python projects with automation tools that Visual Studio provides for the .Net community. Some basic knowledge of Python programming is essential.
CodeIgniter 2 Cookbook
CodeIgniter 2 Cookbook
Rob Foster
¥90.46
Presented in a recipe-based format, you are led step-by-step through each aspect of CodeIgniter, allowing you to dip in and out as you choose.CodeIgniter 2 Cookbook is for intermediate to advanced PHP developers who want to begin using the powerful CodeIgniter framework to create web applications. Familiarity with CodeIgniter isn’t essential, but it will be useful if you have been introduced to the framework before.
WordPress 3.5 Complete: Third Edition
WordPress 3.5 Complete: Third Edition
Karol Król
¥80.65
WordPress 3.5 Complete: Third Edition is a comprehensive and step-by-step tutorial packed with screenshots and examples to make it easy and quick to pick it up.This WordPress book is a guide to WordPress for online publishers and web developers. If you are new to blogging and want to create your own blog or website from scratch, then "WordPress 3.5 Complete: Third Edition" is for you. No prior knowledge of HTML/CSS or PHP is required.
Managing IaaS and DBaaS Clouds with Oracle Enterprise Manager Cloud Control 12c
Managing IaaS and DBaaS Clouds with Oracle Enterprise Manager Cloud Control 12c
Ved Antani
¥63.21
This book is a step-by-step tutorial filled with practical examples which will show readers how to configure and manage IaaS and DBaaS with Oracle Enterprise Manager.If you are a cloud administrator or a user of self-service provisioning systems offered by Enterprise Manager, this book is ideal for you. It will also help administrators who want to understand the chargeback mechanism offered by Enterprise Manager.An understanding of the basic building blocks of cloud computing such as networking, virtualization, storage, and so on, is needed by those of you interested in this book
Business Intelligence with MicroStrategy Cookbook
Business Intelligence with MicroStrategy Cookbook
Davide Moraschi
¥99.18
Written in a cookbook style, this book will teach you through the use of recipes with examples and illustrations. Each recipe contains step-by-step instructions about everything necessary to execute a particular task.This book is intended for both BI and database developers who want to expand their knowledge of MicroStrategy. It is also useful for advanced data analysts who are evaluating different technologies. You do not need to be an SQL master to read this book, yet knowledge of some concepts like foreign keys and many-to-many relationships is assumed. Some knowledge of basic concepts such as dimensional modeling (fact tables, dimensions) will also help your comprehension of this book. No previous MicroStrategy knowledge is needed.
Getting Started with OpenCart Module Development
Getting Started with OpenCart Module Development
Rupak Nepali
¥63.21
Written as a step-by-step guide, Getting Started with OpenCart Module Development will teach you all you need to know about OpenCart, from custom extensions to module development.This book is for developers who want to develop OpenCart extensions and for those who want to learn more about the code workflow of OpenCart. Basic knowledge of OpenCart would be an added advantage.
Learning Geospatial Analysis with Python
Learning Geospatial Analysis with Python
Joel Lawhead
¥90.46
This is a tutorial-style book that helps you to perform Geospatial and GIS analysis with Python and its tools/libraries. This book will first introduce various Python-related tools/packages in the initial chapters before moving towards practical usage, examples, and implementation in specialized kinds of Geospatial data analysis.This book is for anyone who wants to understand digital mapping and analysis and who uses Python or another *ing language for automation or crunching data manually.This book primarily targets Python developers, researchers, and analysts who want to perform Geospatial, modeling, and GIS analysis with Python.
Instant Social Media Marketing with HootSuite
Instant Social Media Marketing with HootSuite
Kunal Mathur
¥45.77
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A step-by-step, short and fast-paced tutorial, packed with powerful recipes that will teach you how to enhance your social networks with HootSuite.If you are a marketer who is new to social media marketing and are looking to manage and track multiple social media profiles such as LinkedIn, Twitter, and Facebook, then this book is ideal for you. Familiarity with social media networks and tools are expected.
Unity Virtual Reality Projects
Unity Virtual Reality Projects
Jonathan Linowes
¥71.93
Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D About This Book Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps Build various types of VR experiences, including diorama, first-person characters, riding on rails, 360 degree projections, and social VR A project-based guide that teaches you to use Unity to develop VR applications, which can be experienced with devices such as the Oculus Rift or Google Cardboard Who This Book Is For If you’re a non-programmer unfamiliar with 3D computer graphics, or experienced in both but new to virtual reality, and are interested in building your own VR games or applications then this book is for you. Any experience in Unity is an advantage. What You Will Learn Create 3D scenes with Unity and Blender while learning about world space and scale Build and run VR applications for consumer headsets including Oculus Rift and Google Cardboard Build interactive environments with physics, gravity, animations, and lighting using the Unity engine Experiment with various user interface (UI) techniques that you can use in your VR applications Implement the first-person and third-person experiences that use only head motion gestures for input Create animated walkthroughs, use 360-degree media, and build multi-user social VR experiences Learn about the technology and psychology of VR including rendering, performance and VR motion sickness Gain introductory and advanced experience in Unity programming with the C# language In Detail What is consumer “virtual reality”Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful game development engine that provides a rich set of features such as visual lighting, materials, physics, audio, special effects, and animation for creating 2D and 3D games. Unity 5 has become the leading platform for building virtual reality games, applications and experiences for this new generation of consumer VR devices. Using a practical and project-based approach, this book will educate you about the specifics of virtual reality development in Unity. You will learn how to use Unity to develop VR applications which can be experienced with devices such as the Oculus Rift or Google Cardboard. We will then learn how to engage with virtual worlds from a third person and first person character point of view. Furthermore, you will explore the technical considerations especially important and possibly unique to VR. The projects in the book will demonstrate how to build a variety of VR experiences. You will be diving into the Unity 3D game engine via the interactive Unity Editor as well as C-Sharp programming. By the end of the book, you will be equipped to develop rich, interactive virtual reality experiences using Unity. So, let's get to it! Style and approach This book takes a practical, project-based approach to teach specifics of virtual reality development in Unity. Using a reader-friendly approach, this book will not only provide detailed step-by-step instructions but also discuss the broader context and applications covered within.