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Arduino Wearable Projects
Arduino Wearable Projects
Tony Olsson
¥80.65
This book is intended for readers who are familiar with the Arduino platform and want to learn more about creating wearable projects. No previous experience in wearables is expected, although a basic knowledge of Arduino will help.
Flash with Drupal
Flash with Drupal
Travis Tidwell
¥80.65
This book takes a step-by-step approach to building Flash applications for use with the Drupal Content Management System. In each chapter, you walk through the evolution of a real Flash application designed for Drupal. Every chapter builds on the previous one by presenting a more challenging feature for each additional chapter. This book is written for developers who wish to build dynamic flash applications. Although we will be using Drupal for our Content Management System, the lessons learned within this book can easily be applied to other content management systems such as Joomla or WordPress. Because of this, you are not assumed to be familiar with Drupal. Any interaction with Drupal will be described in full detail so that anyone can follow along. As for Flash, it is not necessary to be familiar with how to use Flash since that too will be covered within this book. However, it is recommended that you have some modest understanding of ActionScript and PHP since there are many code examples within this book.
ASP.NET 3.5 Social Networking
ASP.NET 3.5 Social Networking
Andrew Siemer
¥90.46
Each chapter starts by showing the user experience we are going to create in the chapter. It then has a section discussing the major design decisions we face in building these features, and finally presents the 'solution' including the overall architecture and highlighting the most important code elements. The book presents a lot of real-world code, with comprehensive explanation and discussion. The full social network application is available for download from the Packt website, for you to examine, study, and modify. This book is written for ASP.NET and C# developers who want to build an enterprise-grade Social Network, either for their own business purposes or as a contract job for another company. The book assumes you have prior experience of developing web applications using ASP.NET 3.5, C# 3.0, SQL Server 2005/2008, and Visual Studio .NET 2008; it focuses on topics that will be of interest to existing developers not on providing step-by-step examples for each detail.
Learning VirtualDub
Learning VirtualDub
Georgios Diamantopoulos
¥54.49
This book is easy to read and fun. The examples and tutorials are short, focused and interesting. You can dip in and get what you want fast. This book is written by VirtualDub enthusiasts for new and intermediate users. It's ideal if you are just starting with video processing and want a powerful and free tool, or if you've already started with VirtualDub and want to take it further.
Mastering RabbitMQ
Mastering RabbitMQ
Emrah Ayanoglu
¥99.18
Master the art of developing message-based applications with RabbitMQAbout This BookLearn how to administer, manage, and extend your own message broker, RabbitMQDevelop clients to make a message bridge between your software systems using RabbitMQDiscover how to achieve proficiency with RabbitMQ with the well-defined de*ions of the topicsWho This Book Is ForIf you are an intermediate-level RabbitMQ developer, who wants to achieve professional-level expertise in the subject, this book is for you. You’ll also need to have a decent understanding of message queuing.What You Will LearnAdminister RabbitMQ using different toolsUnderstand the roots and details of messaging, message brokers, and AMQP protocolScale the RabbitMQ server using the clusters and high availability techniquesExtend RabbitMQ by developing the Erlang OTP-based applications that use the RabbitMQ APIManage the RabbitMQ server using its powerful toolsMonitor the RabbitMQ Server using different open source tools such as Nagios, Munin, and ZabbixEnsure your RabbitMQ’s security using SSL, SASL, and access controlDevelop RabbitMQ clients using Java, Python, and C# with an industry exampleIn DetailRabbitMQ is one of the most powerful Open Source message broker software, which is widely used in tech companies such as Mozilla, VMware, Google, AT&T, and so on. RabbitMQ gives you lots of fantastic and easy-to-manage functionalities to control and manage the messaging facility with lots of community support. As scalability is one of our major modern problems, messaging with RabbitMQ is the main part of the solution to this problem.This book explains and demonstrates the RabbitMQ server in a detailed way. It provides you with lots of real-world examples and advanced solutions to tackle the scalability issues.You’ll begin your journey with the installation and configuration of the RabbitMQ server, while also being given specific details pertaining to the subject. Next, you’ll study the major problems that our server faces, including scalability and high availability, and try to get the solutions for both of these issues by using the RabbitMQ mechanisms. Following on from this, you’ll get to design and develop your own plugins using the Erlang language and RabbitMQ’s internal API. This knowledge will help you to start with the management and monitoring of the messages, tools, and applications. You’ll also gain an understanding of the security and integrity of the messaging facilities that RabbitMQ provides. In the last few chapters, you will build and keep track of your clients (senders and receivers) using Java, Python, and C#.Style and approach An easy-to-follow guide, full of hands-on examples based around managing, monitoring, extending, and securing RabbitMQ and its internal tools. You will learn how to develop your own clients using Java, Python, and C#.
Web Application Development with R Using Shiny - Second Edition
Web Application Development with R Using Shiny - Second Edition
Chris Beeley
¥71.93
Integrate the power of R with the simplicity of Shiny to deliver cutting-edge analytics over the WebAbout This BookUse Shiny's built-in functions to produce engaging user interfaces, and integrate them into your own web pagesImplement powerful user-contributed packages to access graphics from the web, make your own dashboards, use interactive maps, and moreExtend Shiny using JavaScript and jQuery with minimal coding using this handy, step-by-step guideWho This Book Is ForThis book is for anybody who wants to produce interactive data summaries over the web, whether you want to share them with a few colleagues or the whole world. No previous experience with R, Shiny, HTML, or CSS is required to begin using this book, although you should possess some previous experience with programming in a different language.What You Will LearnBuild interactive applications using Shiny's built-in widgetsUse the built-in layout functions in Shiny to produce user-friendly applicationsIntegrate Shiny applications with web pages and customize them using HTML and CSSHarness the power of JavaScript and jQuery to customize your applicationsEngage your users and build better analytics using interactive plotsDebug your applications using Shiny's built-in functionsDeliver simple and powerful analytics across your organization using Shiny dashboardsShare your applications with colleagues or over the Internet using cloud services or your own serverIn DetailR is a highly flexible and powerful tool for analyzing and visualizing data. Most of the applications built using various libraries with R are desktop-based. But what if you want to go on the webHere comes Shiny to your rescue!Shiny allows you to create interactive web applications using the excellent analytical and graphical capabilities of R. This book will guide you through basic data management and analysis with R through your first Shiny application, and then show you how to integrate Shiny applications with your own web pages. Finally, you will learn how to finely control the inputs and outputs of your application, along with using other packages to build state-of-the-art applications, including dashboards.Style and approachLearn by doing! Each chapter includes code and examples to use and adapt for your own applications. As the chapters progress, the code and examples are built upon until you have all the materials required to build a large, complex, real-world analytics application.
Procedural Content Generation for Unity Game Development
Procedural Content Generation for Unity Game Development
Ryan Watkins
¥90.46
Harness the power of procedural content generation to design unique games with UnityAbout This BookLearn the basics of PCG developmentDevelop a 2D game from start to finishExplore all the different ways PCG can be applied in gamesWho This Book Is ForThis book is for Unity game developers, especially those who work on indie games. You should be familiar with Unity and C# *ing but you'll be able to jump in and start learning PCG straightaway.What You Will LearnUnderstand the theory of Procedural Content GenerationLearn the uses of Pseudo Random NumbersCreate reusable algorithm designs for PCGEvaluate the data structures for PCGDevelop smaller games with larger amounts of contentGenerate content instead of spending time designing every minute detailLearn when and how to add PCG to your gameLearn the fundamental techniques of PCGIn DetailProcedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice using C# and Unity is used as the game development engine.This book provides the fundamentals of learning and continued learning using PCG. You'll discover the theory of PCG and the mighty Pseudo Random Number Generator. Random numbers such as die rolls and card drafting provide the chance factor that makes games fun and supplies spontaneity. This book also takes you through the full development of a 2D game.Starting with level generation, you'll learn how PCG can make the game environment for you. You'll move into item generation and learn the different techniques to procedurally create game items. Thereafter, you'll be guided through the more abstract PCG areas such as scaling difficulty to the player and even generating music! The book helps you set up systems within your games where algorithms create computationally generated levels, art assets, quests, stories, characters, and weapons; these can substantially reduce the burden of manually creating every aspect of the game.Finally, you'll get to try out your new PCG skills on 3D terrain generation.Style and approachAn easy-to-follow, project-based guide that will let you build a complete game by the end of the book using PCG.
OpenStack Administration with Ansible
OpenStack Administration with Ansible
Walter Bentley
¥63.21
Design, build, and automate 10 real-world OpenStack administrative tasks with AnsibleAbout This BookAutomate real-world OpenStack cloud operator administrative tasksConstruct a collection of automation code to save time on managing your OpenStack cloudUse this step-by-step tutorial to automate such tasks with AnsibleWho This Book Is ForIf you are an OpenStack-based cloud operator and/or infrastructure administrator and are interested in automating administrative functions, then this book is exactly what you are looking for. Having a functioning OpenStack environment is helpful, but most certainly not necessary.What You Will LearnEfficiently execute OpenStack administrative tasksFamiliarize yourself with how Ansible works and assess the defined best practicesCreate Ansible playbooks and rolesAutomate tasks to customize your OpenStack cloudReview OpenStack automation considerations when automating administrative tasksExamine and automate advanced OpenStack tasks and designated use casesGet a high-level overview of OpenStack and the current production-ready projectsDeep dive into OpenStack CLI tools and find out how to use themIn DetailMost organizations are seeking methods to improve business agility because they have realized just having a cloud is not enough. Being able to improve application deployments, reduce infrastructure downtime, and eliminate daily manual tasks can only be accomplished through some sort of automation.Packed with real-world OpenStack administrative tasks, this book will walk you through working examples and explain how these tasks can be automated using one of the most popular open source automation tools—Ansible.We will start with a brief overview of OpenStack and Ansible and highlight some best practices. Each chapter will provide an introduction to handling various Cloud Operator administration tasks such as creating multiple users/tenants, setting up Multi-Tenant Isolation, customizing your clouds quotas, taking instance snapshots, evacuating compute hosts for maintenance, and running cloud health checks, and a step-by-step tutorial on how to automate these tasks with Ansible.Style and approachThis easy-to-follow reference guide is packed with examples of real-world OpenStack administration tasks; each task is explained in detail and then subsequently turned into automation code.
PySide GUI Application Development - Second Edition
PySide GUI Application Development - Second Edition
Gopinath Jaganmohan
¥54.49
Develop more dynamic and robust GUI applications using PySide, an open source cross-platform UI frameworkAbout This BookDesigned for beginners to help you get started with GUI application developmentDevelop your own applications by creating customized widgets and dialogsWritten in a simple and elegant structure so you easily understand how to program various GUI componentsWho This Book Is ForThis book is written for Python programmers who want to learn about GUI programming. It is also suitable for those who are new to Python but are familiar with object-oriented programming.What You Will LearnProgram GUI applications in an easy and efficient wayDownload and install PySide, a cross-platform GUI development toolkit for PythonCreate menus, toolbars, status bars, and child windowsDevelop a text editor application on your ownConnect your GUI to a database and manage itExecute SQL queries by handling databasesIn DetailElegantly-built GUI applications are always a massive hit among users. PySide is an open source software project that provides Python bindings for the Qt cross-platform UI framework. Combining the power of Qt and Python, PySide provides easy access to the Qt framework for Python developers and also acts as an excellent rapid application development platform.This book will take you through everything you need to know to develop UI applications. You will learn about installing and building PySide in various major operating systems as well as the basics of GUI programming. The book will then move on to discuss event management, signals and slots, and the widgets and dialogs available with PySide. Database interaction and manipulation is also covered.By the end of this book, you will be able to program GUI applications efficiently and master how to develop your own applications and how to run them across platforms.Style and approachThis is an accessible and practical guide to developing GUIs for Python applications.
Scala for Data Science
Scala for Data Science
Pascal Bugnion
¥99.18
Leverage the power of Scala with different tools to build scalable, robust data science applicationsAbout This BookA complete guide for scalable data science solutions, from data ingestion to data visualizationDeploy horizontally scalable data processing pipelines and take advantage of web frameworks to build engaging visualizationsBuild functional, type-safe routines to interact with relational and NoSQL databases with the help of tutorials and examples providedWho This Book Is ForIf you are a Scala developer or data scientist, or if you want to enter the field of data science, then this book will give you all the tools you need to implement data science solutions.What You Will LearnTransform and filter tabular data to extract features for machine learningImplement your own algorithms or take advantage of MLLib’s extensive suite of models to build distributed machine learning pipelinesRead, transform, and write data to both SQL and NoSQL databases in a functional mannerWrite robust routines to query web APIsRead data from web APIs such as the GitHub or Twitter APIUse Scala to interact with MongoDB, which offers high performance and helps to store large data sets with uncertain query requirementsCreate Scala web applications that couple with JavaScript libraries such as D3 to create compelling interactive visualizationsDeploy scalable parallel applications using Apache Spark, loading data from HDFS or HiveIn DetailScala is a multi-paradigm programming language (it supports both object-oriented and functional programming) and *ing language used to build applications for the JVM. Languages such as R, Python, Java, and so on are mostly used for data science. It is particularly good at analyzing large sets of data without any significant impact on performance and thus Scala is being adopted by many developers and data scientists. Data scientists might be aware that building applications that are truly scalable is hard. Scala, with its powerful functional libraries for interacting with databases and building scalable frameworks will give you the tools to construct robust data pipelines.This book will introduce you to the libraries for ingesting, storing, manipulating, processing, and visualizing data in Scala.Packed with real-world examples and interesting data sets, this book will teach you to ingest data from flat files and web APIs and store it in a SQL or NoSQL database. It will show you how to design scalable architectures to process and modelling your data, starting from simple concurrency constructs such as parallel collections and futures, through to actor systems and Apache Spark. As well as Scala’s emphasis on functional structures and immutability, you will learn how to use the right parallel construct for the job at hand, minimizing development time without compromising scalability. Finally, you will learn how to build beautiful interactive visualizations using web frameworks.This book gives tutorials on some of the most common Scala libraries for data science, allowing you to quickly get up to speed with building data science and data engineering solutions.Style and approachA tutorial with complete examples, this book will give you the tools to start building useful data engineering and data science solutions straightaway
Learning Elixir
Learning Elixir
Kenny Ballou
¥63.21
Unveil many hidden gems of programming functionally by taking the foundational steps with ElixirAbout This BookExplore the functional paradigms of programming with Elixir through use of helpful examplesConcise step-by-step instructions to teach you difficult technical conceptsBridge the gap between functional programming and ElixirWho This Book Is ForThis book targets developers new to Elixir, as well as Erlang, in order to make them feel comfortable in functional programming with Elixir, thus enabling them to develop more scalable and fault-tolerant applications.Although no knowledge of Elixir is assumed, some programming experience with mainstream Object-Oriented programming languages such a Ruby, Python, Java, C# would be beneficial.What You Will LearnExplore Elixir to create resilient, scalable applicationsCreate fault-tolerant applicationsBecome better acquainted with Elixir code and see how it is structured to build and develop functional programsLearn the basics of functional programmingGain an understanding of effective OTP principlesDesign program-distributed applications and systemsWrite and create branching statements in ElixirLearn to do more with less using Elixir's metaprogrammingBe familiar with the facilities Elixir provides for metaprogramming, macros, and extending the Elixir languageIn DetailElixir, based on Erlang’s virtual machine and ecosystem, makes it easier to achieve scalability, concurrency, fault tolerance, and high availability goals that are pursued by developers using any programming language or programming paradigm. Elixir is a modern programming language that utilizes the benefits offered by Erlang VM without really incorporating the complex syntaxes of Erlang.Learning to program using Elixir will teach many things that are very beneficial to programming as a craft, even if at the end of the day, the programmer isn't using Elixir. This book will teach you concepts and principles important to any complex, scalable, and resilient application. Mostly, applications are historically difficult to reason about, but using the concepts in this book, they will become easy and enjoyable. It will teach you the functional programing ropes, to enable them to create better and more scalable applications, and you will explore how Elixir can help you achieve new programming heights. You will also glean a firm understanding of basics of OTP and the available generic, provided functionality for creating resilient complex systems. Furthermore, you will learn the basics of metaprogramming: modifying and extending Elixir to suite your needs.Style and approach An exploration of functional programming and Elixir with easy to follow examples using Elixir and the functional style. All the topics, concepts, and principles covered are clearly and concisely explained with either code examples or in depth discussions, or both!
R Data Science Essentials
R Data Science Essentials
Raja B. Koushik
¥63.21
Learn the essence of data science and visualization using R in no time at allAbout This BookBecome a pro at making stunning visualizations and dashboards quickly and without hassleFor better decision making in business, apply the R programming language with the help of useful statistical techniques.From seasoned authors comes a book that offers you a plethora of fast-paced techniques to detect and analyze data patternsWho This Book Is ForIf you are an aspiring data scientist or analyst who has a basic understanding of data science and has basic hands-on experience in R or any other analytics tool, then R Data Science Essentials is the book for you.What You Will LearnPerform data preprocessing and basic operations on dataImplement visual and non-visual implementation data exploration techniquesMine patterns from data using affinity and sequential analysisUse different clustering algorithms and visualize themImplement logistic and linear regression and find out how to evaluate and improve the performance of an algorithmExtract patterns through visualization and build a forecasting algorithmBuild a recommendation engine using different collaborative filtering algorithmsMake a stunning visualization and dashboard using ggplot and R shinyIn DetailWith organizations increasingly embedding data science across their enterprise and with management becoming more data-driven it is an urgent requirement for analysts and managers to understand the key concept of data science. The data science concepts discussed in this book will help you make key decisions and solve the complex problems you will inevitably face in this new world.R Data Science Essentials will introduce you to various important concepts in the field of data science using R. We start by reading data from multiple sources, then move on to processing the data, extracting hidden patterns, building predictive and forecasting models, building a recommendation engine, and communicating to the user through stunning visualizations and dashboards.By the end of this book, you will have an understanding of some very important techniques in data science, be able to implement them using R, understand and interpret the outcomes, and know how they helps businesses make a decision.Style and approachThis easy-to-follow guide contains hands-on examples of the concepts of data science using R.
Mastering OpenLayers 3
Mastering OpenLayers 3
Gábor Farkas
¥90.46
Create powerful applications with the most robust open source web mapping library using this advanced guideAbout This BookDevelop responsive and platform-independent web mapping applications with OpenLayers 3Learn the key points of creating great applications with native JavaScript through the step-by-step examplesMaster the use of the library, from compiling custom builds to developing a complete WebGIS applicationWho This Book Is ForThis book is intended for front-end developers with basic understanding of JavaScript and GIS concepts, and preferably for those who are familiar with the fundamentals of OpenLayers 3. You might have never used OpenLayers 3 as a seasoned JavaScript developer. If this is the case and you are eager to learn web mapping, this book will definitely set you on the right track.What You Will LearnUse the advanced functionality of the OpenLayers 3 library effectivelyImplement the library in your application, shaping it to your needsManage layers and the layer stack dynamicallyCreate not only stunning but also accurate thematic mapsExtend OpenLayers 3 with your own custom classesDevelop mobile-friendly web mapping applicationsMake stunning effects with canvas manipulation, or visualize point clouds with WebGLIntegrate third-party applications, and create custom builds that completely satisfy your needsIn DetailOpenLayers 3 allows you to create stunning web mapping and WebGIS applications. It uses modern, cutting edge browser technologies. It is written with Closure Library, enabling you to build browser-independent applications without painful debugging ceremonies, which even have some limited fallback options for older browsers.With this guide, you will be introduced to the world of advanced web mapping and WebGIS.First, you will be introduced to the advanced features and functionalities available in OpenLayers 3. Next, you will be taken through the key points of creating custom applications with OpenLayers 3. You will then learn how to create the web mapping application of yours (or your company's) dream with this open source, expense-free, yet very powerful library. We’ll also show you how to make amazing looking thematic maps and create great effects with canvas manipulation.By the end of this book, you will have a strong command of web mapping and will be well on your way to creating amazing applications using OpenLayers 3.Style and approachThis is an advanced guide packed with comprehensive examples, and it concentrates on the advanced parts of OpenLayers 3 and JavaScript. It intentionally skips the basic and well-known methodologies, but discusses the hard-to-understand ones in great detail.
Getting Started with NativeScript
Getting Started with NativeScript
Nathanael J. Anderson
¥54.49
Explore the possibility of building truly native, cross-platform mobile applications using your JavaScript skill—NativeScript!About This BookSave your marketing time by building for iOS, Android, and Windows Mobile platforms simultaneouslyBe an ace at utilizing the features of NativeScript and its ability to communicate with each of the host device libraries nativelyProficiently, build your fully cross-platform communication application exhibiting the fundamentals of NativeScriptWho This Book Is ForIf you are a JavaScript developer and want to build cross-platform applications, then this book is just the right one for you!What You Will LearnInstall and compile your application in NativeScriptGet important know-how on the NativeScript project structureDevelop and style your screens for multiple platformsCreate a full-featured cross-platform communication applicationImport and use several third-party componentsSimplify and deal with device resolution and cross-platform issuesTest and deploy your applicationIn DetailNativeScript allows you to build a fast cross-platform application that has a native UI. NativeScript is a true cross-platform framework that generates native speed applications using the native components of the host platform, all using JavaScript. Although NativeScript allows you to build your application in JavaScript, you have full access to the host OS from your code, allowing you to easily tweak or use new platform features instantly at native code speeds.Whether you have already developed multiple applications or zero applications, this book will help you to develop your next application in a cross-platform framework quickly, saving you a massive amount of time and money.This book concisely shows you NativeScript’s built-in framework that allows you to rapidly develop a fully-working compiled cross-platform application in just a few chapters. It starts by laying the foundation of NativeScript and working through the fundamentals to create a basic shell of the application. Moving on, you’ll see how to build a full-fledged application step by step. We’ll show you how to use plugins, and how to communicate with the native OS libraries easily so that you can customize your application as if your app was created in Java or Objective C. We then deal with the issues that arise from being cross platform and compensate for the different screen sizes, screen resolutions, and device abilities. Finally, we progress to testing and deploying your app.Style and approach A stepwise guide for building cross-platform mobile applications with the help of easy-to-understand examples.
Object–Oriented Programming with Swift 2
Object–Oriented Programming with Swift 2
Gastón C. Hillar
¥80.65
Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applicationsAbout This BookLeverage the most efficient object-oriented design patterns in your Swift applicationsWrite robust, safer, and better code using the blueprints that generate objectsBuild a platform with object-oriented code by using real-world elements and represent them in your appWho This Book Is ForIf you are an iOS developer who has a basic idea of object-oriented programming and want to incorporate its concepts with Swift to optimize your application's code and create reusable and easily to understand building blocks, then this book is for you. This is a very useful resource for developers who want to shift from Objective C, C#, Java, Python, JavaScript, or other object-oriented languages to SwiftWhat You Will LearnBuild solid, stable, and reliable applications using SwiftWork with encapsulation, abstraction, and polymorphism using Swift 2.0Customize constructors and destructors based on your needsDevelop Swift 2.0 with classes, instances, properties, and methodsTake advantage of generic code to maximize code reuse and generalize behaviorsUse state of inheritance, specialization, and the possibility to overload membersWrite high quality object-oriented code to build apps for iOS or Mac OS XIn DetailObject-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code.Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse.You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions.By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications.Style and approachThis simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering questions.
Getting Started with Ionic
Getting Started with Ionic
Rahat Khanna
¥54.49
Get up and running with developing effective Hybrid Mobile Apps with IonicAbout This BookDevelop engaging mobile experiences with a native-looking UI in Ionic and AngularJSBuild mobile applications with a native UI and interactions with device APIs using popular web technologies such as HTML, CSS, and JavaScriptCreate an e-commerce mobile app using tutorials and code samplesWho This Book Is ForThis book is ideal for any web developer who wants to enter into the world of mobile app development but has no clue where to start. Ionic is an ideal starting point and provides a smooth learning curve to help you build hybrid apps using web technologies and to develop native apps for iOS and Android, you do not need to know multiple languages. This book will also be useful for Hybrid App developers who have not found the perfect framework to ensure users get a rich experience from your apps.What You Will LearnGet to know about Hybrid Apps and AngularJSSet up a development environment to build Hybrid AppsNavigate around the components and routing in IonicUse different Ionic directives for a mobile-specific experienceIntegrate an Ionic App with backend web servicesWork with plugins to include native functionality in your hybrid appsTest your apps on real devicesBuild an e-commerce app for iOS and Android from scratchIn DetailHybrid Apps are a promising choice in mobile app development to achieve cost effectiveness and rapid development. However, they were not preferred over native apps until few years back due to a poor performance and bad user experience, but everything has changed with the release of Ionic. It has evolved as the most popular choice for Hybrid Mobile App development as it tends to match the native experience and provides robust components/tools to build apps.Getting Started with Ionic equips any web developer with the basic knowledge needed to use modern web technologies to build amazing hybrid mobile apps using Ionic.This fast-paced, practical book explains all the important concepts of AngularJS and Cordova Framework required to develop apps, then gives you a brief introduction to hybrid mobile applications. It will guide you through setting up the environment to develop mobile apps, and through the multiple options and features available in Ionic so you can use them in your mobile apps. Features such as the Side Menu, Tabs, Touch Interactions, and native features such as Bar Code, Camera, and Geolocations are all covered.. Finally, we’ll show you how to use Cordova plugins and publish your apps.Style and approachGetting started with Ionic is a compact, easy-to-follow guide to developing hybrid mobile apps using Ionic with real world examples of building an e-commerce app.
Ionic Framework By Example
Ionic Framework By Example
Sani Yusuf
¥54.49
Build amazing cross-platform mobile apps with Ionic, the HTML5 framework that makes modern mobile application development simpleAbout This BookLearn how to use one of the most exciting mobile development frameworks around to build even better appsFollow the featured sample projects to experience Ionic’s impressive capabilitiesExtend your developer skillset to build, test, and launch mobile apps with confidenceWho This Book Is ForThis book is for anyone who wants to see Ionic in action - and find out how it could transform the way they build mobile apps. If you’re a JavaScript web developer, you’ll be building great projects in no time.What You Will LearnLearn Ionic by creating three complete mobile applicationsGet to know the Ionic CLIAdd basic and advanced features to the Ionic frameworkConnect an Ionic app with a Firebase back endIntegrate PhoneGap plugins with NG-CordovaTest your apps to improve and optimize performanceIn DetailChange doesn’t have to be challenging. Sometimes it can be simple – sometimes it just makes sense. With Ionic, mobile development has never been so simple, so elegant and obvious. By helping developers to harness AngularJS and HTML5 for mobile development, it’s the perfect framework for anyone obsessed with performance, and anyone that understands just how important a great user experience really is.This book shows you how to get started with Ionic framework immediately. But it doesn’t just give you instructions and then expect you to follow them. Instead it demonstrates what Ionic is capable of through three practical projects you can follow and build yourself.From a basic to-do list app, a London tourist app, to a complete social media app, all three projects have been designed to help you learn Ionic at its very best. From setting up your project to developing on both the server side and front end, and best practices for testing and debugging your projects, you’ll quickly become a better mobile developer, delivering high performance mobile apps that look awesome.Ionic Framework by Example is for people who don’t want to learn now, build later – it’s for people who want to learn and build at the same time – so they can meet today’s mobile development challenges head on and deliver better products than anyone else.Style and approachThis book isn’t just an instruction manual. It doesn’t just tell you what to do – it shows you. Featuring three sample projects, it’s been created so you can get started with Ionic immediately.
Getting Started with SpriteKit
Getting Started with SpriteKit
Jorge Jordán
¥71.93
Develop fun and exciting games and create amazing animations for your existing apps with SpriteKit, Apple's 2D game development frameworkAbout This BookLearn the key concepts of game development in iOSTake advantage of SpriteKit to create your own games and improve your appsFollow the step-by-step chapters to create a complete product ready to submit to the App StoreWho This Book Is ForGetting Started with SpriteKit is for beginner-level iOS developers who want to add an extra edge to their apps and create amazing games using SpriteKit. It doesn’t matter whether you have experience in iOS development or not as this book will show you the swift tricks you can use to create games.What You Will LearnCreate and configure a SpriteKit project from scratchLoad and manage the basic elements of games such as sprites, labels, and geometrical primitivesHandle touch events, detect collisions, and play sound audio filesCreate complex elements, animate sprites, and run the parallax effectComplete your games with key components such as a main menu, transitions between scenes, a tutorial, and the ability to load and save dataIncrease the efficiency of your device using the accelerometer or by adding shaders, lights, and shadowsGain complementary techniques such as creating or finding audio resources, applying SpriteKit to apps, or using third-party toolsIn DetailSpriteKit is Apple’s game engine to develop native iOS games. Strongly boosted by the Apple Inc., Cupertino, it has increased in popularity since its first release. This book shows you the solutions provided by SpriteKit to help you create any 2D game you can imagine and apply them to create animations that will highlight your existing apps.This book will give you the knowledge you need to apply SpriteKit to your existing apps or create your own games from scratch.Throughout the book, you will develop a complete game. The beautiful designs implemented in the game in this book will easily lead you to learn the basis of 2D game development, including creating and moving sprites, and adding them to a game scene. You will also discover how to apply advanced techniques such as collision detection, action execution, playing music, or running animations to give a more professional aspect to the game. You will finish your first game by learning how to add a main menu and a tutorial, as well as saving and loading data from and to the player’s device.Finally, you will find out how to apply some mobile games techniques such as accelerometer use or touch detection.Style and approachWritten in an informal way with plenty of illustrative screenshots, this easy-to-follow and practical guide will help you get the most from SpriteKit. The main part of the book provides step-by-step instructions to develop of a complete product, while the last chapters give you some complementary techniques than can be used in mobile 2D game development.
Procedural Content Generation for C++ Game Development
Procedural Content Generation for C++ Game Development
Dale Green
¥90.46
Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia LibraryAbout This BookThis book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentationThrough this book, you’ll create games that are non-predictable and dynamic and have a high replayability factorGet a breakdown of the key techniques and approaches applied to a real game.Who This Book Is ForIf you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.What You Will LearnDiscover the systems and ideology that lie at the heart of procedural systemsUse Random number generation (RNG) with C++ data types to create random but controlled resultsBuild levels procedurally with randomly located items and eventsCreate dynamic game objects at runtimeConstruct games using a component-based approachAssemble non-predictable game events and scenariosOperate procedural generation to create dynamic content fast and easilyGenerate game environments for endless replayabilityIn DetailProcedural generation is a growing trend in game development. It allows developers to create games that are bigger and more dynamic, giving the games a higher level of replayability. Procedural generation isn’t just one technique, it’s a collection of techniques and approaches that are used together to create dynamic systems and objects. C++ is the industry-standard programming language to write computer games. It’s at the heart of most engines, and is incredibly powerful. SFML is an easy-to-use, cross-platform, and open-source multimedia library. Access to computer hardware is broken into succinct modules, making it a great choice if you want to develop cross-platform games with ease.Using C++ and SFML technologies, this book will guide you through the techniques and approaches used to generate content procedurally within game development.Throughout the course of this book, we’ll look at examples of these technologies, starting with setting up a roguelike project using the C++ template. We’ll then move on to using RNG with C++ data types and randomly scattering objects within a game map. We will create simple console examples to implement in a real game by creating unique and randomised game items, dynamic sprites, and effects, and procedurally generating game events. Then we will walk you through generating random game maps. At the end, we will have a retrospective look at the project.By the end of the book, not only will you have a solid understanding of procedural generation, but you’ll also have a working roguelike game that you will have extended using the examples provided.Style and approachThis is an easy-to-follow guide where each topic is explained clearly and thoroughly through the use of a bespoke example, then implemented in a real game project.
Mastering Application Development with Force.com
Mastering Application Development with Force.com
Kevin J. Poorman
¥63.21
Design and develop state-of-the-art applications using Force.com's powerful development platformAbout This BookFlaunt your skillsets by developing complex applications that include demanding concepts such as triggers, Visualforce controllers, batch jobs, and Lightning componentsEarn the gratitude of your colleagues by structuring a project so that multiple developers can work independently of each otherKevin Poorman, the author of the book and a Force.com MVP, shares his years of Force.com knowledge and experience with you through the medium of telling examplesWho This Book Is ForIf you're a Force.com developer with a fundamental understanding of Apex and JavaScript but now want to enhance your skills with tips, tricks, and guidance on the best architectural and engineering practices, then this book is for you.What You Will LearnCreating triggers, and the best practices for writing themDeveloping a number of Visualforce controllers and extensionsIntegrating third-party web APIs into your Apex codeWriting unit tests that cover testing bulk safety, user and profile settings, and negative testsCreating a Lightning component for use in Salesforce1Getting acquainted with various methods for deploying metadata between orgsUsing the Rest sObject API for access to Salesforce objects and data using the REST methodologyLearning about overarching architectural considerations such as naming conventions, testing practices, and data modeling practicesIn DetailForce.com is an extremely powerful, scalable, and secure cloud platform, delivering a complete technology stack, ranging from databases and security to workflow and the user interface. With salesforce.com's Force.com cloud platform, you can build any business application and run it on your servers.The book will help you enhance your skillset and develop complex applications using Force.com. It gets you started with a quick refresher of Force.com's development tools and methodologies, and moves to an in-depth discussion of triggers, bulkification, DML order of operations, and trigger frameworks. Next, you will learn to use batchable and schedulable interfaces to process massive amounts of information asynchronously. You will also be introduced to Salesforce Lightning and cover components—including backend (apex) controllers, frontend (JavaScript) controllers, events, and attributes—in detail.Moving on, the book will focus on testing various apex components: what to test, when to write the tests, and—most importantly—how to test. Next, you will develop a changeset and use it to migrate your code from one org to another, and learn what other tools are out there for deploying metadata. You will also use command-line tools to authenticate and access the Force.com Rest sObject API and the Bulk sObject API; additionally, you will write a custom Rest endpoint, and learn how to structure a project so that multiple developers can work independently of each other without causing metadata conflicts.Finally, you will take an in-depth look at the overarching best practices for architecture (structure) and engineering (code) applications on the Force.com platform.Style and approach A step-by-step tutorial, with plenty of tips and tricks that will help you develop complex Force.com applications.
Elasticsearch Essentials
Elasticsearch Essentials
Bharvi Dixit
¥71.93
Harness the power of ElasticSearch to build and manage scalable search and analytics solutions with this fast-paced guideAbout This BookNew to ElasticSearchHere’s what you need—a highly practical guide that gives you a quick start with ElasticSearch using easy-to-follow examples; get up and running with ElasticSearch APIs in no timeGet the latest guide on ElasticSearch 2.0.0, which contains concise and adequate information on handling all the issues a developer needs to know while handling data in bulk with search relevancyLearn to create large-scale ElasticSearch clusters using best practicesLearn from our experts—written by Bharvi Dixit who has extensive experience in working with search servers (especially ElasticSearch)Who This Book Is ForAnyone who wants to build efficient search and analytics applications can choose this book. This book is also beneficial for skilled developers, especially ones experienced with Lucene or Solr, who now want to learn Elasticsearch quickly.What You Will LearnGet to know about advanced Elasticsearch concepts and its REST APIsWrite CRUD operations and other search functionalities using the ElasticSearch Python and Java clientsDig into wide range of queries and find out how to use them correctlyDesign schema and mappings with built-in and custom analyzersExcel in data modeling concepts and query optimizationMaster document relationships and geospatial dataBuild analytics using aggregationsSetup and scale Elasticsearch clusters using best practicesLearn to take data backups and secure Elasticsearch clustersIn DetailWith constantly evolving and growing datasets, organizations have the need to find actionable insights for their business. ElasticSearch, which is the world's most advanced search and analytics engine, brings the ability to make massive amounts of data usable in a matter of milliseconds. It not only gives you the power to build blazing fast search solutions over a massive amount of data, but can also serve as a NoSQL data store.This guide will take you on a tour to become a competent developer quickly with a solid knowledge level and understanding of the ElasticSearch core concepts. Starting from the beginning, this book will cover these core concepts, setting up ElasticSearch and various plugins, working with analyzers, and creating mappings. This book provides complete coverage of working with ElasticSearch using Python and performing CRUD operations and aggregation-based analytics, handling document relationships in the NoSQL world, working with geospatial data, and taking data backups. Finally, we’ll show you how to set up and scale ElasticSearch clusters in production environments as well as providing some best practices.Style and approachThis is an easy-to-follow guide with practical examples and clear explanations of the concepts. This fast-paced book believes in providing very rich content focusing majorly on practical implementation. This book will provide you with step-by-step practical examples, letting you know about the common errors and solutions along with ample screenshots and code to ensure your success.