Mastering Python High Performance
¥71.93
Measure, optimize, and improve the performance of your Python code with this easy-to-follow guide About This Book Master the do's and don'ts of Python performance programming Learn how to use exiting new tools that will help you improve your *s A step-by-step, conceptual guide to teach you how to optimize and fine-tune your critical pieces of code Who This Book Is For If you're a Python developer looking to improve the speed of your *s or simply wanting to take your skills to the next level, then this book is perfect for you. What You Will Learn Master code optimization step-by-step and learn how to use different tools Understand what a profiler is and how to read its output Interpret visual output from profiling tools and improve the performance of your * Use Cython to create fast applications using Python and C Take advantage of PyPy to improve performance of Python code Optimize number-crunching code with NumPy, Numba, Parakeet, and Pandas In Detail Simply knowing how to code is not enough; on mission-critical pieces of code, every bit of memory and every CPU cycle counts, and knowing how to squish every bit of processing power out of your code is a crucial and sought-after skill. Nowadays, Python is used for many scientific projects, and sometimes the calculations done in those projects require some serious fine-tuning. Profilers are tools designed to help you measure the performance of your code and help you during the optimization process, so knowing how to use them and read their output is very handy. This book starts from the basics and progressively moves on to more advanced topics. You’ll learn everything from profiling all the way up to writing a real-life application and applying a full set of tools designed to improve it in different ways. In the middle, you’ll stop to learn about the major profilers used in Python and about some graphic tools to help you make sense of their output. You’ll then move from generic optimization techniques onto Python-specific ones, going over the main constructs of the language that will help you improve your speed without much of a change. Finally, the book covers some number-crunching-specific libraries and how to use them properly to get the best speed out of them. After reading this book, you will know how to take any Python code, profile it, find out where the bottlenecks are, and apply different techniques to remove them. Style and approach This easy-to-follow, practical guide will help you enhance your optimization skills by improving real-world code.
Mastering Zabbix - Second Edition
¥90.46
Learn how to monitor your large IT environments using Zabbix with this one-stop, comprehensive guide to the Zabbix world About This Book Create a tailor-made monitoring solution based on your specific needs Learn advanced techniques of Zabbix to monitor networks, performances, and other critical features in large environments Integrate, customize, and extend your monitoring solutions with external components and software Who This Book Is For This book is intended for system administrators and IT architects who need to better integrate their Zabbix installation with their surrounding environment. A basic, working knowledge of Zabbix and Linux is assumed so that the book can focus on how to use every component to its full advantage. It will also be helpful to be familiar with programming concepts and languages but if not, all the content in the book is thorough and well documented. What You Will Learn Efficiently collect data from a large variety of monitoring objects Organize your data in graphs, charts, maps, and slide shows Build intelligent triggers and alarms to monitor your network proactively Write your own custom probes and monitoring *s to extend Zabbix Configure Zabbix and its database to be high available and fault-tolerant Automate repetitive procedures using Zabbix's API Integrate Zabbix with external systems Understand the protocol and how to interact with it by writing your own custom agent In Detail Nowadays monitoring systems play a crucial role in any IT environment. They are extensively used to not only measure your system’s performance, but also to forecast capacity issues. This is where Zabbix, one of the most popular monitoring solutions for networks and applications, comes into the picture. With an efficient monitoring system in place you’ll be able to foresee when your infrastructure runs under capacity and react accordingly. Due to the critical role a monitoring system plays, it is fundamental to implement it in the best way from its initial setup. This avoids misleading, confusing, or, even worse, false alarms which can disrupt an efficient and healthy IT department. This new edition will provide you with all the knowledge you need to make strategic and practical decisions about the Zabbix monitoring system. The setup you’ll do with this book will fit your environment and monitoring needs like a glove. You will be guided through the initial steps of choosing the correct size and configuration for your system, to what to monitor and how to implement your own custom monitoring component. Exporting and integrating your data with other systems is also covered. By the end of this book, you will have a tailor-made and well configured monitoring system and will understand with absolute clarity how crucial it is to your IT environment. Style and approach This book is an easy to follow, step-by-step guide to monitoring network and performance in large environments with Zabbix. It is designed for real-world Zabbix administrators, and is comprised of a perfect mix of theoretical explanations and practical applications, making it your perfect companion.
Arduino by Example
¥71.93
Design and build fantastic projects and devices using the Arduino platform About This Book Explore the different sensors that can be used to improve the functionality of the Arduino projects Program networking modules in conjunction with Arduino to make smarter and more communicable devices A practical guide that shows you how to utilize Arduino to create practical, useful projects Who This Book Is For This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book. What You Will Learn Understand and utilize the capabilities of the Arduino Integrate sensors to gather environmental data and display this information in meaningful ways Add modules such as Bluetooth and Wi-fithat allow the Arduino to communicate and send data between devices Create simple servers to allow communication to occur Build automated projects including robots while learning complex algorithms to mimic biological locomotion Implement error handling to make programs easier to debug and look more professional Integrate powerful programming tools and software such as Python and Processing to broaden the scope of what the Arduino can achieve Practice and learn basic programming etiquette In Detail Arduino an opensource physical computing platform based on a simple microcontroller board, and a development environment for writing software for the board. The opensource Arduino software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other opensource software. With the growing interest in home-made, weekend projects among students and hobbyists alike, Arduino offers an innovative and feasible platform to create projects that promote creativity and technological tinkering. Arduino by Example is a project-oriented guide to help you fully utilize the power of one of the world's most powerful open source platforms, Arduino. This book demonstrates three projects ranging from a home automation project involving your lighting system to a simple robotic project to a touch sensor project. You will first learn the basic concepts such as how to get started with the Arduino, and as you start building the project, you will develop the practical skills needed to successfully build Arduino powered projects that have real-life implications. The complexity of the book slowly increases as you complete a project and move on to the next. By the end of this book, you will be able to create basic projects and utilize the elements used in the examples to construct your own devices. Style and approach This book follows a project-oriented approach, with multiple images and plenty of code to help you build your projects easily. The book uses a tutorial-based methodology where the concepts are first explained and then implemented to help you develop the projects.
Mastering ArcGIS Server Development with JavaScript
¥80.65
Transform maps and raw data into full-fledged web mapping applications using the power of the ArcGIS JavaScript API and JavaScript libraries About This Book Create and share modern map applications for desktops, tablets, and mobile browsers Present and edit geographic and related data through maps, charts, graphs, and more Learn the tools, tips, and tricks made available through the API and related libraries with examples of real-world applications Who This Book Is For This book is intended for intermediate developers who want to design web mapping applications. You should have some experience with geographic information systems, especially with ArcGIS products such as ArcGIS Server. It also helps to have some experience with HTML, CSS, and JavaScript. What You Will Learn Create single-page mapping applications, lining up data from different sources Search for and display geographic and tabular information based on locations and attributes Customize maps and widgets to deliver the best user experience Present location data intuitively using charts and graphs Integrate mapping applications with your favorite JavaScript frameworks Test the working of your web map application and take advantage of cloud services such as ArcGIS Online Create modern-looking web maps through styling tips and tricks In Detail ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries. Style and approach An in-depth guide that explores web application development using ArcGIS Server and the ArcGIS JavaScript API. Topics are explained in the context of developing two applications for fictional clients. Details of application development, including possible pitfalls and best practices, are included in this book.
Microsoft Dynamics AX Implementation Guide
¥99.18
Your all-in-one guide to exploring and implementing Microsoft Dynamics AX About This Book From project kick-off to go live and upgrade, learn what to expect in each phase of the project This book guides you through the entire journey of a Dynamics AX implementation project, helping you to avoid the common pitfalls and adapt industry knowledge and best practices for your own project This one-stop guide is packed with key tools and techniques to aid your Dynamics AX implementation Who This Book Is For This book is for IT project managers, solution architects, and consultants who are planning to implement or are in the process of implementing or upgrading Dynamics AX. To use this book, you must have a working Dynamics AX system in place and must be familiar with the basics of Dynamics AX. What You Will Learn Prepare for a great start with effective project management and planning from the beginning Gather details early using effective requirement-gathering tools and techniques Gain tools and techniques for effective infrastructure planning and hardware sizing Get to grips with integration and data migration through planning and strategy Familiarize yourself with the reporting and BI tools Master functional and technical design to customize existing features and designs in your own projects Manage your configuration and you’re your configuration from one environment to another Learn industry’s best practices and recommendations on customization development and performance tuning In Detail Microsoft Dynamics AX is Enterprise Resource Planning (ERP) software that supports multi-site operations across various countries, providing international processing within the company. It is an ERP solution with a lot of features and functionality, and it provides support across the fields of financial, distribution, supply chain, project, customer relationship, HR, and field service management. This book is all about simplifying the overall implementation process of Dynamics AX. The purpose of this book is to help IT managers and solution architects implement Dynamics AX to increase the success rate of Dynamics AX projects. This all-in-one guide will take you through an entire journey of a Dynamics AX implementation, ensuring you avoid commonly-made mistakes during implementation. You’ll begin with the installation of Dynamics AX and the basic requirements. Then, you’ll move onto data migration, reporting, functional and technical design, configuration, and performance tuning. By the end of the book, you will know how to plan and execute Dynamics AX right, on your first attempt, using insider industry knowledge and best practices. Style and approach This is a progressive, easy-to-follow book that summarizes numerous aspects you need to know to make your Dynamics AX implementations successful using code examples to get you hands-on.
Extending Unity with Editor Scripting
¥80.65
Put Unity to use for your video games by creating your own custom tools with editor *ing About This Book Acquire a good understanding of extending Unity’s editor capabilities for a platformer game by using Gizmos, custom inspectors, editor windows, *able objects, and more Learn to configure and get control over your asset import pipeline using asset preprocessors A step-by-step, comprehensible guide to creating and customizing a build pipeline that fits the necessities of your video game development team Who This Book Is For This book is for anyone who has a basic knowledge of Unity programming using C# and wants to learn how to extend and create custom tools using Unity editor *ing to improve the development workflow and make video game development easier. What You Will Learn Use Gizmos to create visual aids for debugging Extend the editor capabilities using custom inspectors, property and decorator drawers, editor windows, and handles Save your video game data in a persistent way using *able objects Improve the look and feel of your custom tools using GUIStyles and GUISkins Configure and control the asset import pipeline Improve the build creation pipeline Distribute the custom tools in your team or publish them in the Asset Store In Detail One of Unity's most powerful features is the extensible editor it has. With editor *ing, it is possible to extend or create functionalities to make video game development easier. For a Unity developer, this is an important topic to know and understand because adapting Unity editor *ing to video games saves a great deal of time and resources. This book is designed to cover all the basic concepts of Unity editor *ing using a functional platformer video game that requires workflow improvement. You will commence with the basics of editor *ing, exploring its implementation with the help of an example project, a level editor, before moving on to the usage of visual cues for debugging with Gizmos in the scene view. Next, you will learn how to create custom inspectors and editor windows and implement custom GUI. Furthermore, you will discover how to change the look and feel of the editor using editor GUIStyles and editor GUISkins. You will then explore the usage of editor *ing in order to improve the development pipeline of a video game in Unity by designing ad hoc editor tools, customizing the way the editor imports assets, and getting control over the build creation process. Step by step, you will use and learn all the key concepts while creating and developing a pipeline for a simple platform video game. As a bonus, the final chapter will help you to understand how to share content in the Asset Store that shows the creation of custom tools as a possible new business. By the end of the book, you will easily be able to extend all the concepts to other projects. Style and approach This book uses a step-by-step approach that will help you finish with a level editor tool, a custom configuration for the asset import pipeline, and a build pipeline totally adjusted to the video game.
RESTful Java Web Services - Second Edition
¥80.65
Design scalable and robust RESTful web services with JAX-RS and Jersey extension APIs About This Book Get to grips with the portable Java APIs used for JSON processing Design solutions to produce, consume, and visualize RESTful web services using WADL, RAML, and Swagger A step-by-step guide packed with many real-life use-cases to help you build efficient and secure RESTful web APIs in Java Who This Book Is For If you are a web developer with a basic understanding of the REST concepts but are new to the idea of designing and developing RESTful web services, this is the book for you. As all the code samples for the book are written in Java, proficiency in Java is a must. What You Will Learn Introduce yourself to the RESTful software architectural style and the REST API design principles Make use of the JSR 353 APIs and Jackson API for JSON processing Build portable RESTful web APIs, making use of the JAX-RS 2.0 API Simplify API development using the Jersey extension APIs Secure your RESTful web services with various authentication and authorization mechanisms Get to grips with the various metadata solutions to describe, produce, and consume RESTful web services Understand the design and coding guidelines to build well-performing RESTful APIs See how the role of RESTful web services changes with emerging technologies and trends In Detail REST (REpresentational State Transfer) is a simple yet powerful software architecture style to create scalable web services and allow them to be simple, lightweight, and fast. The REST API uses HTTP and JSON, so that it can be used with many programming languages such as Ruby, Java, Python, and Scala. Its use in Java seems to be the most popular though, because of the API's reusability. This book is a guide to developing RESTful web services in Java using the popular RESTful framework APIs available today. You will begin with gaining an in-depth knowledge of the RESTful software architectural style and its relevance in modern applications. Further, you will understand the APIs to parse, generate, transform, and query JSON effectively. Then, you will see how to build a simple RESTful service using the popular JAX-RS 2.0 API along with some real-world examples. This book will introduce you to the Jersey framework API, which is used to simplify your web services. You will also see how to secure your services with various authentication mechanisms. You will get to grips with various solutions to describe, produce, consume, and visualize RESTful web services. Finally, you will see how to design your web services to equip them for the future technological advances, be it Cloud or mobile computing. By the end of this book, you will be able to efficiently build robust, scalable, and secure RESTful web services, making use of the JAX-RS and Jersey framework extensions. Style and approach This book is written as a step-by-step guide to designing and developing robust RESTful web services. Each topic is explained in a simple and easy-to-understand manner with lots of real-life use-cases and their solutions.
Raspberry Pi LED Blueprints
¥54.49
Design, build, and test LED-based projects using the Raspberry Pi About This Book Implement real LED-based projects for Raspberry Pi Learn to interface various LED modules such as LEDs, 7-segment, 4-digits 7 segment, and dot matrix to Raspberry Pi Get hands-on experience by exploring real-time LEDs with this project-based book Who This Book Is For This book is for those who want to learn how to build Raspberry Pi projects utilising LEDs, 7 segment, 4-digits 7 segment, and dot matrix modules. You also will learn to implement those modules in real applications, including interfacing with wireless modules and the Android mobile app. However, you don't need to have any previous experience with the Raspberry Pi or Android platforms. What You Will Learn Control LEDs, 7 segments, and 4-digits 7 segment from a Raspberry Pi Expand Raspberry Pi’s GPIO Build a countdown timer Build a digital clock display Display numbers and characters on dot matrix displays Build a traffic light controller Build a remote home light control with a Bluetooth low energy module and Android Build mobile Internet-controlled lamps with a wireless module and Android In Detail Blinking LED is a popular application when getting started in embedded development. By customizing and utilising LED-based modules into the Raspberry Pi board, exciting projects can be obtained. A countdown timer, a digital clock, a traffic light controller, and a remote light controller are a list of LED-based inspired project samples for Raspberry Pi. An LED is a simple actuator device that displays lighting and can be controlled easily from a Raspberry Pi. This book will provide you with the ability to control LEDs from Raspberry Pi, starting from describing an idea through designing and implementing several projects based on LEDs, such as, 7-segments, 4-digits 7 segment, and dot matrix displays. Beginning with step-by-step instructions on installation and configuration, this book can either be read from cover to cover or treated as an essential reference companion to your Raspberry Pi. Samples for the project application are provided such as a countdown timer, a digital clock, a traffic light controller, a remote light controller, and an LED-based Internet of Things, so you get more practice in the art of Raspberry Pi development. Raspberry Pi LED Blueprints is an essential reference guide full of practical solutions to help you build LED-based applications. Style and approach This book follows a step-by-step approach to LED-based development for Raspberry Pi, explained in a conversational and easy-to-follow style. Each topic is explained sequentially in the process of building an application, and detailed explanations of the basic and advanced features are included.
Amazon EC2 Cookbook
¥63.21
Over 40 hands-on recipes to develop and deploy real-world applications using Amazon EC2 About This Book Design and build applications using Amazon EC2 and a range of supporting AWS tools Find highly effective solutions to your AWS Cloud-based application development, deployment, and infrastructural issues A comprehensive set of recipes to implement your product’s functional and non-functional requirements Who This Book Is For This book is targeted at Cloud-based developers who have prior exposure to AWS concepts and features. Some experience in building small applications and creating some proof-of-concept applications is required. What You Will Learn Select and configure the right EC2 instances Create, configure, and secure a Virtual Private Cloud Create an AWS CloudFormation template Use AWS Identity and Access Management to secure access to EC2 instances Configure auto-scaling groups using CloudWatch Choose and use the right data service such as SimpleDB and DynamoDB for your cloud applications Access key AWS services using client tools and AWS SDKs Deploy AWS applications using Docker containers In Detail Amazon Elastic Compute Cloud (Amazon EC2) is a web service that provides flexible and resizable compute capacity in the cloud. The main purpose of Amazon EC2 is to make web-scale cloud computing easier for the developers. It offers developers and companies the raw building blocks like load balancers, object stores and virtual machines running on general hardware (that is, Amazon runs a multitude of hardware components but presents them as a generic utility to its users) with accessible APIs in order to create scalable software products This book covers designing, developing, and deploying scalable, highly available, and secure applications on the AWS platform. By following the steps in the recipes, you will be able to effectively and systematically resolve issues related to development, deployment, and infrastructure for enterprise-grade cloud applications or products. This book starts with helping you choose and configure the right EC2 instances to meet your application-specific requirements. The book then moves on to creating a CloudFormation template and will teach you how to work with stacks. You will then be introduced to using IAM services to configure users, groups, roles, and multi-factor authentication. You will also learn how to connect AD to AWS IAM. Next, you will be using AWS data services and accessing other AWS services including Route 53, Amazon S3, and AWS SES (Amazon Simple Email Service). Finally, you will be deploying AWS applications using Docker containers. Style and approach This book contains a rich set of recipes that cover not only the full spectrum of real-world cloud application development using Amazon EC2, but also the services and security of the applications. The book contains easy-to-follow recipes with step-by-step instructions to leverage EC2 within your applications.
MEAN Web Development
¥90.46
If you are a web or a full-stack JavaScript developer who is interested in learning how to build modern web applications using the MEAN stack, this book is for you.
Getting Started with Red Hat Enterprise Virtualization
¥65.39
If you are a system administrator who is interested in implementing and managing open source virtualization infrastructures, this is the book for you. A basic knowledge of virtualization and basic Linux command line experience is needed.
Oracle BPM Suite 12c Modeling Patterns
¥90.46
This book is an invaluable resource if you are an Enterprise architect, solution architect, developer, process analyst, or application functional and technical consultant who uses Business Process Management and BPMN to model and implement Enterprise IT applications, SaaS, and cloud applications.
Salesforce.com Customization Handbook
¥90.46
If you want to use Salesforce CRM to automate your business requirements, or you have already adopted Salesforce CRM and want to streamline the sales process, this book is for you. Whether you are new to Salesforce or a seasoned expert, you will be able to master the basic functions as well as the advanced features of Salesforce.com. No previous experience in computer coding or programming is required.
CakePHP 2 Application Cookbook
¥90.46
If you are a CakePHP developer looking to ease the burden of development, then this book is for you. As a headfirst dive into the framework, this collection of recipes will help you get the most out of CakePHP, and get your applications baked in no time. Even if you're not familiar with the framework, we'll take you from basic CRUD building to useful solutions that will aid in getting the job done quickly and efficiently.
jMonkeyEngine 3.0 Cookbook
¥71.93
If you are a jMonkey developer or a Java developer who is interested to delve further into the game making process to expand your skillset and create more technical games, then this book is perfect for you.
Citrix? XenApp? 7.x Performance Essentials
¥49.04
If you are an IT architect or system administrator who works with CitrixXenAppand need an agile, practical guide to tune and optimize the performance of your XenApparchitecture, this is the book for you. Citrix?, Citrix Systems?, XenApp?, XenDesktopand CloudPortalare trademarks of Citrix Systems, Inc. and/or one or more of its subsidiaries, and may be registered in the United States Patent and Trademark Office and in other countries.
Leaflet Essentials
¥54.49
If you are a web developer working with geospatial concepts and mapping APIs, and you want to learn Leaflet to create mapping solutions, this book is for you. You need to have a basic knowledge of working with JavaScript and performing web application development.
OpenCV Computer Vision Application programming Cookbook Second Edition
¥80.65
OpenCV 3 Computer Vision Application Programming Cookbook is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers wishing to be introduced to the concepts of computer vision programming. It can also be used as a companion book in a university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision.
Mastering Puppet
¥79.56
Presented in an easy-to-follow, step-by-step tutorial format and packed with examples, this book will lead you through making the best out of Puppet in an enterprise environment. If you are a system administrator or developer who has used Puppet in production and are looking for ways to easily use Puppet in an enterprise environment, this book is for you. This book assumes an intermediate knowledge of Puppet and is intended for those writing modules or deploying Puppet in an enterprise environment.
Joomla! 3 Beginner's Guide
¥90.46
An easy to use, step-by-step guide to creating professional, mobile-friendly websites with the free Joomla CMS. The Joomla! 3 Beginner's Guide Second Edition is the ultimate guide for web developers who wish to build upon their skills and knowledge on creating websites. Even if you’re new to this subject, you won’t have any difficulty understanding the clear and friendly instructions and explanations. No prior knowledge of HTML and CSS is required.
Mastering Eclipse Plug-in Development
¥90.46
If you are a Java developer who is familiar with the Eclipse plug-in environment, this book covers the advanced concepts that you need to know to achieve true expertise. Prior experience in creating Eclipse plug-ins is assumed for this book.

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