Amazon EC2 Cookbook
¥63.21
Over 40 hands-on recipes to develop and deploy real-world applications using Amazon EC2 About This Book Design and build applications using Amazon EC2 and a range of supporting AWS tools Find highly effective solutions to your AWS Cloud-based application development, deployment, and infrastructural issues A comprehensive set of recipes to implement your product’s functional and non-functional requirements Who This Book Is For This book is targeted at Cloud-based developers who have prior exposure to AWS concepts and features. Some experience in building small applications and creating some proof-of-concept applications is required. What You Will Learn Select and configure the right EC2 instances Create, configure, and secure a Virtual Private Cloud Create an AWS CloudFormation template Use AWS Identity and Access Management to secure access to EC2 instances Configure auto-scaling groups using CloudWatch Choose and use the right data service such as SimpleDB and DynamoDB for your cloud applications Access key AWS services using client tools and AWS SDKs Deploy AWS applications using Docker containers In Detail Amazon Elastic Compute Cloud (Amazon EC2) is a web service that provides flexible and resizable compute capacity in the cloud. The main purpose of Amazon EC2 is to make web-scale cloud computing easier for the developers. It offers developers and companies the raw building blocks like load balancers, object stores and virtual machines running on general hardware (that is, Amazon runs a multitude of hardware components but presents them as a generic utility to its users) with accessible APIs in order to create scalable software products This book covers designing, developing, and deploying scalable, highly available, and secure applications on the AWS platform. By following the steps in the recipes, you will be able to effectively and systematically resolve issues related to development, deployment, and infrastructure for enterprise-grade cloud applications or products. This book starts with helping you choose and configure the right EC2 instances to meet your application-specific requirements. The book then moves on to creating a CloudFormation template and will teach you how to work with stacks. You will then be introduced to using IAM services to configure users, groups, roles, and multi-factor authentication. You will also learn how to connect AD to AWS IAM. Next, you will be using AWS data services and accessing other AWS services including Route 53, Amazon S3, and AWS SES (Amazon Simple Email Service). Finally, you will be deploying AWS applications using Docker containers. Style and approach This book contains a rich set of recipes that cover not only the full spectrum of real-world cloud application development using Amazon EC2, but also the services and security of the applications. The book contains easy-to-follow recipes with step-by-step instructions to leverage EC2 within your applications.
Learning D
¥90.46
Leverage the modern convenience and modelling power of the D programming language to develop software with native efficiency About This Book Acquire the skills to understand the fundamentals of D through its support for imperative and object-oriented programming Take advantage of D’s powerful compile-time features, templates and ranges to apply generative, generic, and functional style A systematic guide that will help you become familiar with the concepts in D with the help of simple and easy-to-understand examples Who This Book Is For This book is intended for those with some background in a C-family language who want to learn how to apply their knowledge and experience to D. Perhaps you’re a college student looking to use D for hobby projects, or a career programmer interested in expanding your skillset. This book will help you get up to speed with the language and avoid common pitfalls that arise when translating C-family experience to D. What You Will Learn Compile programs with DMD and manage projects with DUB Work efficiently by binding your D programs with new and existing C libraries Generate code at compile-time to enhance runtime performance Implement complex templates for more powerful generic code Write idiomatic D with range-based functional pipelines Use the DUB repository to find a link with a variety of D libraries Implement a web-app in D from the ground up In Detail D is a modern programming language that is both powerful and efficient. It combines multiple paradigms in a way that opens up a whole new world of software design. It is used to develop both desktop and web applications, with future targets including mobile, and is available on multiple platforms. It is familiar to anyone with some experience in one or more of the C-family languages. However, hidden in the similarities are several differences that can be surprising when trying to apply common idioms from other languages. When learning D on your own, this can make it more time-consuming to master. In order to make the most of the language and become an idiomatic D programmer, it’s necessary to learn how to think in D. This book familiarizes you with D from the ground up, with a heavy focus on helping you to avoid surprises so that you can take your D knowledge to the next level more quickly and painlessly. Your journey begins with a taste of the language and the basics of compiling D programs with DMD, the reference D compiler developed by Digital Mars, and DUB, a community-developed build utility and package manager. You then set out on an exploration of major language features. This begins with the fundamentals of D, including built-in types, conditionals, loops and all of the basic building-blocks of a D program, followed by an examination of D’s object-oriented programming support. You’ll learn how these features differ from languages you may already be familiar with. Next up are D’s compile-time features, such as Compile-Time Function Evaluation and conditional compilation, then generic programming with templates. After that, you’ll learn the more advanced features of ranges and functional pipeline programming. To enhance your D experience, you are next taken on a tour of the D ecosystem and learn how to make D interact with C. Finally, you get a look at D web development using the vibe.d project and the book closes with some handy advice on where to go next. Style and approach A friendly guide to the D programming language and its ecosystem that walks programmers through all they need to know for a painless experience in learning D.
Flask Blueprints
¥80.65
Dive into the world of the Flask microframework to develop an array of web applications About This Book Structure, compose, and build powerful Flask HTML-based applications and JSON/XML-based APIs using advanced application design patterns Integrate third-party Flask extensions for tasks such as social authentication, sending emails, and interacting with databases and cache layers Build a series of Flask applications of increasing complexity Who This Book Is For If you are a Python web developer who has developed basic Flask applications and now wants to build a series of more complex web applications, then this is the book for you. What You Will Learn Use the virtualenv Python package to effectively isolate your development environments Convert a simple one-file Flask application into a more full-fledged multi-package application Integrate Flask-Login for simple user authentication, Flask-WTF for forms, and Flask-SQLAlchemy for database interactions Explore URL routing and dispatching in a blueprint structured application Create your own signals and consume them within your application Learn to leverage Werkzeug, the WSGI library that powers much of Flask Implement custom exceptions for handling non-20x response codes Write your own CLI tools for administrative and development tasks of your Flask application using Flask-Script/Click Build your Flask extensions to encapsulate reusable behaviors across your applications Integrate your application with open source JavaScript-based graphing libraries to create simple data visualizations In Detail Flask is a small but powerful web development framework for Python. Though Flask is termed a micro-framework, it is no way lacking in functionality; there are many extensions available to Flask which helps it to function at the same level as other large frameworks such as Django and Ruby on Rails. This book will demonstrate how to develop a series of web application projects with the Python web micro-framework, and leverage extensions and external Python libraries and APIs to extend the development of a variety of larger and more complex web applications. The book will start by explaining Python’s Virtualenv library and how to create and switch between multiple virtual environments. You’ll first build an SQL database-backed application, which will use Flask-WTF, Flask-SQLAlchemy, Jinja templates, and other methods. Next you’ll move on to a timeline application, built using concepts including pytest-Flask, the Blinker package, data modelling for user timelines, exception handling, and creating and organizing CLI tools. Moving on, you’ll discover how to implement a photo timeline application where you’ll explore topics such as writing and running celery tasks, API error handling and testing, and Werkzeug middlewares. Finally, the book walks you through creating an application which fetches data from GitHub and stores it locally. You will also learn how to install and configure Flask-Click extension. Style and approach This book covers how to effectively use the Flask micro-framework to develop a series of web applications. Each chapter focusses on the development of an application increasing in complexity with easy steps to follow.
BeagleBone Black Cookbook
¥80.65
Over 70 recipes and solutions for inventors, makers, and budding engineers to create projects using the BeagleBone Black About This Book ?Learn how to develop applications with the BeagleBone Black and open source Linux software ?Sharpen your expertise in making sophisticated electronic devices ?Explore the BeagleBone Black with this easy-to-succeed recipe format Who This Book Is For If you are a hardware, Linux, and/or microcomputing novice, or someone who wants more power and possibilities with product prototypes, electronic art projects, or embedded computing experiments, then this book is for you. It is for Internet of Things enthusiasts who want to use more sophisticated hardware than the Raspberry Pi or the Arduino can provide. Whether you are an engineering student, a DIYer, an inventor, or an advanced electronics enthusiast, this book delivers accessible, compelling instructions for using an advanced microcomputing platform. What You Will Learn ?Set up and run the BeagleBone Black for the first time ?Learn the basics of microcomputing and Linux using the command line and easy kernel mods ?Make introductory projects with Python, JavaScript, BoneScript, and Node.js ?Explore physical computing and simple circuits using buttons, LEDs, sensors, and motors ?Discover the unique features of the BeagleBone Black and its real-time computing functions ?Build intermediate level audio and video applications ?Assemble draft prototypes for wearable and Internet of Things devices In Detail With dozens of how-tos, this book kicks off with the basic steps for setting up and running the BeagleBone Black for the first time, from connecting the necessary hardware and using the command line with Linux commands to installing new software and controlling your system remotely. Following these recipes, more advanced examples take you through *ing, debugging, and working with software source files, eventually working with the Linux kernel. Subsequently, you will learn how to exploit the board's real-time functions. We will then discover exciting methods for using sound and video with the system before marching forward into an exploration of recipes for building Internet of Things projects. Finally, the book finishes with a dramatic arc upward into outer space, when you explore ways to set up test recipes for building a project on board a small satellite's payload. Style and approach This comprehensive recipe book deconstructs a complex, often confusing piece of technology, and transforms it to become accessible and fun with snappy, unintimidating prose, and extensive easy-to-succeed instructions.
Mastering ArcGIS Server Development with JavaScript
¥80.65
Transform maps and raw data into full-fledged web mapping applications using the power of the ArcGIS JavaScript API and JavaScript libraries About This Book Create and share modern map applications for desktops, tablets, and mobile browsers Present and edit geographic and related data through maps, charts, graphs, and more Learn the tools, tips, and tricks made available through the API and related libraries with examples of real-world applications Who This Book Is For This book is intended for intermediate developers who want to design web mapping applications. You should have some experience with geographic information systems, especially with ArcGIS products such as ArcGIS Server. It also helps to have some experience with HTML, CSS, and JavaScript. What You Will Learn Create single-page mapping applications, lining up data from different sources Search for and display geographic and tabular information based on locations and attributes Customize maps and widgets to deliver the best user experience Present location data intuitively using charts and graphs Integrate mapping applications with your favorite JavaScript frameworks Test the working of your web map application and take advantage of cloud services such as ArcGIS Online Create modern-looking web maps through styling tips and tricks In Detail ESRI and its ArcGIS line of software have been an industry leader in digital map production and publication for over 30 years. ArcGIS Server lets you design, configure, and publish maps that can be viewed and edited through the Internet. After designing basic maps, you may want to find out new and innovative ways to represent information using these maps. In this book, you'll work through practical examples, experiencing the pitfalls and successes of creating desktop and mobile map applications for a web browser using the ArcGIS Server platform. The book begins by introducing you to ArcGIS Server and ESRI's JavaScript API. You'll work with your first web map and then move on to learn about ESRI's building blocks. A Dojo AMS style widget will help you create your own widgets for a map and then see how to collect geographic data. Furthermore, you will learn different techniques such as using Dojo Charts to create charts and graphs to represent your data. Then you will see how to use ESRI JavaScript API with other JavaScript libraries and different styling methods to make your map stand out. By the end of the book, you will discover how to make your application compatible with different devices and platforms and test it using testing libraries. Style and approach An in-depth guide that explores web application development using ArcGIS Server and the ArcGIS JavaScript API. Topics are explained in the context of developing two applications for fictional clients. Details of application development, including possible pitfalls and best practices, are included in this book.
SDL Game Development
¥80.65
Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If you know C++ and you’re looking to make great games from the ground up, then this book is perfect for you.
Oracle SOA BPEL Process Manager 11gR1 – A Hands-on Tutorial
¥99.18
This hands-on, example-driven guide is a practical getting started tutorial with plenty of step-by-step instructions for beginner to intermediate level readers working with BPEL PM in Oracle SOA SuiteWritten for SOA developers, administrators, architects, and engineers who want to get started with Oracle BPEL PM 11g. No previous experience with BPEL PM is required, but an understanding of SOA and web services is assumed
Oracle WebLogic Server 12c Advanced Administration Cookbook
¥90.46
Using real life problems and simple solutions this book will make any issue seem small. WebLogic Server books can be a bit dry but Dalton keeps the tone light and ensures no matter how complex the problem you always feel like you have someone right there with you helping you along.This book is ideal for those who know the basics of WebLogic but want to dive deeper and get to grips with more advanced topics. So if you are a datacenter operator, system administrator or even a Java developer this book could be exactly what you are looking for to take you one step further with Oracle WebLogic Server.
CiviCRM Cookbook
¥80.65
This book is written in cookbook style with practical, comprehensive recipes expained with the aid of the necessary screenshots.If you have basic CiviCRM skills and want to further enhance your CiviCRM skills, this book is for you.
Getting Started with nopCommerce
¥63.21
A friendly, tutorial style book, which will help you learn your way through creating a live storefront with nopCommerce in a step-by-step manner.Getting Started with nopCommerce is for anyone who wants to sell products online using nopCommerce. If you are a non-technical person and are discouraged by the complexity of this powerful e-commerce application, then this book is for you.
World of Warcraft Gold Strategy Guide
¥54.49
Rich with examples, detailed breakdowns, and step-by-step instructions, this book gets down to the nuts and bolts of gold making, to help you become a World of Warcraft gold tycoon.This book is for every World of Warcraft player who’s tired of scrapping for gold or has ever wanted to be the one showing off expensive items in town.
Learning Stencyl 3.x Game Development: Beginner's Guide
¥80.65
A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more.This book is for indie and existing game developers and those who want to get started with game development using Stencyl. Some understanding of Objective-C, C++, and game development basics is recommended. People with some programming experience may also find this book useful.
Instant Redis Optimization How-to
¥45.77
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. This book is written in a concise, focused style with numerous practical and hands-on recipes and examples. If you want to leverage Redis to create blazing fast applications, then this book is for you.This book is for developers who are already proficient in programming and traditional databases and want to start learning about Redis for its simplicity and fast performance. A basic understanding of Linux and proficiency in a programming language are required to get the most out of this book.
Linux Shell Scripting Cookbook, Second Edition
¥80.65
This book is written in a Cookbook style and it offers learning through recipes with examples and illustrations. Each recipe contains step-by-step instructions about everything necessary to execute a particular task. The book is designed so that you can read it from start to end for beginners, or just open up any chapter and start following the recipes as a reference for advanced users.If you are a beginner or an intermediate user who wants to master the skill of quickly writing *s to perform various tasks without reading the entire manual, this book is for you. You can start writing *s and one-liners by simply looking at the similar recipe and its de*ions without any working knowledge of shell *ing or Linux. Intermediate/advanced users as well as system administrators/ developers and programmers can use this book as a reference when they face problems while coding.
C Programming for Arduino
¥90.46
Written as a practical Packt book brimming with engaging examples, C Programming for Arduino will help those new to the amazing open source electronic platform so that they can start developing some great projects from the very start.This book is great for people who want to learn how to design & build their own electronic devices. From interaction design art school students to the do-it-yourself hobbyist, or even simply people who want to learn electronics, this book will help by adding a new way to design autonomous but connected devices.
Instant New iPad Features in iOS 6 How-to
¥35.96
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. Get the job done and learn as you go. A how-To book with practical recipes accompanied with rich screenshots for easy comprehension. "The New iPad: Using New Features in iOS 6 How-To" is for anyone somewhat familiar with an iPad but wanting to get an overview of its new features. A basic understanding of touch devices is good but not necessary. The recipes walk you through everything you need to know to accomplish each task. Good for the novice and the expert, there's something in here for everyone.
Creating concrete5 Themes
¥54.49
This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won’t explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don’t worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development You want to start building games for Windows Phone You have some programming knowledge In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!
Learning Dart
¥107.90
"Mastering Dart by Projects" is a stepbystep guide that aims to give you handson knowledge about programming in Dart using an examplebased approach.If you want to become a web developer, or perhaps you already are a web developer but you want to add Dart to your tool belt, then this book is for you. This book assumes that you have at least some knowledge of HTML and how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby, or JavaScript, will also give you a head start. You can also work with Dart on your preferred platform, be it Linux, Mac OS X, or Windows.
AndEngine for Android Game Development Cookbook
¥80.65
A Cookbook with wide range of recipes to allow you to learn game development with AndEngine quickly and efficiently. "AndEngine for Android Game Development Cookbook" is geared toward developers who are interested in working with the most up-to-date version of AndEngine, sporting the brand new GLES 2.0 branch. The book will be helpful for developers who are attempting to break into the mobile game market with plans to release fun and exciting games while eliminating a large portion of the learning curve that is otherwise inevitable when getting into AndEngine development. This book requires a working installation of eclipse and the required libraries, including AndEngine and its various extensions set up prior to working with the recipes.
Designing Next Generation Web Projects with CSS3
¥80.65
This book is designed for you if you are a frontend web developer; it requires a solid knowledge of CSS syntax and of the most common CSS2 properties and selectors.
Rake Task Management Essentials
¥41.41
A stepbystep and interactive approach explaining the Rake essentials along with code examples and advanced features. If you are a developer who is acquainted with the Ruby language and want to speed up writing the code concerned with files, then this book is for you. To start reading this book, basic Ruby knowledge is required; however, a huge amount of experience with the language is not necessary.

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