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Python Data Mining Quick Start Guide
Python Data Mining Quick Start Guide
Nathan Greeneltch
¥53.40
Explore the different data mining techniques using the libraries and packages offered by Python Key Features * Grasp the basics of data loading, cleaning, analysis, and visualization * Use the popular Python libraries such as NumPy, pandas, matplotlib, and scikit-learn for data mining * Your one-stop guide to build efficient data mining pipelines without going into too much theory Book Description Data mining is a necessary and predictable response to the dawn of the information age. It is typically defined as the pattern and/ or trend discovery phase in the data mining pipeline, and Python is a popular tool for performing these tasks as it offers a wide variety of tools for data mining. This book will serve as a quick introduction to the concept of data mining and putting it to practical use with the help of popular Python packages and libraries. You will get a hands-on demonstration of working with different real-world datasets and extracting useful insights from them using popular Python libraries such as NumPy, pandas, scikit-learn, and matplotlib. You will then learn the different stages of data mining such as data loading, cleaning, analysis, and visualization. You will also get a full conceptual description of popular data transformation, clustering, and classification techniques. By the end of this book, you will be able to build an efficient data mining pipeline using Python without any hassle. What you will learn * Explore the methods for summarizing datasets and visualizing/plotting data * Collect and format data for analytical work * Assign data points into groups and visualize clustering patterns * Learn how to predict continuous and categorical outputs for data * Clean, filter noise from, and reduce the dimensions of data * Serialize a data processing model using scikit-learn’s pipeline feature * Deploy the data processing model using Python’s pickle module Who this book is for Python developers interested in getting started with data mining will love this book. Budding data scientists and data analysts looking to quickly get to grips with practical data mining with Python will also find this book to be useful. Knowledge of Python programming is all you need to get started.
Network Science with Python and NetworkX Quick Start Guide
Network Science with Python and NetworkX Quick Start Guide
Edward L. Platt
¥53.40
Manipulate and analyze network data with the power of Python and NetworkX Key Features * Understand the terminology and basic concepts of network science * Leverage the power of Python and NetworkX to represent data as a network * Apply common techniques for working with network data of varying sizes Book Description NetworkX is a leading free and open source package used for network science with the Python programming language. NetworkX can track properties of individuals and relationships, find communities, analyze resilience, detect key network locations, and perform a wide range of important tasks. With the recent release of version 2, NetworkX has been updated to be more powerful and easy to use. If you’re a data scientist, engineer, or computational social scientist, this book will guide you in using the Python programming language to gain insights into real-world networks. Starting with the fundamentals, you’ll be introduced to the core concepts of network science, along with examples that use real-world data and Python code. This book will introduce you to theoretical concepts such as scale-free and small-world networks, centrality measures, and agent-based modeling. You’ll also be able to look for scale-free networks in real data and visualize a network using circular, directed, and shell layouts. By the end of this book, you’ll be able to choose appropriate network representations, use NetworkX to build and characterize networks, and uncover insights while working with real-world systems. What you will learn * Use Python and NetworkX to analyze the properties of individuals and relationships * Encode data in network nodes and edges using NetworkX * Manipulate, store, and summarize data in network nodes and edges * Visualize a network using circular, directed and shell layouts * Find out how simulating behavior on networks can give insights into real-world problems * Understand the ongoing impact of network science on society, and its ethical considerations Who this book is for If you are a programmer or data scientist who wants to manipulate and analyze network data in Python, this book is perfect for you. Although prior knowledge of network science is not necessary, some Python programming experience will help you understand the concepts covered in the book easily.
Data Science Projects with Python
Data Science Projects with Python
Stephen Klosterman
¥62.12
Gain hands-on experience with industry-standard data analysis and machine learning tools in Python Key Features * Learn techniques to use data to identify the exact problem to be solved * Visualize data using different graphs * Identify how to select an appropriate algorithm for data extraction Book Description Data Science Projects with Python is designed to give you practical guidance on industry-standard data analysis and machine learning tools in Python, with the help of realistic data. The book will help you understand how you can use pandas and Matplotlib to critically examine a dataset with summary statistics and graphs, and extract the insights you seek to derive. You will continue to build on your knowledge as you learn how to prepare data and feed it to machine learning algorithms, such as regularized logistic regression and random forest, using the scikit-learn package. You’ll discover how to tune the algorithms to provide the best predictions on new and, unseen data. As you delve into later chapters, you’ll be able to understand the working and output of these algorithms and gain insight into not only the predictive capabilities of the models but also their reasons for making these predictions. By the end of this book, you will have the skills you need to confidently use various machine learning algorithms to perform detailed data analysis and extract meaningful insights from unstructured data. What you will learn * Install the required packages to set up a data science coding environment * Load data into a Jupyter Notebook running Python * Use Matplotlib to create data visualizations * Fit a model using scikit-learn * Use lasso and ridge regression to reduce overfitting * Fit and tune a random forest model and compare performance with logistic regression * Create visuals using the output of the Jupyter Notebook Who this book is for If you are a data analyst, data scientist, or a business analyst who wants to get started with using Python and machine learning techniques to analyze data and predict outcomes, this book is for you. Basic knowledge of computer programming and data analytics is a must. Familiarity with mathematical concepts such as algebra and basic statistics will be useful.
Hands-On Deep Learning Architectures with Python
Hands-On Deep Learning Architectures with Python
Yuxi (Hayden) Liu
¥53.40
Concepts, tools, and techniques to explore deep learning architectures and methodologies Key Features * Explore advanced deep learning architectures using various datasets and frameworks * Implement deep architectures for neural network models such as CNN, RNN, GAN, and many more * Discover design patterns and different challenges for various deep learning architectures Book Description Deep learning architectures are composed of multilevel nonlinear operations that represent high-level abstractions; this allows you to learn useful feature representations from the data. This book will help you learn and implement deep learning architectures to resolve various deep learning research problems. Hands-On Deep Learning Architectures with Python explains the essential learning algorithms used for deep and shallow architectures. Packed with practical implementations and ideas to help you build efficient artificial intelligence systems (AI), this book will help you learn how neural networks play a major role in building deep architectures. You will understand various deep learning architectures (such as AlexNet, VGG Net, GoogleNet) with easy-to-follow code and diagrams. In addition to this, the book will also guide you in building and training various deep architectures such as the Boltzmann mechanism, autoencoders, convolutional neural networks (CNNs), recurrent neural networks (RNNs), natural language processing (NLP), GAN, and more—all with practical implementations. By the end of this book, you will be able to construct deep models using popular frameworks and datasets with the required design patterns for each architecture. You will be ready to explore the potential of deep architectures in today's world. What you will learn * Implement CNNs, RNNs, and other commonly used architectures with Python * Explore architectures such as VGGNet, AlexNet, and GoogLeNet * Build deep learning architectures for AI applications such as face and image recognition, fraud detection, and many more * Understand the architectures and applications of Boltzmann machines and autoencoders with concrete examples * Master artificial intelligence and neural network concepts and apply them to your architecture * Understand deep learning architectures for mobile and embedded systems Who this book is for If you’re a data scientist, machine learning developer/engineer, or deep learning practitioner, or are curious about AI and want to upgrade your knowledge of various deep learning architectures, this book will appeal to you. You are expected to have some knowledge of statistics and machine learning algorithms to get the best out of this book
Hyperledger Cookbook
Hyperledger Cookbook
Xun (Brian) Wu
¥62.12
Explore the entire Hyperledger blockchain family, including frameworks such as Fabric, Sawtooth, Indy, Burrow, and Iroha; and tools such as Composer, Explorer, and Caliper. Key Features * Plan, design, and create a full-fledged private decentralized application using Hyperledger services * Master the ins and outs of the Hyperledger network using real-world examples * Packed with problem-solution-based recipes to tackle pain areas in the blockchain development cycle Book Description Hyperledger is an open-source project and creates private blockchain applications for a range of domains. This book will be your desk reference as you explore common and not-so-common challenges faced while building blockchain networks using Hyperledger services. We'll work through all Hyperledger platform modules to understand their services and features and build end-to-end blockchain applications using various frameworks and tools supported by Hyperledger. This book's independent, recipe-based approach (packed with real-world examples) will familiarize you with the blockchain development cycle. From modeling a business network to integrating with various tools, you will cover it all. We'll cover common and not-so-common challenges faced in the blockchain life cycle. Later, we'll delve into how we can interact with the Hyperledger Fabric blockchain, covering all the principles you need to master, such as chaincode, smart contracts, and much more. We'll also address the scalability and security issues currently faced in blockchain development. By the end of this book, you will be able to implement each recipe to plan, design, and create a full-fledged, private, decentralized application to meet organizational needs. What you will learn * Create the most popular permissioned blockchain network with Fabric and Composer * Build permissioned and permission-less blockchains using Sawtooth * Utilize built-in Iroha asset/account management with role-based permissions * Implement and run Ethereum smart contracts with Burrow * Get to grips with security and scalability in Hyperledger * Explore and view blockchain data using Hyperledger Explorer * Produce reports containing performance indicators and benchmarks using Caliper Who this book is for This book is for blockchain developers who want to understand how they can apply Hyperledger services in their day-to-day projects. This book uses a recipe-based approach to help you use Hyperledger to build powerful, decentralized autonomous applications. We assume the reader has a basic knowledge of the Blockchain technology and cryptography concepts
Bitcoin Explained: Become a Bitcoin Millionaire in 2018
Bitcoin Explained: Become a Bitcoin Millionaire in 2018
Mark Atwood
¥24.44
Bitcoin Explained: Become a Bitcoin Millionaire in 2018
Snapchat Tips, Login, Support, Updates, Emojis, Filters, Streaks, Download App G
Snapchat Tips, Login, Support, Updates, Emojis, Filters, Streaks, Download App G
Kenneth Simpson
¥40.79
Snapchat Tips, Login, Support, Updates, Emojis, Filters, Streaks, Download App Guide
Microservices Architecture Handbook: Non-Programmer's Guide for Building Microse
Microservices Architecture Handbook: Non-Programmer's Guide for Building Microse
Stephen Fleming
¥24.93
Microservices Architecture Handbook: Non-Programmer's Guide for Building Microservices
Professions and Associated Computer Software
Professions and Associated Computer Software
Steven Bright
¥13.90
Professions and Associated Computer Software
The Unofficial Guide To iOS 10
The Unofficial Guide To iOS 10
My Ebook Publishing House
¥24.44
The Unofficial Guide To iOS 10
Java: Tips and Tricks to Programming Code with Java
Java: Tips and Tricks to Programming Code with Java
Charlie Masterson
¥24.44
Java: Tips and Tricks to Programming Code with Java
Java: Advanced Guide to Programming Code with Java
Java: Advanced Guide to Programming Code with Java
Charlie Masterson
¥24.44
Java: Advanced Guide to Programming Code with Java
Blockchain Technology with DevOps and Microservices Architecture: A Non-Programm
Blockchain Technology with DevOps and Microservices Architecture: A Non-Programm
Stephen Fleming
¥27.82
Blockchain Technology with DevOps and Microservices Architecture: A Non-Programmer's Handbook
Microsoft Excel
Microsoft Excel
Steven Bright
¥28.61
Microsoft Excel
Learn Programming by Coding Like a Professional: Create Games, Apps, & Programs
Learn Programming by Coding Like a Professional: Create Games, Apps, & Programs
Tim Codin
¥40.79
Learn Programming by Coding Like a Professional: Create Games, Apps, & Programs
Core Java: The Practical Guide for Beginners
Core Java: The Practical Guide for Beginners
Pravuram Nayak
¥15.59
Core Java: The Practical Guide for Beginners
JavaScript: Tips and Tricks to Programming Code with Javascript
JavaScript: Tips and Tricks to Programming Code with Javascript
Charlie Masterson
¥24.44
JavaScript: Tips and Tricks to Programming Code with Javascript
Building Computer Vision Projects with OpenCV 4 and C++
Building Computer Vision Projects with OpenCV 4 and C++
David Millán Escrivá
¥90.46
Delve into practical computer vision and image processing projects and get up to speed with advanced object detection techniques and machine learning algorithms Key Features * Discover best practices for engineering and maintaining OpenCV projects * Explore important deep learning tools for image classification * Understand basic image matrix formats and filters Book Description OpenCV is one of the best open source libraries available and can help you focus on constructing complete projects on image processing, motion detection, and image segmentation. This Learning Path is your guide to understanding OpenCV concepts and algorithms through real-world examples and activities. Through various projects, you'll also discover how to use complex computer vision and machine learning algorithms and face detection to extract the maximum amount of information from images and videos. In later chapters, you'll learn to enhance your videos and images with optical flow analysis and background subtraction. Sections in the Learning Path will help you get to grips with text segmentation and recognition, in addition to guiding you through the basics of the new and improved deep learning modules. By the end of this Learning Path, you will have mastered commonly used computer vision techniques to build OpenCV projects from scratch. This Learning Path includes content from the following Packt books: * Mastering OpenCV 4 - Third Edition by Roy Shilkrot and David Millán Escrivá * Learn OpenCV 4 By Building Projects - Second Edition by David Millán Escrivá, Vinícius G. Mendon?a, and Prateek Joshi What you will learn * Stay up-to-date with algorithmic design approaches for complex computer vision tasks * Work with OpenCV's most up-to-date API through various projects * Understand 3D scene reconstruction and Structure from Motion (SfM) * Study camera calibration and overlay augmented reality (AR) using the ArUco module * Create CMake scripts to compile your C++ application * Explore segmentation and feature extraction techniques * Remove backgrounds from static scenes to identify moving objects for surveillance * Work with new OpenCV functions to detect and recognize text with Tesseract Who this book is for If you are a software developer with a basic understanding of computer vision and image processing and want to develop interesting computer vision applications with OpenCV, this Learning Path is for you. Prior knowledge of C++ and familiarity with mathematical concepts will help you better understand the concepts in this Learning Path.
Learn Data Structures and Algorithms with Golang
Learn Data Structures and Algorithms with Golang
Bhagvan Kommadi
¥73.02
Explore Golang's data structures and algorithms to design, implement, and analyze code in the professional setting Key Features * Learn the basics of data structures and algorithms and implement them efficiently * Use data structures such as arrays, stacks, trees, lists and graphs in real-world scenarios * Compare the complexity of different algorithms and data structures for improved code performance Book Description Golang is one of the fastest growing programming languages in the software industry. Its speed, simplicity, and reliability make it the perfect choice for building robust applications. This brings the need to have a solid foundation in data structures and algorithms with Go so as to build scalable applications. Complete with hands-on tutorials, this book will guide you in using the best data structures and algorithms for problem solving. The book begins with an introduction to Go data structures and algorithms. You'll learn how to store data using linked lists, arrays, stacks, and queues. Moving ahead, you'll discover how to implement sorting and searching algorithms, followed by binary search trees. This book will also help you improve the performance of your applications by stringing data types and implementing hash structures in algorithm design. Finally, you'll be able to apply traditional data structures to solve real-world problems. By the end of the book, you'll have become adept at implementing classic data structures and algorithms in Go, propelling you to become a confident Go programmer. What you will learn * Improve application performance using the most suitable data structure and algorithm * Explore the wide range of classic algorithms such as recursion and hashing algorithms * Work with algorithms such as garbage collection for efficient memory management * Analyze the cost and benefit trade-off to identify algorithms and data structures for problem solving * Explore techniques for writing pseudocode algorithm and ace whiteboard coding in interviews * Discover the pitfalls in selecting data structures and algorithms by predicting their speed and efficiency Who this book is for This book is for developers who want to understand how to select the best data structures and algorithms that will help solve coding problems. Basic Go programming experience will be an added advantage.
Hands-On Deep Learning for Games
Hands-On Deep Learning for Games
Micheal Lanham
¥73.02
Understand the core concepts of deep learning and deep reinforcement learning by applying them to develop games Key Features * Apply the power of deep learning to complex reasoning tasks by building a Game AI * Exploit the most recent developments in machine learning and AI for building smart games * Implement deep learning models and neural networks with Python Book Description The number of applications of deep learning and neural networks has multiplied in the last couple of years. Neural nets has enabled significant breakthroughs in everything from computer vision, voice generation, voice recognition and self-driving cars. Game development is also a key area where these techniques are being applied. This book will give an in depth view of the potential of deep learning and neural networks in game development. We will take a look at the foundations of multi-layer perceptron’s to using convolutional and recurrent networks. In applications from GANs that create music or textures to self-driving cars and chatbots. Then we introduce deep reinforcement learning through the multi-armed bandit problem and other OpenAI Gym environments. As we progress through the book we will gain insights about DRL techniques such as Motivated Reinforcement Learning with Curiosity and Curriculum Learning. We also take a closer look at deep reinforcement learning and in particular the Unity ML-Agents toolkit. By the end of the book, we will look at how to apply DRL and the ML-Agents toolkit to enhance, test and automate your games or simulations. Finally, we will cover your possible next steps and possible areas for future learning. What you will learn * Learn the foundations of neural networks and deep learning. * Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots. * Understand the basics of reinforcement and DRL and how to apply it to solve a variety of problems. * Working with Unity ML-Agents toolkit and how to install, setup and run the kit. * Understand core concepts of DRL and the differences between discrete and continuous action environments. * Use several advanced forms of learning in various scenarios from developing agents to testing games. Who this book is for This books is for game developers who wish to create highly interactive games by leveraging the power of machine and deep learning. No prior knowledge of machine learning, deep learning or neural networks is required this book will teach those concepts from scratch. A good understanding of Python is required.
Learning C# by Developing Games with Unity 2019
Learning C# by Developing Games with Unity 2019
Harrison Ferrone
¥73.02
Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features * Beginner's guide to getting started with software development concepts from a macro level * Leverage the power of the latest C# in solving the complex programming problems * Learn to script and customize your 3D games and implement animation techniques to make them engaging Book Description Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What you will learn * Understand programming fundamentals with practice examples in C# * Explore the interface and features of Unity 2019 * Learn C# programming syntax from scratch * Create a game design document and prototype level * Explore intermediate programming topics and best practices * Implement game mechanics, interactions, and UI elements with C# Who this book is for The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.