Unreal Engine 4 Game Development Essentials
¥80.65
Master the basics of Unreal Engine 4 to build stunning video gamesAbout This BookGet to grips with the user interface of Unreal Engine 4 and find out more about its various robust featuresCreate dream video games with the help of the different tools Unreal Engine 4 offersCreate video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideWho This Book Is ForIf you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy.What You Will LearnDownload both the binary and source version of Unreal Engine 4 and get familiar with the UIGet to know more about the Material Editor and how it worksAdd a post process to the scene and alter it to get a unique look for your sceneAcquaint yourself with the unique and exclusive feature of Unreal Engine 4—BlueprintsFind out more about Static and Dynamic lighting and the difference between various lightsUse Matinee to create cut scenesCreate a health bar for the player with the use of Unreal Motion Graphics (UMG)Get familiar with Cascade Particle EditorIn DetailUnreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today.This book will introduce you to the very popular Unreal 4 engine with hands-on instructions to build stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal engine, then you’ll get an understanding of how the World Browser can help to improve performance of our game. Next, we’ll create a level of detailed models and materials to further improve performance. After that, you’ll see how to import textures, create different materials, and see what materials can do in terms of post-processing. Finally, you will get acquainted with the Paper2D tool and the blueprints system to further increase our project's performance with Engine’s scalability tools.Style and approachThis step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed de*ions of all the tools offered by Unreal Engine.
Real-Time Big Data Analytics
¥80.65
Design, process, and analyze large sets of complex data in real timeAbout This BookGet acquainted with transformations and database-level interactions, and ensure the reliability of messages processed using StormImplement strategies to solve the challenges of real-time data processingLoad datasets, build queries, and make recommendations using Spark SQLWho This Book Is ForIf you are a Big Data architect, developer, or a programmer who wants to develop applications/frameworks to implement real-time analytics using open source technologies, then this book is for you.What You Will LearnExplore big data technologies and frameworksWork through practical challenges and use cases of real-time analytics versus batch analyticsDevelop real-word use cases for processing and analyzing data in real-time using the programming paradigm of Apache StormHandle and process real-time transactional dataOptimize and tune Apache Storm for varied workloads and production deploymentsProcess and stream data with Amazon Kinesis and Elastic MapReducePerform interactive and exploratory data analytics using Spark SQLDevelop common enterprise architectures/applications for real-time and batch analyticsIn DetailEnterprise has been striving hard to deal with the challenges of data arriving in real time or near real time.Although there are technologies such as Storm and Spark (and many more) that solve the challenges of real-time data, using the appropriate technology/framework for the right business use case is the key to success. This book provides you with the skills required to quickly design, implement and deploy your real-time analytics using real-world examples of big data use cases.From the beginning of the book, we will cover the basics of varied real-time data processing frameworks and technologies. We will discuss and explain the differences between batch and real-time processing in detail, and will also explore the techniques and programming concepts using Apache Storm.Moving on, we’ll familiarize you with “Amazon Kinesis” for real-time data processing on cloud. We will further develop your understanding of real-time analytics through a comprehensive review of Apache Spark along with the high-level architecture and the building blocks of a Spark program.You will learn how to transform your data, get an output from transformations, and persist your results using Spark RDDs, using an interface called Spark SQL to work with Spark.At the end of this book, we will introduce Spark Streaming, the streaming library of Spark, and will walk you through the emerging Lambda Architecture (LA), which provides a hybrid platform for big data processing by combining real-time and precomputed batch data to provide a near real-time view of incoming data.Style and approachThis step-by-step is an easy-to-follow, detailed tutorial, filled with practical examples of basic and advanced features.Each topic is explained sequentially and supported by real-world examples and executable code snippets.
Nagios Core Administration Cookbook - Second Edition
¥90.46
Over 90 hands-on recipes that will employ Nagios Core as the anchor of monitoring on your networkAbout This BookMaster the advanced configuration techniques of Nagios Core to model your network better by improving hosts, services, and contactsFilter and improve the notifications that Nagios Core sends in response to failed checks, which can greatly assist you when diagnosing problemsPull Nagios Core's data into a database to write clever custom reports of your own deviseWho This Book Is ForIf you are a network or system administrator and are looking for instructions and examples on working with Nagios Core, then this book is for you. Some basic shell command-line experience is required, and some knowledge of *ing would be helpful when we discuss how plugins work.What You Will LearnManage the configuration of Nagios Core with advanced techniques to achieve fine detail in your checksFind, install, and even write your own check pluginsFilter notifications to send them to the right people or programs at the right timeWork around difficult network accessibility issues and delegate checks to other machinesTweak a Nagios Core server to achieve both high performance and redundancy in case of disasterProcess the results of checks performed by other machines to monitor backups and similar processesExtend Nagios Core to allow advanced *ing, reporting, and network visualization behaviorIn DetailNagios Core is an open source monitoring framework suitable for any network that ensures both internal and customer-facing services are running correctly and manages notification and reporting behavior to diagnose and fix outages promptly. It allows very fine configuration of exactly when, where, what, and how to check network services to meet both the uptime goals of your network and systems team and the needs of your users.This book shows system and network administrators how to use Nagios Core to its fullest as a monitoring framework for checks on any kind of network services, from the smallest home network to much larger production multi-site services. You will discover that Nagios Core is capable of doing much more than pinging a host or to see whether websites respond.The recipes in this book will demonstrate how to leverage Nagios Core's advanced configuration, *ing hooks, reports, data retrieval, and extensibility to integrate it with your existing systems, and to make it the rock-solid center of your network monitoring world.Style and approachEach chapter contains a set of step-by-step recipes to perform an example of a commonly performed task related to network administration. The book begins by focusing closely on the properties and configuration of Nagios Core itself, and gradually moves on to other pieces of software that can support, manage, and extend the system.
Moodle 3 Administration - Third Edition
¥90.46
An administrator’s guide to configuring, securing, customizing, and extending MoodleAbout This BookLearn how to plan, install, optimize, customize, and configure MoodleGuarantee a cutting-edge learning experience in a secure and customizable environment while optimizing your day-to-day workloadA one-stop guide with a problem-solution approach and a wide range of real-world examplesWho This Book Is ForIf you are a technician, systems administrator, or part of academic staff, this is the book for you. This book is ideal for anyone who has to administer a Moodle system. Whether you are dealing with a small-scale local Moodle system or a large-scale multi-site Virtual Learning Environment, this book will assist you with any administrative task. Some basic Moodle knowledge is helpful, but not essential.What You Will LearnInstall and update Moodle on multiple platforms manually and via CLI and GITManage courses and categories, users and cohorts, as well as rolesGet Moodle hooked up to repositories, portfolios, and open badgesConfigure Moodle for mobile usage, accessibility, localization, communication, and collaborationGuarantee backups, security and privacy, and achieve maximum performance via the Moodle Universal Cache and the new cron systemConfigure the Moodle events system to generate comprehensive reports, statistics, and learning analyticsNetwork Moodle with Mahara and extend it with third-party add-ons and via LTICustomize Moodle web services to enable mobile learning and integration with other IT systemsIn DetailMoodle is the de facto standard for open source learning platforms. However, setting up and managing a learning environment can be a complex task since it covers a wide range of technical, organizational, and pedagogical topics. This ranges from basic user and course management, to configuring plugins and design elements, all the way to system settings, performance optimization, events frameworks, and so on.This book concentrates on basic tasks such as how to set up and configure Moodle and how to perform day-to-day administration activities, and progresses on to more advanced topics that show you how to customize and extend Moodle, manage courses, cohorts, and users, and how to work with roles and capabilities. You’ll learn to configure Moodle plugins and ensure your VLE conforms to pedagogical and technical requirements in your organization. You’ll then learn how to integrate the VLE via web services and network it with other sites, including Mahara, and extend your system via plugins and LTI. By the end of this book, you will be able to set up an efficient, fully fledged, and secure Moodle system.Style and approachThe book takes a problem-solution approach to fall in line with your day-to-day operations. This is a one-stop reference for any task you will ever come across when administering a Moodle site of any shape and size.
Scala Design Patterns
¥99.18
Write efficient, clean, and reusable code with ScalaAbout This BookUnleash the power of Scala and apply it in the real worldIncrease your efficiency by leveraging the power of Creational, Structural, Behavioural, and Functional design patternsBuild object oriented and functional applications quickly and effectivelyWho This Book Is ForIf you want to increase your understanding of Scala and apply it to real-life application development, then this book is for you. We’ve also designed the book to be used as a quick reference guide while creating applications. Previous Scala programming knowledge is expected.What You Will LearnImmerse yourself in industry-standard design patterns—structural, creational, and behavioral—to create extraordinary applicationsFeel the power of traits and their application in ScalaImplement abstract and self types and build clean design patternsBuild complex entity relationships using structural design patternsCreate applications faster by applying functional design patternsIn DetailScala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer’s lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned.You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.Style and approachThe design patterns in the book will be explained using real-world, step-by-step examples. For each design pattern, there will be hints about when to use it and when to look for something more suitable. This book can also be used as a practical guide, showing you how to leverage design patterns effectively.
3D Printing Designs: Octopus Pencil Holder
¥35.96
Learn to design and 3D print organic and functional designs using BlenderAbout This BookLearn how to make complex shapes by editing basic onesMake printable objects from multiple shapes and partsLearn how to design from scratch, without a reference to physical objectsWho This Book Is ForYou should have basic knowledge of Blender and 3D printing and be interested in printing your first object.What You Will LearnGet to know the guiding principles required to create 3D printer-friendly modelsUnderstand material characteristics, printing specifications, tolerances, and design tipsMaster the art of modifying basic shapes with Blender's powerful editing tools: extrude, loop cuts, and other transformationsLearn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printingIn DetailThis book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.Style and approachThis is a starter project designed to introduce you to your first real-world 3D printing designs, where you'll learn how to handle the fundamental principles of 3D printing design and have your hands on your reward in no time.
Kali Linux Web Penetration Testing Cookbook
¥90.46
Over 80 recipes on how to identify, exploit, and test web application security with Kali Linux 2About This BookFamiliarize yourself with the most common web vulnerabilities a web application faces, and understand how attackers take advantage of themSet up a penetration testing lab to conduct a preliminary assessment of attack surfaces and run exploitsLearn how to prevent vulnerabilities in web applications before an attacker can make the most of itWho This Book Is ForThis book is for IT professionals, web developers, security enthusiasts, and security professionals who want an accessible reference on how to find, exploit, and prevent security vulnerabilities in web applications. You should know the basics of operating a Linux environment and have some exposure to security technologies and tools.What You Will LearnSet up a penetration testing laboratory in a secure wayFind out what information is useful to gather when performing penetration tests and where to look for itUse crawlers and spiders to investigate an entire website in minutesDiscover security vulnerabilities in web applications in the web browser and using command-line toolsImprove your testing efficiency with the use of automated vulnerability scannersExploit vulnerabilities that require a complex setup, run custom-made exploits, and prepare for extraordinary scenariosSet up Man in the Middle attacks and use them to identify and exploit security flaws within the communication between users and the web serverCreate a malicious site that will find and exploit vulnerabilities in the user's web browserRepair the most common web vulnerabilities and understand how to prevent them becoming a threat to a site's securityIn DetailWeb applications are a huge point of attack for malicious hackers and a critical area for security professionals and penetration testers to lock down and secure. Kali Linux is a Linux-based penetration testing platform and operating system that provides a huge array of testing tools, many of which can be used specifically to execute web penetration testing.This book will teach you, in the form step-by-step recipes, how to detect a wide array of vulnerabilities, exploit them to analyze their consequences, and ultimately buffer attackable surfaces so applications are more secure, for you and your users.Starting from the setup of a testing laboratory, this book will give you the skills you need to cover every stage of a penetration test: from gathering information about the system and the application to identifying vulnerabilities through manual testing and the use of vulnerability scanners to both basic and advanced exploitation techniques that may lead to a full system compromise. Finally, we will put this into the context of OWASP and the top 10 web application vulnerabilities you are most likely to encounter, equipping you with the ability to combat them effectively. By the end of the book, you will have the required skills to identify, exploit, and prevent web application vulnerabilities.Style and approachTaking a recipe-based approach to web security, this book has been designed to cover each stage of a penetration test, with de*ions on how tools work and why certain programming or configuration practices can become security vulnerabilities that may put a whole system, or network, at risk. Each topic is presented as a sequence of tasks and contains a proper explanation of why each task is performed and what it accomplishes.
OpenGL Game Development By Example
¥107.90
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step code Who This Book Is For If you are a prospective game developer with some experience using C++, then this book is for you. Both prospective and experienced game programmers will find nuggets of wisdom and practical advice as they learn to code two full games using OpenGL, C++, and a host of related tools. What You Will Learn Set up your development environment in Visual Studio using OpenGL Use 2D and 3D coordinate systems Implement an input system to handle the mouse and the keyboard Create a state machine to handle complex changes in the game Load, display, and manipulate both 2D and 3D graphics Implement collision detection and basic physics Discover the key components needed to complete a polished game Handle audio files and implement sound effects and music In Detail OpenGL is one of the most popular rendering SDKs used to develop games. OpenGL has been used to create everything from 3D masterpieces running on desktop computers to 2D puzzles running on mobile devices. You will learn to apply both 2D and 3D technologies to bring your game idea to life. There is a lot more to making a game than just drawing pictures and that is where this book is unique! It provides a complete tutorial on designing and coding games from the setup of the development environment to final credits screen, through the creation of a 2D and 3D game. The book starts off by showing you how to set up a development environment using Visual Studio, and create a code framework for your game. It then walks you through creation of two games–a 2D platform game called Roboracer 2D and a 3D first-person space shooter game–using OpenGL to render both 2D and 3D graphics using a 2D coordinate system. You'll create sprite classes, render sprites and animation, and navigate and control the characters. You will also learn how to implement input, use audio, and code basic collision and physics systems. From setting up the development environment to creating the final credits screen, the book will take you through the complete journey of creating a game engine that you can extend to create your own games. Style and approach An easy-to-follow guide full of code examples to illustrate every concept and help you build a 2D and 3D game from scratch, while learning the key tools that surround a typical OpenGL project.
Mapbox Cookbook
¥71.93
Over 35 recipes to design and implement uniquely styled maps using the Mapbox platform About This Book Design and develop beautifully styled maps using TileMill, MapBox Studio, and CartoCSS Get to grips with the mapbox.js and Leaflet to create visually stunning web and mobile applications An easy-to-follow, quick reference guide to integrate powerful APIs and services like Foursquare, Fusion Tables, Geoserver, and CartoDB to populate your maps Who This Book Is For If you are a web developer seeking for GIS expertise on how to create, style, and publish interactive and unique styled maps, then this book is for you. Basic knowledge of programming and java*s is assumed. What You Will Learn Get accustomed to the MapBox Editor to visually style your maps Learn everything about CartoCSS, and how it will help you fine tune your styled maps Use MapBox Studio and Tilemill to generate your own tiles and vector maps Publish your maps using a variety of technologies like node.js, PHP, and Geoserver Integrate with third party APIs and services to populate your maps with public or private data Create many different map visualization styles like choropleth and heat maps, add interactivity, and even learn how to animate data over time Work with many different data formats and external services to create robust maps Learn to use MapBox GL to create a mobile application In Detail Maps are an essential element in today’s location aware applications. Right from displaying earth surface information to creating thematic maps displaying plethora of information, most of the developers lack the necessary knowledge to create customizable maps with combination of various tools and libraries. The MapBox platform is one such platform which offers all the tools and API required to create and publish a totally customizable map. Starting with building your first map with the online MapBox Editor, we will take you all the way to building advanced web and mobile applications with totally customizable map styles. Through the course of chapters we’ll learn CartoCSS styling language and understand the various components of MapBox platform and their corresponding JavaScript API. In the initial few chapters we will dive deeper into the TileMill and MapBox Studio components of MapBox and use them to generate custom styled map tiles and vector maps. Furthermore, we will publish these custom maps using PHP, node.js and third party tools like Geoserver. We’ll also learn to create different visualizations and map styles like a choropleth map, a heat map and add user interactivity using a UFTGrid. Moving on, we dive into advanced concepts and focus on integration with third party services like Foursquare, Google FusionTables, CartoDB, and Torque to help you populate and even animate your maps. In the final chapter we’ll learn to use the Mapbox SDK to create and publish interactive maps for the iOS platform. By the end of this book, you will learn about MapBox GL and how to create a fully functional, location-aware mobile app, using the maps styles created in the recipes. Style and approach An easy-to-use recipe driven book that will not just serve code samples, but also explains all the theory and concepts required to fully understand each recipe.
Learning Swift - Second Edition
¥71.93
Develop the skills required to create compelling, maintainable, and robust iOS and OS X apps with Swift About This Book Write expressive, understandable, and maintainable Swift 2 code with this hands-on tutorial Unveil the complex underpinnings of Swift to turn your app ideas into reality This book is packed with real-life examples to help you implement concepts as you learn Who This Book Is For If you are looking to build iOS or OS X apps using the most modern technology, this book is ideal for you. You will find this book especially useful if you are new to programming or if you are yet to develop for iOS or OS X. No prior programming exposure is required. What You Will Learn Form a solid understanding of the Swift 2 language Get to know the practical aspects of how a computer program actually works Understand the paradigms used by Apple’s frameworks so you are not intimidated by them Utilize the vast resources written in Objective-C to better inform your Swift programming Develop a basic portfolio of Swift code by learning the critical concepts Experience both object-oriented and functional programming Get to know the new coding techniques made available by Swift 2 Discover resources to ensure you never stop becoming a better developer In Detail Swift is Apple’s new programming language and the future of iOS and OS X app development. It is a high-performance language that feels like a modern *ing language. On the surface, Swift is easy to jump into, but it has complex underpinnings that are critical to becoming proficient at turning an idea into reality. This book is an approachable, step-by-step introduction into programming with Swift for everyone. It begins by giving you an overview of the key features through practical examples and progresses to more advanced topics that help differentiate the proficient developers from the mediocre ones. It covers important concepts such as Variables, Optionals, Closures, Generics, and Memory Management. Mixed in with those concepts, it also helps you learn the art of programming such as maintainability, useful design patterns, and resources to further your knowledge. This all culminates in writing a basic iOS app that will get you well on your way to turning your own app ideas into reality. Style and approach This is an approachable, step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics so you can develop a proficient and comprehensive understanding of app development in Swift 2.
Learning CoreOS
¥71.93
Your one-stop guide for building, configuring, maintaining, and deploying one of the world's fastest growing OSes About This Book Understand the features of CoreOS and learn to administrate and secure a CoreOS environment Develop, test, and deploy cloud services and applications more quickly and efficiently inside lightweight containers using CoreOS This is a complete tutorial on CoreOS, which is the preferred OS for cloud computing as it contains components that facilitate cloud management Who This Book Is For This book is for cloud or enterprise administrators and application developers who would like to gain knowledge about CoreOS to deploy a cloud application or micro-services on a cluster of cloud servers. It is also aimed at administrators with basic networking experience. You do not need to have any knowledge of CoreOS. What You Will Learn Understand the benefits of CoreOS as a cloud orchestration platform Learn about lightweight containers and various container frameworks such as Docker and RKT in CoreOS Manage services and containers across cluster using Fleet and systemd Set up a CoreOS environment using Vagrant Create and manage CoreOS clusters Discover the service parameters using etcd Find out about chaining services running on the cluster using Flannel / Rudder and Weave Create a virtual tenant network and service chaining using OVS In Detail CoreOS is an open source operating system developed upon the Linux kernel. The rise of CoreOS is directly related to the rise of Docker (a Linux container management system). It is a minimal operating system layer and takes a different approach to automating the deployment of containers. The major difference between CoreOS and other Linux distributions is that CoreOS was designed to deploy hundreds of servers. CoreOS immensely helps the users to create systems, which are easy to scale and manage, making life easier for all, be it developer, QA, or deployer. This book is all about setting up, deploying, and using CoreOS to manage clusters and clouds. It will help you understand what CoreOS is and its benefits as a cloud orchestration platform. First, we’ll show you how to set up a simple CoreOS instance with single node in the cluster and how to run a Docker container inside the CoreOS instance. Next, you’ll be introduced to Fleet and systemd, and will deploy and distribute Docker services across different nodes in cluster using Fleet. Later, you’ll be briefed about running services in a cluster with constraints, publishing the services already running on the cluster to new services, and making your services interact with each other. We conclude by teaching you about advanced container networking. By the end of the book, you will know the salient features of CoreOS and will be able to deploy, administrate, and secure a CoreOS environment. Style and approach This practical guide covers the basics and advanced topics related to CoreOS and lightweight containers. The topics are covered in an easy-to-follow manner with each feature explained in detail, beginning with a brief overview and followed by an explanation of its corresponding configuration files.
MEAN Blueprints
¥334.25
Unlock the power of the MEAN stack by creating attractive and real-world projectsAbout This Book·Build six optimum end-to-end web applications using the M.E.A.N stack·Follow the advanced Angular.js 2 application structure to build more scalable and maintainable apps·Integrate an authorization system into your application and reuse existing code from projectsWho This Book Is ForIf you are a web developer with a basic understanding of the MEAN stack, experience in developing applications with JavaScript, and basic experience with NoSQL databases, then this book is for you.What You Will Learn·Build modern, end-to-end web applications by employing the full stack web development solution of MEAN·Learn NoSQL databases and separate the client logic from the server code·Build a complex application from start to finish and work with monetary data in MongoDB·Handle a multi-user type system and authorize your users to access control list·Implement a chat application from scratch using Socket.IO·Create distributed applications and use the power of server-side rendering in your applications·Extend a project with a real-time bidding system using WebSocketsIn DetailThe MEAN stack is a combination of the most popular web development frameworks available—MongoDB, Angular, Express, and Node.js used together to offer a powerful and comprehensive full stack web development solution. It is the modern day web dev alternative to the old LAMP stack. It works by allowing AngularJS to handle the front end, and selecting Mongo, Express, and Node to handle the back-end development, which makes increasing sense to forward-thinking web developers. The MEAN stack is great if you want to prototype complex web applications.This book will enable you to build a better foundation for your AngularJS apps. Each chapter covers a complete, single, advanced end-to-end project. You'll learn how to build complex real-life applications with the MEAN stack and few more advanced projects. You will become familiar with WebSockets and build real-time web applications, as well as create auto-destructing entities. Later, we will combine server-side rendering techniques with a single page application approach. You'll build a fun project and see how to work with monetary data in Mongo. You will also find out how to a build real-time e-commerce application.By the end of this book, you will be a lot more confident in developing real-time, complex web applications using the MEAN stack.Style and approachThis book is filled with independent hands-on projects that teach you how to build real-life end-to-end complex web applications using the MEAN stack.
Swift 3 New Features
¥222.81
A fast-paced guide to get you up and running with Swift 3 and its new featuresAbout This Book·Get up to date with the latest changes to Swift 3·Make your life easier by knowing how to port your Swift code to the latest version·Learn how to write programs that work on most of the major platforms such as iOS and LinuxWho This Book Is ForThe book is for those who are familiar with Swift but are in need of clear guidance on what's changed in the latest version and the new features.What You Will Learn·Migrate a Swift 2.2 project to Swift 3·Understand the workings of Swift Package Manager·Interact with Cocoa libraries when importing Objective C to Swift·Explore the function and operator changes new in Swift 3·Work with the advanced type changes, attribute improvements, and floating point type improvements in Swift·Discover the changes in the Swift API and see how Objective-C can be manipulated in the current API·Implement the new features central to Swift Testing and understand the new debug features·Create server-side applications using Swift 3In DetailSince Swift was introduced by Apple in WWDC 2015, it has gone on to become one of the most beloved languages to develop iOS applications with. In the new version, the Swift team aimed to take its adoption to the next level by making it available for new platforms and audiences.This book will very quickly get you up to speed and productive with Swift 3. You will begin by understanding the process of submitting new feature requests for future versions of Swift. Swift 3 allows you to develop and run your applications on a Linux machine. Using this feature, you will write your first Linux application using the debugger in Linux. Using Swift migrator, you will initiate a conversion from Swift 2.2 to Swift 3.Further on, you will learn how to interact with Cocoa libraries when importing Objective C to Swift. You will explore the function and operator changes new to Swift 3, followed by Collection and Closure changes. You will also see the changes in Swift 3 that allow you write tests easier with XCTest and debug your running code better with new formats as well. Finally, you will have a running server written completely in Swift on a Linux box.By the end of the book, you will know everything you need to know to dive into Swift 3 and build successful projects.Style and approachThe book takes a tutorial-based approach offering an overview of the new features introduced in the latest version of Swift. It includes relevant examples of how code and concepts change when it comes to working on Swift 3 compared to previous versions.
16 conferin?e despre traum?
¥81.67
Mivel az informatika egyre inkább átsz?vi életünket, a szoftverek min?ségével kapcsolatos elvárások egyre magasabbak. Egy szoftver el?állítása azonban nem csak programozásból áll, és a programozóktól sem lehet elvárni emberfeletti képességeket, a megrendel? el nem mondott elképzelésének t?kéletesen megfelel?, teljesen hibamentes munkát, mivel csak az nem hibázik, aki nem is dolgozik. Az informatika világában a szoftvertesztel?k azok, akik a szoftverek min?ségéért dolgoznak. A szoftvertesztel?k?n óriási felel?sség nyugszik és folyamatosan elvárások kereszttüzében kell helytállniuk. Mégis, szoftvertesztelés nélkül a legt?bb szoftver el sem jutna a felhasználókig, vagy ha igen, akkor megjelenésük botrányokkal, valamint óriási anyagi és erk?lcsi veszteségekkel járna együtt, a rengeteg fel nem tárt programhiba miatt. Szoftvertesztelésre és tesztel?kre ezért mindenképp szükség van. K?nyvünk a professzionális szoftvertesztelés alapjaival ismerteti meg az olvasót, számos gyakorlati példával f?szerezve, mell?zve a száraz, pusztán technikai megk?zelítés? leírásokat, kezdve a szoftvertesztelés általános bemutatásától, a fogalmak ismertetését?l, majd részleteiben tárgyalva a szoftvertesztelést és annak helyét a fejlesztési folyamatokban. Segítségével jó adag gyakorlati ismerettel vértezhetjük fel magunkat, melynek során valódi, a tesztelést támogató alkalmazásokat ismerhetünk meg, biztos alapot nyújtva a szoftvertesztelésben elhelyezked? leend? és gyakorló szakembereknek a mindennapi munkájukhoz. A szoftverteszteléssel most ismerked? szakembereknek és laikusoknak kimondottan hasznos lehet ez a k?nyv, de fejleszt?k és cégvezet?k számára is tartogat hasznos információkat, melyek segítségével bevezethetik, illetve hatékonyabbá tehetik a szoftvertesztelést munkájuk során.
A h?séges férfi?: Boldogságnovellák
¥50.36
Ha kíváncsi az olyan témákra, mint például hogy miként lehet felt?rni egy jelszót, vagy egy webhelyet, esetleg hogyan lehet lehallgatni bárki kommunikációját egy nyílt wifi hálózaton, akkor ez a k?nyv ?nnek szól. Sokan azt hiszik, hogy ezek ?rd?ng?s dolgok, pedig egyáltalán nem azok. ?ppen ezért fontos, hogy védekezni is kell ellenük, ami szintén nem bonyolult, csak egy kis odafigyelésre van szükség. K?nyvünk mindkét oldalt megmutatja, elrettentésképpen a lehet?ségeket, okulásként a védekezési módokat. Ha ?n azt hiszi, hogy biztonságban van, hiszen nem csinál semmi illegálisat és még vírusirtó is van a gépén, akkor nagyon téved! Teljesk?r? védelem ugyanis nem létezik! Ha elolvassa ezt a k?nyvet, meg fog d?bbenni, hogy milyen sok támadási lehet?ség van adataink ellen. A k?nyv, azon túl, hogy ismerteti, mit jelentenek az információbiztonsági szakkifejezések olyan témákkal foglalkozik, mint hogy milyen eszk?z?k támadhatók és hogyan, hogyan dolgozik egy hacker, mekkora kockázatot jelent az emberi tényez? (social engineering), stb. Kitér a jelszavak biztonságára, a kül?nféle hackeléshez használható programok és azok kezelésére, a billenty?zetnaplózási lehet?ségekre, a hálózatok és weboldalak támadására és felt?résére, az online bankolási kockázatokra, a titkosítási módszerekre, illetve hogy mit érdemes tenni a biztonságos adattárolás érdekében.Természetesen senkit sem akarunk illegális tevékenységre buzdítani, célunk sokkal inkább azt megmutatni, hogy mekkora veszélynek vagyunk kitéve, ezáltal a támadási és védekezési lehet?ségek bemutatásával ?szt?n?zzük az embereket a biztonságosabb számítógéphasználatra.
Mastering Bitcoin For Absolute Beginners: The Ultimate Guide To Bitcoin And The
¥32.62
☆★☆The Ultimate ?Guide To The World of Bitcoin ?Technology is here! ☆★☆ This book will teach you the history, fundamentals, and real world applications of bitcoin cryptocurrency ?Tired of being cheated by the current system of ?central banking? They are like rouge intermediaries with absolute control and hold all the power and can print money on a whim. How much longer can we allow this dysfunctional system of currency exchange to exist? ?This is the digital age and this new wave of currency will impact the lives of millions and even billions worldwide! ?Meaning ?no more scandals from third party intermediaries who can print money out of thin air! No more centralized banks! But a unified and decentralized system that is transparent, distributed, and validated among EVERYONE. If ?you are wondering how can all this be possible? Than it is strongly recommended you grab your copy now and learn everything you need to know about bitcoin, whether you want to invest or understand the convoluted concepts of cyptocurrency in the most easy to read and detailed step by step guide in plain English! What You'll Learn ?Benefits of Bitcoin ?History of Bitcoin Real World Application ?Blockchain technology ?How mining works ?Estimating Trends ?Worldwide Influence On ?Laws, Policies and Regulations For Bitcoin ?And, much,much more! Not enough? Ok, well there's more... This book also includes bonus chapters and diagrams! ?Over 200+ pages of valuable content! ?How Does This Book Differ From The Rest? ?This book is truly set apart from the rest and is vastly superior. There's an entire section dedicated to blockchain technology as understanding the fundamental technology behind bitcoin is as equally as important itself. Unlike other books this book does not skim over any details, but gives you the reader an enhanced experience of in depth information, so you can have a greater understanding of both bitcoin and blockchain technology. What are you waiting for? Grab your copy now and join the next big wave of change and see the future! ?Imagine a world with no more physical currency or central authority figures that control the supply of money.
Functional Python Programming
¥90.46
Create succinct and expressive implementations with functional programming in Python About This Book ? Learn how to choose between imperative and functional approaches based on expressiveness, clarity, and performance ? Get familiar with complex concepts such as monads, concurrency, and immutability ? Apply functional Python to common Exploratory Data Analysis (EDA) programming problems Who This Book Is For This book is for Python developers who would like to perform Functional programming with Python. Python Programming knowledge is assumed. What You Will Learn ? Use Python's generator functions and generator expressions to work with collections in a non-strict (or lazy) manner ? Utilize Python library modules including itertools, functools, multiprocessing, and concurrent features to ensure efficient functional programs ? Use Python strings with object-oriented suffix notation and prefix notation ? Avoid stateful classes with families of tuples ? Design and implement decorators to create composite functions ? Use functions such as max(), min(), map(), filter(), and sorted() ? Write higher-order functions In Detail If you’re a Python developer who wants to discover how to take the power of functional programming (FP) and bring it into your own programs, then this book is essential for you, even if you know next to nothing about the paradigm. Starting with a general overview of functional concepts, you’ll explore common functional features such as first-class and higher-order functions, pure functions, and more. You’ll see how these are accomplished in Python 3.6 to give you the core foundations you’ll build upon. After that, you’ll discover common functional optimizations for Python to help your apps reach even higher speeds. You’ll learn FP concepts such as lazy evaluation using Python’s generator functions and expressions. Moving forward, you’ll learn to design and implement decorators to create composite functions. You'll also explore data preparation techniques and data exploration in depth, and see how the Python standard library fits the functional programming model. Finally, to top off your journey into the world of functional Python, you’ll at look at the PyMonad project and some larger examples to put everything into perspective. Style and approach This book provides a general overview of functional concepts and then delves deeper into the functional features, showing you how the Python standard library fits the functional programming model. It also demonstrates how to implement common functional programming design patterns and techniques in Python.
Practical Game Design
¥81.74
Design accessible and creative games across genres, platforms, and development realities About This Book ? Implement the skills and techniques required to work in a professional studio ? Ace the core principles and processes of level design, world building, and storytelling ? Design interactive characters that animate the gaming world Who This Book Is For Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry. What You Will Learn ? Define the scope and structure of a game project ? Conceptualize a game idea and present it to others ? Design gameplay systems and communicate them clearly and thoroughly ? Build and validate engaging game mechanics ? Design successful business models and prepare your games for live operations ? Master the principles behind level design, worldbuilding and storytelling ? Improve the quality of a game by playtesting and polishing it In Detail If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms. Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended. As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting. Style and approach A practical step by step guide to get you up and running with Game Design from scratch
Learn pfSense 2.4
¥78.47
Build, design, and style beautiful and informative applications on the Salesforce Lightning platform Key Features *Build and Test Lightning Components that enhance application usability and adaptability *Apply Security Best Practices to your Custom Lightning Components *Design Lightning Components for Salesforce UIs such as Lightning Pages, Salesforce 1 Application, Communities, and more. Book Description Built on the Salesforce App Cloud, the new Salesforce Lightning Experience combines three major components: Lightning Design System, Lightning App Builder, and Lightning Components, to provide an enhanced user experience. This book will enable you to quickly create modern, enterprise apps with Lightning Component Framework. You will start by building simple Lightning Components and understanding the Lightning Components architecture. The chapters cover the basics of Lightning Component Framework semantics and syntax, the security features provided by Locker Service, and use of third-party libraries inside Lightning Components. The later chapters focus on debugging, performance tuning, testing using Lightning Testing Services, and how to publish Lightning Components on Salesforce AppExchange. What you will learn *Understand Lightning Components architecture *Learn Locker security best practices *Debug and Improve performance of your Lightning Components *Use third-party libraries along with Lightning Component Framework *Learn how to publish Lightning Components on AppExchange *Use Lightning Out to take your Lightning Components outside the Salesforce platform Who this book is for This book is for Salesforce developers or developers from other platforms who are familiar with HTML, CSS, and JavaScript and want to build and test Salesforce Lightning components. No knowledge of Salesforce Lightning is required.
Professional Azure SQL Database Administration
¥87.19
If your application source code is overly verbose, it can be a nightmare to maintain. Write concise and expressive, type-safe code in an environment that lets you build for the JVM, browser, and more. Key Features *Expert guidance that shows you to efficiently use both object-oriented and functional programming techniques *Understand functional programming libraries, such as Cats and Scalaz, and use them to augment your Scala development *Perfectly balances theory and hands-on exercises, assessments, and activities Book Description This book teaches you how to build and contribute to Scala programs, recognizing common patterns and techniques used with the language. You’ll learn how to write concise, functional code with Scala. After an introduction to core concepts, syntax, and writing example applications with scalac, you’ll learn about the Scala Collections API and how the language handles type safety via static types out-of-the-box. You’ll then learn about advanced functional programming patterns, and how you can write your own Domain Specific Languages (DSLs). By the end of the book, you’ll be equipped with the skills you need to successfully build smart, efficient applications in Scala that can be compiled to the JVM. What you will learn *Understand the key language syntax and core concepts for application development *Master the type system to create scalable type-safe applications while cutting down your time spent debugging *Understand how you can work with advanced data structures via built-in features such as the Collections library *Use classes, objects, and traits to transform a trivial chatbot program into a useful assistant *Understand what are pure functions, immutability, and higher-order functions *Recognize and implement popular functional programming design patterns Who this book is for This is an ideal book for developers who are looking to learn Scala, and is particularly well suited for Java developers looking to migrate across to Scala for application development on the JVM.
Professional Scala
¥69.75
Build smart applications by implementing real-world artificial intelligence projects Key Features *Explore a variety of AI projects with Python *Get well-versed with different types of neural networks and popular deep learning algorithms *Leverage popular Python deep learning libraries for your AI projects Book Description Artificial Intelligence (AI) is the newest technology that’s being employed among varied businesses, industries, and sectors. Python Artificial Intelligence Projects for Beginners demonstrates AI projects in Python, covering modern techniques that make up the world of Artificial Intelligence. This book begins with helping you to build your first prediction model using the popular Python library, scikit-learn. You will understand how to build a classifier using an effective machine learning technique, random forest, and decision trees. With exciting projects on predicting bird species, analyzing student performance data, song genre identification, and spam detection, you will learn the fundamentals and various algorithms and techniques that foster the development of these smart applications. In the concluding chapters, you will also understand deep learning and neural network mechanisms through these projects with the help of the Keras library. By the end of this book, you will be confident in building your own AI projects with Python and be ready to take on more advanced projects as you progress What you will learn *Build a prediction model using decision trees and random forest *Use neural networks, decision trees, and random forests for classification *Detect YouTube comment spam with a bag-of-words and random forests *Identify handwritten mathematical symbols with convolutional neural networks *Revise the bird species identifier to use images *Learn to detect positive and negative sentiment in user reviews Who this book is for Python Artificial Intelligence Projects for Beginners is for Python developers who want to take their first step into the world of Artificial Intelligence using easy-to-follow projects. Basic working knowledge of Python programming is expected so that you’re able to play around with code

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