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万本电子书0元读

SQL Server 2014 Development Essentials
SQL Server 2014 Development Essentials
Basit A. Masood-Al-Farooq
¥79.56
This book is an easy-to-follow, comprehensive guide that is full of hands-on examples, which you can follow to successfully design, build, and deploy mission-critical database applications with SQL Server 2014. If you are a database developer, architect, or administrator who wants to learn how to design, implement, and deliver a successful database solution with SQL Server 2014, then this book is for you. Existing users of Microsoft SQL Server will also benefit from this book as they will learn what's new in the latest version.
jQuery for Designers Beginner's Guide: Second Edition
jQuery for Designers Beginner's Guide: Second Edition
Natalie MacLees
¥71.93
A step-by-step guide that spices up your web pages and designs them in the way you want using the most widely used JavaScript library, jQuery. The beginner-friendly and easy-to-understand approach of the book will help get to grips with jQuery in no time. If you know the fundamentals of HTML and CSS, and want to extend your knowledge by learning to use JavaScript, then this is just the book for you. jQuery makes JavaScript straightforward and approachable – you'll be surprised at how easy it can be to add animations and special effects to your beautifully designed pages.
Mastering JavaServer Faces 2.2
Mastering JavaServer Faces 2.2
Anghel Leonard
¥107.90
A homogenous guide integrating the features of JSF 2.x (2.0, 2.1 and 2.2), following a “learning through examples” paradigm with its main focus on the advanced concepts of JSF. If you are a web developer who uses JSF, this is the book for you. Catering to an intermediate-advanced audience, the book assumes you have fundamental knowledge of JSF. It is intended for the developer who wants to improve their skills with the combined power of JSF 2.0, 2.1, and 2.2.
System Center 2012 R2 Virtual Machine Manager Cookbook
System Center 2012 R2 Virtual Machine Manager Cookbook
Edvaldo Alessandro Cardoso
¥107.90
This book is a step-by-step guide packed with recipes that cover architecture design and planning. The book is also full of deployment tips, techniques, and solutions. If you are a solutions architect, technical consultant, administrator, or any other virtualization enthusiast who needs to use Microsoft System Center Virtual Machine Manager in a real-world environment, then this is the book for you. We assume that you have previous experience with Windows 2012 R2 and Hyper-V.
Haskell Data Analysis Cookbook
Haskell Data Analysis Cookbook
Nishant Shukla
¥99.18
Step-by-step recipes filled with practical code samples and engaging examples demonstrate Haskell in practice, and then the concepts behind the code. This book shows functional developers and analysts how to leverage their existing knowledge of Haskell specifically for high-quality data analysis. A good understanding of data sets and functional programming is assumed.
Programming MapReduce with Scalding
Programming MapReduce with Scalding
Antonios Chalkiopoulos
¥50.13
This book is an easy-to-understand, practical guide to designing, testing, and implementing complex MapReduce applications in Scala using the Scalding framework. It is packed with examples featuring log-processing, ad-targeting, and machine learning. This book is for developers who are willing to discover how to effectively develop MapReduce applications. Prior knowledge of Hadoop or Scala is not required; however, investing some time on those topics would certainly be beneficial.
Kendo UI Cookbook
Kendo UI Cookbook
Sagar Ganatra
¥90.46
This book is an easy-to-follow guide full of hands-on examples that allows you to learn and build visually compelling web applications using the Kendo UI library. This book will do wonders for web developers having knowledge of HTML and Java* and want to polish their skills in building applications using the Kendo UI library.
FL Studio Cookbook
FL Studio Cookbook
Shaun Friedman
¥99.18
This book is built on recipes written in an easy-to-follow manner accompanied by diagrams and crucial insights and knowledge on what they mean in the real world. This book is ideal for musicians and producers who want to take their music creation skills to the next level, learn tips and tricks, and understand the key elements and nuances in building inspirational music. It’s good to have some knowledge about music production, but if you have creativity and a good pair of ears, you are already ahead of the curve and well on your way.
Construct 2 Game Development by Example
Construct 2 Game Development by Example
John Bura
¥80.65
This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.
Mastering Kali Linux for Advanced Penetration Testing
Mastering Kali Linux for Advanced Penetration Testing
Robert W. Beggs
¥99.18
This book provides an overview of the kill chain approach to penetration testing, and then focuses on using Kali Linux to provide examples of how this methodology is applied in the real world. After describing the underlying concepts, step-by-step examples are provided that use selected tools to demonstrate the techniques.If you are an IT professional or a security consultant who wants to maximize the success of your network testing using some of the advanced features of Kali Linux, then this book is for you. This book will teach you how to become an expert in the pre-engagement, management, and documentation of penetration testing by building on your understanding of Kali Linux and wireless concepts.
Puppet Reporting and Monitoring
Puppet Reporting and Monitoring
Michael Duffy
¥54.49
An easy to follow guide with extensive examples to explain Puppet's reporting capabilities to facilitate effective implementation of Puppet in the real world as a reporting tool.If you are a Puppet developer or a system administrator using Puppet, and you want to extend your expertise to manage and optimize your server resources, then this book is for you.
Near Field Communication with Android Cookbook
Near Field Communication with Android Cookbook
Vitor Subtil
¥80.65
An easy-to-follow guide, full of hands-on examples of and real-world applications. Each recipe is explained and placed in context. If you want to learn how to create NFC-enabled Android applications, this is the book for you. Perhaps you already know a bit about Android application developments but have never used NFC, or perhaps you know a little about NFC android development but want some more advanced features and examples. In either case, this book will get you up and running quickly. You are expected to have Android programming knowledge.
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Appcelerator Titanium Smartphone App Development Cookbook - Second Edition
Jason Kneen
¥80.65
Over 100 recipes to help you develop cross-platform, native applications in JavaScript About This Book Leverage your JavaScript skills to write mobile applications using Titanium Studio tools with the native advantage Deploy your application on the App Store and Google Play Add your own IOS native modules in objective-C, in an easy-to-follow step-by-step format Who This Book Is For This book is an essential for any developer learning or using JavaScript who wants to write native UI applications for iOS and Android. No knowledge of Objective-C, Swift and Java is required and you’ll quickly be developing native, cross-platform apps, in JavaScript! What You Will Learn Transfer data between applications with URL schemes, and make your application accessible to other mobile applications and services Connect with remote services using JSON Work with Google Maps and Apple Maps, GPS and annotate routes Create animations and special effects Integrate notifications and connect with social media services such as Facebook and Twitter Build applications with Alloy MVC – a rapid application development framework Design native APIs and use local databases In Detail The mobile web has paved the way but many users want to have “native” applications installed. Using Appcelerator as a platform it’s now possible to write iOS, Android, and Windows phone applications in JavaScript! It allows developers to develop fully native UI applications using Appcelerator studio tools without any knowledge of Objective-C, Swift or Java. This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You’ll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play. Style and approach This book offers a set of practical recipes with a step-by-step approach for building native applications for both the iOS and Android using JavaScript. This hands-on guide shows you exactly how to use the Appcelerator platform to rapidly develop cross-platform, native apps.
Creating Data Stories with Tableau Public
Creating Data Stories with Tableau Public
Ashley Ohmann
¥63.21
Illustrate your data in a more interactive and interesting way using Tableau Public About This Book Learn the basics of creating visualizations with Tableau using this concise reference book Understand how to join and aggregate your data sources using Tableau It is a step by step guide that uses examples to help you understand the key concepts and feature of Tableau Public Who This Book Is For This book is targeted at investigative journalists and bloggers with an interest in making rich and interactive data visualizations. Intermediate Tableau Public users and organizations can also use this book as a reference guide and teaching aid. Members of the media team, such as data specialists, web developers, editors, producers, and managers can also benefit from an understanding of the structure and challenges of writing an interactive and interesting data visualization using Tableau Public. What You Will Learn Connect to various data sources and understand what data is appropriate for Tableau Public Understand chart types and when to use specific chart types with different types of data Join and aggregate data for use in Tableau Public data stories Discover features of Tableau Public, from basic to advanced Involve calculations in Tableau Public Build geographic maps to bring context to data Create dashboards from one or more separate data visualizations Create filters and actions to allow greater interactivity to Tableau Public visualizations and dashboards Publish and embed Tableau visualizations and dashboards in articles In Detail Tableau Public is a very useful tool in anyone's data reporting toolbox that allows authors to add an interactive data element to any article. It allows investigative journalists and bloggers to tell a “data story”, allowing others to explore your data visualization. The relative ease of Tableau Public visualization creation allows data stories to be developed rapidly. It allows readers to explore data associations in multiple-sourced public data, and uses state-of-the-art dashboard and chart graphics to immerse the users in an interactive experience. This book offers investigative journalists, bloggers, and other data story tellers a rich discussion of visualization creation topics, features, and functions. This book allows data story tellers to quickly gain confidence in understanding and expanding their visualization-creation knowledge, and allows them to quickly create interesting, interactive data visualizations to bring a richness and vibrancy to complex articles. The book takes you from basic concepts in visualization creation, like connecting to data sources, cleansing data, chart types, common functions, map creation, and publishing to the Web, to more advanced functions. It is a great overview and reference guide for beginner to intermediate Tableau Public data story tellers, and covers creation of Tableau Public visualizations of varying complexities. Style and approach This book is a crisp, systematic, and tutorial-styled guide to building interactive Tableau visualizations.
Building a Game with Unity and Blender
Building a Game with Unity and Blender
Lee Zhi Eng
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
Configuration Management with Chef-Solo
Configuration Management with Chef-Solo
Naveed ur Rahman
¥41.41
This is a step-by-step guide, full of hands-on examples of real-world deployment tasks. Each topic is explained and placed in context, while also pointing out the key details of the concepts used. This book is aimed at system administrators and system engineers who have an understanding of configuration management tools and infrastructure. For novice administrators, it contains easy-to-use application recipes to get started immediately.
3D printing with RepRap Cookbook
3D printing with RepRap Cookbook
Richard Salinas
¥80.65
A systematic guide consisting of over 100 recipes which focus on helping you understand the process of 3D printing using RepRap machines. The book aims at providing professionals with a series of working recipes to help make their fuzzy notions into real, saleable projects/objects using 3D printing technology. This book is for novice designers and artists who own a RepRap-based 3D printer, have fundamental knowledge of its working, and who desire to gain better mastery of the printing process. For the more experienced user, it will provide a handy visual resource, with side-by-side comparisons of the two most popular slicers, Skeinforge and Slic3r. A basic understanding of designing and modeling principles and elementary knowledge of digital modeling would be a plus.
Lumion 3D Cookbook
Lumion 3D Cookbook
Ciro Cardoso
¥79.56
This book offers uses practical applications using recipes with step-by-step instructions and useful information to help you master how to produce professional architectural visualizations in Lumion. The cookbook approach means you need to think and explore how a particular feature can be applied in your project and perform the intended task. This book is written to be accessible to all Lumion users and is a useful guide to follow when becoming familiar with this cutting-edge real-time technology.This practical guide is designed for all levels of Lumion users who know how to model buildings in 3D and a basic understanding of Lumion, who want to enhance their skills to the next level.
Learning NumPy
Learning NumPy
Ivan Idris
¥49.04
A step-by-step guide, packed with examples of practical numerical analysis that will give you a comprehensive, but concise overview of NumPy. This book is for programmers, scientists, or engineers, who have basic Python knowledge and would like to be able to do numerical computations with Python.
PhantomJS Cookbook
PhantomJS Cookbook
Rob Friesel
¥75.20
A task-based guide that provides solutions to real-world test automation problems. This book is intended for web development professionals who want to integrate PhantomJS into their development and testing workflows. If you are a web developer looking to run automated unit tests while you work, or perhaps you are a QA engineer looking for a fast test automation utility, then this book is perfect for you. Some prior knowledge of JavaScript would be helpful.
Mastering Metasploit
Mastering Metasploit
Nipun Jaswal
¥90.46
A comprehensive and detailed, step by step tutorial guide that takes you through important aspects of the Metasploit framework. If you are a penetration tester, security engineer, or someone who is looking to extend their penetration testing skills with Metasploit, then this book is ideal for you. The readers ofthis book must have a basic knowledge of using Metasploit. They are also expected to have knowledge of exploitation and an indepth understanding of object-oriented programming languages.