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Manga Studio Ex 5 Cookbook
Manga Studio Ex 5 Cookbook
Elizabeth Staley
¥80.65
Over 90 hands-on recipes to help you create digital comics from page setup to exporting the final product About This Book Design creative and custom digital comics with the perfection equivalent of pen-and-paper drawings Explore the latest features from Manga Studio EX 5 such as custom brush effects, layers, masks, 3D objects, panels, and multiple-page story layout A pragmatic manual with engaging recipes and attractive screenshots that make comic creation fun and easy Who This Book Is For This book is intended for competent comic artists working on Manga Studio who want to create more attractive comics by using powerful tools and features from software for digital comic creation. What You Will Learn Create story files and custom pages for any Web or publishing project Customize brushes for special ink effects, hatching and cross-hatching, and much more Work with vector images in Manga Studio EX 5 Use the new Symmetry ruler and the new Line tools to create your illustrations faster and more efficiently Make and save custom screentones, and add them to your comic pages Punch up your illustrations with color palettes and special effects Add 3D models to create or accentuate your comic scenes Finish a project by exporting it for the Web or for a printed collection In Detail Manga Studio is a software application for the digital creation of comics and manga. Manga Studio EX 5 has all the features of Manga Studio 5, professional story creation tools, and other special features that make it the ultimate illustration tool for serious comic, manga, and graphic artists. Made specifically for comic artists and illustrators, it has some of the most powerful digital art creation tools available. From digital perspective rulers to a library of screentones, Manga Studio 5 works for the artist with an intuitive, customizable interface and tools. With Manga Studio EX 5, you can create custom page templates, save commonly used designs, make custom brushes, mimic traditional media, pose 3D objects directly on the art canvas, and export all of your comic pages for print or the Web. The book starts with everything you need to know to set up custom pages for your comic or Manga project. These recipes will take you all the way through to exporting your illustrations for print or to display them on the Web. You will learn how to create custom brushes that you will use for inking, or for repetitive tasks such as drawing foliage or rubble. Next, you will move on to understanding Layer Modes and Layer Masks. Then, you'll learn how to finish up your illustrations with color, screentones, special effects, and 3D objects. Finally, you will be taught to export your hard work and share it with the world, either through the Web or in print. This cookbook will give you just the right recipes to turn on the power of Manga Studio EX 5 and get you creating more illustrations faster and more efficiently. Style and approach An easy-to-follow, and informative book full of recipes that explore real-world topics for the comic creator. Each recipe is explained with detailed steps and interesting screenshots.
Mastering AndEngine Game Development
Mastering AndEngine Game Development
Maya Posch
¥80.65
Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.
Learning Dart - Second Edition
Learning Dart - Second Edition
Ivo Balbaert
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Unity Character Animation with Mecanim
Unity Character Animation with Mecanim
Jamie Dean
¥90.46
A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book Create and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit *s compatible with Mecanim Animation Controllers Who This Book Is For If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required. What You Will Learn Learn how to prepare a rigged character model to receive animation within Unity Acquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export for use in Unity Script character interaction for a First Person character model Create dynamic animation sequences from scratch using keyframe techniques, in a variety of 3D software packages Learn Project Management in Unity Understand how to set up a complex facial rig for speech Set up Animation Controllers with masked states and blend trees to create seamless and additive animation transitions Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for the player and AI driven animation for enemy characters In Detail Game animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender. This book explores the new set of animation tools introduced with Mecanim in Unity. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow. We will begin with a demonstration of the process of getting a rigged character into Unity and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI * incorporating the Mecanim elements detailed in the previous chapters. Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity. Style and approach A comprehensive guide, featuring step- by- step practical tutorials using sample assets, showing you how to build fully controllable characters and non-player characters/enemies.
Learning OpenCV 3 Computer Vision with Python - Second Edition
Learning OpenCV 3 Computer Vision with Python - Second Edition
Joe Minichino
¥80.65
Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.
Oracle API Management 12c Implementation
Oracle API Management 12c Implementation
Luis Augusto Weir
¥107.90
Learn how to successfully implement API management using Oracle’s API Management Solution 12c About This Book Explore the key concepts, goals, and objectives of API Management and learn how to implement it using the Oracle API Management Solution Understand the concepts and objectives of the Application Service Governance (ASG), along with the governance framework that encompasses people, processes, and technology Get to grips with API Management readiness assessments, gap analysis, digital reference architecture, and implementation roadmaps Who This Book Is For This book is for Enterprise Architects, Solution Architects, Technical Architects, and SOA and API consultants who want to successfully implement API Management using the Oracle API Management Solution products. What You Will Learn Understand how to manage a set of APIs Discover the differences and similarities between API Management and SOA Governance, and where and how these two disciplines converge into Application Services Governance (ASG) Grasp information about ASG and how to define an ASG governance framework Understand the challenges for organizations looking to expose APIs to the external world. Identify common scenarios and how to solve them Define an Oracle API management deployment topology Install and configure Oracle API Catalog (OAC), Oracle API Manager (OAPIM), and Oracle API Gateway (OAG) Learn about API sub*ions and API community management with the OAPIM portal Implement Oracle API Manager (OAPIM) including creation, publishing, management and deprecation of APIs In Detail Oracle SOA Governance is a comprehensive, service-orientated governance solution that is designed to make the transition to SOA easier. API management is the discipline that governs the software development lifecycle of APIs. It defines the tools and processes needed to build, publish and operate APIs including the management of the community of developers around it. This book illustrates how to successfully implement API Management in your organization. To achieve this, the importance of defining an API management strategy and implementation roadmap so that capabilities are implemented in the right order and timeframes is described. It starts by describing all of the fundamental concepts around API Management and related disciplines such as SOA Governance and DevOps in order to dispel the confusion surrounding these topics. The book then takes you on the journey of implementing API Management, using a realistic case study of an organization that needs an API Management solution. You will start by identifying the key business drivers to implement APIs and then create an API Management strategy and a roadmap to realize this strategy. You’ll then go through a number of use cases, each focused on addressing specific business requirements. These will help you understand each of the Oracle API Management products, how they fit into an overall architecture, and how to implement them. The book concludes by providing some tips and guidelines around defining a deployment topology for the Oracle API Management products and the steps to install them. Style and approach This book is a comprehensive guide to successfully implementing a complete API Management solution from inception to implementation. The initial chapters introduce you to Oracle SOA Governance and API Management and from there, chapters are mainly hands-on and provide a full step-by-step walkthrough of how to implement the products of the Oracle API management solution to address realistic use cases.
Mastering Flask
Mastering Flask
Jack Stouffer
¥90.46
Gain expertise in Flask to create dynamic and powerful web applications About This Book Work with scalable Flask application structures to create complex web apps Discover the most powerful Flask extensions and learn how to create one Deploy your application to real-world platforms using this step-by-step guide Who This Book Is For If you are a Flask user who knows the basics of the library and how to create basic web pages with HTML and CSS, and you want to take your applications to the next level, this is the book for you. Harnessing the full power of Flask will allow you to create complex web applications with ease. What You Will Learn Set up a best practices Python environment Use SQLAlchemy to programmatically query a database Develop templates in Jinja Set up an MVC environment for Flask Discover NoSQL, when to use it, when not to, and how to use it Develop a custom Flask extension Use Celery to create asynchronous tasks In Detail Flask is a library that allows programmers to create web applications in Python. Flask is a micro-framework that boasts a low learning curve, a large community, and the power to create complex web apps. However, Flask is easy to learn but difficult to master. Starting from a simple Flask app, this book will walk through advanced topics while providing practical examples of the lessons learned. After building a simple Flask app, a proper app structure is demonstrated by transforming the app to use a Model-View-Controller (MVC) architecture. With a scalable structure in hand, the next chapters use Flask extensions to provide extra functionality to the app, including user login and registration, NoSQL querying, a REST API, an admin interface, and more. Next, you’ll discover how to use unit testing to take the guesswork away from making sure the code is performing as it should. The book closes with a discussion of the different platforms that are available to deploy a Flask app on, the pros and cons of each one, and how to deploy on each one. Style and approach With plenty of useful examples, this guide introduces new concepts and then shows you how those concepts can be used in a real-world environment. Most sections are based around a single example app that is developed throughout the book.
Mastering Data Analysis with R
Mastering Data Analysis with R
Gergely Daróczi
¥99.18
Gain sharp insights into your data and solve real-world data science problems with R—from data munging to modeling and visualization About This Book Handle your data with precision and care for optimal business intelligence Restructure and transform your data to inform decision-making Packed with practical advice and tips to help you get to grips with data mining Who This Book Is For If you are a data scientist or R developer who wants to explore and optimize your use of R’s advanced features and tools, this is the book for you. A basic knowledge of R is required, along with an understanding of database logic. What You Will Learn Connect to and load data from R’s range of powerful databases Successfully fetch and parse structured and unstructured data Transform and restructure your data with efficient R packages Define and build complex statistical models with glm Develop and train machine learning algorithms Visualize social networks and graph data Deploy supervised and unsupervised classification algorithms Discover how to visualize spatial data with R In Detail R is an essential language for sharp and successful data analysis. Its numerous features and ease of use make it a powerful way of mining, managing, and interpreting large sets of data. In a world where understanding big data has become key, by mastering R you will be able to deal with your data effectively and efficiently. This book will give you the guidance you need to build and develop your knowledge and expertise. Bridging the gap between theory and practice, this book will help you to understand and use data for a competitive advantage. Beginning with taking you through essential data mining and management tasks such as munging, fetching, cleaning, and restructuring, the book then explores different model designs and the core components of effective analysis. You will then discover how to optimize your use of machine learning algorithms for classification and recommendation systems beside the traditional and more recent statistical methods. Style and approach Covering the essential tasks and skills within data science, Mastering Data Analysis provides you with solutions to the challenges of data science. Each section gives you a theoretical overview before demonstrating how to put the theory to work with real-world use cases and hands-on examples.
Oracle Database XE 11gR2 Jump Start Guide
Oracle Database XE 11gR2 Jump Start Guide
Asif Momen
¥54.49
This book discusses concepts and tasks through real-world examples. The author uses simple language, screenshots, and a step-by-step approach to get you started with Oracle Database administration. If you are a student or beginner who is learning to administer Oracle Database, then this book is for you. This book is designed to cover the problems that novice DBAs particularly struggle with, so no prior knowledge of Oracle database administration is expected.
ggplot2 Essentials
ggplot2 Essentials
Donato Teutonico
¥45.77
This book is perfect for R programmers who are interested in learning to use ggplot2 for data visualization, from the basics up to using more advanced applications, such as faceting and grouping. Since this book will not cover the basics of R commands and objects, you should have a basic understanding of the R language.
Learning SAP BusinessObjects Dashboards
Learning SAP BusinessObjects Dashboards
Taha M. Mahmoud
¥99.18
This book will help beginners to create stylish and professional looking dashboards in no time. It is also intended for BI developers who want to use SAP BO to facilitate BI in their organizations. No prior knowledge is required, however, you must have a basic knowledge of MS Excel and some analytical skills to build expressive business charts.
Microsoft XNA 4.0 Game Development Cookbook
Microsoft XNA 4.0 Game Development Cookbook
Luke Drumm
¥90.46
“Microsoft XNA 4.0 Game Development Cookbook” is a fast-paced cookbook for taking your knowledge of the framework further with advanced game development tasks. Packed with step-by-step instructions and screenshots, the book will solve an experienced developer’s everyday coding problems. If you are an XNA developer who has already successfully mastered simple 2D and 3D XNA tasks, dive into “Microsoft XNA 4.0 Game Development Cookbook” for something more challenging. You should be comfortable with the basics of the XNA framework, and have experience with C#.
Using Yocto Project with BeagleBone Black
Using Yocto Project with BeagleBone Black
H M Irfan Sadiq
¥71.93
This book is ideal for system developers with knowledge and experience of embedded systems. Knowledge of BeagleBone Black is assumed, while no knowledge of Yocto Project build system is necessary.
Mastering Citrix? XenDesktop?
Mastering Citrix? XenDesktop?
Govardhan Gunnala
¥90.46
This book is intended for IT administrators who want to use Citrixas a desktop virtualization solution or for IT architects who want to learn how to design and implement highly available and scalable XenDesktopenvironments. It is assumed that you have intermediate-level knowledge of virtualization concepts, Windows desktop operating systems, and Windows Server technologies. Citrix?, Citrix Systems?, XenApp?, XenDesktop?, and CloudPortalare trademarks of CitrixSystems?, Inc. and/or one or more of its subsidiaries, and may be registered in the United States Patent and Trademark Office and in other countries.
WordPress for Education
WordPress for Education
Adam D. Scott
¥54.49
WordPress for Education is full of screenshots, practical examples, step-by-step instructions, and best practices for using WordPress in an educational setting. WordPress for Education is written for educators and education personnel interested in implementing WordPress in a classroom setting. You are not required to have previous experience of WordPress or any other content management system.
FreeSWITCH 1.6 Cookbook
FreeSWITCH 1.6 Cookbook
Anthony Minessale II
¥71.93
FreeSWITCH 1.6 Cookbook is written for anyone who wants to learn more about using FreeSWITCH in production. The information is presented in such a way that you can get up and running quickly. The cookbook approach eschews much of the foundational concepts, and instead focuses on discrete examples that illustrate specific features. If you need to implement a particular feature as quickly as possible, then this book is for you.
Joomla! 2.5 Beginner’s Guide
Joomla! 2.5 Beginner’s Guide
Eric Tiggeler
¥90.46
Written with a fast-paced but friendly and engaging approach, this Packt Beginner's guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are bolstered by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for building a successful Joomla! website. This book is written for beginners to website design. By the end of the book you will have built a complete custom content managed website, and be ready to build any kind of website.
iPhone with Microsoft Exchange Server 2010 - Business Integration and Deployment
iPhone with Microsoft Exchange Server 2010 - Business Integration and Deployment
Steve Goodman
¥107.90
iPhone with Microsoft Exchange Server 2010 - Business Integration and Deployment is a practical, step-by-step tutorial on planning, installing and configuring Exchange Server to deploy iPhones into your business. This book is aimed at system administrators who don't necessarily know about Exchange Server 2010 or ActiveSync-based mobile devices. A basic level of knowledge around Windows Servers is expected, and knowledge of smartphones and email systems in general will make some topics a little easier.
IBM DB2 9.7 Advanced Application Developer Cookbook
IBM DB2 9.7 Advanced Application Developer Cookbook
Mohankumar Saraswatipura
¥116.62
This cookbook has recipes written in a simple, easy to understand format with lots of screenshots and insightful tips and hints. If you are an IBM DB2 application developer who would like to exploit advanced features provided by DB2 to design and implement high quality applications, then this book is for you. This book assumes you have a basic understanding of the DB2 application development.
Clojure Data Structures and Algorithms Cookbook
Clojure Data Structures and Algorithms Cookbook
Rafik Naccache
¥90.46
This book is for intermediate Clojure developers who can read and write in this language quite comfortably. Besides, it is assumed that you have some knowledge of how to set up Clojure projects, include dependencies, how to run REPLs, and so on through Leiningen and Figwheel. No prior awareness of any of the algorithms covered in this book is needed, and, when appropriate, pointers are given to the explanation material about any theory related to them.
Learning Puppet for Windows Server
Learning Puppet for Windows Server
Fuat Ulugay
¥80.65
This book is for Windows administrators seeking to automate the management tasks of Windows servers and clients. Prior experience in Windows administration and a basic knowledge of Linux and Puppet will help you create wonders.