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Hadoop Real-World Solutions Cookbook - Second Edition
Hadoop Real-World Solutions Cookbook - Second Edition
Tanmay Deshpande
¥99.18
Over 90 hands-on recipes to help you learn and master the intricacies of Apache Hadoop 2.X, YARN, Hive, Pig, Oozie, Flume, Sqoop, Apache Spark, and Mahout About This Book Implement outstanding Machine Learning use cases on your own analytics models and processes. Solutions to common problems when working with the Hadoop ecosystem. Step-by-step implementation of end-to-end big data use cases. Who This Book Is For Readers who have a basic knowledge of big data systems and want to advance their knowledge with hands-on recipes. What You Will Learn Installing and maintaining Hadoop 2.X cluster and its ecosystem. Write advanced Map Reduce programs and understand design patterns. Advanced Data Analysis using the Hive, Pig, and Map Reduce programs. Import and export data from various sources using Sqoop and Flume. Data storage in various file formats such as Text, Sequential, Parquet, ORC, and RC Files. Machine learning principles with libraries such as Mahout Batch and Stream data processing using Apache Spark In Detail Big data is the current requirement. Most organizations produce huge amount of data every day. With the arrival of Hadoop-like tools, it has become easier for everyone to solve big data problems with great efficiency and at minimal cost. Grasping Machine Learning techniques will help you greatly in building predictive models and using this data to make the right decisions for your organization. Hadoop Real World Solutions Cookbook gives readers insights into learning and mastering big data via recipes. The book not only clarifies most big data tools in the market but also provides best practices for using them. The book provides recipes that are based on the latest versions of Apache Hadoop 2.X, YARN, Hive, Pig, Sqoop, Flume, Apache Spark, Mahout and many more such ecosystem tools. This real-world-solution cookbook is packed with handy recipes you can apply to your own everyday issues. Each chapter provides in-depth recipes that can be referenced easily. This book provides detailed practices on the latest technologies such as YARN and Apache Spark. Readers will be able to consider themselves as big data experts on completion of this book. This guide is an invaluable tutorial if you are planning to implement a big data warehouse for your business. Style and approach An easy-to-follow guide that walks you through world of big data. Each tool in the Hadoop ecosystem is explained in detail and the recipes are placed in such a manner that readers can implement them sequentially. Plenty of reference links are provided for advanced reading.
Learning VMware App Volumes
Learning VMware App Volumes
Peter von Oven
¥107.90
Deliver applications to virtual desktop environments in seconds and at scale with the click of a button About This Book Learn how can you deliver a great user experience and drive down storage and management costs Discover hidden gems to deliver applications to virtual desktop environments in seconds This book will help you fully utilize the true potential of VMware App Volumes and design and build a complete production environment Who This Book Is For This book is for administrators and IT teams who would like to take full advantage of App Volumes to deal with application workloads. It will also be useful for virtualization professionals and teams who are working on VDI deployments and VMware end user computing solutions. What You Will Learn Find out how the VMware App Volumes solution can enhance the management and delivery of applications in your desktop environment Design a real-life App Volumes solution using best practices and following the recommended sizing guides Install, configure, and deploy App Volumes so it is ready to start delivering applications Create and prepare applications ready to be delivered to end users Discover how App Volumes can enhance other desktop solutions by looking at how it integrates with VMware Horizon View, VMware ThinApp, RDSH, and Citrix XenDesktop/XenApp Understand how to configure the advanced options within App Volumes In Detail App Volumes provides a virtualized, real-time application delivery engine for virtual desktop infrastructure and is designed to enable VDI deployments to ensure greater flexibility, agility, and cost reduction. This book starts with an in-depth overview of the architecture and components used to design an optimized solution. We then show you how to install and configure App Volumes for different use cases such as VMware View integration, using VMware ThinApp, Citrix XenApp, and more. Throughout the chapters, we provide hints, tips, and tricks as well as best practices. By the end of the book, you will have built a working App Volumes environment and acquired the skills to build and run a production environment. Style and approach This book comprises of the theoretical explanations that will help you perform a complete App Volumes deployment through step-by-step instructions
Android Application Development Cookbook - Second Edition
Android Application Development Cookbook - Second Edition
Rick Boyer
¥80.65
Over 100 recipes to help you solve the most common problems faced by Android Developers today About This Book Find the answers to your common Android programming problems, from set up to security, to help you deliver better applications, faster Uncover the latest features of Android Marshmallow to make your applications stand out Get up to speed with Android Studio 1.4 - the first Android Studio based on the IntelliJ IDE from JetBrains Who This Book Is For If you are new to Android development and want to take a hands-on approach to learning the framework, or if you are an experienced developer in need of clear working code to solve the many challenges in Android development, you can benefit from this book. Either way, this is a resource you’ll want to keep at your desk for a quick reference to solve new problems as you tackle more challenging projects. What You Will Learn Along with Marshmallow, get hands-on working with Google’s new Android Studio IDE Develop applications using the latest Android framework while maintaining backward-compatibility with the support library Master Android programming best practices from the recipes Create exciting and engaging applications using knowledge gained from recipes on graphics, animations, and multimedia Work through succinct steps on specifics that will help you complete your project faster Keep your app responsive (and prevent ANRs) with examples on the AsynchTask class Utilize Google Speech Recognition APIs for your app. Make use of Google Cloud Messaging (GCM) to create Push Notifications for your users Get a better understanding of the Android framework through detailed explanations In Detail The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we’ll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We’ll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library. Finally, we’ll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers. Style and approach This book progresses from the fundamentals of Android Development to more advanced concepts, with recipes to solve the most common problems faced by developers. This cookbook makes it easy to jump to specific topics of interest, where you’ll find simple steps to implement the solution and get a clear explanation of how it works.
Unity 5.x Game AI Programming Cookbook
Unity 5.x Game AI Programming Cookbook
Jorge Palacios
¥80.65
Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques About This Book Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques Discover how AI can be applied to a wide range of games to make them more interactive. Instigate vision and hearing abilities in your agent through collider based and graph based systems Who This Book Is For This book is intended for those who already have a basic knowledge of Unity and are eager to get more tools under their belt to solve AI and gameplay-related problems. What You Will Learn Use techniques such as A*and A*mbush to empower your agents with path finding capabilities. Create a representation of the world and make agents navigate it Construct decision-making systems to make the agents take different actions Make different agents coordinate actions and create the illusion of technical behavior Simulate senses and apply them in an awareness system Design and implement AI in board games such as Tic-Tac-Toe and Checkers Implement efficient prediction mechanism in your agents with algorithms such as N-Gram predictor and na?ve Bayes classifier Understand and analyze how the influence maps work. In Detail Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity’s API or built-in features allows limitless possibilities when it comes to creating your game’s worlds and characters. This practical Cookbook covers both essential and niche techniques to help you be able to do that and more. This Cookbook is engineered as your one-stop reference to take your game AI programming to the next level. Get to grips with the essential building blocks of working with an agent, programming movement and navigation in a game environment, and improving your agent's decision making and coordination mechanisms - all through hands-on examples using easily customizable techniques. Discover how to emulate vision and hearing capabilities for your agent, for natural and humanlike AI behaviour, and improve them with the help of graphs. Empower your AI with decision-making functions through programming simple board games such as Tic-Tac-Toe and Checkers, and orchestrate agent coordination to get your AIs working together as one. Style and approach This recipe-based guide will take you through implementing various AI algorithms. Each topic is explained and placed among other related techniques, sometimes building on the knowledge from previous chapters. There are also references to more technical books and papers, so you can dig deeper if you want to.
Mastering .NET Machine Learning
Mastering .NET Machine Learning
Jamie Dixon
¥99.18
Master the art of machine learning with .NET and gain insight into real-world applications About This Book Based on .NET framework 4.6.1, includes examples on ASP.NET Core 1.0 Set up your business application to start using machine learning techniques Familiarize the user with some of the more common .NET libraries for machine learning Implement several common machine learning techniques Evaluate, optimize and adjust machine learning models Who This Book Is For This book is targeted at .Net developers who want to build complex machine learning systems. Some basic understanding of data science is required. What You Will Learn Write your own machine learning applications and experiments using the latest .NET framework, including .NET Core 1.0 Set up your business application to start using machine learning. Accurately predict the future using regressions. Discover hidden patterns using decision trees. Acquire, prepare, and combine datasets to drive insights. Optimize business throughput using Bayes Classifier. Discover (more) hidden patterns using KNN and Na?ve Bayes. Discover (even more) hidden patterns using K-Means and PCA. Use Neural Networks to improve business decision making while using the latest ASP.NET technologies. Explore “Big Data”, distributed computing, and how to deploy machine learning models to IoT devices – making machines self-learning and adapting Along the way, learn about Open Data, Bing maps, and MBrace In Detail .Net is one of the widely used platforms for developing applications. With the meteoric rise of Machine learning, developers are now keen on finding out how can they make their .Net applications smarter. Also, .NET developers are interested into moving into the world of devices and how to apply machine learning techniques to, well, machines. This book is packed with real-world examples to easily use machine learning techniques in your business applications. You will begin with introduction to F# and prepare yourselves for machine learning using .NET framework. You will be writing a simple linear regression model using an example which predicts sales of a product. Forming a base with the regression model, you will start using machine learning libraries available in .NET framework such as Math.NET, Numl.NET and Accord.NET with the help of a sample application. You will then move on to writing multiple linear regressions and logistic regressions. You will learn what is open data and the awesomeness of type providers. Next, you are going to address some of the issues that we have been glossing over so far and take a deep dive into obtaining, cleaning, and organizing our data. You will compare the utility of building a KNN and Naive Bayes model to achieve best possible results. Implementation of Kmeans and PCA using Accord.NET and Numl.NET libraries is covered with the help of an example application. We will then look at many of issues confronting creating real-world machine learning models like overfitting and how to combat them using confusion matrixes, scaling, normalization, and feature selection. You will now enter into the world of Neural Networks and move your line of business application to a hybrid scientific application. After you have covered all the above machine learning models, you will see how to deal with very large datasets using MBrace and how to deploy machine learning models to Internet of Thing (IoT) devices so that the machine can learn and adapt on the fly. Style and approach This book will guide you in learning everything about how to tackle the flood of data being encountered these days in your .NET applications with the help of popular machine learning libraries offered by the .NET framework.
VMware Performance and Capacity Management - Second Edition
VMware Performance and Capacity Management - Second Edition
Iwan 'e1' Rahabok
¥107.90
Master SDDC Operations with proven best practices About This Book Understand the drawbacks of the traditional paradigm and management that make operations difficult in SDDC Master performance and capacity management in Software-Defined Data Center Operationalize performance and capacity monitoring with proven dashboards Who This Book Is For This book is primarily for any system administrator or cloud infrastructure specialist who is interested in performance management and capacity management using VMware technologies. This book will also help IT professionals whose area of responsibility is not VMware, but who work with the VMware team. You can be Windows, Linux, Storage, or Network team; or application architects. Note that prior exposure to the VMware platform of data-center and cloud-based solutions is expected. What You Will Learn Simplify the task of performance and capacity management Master the counters in vCenter and vRealize Operations and understand their dependency on one another Educate your peers and management on SDDC Operations Complete your SDDC monitoring to include non-VMware components Perform SDDC performance troubleshooting Explore real-life examples of how super metric and advanced dashboards Introduce and implement a Performance SLA Accomplish your Capacity Management by taking into service tiering and performance SLA In Detail Performance management and capacity management are the two top-most issues faced by enterprise IT when doing virtualization. Until the first edition of the book, there was no in-depth coverage on the topic to tackle the issues systematically. The second edition expands the first edition, with added information and reorganizing the book into three logical parts. The first part provides the technical foundation of SDDC Management. It explains the difference between a software-defined data center and a classic physical data center, and how it impacts both architecture and operations. From this strategic view, it zooms into the most common challenges—performance management and capacity management. It introduces a new concept called Performance SLA and also a new way of doing capacity management. The next part provides the actual solution that you can implement in your environment. It puts the theories together and provides real-life examples created together with customers. It provides the reasons behind each dashboard, so that you get the understanding on why it is required and what problem it solves. The last part acts as a reference section. It provides a complete reference to vSphere and vRealize Operations counters, explaining their dependencies and providing practical guidance on the values you should expect in a healthy environment. Style and approach This book covers the complex topic of managing performance and capacity in an easy-to-follow style. It relates real-world scenarios to topics in order to help you implement the book’s teachings on the go.
Building a Game with Unity and Blender
Building a Game with Unity and Blender
Lee Zhi Eng
¥80.65
Learn how to build a complete 3D game using the industry-leading Unity game development engine and Blender, the graphics software that gives life to your ideas About This Book Learn the fundamentals of two powerful tools and put the concepts into practice Find out how to designand buildall the core elements required for a great game - from characters to environments, to props— Learn how to integrate Artificial Intelligence (AI) into your game for sophisticated and engaging gameplay Who This Book Is For This book has been created for anyone who wants to learn how to develop their own game using Blender and Unity, both of which are freely available, yet very popular and powerful, tools. Not only will you be able to master the tools, but you will also learn the entire process of creating a game from the ground up. What You Will Learn Design and create a game concept that will determine how your game will look and how it will be played Construct 3D models of your game characters and create animations for them before importing them into the game Build the game environment from scratch by constructing the terrain and props, and eventually put it all together to form a scene Import and integrate game assets created in Blender into Unity—for example, setting up textures, materials, animation states, and prefabs Develop game structures including a game flow, user interface diagram, game logic, and a state machine Make the game characters move around and perform certain actions either through player inputs or fully controlled by artificial intelligence Create particles and visual effects to enhance the overall visual aesthetic Deploy the game for various types of platforms In Detail In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating. Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. Style and approach A step-by-step approach with tons of screenshots and sample code for readers to follow and learn from. Each topic is explained sequentially and placed in context so that readers can get a better understanding of every step in the process of creating a fully functional game.
DynamoDB Cookbook
DynamoDB Cookbook
Tanmay Deshpande
¥63.21
Over 90 hands-on recipes to design Internet scalable web and mobile applications with Amazon DynamoDB About This Book Construct top-notch mobile and web applications with the Internet scalable NoSQL database and host it on cloud Integrate your applications with other AWS services like AWS EMR, AWS S3, AWS Redshift, and AWS CloudSearch etc. in order to achieve a one-stop application stack Step-by-step implementation guide that provides real-world use with hands-on recipes Who This Book Is For This book is intended for those who have a basic understanding of AWS services and want to take their knowledge to the next level by getting their hands dirty with coding recipes in DynamoDB. What You Will Learn Design DynamoDB tables to achieve high read and write throughput Discover best practices like caching, exponential back-offs and auto-retries, storing large items in AWS S3, storing compressed data etc. Effectively use DynamoDB Local in order to make your development smooth and cost effective Implement cost effective best practices to reduce the burden of DynamoDB charges Create and maintain secondary indexes to support improved data access Integrate various other AWS services like AWS EMR, AWS CloudSearch, AWS Pipeline etc. with DynamoDB In Detail AWS DynamoDB is an excellent example of a production-ready NoSQL database. In recent years, DynamoDB has been able to attract many customers because of its features like high-availability, reliability and infinite scalability. DynamoDB can be easily integrated with massive data crunching tools like Hadoop /EMR, which is an essential part of this data-driven world and hence it is widely accepted. The cost and time-efficient design makes DynamoDB stand out amongst its peers. The design of DynamoDB is so neat and clean that it has inspired many NoSQL databases to simply follow it. This book will get your hands on some engineering best practices DynamoDB engineers use, which can be used in your day-to-day life to build robust and scalable applications. You will start by operating with DynamoDB tables and learn to manipulate items and manage indexes. You will also discover how to easily integrate applications with other AWS services like EMR, S3, CloudSearch, RedShift etc. A couple of chapters talk in detail about how to use DynamoDB as a backend database and hosting it on AWS ElasticBean. This book will also focus on security measures of DynamoDB as well by providing techniques on data encryption, masking etc. By the end of the book you’ll be adroit in designing web and mobile applications using DynamoDB and host it on cloud. Style and approach An easy-to-follow guide, full of real-world examples, which takes you through the world of DynamoDB following a step-by-step, problem-solution based approach.
Mastering AndEngine Game Development
Mastering AndEngine Game Development
Maya Posch
¥80.65
Move beyond basic games and explore the limits of AndEngine About This Book Extend the basic AndEngine features without modifying any of AndEngine's code Understand advanced technologies and gain the skills to create the ultimate games in AndEngine Theory supported with practical examples to stimulate your imagination and creativity Who This Book Is For This book is aimed at developers who have gone through all the basic AndEngine tutorials and books, and are looking for something more. It's also very suitable for developers with knowledge of other game engines who are looking to develop with AndEngine. Knowledge of Java, C++ and Android development are a prerequisite for getting the most out of this book. What You Will Learn Extend AndEngine to use and render 3D models Integrate and use various physics engines with AndEngine Advanced animations and their implementation in AndEngine Lighting theory and its application for both 2D and 3D objects Using skeletal animation with AndEngine Use GLSL shaders with AndEngine for effects and anti-aliasing Add sounds and effects to AndEngine using both basic and 3D audio libraries Efficient network implementations with AndEngine for multi-players In Detail AndEngine is a popular and easy-to-use game framework, best suited for Android game development. After learning the basics of creating an Android game using AndEngine it's time you move beyond the basics to explore further. For this you need to understand the theory behind many of the technologies AndEngine uses. This book aims to provide all the skills and tools you need to learn more about Android game development using AndEngine. With this book you will get a quick overview of the basics of AndEngine and Android application development. From there, you will learn how to use 3D models in a 2D scene, render a visual representation of a scene's objects, and create interaction between these objects. You will explore frame-based animations and learn to use skeletal animations. As the book progresses, you will be guided through exploring all the relevant aspects of rendering graphics with OpenGL ES, generating audio using OpenSL ES and OpenAL, making the best use of Android's network API, implementing anti-aliasing algorithms, shaders, dynamic lighting and much more. With all this, you will be ready to enhance the look and feel of your game with its user interface, sound effects and background music. After an in-depth study of 2D and 3D worlds and multi-player implementations, you will be a master in AndEngine and Android game development. Style and approach This book takes an in-depth tour of the many aspects of Android game development with the use of AndEngine. Each topic is covered extensively to act both as a practical guide as well as a reference.
Learning Dart - Second Edition
Learning Dart - Second Edition
Ivo Balbaert
¥80.65
Learn to develop high performance applications with Dart 1.10 About This Book Develop apps for the modern web using Dart and HTML5 Clarify and shorten your Dart code using enums Build a complex UI for business applications with Dart's Polymer framework, based on web components Who This Book Is For If you want to become a developer for the modern web, or wish to add Dart to your tool belt, then this book is for you. The book assumes you have basic HTML experience and know how web applications work. Some previous programming experience, preferably in a modern language like C#, Java, Python, Ruby or JavaScript, will give you a head start. You can work with Dart on your preferred platform, be it Linux, Mac OS X or Windows. What You Will Learn Structure your code using functions, classes, generics, packages and libraries Use the power of modern browsers to process and store data Make games by drawing, and using audio and video in the browser Develop an application with a model-driven and spiral-paced approach Discover the Observatory tools for profiling memory and CPU usage of Dart programs Store your app's data in MySQL and MongoDB through Dart Build powerful HTML5 forms, validate and store data in local storage, and use web components to build your own user interface Run your Dart server on an App Engine Managed VM In Detail Dart is an open source programming language for the web, developed at Google, with a steadily growing community. It is a single language for both client and server, appropriate for the full range of devices on the web – including phones, tablets, laptops, and servers. It encompasses the lessons of the last two decades of web programming. This book will give you a thorough overview of Dart, taking you through its ecosystem, syntax, and development principles. With this book, you will build web games using HTML5, audio, and video, and also dive into processing and displaying data in HTML5 forms with Dart. You will also learn how web components fit together with HTML5, and how to apply them in business web applications of the future. You will discover how to store data on the client, communicate data between client and server with JSON, and store JSON data with MongoDB and MySQL. Stop solving new challenges with the same old tools – let Dart show you a whole new way. Style and approach This book provides you a project-based approach, with everything you need to start or enhance your career in the future of web development with Dart. It follows the spiral approach: each project builds up in successive spirals, adding new features in each step.
Unity Character Animation with Mecanim
Unity Character Animation with Mecanim
Jamie Dean
¥90.46
A detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game About This Book Create and export models and animation sequences to Unity from 3ds max and Maya Prepare character models and animation for games using Mecanim’s rigging tools Retarget, adjust, and mix and match motion capture and other animation data Write and edit *s compatible with Mecanim Animation Controllers Who This Book Is For If you are a Unity developer looking to get to grips with the character animation specific tools, a 3D software user who is new to Unity, or a beginner game developer who is interested in character animation and interaction, this book is ideal for you. Some experience with either the Unity interface or basic 3D coordinates is recommended, but not required. What You Will Learn Learn how to prepare a rigged character model to receive animation within Unity Acquire efficient techniques to refine and optimize motion capture data Retarget animation sequences between different character rigs Discover how to rig a humanoid character and export for use in Unity Script character interaction for a First Person character model Create dynamic animation sequences from scratch using keyframe techniques, in a variety of 3D software packages Learn Project Management in Unity Understand how to set up a complex facial rig for speech Set up Animation Controllers with masked states and blend trees to create seamless and additive animation transitions Construct a ragdoll game object and instantiate it in a game Devise Mecanim animation integration for the player and AI driven animation for enemy characters In Detail Game animation for independent developers has taken a giant leap forward with Unity's Mecanim toolset, which streamlines the import/export, retargeting, and many other aspects of the character animation workflow. Unity Character Animation with Mecanim is a great primer for getting to know the nuts and bolts of Mecanim and other character animation related tools in Unity. It offers you step-by-step instructions for preparing and exporting rigged models and animation sequences from commonly used 3D packages, such as Maya, 3ds Max and Blender. This book explores the new set of animation tools introduced with Mecanim in Unity. Approaching its subject matter through a typical genre–a zombie action game, character animation techniques are explored using real examples of player input and interaction, enemy behavior, and other aspects of game dynamics. As the book progresses, the reader will understand how these elements fit together in a small game development workflow. We will begin with a demonstration of the process of getting a rigged character into Unity and setting it up to use provided animation sequences. We will also consider a few industry standard 3D packages and how these can be used to rig a humanoid character for use in Unity. We will demonstrate the retargeting capabilities of Mecanim’s Humanoid Animation type by adjusting motion sequences to fit disparate character types in our game. After this, we will look at Ragdoll physics and the implementation of this commonly used technique in a Mecanim workflow. The book culminates with a thorough dissection of the enemy character AI * incorporating the Mecanim elements detailed in the previous chapters. Unity Character Animation with Mecanim will provide you with a detailed exploration of the interaction between game development and character animation, and will broaden your understanding of the rich animation toolset within Unity. Style and approach A comprehensive guide, featuring step- by- step practical tutorials using sample assets, showing you how to build fully controllable characters and non-player characters/enemies.
Learning OpenCV 3 Computer Vision with Python - Second Edition
Learning OpenCV 3 Computer Vision with Python - Second Edition
Joe Minichino
¥80.65
Unleash the power of computer vision with Python using OpenCV About This Book Create impressive applications with OpenCV and Python Familiarize yourself with advanced machine learning concepts Harness the power of computer vision with this easy-to-follow guide Who This Book Is For Intended for novices to the world of OpenCV and computer vision, as well as OpenCV veterans that want to learn about what's new in OpenCV 3, this book is useful as a reference for experts and a training manual for beginners, or for anybody who wants to familiarize themselves with the concepts of object classification and detection in simple and understandable terms. Basic knowledge about Python and programming concepts is required, although the book has an easy learning curve both from a theoretical and coding point of view. What You Will Learn Install and familiarize yourself with OpenCV 3's Python API Grasp the basics of image processing and video analysis Identify and recognize objects in images and videos Detect and recognize faces using OpenCV Train and use your own object classifiers Learn about machine learning concepts in a computer vision context Work with artificial neural networks using OpenCV Develop your own computer vision real-life application In Detail OpenCV 3 is a state-of-the-art computer vision library that allows a great variety of image and video processing operations. Some of the more spectacular and futuristic features such as face recognition or object tracking are easily achievable with OpenCV 3. Learning the basic concepts behind computer vision algorithms, models, and OpenCV's API will enable the development of all sorts of real-world applications, including security and surveillance. Starting with basic image processing operations, the book will take you through to advanced computer vision concepts. Computer vision is a rapidly evolving science whose applications in the real world are exploding, so this book will appeal to computer vision novices as well as experts of the subject wanting to learn the brand new OpenCV 3.0.0. You will build a theoretical foundation of image processing and video analysis, and progress to the concepts of classification through machine learning, acquiring the technical know-how that will allow you to create and use object detectors and classifiers, and even track objects in movies or video camera feeds. Finally, the journey will end in the world of artificial neural networks, along with the development of a hand-written digits recognition application. Style and approach This book is a comprehensive guide to the brand new OpenCV 3 with Python to develop real-life computer vision applications.
Oracle API Management 12c Implementation
Oracle API Management 12c Implementation
Luis Augusto Weir
¥107.90
Learn how to successfully implement API management using Oracle’s API Management Solution 12c About This Book Explore the key concepts, goals, and objectives of API Management and learn how to implement it using the Oracle API Management Solution Understand the concepts and objectives of the Application Service Governance (ASG), along with the governance framework that encompasses people, processes, and technology Get to grips with API Management readiness assessments, gap analysis, digital reference architecture, and implementation roadmaps Who This Book Is For This book is for Enterprise Architects, Solution Architects, Technical Architects, and SOA and API consultants who want to successfully implement API Management using the Oracle API Management Solution products. What You Will Learn Understand how to manage a set of APIs Discover the differences and similarities between API Management and SOA Governance, and where and how these two disciplines converge into Application Services Governance (ASG) Grasp information about ASG and how to define an ASG governance framework Understand the challenges for organizations looking to expose APIs to the external world. Identify common scenarios and how to solve them Define an Oracle API management deployment topology Install and configure Oracle API Catalog (OAC), Oracle API Manager (OAPIM), and Oracle API Gateway (OAG) Learn about API sub*ions and API community management with the OAPIM portal Implement Oracle API Manager (OAPIM) including creation, publishing, management and deprecation of APIs In Detail Oracle SOA Governance is a comprehensive, service-orientated governance solution that is designed to make the transition to SOA easier. API management is the discipline that governs the software development lifecycle of APIs. It defines the tools and processes needed to build, publish and operate APIs including the management of the community of developers around it. This book illustrates how to successfully implement API Management in your organization. To achieve this, the importance of defining an API management strategy and implementation roadmap so that capabilities are implemented in the right order and timeframes is described. It starts by describing all of the fundamental concepts around API Management and related disciplines such as SOA Governance and DevOps in order to dispel the confusion surrounding these topics. The book then takes you on the journey of implementing API Management, using a realistic case study of an organization that needs an API Management solution. You will start by identifying the key business drivers to implement APIs and then create an API Management strategy and a roadmap to realize this strategy. You’ll then go through a number of use cases, each focused on addressing specific business requirements. These will help you understand each of the Oracle API Management products, how they fit into an overall architecture, and how to implement them. The book concludes by providing some tips and guidelines around defining a deployment topology for the Oracle API Management products and the steps to install them. Style and approach This book is a comprehensive guide to successfully implementing a complete API Management solution from inception to implementation. The initial chapters introduce you to Oracle SOA Governance and API Management and from there, chapters are mainly hands-on and provide a full step-by-step walkthrough of how to implement the products of the Oracle API management solution to address realistic use cases.
Mastering Flask
Mastering Flask
Jack Stouffer
¥90.46
Gain expertise in Flask to create dynamic and powerful web applications About This Book Work with scalable Flask application structures to create complex web apps Discover the most powerful Flask extensions and learn how to create one Deploy your application to real-world platforms using this step-by-step guide Who This Book Is For If you are a Flask user who knows the basics of the library and how to create basic web pages with HTML and CSS, and you want to take your applications to the next level, this is the book for you. Harnessing the full power of Flask will allow you to create complex web applications with ease. What You Will Learn Set up a best practices Python environment Use SQLAlchemy to programmatically query a database Develop templates in Jinja Set up an MVC environment for Flask Discover NoSQL, when to use it, when not to, and how to use it Develop a custom Flask extension Use Celery to create asynchronous tasks In Detail Flask is a library that allows programmers to create web applications in Python. Flask is a micro-framework that boasts a low learning curve, a large community, and the power to create complex web apps. However, Flask is easy to learn but difficult to master. Starting from a simple Flask app, this book will walk through advanced topics while providing practical examples of the lessons learned. After building a simple Flask app, a proper app structure is demonstrated by transforming the app to use a Model-View-Controller (MVC) architecture. With a scalable structure in hand, the next chapters use Flask extensions to provide extra functionality to the app, including user login and registration, NoSQL querying, a REST API, an admin interface, and more. Next, you’ll discover how to use unit testing to take the guesswork away from making sure the code is performing as it should. The book closes with a discussion of the different platforms that are available to deploy a Flask app on, the pros and cons of each one, and how to deploy on each one. Style and approach With plenty of useful examples, this guide introduces new concepts and then shows you how those concepts can be used in a real-world environment. Most sections are based around a single example app that is developed throughout the book.
Apache Spark Graph Processing
Apache Spark Graph Processing
Rindra Ramamonjison
¥63.21
Build, process and analyze large-scale graph data effectively with Spark About This Book Find solutions for every stage of data processing from loading and transforming graph data to Improve the scalability of your graphs with a variety of real-world applications with complete Scala code. A concise guide to processing large-scale networks with Apache Spark. Who This Book Is For This book is for data scientists and big data developers who want to learn the processing and analyzing graph datasets at scale. Basic programming experience with Scala is assumed. Basic knowledge of Spark is assumed. What You Will Learn Write, build and deploy Spark applications with the Scala Build Tool. Build and analyze large-scale network datasets Analyze and transform graphs using RDD and graph-specific operations Implement new custom graph operations tailored to specific needs. Develop iterative and efficient graph algorithms using message aggregation and Pregel abstraction Extract subgraphs and use it to discover common clusters Analyze graph data and solve various data science problems using real-world datasets. In Detail Apache Spark is the next standard of open-source cluster-computing engine for processing big data. Many practical computing problems concern large graphs, like the Web graph and various social networks. The scale of these graphs - in some cases billions of vertices, trillions of edges - poses challenges to their efficient processing. Apache Spark GraphX API combines the advantages of both data-parallel and graph-parallel systems by efficiently expressing graph computation within the Spark data-parallel framework. This book will teach the user to do graphical programming in Apache Spark, apart from an explanation of the entire process of graphical data analysis. You will journey through the creation of graphs, its uses, its exploration and analysis and finally will also cover the conversion of graph elements into graph structures. This book begins with an introduction of the Spark system, its libraries and the Scala Build Tool. Using a hands-on approach, this book will quickly teach you how to install and leverage Spark interactively on the command line and in a standalone Scala program. Then, it presents all the methods for building Spark graphs using illustrative network datasets. Next, it will walk you through the process of exploring, visualizing and analyzing different network characteristics. This book will also teach you how to transform raw datasets into a usable form. In addition, you will learn powerful operations that can be used to transform graph elements and graph structures. Furthermore, this book also teaches how to create custom graph operations that are tailored for specific needs with efficiency in mind. The later chapters of this book cover more advanced topics such as clustering graphs, implementing graph-parallel iterative algorithms and learning methods from graph data. Style and approach A step-by-step guide that will walk you through the key ideas and techniques for processing big graph data at scale, with practical examples that will ensure an overall understanding of the concepts of Spark.
Python Machine Learning
Python Machine Learning
Sebastian Raschka
¥80.65
Unlock deeper insights into Machine Leaning with this vital guide to cutting-edge predictive analytics About This Book Leverage Python’s most powerful open-source libraries for deep learning, data wrangling, and data visualization Learn effective strategies and best practices to improve and optimize machine learning systems and algorithms Ask – and answer – tough questions of your data with robust statistical models, built for a range of datasets Who This Book Is For If you want to find out how to use Python to start answering critical questions of your data, pick up Python Machine Learning – whether you want to get started from scratch or want to extend your data science knowledge, this is an essential and unmissable resource. What You Will Learn Explore how to use different machine learning models to ask different questions of your data Learn how to build neural networks using Keras and Theano Find out how to write clean and elegant Python code that will optimize the strength of your algorithms Discover how to embed your machine learning model in a web application for increased accessibility Predict continuous target outcomes using regression analysis Uncover hidden patterns and structures in data with clustering Organize data using effective pre-processing techniques Get to grips with sentiment analysis to delve deeper into textual and social media data In Detail Machine learning and predictive analytics are transforming the way businesses and other organizations operate. Being able to understand trends and patterns in complex data is critical to success, becoming one of the key strategies for unlocking growth in a challenging contemporary marketplace. Python can help you deliver key insights into your data – its unique capabilities as a language let you build sophisticated algorithms and statistical models that can reveal new perspectives and answer key questions that are vital for success. Python Machine Learning gives you access to the world of predictive analytics and demonstrates why Python is one of the world’s leading data science languages. If you want to ask better questions of data, or need to improve and extend the capabilities of your machine learning systems, this practical data science book is invaluable. Covering a wide range of powerful Python libraries, including scikit-learn, Theano, and Keras, and featuring guidance and tips on everything from sentiment analysis to neural networks, you’ll soon be able to answer some of the most important questions facing you and your organization. Style and approach Python Machine Learning connects the fundamental theoretical principles behind machine learning to their practical application in a way that focuses you on asking and answering the right questions. It walks you through the key elements of Python and its powerful machine learning libraries, while demonstrating how to get to grips with a range of statistical models.
Mastering Social Media Mining with R
Mastering Social Media Mining with R
Sharan Kumar Ravindran
¥63.21
Extract valuable data from your social media sites and make better business decisions using R About This Book Explore the social media APIs in R to capture data and tame it Employ the machine learning capabilities of R to gain optimal business value A hands-on guide with real-world examples to help you take advantage of the vast opportunities that come with social media data Who This Book Is For If you have basic knowledge of R in terms of its libraries and are aware of different machine learning techniques, this book is for you. Those with experience in data analysis who are interested in mining social media data will find this book useful. What You Will Learn Access APIs of popular social media sites and extract data Perform sentiment analysis and identify trending topics Measure CTR performance for social media campaigns Implement exploratory data analysis and correlation analysis Build a logistic regression model to detect spam messages Construct clusters of pictures using the K-means algorithm and identify popular personalities and destinations Develop recommendation systems using Collaborative Filtering and the Apriori algorithm In Detail With an increase in the number of users on the web, the content generated has increased substantially, bringing in the need to gain insights into the untapped gold mine that is social media data. For computational statistics, R has an advantage over other languages in providing readily-available data extraction and transformation packages, making it easier to carry out your ETL tasks. Along with this, its data visualization packages help users get a better understanding of the underlying data distributions while its range of "standard" statistical packages simplify analysis of the data. This book will teach you how powerful business cases are solved by applying machine learning techniques on social media data. You will learn about important and recent developments in the field of social media, along with a few advanced topics such as Open Authorization (OAuth). Through practical examples, you will access data from R using APIs of various social media sites such as Twitter, Facebook, Instagram, GitHub, Foursquare, LinkedIn, Blogger, and other networks. We will provide you with detailed explanations on the implementation of various use cases using R programming. With this handy guide, you will be ready to embark on your journey as an independent social media analyst. Style and approach This easy-to-follow guide is packed with hands-on, step-by-step examples that will enable you to convert your real-world social media data into useful, practical information.
Raspberry Pi Android Projects
Raspberry Pi Android Projects
G?khan Kurt
¥63.21
Create exciting projects by connecting the Raspberry Pi to your Android phone About This Book Manage most of the fundamental functions of Raspberry Pi from your Android phone Use the projects created in this book to develop even more exciting projects in the future A project-based learning experience to help you discover amazing ways to combine the power of Android and Raspberry Pi Who This Book Is For The target audience for this book includes Raspberry Pi enthusiasts, hobbyists, and anyone who wants to create engaging projects with Android OS. Some knowledge of Android programming would be helpful. What You Will Learn Install the tools required on your Pi and Android to manage and administer the Pi from Android Share your files between different Android devices using the Pi as a server Set up the Pi to live-stream the camera in surveillance mode and customize Android to receive this content Turn your Pi into a media center and control it from your Android See your Android display on a large screen using Raspberry Pi Connect your car's dashboard to your Android device using Raspberry Pi In Detail Raspberry Pi is the credit card-sized, general purpose computer which has revolutionized portable technology. Android is an operating system that widely used in mobile phones today both on the high and low ends of the mobile phone market. However, there is little information about how to connect the two in spite of how popular both of them are. Raspberry Pi Android Projects starts with simple projects that help you access the command prompt and the desktop environment of Raspberry Pi from the comfort of your Android phone or tablet. Then, you will be introduced to more complex projects that combine the strengths of the Pi and Android in amazing ways. These projects will teach you how to manage services on the Pi from Android, share files between Android devices using the Pi as a server, administer and view the Pi’s camera from Android in surveillance mode, and connect your car to the Pi and make data more accessible using Android. The introductory projects covered will be useful each time you need to access or administer your Pi for other purposes, and the more advanced projects will continue to be valuable even after you become an expert on Pi. By the end of this book, you will be able to create engaging and useful projects that will help you combine the powers of both Android and Raspberry Pi. Style and approach A quick and easy-to-follow guide that will show how you can add up the power of Pi and Android by combining them.
Manga Studio Ex 5 Cookbook
Manga Studio Ex 5 Cookbook
Elizabeth Staley
¥80.65
Over 90 hands-on recipes to help you create digital comics from page setup to exporting the final product About This Book Design creative and custom digital comics with the perfection equivalent of pen-and-paper drawings Explore the latest features from Manga Studio EX 5 such as custom brush effects, layers, masks, 3D objects, panels, and multiple-page story layout A pragmatic manual with engaging recipes and attractive screenshots that make comic creation fun and easy Who This Book Is For This book is intended for competent comic artists working on Manga Studio who want to create more attractive comics by using powerful tools and features from software for digital comic creation. What You Will Learn Create story files and custom pages for any Web or publishing project Customize brushes for special ink effects, hatching and cross-hatching, and much more Work with vector images in Manga Studio EX 5 Use the new Symmetry ruler and the new Line tools to create your illustrations faster and more efficiently Make and save custom screentones, and add them to your comic pages Punch up your illustrations with color palettes and special effects Add 3D models to create or accentuate your comic scenes Finish a project by exporting it for the Web or for a printed collection In Detail Manga Studio is a software application for the digital creation of comics and manga. Manga Studio EX 5 has all the features of Manga Studio 5, professional story creation tools, and other special features that make it the ultimate illustration tool for serious comic, manga, and graphic artists. Made specifically for comic artists and illustrators, it has some of the most powerful digital art creation tools available. From digital perspective rulers to a library of screentones, Manga Studio 5 works for the artist with an intuitive, customizable interface and tools. With Manga Studio EX 5, you can create custom page templates, save commonly used designs, make custom brushes, mimic traditional media, pose 3D objects directly on the art canvas, and export all of your comic pages for print or the Web. The book starts with everything you need to know to set up custom pages for your comic or Manga project. These recipes will take you all the way through to exporting your illustrations for print or to display them on the Web. You will learn how to create custom brushes that you will use for inking, or for repetitive tasks such as drawing foliage or rubble. Next, you will move on to understanding Layer Modes and Layer Masks. Then, you'll learn how to finish up your illustrations with color, screentones, special effects, and 3D objects. Finally, you will be taught to export your hard work and share it with the world, either through the Web or in print. This cookbook will give you just the right recipes to turn on the power of Manga Studio EX 5 and get you creating more illustrations faster and more efficiently. Style and approach An easy-to-follow, and informative book full of recipes that explore real-world topics for the comic creator. Each recipe is explained with detailed steps and interesting screenshots.
Instant Parallel Processing with Gearman
Instant Parallel Processing with Gearman
John Ewart
¥50.13
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. This is a quick tutorial allowing you to quickly increase the efficiency of your system by intelligently reducing its workload where possible and learn techniques for designing your solutions to take advantage of Gearman’s architecture.The technology covered in this book is usable by almost any modern programming language and any type of application, be it web, desktop, or mobile applications.This book targets developers who are interested in adding distributed data processing to their applications. The examples in this book are written using Ruby, but are documented thoroughly to allow developers comfortable with other languages to understand how to use them in a language of their choice. Intermediate programmers with no previous experience in distributed computing will also be able to easily follow the content.
HTML5 for Flash Developers
HTML5 for Flash Developers
Matt Fisher
¥80.65
A step by step guide with detailed examples.Experienced Flash AS3 programmers who are making the switch to Java* and HTML5.